26 int x,
y, z, savePrecision, saveCompression, saveLzw, saveRle;
31 int tileXsave, tileYsave, tileZsave, tileX, tileY, tileZ, saveType;
59 for (z = 0; z < nz; z++)
60 for (y = 0; y < ny; y++)
61 for (x = 0; x < nx; x++) {
65 (
"G3d_changePrecision: error in G3d_readTile");
70 (
"G3d_changePrecision: error in G3d_writeTile");