javax.media.opengl
Class DebugGL3bc

java.lang.Object
  extended by javax.media.opengl.DebugGL3bc
All Implemented Interfaces:
GLLightingFunc, GLMatrixFunc, GLPointerFunc, GL, GL2, GL2ES1, GL2ES2, GL2GL3, GL3, GL3bc, GLBase

public class DebugGL3bc
extends Object
implements GL2, GL3, GL3bc

Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call. If an error occurs, causes a GLException to be thrown at exactly the point of failure. Sample code which installs this pipeline:

     GL gl = drawable.setGL(new DebugGL(drawable.getGL()));


Field Summary
static boolean DEBUG
           
 
Fields inherited from interface javax.media.opengl.GL3bc
GL_FLOAT16_NV, GL_FLOAT16_VEC2_NV, GL_FLOAT16_VEC3_NV, GL_FLOAT16_VEC4_NV, GL_INT16_NV, GL_INT16_VEC2_NV, GL_INT16_VEC3_NV, GL_INT16_VEC4_NV, GL_INT64_NV, GL_INT64_VEC2_NV, GL_INT64_VEC3_NV, GL_INT64_VEC4_NV, GL_INT8_NV, GL_INT8_VEC2_NV, GL_INT8_VEC3_NV, GL_INT8_VEC4_NV, GL_UNSIGNED_INT16_NV, GL_UNSIGNED_INT16_VEC2_NV, GL_UNSIGNED_INT16_VEC3_NV, GL_UNSIGNED_INT16_VEC4_NV, GL_UNSIGNED_INT64_NV, GL_UNSIGNED_INT64_VEC2_NV, GL_UNSIGNED_INT64_VEC3_NV, GL_UNSIGNED_INT64_VEC4_NV, GL_UNSIGNED_INT8_NV, GL_UNSIGNED_INT8_VEC2_NV, GL_UNSIGNED_INT8_VEC3_NV, GL_UNSIGNED_INT8_VEC4_NV
 
Fields inherited from interface javax.media.opengl.GL2
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_STENCIL_FACE_EXT, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ALL_ATTRIB_BITS, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALL_COMPLETED_NV, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALPHA_BIAS, GL_ALPHA_FLOAT16_APPLE, GL_ALPHA_FLOAT16_ATI, GL_ALPHA_FLOAT32_APPLE, GL_ALPHA_FLOAT32_ATI, GL_ALPHA_INTEGER, GL_ALPHA_MAX_CLAMP_INGR, GL_ALPHA_MIN_CLAMP_INGR, GL_ALPHA_SNORM, GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_SNORM, GL_ALPHA16F, GL_ALPHA16I, GL_ALPHA16UI, GL_ALPHA32F, GL_ALPHA32I, GL_ALPHA32UI, GL_ALPHA4, GL_ALPHA8, GL_ALPHA8_SNORM, GL_ALPHA8I, GL_ALPHA8UI, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ATTENUATION_EXT, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX_DEPTH_STENCIL_APPLE, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_BACK_NORMALS_HINT_PGI, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLUE_BIAS, GL_BLUE_MAX_CLAMP_INGR, GL_BLUE_MIN_CLAMP_INGR, GL_BLUE_SCALE, GL_BOOL_ARB, GL_BOOL_VEC2_ARB, GL_BOOL_VEC3_ARB, GL_BOOL_VEC4_ARB, GL_BUFFER_FLUSHING_UNMAP, GL_BUFFER_OBJECT_APPLE, GL_BUFFER_SERIALIZED_MODIFY, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CG_FRAGMENT_SHADER_EXT, GL_CG_VERTEX_SHADER_EXT, GL_CLAMP, GL_CLAMP_FRAGMENT_COLOR, GL_CLAMP_VERTEX_COLOR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CMYK_EXT, GL_CMYKA_EXT, GL_COEFF, GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, GL_COLOR_FLOAT_APPLE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_SAMPLES_NV, GL_COLOR_SUM, GL_COLOR_SUM_ARB, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_WIDTH, GL_COLOR3_BIT_PGI, GL_COLOR4_BIT_PGI, GL_COMPARE_R_TO_TEXTURE, GL_COMPARE_REF_DEPTH_TO_TEXTURE, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SLUMINANCE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONST_EYE_NV, GL_CONSTANT_BORDER, GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_WIDTH, GL_COPY_PIXEL_TOKEN, GL_COUNTER_RANGE_AMD, GL_COUNTER_TYPE_AMD, GL_COVERAGE_SAMPLES_NV, GL_CUBIC_EXT, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_BIT, GL_CURRENT_FOG_COORD, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_ARB, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_STACK_DEPTH_ARB, GL_CURRENT_OCCLUSION_QUERY_ID_NV, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR, GL_CURRENT_VERTEX_ATTRIB_ARB, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_DATA_BUFFER_AMD, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPENDENT_HILO_TEXTURE_2D_NV, GL_DEPENDENT_RGB_TEXTURE_3D_NV, GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, GL_DEPTH_BIAS, GL_DEPTH_BOUNDS_EXT, GL_DEPTH_BOUNDS_TEST_EXT, GL_DEPTH_CLAMP_NV, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEXTURE_MODE, GL_DOMAIN, GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_PASS_THROUGH_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_1D_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DRAW_BUFFER0_ATI, GL_DRAW_BUFFER1_ATI, GL_DRAW_BUFFER10_ATI, GL_DRAW_BUFFER11_ATI, GL_DRAW_BUFFER12_ATI, GL_DRAW_BUFFER13_ATI, GL_DRAW_BUFFER14_ATI, GL_DRAW_BUFFER15_ATI, GL_DRAW_BUFFER2_ATI, GL_DRAW_BUFFER3_ATI, GL_DRAW_BUFFER4_ATI, GL_DRAW_BUFFER5_ATI, GL_DRAW_BUFFER6_ATI, GL_DRAW_BUFFER7_ATI, GL_DRAW_BUFFER8_ATI, GL_DRAW_BUFFER9_ATI, GL_DRAW_PIXEL_TOKEN, GL_DRAW_PIXELS_APPLE, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EDGEFLAG_BIT_PGI, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_ENABLE_BIT, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_RADIAL_NV, GL_FAILURE_NV, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FENCE_APPLE, GL_FENCE_CONDITION_NV, GL_FENCE_STATUS_NV, GL_FIELD_LOWER_NV, GL_FIELD_UPPER_NV, GL_FIRST_VERTEX_CONVENTION_EXT, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_FLOAT_MAT2_ARB, GL_FLOAT_MAT3_ARB, GL_FLOAT_MAT4_ARB, GL_FLOAT_R_NV, GL_FLOAT_R16_NV, GL_FLOAT_R32_NV, GL_FLOAT_RG_NV, GL_FLOAT_RG16_NV, GL_FLOAT_RG32_NV, GL_FLOAT_RGB_NV, GL_FLOAT_RGB16_NV, GL_FLOAT_RGB32_NV, GL_FLOAT_RGBA_MODE_NV, GL_FLOAT_RGBA_NV, GL_FLOAT_RGBA16_NV, GL_FLOAT_RGBA32_NV, GL_FLOAT_VEC2_ARB, GL_FLOAT_VEC3_ARB, GL_FLOAT_VEC4_ARB, GL_FOG_BIT, GL_FOG_COORD, GL_FOG_COORD_ARRAY, GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_FOG_COORD_ARRAY_POINTER, GL_FOG_COORD_ARRAY_STRIDE, GL_FOG_COORD_ARRAY_TYPE, GL_FOG_COORD_SRC, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_SOURCE, GL_FOG_DISTANCE_MODE_NV, GL_FOG_INDEX, GL_FORCE_BLUE_TO_ONE_NV, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_DEPTH, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, GL_FULL_RANGE_EXT, GL_FULL_STIPPLE_HINT_PGI, GL_GEOMETRY_INPUT_TYPE_EXT, GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_GEOMETRY_PROGRAM_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_VERTICES_OUT_EXT, GL_GREEN_BIAS, GL_GREEN_MAX_CLAMP_INGR, GL_GREEN_MIN_CLAMP_INGR, GL_GREEN_SCALE, GL_HALF_APPLE, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HILO8_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_SINK, GL_HISTOGRAM_WIDTH, GL_INDEX, GL_INDEX_ARRAY, GL_INDEX_ARRAY_BUFFER_BINDING, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BIT_PGI, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INT_SAMPLER_RENDERBUFFER_NV, GL_INT_VEC2_ARB, GL_INT_VEC3_ARB, GL_INT_VEC4_ARB, GL_INTENSITY, GL_INTENSITY_FLOAT16_APPLE, GL_INTENSITY_FLOAT16_ATI, GL_INTENSITY_FLOAT32_APPLE, GL_INTENSITY_FLOAT32_ATI, GL_INTENSITY_SNORM, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_SNORM, GL_INTENSITY16F, GL_INTENSITY16I, GL_INTENSITY16UI, GL_INTENSITY32F, GL_INTENSITY32I, GL_INTENSITY32UI, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY8_SNORM, GL_INTENSITY8I, GL_INTENSITY8UI, GL_INTERLACE_OML, GL_INTERLACE_READ_INGR, GL_INTERLACE_READ_OML, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERTED_SCREEN_W_REND, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_LAST_VERTEX_CONVENTION_EXT, GL_LAST_VIDEO_CAPTURE_STATUS_NV, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHTING_BIT, GL_LINE_BIT, GL_LINE_RESET_TOKEN, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP_ADJACENCY_EXT, GL_LINE_TOKEN, GL_LINES_ADJACENCY_EXT, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_LUMINANCE_ALPHA_FLOAT16_ATI, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_LUMINANCE_ALPHA_INTEGER, GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA16I, GL_LUMINANCE_ALPHA16UI, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE_ALPHA32I, GL_LUMINANCE_ALPHA32UI, GL_LUMINANCE_ALPHA8I, GL_LUMINANCE_ALPHA8UI, GL_LUMINANCE_FLOAT16_APPLE, GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE_FLOAT32_APPLE, GL_LUMINANCE_FLOAT32_ATI, GL_LUMINANCE_INTEGER, GL_LUMINANCE_SNORM, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE16_SNORM, GL_LUMINANCE16F, GL_LUMINANCE16I, GL_LUMINANCE16UI, GL_LUMINANCE32F, GL_LUMINANCE32I, GL_LUMINANCE32UI, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE8_SNORM, GL_LUMINANCE8I, GL_LUMINANCE8UI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_MAT_AMBIENT_BIT_PGI, GL_MAT_COLOR_INDEXES_BIT_PGI, GL_MAT_DIFFUSE_BIT_PGI, GL_MAT_EMISSION_BIT_PGI, GL_MAT_SHININESS_BIT_PGI, GL_MAT_SPECULAR_BIT_PGI, GL_MATERIAL_SIDE_HINT_PGI, GL_MATRIX_EXT, GL_MATRIX0_ARB, GL_MATRIX1_ARB, GL_MATRIX10_ARB, GL_MATRIX11_ARB, GL_MATRIX12_ARB, GL_MATRIX13_ARB, GL_MATRIX14_ARB, GL_MATRIX15_ARB, GL_MATRIX16_ARB, GL_MATRIX17_ARB, GL_MATRIX18_ARB, GL_MATRIX19_ARB, GL_MATRIX2_ARB, GL_MATRIX20_ARB, GL_MATRIX21_ARB, GL_MATRIX22_ARB, GL_MATRIX23_ARB, GL_MATRIX24_ARB, GL_MATRIX25_ARB, GL_MATRIX26_ARB, GL_MATRIX27_ARB, GL_MATRIX28_ARB, GL_MATRIX29_ARB, GL_MATRIX3_ARB, GL_MATRIX30_ARB, GL_MATRIX31_ARB, GL_MATRIX4_ARB, GL_MATRIX5_ARB, GL_MATRIX6_ARB, GL_MATRIX7_ARB, GL_MATRIX8_ARB, GL_MATRIX9_ARB, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_DRAW_BUFFERS_ATI, GL_MAX_EVAL_ORDER, GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, GL_MAX_PROGRAM_ATTRIBS_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV, GL_MAX_PROGRAM_GENERIC_RESULTS_NV, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, GL_MAX_PROGRAM_MATRICES_ARB, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV, GL_MAX_PROGRAM_PARAMETERS_ARB, GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, GL_MAX_PROGRAM_TEMPORARIES_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_SAMPLE_MASK_WORDS_NV, GL_MAX_SHININESS_NV, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_TEXTURE_COORDS, GL_MAX_TEXTURE_COORDS_ARB, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, GL_MAX_VERTEX_ATTRIBS_ARB, GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, GL_MAX_VERTEX_HINT_PGI, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE, GL_MIN_PROGRAM_TEXEL_OFFSET_NV, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MINMAX, GL_MINMAX_FORMAT, GL_MINMAX_SINK, GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_BORDER_EXT, GL_MIRROR_CLAMP_TO_EDGE_EXT, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MULT, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_COVERAGE_MODES_NV, GL_MULTISAMPLE_FILTER_HINT_NV, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_NEGATIVE_ONE_EXT, GL_NEGATIVE_W_EXT, GL_NEGATIVE_X_EXT, GL_NEGATIVE_Y_EXT, GL_NEGATIVE_Z_EXT, GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, GL_NORMAL_BIT_PGI, GL_NORMALIZED_RANGE_EXT, GL_NUM_VIDEO_CAPTURE_STREAMS_NV, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, GL_OBJECT_ACTIVE_UNIFORMS_ARB, GL_OBJECT_ATTACHED_OBJECTS_ARB, GL_OBJECT_COMPILE_STATUS_ARB, GL_OBJECT_DELETE_STATUS_ARB, GL_OBJECT_INFO_LOG_LENGTH_ARB, GL_OBJECT_LINEAR, GL_OBJECT_LINK_STATUS_ARB, GL_OBJECT_PLANE, GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, GL_OBJECT_SUBTYPE_ARB, GL_OBJECT_TYPE_ARB, GL_OBJECT_VALIDATE_STATUS_ARB, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_HILO_TEXTURE_2D_NV, GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_ONE_EXT, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_ORDER, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_PACK_CMYK_HINT_EXT, GL_PACK_RESAMPLE_OML, GL_PACK_ROW_BYTES_APPLE, GL_PARTIAL_SUCCESS_NV, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PERCENTAGE_AMD, GL_PERFMON_RESULT_AMD, GL_PERFMON_RESULT_AVAILABLE_AMD, GL_PERFMON_RESULT_SIZE_AMD, GL_PERFORMANCE_MONITOR_AMD, GL_PERTURB_EXT, GL_PIXEL_COUNT_AVAILABLE_NV, GL_PIXEL_COUNT_NV, GL_PIXEL_COUNTER_BITS_NV, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_PACK_BUFFER_BINDING_EXT, GL_PIXEL_PACK_BUFFER_EXT, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, GL_PIXEL_UNPACK_BUFFER_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT_BIT, GL_POINT_TOKEN, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMITIVE_RESTART_INDEX_NV, GL_PRIMITIVE_RESTART_NV, GL_PROGRAM_ADDRESS_REGISTERS_ARB, GL_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_ATTRIB_COMPONENTS_NV, GL_PROGRAM_ATTRIBS_ARB, GL_PROGRAM_BINDING_ARB, GL_PROGRAM_ERROR_POSITION_ARB, GL_PROGRAM_ERROR_STRING_ARB, GL_PROGRAM_FORMAT_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, GL_PROGRAM_INSTRUCTIONS_ARB, GL_PROGRAM_LENGTH_ARB, GL_PROGRAM_MATRIX_EXT, GL_PROGRAM_MATRIX_STACK_DEPTH_EXT, GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_ATTRIBS_ARB, GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_PARAMETERS_ARB, GL_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_OBJECT_ARB, GL_PROGRAM_PARAMETERS_ARB, GL_PROGRAM_POINT_SIZE_EXT, GL_PROGRAM_RESULT_COMPONENTS_NV, GL_PROGRAM_STRING_ARB, GL_PROGRAM_TEMPORARIES_ARB, GL_PROGRAM_TEX_INDIRECTIONS_ARB, GL_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, GL_PROVOKING_VERTEX_EXT, GL_PROXY_COLOR_TABLE, GL_PROXY_HISTOGRAM, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PURGEABLE_APPLE, GL_Q, GL_QUAD_STRIP, GL_QUADS, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, GL_QUERY_OBJECT_AMD, GL_R, GL_READ_PIXEL_DATA_RANGE_LENGTH_NV, GL_READ_PIXEL_DATA_RANGE_NV, GL_READ_PIXEL_DATA_RANGE_POINTER_NV, GL_RECLAIM_MEMORY_HINT_PGI, GL_RED_BIAS, GL_RED_MAX_CLAMP_INGR, GL_RED_MIN_CLAMP_INGR, GL_RED_SCALE, GL_REDUCE, GL_RELEASED_APPLE, GL_RENDER, GL_RENDER_MODE, GL_RENDERBUFFER_COLOR_SAMPLES_NV, GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_RENDERBUFFER_FREE_MEMORY_ATI, GL_REPLICATE_BORDER, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_ZERO_FILL_OML, GL_RETAINED_APPLE, GL_RETURN, GL_RGB_422_APPLE, GL_RGB_FLOAT16_APPLE, GL_RGB_FLOAT16_ATI, GL_RGB_FLOAT32_APPLE, GL_RGB_FLOAT32_ATI, GL_RGB_S3TC, GL_RGB4_S3TC, GL_RGBA_FLOAT_MODE, GL_RGBA_FLOAT16_APPLE, GL_RGBA_FLOAT16_ATI, GL_RGBA_FLOAT32_APPLE, GL_RGBA_FLOAT32_ATI, GL_RGBA_INTEGER_MODE, GL_RGBA_MODE, GL_RGBA_S3TC, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA4_S3TC, GL_S, GL_SAMPLE_MASK_NV, GL_SAMPLE_MASK_VALUE_NV, GL_SAMPLE_POSITION_NV, GL_SAMPLER_1D_ARB, GL_SAMPLER_1D_SHADOW_ARB, GL_SAMPLER_2D_ARB, GL_SAMPLER_2D_SHADOW_ARB, GL_SAMPLER_3D_ARB, GL_SAMPLER_CUBE_ARB, GL_SAMPLER_OBJECT_AMD, GL_SAMPLER_RENDERBUFFER_NV, GL_SCALAR_EXT, GL_SCISSOR_BIT, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARATE_SPECULAR_COLOR, GL_SHADER_CONSISTENT_NV, GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, GL_SHADER_OBJECT_ARB, GL_SHADER_OPERATION_NV, GL_SHADING_LANGUAGE_VERSION_ARB, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_HILO8_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SLUMINANCE, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8, GL_SLUMINANCE8_ALPHA8, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SPHERE_MAP, GL_STENCIL_CLEAR_TAG_VALUE_EXT, GL_STENCIL_TAG_BITS_EXT, GL_STENCIL_TEST_TWO_SIDE_EXT, GL_STORAGE_CACHED_APPLE, GL_STORAGE_CLIENT_APPLE, GL_STORAGE_PRIVATE_APPLE, GL_STORAGE_SHARED_APPLE, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_SUCCESS_NV, GL_SURFACE_MAPPED_NV, GL_SURFACE_REGISTERED_NV, GL_SURFACE_STATE_NV, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_EVALUATION_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_TEXCOORD1_BIT_PGI, GL_TEXCOORD2_BIT_PGI, GL_TEXCOORD3_BIT_PGI, GL_TEXCOORD4_BIT_PGI, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BINDING_RENDERBUFFER_NV, GL_TEXTURE_BIT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, GL_TEXTURE_COMPONENTS, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_FLOAT_COMPONENTS_NV, GL_TEXTURE_FREE_MEMORY_ATI, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_PRIORITY, GL_TEXTURE_RANGE_LENGTH_APPLE, GL_TEXTURE_RANGE_POINTER_APPLE, GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, GL_TEXTURE_RENDERBUFFER_NV, GL_TEXTURE_RESIDENT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_STORAGE_HINT_APPLE, GL_TEXTURE_SWIZZLE_A_EXT, GL_TEXTURE_SWIZZLE_B_EXT, GL_TEXTURE_SWIZZLE_G_EXT, GL_TEXTURE_SWIZZLE_R_EXT, GL_TEXTURE_SWIZZLE_RGBA_EXT, GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, GL_TIME_ELAPSED_EXT, GL_TRANSFORM_BIT, GL_TRANSFORM_FEEDBACK_BINDING_NV, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, GL_TRANSFORM_FEEDBACK_NV, GL_TRANSFORM_HINT_APPLE, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_CURRENT_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROGRAM_MATRIX_EXT, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX, GL_TRIANGLE_STRIP_ADJACENCY_EXT, GL_TRIANGLES_ADJACENCY_EXT, GL_TYPE_RGBA_FLOAT_ATI, GL_UNDEFINED_APPLE, GL_UNIFORM_BUFFER_BINDING_EXT, GL_UNIFORM_BUFFER_EXT, GL_UNPACK_CLIENT_STORAGE_APPLE, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_ROW_BYTES_APPLE, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, GL_UNSIGNED_INT64_AMD, GL_UNSIGNED_SHORT_8_8_APPLE, GL_UNSIGNED_SHORT_8_8_REV_APPLE, GL_V2F, GL_V3F, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VBO_FREE_MEMORY_ATI, GL_VECTOR_EXT, GL_VERTEX_ARRAY_OBJECT_AMD, GL_VERTEX_ARRAY_RANGE_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_NV, GL_VERTEX_ARRAY_RANGE_NV, GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, GL_VERTEX_ARRAY_RANGE_POINTER_NV, GL_VERTEX_ARRAY_RANGE_VALID_NV, GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, GL_VERTEX_ATTRIB_MAP1_APPLE, GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, GL_VERTEX_ATTRIB_MAP2_APPLE, GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, GL_VERTEX_BLEND_ARB, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_PROGRAM_ARB, GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_VERTEX_PROGRAM_TWO_SIDE, GL_VERTEX_PROGRAM_TWO_SIDE_ARB, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VERTEX23_BIT_PGI, GL_VERTEX4_BIT_PGI, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIDEO_BUFFER_BINDING_NV, GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, GL_VIDEO_BUFFER_NV, GL_VIDEO_BUFFER_PITCH_NV, GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, GL_VIDEO_COLOR_CONVERSION_MAX_NV, GL_VIDEO_COLOR_CONVERSION_MIN_NV, GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, GL_VIEWPORT_BIT, GL_VOLATILE_APPLE, GL_W_EXT, GL_WEIGHT_SUM_UNITY_ARB, GL_WIDE_LINE_HINT_PGI, GL_WRITE_DISCARD_NV, GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, GL_WRITE_PIXEL_DATA_RANGE_NV, GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, GL_X_EXT, GL_Y_EXT, GL_YCBAYCR8A_4224_NV, GL_YCBCR_422_APPLE, GL_YCBYCR8_422_NV, GL_Z_EXT, GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, GL_Z4Y12Z4CB12Z4CR12_444_NV, GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, GL_ZERO_EXT, GL_ZOOM_X, GL_ZOOM_Y
 
Fields inherited from interface javax.media.opengl.GL2ES1
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_BGRA8_EXT, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_CONTEXT_ROBUST_ACCESS, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_RGB16F, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLMatrixFunc
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLPointerFunc
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLLightingFunc
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
 
Fields inherited from interface javax.media.opengl.GL3
GL_ALREADY_SIGNALED, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_CONDITION_SATISFIED, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DOUBLE_MAT2, GL_DOUBLE_MAT2x3, GL_DOUBLE_MAT2x4, GL_DOUBLE_MAT3, GL_DOUBLE_MAT3x2, GL_DOUBLE_MAT3x4, GL_DOUBLE_MAT4, GL_DOUBLE_MAT4x2, GL_DOUBLE_MAT4x3, GL_DOUBLE_VEC2, GL_DOUBLE_VEC3, GL_DOUBLE_VEC4, GL_DRAW_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER_BINDING, GL_FRACTIONAL_EVEN, GL_FRACTIONAL_ODD, GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_SHADER_INVOCATIONS, GL_GEOMETRY_VERTICES_OUT, GL_ISOLINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_SHADER_INVOCATIONS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_PATCH_VERTICES, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_TESS_GEN_LEVEL, GL_MAX_TESS_PATCH_COMPONENTS, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, GL_OBJECT_TYPE, GL_PATCH_DEFAULT_INNER_LEVEL, GL_PATCH_DEFAULT_OUTER_LEVEL, GL_PATCH_VERTICES, GL_PATCHES, GL_PROGRAM_POINT_SIZE, GL_SIGNALED, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TESS_CONTROL_OUTPUT_VERTICES, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_TESS_GEN_MODE, GL_TESS_GEN_POINT_MODE, GL_TESS_GEN_SPACING, GL_TESS_GEN_VERTEX_ORDER, GL_TIMEOUT_EXPIRED, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_UNSIGNALED, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_WAIT_FAILED
 
