|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public static interface EGLGraphicsDevice.EGLDisplayLifecycleCallback
Hack to allow inject a EGL termination call.
FIXME: This shall be removed when relocated EGL to the nativewindow package, since then it can be utilized directly.
Method Summary | |
---|---|
long |
eglGetAndInitDisplay(long[] nativeDisplayID)
Implementation should issue an EGL.eglGetDisplay(nativeDisplayID)
inclusive EGL.eglInitialize(eglDisplayHandle, ..) call. |
void |
eglTerminate(long eglDisplayHandle)
Implementation should issue an EGL.eglTerminate(eglDisplayHandle) call. |
Method Detail |
---|
long eglGetAndInitDisplay(long[] nativeDisplayID)
EGL.eglGetDisplay(nativeDisplayID)
inclusive EGL.eglInitialize(eglDisplayHandle, ..)
call.
nativeDisplayID
- in/out array of size 1, passing the requested nativeVisualID, may return a different revised nativeVisualID handle
0
if not successfulvoid eglTerminate(long eglDisplayHandle)
EGL.eglTerminate(eglDisplayHandle)
call.
eglDisplayHandle
-
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |