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Finite Element Embedded Library and Language in C++
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Feel::Mesh< C, V, T > Member List

This is the complete list of members for Feel::Mesh< C, V, T >, including all inherited members.

addMarkerName(std::pair< std::string, std::vector< size_type > > const &marker)Feel::Mesh< C, V, T >inline
addMarkerName(std::string __name, int __id, int __topoDim)Feel::Mesh< C, V, T >inline
addObserver(Observer &obs) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >inline
boost::serialization::access (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >friend
check() const Feel::Mesh< C, V, T >protected
checkAndFixPermutation()Feel::Mesh< C, V, T >
checkLocalPermutation(mpl::bool_< false >) const Feel::Mesh< C, V, T >inline
checkLocalPermutation(mpl::bool_< true >) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
createP1mesh() const Feel::Mesh< C, V, T >
createSubmesh(self_type &mesh, Iterator const &begin_elt, Iterator const &end_elt, size_type extraction_policies=EXTRACTION_KEEP_ALL_IDS) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
createSubmeshByProcessId(self_type &mesh, uint16_type pid) const Feel::Mesh< C, V, T >inline
decode()Feel::Mesh< C, V, T >
dimension() const Feel::Mesh< C, V, T >inline
edge_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
element_const_iterator typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
element_edge_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
element_iterator typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
element_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
elements_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
encode()Feel::Mesh< C, V, T >
eraseElement(element_iterator position, bool modify=true)Feel::Mesh< C, V, T >
face_const_iterator typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
face_iterator typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
face_processor_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
face_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
faces_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
FEELPP_DEFINE_VISITABLE() (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
findNeighboringProcessors()Feel::Mesh< C, V, T >
gm() const Feel::Mesh< C, V, T >inline
gm()Feel::Mesh< C, V, T >inline
gm1() const Feel::Mesh< C, V, T >inline
gm1()Feel::Mesh< C, V, T >inline
gm1_ptrtype typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
gm1_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
gm_ptrtype typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
gm_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
localFaceId(element_type const &e, size_type const n) const Feel::Mesh< C, V, T >inline
localFaceId(size_type const e, size_type const n) const Feel::Mesh< C, V, T >inline
localFaceId(element_type const &e, size_type const n)Feel::Mesh< C, V, T >inline
localFaceId(size_type const e, size_type const n)Feel::Mesh< C, V, T >inline
localrenumber()Feel::Mesh< C, V, T >
markerDim(std::string const &marker) const Feel::Mesh< C, V, T >inline
markerId(boost::any const &marker) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
markerName(std::string const &marker) const Feel::Mesh< C, V, T >inline
markerNames() const Feel::Mesh< C, V, T >inline
measure() const Feel::Mesh< C, V, T >inline
measureBoundary() const Feel::Mesh< C, V, T >inline
Mesh(WorldComm const &worldComm=Environment::worldComm())Feel::Mesh< C, V, T >
mesh_ptrtype typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
mesh_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
meshChangedFeel::Mesh< C, V, T >
meshModified() (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >inline
nDim (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >static
New()Feel::Mesh< C, V, T >inlinestatic
node_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
nOrder (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >static
nRealDim (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >static
numGlobalElements() const Feel::Mesh< C, V, T >inline
operator+=(self_type const &m) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
P1_mesh_ptrtype typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
P1_mesh_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
partition(const uint16_type n_parts=1)Feel::Mesh< C, V, T >
point_const_iterator typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
point_iterator typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
point_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
points_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
recv(int p, int tag)Feel::Mesh< C, V, T >
reference_convex_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
referenceConvex() const Feel::Mesh< C, V, T >inline
removeFacesFromBoundary(std::initializer_list< uint16_type > markers) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
renumber()Feel::Mesh< C, V, T >inline
renumber(std::vector< size_type > const &node_map, mpl::int_< 1 >) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
renumber(std::vector< size_type > const &node_map, mpl::int_< 2 >) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
renumber(std::vector< size_type > const &node_map, mpl::int_< 3 >) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
return_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
self_ptrtype typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
self_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
send(int p, int tag)Feel::Mesh< C, V, T >
setPartitioner(std::string partitioner)Feel::Mesh< C, V, T >inline
Shape (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >static
shape_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
super_elements typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
super_faces typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
tag (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >static
tool_localization() (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >inline
trace(RangeT const &range, mpl::int_< TheTag >) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
trace() const Feel::Mesh< C, V, T >inline
trace(RangeT const &range) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
trace(RangeT const &range) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
trace(RangeT const &range, mpl::int_< TheTag >) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
trace_mesh_ptrtype typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
trace_mesh_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
trace_trace_mesh_ptrtype typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
trace_trace_mesh_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
updateEntitiesCoDimensionOne()Feel::Mesh< C, V, T >protected
updateEntitiesCoDimensionOne(mpl::bool_< true >) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >protected
updateEntitiesCoDimensionOne(mpl::bool_< false >) (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >protected
updateEntitiesCoDimensionOneGhostCell()Feel::Mesh< C, V, T >protected
updateForUse()Feel::Mesh< C, V, T >
updateMarker2WithRange(IteratorRange const &range, flag_type flag)Feel::Mesh< C, V, T >inline
updateMarker2WithRange(IteratorRange const &range, flag_type flag, mpl::int_< MESH_ELEMENTS >)Feel::Mesh< C, V, T >inline
updateMarker2WithRange(IteratorRange const &range, flag_type flag, mpl::int_< MESH_FACES >)Feel::Mesh< C, V, T >inline
updateMarker3WithRange(IteratorRange const &range, flag_type flag)Feel::Mesh< C, V, T >inline
updateMarker3WithRange(IteratorRange const &range, flag_type flag, mpl::int_< MESH_ELEMENTS >)Feel::Mesh< C, V, T >inline
updateMarker3WithRange(IteratorRange const &range, flag_type flag, mpl::int_< MESH_FACES >)Feel::Mesh< C, V, T >inline
value_type typedef (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
wireBasket() const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >inline
wireBasket(RangeT const &range, mpl::int_< TheTag >) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
wireBasket(RangeT const &range) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
wireBasket(RangeT const &range) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
wireBasket(RangeT const &range, mpl::int_< TheTag >) const (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >
~Mesh() (defined in Feel::Mesh< C, V, T >)Feel::Mesh< C, V, T >inline

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