#include <boost/unordered_map.hpp>
#include <boost/foreach.hpp>
#include <boost/signals2/signal.hpp>
#include <boost/serialization/vector.hpp>
#include <boost/serialization/array.hpp>
#include <boost/serialization/base_object.hpp>
#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/text_iarchive.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <feel/feelcore/context.hpp>
#include <feel/feelmesh/mesh0d.hpp>
#include <feel/feelmesh/mesh1d.hpp>
#include <feel/feelmesh/mesh2d.hpp>
#include <feel/feelmesh/mesh3d.hpp>
#include <feel/feelmesh/meshutil.hpp>
#include <feel/feelmesh/filters.hpp>
#include <feel/feelmesh/enums.hpp>
#include <feel/feelpoly/geomap.hpp>
#include <feel/feelalg/boundingbox.hpp>
#include <feel/feelpoly/geomapinv.hpp>
#include <boost/preprocessor/comparison/less.hpp>
#include <boost/preprocessor/logical/and.hpp>
#include <boost/preprocessor/control/if.hpp>
#include <boost/preprocessor/list/at.hpp>
#include <boost/preprocessor/list/cat.hpp>
#include <boost/preprocessor/list/for_each_product.hpp>
#include <boost/preprocessor/logical/or.hpp>
#include <boost/preprocessor/tuple/to_list.hpp>
#include <boost/preprocessor/tuple/eat.hpp>
#include <boost/preprocessor/facilities/empty.hpp>
#include <boost/preprocessor/punctuation/comma.hpp>
#include <boost/preprocessor/facilities/identity.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <feel/feeldiscr/createsubmesh.hpp>
#include <feel/feeldiscr/meshimpl.hpp>
Go to the source code of this file.
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std::vector< MeshMarkerName > | Feel::markerMap (int Dim) |
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const size_type | Feel::EXTRACTION_KEEP_ALL_IDS |
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const size_type | Feel::EXTRACTION_KEEP_EDGES_IDS = ( 1<<1 ) |
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const size_type | Feel::EXTRACTION_KEEP_FACES_IDS = ( 1<<2 ) |
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const size_type | Feel::EXTRACTION_KEEP_MESH_RELATION = ( 1<<4 ) |
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const size_type | Feel::EXTRACTION_KEEP_POINTS_IDS = ( 1<<0 ) |
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const size_type | Feel::EXTRACTION_KEEP_VOLUMES_IDS = ( 1<<3 ) |
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