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See:
Description
Interface Summary | |
---|---|
AbstractGraphicsConfiguration | A marker interface describing a graphics configuration, visual, or pixel format in a toolkit-independent manner. |
AbstractGraphicsDevice | A interface describing a graphics device in a toolkit-independent manner. |
AbstractGraphicsScreen | A interface describing a graphics screen in a toolkit-independent manner. |
CapabilitiesChooser | Provides a mechanism by which applications can customize the
window type selection for a given Capabilities . |
CapabilitiesImmutable | Specifies an immutable set of capabilities that a window's rendering context must support, such as color depth per channel. |
MutableSurface | Provides a NativeSurface with a mutable surfaceHandle
via MutableSurface.setSurfaceHandle(long) . |
NativeSurface | Provides low-level information required for hardware-accelerated rendering using a surface in a platform-independent manner. |
NativeWindow | Extend the NativeSurface interface with windowing
information such as window handle and position. |
OffscreenLayerOption | Handling requests for using an OffscreenLayerSurface
within the implementation. |
OffscreenLayerSurface | Interface specifying the offscreen layer surface protocol. |
ProxySurface | Provides a mutable NativeSurface , i.e. |
SurfaceUpdatedListener | Clients may add their SurfaceUpdateListener implementation to a NativeSurface
allowing to get notified after the surface has been updated, eg. |
ToolkitLock | Marker for a singleton global recursive blocking lock implementation, optionally locking a native windowing toolkit as well. |
UpstreamSurfaceHook | Interface allowing upstream caller to pass lifecycle actions and size info
to a ProxySurface instance. |
UpstreamSurfaceHook.MutableSize | UpstreamSurfaceHook w/ mutable size, allowing it's ProxySurface user to resize. |
VisualIDHolder | Visual ID holder interface. |
WindowClosingProtocol | Protocol for handling window closing events. |
Class Summary | |
---|---|
Capabilities | Specifies a set of capabilities that a window's rendering context must support, such as color depth per channel. |
DefaultCapabilitiesChooser | The default implementation of the CapabilitiesChooser interface, which provides consistent visual
selection behavior across platforms. |
DefaultGraphicsConfiguration | |
DefaultGraphicsDevice | |
DefaultGraphicsScreen | |
GraphicsConfigurationFactory | Provides the mechanism by which the graphics configuration for a window can be chosen before the window is created. |
NativeWindowFactory | Provides a pluggable mechanism for arbitrary window toolkits to
adapt their components to the NativeWindow interface,
which provides a platform-independent mechanism of accessing the
information required to perform operations like
hardware-accelerated rendering using the OpenGL API. |
VisualIDHolder.VIDComparator | Comparing VisualIDHolder.VIDType.NATIVE |
Enum Summary | |
---|---|
VisualIDHolder.VIDType | |
WindowClosingProtocol.WindowClosingMode | Window closing mode if triggered by toolkit close operation. |
Exception Summary | |
---|---|
NativeWindowException | A generic exception for OpenGL errors used throughout the binding
as a substitute for RuntimeException . |
AbstractGraphicsDevice
,getType()
AbstractGraphicsScreen
AbstractGraphicsConfiguration
NativeWindowFactory
NativeWindowFactory.registerFactory(..)
.GraphicsConfigurationFactory
GraphicsConfigurationFactory.registerFactory(..)
.NativeSurface
.NativeWindow
specializes the NativeSurface.com.jogamp.newt
) may support the creation.NativeWindowFactory
.
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