Fields inherited from interface javax.media.opengl.GL2GL3
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_SUBROUTINE_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_ALL_BARRIER_BITS, GL_ATOMIC_COUNTER_BARRIER_BIT, GL_ATOMIC_COUNTER_BUFFER, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, GL_ATOMIC_COUNTER_BUFFER_SIZE, GL_ATOMIC_COUNTER_BUFFER_START, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BGR, GL_BGR_INTEGER, GL_BGRA_INTEGER, GL_BLUE, GL_BLUE_INTEGER, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_GPU_ADDRESS_NV, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_BUFFER_UPDATE_BARRIER_BIT, GL_CLAMP_READ_COLOR, GL_CLAMP_TO_BORDER, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_COLOR, GL_COLOR_ARRAY_ADDRESS_NV, GL_COLOR_ARRAY_LENGTH_NV, GL_COMMAND_BARRIER_BIT, GL_COMPATIBLE_SUBROUTINES, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT, GL_CONTEXT_FLAGS, GL_CONTINUOUS_AMD, GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER_BINDING, GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER_BINDING, GL_DEBUG_CALLBACK_FUNCTION_ARB, GL_DEBUG_CALLBACK_USER_PARAM_ARB, GL_DEBUG_CATEGORY_API_ERROR_AMD, GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_DEBUG_CATEGORY_DEPRECATION_AMD, GL_DEBUG_CATEGORY_OTHER_AMD, GL_DEBUG_CATEGORY_PERFORMANCE_AMD, GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, GL_DEBUG_LOGGED_MESSAGES_AMD, GL_DEBUG_LOGGED_MESSAGES_ARB, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB, GL_DEBUG_SEVERITY_HIGH_AMD, GL_DEBUG_SEVERITY_HIGH_ARB, GL_DEBUG_SEVERITY_LOW_AMD, GL_DEBUG_SEVERITY_LOW_ARB, GL_DEBUG_SEVERITY_MEDIUM_AMD, GL_DEBUG_SEVERITY_MEDIUM_ARB, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_SOURCE_APPLICATION_ARB, GL_DEBUG_SOURCE_OTHER_ARB, GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, GL_DEBUG_SOURCE_THIRD_PARTY_ARB, GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, GL_DEBUG_TYPE_ERROR_ARB, GL_DEBUG_TYPE_OTHER_ARB, GL_DEBUG_TYPE_PERFORMANCE_ARB, GL_DEBUG_TYPE_PORTABILITY_ARB, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, GL_DECODE_EXT, GL_DEPTH, GL_DEPTH_BUFFER, GL_DEPTH_CLAMP, GL_DEPTH_CLAMP_FAR_AMD, GL_DEPTH_CLAMP_NEAR_AMD, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH32F_STENCIL8, GL_DISCRETE_AMD, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DRAW_INDIRECT_ADDRESS_NV, GL_DRAW_INDIRECT_LENGTH_NV, GL_DRAW_INDIRECT_UNIFIED_NV, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_EDGE_FLAG_ARRAY_ADDRESS_NV, GL_EDGE_FLAG_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_ADDRESS_NV, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_UNIFIED_NV, GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, GL_FACTOR_MAX_AMD, GL_FACTOR_MIN_AMD, GL_FILL, GL_FIRST_VERTEX_CONVENTION, GL_FIXED_ONLY, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FOG_COORD_ARRAY_ADDRESS_NV, GL_FOG_COORD_ARRAY_LENGTH_NV, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_BARRIER_BIT, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNDEFINED, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEOMETRY_INPUT_TYPE_ARB, GL_GEOMETRY_OUTPUT_TYPE_ARB, GL_GEOMETRY_SHADER_ARB, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_VERTICES_OUT_ARB, GL_GPU_ADDRESS_NV, GL_GREEN, GL_GREEN_INTEGER, GL_IMAGE_1D, GL_IMAGE_1D_ARRAY, GL_IMAGE_2D, GL_IMAGE_2D_ARRAY, GL_IMAGE_2D_MULTISAMPLE, GL_IMAGE_2D_MULTISAMPLE_ARRAY, GL_IMAGE_2D_RECT, GL_IMAGE_3D, GL_IMAGE_BINDING_ACCESS, GL_IMAGE_BINDING_FORMAT, GL_IMAGE_BINDING_LAYER, GL_IMAGE_BINDING_LAYERED, GL_IMAGE_BINDING_LEVEL, GL_IMAGE_BINDING_NAME, GL_IMAGE_BUFFER, GL_IMAGE_CUBE, GL_IMAGE_CUBE_MAP_ARRAY, GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, GL_INDEX_ARRAY_ADDRESS_NV, GL_INDEX_ARRAY_LENGTH_NV, GL_INT_2_10_10_10_REV, GL_INT_IMAGE_1D, GL_INT_IMAGE_1D_ARRAY, GL_INT_IMAGE_2D, GL_INT_IMAGE_2D_ARRAY, GL_INT_IMAGE_2D_MULTISAMPLE, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_INT_IMAGE_2D_RECT, GL_INT_IMAGE_3D, GL_INT_IMAGE_BUFFER, GL_INT_IMAGE_CUBE, GL_INT_IMAGE_CUBE_MAP_ARRAY, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_BUFFER_AMD, GL_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GL_INTERLEAVED_ATTRIBS, GL_INVALID_INDEX, GL_LAST_VERTEX_CONVENTION, GL_LAYER_PROVOKING_VERTEX, GL_LEFT, GL_LINE, GL_LINE_STRIP_ADJACENCY_ARB, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINES_ADJACENCY_ARB, GL_LOWER_LEFT, GL_MAJOR_VERSION, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, GL_MAX_CLIP_DISTANCES, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, GL_MAX_COMBINED_ATOMIC_COUNTERS, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_IMAGE_UNIFORMS, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, GL_MAX_FRAGMENT_ATOMIC_COUNTERS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, GL_MAX_GEOMETRY_ATOMIC_COUNTERS, GL_MAX_GEOMETRY_IMAGE_UNIFORMS, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, GL_MAX_IMAGE_SAMPLES, GL_MAX_IMAGE_UNITS, GL_MAX_INTEGER_SAMPLES, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_SAMPLES, GL_MAX_SHADER_BUFFER_ADDRESS_NV, GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, GL_MAX_SUBROUTINES, GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, GL_MAX_VERTEX_ATOMIC_COUNTERS, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_VERTEX_STREAMS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, GL_MAX_VIEWPORTS, GL_MIN, GL_MIN_MAP_BUFFER_ALIGNMENT, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MIN_SAMPLE_SHADING_VALUE, GL_MINOR_VERSION, GL_NAMED_STRING_LENGTH_ARB, GL_NAMED_STRING_TYPE_ARB, GL_NORMAL_ARRAY_ADDRESS_NV, GL_NORMAL_ARRAY_LENGTH_NV, GL_NUM_COMPATIBLE_SUBROUTINES, GL_NUM_EXTENSIONS, GL_NUM_SAMPLE_COUNTS, GL_ONE_MINUS_SRC1_ALPHA, GL_ONE_MINUS_SRC1_COLOR, GL_PACK_COMPRESSED_BLOCK_DEPTH, GL_PACK_COMPRESSED_BLOCK_HEIGHT, GL_PACK_COMPRESSED_BLOCK_SIZE, GL_PACK_COMPRESSED_BLOCK_WIDTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PIXEL_BUFFER_BARRIER_BIT, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_POINT, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SPRITE_COORD_ORIGIN, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PRIMITIVES_GENERATED, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_POINT_SIZE_ARB, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_COUNTER_BITS, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R16, GL_R16_SNORM, GL_R16I, GL_R16UI, GL_R3_G3_B2, GL_R32F, GL_R32I, GL_R32UI, GL_R8_SNORM, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_READ_ONLY, GL_READ_WRITE, GL_RED_INTEGER, GL_RED_SNORM, GL_RENDERBUFFER_SAMPLES, GL_REPLACE_VALUE_AMD, GL_RG_INTEGER, GL_RG_SNORM, GL_RG16, GL_RG16_SNORM, GL_RG16I, GL_RG16UI, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG8_SNORM, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB_SNORM, GL_RGB10_A2UI, GL_RGB12, GL_RGB16, GL_RGB16_SNORM, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGB4, GL_RGB5, GL_RGB8_SNORM, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA_SNORM, GL_RGBA12, GL_RGBA16, GL_RGBA16_SNORM, GL_RGBA16I, GL_RGBA16UI, GL_RGBA2, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8_SNORM, GL_RGBA8I, GL_RGBA8UI, GL_RIGHT, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLE_SHADING, GL_SAMPLER_1D, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_ARB, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_2D_RECT_SHADOW_ARB, GL_SAMPLER_BINDING, GL_SAMPLER_BUFFER, GL_SAMPLER_BUFFER_AMD, GL_SAMPLER_CUBE_MAP_ARRAY, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SAMPLES_PASSED, GL_SCALED_RESOLVE_FASTEST_EXT, GL_SCALED_RESOLVE_NICEST_EXT, GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, GL_SEPARATE_ATTRIBS, GL_SET_AMD, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_SHADER_INCLUDE_ARB, GL_SIGNED_NORMALIZED, GL_SKIP_DECODE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SRC1_COLOR, GL_SRGB8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STENCIL_BACK_OP_VALUE_AMD, GL_STENCIL_BUFFER, GL_STENCIL_INDEX16, GL_STENCIL_OP_VALUE_AMD, GL_STEREO, GL_STREAM_COPY, GL_STREAM_READ, GL_SUBSAMPLE_DISTANCE_AMD, GL_SYNC_CL_EVENT_ARB, GL_SYNC_CL_EVENT_COMPLETE_ARB, GL_SYNC_X11_FENCE_EXT, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT, GL_TESSELLATION_FACTOR_AMD, GL_TESSELLATION_MODE_AMD, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_BUFFER_FORMAT, GL_TEXTURE_COLOR_SAMPLES_NV, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, GL_TEXTURE_COORD_ARRAY_LENGTH_NV, GL_TEXTURE_COVERAGE_SAMPLES_NV, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_FETCH_BARRIER_BIT, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_RECTANGLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SAMPLES, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_SRGB_DECODE_EXT, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_TEXTURE_WIDTH, GL_TIME_ELAPSED, GL_TIMEOUT_IGNORED, GL_TIMESTAMP, GL_TRANSFORM_FEEDBACK, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY_ARB, GL_UNDEFINED_VERTEX, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, GL_UNIFORM_BARRIER_BIT, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNPACK_COMPRESSED_BLOCK_DEPTH, GL_UNPACK_COMPRESSED_BLOCK_HEIGHT, GL_UNPACK_COMPRESSED_BLOCK_SIZE, GL_UNPACK_COMPRESSED_BLOCK_WIDTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_LSB_FIRST, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_ATOMIC_COUNTER, GL_UNSIGNED_INT_IMAGE_1D, GL_UNSIGNED_INT_IMAGE_1D_ARRAY, GL_UNSIGNED_INT_IMAGE_2D, GL_UNSIGNED_INT_IMAGE_2D_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_RECT, GL_UNSIGNED_INT_IMAGE_3D, GL_UNSIGNED_INT_IMAGE_BUFFER, GL_UNSIGNED_INT_IMAGE_CUBE, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UPPER_LEFT, GL_VERTEX_ARRAY_ADDRESS_NV, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, GL_VERTEX_PROGRAM_POINT_SIZE, GL_VIEWPORT_BOUNDS_RANGE, GL_VIEWPORT_INDEX_PROVOKING_VERTEX, GL_VIEWPORT_SUBPIXEL_BITS
 
Fields inherited from interface javax.media.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_R16F, GL_R8, GL_RED, GL_RG, GL_RG16F, GL_RG8, GL_RGBA16F, GL_SAMPLER_2D, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_3D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_WRAP_R, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
 
Fields inherited from interface javax.media.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F_ARB, GL_ALPHA32F_ARB, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGRA, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE16F_ARB, GL_LUMINANCE32F_ARB, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
 
Constructor Summary
DebugGL3bc(GL3bc downstreamGL3bc)
           
 
Method Summary
 int getBoundFramebuffer(int arg0)
          Return the framebuffer name bound to this context, see GL.glBindFramebuffer(int, int).
 GLContext getContext()
          Returns the GLContext associated which this GL object.
 int getDefaultDrawFramebuffer()
          Return the default draw framebuffer name.
 int getDefaultReadBuffer()
          Returns the default color buffer within the current bound GLBase.getDefaultReadFramebuffer(), i.e.
 int getDefaultReadFramebuffer()
          Return the default read framebuffer name.
 Object getExtension(String arg0)
          Returns an object providing access to the specified OpenGL extension.
 GL getGL()
          Casts this object to the GL interface.
 GL2 getGL2()
          Casts this object to the GL2 interface.
 GL2ES1 getGL2ES1()
          Casts this object to the GL2ES1 interface.
 GL2ES2 getGL2ES2()
          Casts this object to the GL2ES2 interface.
 GL2GL3 getGL2GL3()
          Casts this object to the GL2GL3 interface.
 GL3 getGL3()
          Casts this object to the GL3 interface.
 GL3bc getGL3bc()
          Casts this object to the GL3bc interface.
 GL4 getGL4()
          Casts this object to the GL4 interface.
 GL4bc getGL4bc()
          Casts this object to the GL4bc interface.
 GLES1 getGLES1()
          Casts this object to the GLES1 interface.
 GLES2 getGLES2()
          Casts this object to the GLES2 interface.
 GLProfile getGLProfile()
          Returns the GLProfile associated with this GL object.
 int getMaxRenderbufferSamples()
          Returns the maximum number of FBO RENDERBUFFER samples if full FBO is supported, otherwise false.
 Object getPlatformGLExtensions()
          Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed.
 int getSwapInterval()
          Provides a platform-independent way to get the swap interval set by GLBase.setSwapInterval(int).
 void glAccum(int arg0, float arg1)
          Entry point to C language function: void glAccum(GLenum op, GLfloat value);
Part of GL_VERSION_1_0
 void glActiveShaderProgram(int arg0, int arg1)
          Entry point to C language function: void glActiveShaderProgram(GLuint pipeline, GLuint program);
Part of GL_ARB_separate_shader_objects
 void glActiveStencilFaceEXT(int arg0)
          Entry point to C language function: void glActiveStencilFaceEXT(GLenum face);
Part of GL_EXT_stencil_two_side
 void glActiveTexture(int arg0)
          Entry point to C language function: void glActiveTexture(GLenum texture);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3)
          Provides platform-independent access to the wglAllocateMemoryNV / glXAllocateMemoryNV extension.
 void glAlphaFunc(int arg0, float arg1)
          Entry point to C language function: void glAlphaFunc(GLenum func, GLclampf ref);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glApplyTextureEXT(int arg0)
          Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture
 boolean glAreTexturesResident(int arg0, int[] arg1, int arg2, byte[] arg3, int arg4)
          Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1
 boolean glAreTexturesResident(int arg0, IntBuffer arg1, ByteBuffer arg2)
          Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1
 void glArrayElement(int arg0)
          Entry point to C language function: void glArrayElement(GLint i);
Part of GL_VERSION_1_1
 void glAttachObjectARB(int arg0, int arg1)
          Entry point to C language function: void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
Part of GL_ARB_shader_objects
 void glAttachShader(int arg0, int arg1)
          Entry point to C language function: void glAttachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glBegin(int arg0)
          Entry point to C language function: void glBegin(GLenum mode);
Part of GL_VERSION_1_0
 void glBeginConditionalRender(int arg0, int arg1)
          Entry point to C language function: void glBeginConditionalRender(GLuint id, GLenum mode);
Part of GL_VERSION_3_0; GL_NV_conditional_render
 void glBeginOcclusionQueryNV(int arg0)
          Entry point to C language function: void glBeginOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 void glBeginPerfMonitorAMD(int arg0)
          Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void glBeginQuery(int arg0, int arg1)
          Entry point to C language function: void glBeginQueryEXT(GLenum target, GLuint id);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glBeginQueryIndexed(int arg0, int arg1, int arg2)
          Entry point to C language function: void glBeginQueryIndexed(GLenum target, GLuint index, GLuint id);
Part of GL_ARB_transform_feedback3
 void glBeginTransformFeedback(int arg0)
          Entry point to C language function: void glBeginTransformFeedback(GLenum primitiveMode);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback
 void glBeginVertexShaderEXT()
          Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glBeginVideoCaptureNV(int arg0)
          Entry point to C language function: void glBeginVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture
 void glBindAttribLocation(int arg0, int arg1, String arg2)
          Entry point to C language function: void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glBindBuffer(int arg0, int arg1)
          Entry point to C language function: void glBindBuffer(GLenum target, GLuint buffer);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glBindBufferBase(int arg0, int arg1, int arg2)
          Entry point to C language function: void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback
 void glBindBufferOffset(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
Part of GL_EXT_transform_feedback
 void glBindBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
          Entry point to C language function: void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback
 void glBindFragDataLocation(int arg0, int arg1, String arg2)
          Entry point to C language function: void glBindFragDataLocation(GLuint program, GLuint color, const GLchar * name);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glBindFragDataLocationIndexed(int arg0, int arg1, int arg2, String arg3)
          Entry point to C language function: void glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
Part of GL_ARB_blend_func_extended
 void glBindFramebuffer(int arg0, int arg1)
          Entry point to C language function: void glBindFramebuffer(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glBindImageTexture(int arg0, int arg1, int arg2, boolean arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
Part of GL_ARB_shader_image_load_store
 int glBindLightParameterEXT(int arg0, int arg1)
          Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 int glBindMaterialParameterEXT(int arg0, int arg1)
          Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum face, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindMultiTextureEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
Part of GL_EXT_direct_state_access
 int glBindParameterEXT(int arg0)
          Entry point to C language function: GLuint glBindParameterEXT(GLenum value);
Part of GL_EXT_vertex_shader
 void glBindProgramARB(int arg0, int arg1)
          Entry point to C language function: void glBindProgramARB(GLenum target, GLuint program);
Part of GL_ARB_vertex_program
 void glBindProgramPipeline(int arg0)
          Entry point to C language function: void glBindProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 void glBindRenderbuffer(int arg0, int arg1)
          Entry point to C language function: void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glBindSampler(int arg0, int arg1)
          Entry point to C language function: void glBindSampler(GLuint unit, GLuint sampler);
Part of GL_ARB_sampler_objects
 int glBindTexGenParameterEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindTexture(int arg0, int arg1)
          Entry point to C language function: void glBindTexture(GLenum target, GLuint texture);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 int glBindTextureUnitParameterEXT(int arg0, int arg1)
          Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum unit, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindTransformFeedback(int arg0, int arg1)
          Entry point to C language function: void glBindTransformFeedback(GLenum target, GLuint id);
Part of GL_ARB_transform_feedback2
 void glBindTransformFeedbackNV(int arg0, int arg1)
          Entry point to C language function: void glBindTransformFeedbackNV(GLenum target, GLuint id);
Part of GL_NV_transform_feedback2
 void glBindVertexArray(int arg0)
          Entry point to C language function: void glBindVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object
 void glBindVertexShaderEXT(int arg0)
          Entry point to C language function: void glBindVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glBindVideoCaptureStreamBufferNV(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
Part of GL_NV_video_capture
 void glBindVideoCaptureStreamTextureNV(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
Part of GL_NV_video_capture
 void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, byte[] arg6, int arg7)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, ByteBuffer arg6)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, long arg6)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBlendColor(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0
 void glBlendEquation(int arg0)
          Entry point to C language function: void glBlendEquation(GLenum mode);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0
 void glBlendEquationi(int arg0, int arg1)
          Entry point to C language function: void glBlendEquationiARB(GLuint buf, GLenum mode);
Part of GL_ARB_draw_buffers_blend
 void glBlendEquationIndexedAMD(int arg0, int arg1)
          Entry point to C language function: void glBlendEquationIndexedAMD(GLuint buf, GLenum mode);
Part of GL_AMD_draw_buffers_blend
 void glBlendEquationSeparate(int arg0, int arg1)
          Entry point to C language function: void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glBlendEquationSeparatei(int arg0, int arg1, int arg2)
          Entry point to C language function: void glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_ARB_draw_buffers_blend
 void glBlendEquationSeparateIndexedAMD(int arg0, int arg1, int arg2)
          Entry point to C language function: void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_AMD_draw_buffers_blend
 void glBlendFunc(int arg0, int arg1)
          Entry point to C language function: void glBlendFunc(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glBlendFunci(int arg0, int arg1, int arg2)
          Entry point to C language function: void glBlendFunciARB(GLuint buf, GLenum src, GLenum dst);
Part of GL_ARB_draw_buffers_blend
 void glBlendFuncIndexedAMD(int arg0, int arg1, int arg2)
          Entry point to C language function: void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst);
Part of GL_AMD_draw_buffers_blend
 void glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_VERSION_1_4, GL_ES_VERSION_2_0
 void glBlendFuncSeparatei(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_ARB_draw_buffers_blend
 void glBlendFuncSeparateIndexedAMD(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_AMD_draw_buffers_blend
 void glBlendFuncSeparateINGR(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate
 void glBlitFramebuffer(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
          Entry point to C language function: void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ARB_framebuffer_object; GL_EXT_framebuffer_blit
 void glBufferAddressRangeNV(int arg0, int arg1, long arg2, long arg3)
          Entry point to C language function: void glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
Part of GL_NV_vertex_buffer_unified_memory
 void glBufferData(int arg0, long arg1, Buffer arg2, int arg3)
          Entry point to C language function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glBufferParameteri(int arg0, int arg1, int arg2)
          Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);
Part of GL_APPLE_flush_buffer_range
 void glBufferSubData(int arg0, long arg1, long arg2, Buffer arg3)
          Entry point to C language function: void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glCallList(int arg0)
          Entry point to C language function: void glCallList(GLuint list);
Part of GL_VERSION_1_0
 void glCallLists(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
Part of GL_VERSION_1_0
 int glCheckFramebufferStatus(int arg0)
          Entry point to C language function: GLenum glCheckFramebufferStatus(GLenum target);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 int glCheckNamedFramebufferStatusEXT(int arg0, int arg1)
          Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
Part of GL_EXT_direct_state_access
 void glClampColor(int arg0, int arg1)
          Entry point to C language function: void glClampColor(GLenum target, GLenum clamp);
Part of GL_VERSION_3_0; GL_ARB_color_buffer_float
 void glClear(int arg0)
          Entry point to C language function: void glClear(GLbitfield mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glClearAccum(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0
 void glClearBufferfi(int arg0, int arg1, float arg2, int arg3)
          Entry point to C language function: void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
Part of GL_VERSION_3_0
 void glClearBufferfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_VERSION_3_0
 void glClearBufferfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_VERSION_3_0
 void glClearBufferiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_VERSION_3_0
 void glClearBufferiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_VERSION_3_0
 void glClearBufferuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_VERSION_3_0
 void glClearBufferuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_VERSION_3_0
 void glClearColor(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glClearColorIi(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer
 void glClearColorIui(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer
 void glClearDepth(double arg0)
          Aliased entrypoint of void glClearDepth(GLclampd depth); and void glClearDepthf(GLclampf depth); .
 void glClearDepthf(float arg0)
          Entry point to C language function: void glClearDepthf(GLclampf depth);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0
 void glClearIndex(float arg0)
          Entry point to C language function: void glClearIndex(GLfloat c);
Part of GL_VERSION_1_0
 void glClearStencil(int arg0)
          Entry point to C language function: void glClearStencil(GLint s);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glClientActiveTexture(int arg0)
          Entry point to C language function: void glClientActiveTexture(GLenum texture);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3_DEPRECATED
 void glClientAttribDefaultEXT(int arg0)
          Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access
 int glClientWaitSync(long arg0, int arg1, long arg2)
          Entry point to C language function: GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync
 void glClipPlane(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0
 void glClipPlane(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0
 void glColor3b(byte arg0, byte arg1, byte arg2)
          Entry point to C language function: void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_0
 void glColor3bv(byte[] arg0, int arg1)
          Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor3bv(ByteBuffer arg0)
          Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor3d(double arg0, double arg1, double arg2)
          Entry point to C language function: void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_0
 void glColor3dv(double[] arg0, int arg1)
          Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor3dv(DoubleBuffer arg0)
          Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor3f(float arg0, float arg1, float arg2)
          Entry point to C language function: void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_0
 void glColor3fv(float[] arg0, int arg1)
          Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor3fv(FloatBuffer arg0)
          Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor3h(short arg0, short arg1, short arg2)
          Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glColor3hv(short[] arg0, int arg1)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3hv(ShortBuffer arg0)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_0
 void glColor3iv(int[] arg0, int arg1)
          Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor3iv(IntBuffer arg0)
          Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor3s(short arg0, short arg1, short arg2)
          Entry point to C language function: void glColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_0
 void glColor3sv(short[] arg0, int arg1)
          Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor3sv(ShortBuffer arg0)
          Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor3ub(byte arg0, byte arg1, byte arg2)
          Entry point to C language function: void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_0
 void glColor3ubv(byte[] arg0, int arg1)
          Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor3ubv(ByteBuffer arg0)
          Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor3ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_0
 void glColor3uiv(int[] arg0, int arg1)
          Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor3uiv(IntBuffer arg0)
          Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor3us(short arg0, short arg1, short arg2)
          Entry point to C language function: void glColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_0
 void glColor3usv(short[] arg0, int arg1)
          Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor3usv(ShortBuffer arg0)
          Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor4b(byte arg0, byte arg1, byte arg2, byte arg3)
          Entry point to C language function: void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
Part of GL_VERSION_1_0
 void glColor4bv(byte[] arg0, int arg1)
          Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor4bv(ByteBuffer arg0)
          Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor4d(double arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
Part of GL_VERSION_1_0
 void glColor4dv(double[] arg0, int arg1)
          Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor4dv(DoubleBuffer arg0)
          Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor4f(float arg0, float arg1, float arg2, float arg3)
           
 void glColor4fv(float[] arg0, int arg1)
          Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor4fv(FloatBuffer arg0)
          Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor4h(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
Part of GL_NV_half_float
 void glColor4hv(short[] arg0, int arg1)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4hv(ShortBuffer arg0)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_VERSION_1_0
 void glColor4iv(int[] arg0, int arg1)
          Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor4iv(IntBuffer arg0)
          Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor4s(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
Part of GL_VERSION_1_0
 void glColor4sv(short[] arg0, int arg1)
          Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor4sv(ShortBuffer arg0)
          Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor4ub(byte arg0, byte arg1, byte arg2, byte arg3)
          Entry point to C language function: void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0
 void glColor4ubv(byte[] arg0, int arg1)
          Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor4ubv(ByteBuffer arg0)
          Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor4ui(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_VERSION_1_0
 void glColor4uiv(int[] arg0, int arg1)
          Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor4uiv(IntBuffer arg0)
          Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor4us(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
Part of GL_VERSION_1_0
 void glColor4usv(short[] arg0, int arg1)
          Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor4usv(ShortBuffer arg0)
          Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColorFormatNV(int arg0, int arg1, int arg2)
          Entry point to C language function: void glColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glColorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
          Entry point to C language function: void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glColorMaski(int arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4)
          Entry point to C language function: void glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_VERSION_3_0
 void glColorMaskIndexed(int arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4)
          Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2
 void glColorMaterial(int arg0, int arg1)
          Entry point to C language function: void glColorMaterial(GLenum face, GLenum mode);
Part of GL_VERSION_1_0
 void glColorP3ui(int arg0, int arg1)
          Entry point to C language function: void glColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP3uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP3uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP4ui(int arg0, int arg1)
          Entry point to C language function: void glColorP4ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP4uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorP4uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glColorPointer(GLArrayData arg0)
           
 void glColorPointer(int arg0, int arg1, int arg2, Buffer arg3)
           
 void glColorPointer(int arg0, int arg1, int arg2, long arg3)
           
 void glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glCompileShader(int arg0)
          Entry point to C language function: void glCompileShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glCompileShaderARB(int arg0)
          Entry point to C language function: void glCompileShaderARB(GLhandleARB shaderObj);
Part of GL_ARB_shader_objects
 void glCompileShaderIncludeARB(int arg0, int arg1, String[] arg2, int[] arg3, int arg4)
          Entry point to C language function: void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * * path, const GLint * length);
Part of GL_ARB_shading_language_include
 void glCompileShaderIncludeARB(int arg0, int arg1, String[] arg2, IntBuffer arg3)
          Entry point to C language function: void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * * path, const GLint * length);
Part of GL_ARB_shading_language_include
 void glCompressedMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, Buffer arg11)
          Entry point to C language function: void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
          Entry point to C language function: void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D
 void glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D
 void glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
          Entry point to C language function: void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10)
          Entry point to C language function: void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D
 void glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
          Entry point to C language function: void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D
 void glCompressedTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, Buffer arg11)
          Entry point to C language function: void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterf(int arg0, int arg1, float arg2)
          Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteri(int arg0, int arg1, int arg2)
          Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyBufferSubData(int arg0, int arg1, long arg2, long arg3, long arg4)
          Entry point to C language function: void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_ARB_copy_buffer
 void glCopyColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyColorTable(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyImageSubDataNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14)
          Entry point to C language function: void glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_NV_copy_image
 void glCopyMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
          Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
          Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
          Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
          Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyPixels(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
Part of GL_VERSION_1_0
 void glCopyTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_VERSION_1_1
 void glCopyTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
          Entry point to C language function: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glCopyTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_1
 void glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
          Entry point to C language function: void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glCopyTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
          Entry point to C language function: void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glCopyTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
          Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
          Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
          Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
          Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 int glCreateProgram()
          Entry point to C language function: GLuint glCreateProgram(void);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 int glCreateProgramObjectARB()
          Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects
 int glCreateShader(int arg0)
          Entry point to C language function: GLuint glCreateShader(GLenum type);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 int glCreateShaderObjectARB(int arg0)
          Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
Part of GL_ARB_shader_objects
 int glCreateShaderProgramv(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2)
          Entry point to C language function: GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar * * strings);
Part of GL_ARB_separate_shader_objects
 long glCreateSyncFromCLeventARB(Buffer arg0, Buffer arg1, int arg2)
          Entry point to C language function: GLsync glCreateSyncFromCLeventARB(void * context, void * event, GLbitfield flags);
Part of GL_ARB_cl_event
 void glCullFace(int arg0)
          Entry point to C language function: void glCullFace(GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glCullParameterdvEXT(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterdvEXT(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glCurrentPaletteMatrix(int arg0)
          Entry point to C language function: void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex);
Part of GL_ARB_matrix_palette; GL_OES_matrix_palette
 void glDebugMessageControlARB(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, boolean arg6)
          Entry point to C language function: void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_ARB_debug_output
 void glDebugMessageControlARB(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4, boolean arg5)
          Entry point to C language function: void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_ARB_debug_output
 void glDebugMessageEnableAMD(int arg0, int arg1, int arg2, int[] arg3, int arg4, boolean arg5)
          Entry point to C language function: void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_AMD_debug_output
 void glDebugMessageEnableAMD(int arg0, int arg1, int arg2, IntBuffer arg3, boolean arg4)
          Entry point to C language function: void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_AMD_debug_output
 void glDebugMessageInsertAMD(int arg0, int arg1, int arg2, int arg3, String arg4)
          Entry point to C language function: void glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
Part of GL_AMD_debug_output
 void glDebugMessageInsertARB(int arg0, int arg1, int arg2, int arg3, int arg4, String arg5)
          Entry point to C language function: void glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
Part of GL_ARB_debug_output
 void glDeleteBuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glDeleteBuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glDeleteFencesAPPLE(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence
 void glDeleteFencesAPPLE(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence
 void glDeleteFencesNV(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence
 void glDeleteFencesNV(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence
 void glDeleteFramebuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glDeleteFramebuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glDeleteLists(int arg0, int arg1)
          Entry point to C language function: void glDeleteLists(GLuint list, GLsizei range);
Part of GL_VERSION_1_0
 void glDeleteNamedStringARB(int arg0, String arg1)
          Entry point to C language function: void glDeleteNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include
 void glDeleteNamesAMD(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete
 void glDeleteNamesAMD(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete
 void glDeleteObjectARB(int arg0)
          Entry point to C language function: void glDeleteObjectARB(GLhandleARB obj);
Part of GL_ARB_shader_objects
 void glDeleteOcclusionQueriesNV(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeleteOcclusionQueriesNV(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeletePerfMonitorsAMD(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glDeletePerfMonitorsAMD(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glDeleteProgram(int arg0)
          Entry point to C language function: void glDeleteProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glDeleteProgramPipelines(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
Part of GL_ARB_separate_shader_objects
 void glDeleteProgramPipelines(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
Part of GL_ARB_separate_shader_objects
 void glDeleteProgramsARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program
 void glDeleteProgramsARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program
 void glDeleteQueries(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glDeleteQueries(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glDeleteRenderbuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glDeleteRenderbuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glDeleteSamplers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteSamplers(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects
 void glDeleteSamplers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteSamplers(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects
 void glDeleteShader(int arg0)
          Entry point to C language function: void glDeleteShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glDeleteSync(long arg0)
          Entry point to C language function: void glDeleteSync(GLsync sync);
Part of GL_ARB_sync
 void glDeleteTextures(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDeleteTextures(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDeleteTransformFeedbacks(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
Part of GL_ARB_transform_feedback2
 void glDeleteTransformFeedbacks(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
Part of GL_ARB_transform_feedback2
 void glDeleteTransformFeedbacksNV(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2
 void glDeleteTransformFeedbacksNV(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2
 void glDeleteVertexArrays(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Part of GL_ARB_vertex_array_object
 void glDeleteVertexArrays(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Part of GL_ARB_vertex_array_object
 void glDeleteVertexShaderEXT(int arg0)
          Entry point to C language function: void glDeleteVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glDepthBoundsEXT(double arg0, double arg1)
          Entry point to C language function: void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);
Part of GL_EXT_depth_bounds_test
 void glDepthFunc(int arg0)
          Entry point to C language function: void glDepthFunc(GLenum func);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glDepthMask(boolean arg0)
          Entry point to C language function: void glDepthMask(GLboolean flag);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glDepthRange(double arg0, double arg1)
          Aliased entrypoint of void glDepthRange(GLclampd depth); and void glDepthRangef(GLclampf depth); .
 void glDepthRangeArrayv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glDepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
Part of GL_ARB_viewport_array
 void glDepthRangeArrayv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glDepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
Part of GL_ARB_viewport_array
 void glDepthRangef(float arg0, float arg1)
          Entry point to C language function: void glDepthRangef(GLclampf zNear, GLclampf zFar);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0
 void glDepthRangeIndexed(int arg0, double arg1, double arg2)
          Entry point to C language function: void glDepthRangeIndexed(GLuint index, GLclampd n, GLclampd f);
Part of GL_ARB_viewport_array
 void glDetachObjectARB(int arg0, int arg1)
          Entry point to C language function: void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
Part of GL_ARB_shader_objects
 void glDetachShader(int arg0, int arg1)
          Entry point to C language function: void glDetachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glDisable(int arg0)
          Entry point to C language function: void glDisable(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glDisableClientState(int arg0)
          Entry point to C language function: void glDisableClientState(GLenum cap);
Part of GL_VERSION_1_1
 void glDisableClientStateIndexedEXT(int arg0, int arg1)
          Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access
 void glDisablei(int arg0, int arg1)
          Entry point to C language function: void glDisablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 void glDisableIndexed(int arg0, int arg1)
          Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glDisableVariantClientStateEXT(int arg0)
          Entry point to C language function: void glDisableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glDisableVertexAttribAPPLE(int arg0, int arg1)
          Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glDisableVertexAttribArray(int arg0)
          Entry point to C language function: void glDisableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glDisableVertexAttribArrayARB(int arg0)
          Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program
 void glDrawArrays(int arg0, int arg1, int arg2)
          Entry point to C language function: void glDrawArrays(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDrawArraysIndirect(int arg0, Buffer arg1)
          Entry point to C language function: void glDrawArraysIndirect(GLenum mode, const GLvoid * indirect);
Part of GL_ARB_draw_indirect
 void glDrawArraysInstanced(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ARB_draw_instanced
 void glDrawArraysInstancedBaseInstance(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glDrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
Part of GL_ARB_base_instance
 void glDrawBuffer(int arg0)
          Entry point to C language function: void glDrawBuffer(GLenum mode);
Part of GL_VERSION_1_0
 void glDrawBuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDrawBuffers(GLsizei n, const GLenum * bufs);
Part of GL_VERSION_2_0
 void glDrawBuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDrawBuffers(GLsizei n, const GLenum * bufs);
Part of GL_VERSION_2_0
 void glDrawBuffersATI(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers
 void glDrawBuffersATI(int arg0, IntBuffer arg1)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers
 void glDrawElements(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDrawElements(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glDrawElementsBaseVertex(int arg0, int arg1, int arg2, Buffer arg3, int arg4)
          Entry point to C language function: void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex
 void glDrawElementsIndirect(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid * indirect);
Part of GL_ARB_draw_indirect
 void glDrawElementsInstanced(int arg0, int arg1, int arg2, Buffer arg3, int arg4)
          Entry point to C language function: void glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
Part of GL_ARB_draw_instanced
 void glDrawElementsInstancedBaseInstance(int arg0, int arg1, int arg2, Buffer arg3, int arg4, int arg5)
          Entry point to C language function: void glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount, GLuint baseinstance);
Part of GL_ARB_base_instance
 void glDrawElementsInstancedBaseVertex(int arg0, int arg1, int arg2, Buffer arg3, int arg4, int arg5)
          Entry point to C language function: void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex
 void glDrawElementsInstancedBaseVertexBaseInstance(int arg0, int arg1, int arg2, Buffer arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
Part of GL_ARB_base_instance
 void glDrawPixels(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glDrawPixels(int arg0, int arg1, int arg2, int arg3, long arg4)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2
 void glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
          Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2
 void glDrawRangeElementsBaseVertex(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5, int arg6)
          Entry point to C language function: void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex
 void glDrawTransformFeedback(int arg0, int arg1)
          Entry point to C language function: void glDrawTransformFeedback(GLenum mode, GLuint id);
Part of GL_ARB_transform_feedback2
 void glDrawTransformFeedbackInstanced(int arg0, int arg1, int arg2)
          Entry point to C language function: void glDrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei primcount);
Part of GL_ARB_transform_feedback_instanced
 void glDrawTransformFeedbackNV(int arg0, int arg1)
          Entry point to C language function: void glDrawTransformFeedbackNV(GLenum mode, GLuint id);
Part of GL_NV_transform_feedback2
 void glDrawTransformFeedbackStream(int arg0, int arg1, int arg2)
          Entry point to C language function: void glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream);
Part of GL_ARB_transform_feedback3
 void glDrawTransformFeedbackStreamInstanced(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
Part of GL_ARB_transform_feedback_instanced
 void glEdgeFlag(boolean arg0)
          Entry point to C language function: void glEdgeFlag(GLboolean flag);
Part of GL_VERSION_1_0
 void glEdgeFlagFormatNV(int arg0)
          Entry point to C language function: void glEdgeFlagFormatNV(GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glEdgeFlagPointer(int arg0, Buffer arg1)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagPointer(int arg0, long arg1)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagv(byte[] arg0, int arg1)
          Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0
 void glEdgeFlagv(ByteBuffer arg0)
          Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0
 void glEnable(int arg0)
          Entry point to C language function: void glEnable(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glEnableClientState(int arg0)
          Entry point to C language function: void glEnableClientState(GLenum cap);
Part of GL_VERSION_1_1
 void glEnableClientStateIndexedEXT(int arg0, int arg1)
          Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access
 void glEnablei(int arg0, int arg1)
          Entry point to C language function: void glEnablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 void glEnableIndexed(int arg0, int arg1)
          Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glEnableVariantClientStateEXT(int arg0)
          Entry point to C language function: void glEnableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glEnableVertexAttribAPPLE(int arg0, int arg1)
          Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glEnableVertexAttribArray(int arg0)
          Entry point to C language function: void glEnableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glEnableVertexAttribArrayARB(int arg0)
          Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program
 void glEnd()
          Entry point to C language function: void glEnd(void);
Part of GL_VERSION_1_0
 void glEndConditionalRender()
          Entry point to C language function: void glEndConditionalRender(void);
Part of GL_VERSION_3_0; GL_NV_conditional_render
 void glEndList()
          Entry point to C language function: void glEndList(void);
Part of GL_VERSION_1_0
 void glEndOcclusionQueryNV()
          Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query
 void glEndPerfMonitorAMD(int arg0)
          Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void glEndQuery(int arg0)
          Entry point to C language function: void glEndQueryEXT(GLenum target);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glEndQueryIndexed(int arg0, int arg1)
          Entry point to C language function: void glEndQueryIndexed(GLenum target, GLuint index);
Part of GL_ARB_transform_feedback3
 void glEndTransformFeedback()
          Entry point to C language function: void glEndTransformFeedback(void);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback
 void glEndVertexShaderEXT()
          Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glEndVideoCaptureNV(int arg0)
          Entry point to C language function: void glEndVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture
 void glEvalCoord1d(double arg0)
          Entry point to C language function: void glEvalCoord1d(GLdouble u);
Part of GL_VERSION_1_0
 void glEvalCoord1dv(double[] arg0, int arg1)
          Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord1dv(DoubleBuffer arg0)
          Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord1f(float arg0)
          Entry point to C language function: void glEvalCoord1f(GLfloat u);
Part of GL_VERSION_1_0
 void glEvalCoord1fv(float[] arg0, int arg1)
          Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord1fv(FloatBuffer arg0)
          Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord2d(double arg0, double arg1)
          Entry point to C language function: void glEvalCoord2d(GLdouble u, GLdouble v);
Part of GL_VERSION_1_0
 void glEvalCoord2dv(double[] arg0, int arg1)
          Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord2dv(DoubleBuffer arg0)
          Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord2f(float arg0, float arg1)
          Entry point to C language function: void glEvalCoord2f(GLfloat u, GLfloat v);
Part of GL_VERSION_1_0
 void glEvalCoord2fv(float[] arg0, int arg1)
          Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord2fv(FloatBuffer arg0)
          Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalMapsNV(int arg0, int arg1)
          Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum mode);
Part of GL_NV_evaluators
 void glEvalMesh1(int arg0, int arg1, int arg2)
          Entry point to C language function: void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
Part of GL_VERSION_1_0
 void glEvalMesh2(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
Part of GL_VERSION_1_0
 void glEvalPoint1(int arg0)
          Entry point to C language function: void glEvalPoint1(GLint i);
Part of GL_VERSION_1_0
 void glEvalPoint2(int arg0, int arg1)
          Entry point to C language function: void glEvalPoint2(GLint i, GLint j);
Part of GL_VERSION_1_0
 void glExtractComponentEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glExtractComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader
 void glFeedbackBuffer(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
Part of GL_VERSION_1_0
 long glFenceSync(int arg0, int arg1)
          Entry point to C language function: GLsync glFenceSync(GLenum condition, GLbitfield flags);
Part of GL_ARB_sync
 void glFinish()
          Entry point to C language function: void glFinish(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glFinishFenceAPPLE(int arg0)
          Entry point to C language function: void glFinishFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 void glFinishFenceNV(int arg0)
          Entry point to C language function: void glFinishFenceNV(GLuint fence);
Part of GL_NV_fence
 void glFinishObjectAPPLE(int arg0, int arg1)
          Entry point to C language function: void glFinishObjectAPPLE(GLenum object, GLint name);
Part of GL_APPLE_fence
 void glFinishRenderAPPLE()
          Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFinishTextureSUNX()
          Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data
 void glFlush()
          Entry point to C language function: void glFlush(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glFlushMappedBufferRange(int arg0, long arg1, long arg2)
          Entry point to C language function: void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
Part of GL_ARB_map_buffer_range; GL_APPLE_flush_buffer_range
 void glFlushMappedNamedBufferRangeEXT(int arg0, long arg1, long arg2)
          Entry point to C language function: void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length);
Part of GL_EXT_direct_state_access
 void glFlushPixelDataRangeNV(int arg0)
          Entry point to C language function: void glFlushPixelDataRangeNV(GLenum target);
Part of GL_NV_pixel_data_range
 void glFlushRenderAPPLE()
          Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFlushVertexArrayRangeAPPLE(int arg0, Buffer arg1)
          Entry point to C language function: void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range
 void glFlushVertexArrayRangeNV()
          Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range
 void glFogCoordd(double arg0)
          Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoorddv(double[] arg0, int arg1)
          Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoorddv(DoubleBuffer arg0)
          Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordf(float arg0)
          Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordFormatNV(int arg0, int arg1)
          Entry point to C language function: void glFogCoordFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glFogCoordfv(float[] arg0, int arg1)
          Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordfv(FloatBuffer arg0)
          Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordh(short arg0)
          Entry point to C language function: void glFogCoordhNV(GLhalfNV fog);
Part of GL_NV_half_float
 void glFogCoordhv(short[] arg0, int arg1)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float
 void glFogCoordhv(ShortBuffer arg0)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float
 void glFogCoordPointer(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordPointer(int arg0, int arg1, long arg2)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogf(int arg0, float arg1)
          Entry point to C language function: void glFogf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glFogfv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glFogfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glFogfv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glFogfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glFogi(int arg0, int arg1)
          Entry point to C language function: void glFogi(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glFogiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glFogiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glFramebufferDrawBufferEXT(int arg0, int arg1)
          Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access
 void glFramebufferReadBufferEXT(int arg0, int arg1)
          Entry point to C language function: void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access
 void glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glFramebufferTexture(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_VERSION_3_2
 void glFramebufferTexture1D(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object
 void glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glFramebufferTexture3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object; GL_OES_texture_3D
 void glFramebufferTextureARB(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_ARB_geometry_shader4
 void glFramebufferTextureEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_NV_geometry_program4
 void glFramebufferTextureFaceARB(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_ARB_geometry_shader4
 void glFramebufferTextureFaceEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_NV_geometry_program4
 void glFramebufferTextureLayer(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_framebuffer_object
 void glFramebufferTextureLayerARB(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_geometry_shader4
 void glFramebufferTextureLayerEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_NV_geometry_program4
 void glFrameTerminatorGREMEDY()
          Entry point to C language function: void glFrameTerminatorGREMEDY(void);
Part of GL_GREMEDY_frame_terminator
 void glFrontFace(int arg0)
          Entry point to C language function: void glFrontFace(GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glFrustum(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
           
 void glFrustumf(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
          Multiply the current matrix with the frustum matrix.
 void glGenBuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glGenBuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glGenerateMipmap(int arg0)
          Entry point to C language function: void glGenerateMipmap(GLenum target);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenerateMultiTexMipmapEXT(int arg0, int arg1)
          Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target);
Part of GL_EXT_direct_state_access
 void glGenerateTextureMipmapEXT(int arg0, int arg1)
          Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint texture, GLenum target);
Part of GL_EXT_direct_state_access
 void glGenFencesAPPLE(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence
 void glGenFencesAPPLE(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence
 void glGenFencesNV(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence
 void glGenFencesNV(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence
 void glGenFramebuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenFramebuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 int glGenLists(int arg0)
          Entry point to C language function: GLuint glGenLists(GLsizei range);
Part of GL_VERSION_1_0
 void glGenNamesAMD(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete
 void glGenNamesAMD(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete
 void glGenOcclusionQueriesNV(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenOcclusionQueriesNV(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenPerfMonitorsAMD(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glGenPerfMonitorsAMD(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glGenProgramPipelines(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenProgramPipelines(GLsizei n, GLuint * pipelines);
Part of GL_ARB_separate_shader_objects
 void glGenProgramPipelines(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenProgramPipelines(GLsizei n, GLuint * pipelines);
Part of GL_ARB_separate_shader_objects
 void glGenProgramsARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program
 void glGenProgramsARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program
 void glGenQueries(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenQueriesEXT(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGenQueries(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenQueriesEXT(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGenRenderbuffers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenRenderbuffers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGenSamplers(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenSamplers(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects
 void glGenSamplers(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenSamplers(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects
 int glGenSymbolsEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader
 void glGenTextures(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glGenTextures(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glGenTransformFeedbacks(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenTransformFeedbacks(GLsizei n, GLuint * ids);
Part of GL_ARB_transform_feedback2
 void glGenTransformFeedbacks(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenTransformFeedbacks(GLsizei n, GLuint * ids);
Part of GL_ARB_transform_feedback2
 void glGenTransformFeedbacksNV(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2
 void glGenTransformFeedbacksNV(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2
 void glGenVertexArrays(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint * arrays);
Part of GL_ARB_vertex_array_object
 void glGenVertexArrays(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint * arrays);
Part of GL_ARB_vertex_array_object
 int glGenVertexShadersEXT(int arg0)
          Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint range);
Part of GL_EXT_vertex_shader
 void glGetActiveAtomicCounterBufferiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
Part of GL_ARB_shader_atomic_counters
 void glGetActiveAtomicCounterBufferiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
Part of GL_ARB_shader_atomic_counters
 void glGetActiveAttrib(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
          Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetActiveAttrib(int arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, ByteBuffer arg6)
          Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetActiveSubroutineName(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, byte[] arg6, int arg7)
          Entry point to C language function: void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineName(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4, ByteBuffer arg5)
          Entry point to C language function: void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineUniformiv(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineUniformiv(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineUniformName(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, byte[] arg6, int arg7)
          Entry point to C language function: void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetActiveSubroutineUniformName(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4, ByteBuffer arg5)
          Entry point to C language function: void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetActiveUniform(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
          Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetActiveUniform(int arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, ByteBuffer arg6)
          Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetActiveUniformARB(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetActiveUniformARB(int arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, ByteBuffer arg6)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetActiveUniformBlockiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformBlockiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformBlockName(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
          Entry point to C language function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformBlockName(int arg0, int arg1, int arg2, IntBuffer arg3, ByteBuffer arg4)
          Entry point to C language function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformName(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
          Entry point to C language function: void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformName(int arg0, int arg1, int arg2, IntBuffer arg3, ByteBuffer arg4)
          Entry point to C language function: void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformsiv(int arg0, int arg1, int[] arg2, int arg3, int arg4, int[] arg5, int arg6)
          Entry point to C language function: void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object
 void glGetActiveUniformsiv(int arg0, int arg1, IntBuffer arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object
 void glGetAttachedObjectsARB(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetAttachedObjectsARB(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetAttachedShaders(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetAttachedShaders(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3)
          Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 int glGetAttribLocation(int arg0, String arg1)
          Entry point to C language function: int glGetAttribLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetBooleani_v(int arg0, int arg1, byte[] arg2, int arg3)
          Entry point to C language function: void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
Part of GL_VERSION_3_0
 void glGetBooleani_v(int arg0, int arg1, ByteBuffer arg2)
          Entry point to C language function: void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
Part of GL_VERSION_3_0
 void glGetBooleanIndexedv(int arg0, int arg1, byte[] arg2, int arg3)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetBooleanIndexedv(int arg0, int arg1, ByteBuffer arg2)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetBooleanv(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetBooleanv(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 int glGetBoundBuffer(int arg0)
           
 void glGetBufferParameteri64v(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
Part of GL_VERSION_3_2
 void glGetBufferParameteri64v(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
Part of GL_VERSION_3_2
 void glGetBufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glGetBufferParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 void glGetBufferParameterui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetBufferParameterui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 long glGetBufferSize(int arg0)
           
