FFMPEG based AudioDecoder.
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#include <AudioDecoderFfmpeg.h>
FFMPEG based AudioDecoder.
gnash::media::ffmpeg::AudioDecoderFfmpeg::AudioDecoderFfmpeg |
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const AudioInfo & |
info) | |
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gnash::media::ffmpeg::AudioDecoderFfmpeg::AudioDecoderFfmpeg |
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SoundInfo & |
info) | |
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- Parameters
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info | SoundInfo class with all the info needed to decode the sound correctly. Throws a MediaException on fatal error. |
References _.
gnash::media::ffmpeg::AudioDecoderFfmpeg::~AudioDecoderFfmpeg |
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boost::uint8_t * gnash::media::ffmpeg::AudioDecoderFfmpeg::decode |
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const boost::uint8_t * |
input, |
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boost::uint32_t |
inputSize, |
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boost::uint32_t & |
outputSize, |
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boost::uint32_t & |
decodedData |
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) |
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virtual |
Decodes a frame and returns a pointer to the data.
- Parameters
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input | The audio data |
inputSize | The size of the video data |
outputSize | The output size of the video data, is passed by reference. |
decodedData | The amount of bytes that has been decoded when decoding is done, is passed by reference. |
- Returns
- a pointer to the decoded data, or NULL if decoding fails. The caller owns the decoded data, which was allocated with new [].
- Todo:
- return a SimpleBuffer by auto_ptr
Reimplemented from gnash::media::AudioDecoder.
References _, and MAX_AUDIO_FRAME_SIZE.
boost::uint8_t * gnash::media::ffmpeg::AudioDecoderFfmpeg::decode |
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const EncodedAudioFrame & |
input, |
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boost::uint32_t & |
outputSize |
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) |
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virtual |
The documentation for this class was generated from the following files: