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java.lang.Objectcom.jogamp.opengl.FBObject.Attachment
public abstract static class FBObject.Attachment
Common super class of all attachments
Nested Class Summary | |
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static class |
FBObject.Attachment.Type
|
Field Summary | |
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int |
format
immutable the internal format |
FBObject.Attachment.Type |
type
immutable type [ #COLOR , #DEPTH , #STENCIL , #COLOR_TEXTURE , #DEPTH_TEXTURE , #STENCIL_TEXTURE ] |
Method Summary | |
---|---|
boolean |
equals(Object o)
Comparison by type , format , width , height and name . |
void |
formatToGLCapabilities(GLCapabilities caps,
boolean rgba8Avail)
Writes the internal format to the given GLCapabilities object. |
abstract void |
free(GL gl)
Releases the attachment if initialized, i.e. |
int |
getHeight()
height of attachment |
int |
getName()
buffer name [1..max], maybe a texture or renderbuffer name, depending on type. |
static FBObject.Attachment.Type |
getType(int attachmentPoint,
int maxColorAttachments)
|
int |
getWidth()
width of attachment |
int |
hashCode()
Hashed by type , format , width , height and name . |
abstract boolean |
initialize(GL gl)
Initializes the attachment and set it's parameter, if uninitialized, i.e. |
String |
toString()
|
Methods inherited from class java.lang.Object |
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getClass, notify, notifyAll, wait, wait, wait |
Field Detail |
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public final FBObject.Attachment.Type type
#COLOR
, #DEPTH
, #STENCIL
, #COLOR_TEXTURE
, #DEPTH_TEXTURE
, #STENCIL_TEXTURE
]
public final int format
Method Detail |
---|
public final void formatToGLCapabilities(GLCapabilities caps, boolean rgba8Avail)
caps
- the destination for format bitsrgba8Avail
- whether rgba8 is availablepublic final int getWidth()
public final int getHeight()
public final int getName()
public abstract boolean initialize(GL gl) throws GLException
zero
.
final boolean init = 0 == name; if( init ) { do init .. } return init;
true
if newly initialized, otherwise false
.
GLException
- if buffer generation or setup fails. The just created buffer name will be deleted in this case.public abstract void free(GL gl) throws GLException
zero
.
if(0 != name) { do free .. name = 0; }
GLException
- if buffer release fails.public boolean equals(Object o)
public int hashCode()
public String toString()
toString
in class Object
public static FBObject.Attachment.Type getType(int attachmentPoint, int maxColorAttachments)
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