 void glGetBufferSubData(int arg0, long arg1, long arg2, Buffer arg3)
          Entry point to C language function: void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_VERSION_1_5
 void glGetClipPlane(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0
 void glGetClipPlane(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0
 void glGetColorTable(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTable(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetCompressedMultiTexImageEXT(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetCompressedTexImage(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
Part of GL_VERSION_1_3
 void glGetCompressedTexImage(int arg0, int arg1, long arg2)
          Entry point to C language function: void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
Part of GL_VERSION_1_3
 void glGetCompressedTextureImageEXT(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetConvolutionFilter(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionFilter(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 int glGetDebugMessageLogAMD(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, byte[] arg10, int arg11)
          Entry point to C language function: GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
Part of GL_AMD_debug_output
 int glGetDebugMessageLogAMD(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, ByteBuffer arg6)
          Entry point to C language function: GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
Part of GL_AMD_debug_output
 int glGetDebugMessageLogARB(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, int[] arg10, int arg11, byte[] arg12, int arg13)
          Entry point to C language function: GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_ARB_debug_output
 int glGetDebugMessageLogARB(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, IntBuffer arg6, ByteBuffer arg7)
          Entry point to C language function: GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_ARB_debug_output
 void glGetDoublei_v(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data);
Part of GL_ARB_viewport_array
 void glGetDoublei_v(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data);
Part of GL_ARB_viewport_array
 void glGetDoubleIndexedvEXT(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access
 void glGetDoubleIndexedvEXT(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access
 void glGetDoublev(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glGetDoublev(GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 void glGetDoublev(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glGetDoublev(GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 int glGetError()
          Entry point to C language function: GLenum glGetError(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetFenceivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFenceivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFloati_v(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetFloati_v(GLenum target, GLuint index, GLfloat * data);
Part of GL_ARB_viewport_array
 void glGetFloati_v(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetFloati_v(GLenum target, GLuint index, GLfloat * data);
Part of GL_ARB_viewport_array
 void glGetFloatIndexedvEXT(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access
 void glGetFloatIndexedvEXT(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access
 void glGetFloatv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetFloatv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 int glGetFragDataIndex(int arg0, String arg1)
          Entry point to C language function: GLint glGetFragDataIndex(GLuint program, const GLchar * name);
Part of GL_ARB_blend_func_extended
 int glGetFragDataLocation(int arg0, String arg1)
          Entry point to C language function: GLint glGetFragDataLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGetFramebufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetFramebufferParameterivEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 int glGetGraphicsResetStatus()
          Entry point to C language function: GLenum glGetGraphicsResetStatusEXT(void);
Part of GL_ARB_robustness; GL_EXT_robustness
 int glGetHandleARB(int arg0)
          Entry point to C language function: GLhandleARB glGetHandleARB(GLenum pname);
Part of GL_ARB_shader_objects
 void glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, long arg4)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetInfoLogARB(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetInfoLogARB(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetInteger64i_v(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
Part of GL_VERSION_3_2
 void glGetInteger64i_v(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
Part of GL_VERSION_3_2
 void glGetInteger64v(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glGetInteger64v(GLenum pname, GLint64 * params);
Part of GL_ARB_sync
 void glGetInteger64v(int arg0, LongBuffer arg1)
          Entry point to C language function: void glGetInteger64v(GLenum pname, GLint64 * params);
Part of GL_ARB_sync
 void glGetIntegeri_v(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
Part of GL_VERSION_3_0
 void glGetIntegeri_v(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
Part of GL_VERSION_3_0
 void glGetIntegerIndexedv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetIntegerIndexedv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetIntegerui64i_vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result);
Part of GL_NV_vertex_buffer_unified_memory
 void glGetIntegerui64i_vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result);
Part of GL_NV_vertex_buffer_unified_memory
 void glGetIntegerui64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result);
Part of GL_NV_shader_buffer_load
 void glGetIntegerui64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result);
Part of GL_NV_shader_buffer_load
 void glGetIntegerv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetIntegerv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetInternalformativ(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
Part of GL_ARB_internalformat_query
 void glGetInternalformativ(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
Part of GL_ARB_internalformat_query
 void glGetInvariantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantBooleanvEXT(int arg0, int arg1, ByteBuffer arg2)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetLightfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glGetLightfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glGetLightiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetLightiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetLocalConstantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantBooleanvEXT(int arg0, int arg1, ByteBuffer arg2)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, Buffer arg6)
          Entry point to C language function: void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
Part of GL_NV_evaluators
 void glGetMapdv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0
 void glGetMapdv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0
 void glGetMapfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0
 void glGetMapfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0
 void glGetMapiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0
 void glGetMapiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0
 void glGetMapParameterfvNV(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterfvNV(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glGetMaterialfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glGetMaterialiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetMaterialiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, long arg4)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMultisamplefv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
Part of GL_ARB_texture_multisample
 void glGetMultisamplefv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
Part of GL_ARB_texture_multisample
 void glGetMultisamplefvNV(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample
 void glGetMultisamplefvNV(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample
 void glGetMultiTexEnvfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexImageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, FloatBuffer arg4)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetNamedBufferParameterui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetNamedBufferSubDataEXT(int arg0, long arg1, long arg2, Buffer arg3)
          Entry point to C language function: void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramStringEXT(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, GLvoid * string);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedStringARB(int arg0, String arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
          Entry point to C language function: void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
Part of GL_ARB_shading_language_include
 void glGetNamedStringARB(int arg0, String arg1, int arg2, IntBuffer arg3, ByteBuffer arg4)
          Entry point to C language function: void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
Part of GL_ARB_shading_language_include
 void glGetNamedStringivARB(int arg0, String arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
Part of GL_ARB_shading_language_include
 void glGetNamedStringivARB(int arg0, String arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
Part of GL_ARB_shading_language_include
 void glGetnColorTable(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table);
Part of GL_ARB_robustness
 void glGetnCompressedTexImage(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img);
Part of GL_ARB_robustness
 void glGetnConvolutionFilter(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image);
Part of GL_ARB_robustness
 void glGetnHistogram(int arg0, boolean arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
Part of GL_ARB_robustness
 void glGetnMapdv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
Part of GL_ARB_robustness
 void glGetnMapdv(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
Part of GL_ARB_robustness
 void glGetnMapfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
Part of GL_ARB_robustness
 void glGetnMapfv(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
Part of GL_ARB_robustness
 void glGetnMapiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
Part of GL_ARB_robustness
 void glGetnMapiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
Part of GL_ARB_robustness
 void glGetnMinmax(int arg0, boolean arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
Part of GL_ARB_robustness
 void glGetnPixelMapfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat * values);
Part of GL_ARB_robustness
 void glGetnPixelMapfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat * values);
Part of GL_ARB_robustness
 void glGetnPixelMapuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint * values);
Part of GL_ARB_robustness
 void glGetnPixelMapuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint * values);
Part of GL_ARB_robustness
 void glGetnPixelMapusv(int arg0, int arg1, short[] arg2, int arg3)
          Entry point to C language function: void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort * values);
Part of GL_ARB_robustness
 void glGetnPixelMapusv(int arg0, int arg1, ShortBuffer arg2)
          Entry point to C language function: void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort * values);
Part of GL_ARB_robustness
 void glGetnPolygonStipple(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte * pattern);
Part of GL_ARB_robustness
 void glGetnPolygonStipple(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte * pattern);
Part of GL_ARB_robustness
 void glGetnSeparableFilter(int arg0, int arg1, int arg2, int arg3, Buffer arg4, int arg5, Buffer arg6, Buffer arg7)
          Entry point to C language function: void glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span);
Part of GL_ARB_robustness
 void glGetnTexImage(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img);
Part of GL_ARB_robustness
 void glGetnUniformdv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
Part of GL_ARB_robustness
 void glGetnUniformdv(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
Part of GL_ARB_robustness
 void glGetnUniformfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetnUniformfv(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetnUniformiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetnUniformiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glGetnUniformuiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
Part of GL_ARB_robustness
 void glGetnUniformuiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
Part of GL_ARB_robustness
 void glGetObjectParameterfvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterfvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivAPPLE(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable
 void glGetObjectParameterivAPPLE(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable
 void glGetObjectParameterivARB(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivARB(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetOcclusionQueryivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetPerfMonitorCounterDataAMD(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
          Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterDataAMD(int arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4)
          Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterInfoAMD(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCountersAMD(int arg0, int[] arg1, int arg2, int[] arg3, int arg4, int arg5, int[] arg6, int arg7)
          Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCountersAMD(int arg0, IntBuffer arg1, IntBuffer arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterStringAMD(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
          Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterStringAMD(int arg0, int arg1, int arg2, IntBuffer arg3, ByteBuffer arg4)
          Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupsAMD(int[] arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupsAMD(IntBuffer arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupStringAMD(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupStringAMD(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor
 void glGetPixelMapfv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int arg0, long arg1)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int arg0, long arg1)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int arg0, long arg1)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(byte[] arg0, int arg1)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(ByteBuffer arg0)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(long arg0)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetProgramBinary(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary
 void glGetProgramBinary(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3, Buffer arg4)
          Entry point to C language function: void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary
 void glGetProgramEnvParameterdvARB(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterdvARB(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterIivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetProgramInfoLog(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetProgramiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetProgramiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetProgramivARB(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramivARB(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterIivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramPipelineInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_ARB_separate_shader_objects
 void glGetProgramPipelineInfoLog(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_ARB_separate_shader_objects
 void glGetProgramPipelineiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
Part of GL_ARB_separate_shader_objects
 void glGetProgramPipelineiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
Part of GL_ARB_separate_shader_objects
 void glGetProgramStageiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine
 void glGetProgramStageiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine
 void glGetProgramStringARB(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
Part of GL_ARB_vertex_program
 void glGetProgramSubroutineParameteruivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5
 void glGetProgramSubroutineParameteruivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5
 void glGetQueryIndexediv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_transform_feedback3
 void glGetQueryIndexediv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_transform_feedback3
 void glGetQueryiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGetQueryiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGetQueryObjecti64v(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params);
Part of GL_ARB_timer_query
 void glGetQueryObjecti64v(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params);
Part of GL_ARB_timer_query
 void glGetQueryObjecti64vEXT(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjecti64vEXT(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params);
Part of GL_VERSION_1_5
 void glGetQueryObjectiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params);
Part of GL_VERSION_1_5
 void glGetQueryObjectui64v(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_ARB_timer_query
 void glGetQueryObjectui64v(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_ARB_timer_query
 void glGetQueryObjectui64vEXT(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectui64vEXT(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGetQueryObjectuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 void glGetRenderbufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGetRenderbufferParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glGetSamplerParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterIiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameterIuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects
 void glGetSamplerParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects
 void glGetSeparableFilter(int arg0, int arg1, int arg2, Buffer arg3, Buffer arg4, Buffer arg5)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetSeparableFilter(int arg0, int arg1, int arg2, long arg3, long arg4, long arg5)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetShaderInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderInfoLog(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderPrecisionFormat(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glGetShaderPrecisionFormat(int arg0, int arg1, IntBuffer arg2, IntBuffer arg3)
          Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glGetShaderSource(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderSource(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetShaderSourceARB(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects
 void glGetShaderSourceARB(int arg0, int arg1, IntBuffer arg2, ByteBuffer arg3)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects
 String glGetString(int arg0)
          Entry point to C language function: const GLubyte * glGetString(GLenum name);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 String glGetStringi(int arg0, int arg1)
          Entry point to C language function: const GLubyte * glGetStringi(GLenum name, GLuint index);
Part of GL_VERSION_3_0
 int glGetSubroutineIndex(int arg0, int arg1, String arg2)
          Entry point to C language function: GLuint glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine
 int glGetSubroutineUniformLocation(int arg0, int arg1, String arg2)
          Entry point to C language function: GLint glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine
 void glGetSynciv(long arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
          Entry point to C language function: void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync
 void glGetSynciv(long arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4)
          Entry point to C language function: void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync
 void glGetTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glGetTexEnvfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glGetTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0
 void glGetTexEnviv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0
 void glGetTexGendv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 void glGetTexGendv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 void glGetTexGenfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glGetTexGenfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glGetTexGeniv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glGetTexGeniv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glGetTexImage(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glGetTexImage(int arg0, int arg1, int arg2, int arg3, long arg4)
          Entry point to C language function: void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glGetTexLevelParameterfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexLevelParameterfv(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0
 void glGetTexLevelParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexLevelParameteriv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetTexParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetTexParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer
 void glGetTexParameterIiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer
 void glGetTexParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer
 void glGetTexParameterIuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer
 void glGetTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetTexParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glGetTextureImageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, FloatBuffer arg4)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTransformFeedbackVarying(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
          Entry point to C language function: void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback
 void glGetTransformFeedbackVarying(int arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, ByteBuffer arg6)
          Entry point to C language function: void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback
 int glGetUniformBlockIndex(int arg0, String arg1)
          Entry point to C language function: GLuint glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object
 int glGetUniformBufferSizeEXT(int arg0, int arg1)
          Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetUniformdv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetUniformdv(GLuint program, GLint location, GLdouble * params);
Part of GL_ARB_gpu_shader_fp64
 void glGetUniformdv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetUniformdv(GLuint program, GLint location, GLdouble * params);
Part of GL_ARB_gpu_shader_fp64
 void glGetUniformfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetUniformfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetUniformfvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformfvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformi64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
Part of GL_NV_gpu_shader5
 void glGetUniformi64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
Part of GL_NV_gpu_shader5
 void glGetUniformIndices(int arg0, int arg1, String[] arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * * uniformNames, GLuint * uniformIndices);
Part of GL_ARB_uniform_buffer_object
 void glGetUniformIndices(int arg0, int arg1, String[] arg2, IntBuffer arg3)
          Entry point to C language function: void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * * uniformNames, GLuint * uniformIndices);
Part of GL_ARB_uniform_buffer_object
 void glGetUniformiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetUniformiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetUniformivARB(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 void glGetUniformivARB(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 int glGetUniformLocation(int arg0, String arg1)
          Entry point to C language function: int glGetUniformLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 int glGetUniformLocationARB(int arg0, String arg1)
          Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB * name);
Part of GL_ARB_shader_objects
 long glGetUniformOffsetEXT(int arg0, int arg1)
          Entry point to C language function: GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetUniformSubroutineuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params);
Part of GL_ARB_shader_subroutine
 void glGetUniformSubroutineuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params);
Part of GL_ARB_shader_subroutine
 void glGetUniformui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetUniformui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load
 void glGetUniformuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetUniformuiv(GLuint program, GLint location, GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glGetUniformuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetUniformuiv(GLuint program, GLint location, GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glGetVariantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantBooleanvEXT(int arg0, int arg1, ByteBuffer arg2)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetVertexAttribdv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_VERSION_2_0
 void glGetVertexAttribdv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_VERSION_2_0
 void glGetVertexAttribdvARB(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribdvARB(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetVertexAttribfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetVertexAttribfvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribIiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_3_0
 void glGetVertexAttribIiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_3_0
 void glGetVertexAttribIivEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIivEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0
 void glGetVertexAttribIuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0
 void glGetVertexAttribIuivEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIuivEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetVertexAttribiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glGetVertexAttribivARB(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribivARB(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribLdv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_attrib_64bit
 void glGetVertexAttribLdv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_attrib_64bit
 void glGetVertexAttribLi64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLi64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVideoCaptureivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamdvNV(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamdvNV(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamfvNV(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamivNV(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glHint(int arg0, int arg1)
          Entry point to C language function: void glHint(GLenum target, GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glHintPGI(int arg0, int arg1)
          Entry point to C language function: void glHintPGI(GLenum target, GLint mode);
Part of GL_PGI_misc_hints
 void glHistogram(int arg0, int arg1, int arg2, boolean arg3)
          Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED
 long glImportSyncEXT(int arg0, long arg1, int arg2)
          Entry point to C language function: GLsync glImportSyncEXT(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
Part of GL_EXT_x11_sync_object
 void glIndexd(double arg0)
          Entry point to C language function: void glIndexd(GLdouble c);
Part of GL_VERSION_1_0
 void glIndexdv(double[] arg0, int arg1)
          Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0
 void glIndexdv(DoubleBuffer arg0)
          Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0
 void glIndexf(float arg0)
          Entry point to C language function: void glIndexf(GLfloat c);
Part of GL_VERSION_1_0
 void glIndexFormatNV(int arg0, int arg1)
          Entry point to C language function: void glIndexFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glIndexFuncEXT(int arg0, float arg1)
          Entry point to C language function: void glIndexFuncEXT(GLenum func, GLclampf ref);
Part of GL_EXT_index_func
 void glIndexfv(float[] arg0, int arg1)
          Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0
 void glIndexfv(FloatBuffer arg0)
          Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0
 void glIndexi(int arg0)
          Entry point to C language function: void glIndexi(GLint c);
Part of GL_VERSION_1_0
 void glIndexiv(int[] arg0, int arg1)
          Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0
 void glIndexiv(IntBuffer arg0)
          Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0
 void glIndexMask(int arg0)
          Entry point to C language function: void glIndexMask(GLuint mask);
Part of GL_VERSION_1_0
 void glIndexMaterialEXT(int arg0, int arg1)
          Entry point to C language function: void glIndexMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_index_material
 void glIndexPointer(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glIndexs(short arg0)
          Entry point to C language function: void glIndexs(GLshort c);
Part of GL_VERSION_1_0
 void glIndexsv(short[] arg0, int arg1)
          Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0
 void glIndexsv(ShortBuffer arg0)
          Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0
 void glIndexub(byte arg0)
          Entry point to C language function: void glIndexub(GLubyte c);
Part of GL_VERSION_1_1
 void glIndexubv(byte[] arg0, int arg1)
          Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1
 void glIndexubv(ByteBuffer arg0)
          Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1
 void glInitNames()
          Entry point to C language function: void glInitNames(void);
Part of GL_VERSION_1_0
 void glInsertComponentEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glInsertComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader
 void glInterleavedArrays(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 void glInterleavedArrays(int arg0, int arg1, long arg2)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 boolean glIsBuffer(int arg0)
          Entry point to C language function: GLboolean glIsBuffer(GLuint buffer);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0
 boolean glIsBufferResidentNV(int arg0)
          Entry point to C language function: GLboolean glIsBufferResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load
 boolean glIsEnabled(int arg0)
          Entry point to C language function: GLboolean glIsEnabled(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 boolean glIsEnabledi(int arg0, int arg1)
          Entry point to C language function: GLboolean glIsEnabledi(GLenum target, GLuint index);
Part of GL_VERSION_3_0
 boolean glIsEnabledIndexed(int arg0, int arg1)
          Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 boolean glIsFenceAPPLE(int arg0)
          Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 boolean glIsFenceNV(int arg0)
          Entry point to C language function: GLboolean glIsFenceNV(GLuint fence);
Part of GL_NV_fence
 boolean glIsFramebuffer(int arg0)
          Entry point to C language function: GLboolean glIsFramebuffer(GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 boolean glIsList(int arg0)
          Entry point to C language function: GLboolean glIsList(GLuint list);
Part of GL_VERSION_1_0
 boolean glIsNameAMD(int arg0, int arg1)
          Entry point to C language function: GLboolean glIsNameAMD(GLenum identifier, GLuint name);
Part of GL_AMD_name_gen_delete
 boolean glIsNamedBufferResidentNV(int arg0)
          Entry point to C language function: GLboolean glIsNamedBufferResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load
 boolean glIsNamedStringARB(int arg0, String arg1)
          Entry point to C language function: GLboolean glIsNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include
 boolean glIsOcclusionQueryNV(int arg0)
          Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 boolean glIsPBOPackEnabled()
           
 boolean glIsPBOUnpackEnabled()
           
 boolean glIsProgram(int arg0)
          Entry point to C language function: GLboolean glIsProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 boolean glIsProgramARB(int arg0)
          Entry point to C language function: GLboolean glIsProgramARB(GLuint program);
Part of GL_ARB_vertex_program
 boolean glIsProgramPipeline(int arg0)
          Entry point to C language function: GLboolean glIsProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 boolean glIsQuery(int arg0)
          Entry point to C language function: GLboolean glIsQueryEXT(GLuint id);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean
 boolean glIsRenderbuffer(int arg0)
          Entry point to C language function: GLboolean glIsRenderbuffer(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 boolean glIsSampler(int arg0)
          Entry point to C language function: GLboolean glIsSampler(GLuint sampler);
Part of GL_ARB_sampler_objects
 boolean glIsShader(int arg0)
          Entry point to C language function: GLboolean glIsShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 boolean glIsSync(long arg0)
          Entry point to C language function: GLboolean glIsSync(GLsync sync);
Part of GL_ARB_sync
 boolean glIsTexture(int arg0)
          Entry point to C language function: GLboolean glIsTexture(GLuint texture);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 boolean glIsTransformFeedback(int arg0)
          Entry point to C language function: GLboolean glIsTransformFeedback(GLuint id);
Part of GL_ARB_transform_feedback2
 boolean glIsTransformFeedbackNV(int arg0)
          Entry point to C language function: GLboolean glIsTransformFeedbackNV(GLuint id);
Part of GL_NV_transform_feedback2
 boolean glIsVariantEnabledEXT(int arg0, int arg1)
          Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
Part of GL_EXT_vertex_shader
 boolean glIsVBOArrayEnabled()
           
 boolean glIsVBOElementArrayEnabled()
           
 boolean glIsVertexArray(int arg0)
          Entry point to C language function: GLboolean glIsVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object
 boolean glIsVertexAttribEnabledAPPLE(int arg0, int arg1)
          Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glLightf(int arg0, int arg1, float arg2)
          Entry point to C language function: void glLightf(GLenum light, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glLightfv(int arg0, int arg1, float[] arg2, int arg3)
           
 void glLightfv(int arg0, int arg1, FloatBuffer arg2)
           
 void glLighti(int arg0, int arg1, int arg2)
          Entry point to C language function: void glLighti(GLenum light, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glLightiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightModelf(int arg0, float arg1)
          Entry point to C language function: void glLightModelf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glLightModelfv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glLightModelfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glLightModelfv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glLightModelfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glLightModeli(int arg0, int arg1)
          Entry point to C language function: void glLightModeli(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glLightModeliv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightModeliv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLineStipple(int arg0, short arg1)
          Entry point to C language function: void glLineStipple(GLint factor, GLushort pattern);
Part of GL_VERSION_1_0
 void glLineWidth(float arg0)
          Entry point to C language function: void glLineWidth(GLfloat width);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glLinkProgram(int arg0)
          Entry point to C language function: void glLinkProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glLinkProgramARB(int arg0)
          Entry point to C language function: void glLinkProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void glListBase(int arg0)
          Entry point to C language function: void glListBase(GLuint base);
Part of GL_VERSION_1_0
 void glLoadIdentity()
          Load the current matrix with the identity matrix
 void glLoadMatrixd(double[] arg0, int arg1)
          Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glLoadMatrixd(DoubleBuffer arg0)
          Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glLoadMatrixf(float[] arg0, int arg1)
          Load the current matrix w/ the provided one.
 void glLoadMatrixf(FloatBuffer arg0)
          Load the current matrix w/ the provided one.
 void glLoadName(int arg0)
          Entry point to C language function: void glLoadName(GLuint name);
Part of GL_VERSION_1_0
 void glLoadTransposeMatrixd(double[] arg0, int arg1)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixd(DoubleBuffer arg0)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixf(float[] arg0, int arg1)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixf(FloatBuffer arg0)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLockArraysEXT(int arg0, int arg1)
          Entry point to C language function: void glLockArraysEXT(GLint first, GLsizei count);
Part of GL_EXT_compiled_vertex_array
 void glLogicOp(int arg0)
          Entry point to C language function: void glLogicOp(GLenum opcode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0
 void glMakeBufferNonResidentNV(int arg0)
          Entry point to C language function: void glMakeBufferNonResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load
 void glMakeBufferResidentNV(int arg0, int arg1)
          Entry point to C language function: void glMakeBufferResidentNV(GLenum target, GLenum access);
Part of GL_NV_shader_buffer_load
 void glMakeNamedBufferNonResidentNV(int arg0)
          Entry point to C language function: void glMakeNamedBufferNonResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load
 void glMakeNamedBufferResidentNV(int arg0, int arg1)
          Entry point to C language function: void glMakeNamedBufferResidentNV(GLuint buffer, GLenum access);
Part of GL_NV_shader_buffer_load
 void glMap1d(int arg0, double arg1, double arg2, int arg3, int arg4, double[] arg5, int arg6)
          Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap1d(int arg0, double arg1, double arg2, int arg3, int arg4, DoubleBuffer arg5)
          Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap1f(int arg0, float arg1, float arg2, int arg3, int arg4, float[] arg5, int arg6)
          Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap1f(int arg0, float arg1, float arg2, int arg3, int arg4, FloatBuffer arg5)
          Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap2d(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double[] arg9, int arg10)
          Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap2d(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, DoubleBuffer arg9)
          Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap2f(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float[] arg9, int arg10)
          Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap2f(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, FloatBuffer arg9)
          Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0
 ByteBuffer glMapBuffer(int arg0, int arg1)
          Entry point to C language function: void * glMapBufferOES(GLenum target, GLenum access);
Part of GL_VERSION_1_5; GL_OES_mapbuffer
 ByteBuffer glMapBufferRange(int arg0, long arg1, long arg2, int arg3)
          Entry point to C language function: GLvoid * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ARB_map_buffer_range
 void glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, Buffer arg8)
          Entry point to C language function: void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
Part of GL_NV_evaluators
 void glMapGrid1d(int arg0, double arg1, double arg2)
          Entry point to C language function: void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
Part of GL_VERSION_1_0
 void glMapGrid1f(int arg0, float arg1, float arg2)
          Entry point to C language function: void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
Part of GL_VERSION_1_0
 void glMapGrid2d(int arg0, double arg1, double arg2, int arg3, double arg4, double arg5)
          Entry point to C language function: void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
Part of GL_VERSION_1_0
 void glMapGrid2f(int arg0, float arg1, float arg2, int arg3, float arg4, float arg5)
          Entry point to C language function: void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
Part of GL_VERSION_1_0
 ByteBuffer glMapNamedBufferEXT(int arg0, int arg1)
          Entry point to C language function: GLvoid * glMapNamedBufferEXT(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access
 ByteBuffer glMapNamedBufferRangeEXT(int arg0, long arg1, long arg2, int arg3)
          Entry point to C language function: GLvoid * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_EXT_direct_state_access
 void glMapParameterfvNV(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterfvNV(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapVertexAttrib1dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double[] arg6, int arg7)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, DoubleBuffer arg6)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float[] arg6, int arg7)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, FloatBuffer arg6)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double arg6, double arg7, int arg8, int arg9, double[] arg10, int arg11)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double arg6, double arg7, int arg8, int arg9, DoubleBuffer arg10)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float arg6, float arg7, int arg8, int arg9, float[] arg10, int arg11)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float arg6, float arg7, int arg8, int arg9, FloatBuffer arg10)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMaterialf(int arg0, int arg1, float arg2)
           
 void glMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
           
 void glMaterialfv(int arg0, int arg1, FloatBuffer arg2)
           
 void glMateriali(int arg0, int arg1, int arg2)
          Entry point to C language function: void glMateriali(GLenum face, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glMaterialiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glMaterialiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glMatrixFrustumEXT(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
          Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixIndexPointer(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_matrix_palette; GL_OES_matrix_palette
 void glMatrixIndexubvARB(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexubvARB(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette
 void glMatrixLoaddEXT(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoaddEXT(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadIdentityEXT(int arg0)
          Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMode(int arg0)
          Sets the current matrix mode.
 void glMatrixMultdEXT(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultdEXT(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixOrthoEXT(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
          Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixPopEXT(int arg0)
          Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixPushEXT(int arg0)
          Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixRotatedEXT(int arg0, double arg1, double arg2, double arg3, double arg4)
          Entry point to C language function: void glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void glMatrixRotatefEXT(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void glMatrixScaledEXT(int arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void glMatrixScalefEXT(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void glMatrixTranslatedEXT(int arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void glMatrixTranslatefEXT(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access
 void glMemoryBarrier(int arg0)
          Entry point to C language function: void glMemoryBarrier(GLbitfield barriers);
Part of GL_ARB_shader_image_load_store
 void glMinmax(int arg0, int arg1, boolean arg2)
          Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED
 void glMinSampleShading(float arg0)
          Entry point to C language function: void glMinSampleShadingARB(GLclampf value);
Part of GL_ARB_sample_shading
 void glMultiDrawArrays(int arg0, int[] arg1, int arg2, int[] arg3, int arg4, int arg5)
          Entry point to C language function: void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
Part of GL_VERSION_1_4
 void glMultiDrawArrays(int arg0, IntBuffer arg1, IntBuffer arg2, int arg3)
          Entry point to C language function: void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
Part of GL_VERSION_1_4
 void glMultiDrawArraysIndirectAMD(int arg0, Buffer arg1, int arg2, int arg3)
          Entry point to C language function: void glMultiDrawArraysIndirectAMD(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride);
Part of GL_AMD_multi_draw_indirect
 void glMultiDrawElements(int arg0, int[] arg1, int arg2, int arg3, com.jogamp.common.nio.PointerBuffer arg4, int arg5)
          Entry point to C language function: void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
Part of GL_VERSION_1_4
 void glMultiDrawElements(int arg0, IntBuffer arg1, int arg2, com.jogamp.common.nio.PointerBuffer arg3, int arg4)
          Entry point to C language function: void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
Part of GL_VERSION_1_4
 void glMultiDrawElementsIndirectAMD(int arg0, int arg1, Buffer arg2, int arg3, int arg4)
          Entry point to C language function: void glMultiDrawElementsIndirectAMD(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride);
Part of GL_AMD_multi_draw_indirect
 void glMultiTexBufferEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access
 void glMultiTexCoord1d(int arg0, double arg1)
          Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1f(int arg0, float arg1)
          Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1h(int arg0, short arg1)
          Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float
 void glMultiTexCoord1hv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord1hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord1hv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMultiTexCoord1hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord1i(int arg0, int arg1)
          Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1s(int arg0, short arg1)
          Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord1sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2d(int arg0, double arg1, double arg2)
          Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2f(int arg0, float arg1, float arg2)
          Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2h(int arg0, short arg1, short arg2)
          Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void glMultiTexCoord2hv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord2hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord2hv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMultiTexCoord2hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord2i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2s(int arg0, short arg1, short arg2)
          Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord2sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3d(int arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3f(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3h(int arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void glMultiTexCoord3hv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord3hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord3hv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMultiTexCoord3hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord3i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3s(int arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord3sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4d(int arg0, double arg1, double arg2, double arg3, double arg4)
          Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4f(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_3_DEPRECATED, GL_VERSION_ES_CM
 void glMultiTexCoord4fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4h(int arg0, short arg1, short arg2, short arg3, short arg4)
          Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void glMultiTexCoord4hv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord4hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord4hv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMultiTexCoord4hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord4i(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4s(int arg0, short arg1, short arg2, short arg3, short arg4)
          Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoord4sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultiTexCoordP1ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP1uiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP1uiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP2ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP2uiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP2uiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP3ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP3uiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP3uiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP4ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP4uiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordP4uiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glMultiTexCoordPointerEXT(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfEXT(int arg0, int arg1, int arg2, float arg3)
          Entry point to C language function: void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexEnviEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGendEXT(int arg0, int arg1, int arg2, double arg3)
          Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access
 void glMultiTexGendvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGendvEXT(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfEXT(int arg0, int arg1, int arg2, float arg3)
          Entry point to C language function: void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGeniEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void glMultiTexGenivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGenivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10)
          Entry point to C language function: void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfEXT(int arg0, int arg1, int arg2, float arg3)
          Entry point to C language function: void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameteriEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexRenderbufferEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, Buffer arg11)
          Entry point to C language function: void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultMatrixd(double[] arg0, int arg1)
          Entry point to C language function: void glMultMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glMultMatrixd(DoubleBuffer arg0)
          Entry point to C language function: void glMultMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glMultMatrixf(float[] arg0, int arg1)
          Multiply the current matrix
 void glMultMatrixf(FloatBuffer arg0)
          Multiply the current matrix
 void glMultTransposeMatrixd(double[] arg0, int arg1)
          Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultTransposeMatrixd(DoubleBuffer arg0)
          Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultTransposeMatrixf(float[] arg0, int arg1)
          Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glMultTransposeMatrixf(FloatBuffer arg0)
          Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glNamedBufferDataEXT(int arg0, long arg1, Buffer arg2, int arg3)
          Entry point to C language function: void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_EXT_direct_state_access
 void glNamedBufferSubDataEXT(int arg0, long arg1, long arg2, Buffer arg3)
          Entry point to C language function: void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_EXT_direct_state_access
 void glNamedCopyBufferSubDataEXT(int arg0, int arg1, long arg2, long arg3, long arg4)
          Entry point to C language function: void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferRenderbufferEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureFaceEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureLayerEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dEXT(int arg0, int arg1, int arg2, double arg3, double arg4, double arg5, double arg6)
          Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dvEXT(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fEXT(int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, float arg6)
          Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4iEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4ivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4ivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uiEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
          Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, int arg3, FloatBuffer arg4)
          Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4ivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4ivEXT(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4uivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4uivEXT(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramStringEXT(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageMultisampleCoverageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedStringARB(int arg0, int arg1, String arg2, int arg3, String arg4)
          Entry point to C language function: void glNamedStringARB(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
Part of GL_ARB_shading_language_include
 void glNewList(int arg0, int arg1)
          Entry point to C language function: void glNewList(GLuint list, GLenum mode);
Part of GL_VERSION_1_0
 void glNormal3b(byte arg0, byte arg1, byte arg2)
          Entry point to C language function: void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
Part of GL_VERSION_1_0
 void glNormal3bv(byte[] arg0, int arg1)
          Entry point to C language function: void glNormal3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glNormal3bv(ByteBuffer arg0)
          Entry point to C language function: void glNormal3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glNormal3d(double arg0, double arg1, double arg2)
          Entry point to C language function: void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
Part of GL_VERSION_1_0
 void glNormal3dv(double[] arg0, int arg1)
          Entry point to C language function: void glNormal3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glNormal3dv(DoubleBuffer arg0)
          Entry point to C language function: void glNormal3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glNormal3f(float arg0, float arg1, float arg2)
          Entry point to C language function: void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glNormal3fv(float[] arg0, int arg1)
          Entry point to C language function: void glNormal3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glNormal3fv(FloatBuffer arg0)
          Entry point to C language function: void glNormal3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glNormal3h(short arg0, short arg1, short arg2)
          Entry point to C language function: void glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
Part of GL_NV_half_float
 void glNormal3hv(short[] arg0, int arg1)
          Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glNormal3hv(ShortBuffer arg0)
          Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glNormal3i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glNormal3i(GLint nx, GLint ny, GLint nz);
Part of GL_VERSION_1_0
 void glNormal3iv(int[] arg0, int arg1)
          Entry point to C language function: void glNormal3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glNormal3iv(IntBuffer arg0)
          Entry point to C language function: void glNormal3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glNormal3s(short arg0, short arg1, short arg2)
          Entry point to C language function: void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
Part of GL_VERSION_1_0
 void glNormal3sv(short[] arg0, int arg1)
          Entry point to C language function: void glNormal3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glNormal3sv(ShortBuffer arg0)
          Entry point to C language function: void glNormal3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glNormalFormatNV(int arg0, int arg1)
          Entry point to C language function: void glNormalFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glNormalP3ui(int arg0, int arg1)
          Entry point to C language function: void glNormalP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glNormalP3uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glNormalP3uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glNormalPointer(GLArrayData arg0)
           
 void glNormalPointer(int arg0, int arg1, Buffer arg2)
           
 void glNormalPointer(int arg0, int arg1, long arg2)
           
 int glObjectPurgeableAPPLE(int arg0, int arg1, int arg2)
          Entry point to C language function: GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable
 int glObjectUnpurgeableAPPLE(int arg0, int arg1, int arg2)
          Entry point to C language function: GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable
 void glOrtho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
           
 void glOrthof(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
          Multiply the current matrix with the orthogonal matrix.
 void glPassThrough(float arg0)
          Entry point to C language function: void glPassThrough(GLfloat token);
Part of GL_VERSION_1_0
 void glPatchParameterfv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glPatchParameterfv(GLenum pname, const GLfloat * values);
Part of GL_ARB_tessellation_shader
 void glPatchParameterfv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glPatchParameterfv(GLenum pname, const GLfloat * values);
Part of GL_ARB_tessellation_shader
 void glPatchParameteri(int arg0, int arg1)
          Entry point to C language function: void glPatchParameteri(GLenum pname, GLint value);
Part of GL_ARB_tessellation_shader
 void glPauseTransformFeedback()
          Entry point to C language function: void glPauseTransformFeedback(void);
Part of GL_ARB_transform_feedback2
 void glPauseTransformFeedbackNV()
          Entry point to C language function: void glPauseTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2
 void glPixelDataRangeNV(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glPixelDataRangeNV(GLenum target, GLsizei length, GLvoid * pointer);
Part of GL_NV_pixel_data_range
 void glPixelMapfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapfv(int arg0, int arg1, long arg2)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int arg0, int arg1, long arg2)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int arg0, int arg1, long arg2)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int arg0, int arg1, short[] arg2, int arg3)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int arg0, int arg1, ShortBuffer arg2)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelStoref(int arg0, float arg1)
          Entry point to C language function: void glPixelStoref(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glPixelStorei(int arg0, int arg1)
          Entry point to C language function: void glPixelStorei(GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glPixelTransferf(int arg0, float arg1)
          Entry point to C language function: void glPixelTransferf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0
 void glPixelTransferi(int arg0, int arg1)
          Entry point to C language function: void glPixelTransferi(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glPixelTransformParameterfEXT(int arg0, int arg1, float arg2)
          Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterfvEXT(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterfvEXT(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameteriEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint param);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterivEXT(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform
 void glPixelZoom(float arg0, float arg1)
          Entry point to C language function: void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
Part of GL_VERSION_1_0
 void glPNTrianglesfATI(int arg0, float arg1)
          Entry point to C language function: void glPNTrianglesfATI(GLenum pname, GLfloat param);
Part of GL_ATI_pn_triangles
 void glPNTrianglesiATI(int arg0, int arg1)
          Entry point to C language function: void glPNTrianglesiATI(GLenum pname, GLint param);
Part of GL_ATI_pn_triangles
 void glPointParameterf(int arg0, float arg1)
          Entry point to C language function: void glPointParameterf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM
 void glPointParameterfv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glPointParameterfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM
 void glPointParameterfv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glPointParameterfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM
 void glPointParameteri(int arg0, int arg1)
          Entry point to C language function: void glPointParameteri(GLenum pname, GLint param);
Part of GL_VERSION_1_4
 void glPointParameteriv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glPointParameteriv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_4
 void glPointParameteriv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glPointParameteriv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_4
 void glPointSize(float arg0)
          Entry point to C language function: void glPointSize(GLfloat size);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glPolygonMode(int arg0, int arg1)
          Entry point to C language function: void glPolygonMode(GLenum face, GLenum mode);
Part of GL_VERSION_1_0
 void glPolygonOffset(float arg0, float arg1)
          Entry point to C language function: void glPolygonOffset(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glPolygonStipple(byte[] arg0, int arg1)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPolygonStipple(ByteBuffer arg0)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPolygonStipple(long arg0)
          Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0
 void glPopAttrib()
          Entry point to C language function: void glPopAttrib(void);
Part of GL_VERSION_1_0
 void glPopClientAttrib()
          Entry point to C language function: void glPopClientAttrib(void);
Part of GL_VERSION_1_1
 void glPopMatrix()
          Pop the current matrix from it's stack.
 void glPopName()
          Entry point to C language function: void glPopName(void);
Part of GL_VERSION_1_0
 void glPrimitiveRestartIndex(int arg0)
          Entry point to C language function: void glPrimitiveRestartIndex(GLuint index);
Part of GL_VERSION_3_1
 void glPrimitiveRestartIndexNV(int arg0)
          Entry point to C language function: void glPrimitiveRestartIndexNV(GLuint index);
Part of GL_NV_primitive_restart
 void glPrimitiveRestartNV()
          Entry point to C language function: void glPrimitiveRestartNV(void);
Part of GL_NV_primitive_restart
 void glPrioritizeTextures(int arg0, int[] arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
Part of GL_VERSION_1_1
 void glPrioritizeTextures(int arg0, IntBuffer arg1, FloatBuffer arg2)
          Entry point to C language function: void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
Part of GL_VERSION_1_1
 void glProgramBinary(int arg0, int arg1, Buffer arg2, int arg3)
          Entry point to C language function: void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLint length);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary
 void glProgramBufferParametersfvNV(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersfvNV(int arg0, int arg1, int arg2, int arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIivNV(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIuivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramBufferParametersIuivNV(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object
 void glProgramEnvParameter4dARB(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
          Entry point to C language function: void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4dvARB(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4dvARB(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fARB(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
          Entry point to C language function: void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameter4fvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramEnvParameterI4iNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4ivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4ivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uiNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameterI4uivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParameters4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters
 void glProgramEnvParameters4fvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters
 void glProgramEnvParametersI4ivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4ivNV(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4uivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramEnvParametersI4uivNV(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameter4dARB(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
          Entry point to C language function: void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4dvARB(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4dvARB(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fARB(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
          Entry point to C language function: void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameter4fvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program
 void glProgramLocalParameterI4iNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4ivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4ivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uiNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameterI4uivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters
 void glProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters
 void glProgramLocalParametersI4ivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4ivNV(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4uivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramLocalParametersI4uivNV(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4
 void glProgramParameteri(int arg0, int arg1, int arg2)
          Entry point to C language function: void glProgramParameteri(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_get_program_binary
 void glProgramParameteriARB(int arg0, int arg1, int arg2)
          Entry point to C language function: void glProgramParameteriARB(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_geometry_shader4
 void glProgramStringARB(int arg0, int arg1, int arg2, String arg3)
          Entry point to C language function: void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_ARB_vertex_program
 void glProgramSubroutineParametersuivNV(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program5
 void glProgramSubroutineParametersuivNV(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program5
 void glProgramUniform1d(int arg0, int arg1, double arg2)
          Entry point to C language function: void glProgramUniform1d(GLuint program, GLint location, GLdouble v0);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1dEXT(int arg0, int arg1, double arg2)
          Entry point to C language function: void glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x);
Part of GL_EXT_direct_state_access
 void glProgramUniform1dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1dv(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1dvEXT(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1f(int arg0, int arg1, float arg2)
          Entry point to C language function: void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1fEXT(int arg0, int arg1, float arg2)
          Entry point to C language function: void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
Part of GL_EXT_direct_state_access
 void glProgramUniform1fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1fv(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1fvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glProgramUniform1i(GLuint program, GLint location, GLint v0);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1i64NV(int arg0, int arg1, long arg2)
          Entry point to C language function: void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5
 void glProgramUniform1i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform1i64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform1iEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0);
Part of GL_EXT_direct_state_access
 void glProgramUniform1iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1iv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1ivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1ivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1ui64NV(int arg0, int arg1, long arg2)
          Entry point to C language function: void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5
 void glProgramUniform1ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform1ui64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform1uiEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0);
Part of GL_EXT_direct_state_access
 void glProgramUniform1uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1uiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform1uivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform1uivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2d(int arg0, int arg1, double arg2, double arg3)
          Entry point to C language function: void glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2dEXT(int arg0, int arg1, double arg2, double arg3)
          Entry point to C language function: void glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y);
Part of GL_EXT_direct_state_access
 void glProgramUniform2dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2dv(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2dvEXT(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2f(int arg0, int arg1, float arg2, float arg3)
          Entry point to C language function: void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2fEXT(int arg0, int arg1, float arg2, float arg3)
          Entry point to C language function: void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_EXT_direct_state_access
 void glProgramUniform2fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2fv(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2fvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2i64NV(int arg0, int arg1, long arg2, long arg3)
          Entry point to C language function: void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5
 void glProgramUniform2i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform2i64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform2iEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_EXT_direct_state_access
 void glProgramUniform2iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2iv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2ivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2ivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2ui(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2ui64NV(int arg0, int arg1, long arg2, long arg3)
          Entry point to C language function: void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5
 void glProgramUniform2ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform2ui64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform2uiEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_EXT_direct_state_access
 void glProgramUniform2uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2uiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform2uivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform2uivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3d(int arg0, int arg1, double arg2, double arg3, double arg4)
          Entry point to C language function: void glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3dEXT(int arg0, int arg1, double arg2, double arg3, double arg4)
          Entry point to C language function: void glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access
 void glProgramUniform3dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3dv(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3dvEXT(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3f(int arg0, int arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3fEXT(int arg0, int arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_EXT_direct_state_access
 void glProgramUniform3fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3fv(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3fvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3i(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3i64NV(int arg0, int arg1, long arg2, long arg3, long arg4)
          Entry point to C language function: void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5
 void glProgramUniform3i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform3i64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform3iEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_EXT_direct_state_access
 void glProgramUniform3iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3iv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3ivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3ivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3ui(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3ui64NV(int arg0, int arg1, long arg2, long arg3, long arg4)
          Entry point to C language function: void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5
 void glProgramUniform3ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform3ui64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform3uiEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_EXT_direct_state_access
 void glProgramUniform3uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3uiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform3uivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform3uivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4d(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
          Entry point to C language function: void glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4dEXT(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
          Entry point to C language function: void glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access
 void glProgramUniform4dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4dv(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4dvEXT(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4f(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
          Entry point to C language function: void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4fEXT(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
          Entry point to C language function: void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_EXT_direct_state_access
 void glProgramUniform4fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4fv(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4fvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4i(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4i64NV(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
          Entry point to C language function: void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5
 void glProgramUniform4i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform4i64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform4iEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_EXT_direct_state_access
 void glProgramUniform4iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4iv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4ivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4ivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4ui(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4ui64NV(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
          Entry point to C language function: void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5
 void glProgramUniform4ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform4ui64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glProgramUniform4uiEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_EXT_direct_state_access
 void glProgramUniform4uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4uiv(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniform4uivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniform4uivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x3dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x3fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x3fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x3fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x4dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x4fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix2x4fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix2x4fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x2dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x2fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x2fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x2fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x4dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x4fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix3x4fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix3x4fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x2dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x2fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x2fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x2fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x3dv(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, DoubleBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x3fv(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects
 void glProgramUniformMatrix4x3fvEXT(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
          Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformMatrix4x3fvEXT(int arg0, int arg1, int arg2, boolean arg3, FloatBuffer arg4)
          Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access
 void glProgramUniformui64NV(int arg0, int arg1, long arg2)
          Entry point to C language function: void glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load
 void glProgramUniformui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load
 void glProgramUniformui64vNV(int arg0, int arg1, int arg2, LongBuffer arg3)
          Entry point to C language function: void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load
 void glProgramVertexLimitNV(int arg0, int arg1)
          Entry point to C language function: void glProgramVertexLimitNV(GLenum target, GLint limit);
Part of GL_NV_geometry_program4
 void glProvokingVertex(int arg0)
          Entry point to C language function: void glProvokingVertex(GLenum mode);
Part of GL_ARB_provoking_vertex
 void glProvokingVertexEXT(int arg0)
          Entry point to C language function: void glProvokingVertexEXT(GLenum mode);
Part of GL_EXT_provoking_vertex
 void glPushAttrib(int arg0)
          Entry point to C language function: void glPushAttrib(GLbitfield mask);
Part of GL_VERSION_1_0
 void glPushClientAttrib(int arg0)
          Entry point to C language function: void glPushClientAttrib(GLbitfield mask);
Part of GL_VERSION_1_1
 void glPushClientAttribDefaultEXT(int arg0)
          Entry point to C language function: void glPushClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access
 void glPushMatrix()
          Push the current matrix to it's stack, while preserving it's values.
 void glPushName(int arg0)
          Entry point to C language function: void glPushName(GLuint name);
Part of GL_VERSION_1_0
 void glQueryCounter(int arg0, int arg1)
          Entry point to C language function: void glQueryCounter(GLuint id, GLenum target);
Part of GL_ARB_timer_query
 void glRasterPos2d(double arg0, double arg1)
          Entry point to C language function: void glRasterPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0
 void glRasterPos2dv(double[] arg0, int arg1)
          Entry point to C language function: void glRasterPos2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos2dv(DoubleBuffer arg0)
          Entry point to C language function: void glRasterPos2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos2f(float arg0, float arg1)
          Entry point to C language function: void glRasterPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0
 void glRasterPos2fv(float[] arg0, int arg1)
          Entry point to C language function: void glRasterPos2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos2fv(FloatBuffer arg0)
          Entry point to C language function: void glRasterPos2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos2i(int arg0, int arg1)
          Entry point to C language function: void glRasterPos2i(GLint x, GLint y);
Part of GL_VERSION_1_0
 void glRasterPos2iv(int[] arg0, int arg1)
          Entry point to C language function: void glRasterPos2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos2iv(IntBuffer arg0)
          Entry point to C language function: void glRasterPos2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos2s(short arg0, short arg1)
          Entry point to C language function: void glRasterPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0
 void glRasterPos2sv(short[] arg0, int arg1)
          Entry point to C language function: void glRasterPos2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos2sv(ShortBuffer arg0)
          Entry point to C language function: void glRasterPos2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos3d(double arg0, double arg1, double arg2)
          Entry point to C language function: void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glRasterPos3dv(double[] arg0, int arg1)
          Entry point to C language function: void glRasterPos3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos3dv(DoubleBuffer arg0)
          Entry point to C language function: void glRasterPos3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos3f(float arg0, float arg1, float arg2)
          Entry point to C language function: void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void glRasterPos3fv(float[] arg0, int arg1)
          Entry point to C language function: void glRasterPos3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos3fv(FloatBuffer arg0)
          Entry point to C language function: void glRasterPos3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos3i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glRasterPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0
 void glRasterPos3iv(int[] arg0, int arg1)
          Entry point to C language function: void glRasterPos3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos3iv(IntBuffer arg0)
          Entry point to C language function: void glRasterPos3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos3s(short arg0, short arg1, short arg2)
          Entry point to C language function: void glRasterPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0
 void glRasterPos3sv(short[] arg0, int arg1)
          Entry point to C language function: void glRasterPos3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos3sv(ShortBuffer arg0)
          Entry point to C language function: void glRasterPos3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos4d(double arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0
 void glRasterPos4dv(double[] arg0, int arg1)
          Entry point to C language function: void glRasterPos4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos4dv(DoubleBuffer arg0)
          Entry point to C language function: void glRasterPos4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glRasterPos4f(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0
 void glRasterPos4fv(float[] arg0, int arg1)
          Entry point to C language function: void glRasterPos4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos4fv(FloatBuffer arg0)
          Entry point to C language function: void glRasterPos4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glRasterPos4i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0
 void glRasterPos4iv(int[] arg0, int arg1)
          Entry point to C language function: void glRasterPos4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos4iv(IntBuffer arg0)
          Entry point to C language function: void glRasterPos4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glRasterPos4s(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0
 void glRasterPos4sv(short[] arg0, int arg1)
          Entry point to C language function: void glRasterPos4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glRasterPos4sv(ShortBuffer arg0)
          Entry point to C language function: void glRasterPos4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glReadBuffer(int arg0)
          Entry point to C language function: void glReadBuffer(GLenum mode);
Part of GL_VERSION_1_0
 void glReadnPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
Part of GL_ARB_robustness; GL_EXT_robustness
 void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glRectd(double arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
Part of GL_VERSION_1_0
 void glRectdv(double[] arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glRectdv(const GLdouble * v1, const GLdouble * v2);
Part of GL_VERSION_1_0
 void glRectdv(DoubleBuffer arg0, DoubleBuffer arg1)
          Entry point to C language function: void glRectdv(const GLdouble * v1, const GLdouble * v2);
Part of GL_VERSION_1_0
 void glRectf(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
Part of GL_VERSION_1_0
 void glRectfv(float[] arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glRectfv(const GLfloat * v1, const GLfloat * v2);
Part of GL_VERSION_1_0
 void glRectfv(FloatBuffer arg0, FloatBuffer arg1)
          Entry point to C language function: void glRectfv(const GLfloat * v1, const GLfloat * v2);
Part of GL_VERSION_1_0
 void glRecti(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
Part of GL_VERSION_1_0
 void glRectiv(int[] arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glRectiv(const GLint * v1, const GLint * v2);
Part of GL_VERSION_1_0
 void glRectiv(IntBuffer arg0, IntBuffer arg1)
          Entry point to C language function: void glRectiv(const GLint * v1, const GLint * v2);
Part of GL_VERSION_1_0
 void glRects(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
Part of GL_VERSION_1_0
 void glRectsv(short[] arg0, int arg1, short[] arg2, int arg3)
          Entry point to C language function: void glRectsv(const GLshort * v1, const GLshort * v2);
Part of GL_VERSION_1_0
 void glRectsv(ShortBuffer arg0, ShortBuffer arg1)
          Entry point to C language function: void glRectsv(const GLshort * v1, const GLshort * v2);
Part of GL_VERSION_1_0
 void glReleaseShaderCompiler()
          Entry point to C language function: void glReleaseShaderCompiler(void);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0
 void glRenderbufferStorageMultisample(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object
 void glRenderbufferStorageMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample_coverage
 int glRenderMode(int arg0)
          Entry point to C language function: GLint glRenderMode(GLenum mode);
Part of GL_VERSION_1_0
 void glResetHistogram(int arg0)
          Entry point to C language function: void glResetHistogram(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED
 void glResetMinmax(int arg0)
          Entry point to C language function: void glResetMinmax(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED
 void glResumeTransformFeedback()
          Entry point to C language function: void glResumeTransformFeedback(void);
Part of GL_ARB_transform_feedback2
 void glResumeTransformFeedbackNV()
          Entry point to C language function: void glResumeTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2
 void glRotated(double arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glRotatef(float arg0, float arg1, float arg2, float arg3)
          Rotate the current matrix.
 void glSampleCoverage(float arg0, boolean arg1)
          Entry point to C language function: void glSampleCoverage(GLclampf value, GLboolean invert);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0
 void glSampleMaski(int arg0, int arg1)
          Entry point to C language function: void glSampleMaski(GLuint index, GLbitfield mask);
Part of GL_ARB_texture_multisample
 void glSampleMaskIndexedNV(int arg0, int arg1)
          Entry point to C language function: void glSampleMaskIndexedNV(GLuint index, GLbitfield mask);
Part of GL_NV_explicit_multisample
 void glSamplerParameterf(int arg0, int arg1, float arg2)
          Entry point to C language function: void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameteri(int arg0, int arg1, int arg2)
          Entry point to C language function: void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterIiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameterIuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects
 void glSamplerParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects
 void glScaled(double arg0, double arg1, double arg2)
          Entry point to C language function: void glScaled(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glScalef(float arg0, float arg1, float arg2)
          Scale the current matrix.
 void glScissor(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glScissorArrayv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glScissorArrayv(GLuint first, GLsizei count, const GLint * v);
Part of GL_ARB_viewport_array
 void glScissorArrayv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glScissorArrayv(GLuint first, GLsizei count, const GLint * v);
Part of GL_ARB_viewport_array
 void glScissorIndexed(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
Part of GL_ARB_viewport_array
 void glScissorIndexedv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glScissorIndexedv(GLuint index, const GLint * v);
Part of GL_ARB_viewport_array
 void glScissorIndexedv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glScissorIndexedv(GLuint index, const GLint * v);
Part of GL_ARB_viewport_array
 void glSecondaryColor3b(byte arg0, byte arg1, byte arg2)
          Entry point to C language function: void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3bv(byte[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3bv(ByteBuffer arg0)
          Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3d(double arg0, double arg1, double arg2)
          Entry point to C language function: void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3dv(double[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3dv(DoubleBuffer arg0)
          Entry point to C language function: void glSecondaryColor3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3f(float arg0, float arg1, float arg2)
          Entry point to C language function: void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3fv(float[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3fv(FloatBuffer arg0)
          Entry point to C language function: void glSecondaryColor3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3h(short arg0, short arg1, short arg2)
          Entry point to C language function: void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glSecondaryColor3hv(short[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glSecondaryColor3hv(ShortBuffer arg0)
          Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glSecondaryColor3i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glSecondaryColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3iv(int[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3iv(IntBuffer arg0)
          Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3s(short arg0, short arg1, short arg2)
          Entry point to C language function: void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3sv(short[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3sv(ShortBuffer arg0)
          Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3ub(byte arg0, byte arg1, byte arg2)
          Entry point to C language function: void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3ubv(byte[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3ubv(ByteBuffer arg0)
          Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3uiv(int[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3uiv(IntBuffer arg0)
          Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3us(short arg0, short arg1, short arg2)
          Entry point to C language function: void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3usv(short[] arg0, int arg1)
          Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColor3usv(ShortBuffer arg0)
          Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColorFormatNV(int arg0, int arg1, int arg2)
          Entry point to C language function: void glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glSecondaryColorP3ui(int arg0, int arg1)
          Entry point to C language function: void glSecondaryColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glSecondaryColorP3uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glSecondaryColorP3uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glSecondaryColorPointer(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glSecondaryColorPointer(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glSelectBuffer(int arg0, IntBuffer arg1)
          Entry point to C language function: void glSelectBuffer(GLsizei size, GLuint * buffer);
Part of GL_VERSION_1_0
 void glSelectPerfMonitorCountersAMD(int arg0, boolean arg1, int arg2, int arg3, int[] arg4, int arg5)
          Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
Part of GL_AMD_performance_monitor
 void glSelectPerfMonitorCountersAMD(int arg0, boolean arg1, int arg2, int arg3, IntBuffer arg4)
          Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
Part of GL_AMD_performance_monitor
 void glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6, Buffer arg7)
          Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2_DEPRECATED
 void glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6, long arg7)
          Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2_DEPRECATED
 void glSetFenceAPPLE(int arg0)
          Entry point to C language function: void glSetFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 void glSetFenceNV(int arg0, int arg1)
          Entry point to C language function: void glSetFenceNV(GLuint fence, GLenum condition);
Part of GL_NV_fence
 void glSetInvariantEXT(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glSetLocalConstantEXT(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glSetMultisamplefvAMD(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat * val);
Part of GL_AMD_sample_positions
 void glSetMultisamplefvAMD(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat * val);
Part of GL_AMD_sample_positions
 void glShadeModel(int arg0)
           
 void glShaderBinary(int arg0, int[] arg1, int arg2, int arg3, Buffer arg4, int arg5)
          Entry point to C language function: void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glShaderBinary(int arg0, IntBuffer arg1, int arg2, Buffer arg3, int arg4)
          Entry point to C language function: void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
 void glShaderOp1EXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glShaderOp1EXT(GLenum op, GLuint res, GLuint arg1);
Part of GL_EXT_vertex_shader
 void glShaderOp2EXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glShaderOp2EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
Part of GL_EXT_vertex_shader
 void glShaderOp3EXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
Part of GL_EXT_vertex_shader
 void glShaderSource(int arg0, int arg1, String[] arg2, int[] arg3, int arg4)
          Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glShaderSource(int arg0, int arg1, String[] arg2, IntBuffer arg3)
          Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glShaderSourceARB(int arg0, int arg1, String[] arg2, int[] arg3, int arg4)
          Entry point to C language function: void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects
 void glShaderSourceARB(int arg0, int arg1, String[] arg2, IntBuffer arg3)
          Entry point to C language function: void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects
 void glStencilClearTagEXT(int arg0, int arg1)
          Entry point to C language function: void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);
Part of GL_EXT_stencil_clear_tag
 void glStencilFunc(int arg0, int arg1, int arg2)
          Entry point to C language function: void glStencilFunc(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glStencilFuncSeparate(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glStencilMask(int arg0)
          Entry point to C language function: void glStencilMask(GLuint mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glStencilMaskSeparate(int arg0, int arg1)
          Entry point to C language function: void glStencilMaskSeparate(GLenum face, GLuint mask);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glStencilOp(int arg0, int arg1, int arg2)
          Entry point to C language function: void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glStencilOpSeparate(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glStencilOpValueAMD(int arg0, int arg1)
          Entry point to C language function: void glStencilOpValueAMD(GLenum face, GLuint value);
Part of GL_AMD_stencil_operation_extended
 void glStringMarkerGREMEDY(int arg0, Buffer arg1)
          Entry point to C language function: void glStringMarkerGREMEDY(GLsizei len, const GLvoid * string);
Part of GL_GREMEDY_string_marker
 void glSwapAPPLE()
          Entry point to C language function: void glSwapAPPLE(void);
Part of GL_APPLE_flush_render
 void glSwizzleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glSwizzleEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader
 void glTessellationFactorAMD(float arg0)
          Entry point to C language function: void glTessellationFactorAMD(GLfloat factor);
Part of GL_AMD_vertex_shader_tesselator
 void glTessellationModeAMD(int arg0)
          Entry point to C language function: void glTessellationModeAMD(GLenum mode);
Part of GL_AMD_vertex_shader_tesselator
 boolean glTestFenceAPPLE(int arg0)
          Entry point to C language function: GLboolean glTestFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 boolean glTestFenceNV(int arg0)
          Entry point to C language function: GLboolean glTestFenceNV(GLuint fence);
Part of GL_NV_fence
 boolean glTestObjectAPPLE(int arg0, int arg1)
          Entry point to C language function: GLboolean glTestObjectAPPLE(GLenum object, GLuint name);
Part of GL_APPLE_fence
 void glTexBuffer(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_ARB_texture_buffer_object
 void glTexCoord1d(double arg0)
          Entry point to C language function: void glTexCoord1d(GLdouble s);
Part of GL_VERSION_1_0
 void glTexCoord1dv(double[] arg0, int arg1)
          Entry point to C language function: void glTexCoord1dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord1dv(DoubleBuffer arg0)
          Entry point to C language function: void glTexCoord1dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord1f(float arg0)
          Entry point to C language function: void glTexCoord1f(GLfloat s);
Part of GL_VERSION_1_0
 void glTexCoord1fv(float[] arg0, int arg1)
          Entry point to C language function: void glTexCoord1fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord1fv(FloatBuffer arg0)
          Entry point to C language function: void glTexCoord1fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord1h(short arg0)
          Entry point to C language function: void glTexCoord1hNV(GLhalfNV s);
Part of GL_NV_half_float
 void glTexCoord1hv(short[] arg0, int arg1)
          Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord1hv(ShortBuffer arg0)
          Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord1i(int arg0)
          Entry point to C language function: void glTexCoord1i(GLint s);
Part of GL_VERSION_1_0
 void glTexCoord1iv(int[] arg0, int arg1)
          Entry point to C language function: void glTexCoord1iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord1iv(IntBuffer arg0)
          Entry point to C language function: void glTexCoord1iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord1s(short arg0)
          Entry point to C language function: void glTexCoord1s(GLshort s);
Part of GL_VERSION_1_0
 void glTexCoord1sv(short[] arg0, int arg1)
          Entry point to C language function: void glTexCoord1sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord1sv(ShortBuffer arg0)
          Entry point to C language function: void glTexCoord1sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord2d(double arg0, double arg1)
          Entry point to C language function: void glTexCoord2d(GLdouble s, GLdouble t);
Part of GL_VERSION_1_0
 void glTexCoord2dv(double[] arg0, int arg1)
          Entry point to C language function: void glTexCoord2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord2dv(DoubleBuffer arg0)
          Entry point to C language function: void glTexCoord2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord2f(float arg0, float arg1)
          Entry point to C language function: void glTexCoord2f(GLfloat s, GLfloat t);
Part of GL_VERSION_1_0
 void glTexCoord2fv(float[] arg0, int arg1)
          Entry point to C language function: void glTexCoord2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord2fv(FloatBuffer arg0)
          Entry point to C language function: void glTexCoord2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord2h(short arg0, short arg1)
          Entry point to C language function: void glTexCoord2hNV(GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void glTexCoord2hv(short[] arg0, int arg1)
          Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord2hv(ShortBuffer arg0)
          Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord2i(int arg0, int arg1)
          Entry point to C language function: void glTexCoord2i(GLint s, GLint t);
Part of GL_VERSION_1_0
 void glTexCoord2iv(int[] arg0, int arg1)
          Entry point to C language function: void glTexCoord2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord2iv(IntBuffer arg0)
          Entry point to C language function: void glTexCoord2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord2s(short arg0, short arg1)
          Entry point to C language function: void glTexCoord2s(GLshort s, GLshort t);
Part of GL_VERSION_1_0
 void glTexCoord2sv(short[] arg0, int arg1)
          Entry point to C language function: void glTexCoord2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord2sv(ShortBuffer arg0)
          Entry point to C language function: void glTexCoord2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord3d(double arg0, double arg1, double arg2)
          Entry point to C language function: void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_0
 void glTexCoord3dv(double[] arg0, int arg1)
          Entry point to C language function: void glTexCoord3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord3dv(DoubleBuffer arg0)
          Entry point to C language function: void glTexCoord3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord3f(float arg0, float arg1, float arg2)
          Entry point to C language function: void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_0
 void glTexCoord3fv(float[] arg0, int arg1)
          Entry point to C language function: void glTexCoord3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord3fv(FloatBuffer arg0)
          Entry point to C language function: void glTexCoord3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord3h(short arg0, short arg1, short arg2)
          Entry point to C language function: void glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void glTexCoord3hv(short[] arg0, int arg1)
          Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord3hv(ShortBuffer arg0)
          Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord3i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTexCoord3i(GLint s, GLint t, GLint r);
Part of GL_VERSION_1_0
 void glTexCoord3iv(int[] arg0, int arg1)
          Entry point to C language function: void glTexCoord3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord3iv(IntBuffer arg0)
          Entry point to C language function: void glTexCoord3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord3s(short arg0, short arg1, short arg2)
          Entry point to C language function: void glTexCoord3s(GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_0
 void glTexCoord3sv(short[] arg0, int arg1)
          Entry point to C language function: void glTexCoord3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord3sv(ShortBuffer arg0)
          Entry point to C language function: void glTexCoord3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord4d(double arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_0
 void glTexCoord4dv(double[] arg0, int arg1)
          Entry point to C language function: void glTexCoord4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord4dv(DoubleBuffer arg0)
          Entry point to C language function: void glTexCoord4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glTexCoord4f(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_0
 void glTexCoord4fv(float[] arg0, int arg1)
          Entry point to C language function: void glTexCoord4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord4fv(FloatBuffer arg0)
          Entry point to C language function: void glTexCoord4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glTexCoord4h(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void glTexCoord4hv(short[] arg0, int arg1)
          Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord4hv(ShortBuffer arg0)
          Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glTexCoord4i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_0
 void glTexCoord4iv(int[] arg0, int arg1)
          Entry point to C language function: void glTexCoord4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord4iv(IntBuffer arg0)
          Entry point to C language function: void glTexCoord4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glTexCoord4s(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_0
 void glTexCoord4sv(short[] arg0, int arg1)
          Entry point to C language function: void glTexCoord4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoord4sv(ShortBuffer arg0)
          Entry point to C language function: void glTexCoord4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glTexCoordFormatNV(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glTexCoordP1ui(int arg0, int arg1)
          Entry point to C language function: void glTexCoordP1ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP1uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP1uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP2ui(int arg0, int arg1)
          Entry point to C language function: void glTexCoordP2ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP2uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP2uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP3ui(int arg0, int arg1)
          Entry point to C language function: void glTexCoordP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP3uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP3uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP4ui(int arg0, int arg1)
          Entry point to C language function: void glTexCoordP4ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP4uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordP4uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glTexCoordPointer(GLArrayData arg0)
           
 void glTexCoordPointer(int arg0, int arg1, int arg2, Buffer arg3)
           
 void glTexCoordPointer(int arg0, int arg1, int arg2, long arg3)
           
 void glTexEnvf(int arg0, int arg1, float arg2)
          Entry point to C language function: void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glTexEnvfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM
 void glTexEnvi(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTexEnvi(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0
 void glTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0
 void glTexEnviv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0
 void glTexGend(int arg0, int arg1, double arg2)
          Entry point to C language function: void glTexGend(GLenum coord, GLenum pname, GLdouble param);
Part of GL_VERSION_1_0
 void glTexGendv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_VERSION_1_0
 void glTexGendv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_VERSION_1_0
 void glTexGenf(int arg0, int arg1, float arg2)
          Entry point to C language function: void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glTexGenfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glTexGenfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glTexGeni(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTexGeniOES(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glTexGeniv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glTexGeniv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map
 void glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
          Entry point to C language function: void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexImage2DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5)
          Entry point to C language function: void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample
 void glTexImage2DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
          Entry point to C language function: void glTexImage2DMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample
 void glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9)
          Entry point to C language function: void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glTexImage3DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
          Entry point to C language function: void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample
 void glTexImage3DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
          Entry point to C language function: void glTexImage3DMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample
 void glTexParameterf(int arg0, int arg1, float arg2)
          Entry point to C language function: void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameterfv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameteri(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTexParameteri(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer
 void glTexParameterIiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer
 void glTexParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer
 void glTexParameterIuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer
 void glTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexParameteriv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glTexRenderbufferNV(int arg0, int arg1)
          Entry point to C language function: void glTexRenderbufferNV(GLenum target, GLuint renderbuffer);
Part of GL_NV_explicit_multisample
 void glTexStorage1D(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage
 void glTexStorage2D(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage
 void glTexStorage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage
 void glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6)
          Entry point to C language function: void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
          Entry point to C language function: void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0
 void glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10)
          Entry point to C language function: void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
          Entry point to C language function: void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D
 void glTextureBarrierNV()
          Entry point to C language function: void glTextureBarrierNV(void);
Part of GL_NV_texture_barrier
 void glTextureBufferEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access
 void glTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8)
          Entry point to C language function: void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureImage2DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
          Entry point to C language function: void glTextureImage2DMultisampleCoverageNV(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample
 void glTextureImage2DMultisampleNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
          Entry point to C language function: void glTextureImage2DMultisampleNV(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample
 void glTextureImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10)
          Entry point to C language function: void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureImage3DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
          Entry point to C language function: void glTextureImage3DMultisampleCoverageNV(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample
 void glTextureImage3DMultisampleNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
          Entry point to C language function: void glTextureImage3DMultisampleNV(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample
 void glTextureLightEXT(int arg0)
          Entry point to C language function: void glTextureLightEXT(GLenum pname);
Part of GL_EXT_light_texture
 void glTextureMaterialEXT(int arg0, int arg1)
          Entry point to C language function: void glTextureMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_light_texture
 void glTextureNormalEXT(int arg0)
          Entry point to C language function: void glTextureNormalEXT(GLenum mode);
Part of GL_EXT_texture_perturb_normal
 void glTextureParameterfEXT(int arg0, int arg1, int arg2, float arg3)
          Entry point to C language function: void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glTextureParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterfvEXT(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glTextureParameteriEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access
 void glTextureParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterIuivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureParameterivEXT(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glTextureRangeAPPLE(int arg0, int arg1, Buffer arg2)
          Entry point to C language function: void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
Part of GL_APPLE_texture_range
 void glTextureRenderbufferEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access
 void glTextureStorage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage
 void glTextureStorage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage
 void glTextureStorage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
          Entry point to C language function: void glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage
 void glTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
          Entry point to C language function: void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, Buffer arg9)
          Entry point to C language function: void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, Buffer arg11)
          Entry point to C language function: void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glTransformFeedbackVaryings(int arg0, int arg1, String[] arg2, int arg3)
          Entry point to C language function: void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * * varyings, GLenum bufferMode);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback
 void glTranslated(double arg0, double arg1, double arg2)
          Entry point to C language function: void glTranslated(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glTranslatef(float arg0, float arg1, float arg2)
          Translate the current matrix.
 void glUniform(GLUniformData arg0)
           
 void glUniform1d(int arg0, double arg1)
          Entry point to C language function: void glUniform1d(GLint location, GLdouble x);
Part of GL_ARB_gpu_shader_fp64
 void glUniform1dv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glUniform1dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform1dv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glUniform1dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform1f(int arg0, float arg1)
          Entry point to C language function: void glUniform1f(GLint location, GLfloat x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1fARB(int arg0, float arg1)
          Entry point to C language function: void glUniform1fARB(GLint location, GLfloat v0);
Part of GL_ARB_shader_objects
 void glUniform1fv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1fv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1fvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform1fvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform1i(int arg0, int arg1)
          Entry point to C language function: void glUniform1i(GLint location, GLint x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1i64NV(int arg0, long arg1)
          Entry point to C language function: void glUniform1i64NV(GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5
 void glUniform1i64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform1i64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform1iARB(int arg0, int arg1)
          Entry point to C language function: void glUniform1iARB(GLint location, GLint v0);
Part of GL_ARB_shader_objects
 void glUniform1iv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1iv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform1ivARB(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform1ivARB(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform1ui(int arg0, int arg1)
          Entry point to C language function: void glUniform1ui(GLint location, GLuint v0);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform1ui64NV(int arg0, long arg1)
          Entry point to C language function: void glUniform1ui64NV(GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5
 void glUniform1ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform1ui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform1uiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform1uiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform2d(int arg0, double arg1, double arg2)
          Entry point to C language function: void glUniform2d(GLint location, GLdouble x, GLdouble y);
Part of GL_ARB_gpu_shader_fp64
 void glUniform2dv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glUniform2dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform2dv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glUniform2dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform2f(int arg0, float arg1, float arg2)
          Entry point to C language function: void glUniform2f(GLint location, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2fARB(int arg0, float arg1, float arg2)
          Entry point to C language function: void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_shader_objects
 void glUniform2fv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2fv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2fvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform2fvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform2i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glUniform2i(GLint location, GLint x, GLint y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2i64NV(int arg0, long arg1, long arg2)
          Entry point to C language function: void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5
 void glUniform2i64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform2i64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform2iARB(int arg0, int arg1, int arg2)
          Entry point to C language function: void glUniform2iARB(GLint location, GLint v0, GLint v1);
Part of GL_ARB_shader_objects
 void glUniform2iv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2iv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform2ivARB(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform2ivARB(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform2ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glUniform2ui(GLint location, GLuint v0, GLuint v1);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform2ui64NV(int arg0, long arg1, long arg2)
          Entry point to C language function: void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5
 void glUniform2ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform2ui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform2uiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform2uiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform3d(int arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_gpu_shader_fp64
 void glUniform3dv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glUniform3dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform3dv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glUniform3dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform3f(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3fARB(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_shader_objects
 void glUniform3fv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3fv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3fvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform3fvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform3i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glUniform3i(GLint location, GLint x, GLint y, GLint z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3i64NV(int arg0, long arg1, long arg2, long arg3)
          Entry point to C language function: void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5
 void glUniform3i64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform3i64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform3iARB(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_shader_objects
 void glUniform3iv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3iv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform3ivARB(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform3ivARB(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform3ui(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform3ui64NV(int arg0, long arg1, long arg2, long arg3)
          Entry point to C language function: void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5
 void glUniform3ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform3ui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform3uiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform3uiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform4d(int arg0, double arg1, double arg2, double arg3, double arg4)
          Entry point to C language function: void glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_gpu_shader_fp64
 void glUniform4dv(int arg0, int arg1, double[] arg2, int arg3)
          Entry point to C language function: void glUniform4dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform4dv(int arg0, int arg1, DoubleBuffer arg2)
          Entry point to C language function: void glUniform4dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniform4f(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4fARB(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_shader_objects
 void glUniform4fv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4fv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4fvARB(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform4fvARB(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniform4i(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4i64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
          Entry point to C language function: void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5
 void glUniform4i64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform4i64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform4iARB(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_shader_objects
 void glUniform4iv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4iv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniform4ivARB(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform4ivARB(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects
 void glUniform4ui(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform4ui64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
          Entry point to C language function: void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5
 void glUniform4ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform4ui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5
 void glUniform4uiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniform4uiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4
 void glUniformBlockBinding(int arg0, int arg1, int arg2)
          Entry point to C language function: void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Part of GL_ARB_uniform_buffer_object
 void glUniformBufferEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_bindable_uniform
 void glUniformMatrix2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix2fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix2fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix2fvARB(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix2x3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2x3dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2x3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix2x3fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix2x4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2x4dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix2x4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix2x4fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix3fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix3fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix3fvARB(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix3x2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3x2dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3x2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix3x2fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix3x4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3x4dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix3x4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix3x4fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix4fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUniformMatrix4fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix4fvARB(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects
 void glUniformMatrix4x2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4x2dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4x2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix4x2fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix4x3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4x3dv(int arg0, int arg1, boolean arg2, DoubleBuffer arg3)
          Entry point to C language function: void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64
 void glUniformMatrix4x3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
          Entry point to C language function: void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformMatrix4x3fv(int arg0, int arg1, boolean arg2, FloatBuffer arg3)
          Entry point to C language function: void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1
 void glUniformSubroutinesuiv(int arg0, int arg1, int[] arg2, int arg3)
          Entry point to C language function: void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices);
Part of GL_ARB_shader_subroutine
 void glUniformSubroutinesuiv(int arg0, int arg1, IntBuffer arg2)
          Entry point to C language function: void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices);
Part of GL_ARB_shader_subroutine
 void glUniformui64NV(int arg0, long arg1)
          Entry point to C language function: void glUniformui64NV(GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load
 void glUniformui64vNV(int arg0, int arg1, long[] arg2, int arg3)
          Entry point to C language function: void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load
 void glUniformui64vNV(int arg0, int arg1, LongBuffer arg2)
          Entry point to C language function: void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load
 void glUnlockArraysEXT()
          Entry point to C language function: void glUnlockArraysEXT(void);
Part of GL_EXT_compiled_vertex_array
 boolean glUnmapBuffer(int arg0)
          Entry point to C language function: GLboolean glUnmapBufferOES(GLenum target);
Part of GL_VERSION_1_5; GL_OES_mapbuffer
 boolean glUnmapNamedBufferEXT(int arg0)
          Entry point to C language function: GLboolean glUnmapNamedBufferEXT(GLuint buffer);
Part of GL_EXT_direct_state_access
 void glUseProgram(int arg0)
          Entry point to C language function: void glUseProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glUseProgramObjectARB(int arg0)
          Entry point to C language function: void glUseProgramObjectARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void glUseProgramStages(int arg0, int arg1, int arg2)
          Entry point to C language function: void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
Part of GL_ARB_separate_shader_objects
 void glValidateProgram(int arg0)
          Entry point to C language function: void glValidateProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glValidateProgramARB(int arg0)
          Entry point to C language function: void glValidateProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void glValidateProgramPipeline(int arg0)
          Entry point to C language function: void glValidateProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects
 void glVariantbvEXT(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVariantbvEXT(GLuint id, const GLbyte * addr);
Part of GL_EXT_vertex_shader
 void glVariantbvEXT(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVariantbvEXT(GLuint id, const GLbyte * addr);
Part of GL_EXT_vertex_shader
 void glVariantdvEXT(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVariantdvEXT(GLuint id, const GLdouble * addr);
Part of GL_EXT_vertex_shader
 void glVariantdvEXT(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVariantdvEXT(GLuint id, const GLdouble * addr);
Part of GL_EXT_vertex_shader
 void glVariantfvEXT(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVariantfvEXT(GLuint id, const GLfloat * addr);
Part of GL_EXT_vertex_shader
 void glVariantfvEXT(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVariantfvEXT(GLuint id, const GLfloat * addr);
Part of GL_EXT_vertex_shader
 void glVariantivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVariantivEXT(GLuint id, const GLint * addr);
Part of GL_EXT_vertex_shader
 void glVariantivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVariantivEXT(GLuint id, const GLint * addr);
Part of GL_EXT_vertex_shader
 void glVariantPointerEXT(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glVariantPointerEXT(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader
 void glVariantsvEXT(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVariantsvEXT(GLuint id, const GLshort * addr);
Part of GL_EXT_vertex_shader
 void glVariantsvEXT(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVariantsvEXT(GLuint id, const GLshort * addr);
Part of GL_EXT_vertex_shader
 void glVariantubvEXT(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVariantubvEXT(GLuint id, const GLubyte * addr);
Part of GL_EXT_vertex_shader
 void glVariantubvEXT(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVariantubvEXT(GLuint id, const GLubyte * addr);
Part of GL_EXT_vertex_shader
 void glVariantuivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVariantuivEXT(GLuint id, const GLuint * addr);
Part of GL_EXT_vertex_shader
 void glVariantuivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVariantuivEXT(GLuint id, const GLuint * addr);
Part of GL_EXT_vertex_shader
 void glVariantusvEXT(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVariantusvEXT(GLuint id, const GLushort * addr);
Part of GL_EXT_vertex_shader
 void glVariantusvEXT(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVariantusvEXT(GLuint id, const GLushort * addr);
Part of GL_EXT_vertex_shader
 void glVDPAUFiniNV()
          Entry point to C language function: void glVDPAUFiniNV(void);
Part of GL_NV_vdpau_interop
 void glVDPAUGetSurfaceivNV(long arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
          Entry point to C language function: void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_NV_vdpau_interop
 void glVDPAUGetSurfaceivNV(long arg0, int arg1, int arg2, IntBuffer arg3, IntBuffer arg4)
          Entry point to C language function: void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_NV_vdpau_interop
 void glVDPAUInitNV(Buffer arg0, Buffer arg1)
          Entry point to C language function: void glVDPAUInitNV(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
Part of GL_NV_vdpau_interop
 void glVDPAUIsSurfaceNV(long arg0)
          Entry point to C language function: void glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop
 void glVDPAUMapSurfacesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1)
          Entry point to C language function: void glVDPAUMapSurfacesNV(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop
 long glVDPAURegisterOutputSurfaceNV(Buffer arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop
 long glVDPAURegisterOutputSurfaceNV(Buffer arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop
 long glVDPAURegisterVideoSurfaceNV(Buffer arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop
 long glVDPAURegisterVideoSurfaceNV(Buffer arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop
 void glVDPAUSurfaceAccessNV(long arg0, int arg1)
          Entry point to C language function: void glVDPAUSurfaceAccessNV(GLvdpauSurfaceNV surface, GLenum access);
Part of GL_NV_vdpau_interop
 void glVDPAUUnmapSurfacesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1)
          Entry point to C language function: void glVDPAUUnmapSurfacesNV(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop
 void glVDPAUUnregisterSurfaceNV(long arg0)
          Entry point to C language function: void glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop
 void glVertex2d(double arg0, double arg1)
          Entry point to C language function: void glVertex2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0
 void glVertex2dv(double[] arg0, int arg1)
          Entry point to C language function: void glVertex2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex2dv(DoubleBuffer arg0)
          Entry point to C language function: void glVertex2dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex2f(float arg0, float arg1)
          Entry point to C language function: void glVertex2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0
 void glVertex2fv(float[] arg0, int arg1)
          Entry point to C language function: void glVertex2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex2fv(FloatBuffer arg0)
          Entry point to C language function: void glVertex2fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex2h(short arg0, short arg1)
          Entry point to C language function: void glVertex2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float
 void glVertex2hv(short[] arg0, int arg1)
          Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex2hv(ShortBuffer arg0)
          Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex2i(int arg0, int arg1)
          Entry point to C language function: void glVertex2i(GLint x, GLint y);
Part of GL_VERSION_1_0
 void glVertex2iv(int[] arg0, int arg1)
          Entry point to C language function: void glVertex2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex2iv(IntBuffer arg0)
          Entry point to C language function: void glVertex2iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex2s(short arg0, short arg1)
          Entry point to C language function: void glVertex2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0
 void glVertex2sv(short[] arg0, int arg1)
          Entry point to C language function: void glVertex2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex2sv(ShortBuffer arg0)
          Entry point to C language function: void glVertex2sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex3d(double arg0, double arg1, double arg2)
          Entry point to C language function: void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0
 void glVertex3dv(double[] arg0, int arg1)
          Entry point to C language function: void glVertex3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex3dv(DoubleBuffer arg0)
          Entry point to C language function: void glVertex3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex3f(float arg0, float arg1, float arg2)
          Entry point to C language function: void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0
 void glVertex3fv(float[] arg0, int arg1)
          Entry point to C language function: void glVertex3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex3fv(FloatBuffer arg0)
          Entry point to C language function: void glVertex3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex3h(short arg0, short arg1, short arg2)
          Entry point to C language function: void glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float
 void glVertex3hv(short[] arg0, int arg1)
          Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex3hv(ShortBuffer arg0)
          Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex3i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glVertex3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0
 void glVertex3iv(int[] arg0, int arg1)
          Entry point to C language function: void glVertex3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex3iv(IntBuffer arg0)
          Entry point to C language function: void glVertex3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex3s(short arg0, short arg1, short arg2)
          Entry point to C language function: void glVertex3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0
 void glVertex3sv(short[] arg0, int arg1)
          Entry point to C language function: void glVertex3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex3sv(ShortBuffer arg0)
          Entry point to C language function: void glVertex3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex4d(double arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0
 void glVertex4dv(double[] arg0, int arg1)
          Entry point to C language function: void glVertex4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex4dv(DoubleBuffer arg0)
          Entry point to C language function: void glVertex4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glVertex4f(float arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0
 void glVertex4fv(float[] arg0, int arg1)
          Entry point to C language function: void glVertex4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex4fv(FloatBuffer arg0)
          Entry point to C language function: void glVertex4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glVertex4h(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void glVertex4hv(short[] arg0, int arg1)
          Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex4hv(ShortBuffer arg0)
          Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertex4i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glVertex4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0
 void glVertex4iv(int[] arg0, int arg1)
          Entry point to C language function: void glVertex4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex4iv(IntBuffer arg0)
          Entry point to C language function: void glVertex4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glVertex4s(short arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0
 void glVertex4sv(short[] arg0, int arg1)
          Entry point to C language function: void glVertex4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertex4sv(ShortBuffer arg0)
          Entry point to C language function: void glVertex4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glVertexArrayParameteriAPPLE(int arg0, int arg1)
          Entry point to C language function: void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);
Part of GL_APPLE_vertex_array_range
 void glVertexArrayRangeAPPLE(int arg0, Buffer arg1)
          Entry point to C language function: void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range
 void glVertexArrayRangeNV(int arg0, Buffer arg1)
          Entry point to C language function: void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);
Part of GL_NV_vertex_array_range
 void glVertexAttrib1d(int arg0, double arg1)
          Entry point to C language function: void glVertexAttrib1d(GLuint index, GLdouble x);
Part of GL_VERSION_2_0
 void glVertexAttrib1dARB(int arg0, double arg1)
          Entry point to C language function: void glVertexAttrib1dARB(GLuint index, GLdouble x);
Part of GL_ARB_vertex_program
 void glVertexAttrib1dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib1dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttrib1dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1dvARB(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1dvARB(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1f(int arg0, float arg1)
          Entry point to C language function: void glVertexAttrib1f(GLuint indx, GLfloat x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib1fARB(int arg0, float arg1)
          Entry point to C language function: void glVertexAttrib1fARB(GLuint index, GLfloat x);
Part of GL_ARB_vertex_program
 void glVertexAttrib1fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib1fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib1fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib1fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib1fvARB(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1fvARB(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1h(int arg0, short arg1)
          Entry point to C language function: void glVertexAttrib1hNV(GLuint index, GLhalfNV x);
Part of GL_NV_half_float
 void glVertexAttrib1hv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib1hv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib1s(int arg0, short arg1)
          Entry point to C language function: void glVertexAttrib1s(GLuint index, GLshort x);
Part of GL_VERSION_2_0
 void glVertexAttrib1sARB(int arg0, short arg1)
          Entry point to C language function: void glVertexAttrib1sARB(GLuint index, GLshort x);
Part of GL_ARB_vertex_program
 void glVertexAttrib1sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib1sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib1sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib1svARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib1svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib1svARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib1svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2d(int arg0, double arg1, double arg2)
          Entry point to C language function: void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_VERSION_2_0
 void glVertexAttrib2dARB(int arg0, double arg1, double arg2)
          Entry point to C language function: void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_program
 void glVertexAttrib2dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib2dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttrib2dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2dvARB(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2dvARB(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2f(int arg0, float arg1, float arg2)
          Entry point to C language function: void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib2fARB(int arg0, float arg1, float arg2)
          Entry point to C language function: void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
Part of GL_ARB_vertex_program
 void glVertexAttrib2fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib2fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib2fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib2fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib2fvARB(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2fvARB(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2h(int arg0, short arg1, short arg2)
          Entry point to C language function: void glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float
 void glVertexAttrib2hv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib2hv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib2s(int arg0, short arg1, short arg2)
          Entry point to C language function: void glVertexAttrib2s(GLuint index, GLshort x, GLshort y);
Part of GL_VERSION_2_0
 void glVertexAttrib2sARB(int arg0, short arg1, short arg2)
          Entry point to C language function: void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
Part of GL_ARB_vertex_program
 void glVertexAttrib2sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib2sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib2sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib2svARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib2svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib2svARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib2svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3d(int arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_2_0
 void glVertexAttrib3dARB(int arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_program
 void glVertexAttrib3dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib3dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttrib3dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3dvARB(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3dvARB(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3f(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib3fARB(int arg0, float arg1, float arg2, float arg3)
          Entry point to C language function: void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ARB_vertex_program
 void glVertexAttrib3fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib3fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib3fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib3fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib3fvARB(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3fvARB(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3h(int arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float
 void glVertexAttrib3hv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib3hv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib3s(int arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_2_0
 void glVertexAttrib3sARB(int arg0, short arg1, short arg2, short arg3)
          Entry point to C language function: void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_ARB_vertex_program
 void glVertexAttrib3sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib3sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib3sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib3svARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib3svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib3svARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib3svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4bv(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4bv(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttrib4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4bvARB(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4bvARB(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4d(int arg0, double arg1, double arg2, double arg3, double arg4)
          Entry point to C language function: void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_2_0
 void glVertexAttrib4dARB(int arg0, double arg1, double arg2, double arg3, double arg4)
          Entry point to C language function: void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttrib4dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4dvARB(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4dvARB(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4f(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib4fARB(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4fv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib4fv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib4fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttrib4fvARB(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4fvARB(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4h(int arg0, short arg1, short arg2, short arg3, short arg4)
          Entry point to C language function: void glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void glVertexAttrib4hv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib4hv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttrib4iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4iv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttrib4iv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4ivARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4ivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ivARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttrib4ivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nbv(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nbv(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NbvARB(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NbvARB(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Niv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4Niv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Niv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttrib4Niv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NivARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4NivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NivARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttrib4NivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nsv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4Nsv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nsv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4Nsv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NsvARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NsvARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nub(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)
          Entry point to C language function: void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_VERSION_2_0
 void glVertexAttrib4NubARB(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)
          Entry point to C language function: void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nubv(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nubv(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NubvARB(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NubvARB(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nuiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nuiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NuivARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NuivARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4Nusv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4Nusv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4NusvARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4NusvARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4s(int arg0, short arg1, short arg2, short arg3, short arg4)
          Entry point to C language function: void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_2_0
 void glVertexAttrib4sARB(int arg0, short arg1, short arg2, short arg3, short arg4)
          Entry point to C language function: void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_ARB_vertex_program
 void glVertexAttrib4sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4svARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4svARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ubv(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4ubv(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4ubvARB(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4ubvARB(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttrib4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4uivARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4uivARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4usv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4usv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0
 void glVertexAttrib4usvARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttrib4usvARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program
 void glVertexAttribDivisor(int arg0, int arg1)
          Entry point to C language function: void glVertexAttribDivisor(GLuint index, GLuint divisor);
Part of GL_VERSION_3_3
 void glVertexAttribFormatNV(int arg0, int arg1, int arg2, boolean arg3, int arg4)
          Entry point to C language function: void glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glVertexAttribI1i(int arg0, int arg1)
          Entry point to C language function: void glVertexAttribI1i(GLuint index, GLint x);
Part of GL_VERSION_3_0
 void glVertexAttribI1iEXT(int arg0, int arg1)
          Entry point to C language function: void glVertexAttribI1iEXT(GLuint index, GLint x);
Part of GL_NV_vertex_program4
 void glVertexAttribI1iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI1iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI1iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1ivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI1ivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI1ui(int arg0, int arg1)
          Entry point to C language function: void glVertexAttribI1ui(GLuint index, GLuint x);
Part of GL_VERSION_3_0
 void glVertexAttribI1uiEXT(int arg0, int arg1)
          Entry point to C language function: void glVertexAttribI1uiEXT(GLuint index, GLuint x);
Part of GL_NV_vertex_program4
 void glVertexAttribI1uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI1uivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI1uivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI2i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glVertexAttribI2i(GLuint index, GLint x, GLint y);
Part of GL_VERSION_3_0
 void glVertexAttribI2iEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);
Part of GL_NV_vertex_program4
 void glVertexAttribI2iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI2iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI2iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2ivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI2ivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI2ui(int arg0, int arg1, int arg2)
          Entry point to C language function: void glVertexAttribI2ui(GLuint index, GLuint x, GLuint y);
Part of GL_VERSION_3_0
 void glVertexAttribI2uiEXT(int arg0, int arg1, int arg2)
          Entry point to C language function: void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);
Part of GL_NV_vertex_program4
 void glVertexAttribI2uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI2uivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI2uivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI3i(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z);
Part of GL_VERSION_3_0
 void glVertexAttribI3iEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);
Part of GL_NV_vertex_program4
 void glVertexAttribI3iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI3iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI3iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3ivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI3ivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI3ui(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_VERSION_3_0
 void glVertexAttribI3uiEXT(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_NV_vertex_program4
 void glVertexAttribI3uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI3uivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI3uivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4bv(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4bv(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4bvEXT(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4bvEXT(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4i(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_3_0
 void glVertexAttribI4iEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_vertex_program4
 void glVertexAttribI4iv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4iv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI4iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4ivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4sv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4sv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttribI4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4svEXT(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4svEXT(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4ubv(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ubv(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4ubvEXT(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4ubvEXT(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4ui(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_VERSION_3_0
 void glVertexAttribI4uiEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
          Entry point to C language function: void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_vertex_program4
 void glVertexAttribI4uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4uivEXT(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4uivEXT(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4usv(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4usv(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0
 void glVertexAttribI4usvEXT(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
Part of GL_NV_vertex_program4
 void glVertexAttribI4usvEXT(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
Part of GL_NV_vertex_program4
 void glVertexAttribIFormatNV(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glVertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_3_0
 void glVertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, long arg4)
          Entry point to C language function: void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_3_0
 void glVertexAttribIPointerEXT(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_NV_vertex_program4
 void glVertexAttribL1d(int arg0, double arg1)
          Entry point to C language function: void glVertexAttribL1d(GLuint index, GLdouble x);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL1dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL1dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL1dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttribL1dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL1i64NV(int arg0, long arg1)
          Entry point to C language function: void glVertexAttribL1i64NV(GLuint index, GLint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1i64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1i64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1ui64NV(int arg0, long arg1)
          Entry point to C language function: void glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1ui64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL1ui64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2d(int arg0, double arg1, double arg2)
          Entry point to C language function: void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL2dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL2dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL2dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttribL2dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL2i64NV(int arg0, long arg1, long arg2)
          Entry point to C language function: void glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2i64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2i64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2ui64NV(int arg0, long arg1, long arg2)
          Entry point to C language function: void glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2ui64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL2ui64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3d(int arg0, double arg1, double arg2, double arg3)
          Entry point to C language function: void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL3dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL3dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL3dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttribL3dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL3i64NV(int arg0, long arg1, long arg2, long arg3)
          Entry point to C language function: void glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3i64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3i64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3ui64NV(int arg0, long arg1, long arg2, long arg3)
          Entry point to C language function: void glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3ui64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL3ui64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4d(int arg0, double arg1, double arg2, double arg3, double arg4)
          Entry point to C language function: void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL4dv(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL4dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL4dv(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glVertexAttribL4dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribL4i64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
          Entry point to C language function: void glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4i64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4i64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4ui64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
          Entry point to C language function: void glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4ui64vNV(int arg0, long[] arg1, int arg2)
          Entry point to C language function: void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribL4ui64vNV(int arg0, LongBuffer arg1)
          Entry point to C language function: void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribLFormatNV(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_attrib_integer_64bit
 void glVertexAttribLPointer(int arg0, int arg1, int arg2, int arg3, Buffer arg4)
          Entry point to C language function: void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribLPointer(int arg0, int arg1, int arg2, int arg3, long arg4)
          Entry point to C language function: void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_attrib_64bit
 void glVertexAttribP1ui(int arg0, int arg1, boolean arg2, int arg3)
          Entry point to C language function: void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP1uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
          Entry point to C language function: void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP1uiv(int arg0, int arg1, boolean arg2, IntBuffer arg3)
          Entry point to C language function: void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP2ui(int arg0, int arg1, boolean arg2, int arg3)
          Entry point to C language function: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP2uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
          Entry point to C language function: void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP2uiv(int arg0, int arg1, boolean arg2, IntBuffer arg3)
          Entry point to C language function: void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP3ui(int arg0, int arg1, boolean arg2, int arg3)
          Entry point to C language function: void glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP3uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
          Entry point to C language function: void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP3uiv(int arg0, int arg1, boolean arg2, IntBuffer arg3)
          Entry point to C language function: void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP4ui(int arg0, int arg1, boolean arg2, int arg3)
          Entry point to C language function: void glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP4uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
          Entry point to C language function: void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribP4uiv(int arg0, int arg1, boolean arg2, IntBuffer arg3)
          Entry point to C language function: void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexAttribPointer(GLArrayData arg0)
          End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well
 void glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
          Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0
 void glVertexAttribPointerARB(int arg0, int arg1, int arg2, boolean arg3, int arg4, Buffer arg5)
          Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program
 void glVertexAttribPointerARB(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
          Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program
 void glVertexAttribs1hv(int arg0, int arg1, short[] arg2, int arg3)
          Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs1hv(int arg0, int arg1, ShortBuffer arg2)
          Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs2hv(int arg0, int arg1, short[] arg2, int arg3)
          Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs2hv(int arg0, int arg1, ShortBuffer arg2)
          Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs3hv(int arg0, int arg1, short[] arg2, int arg3)
          Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs3hv(int arg0, int arg1, ShortBuffer arg2)
          Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs4hv(int arg0, int arg1, short[] arg2, int arg3)
          Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexAttribs4hv(int arg0, int arg1, ShortBuffer arg2)
          Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float
 void glVertexBlendARB(int arg0)
          Entry point to C language function: void glVertexBlendARB(GLint count);
Part of GL_ARB_vertex_blend
 void glVertexFormatNV(int arg0, int arg1, int arg2)
          Entry point to C language function: void glVertexFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory
 void glVertexP2ui(int arg0, int arg1)
          Entry point to C language function: void glVertexP2ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP2uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP2uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP3ui(int arg0, int arg1)
          Entry point to C language function: void glVertexP3ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP3uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP3uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP4ui(int arg0, int arg1)
          Entry point to C language function: void glVertexP4ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP4uiv(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexP4uiv(int arg0, IntBuffer arg1)
          Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev
 void glVertexPointer(GLArrayData arg0)
           
