Set here the orbital visual aspect.
Color
Set here the R, G, B color components of the orbital,
from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0),
in the places where the wavefunction is positive.
When
Phase is switched off (in the
Volume page),
the
Color components are used to color the whole orbital.
Phase
Set here the R, G, B color components of the orbital,
from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0),
in the places where the wavefunction is negative.
When
Phase is switched off (in the
Volume page),
the
Phase entries are disabled as the whole orbital
is colored only with the
Color components defined above.
Frame
Set here the R, G, B color components of the orbital frame,
from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0).
When
Frame is switched off (in the
Volume page),
the
Frame entries are disabled as the orbital frame
is not shown.
Scale
Set the orbital size, including its child objects. Orbital objects are
scaled around the orbital center. The visual representation of an object
is always scaled by its own scale factor multiplied by the scale factor
of all its parent objects until layer, inclusive.