 void glVertexPointer(int arg0, int arg1, int arg2, Buffer arg3)
           
 void glVertexPointer(int arg0, int arg1, int arg2, long arg3)
           
 void glVertexWeightfEXT(float arg0)
          Entry point to C language function: void glVertexWeightfEXT(GLfloat weight);
Part of GL_EXT_vertex_weighting
 void glVertexWeightfvEXT(float[] arg0, int arg1)
          Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * weight);
Part of GL_EXT_vertex_weighting
 void glVertexWeightfvEXT(FloatBuffer arg0)
          Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * weight);
Part of GL_EXT_vertex_weighting
 void glVertexWeighth(short arg0)
          Entry point to C language function: void glVertexWeighthNV(GLhalfNV weight);
Part of GL_NV_half_float
 void glVertexWeighthv(short[] arg0, int arg1)
          Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * weight);
Part of GL_NV_half_float
 void glVertexWeighthv(ShortBuffer arg0)
          Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * weight);
Part of GL_NV_half_float
 void glVertexWeightPointerEXT(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting
 void glVertexWeightPointerEXT(int arg0, int arg1, int arg2, long arg3)
          Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting
 int glVideoCaptureNV(int arg0, int[] arg1, int arg2, long[] arg3, int arg4)
          Entry point to C language function: GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
Part of GL_NV_video_capture
 int glVideoCaptureNV(int arg0, IntBuffer arg1, LongBuffer arg2)
          Entry point to C language function: GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterdvNV(int arg0, int arg1, int arg2, double[] arg3, int arg4)
          Entry point to C language function: void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterdvNV(int arg0, int arg1, int arg2, DoubleBuffer arg3)
          Entry point to C language function: void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
          Entry point to C language function: void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterfvNV(int arg0, int arg1, int arg2, FloatBuffer arg3)
          Entry point to C language function: void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
          Entry point to C language function: void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
Part of GL_NV_video_capture
 void glVideoCaptureStreamParameterivNV(int arg0, int arg1, int arg2, IntBuffer arg3)
          Entry point to C language function: void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
Part of GL_NV_video_capture
 void glViewport(int arg0, int arg1, int arg2, int arg3)
          Entry point to C language function: void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0
 void glViewportArrayv(int arg0, int arg1, float[] arg2, int arg3)
          Entry point to C language function: void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
Part of GL_ARB_viewport_array
 void glViewportArrayv(int arg0, int arg1, FloatBuffer arg2)
          Entry point to C language function: void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
Part of GL_ARB_viewport_array
 void glViewportIndexedf(int arg0, float arg1, float arg2, float arg3, float arg4)
          Entry point to C language function: void glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
Part of GL_ARB_viewport_array
 void glViewportIndexedfv(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glViewportIndexedfv(GLuint index, const GLfloat * v);
Part of GL_ARB_viewport_array
 void glViewportIndexedfv(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glViewportIndexedfv(GLuint index, const GLfloat * v);
Part of GL_ARB_viewport_array
 void glWaitSync(long arg0, int arg1, long arg2)
          Entry point to C language function: void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync
 void glWeightbvARB(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightbvARB(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightdvARB(int arg0, double[] arg1, int arg2)
          Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend
 void glWeightdvARB(int arg0, DoubleBuffer arg1)
          Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend
 void glWeightfvARB(int arg0, float[] arg1, int arg2)
          Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend
 void glWeightfvARB(int arg0, FloatBuffer arg1)
          Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend
 void glWeightivARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend
 void glWeightivARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend
 void glWeightPointer(int arg0, int arg1, int arg2, Buffer arg3)
          Entry point to C language function: void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_blend; GL_OES_matrix_palette
 void glWeightsvARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend
 void glWeightsvARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend
 void glWeightubvARB(int arg0, byte[] arg1, int arg2)
          Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightubvARB(int arg0, ByteBuffer arg1)
          Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend
 void glWeightuivARB(int arg0, int[] arg1, int arg2)
          Entry point to C language function: void glWeightuivARB(GLint size, const GLuint * weights);
Part of GL_ARB_vertex_blend
 void glWeightuivARB(int arg0, IntBuffer arg1)
          Entry point to C language function: void glWeightuivARB(GLint size, const GLuint * weights);
Part of GL_ARB_vertex_blend
 void glWeightusvARB(int arg0, short[] arg1, int arg2)
          Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend
 void glWeightusvARB(int arg0, ShortBuffer arg1)
          Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend
 void glWindowPos2d(double arg0, double arg1)
          Entry point to C language function: void glWindowPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2dv(double[] arg0, int arg1)
          Entry point to C language function: void glWindowPos2dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2dv(DoubleBuffer arg0)
          Entry point to C language function: void glWindowPos2dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2f(float arg0, float arg1)
          Entry point to C language function: void glWindowPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2fv(float[] arg0, int arg1)
          Entry point to C language function: void glWindowPos2fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2fv(FloatBuffer arg0)
          Entry point to C language function: void glWindowPos2fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2i(int arg0, int arg1)
          Entry point to C language function: void glWindowPos2i(GLint x, GLint y);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2iv(int[] arg0, int arg1)
          Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2iv(IntBuffer arg0)
          Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2s(short arg0, short arg1)
          Entry point to C language function: void glWindowPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2sv(short[] arg0, int arg1)
          Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos2sv(ShortBuffer arg0)
          Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3d(double arg0, double arg1, double arg2)
          Entry point to C language function: void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3dv(double[] arg0, int arg1)
          Entry point to C language function: void glWindowPos3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3dv(DoubleBuffer arg0)
          Entry point to C language function: void glWindowPos3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3f(float arg0, float arg1, float arg2)
          Entry point to C language function: void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3fv(float[] arg0, int arg1)
          Entry point to C language function: void glWindowPos3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3fv(FloatBuffer arg0)
          Entry point to C language function: void glWindowPos3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3i(int arg0, int arg1, int arg2)
          Entry point to C language function: void glWindowPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3iv(int[] arg0, int arg1)
          Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3iv(IntBuffer arg0)
          Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3s(short arg0, short arg1, short arg2)
          Entry point to C language function: void glWindowPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3sv(short[] arg0, int arg1)
          Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWindowPos3sv(ShortBuffer arg0)
          Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED
 void glWriteMaskEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
          Entry point to C language function: void glWriteMaskEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader
 boolean hasBasicFBOSupport()
          Returns true if basic FBO support is available, otherwise false.
 boolean hasFullFBOSupport()
          Returns true if full FBO support is available, otherwise false.
 boolean hasGLSL()
          Indicates whether this GL object supports GLSL.
 boolean isExtensionAvailable(String arg0)
          Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isFunctionAvailable(String arg0)
          Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isGL()
          Indicates whether this GL object conforms to any of the OpenGL profiles.
 boolean isGL2()
          Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile.
 boolean isGL2ES1()
          Indicates whether this GL object conforms to a GL2ES1 compatible profile.
 boolean isGL2ES2()
          Indicates whether this GL object conforms to a GL2ES2 compatible profile.
 boolean isGL2GL3()
          Indicates whether this GL object conforms to a GL2GL3 compatible profile.
 boolean isGL3()
          Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile.
 boolean isGL3bc()
          Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile.
 boolean isGL4()
          Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile.
 boolean isGL4bc()
          Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile.
 boolean isGLES()
          Indicates whether this GL object conforms to one of the OpenGL ES profiles, see GLBase.isGLES1() and GLBase.isGLES2().
 boolean isGLES1()
          Indicates whether this GL object conforms to the OpenGL ES1 ≥ 1.0 profile.
 boolean isGLES2()
          Indicates whether this GL object conforms to the OpenGL ES2 ≥ 2.0 profile.
 boolean isGLES2Compatible()
          Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
 boolean isNPOTTextureAvailable()
          Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.
 boolean isTextureFormatBGRA8888Available()
           
 void setSwapInterval(int arg0)
          Provides a platform-independent way to specify the minimum swap interval for buffer swaps.
 String toString()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

DEBUG

public static final boolean DEBUG
Constructor Detail

DebugGL3bc

public DebugGL3bc(GL3bc downstreamGL3bc)
Method Detail

isGL

public boolean isGL()
Description copied from interface: GLBase
Indicates whether this GL object conforms to any of the OpenGL profiles.

Specified by:
isGL in interface GLBase

isGL4bc

public boolean isGL4bc()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile. The GL4 compatibility profile includes the GL2, GL2ES1, GL2ES2, GL3, GL3bc and GL4 profile.

Specified by:
isGL4bc in interface GLBase

isGL4

public boolean isGL4()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile. The GL4 core profile includes the GL2ES2, and GL3 profile.

Specified by:
isGL4 in interface GLBase

isGL3bc

public boolean isGL3bc()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile. The GL3 compatibility profile includes the GL2, GL2ES1, GL2ES2 and GL3 profile.

Specified by:
isGL3bc in interface GLBase

isGL3

public boolean isGL3()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile. The GL3 core profile includes the GL2ES2 profile.

Specified by:
isGL3 in interface GLBase

isGL2

public boolean isGL2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile. The GL2 profile includes the GL2ES1 and GL2ES2 profile.

Specified by:
isGL2 in interface GLBase

isGLES1

public boolean isGLES1()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ES1 ≥ 1.0 profile.

Specified by:
isGLES1 in interface GLBase

isGLES2

public boolean isGLES2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to the OpenGL ES2 ≥ 2.0 profile.

Remark: ES2 compatible desktop profiles are not included. To query whether core ES2 functionality is provided, use GLBase.isGLES2Compatible().

Specified by:
isGLES2 in interface GLBase
See Also:
GLBase.isGLES2Compatible()

isGL2ES1

public boolean isGL2ES1()
Description copied from interface: GLBase
Indicates whether this GL object conforms to a GL2ES1 compatible profile.

Specified by:
isGL2ES1 in interface GLBase

isGL2ES2

public boolean isGL2ES2()
Description copied from interface: GLBase
Indicates whether this GL object conforms to a GL2ES2 compatible profile.

Specified by:
isGL2ES2 in interface GLBase

isGL2GL3

public boolean isGL2GL3()
Description copied from interface: GLBase
Indicates whether this GL object conforms to a GL2GL3 compatible profile.

Specified by:
isGL2GL3 in interface GLBase

isGLES

public boolean isGLES()
Description copied from interface: GLBase
Indicates whether this GL object conforms to one of the OpenGL ES profiles, see GLBase.isGLES1() and GLBase.isGLES2().

Specified by:
isGLES in interface GLBase

isGLES2Compatible

public boolean isGLES2Compatible()
Description copied from interface: GLBase
Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.

Specified by:
isGLES2Compatible in interface GLBase
Returns:
true if this context is an ES2 context or implements the extension GL_ARB_ES2_compatibility, otherwise false

getGL

public GL getGL()
Description copied from interface: GLBase
Casts this object to the GL interface.

Specified by:
getGL in interface GLBase

getGL4bc

public GL4bc getGL4bc()
Description copied from interface: GLBase
Casts this object to the GL4bc interface.

Specified by:
getGL4bc in interface GLBase

getGL4

public GL4 getGL4()
Description copied from interface: GLBase
Casts this object to the GL4 interface.

Specified by:
getGL4 in interface GLBase

getGL3bc

public GL3bc getGL3bc()
Description copied from interface: GLBase
Casts this object to the GL3bc interface.

Specified by:
getGL3bc in interface GLBase

getGL3

public GL3 getGL3()
Description copied from interface: GLBase
Casts this object to the GL3 interface.

Specified by:
getGL3 in interface GLBase

getGL2

public GL2 getGL2()
Description copied from interface: GLBase
Casts this object to the GL2 interface.

Specified by:
getGL2 in interface GLBase

getGLES1

public GLES1 getGLES1()
Description copied from interface: GLBase
Casts this object to the GLES1 interface.

Specified by:
getGLES1 in interface GLBase

getGLES2

public GLES2 getGLES2()
Description copied from interface: GLBase
Casts this object to the GLES2 interface.

Specified by:
getGLES2 in interface GLBase

getGL2ES1

public GL2ES1 getGL2ES1()
Description copied from interface: GLBase
Casts this object to the GL2ES1 interface.

Specified by:
getGL2ES1 in interface GLBase

getGL2ES2

public GL2ES2 getGL2ES2()
Description copied from interface: GLBase
Casts this object to the GL2ES2 interface.

Specified by:
getGL2ES2 in interface GLBase

getGL2GL3

public GL2GL3 getGL2GL3()
Description copied from interface: GLBase
Casts this object to the GL2GL3 interface.

Specified by:
getGL2GL3 in interface GLBase

getGLProfile

public GLProfile getGLProfile()
Description copied from interface: GLBase
Returns the GLProfile associated with this GL object.

Specified by:
getGLProfile in interface GLBase

glVertexPointer

public void glVertexPointer(GLArrayData arg0)
Specified by:
glVertexPointer in interface GLPointerFunc

glWindowPos2s

public void glWindowPos2s(short arg0,
                          short arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2s in interface GL2

glMatrixLoadTransposefEXT

public void glMatrixLoadTransposefEXT(int arg0,
                                      float[] arg1,
                                      int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadTransposefEXT in interface GL2

glGenQueries

public void glGenQueries(int arg0,
                         int[] arg1,
                         int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGenQueriesEXT(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGenQueries in interface GL2ES2

glProgramUniform2uivEXT

public void glProgramUniform2uivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int[] arg3,
                                    int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2uivEXT in interface GL2

glUniform3fARB

public void glUniform3fARB(int arg0,
                           float arg1,
                           float arg2,
                           float arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_shader_objects

Specified by:
glUniform3fARB in interface GL2

glProgramUniform3fv

public void glProgramUniform3fv(int arg0,
                                int arg1,
                                int arg2,
                                float[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3fv in interface GL2GL3

glTexGeni

public void glTexGeni(int arg0,
                      int arg1,
                      int arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGeniOES(GLenum coord, GLenum pname, GLint param);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glTexGeni in interface GL2ES1

glGetBooleanv

public void glGetBooleanv(int arg0,
                          byte[] arg1,
                          int arg2)
Description copied from interface: GL
Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetBooleanv in interface GL

glGenNamesAMD

public void glGenNamesAMD(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete

Specified by:
glGenNamesAMD in interface GL2

glVertexWeighthv

public void glVertexWeighthv(short[] arg0,
                             int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * weight);
Part of GL_NV_half_float

Specified by:
glVertexWeighthv in interface GL2

glVertexAttrib2hv

public void glVertexAttrib2hv(int arg0,
                              short[] arg1,
                              int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib2hv in interface GL2

glTextureLightEXT

public void glTextureLightEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glTextureLightEXT(GLenum pname);
Part of GL_EXT_light_texture

Specified by:
glTextureLightEXT in interface GL2

glActiveShaderProgram

public void glActiveShaderProgram(int arg0,
                                  int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glActiveShaderProgram(GLuint pipeline, GLuint program);
Part of GL_ARB_separate_shader_objects

Specified by:
glActiveShaderProgram in interface GL2GL3

glDeleteOcclusionQueriesNV

public void glDeleteOcclusionQueriesNV(int arg0,
                                       IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query

Specified by:
glDeleteOcclusionQueriesNV in interface GL2
arg1 - a direct or array-backed IntBuffer

glProgramUniform2dv

public void glProgramUniform2dv(int arg0,
                                int arg1,
                                int arg2,
                                DoubleBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2dv in interface GL2GL3
arg3 - a direct or array-backed DoubleBuffer

glMultMatrixf

public void glMultMatrixf(float[] arg0,
                          int arg1)
Description copied from interface: GLMatrixFunc
Multiply the current matrix

Specified by:
glMultMatrixf in interface GLMatrixFunc

glUniform3dv

public void glUniform3dv(int arg0,
                         int arg1,
                         double[] arg2,
                         int arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniform3dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform3dv in interface GL3

glCompressedTexImage2D

public void glCompressedTexImage2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   long arg7)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glCompressedTexImage2D in interface GL

glUniformMatrix4x2fv

public void glUniformMatrix4x2fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 float[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix4x2fv in interface GL2GL3

glMultiTexParameterivEXT

public void glMultiTexParameterivEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGetTextureParameterfvEXT

public void glGetTextureParameterfvEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glUniformMatrix4x3dv

public void glUniformMatrix4x3dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 double[] arg3,
                                 int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4x3dv in interface GL3

glGetActiveUniformName

public void glGetActiveUniformName(int arg0,
                                   int arg1,
                                   int arg2,
                                   int[] arg3,
                                   int arg4,
                                   byte[] arg5,
                                   int arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformName in interface GL2GL3

glVDPAUIsSurfaceNV

public void glVDPAUIsSurfaceNV(long arg0)
Description copied from interface: GL2
Entry point to C language function: void glVDPAUIsSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUIsSurfaceNV in interface GL2

glGetUniformBufferSizeEXT

public int glGetUniformBufferSizeEXT(int arg0,
                                     int arg1)
Description copied from interface: GL2
Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform

Specified by:
glGetUniformBufferSizeEXT in interface GL2

glVertexAttrib4NbvARB

public void glVertexAttrib4NbvARB(int arg0,
                                  ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NbvARB in interface GL2
arg1 - a direct or array-backed ByteBuffer

glClearDepthf

public void glClearDepthf(float arg0)
Description copied from interface: GL
Entry point to C language function: void glClearDepthf(GLclampf depth);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0

Specified by:
glClearDepthf in interface GL
Specified by:
glClearDepthf in interface GL2ES2

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGetQueryObjectuiv in interface GL2ES2

glMultiTexGenfvEXT

public void glMultiTexGenfvEXT(int arg0,
                               int arg1,
                               int arg2,
                               FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glEnableVertexAttribAPPLE

public void glEnableVertexAttribAPPLE(int arg0,
                                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glEnableVertexAttribAPPLE in interface GL2

glIndexiv

public void glIndexiv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0

Specified by:
glIndexiv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glVertexAttribI4ivEXT

public void glVertexAttribI4ivEXT(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4ivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glActiveTexture

public void glActiveTexture(int arg0)
Description copied from interface: GL
Entry point to C language function: void glActiveTexture(GLenum texture);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glActiveTexture in interface GL

glVertexArrayParameteriAPPLE

public void glVertexArrayParameteriAPPLE(int arg0,
                                         int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);
Part of GL_APPLE_vertex_array_range

Specified by:
glVertexArrayParameteriAPPLE in interface GL2

glWindowPos2f

public void glWindowPos2f(float arg0,
                          float arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2f in interface GL2

glWindowPos2d

public void glWindowPos2d(double arg0,
                          double arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2d in interface GL2

glWindowPos2i

public void glWindowPos2i(int arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2i(GLint x, GLint y);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2i in interface GL2

glDrawPixels

public void glDrawPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         long arg4)
Description copied from interface: GL2
Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glDrawPixels in interface GL2

glProgramEnvParameter4dvARB

public void glProgramEnvParameter4dvARB(int arg0,
                                        int arg1,
                                        double[] arg2,
                                        int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4dvARB in interface GL2

glProgramEnvParameters4fvEXT

public void glProgramEnvParameters4fvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters

Specified by:
glProgramEnvParameters4fvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glVertexAttribP2uiv

public void glVertexAttribP2uiv(int arg0,
                                int arg1,
                                boolean arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP2uiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glDebugMessageEnableAMD

public void glDebugMessageEnableAMD(int arg0,
                                    int arg1,
                                    int arg2,
                                    IntBuffer arg3,
                                    boolean arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_AMD_debug_output

Specified by:
glDebugMessageEnableAMD in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glTexEnvi

public void glTexEnvi(int arg0,
                      int arg1,
                      int arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexEnvi(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0

Specified by:
glTexEnvi in interface GL2ES1

glDeleteFramebuffers

public void glDeleteFramebuffers(int arg0,
                                 int[] arg1,
                                 int arg2)
Description copied from interface: GL
Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glDeleteFramebuffers in interface GL

glGetTextureLevelParameterivEXT

public void glGetTextureLevelParameterivEXT(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureLevelParameterivEXT in interface GL2
arg4 - a direct or array-backed IntBuffer

glVertexAttrib4bv

public void glVertexAttrib4bv(int arg0,
                              ByteBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4bv in interface GL2GL3
arg1 - a direct or array-backed ByteBuffer

glGetGraphicsResetStatus

public int glGetGraphicsResetStatus()
Description copied from interface: GL
Entry point to C language function: GLenum glGetGraphicsResetStatusEXT(void);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetGraphicsResetStatus in interface GL

glGetMultiTexEnvfvEXT

public void glGetMultiTexEnvfvEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexEnvfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glMatrixLoadfEXT

public void glMatrixLoadfEXT(int arg0,
                             FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadfEXT in interface GL2
arg1 - a direct or array-backed FloatBuffer

glGetOcclusionQueryuivNV

public void glGetOcclusionQueryuivNV(int arg0,
                                     int arg1,
                                     IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query

Specified by:
glGetOcclusionQueryuivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glProgramUniform3ivEXT

public void glProgramUniform3ivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3ivEXT in interface GL2

glDeleteProgramPipelines

public void glDeleteProgramPipelines(int arg0,
                                     IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
Part of GL_ARB_separate_shader_objects

Specified by:
glDeleteProgramPipelines in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glTexGenfv

public void glTexGenfv(int arg0,
                       int arg1,
                       FloatBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glTexGenfv in interface GL2ES1
arg2 - a direct or array-backed FloatBuffer

glProgramUniformMatrix4x2dvEXT

public void glProgramUniformMatrix4x2dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x2dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

glProgramUniformMatrix2x3dv

public void glProgramUniformMatrix2x3dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        double[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x3dv in interface GL2GL3

glDisableClientStateIndexedEXT

public void glDisableClientStateIndexedEXT(int arg0,
                                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access

Specified by:
glDisableClientStateIndexedEXT in interface GL2

glProgramUniformMatrix3x4fvEXT

public void glProgramUniformMatrix3x4fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x4fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glMatrixTranslatefEXT

public void glMatrixTranslatefEXT(int arg0,
                                  float arg1,
                                  float arg2,
                                  float arg3)
Description copied from interface: GL2
Entry point to C language function: void glMatrixTranslatefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixTranslatefEXT in interface GL2

glStringMarkerGREMEDY

public void glStringMarkerGREMEDY(int arg0,
                                  Buffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glStringMarkerGREMEDY(GLsizei len, const GLvoid * string);
Part of GL_GREMEDY_string_marker

Specified by:
glStringMarkerGREMEDY in interface GL2
arg1 - a direct or array-backed Buffer

glGetVertexAttribIiv

public void glGetVertexAttribIiv(int arg0,
                                 int arg1,
                                 IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_3_0

Specified by:
glGetVertexAttribIiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glMultiTexCoordP2ui

public void glMultiTexCoordP2ui(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP2ui in interface GL2GL3

glPolygonStipple

public void glPolygonStipple(long arg0)
Description copied from interface: GL2
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glPolygonStipple in interface GL2

glVertexAttrib4s

public void glVertexAttrib4s(int arg0,
                             short arg1,
                             short arg2,
                             short arg3,
                             short arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4s in interface GL2GL3

glDepthRangeIndexed

public void glDepthRangeIndexed(int arg0,
                                double arg1,
                                double arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDepthRangeIndexed(GLuint index, GLclampd n, GLclampd f);
Part of GL_ARB_viewport_array

Specified by:
glDepthRangeIndexed in interface GL2GL3

glClearBufferfi

public void glClearBufferfi(int arg0,
                            int arg1,
                            float arg2,
                            int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
Part of GL_VERSION_3_0

Specified by:
glClearBufferfi in interface GL2GL3

glVertexAttrib4NivARB

public void glVertexAttrib4NivARB(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NivARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glProgramUniform1ivEXT

public void glProgramUniform1ivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1ivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGetDoublev

public void glGetDoublev(int arg0,
                         DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetDoublev(GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glGetDoublev in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glAttachShader

public void glAttachShader(int arg0,
                           int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glAttachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glAttachShader in interface GL2ES2

glGetQueryObjecti64v

public void glGetQueryObjecti64v(int arg0,
                                 int arg1,
                                 long[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params);
Part of GL_ARB_timer_query

Specified by:
glGetQueryObjecti64v in interface GL2GL3

glVertexAttrib4d

public void glVertexAttrib4d(int arg0,
                             double arg1,
                             double arg2,
                             double arg3,
                             double arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4d in interface GL2GL3

glGetSamplerParameterIuiv

public void glGetSamplerParameterIuiv(int arg0,
                                      int arg1,
                                      int[] arg2,
                                      int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterIuiv in interface GL2GL3

glColor3f

public void glColor3f(float arg0,
                      float arg1,
                      float arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_0

Specified by:
glColor3f in interface GL2

glVertexAttrib4f

public void glVertexAttrib4f(int arg0,
                             float arg1,
                             float arg2,
                             float arg3,
                             float arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib4f in interface GL2ES2

glVertexAttrib4h

public void glVertexAttrib4h(int arg0,
                             short arg1,
                             short arg2,
                             short arg3,
                             short arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float

Specified by:
glVertexAttrib4h in interface GL2

glRasterPos3iv

public void glRasterPos3iv(int[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3iv in interface GL2

glGenBuffers

public void glGenBuffers(int arg0,
                         IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glGenBuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glFinish

public void glFinish()
Description copied from interface: GL
Entry point to C language function: void glFinish(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glFinish in interface GL

glProgramUniform3d

public void glProgramUniform3d(int arg0,
                               int arg1,
                               double arg2,
                               double arg3,
                               double arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3d in interface GL2GL3

glProgramUniform3iEXT

public void glProgramUniform3iEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3iEXT in interface GL2

glVertexAttrib2sv

public void glVertexAttrib2sv(int arg0,
                              ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib2sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2sv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glIndexsv

public void glIndexsv(short[] arg0,
                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0

Specified by:
glIndexsv in interface GL2

glDetachShader

public void glDetachShader(int arg0,
                           int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glDetachShader(GLuint program, GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glDetachShader in interface GL2ES2

glProgramBufferParametersIuivNV

public void glProgramBufferParametersIuivNV(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersIuivNV in interface GL2
arg4 - a direct or array-backed IntBuffer

glInterleavedArrays

public void glInterleavedArrays(int arg0,
                                int arg1,
                                long arg2)
Description copied from interface: GL2
Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1

Specified by:
glInterleavedArrays in interface GL2

glSecondaryColor3ui

public void glSecondaryColor3ui(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3ui in interface GL2

glBindProgramARB

public void glBindProgramARB(int arg0,
                             int arg1)
Description copied from interface: GL2
Entry point to C language function: void glBindProgramARB(GLenum target, GLuint program);
Part of GL_ARB_vertex_program

Specified by:
glBindProgramARB in interface GL2

glEvalMapsNV

public void glEvalMapsNV(int arg0,
                         int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum mode);
Part of GL_NV_evaluators

Specified by:
glEvalMapsNV in interface GL2

glGetTextureParameterivEXT

public void glGetTextureParameterivEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glProgramUniform2dv

public void glProgramUniform2dv(int arg0,
                                int arg1,
                                int arg2,
                                double[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2dv in interface GL2GL3

glUniform3dv

public void glUniform3dv(int arg0,
                         int arg1,
                         DoubleBuffer arg2)
Description copied from interface: GL3
Entry point to C language function: void glUniform3dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform3dv in interface GL3
arg2 - a direct or array-backed DoubleBuffer

glGetProgramivARB

public void glGetProgramivARB(int arg0,
                              int arg1,
                              int[] arg2,
                              int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramivARB in interface GL2

glRenderMode

public int glRenderMode(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLint glRenderMode(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glRenderMode in interface GL2

glVertexAttrib2dARB

public void glVertexAttrib2dARB(int arg0,
                                double arg1,
                                double arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2dARB in interface GL2

glMatrixRotatefEXT

public void glMatrixRotatefEXT(int arg0,
                               float arg1,
                               float arg2,
                               float arg3,
                               float arg4)
Description copied from interface: GL2
Entry point to C language function: void glMatrixRotatefEXT(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixRotatefEXT in interface GL2

glColor3sv

public void glColor3sv(short[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glColor3sv in interface GL2

glUniformMatrix4x3dv

public void glUniformMatrix4x3dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4x3dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glGetMapParameterfvNV

public void glGetMapParameterfvNV(int arg0,
                                  int arg1,
                                  FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glGetMapParameterfvNV in interface GL2
arg2 - a direct or array-backed FloatBuffer

glUniform2ivARB

public void glUniform2ivARB(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform2ivARB in interface GL2
arg2 - a direct or array-backed IntBuffer

glGenTransformFeedbacks

public void glGenTransformFeedbacks(int arg0,
                                    IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glGenTransformFeedbacks(GLsizei n, GLuint * ids);
Part of GL_ARB_transform_feedback2

Specified by:
glGenTransformFeedbacks in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glGetIntegeri_v

public void glGetIntegeri_v(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
Part of GL_VERSION_3_0

Specified by:
glGetIntegeri_v in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glBindTransformFeedbackNV

public void glBindTransformFeedbackNV(int arg0,
                                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glBindTransformFeedbackNV(GLenum target, GLuint id);
Part of GL_NV_transform_feedback2

Specified by:
glBindTransformFeedbackNV in interface GL2

glProgramEnvParameter4dvARB

public void glProgramEnvParameter4dvARB(int arg0,
                                        int arg1,
                                        DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4dvARB in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glTexCoord4sv

public void glTexCoord4sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glProgramUniform1uivEXT

public void glProgramUniform1uivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int[] arg3,
                                    int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1uivEXT in interface GL2

glProgramUniform3iv

public void glProgramUniform3iv(int arg0,
                                int arg1,
                                int arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3iv in interface GL2GL3

glVertexAttrib3fARB

public void glVertexAttrib3fARB(int arg0,
                                float arg1,
                                float arg2,
                                float arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3fARB in interface GL2

glGetProgramLocalParameterIivNV

public void glGetProgramLocalParameterIivNV(int arg0,
                                            int arg1,
                                            int[] arg2,
                                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramLocalParameterIivNV in interface GL2

glNamedProgramLocalParametersI4uivEXT

public void glNamedProgramLocalParametersI4uivEXT(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int arg3,
                                                  int[] arg4,
                                                  int arg5)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParametersI4uivEXT in interface GL2

glProgramUniformMatrix2fv

public void glProgramUniformMatrix2fv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glSecondaryColorPointer

public void glSecondaryColorPointer(int arg0,
                                    int arg1,
                                    int arg2,
                                    Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColorPointer in interface GL2
arg3 - a direct only Buffer

glUniform1i64NV

public void glUniform1i64NV(int arg0,
                            long arg1)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform1i64NV(GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1i64NV in interface GL3bc

glProgramUniformMatrix4x2dvEXT

public void glProgramUniformMatrix4x2dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           double[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x2dvEXT in interface GL2

glProgramUniformMatrix2x3dv

public void glProgramUniformMatrix2x3dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x3dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glGetShaderiv

public void glGetShaderiv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderiv in interface GL2ES2

glVertexAttribI1ivEXT

public void glVertexAttribI1ivEXT(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1ivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glProgramUniform1ui64vNV

public void glProgramUniform1ui64vNV(int arg0,
                                     int arg1,
                                     int arg2,
                                     LongBuffer arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1ui64vNV in interface GL3bc
arg3 - a direct or array-backed LongBuffer

glPNTrianglesiATI

public void glPNTrianglesiATI(int arg0,
                              int arg1)
Description copied from interface: GL2
Entry point to C language function: void glPNTrianglesiATI(GLenum pname, GLint param);
Part of GL_ATI_pn_triangles

Specified by:
glPNTrianglesiATI in interface GL2

glUseProgram

public void glUseProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glUseProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUseProgram in interface GL2ES2

glGenerateMipmap

public void glGenerateMipmap(int arg0)
Description copied from interface: GL
Entry point to C language function: void glGenerateMipmap(GLenum target);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenerateMipmap in interface GL

glTexCoordP4uiv

public void glTexCoordP4uiv(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP4uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glProgramUniform4fEXT

public void glProgramUniform4fEXT(int arg0,
                                  int arg1,
                                  float arg2,
                                  float arg3,
                                  float arg4,
                                  float arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4fEXT in interface GL2

glGetInvariantBooleanvEXT

public void glGetInvariantBooleanvEXT(int arg0,
                                      int arg1,
                                      byte[] arg2,
                                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantBooleanvEXT in interface GL2

glMatrixLoadIdentityEXT

public void glMatrixLoadIdentityEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadIdentityEXT in interface GL2

glVertexAttrib4fvARB

public void glVertexAttrib4fvARB(int arg0,
                                 float[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4fvARB in interface GL2

glMultiTexEnvfvEXT

public void glMultiTexEnvfvEXT(int arg0,
                               int arg1,
                               int arg2,
                               FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glGetMinmax

public void glGetMinmax(int arg0,
                        boolean arg1,
                        int arg2,
                        int arg3,
                        Buffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmax in interface GL2
arg4 - a direct or array-backed Buffer

glEvalCoord2f

public void glEvalCoord2f(float arg0,
                          float arg1)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord2f(GLfloat u, GLfloat v);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2f in interface GL2

glGetNamedFramebufferAttachmentParameterivEXT

public void glGetNamedFramebufferAttachmentParameterivEXT(int arg0,
                                                          int arg1,
                                                          int arg2,
                                                          int[] arg3,
                                                          int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedFramebufferAttachmentParameterivEXT in interface GL2

glVertex2iv

public void glVertex2iv(int[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2iv in interface GL2

glDrawRangeElements

public void glDrawRangeElements(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                long arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2

Specified by:
glDrawRangeElements in interface GL2GL3

glEvalCoord2d

public void glEvalCoord2d(double arg0,
                          double arg1)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord2d(GLdouble u, GLdouble v);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2d in interface GL2

glValidateProgram

public void glValidateProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glValidateProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glValidateProgram in interface GL2ES2

glGetTexParameteriv

public void glGetTexParameteriv(int arg0,
                                int arg1,
                                IntBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetTexParameteriv in interface GL
arg2 - a direct or array-backed IntBuffer

glNamedFramebufferTexture2DEXT

public void glNamedFramebufferTexture2DEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTexture2DEXT in interface GL2

glGetTexParameterIuiv

public void glGetTexParameterIuiv(int arg0,
                                  int arg1,
                                  IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer

Specified by:
glGetTexParameterIuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glDrawTransformFeedback

public void glDrawTransformFeedback(int arg0,
                                    int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawTransformFeedback(GLenum mode, GLuint id);
Part of GL_ARB_transform_feedback2

Specified by:
glDrawTransformFeedback in interface GL2GL3

glVertexWeightPointerEXT

public void glVertexWeightPointerEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightPointerEXT in interface GL2
arg3 - a direct only Buffer

glGetDoublev

public void glGetDoublev(int arg0,
                         double[] arg1,
                         int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetDoublev(GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glGetDoublev in interface GL2GL3

glTexCoord4fv

public void glTexCoord4fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glVertexAttribL4i64vNV

public void glVertexAttribL4i64vNV(int arg0,
                                   long[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4i64vNV in interface GL2

glGetPerfMonitorCountersAMD

public void glGetPerfMonitorCountersAMD(int arg0,
                                        IntBuffer arg1,
                                        IntBuffer arg2,
                                        int arg3,
                                        IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCountersAMD in interface GL2
arg1 - a direct or array-backed IntBuffer
arg2 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer

glDisableVertexAttribArray

public void glDisableVertexAttribArray(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glDisableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glDisableVertexAttribArray in interface GL2ES2

glMatrixMultfEXT

public void glMatrixMultfEXT(int arg0,
                             FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultfEXT in interface GL2
arg1 - a direct or array-backed FloatBuffer

glGetPixelMapfv

public void glGetPixelMapfv(int arg0,
                            FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapfv in interface GL2
arg1 - a direct or array-backed FloatBuffer

glMultiTexSubImage1DEXT

public void glMultiTexSubImage1DEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    int arg5,
                                    int arg6,
                                    Buffer arg7)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexSubImage1DEXT in interface GL2
arg7 - a direct or array-backed Buffer

glGetHistogramParameterfv

public void glGetHistogramParameterfv(int arg0,
                                      int arg1,
                                      float[] arg2,
                                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogramParameterfv in interface GL2

glProgramUniformMatrix2dvEXT

public void glProgramUniformMatrix2dvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         double[] arg4,
                                         int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2dvEXT in interface GL2

glVertex2fv

public void glVertex2fv(float[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2fv in interface GL2

glTexGeniv

public void glTexGeniv(int arg0,
                       int arg1,
                       IntBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glTexGeniv in interface GL2ES1
arg2 - a direct or array-backed IntBuffer

glVDPAURegisterOutputSurfaceNV

public long glVDPAURegisterOutputSurfaceNV(Buffer arg0,
                                           int arg1,
                                           int arg2,
                                           int[] arg3,
                                           int arg4)
Description copied from interface: GL2
Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAURegisterOutputSurfaceNV in interface GL2
Parameters:
arg0 - a direct or array-backed Buffer

glGetMultiTexParameterIuivEXT

public void glGetMultiTexParameterIuivEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterIuivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glVertex3dv

public void glVertex3dv(double[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3dv in interface GL2

glGetActiveUniform

public void glGetActiveUniform(int arg0,
                               int arg1,
                               int arg2,
                               IntBuffer arg3,
                               IntBuffer arg4,
                               IntBuffer arg5,
                               ByteBuffer arg6)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetActiveUniform in interface GL2ES2
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed IntBuffer
arg6 - a direct or array-backed ByteBuffer

glMatrixIndexubvARB

public void glMatrixIndexubvARB(int arg0,
                                byte[] arg1,
                                int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexubvARB in interface GL2

glGetProgramLocalParameterfvARB

public void glGetProgramLocalParameterfvARB(int arg0,
                                            int arg1,
                                            float[] arg2,
                                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramLocalParameterfvARB in interface GL2

glShaderSource

public void glShaderSource(int arg0,
                           int arg1,
                           String[] arg2,
                           int[] arg3,
                           int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glShaderSource in interface GL2ES2

glUniform2fv

public void glUniform2fv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2fv in interface GL2ES2

glLinkProgram

public void glLinkProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glLinkProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glLinkProgram in interface GL2ES2

glBindVertexShaderEXT

public void glBindVertexShaderEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glBindVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader

Specified by:
glBindVertexShaderEXT in interface GL2

glBlendFuncSeparateIndexedAMD

public void glBlendFuncSeparateIndexedAMD(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4)
Description copied from interface: GL2
Entry point to C language function: void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_AMD_draw_buffers_blend

Specified by:
glBlendFuncSeparateIndexedAMD in interface GL2

glIsBuffer

public boolean glIsBuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsBuffer(GLuint buffer);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glIsBuffer in interface GL

glRasterPos4dv

public void glRasterPos4dv(double[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4dv in interface GL2

glVertexAttribP1ui

public void glVertexAttribP1ui(int arg0,
                               int arg1,
                               boolean arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP1ui in interface GL2GL3

glInterleavedArrays

public void glInterleavedArrays(int arg0,
                                int arg1,
                                Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1

Specified by:
glInterleavedArrays in interface GL2
arg2 - a direct or array-backed Buffer

glVertexAttrib4NsvARB

public void glVertexAttrib4NsvARB(int arg0,
                                  ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NsvARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glUniform2iv

public void glUniform2iv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2iv in interface GL2ES2

glGetIntegerIndexedv

public void glGetIntegerIndexedv(int arg0,
                                 int arg1,
                                 IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2

Specified by:
glGetIntegerIndexedv in interface GL2
arg2 - a direct or array-backed IntBuffer

glVertexAttribP1uiv

public void glVertexAttribP1uiv(int arg0,
                                int arg1,
                                boolean arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP1uiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glGetBufferParameteriv

public void glGetBufferParameteriv(int arg0,
                                   int arg1,
                                   IntBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glGetBufferParameteriv in interface GL
arg2 - a direct or array-backed IntBuffer

glUniform2ui64NV

public void glUniform2ui64NV(int arg0,
                             long arg1,
                             long arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2ui64NV in interface GL3bc

glVertexAttribI4ui

public void glVertexAttribI4ui(int arg0,
                               int arg1,
                               int arg2,
                               int arg3,
                               int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4ui in interface GL2GL3

glGetQueryObjectiv

public void glGetQueryObjectiv(int arg0,
                               int arg1,
                               int[] arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params);
Part of GL_VERSION_1_5

Specified by:
glGetQueryObjectiv in interface GL2GL3

glGetMapfv

public void glGetMapfv(int arg0,
                       int arg1,
                       float[] arg2,
                       int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapfv in interface GL2

glVertexAttribI3iv

public void glVertexAttribI3iv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI3iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3iv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glVertexAttrib4Nub

public void glVertexAttrib4Nub(int arg0,
                               byte arg1,
                               byte arg2,
                               byte arg3,
                               byte arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nub in interface GL2GL3

glGetHistogramParameteriv

public void glGetHistogramParameteriv(int arg0,
                                      int arg1,
                                      int[] arg2,
                                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogramParameteriv in interface GL2

glWindowPos3sv

public void glWindowPos3sv(short[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3sv in interface GL2

glVertexAttrib1fv

public void glVertexAttrib1fv(int arg0,
                              float[] arg1,
                              int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib1fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib1fv in interface GL2ES2

glGetActiveUniformBlockName

public void glGetActiveUniformBlockName(int arg0,
                                        int arg1,
                                        int arg2,
                                        IntBuffer arg3,
                                        ByteBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformBlockName in interface GL2GL3
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed ByteBuffer

glFramebufferDrawBuffersEXT

public void glFramebufferDrawBuffersEXT(int arg0,
                                        int arg1,
                                        int[] arg2,
                                        int arg3)
Description copied from interface: GL2
Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access

Specified by:
glFramebufferDrawBuffersEXT in interface GL2

glRasterPos3fv

public void glRasterPos3fv(float[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3fv in interface GL2

glCullParameterfvEXT

public void glCullParameterfvEXT(int arg0,
                                 FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex

Specified by:
glCullParameterfvEXT in interface GL2
arg1 - a direct or array-backed FloatBuffer

glVertexAttrib4NusvARB

public void glVertexAttrib4NusvARB(int arg0,
                                   short[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NusvARB in interface GL2

glMultiTexCoord1iv

public void glMultiTexCoord1iv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1iv in interface GL2
arg1 - a direct or array-backed IntBuffer

glVertexBlendARB

public void glVertexBlendARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertexBlendARB(GLint count);
Part of GL_ARB_vertex_blend

Specified by:
glVertexBlendARB in interface GL2

glGetProgramEnvParameterdvARB

public void glGetProgramEnvParameterdvARB(int arg0,
                                          int arg1,
                                          DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramEnvParameterdvARB in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glGetCompressedMultiTexImageEXT

public void glGetCompressedMultiTexImageEXT(int arg0,
                                            int arg1,
                                            int arg2,
                                            Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access

Specified by:
glGetCompressedMultiTexImageEXT in interface GL2
arg3 - a direct or array-backed Buffer

glColor4bv

public void glColor4bv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor4bv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glTexCoord4hv

public void glTexCoord4hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord4hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glNamedRenderbufferStorageEXT

public void glNamedRenderbufferStorageEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glNamedRenderbufferStorageEXT in interface GL2

glGetMinmax

public void glGetMinmax(int arg0,
                        boolean arg1,
                        int arg2,
                        int arg3,
                        long arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmax in interface GL2

glMatrixMultTransposefEXT

public void glMatrixMultTransposefEXT(int arg0,
                                      FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultTransposefEXT in interface GL2
arg1 - a direct or array-backed FloatBuffer

glDrawRangeElements

public void glDrawRangeElements(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                Buffer arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2

Specified by:
glDrawRangeElements in interface GL2GL3
arg5 - a direct or array-backed Buffer

glMatrixMultdEXT

public void glMatrixMultdEXT(int arg0,
                             DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultdEXT in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glEndPerfMonitorAMD

public void glEndPerfMonitorAMD(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor

Specified by:
glEndPerfMonitorAMD in interface GL2

glVariantfvEXT

public void glVariantfvEXT(int arg0,
                           float[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVariantfvEXT(GLuint id, const GLfloat * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantfvEXT in interface GL2

glColorP4uiv

public void glColorP4uiv(int arg0,
                         IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP4uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glVDPAUUnmapSurfacesNV

public void glVDPAUUnmapSurfacesNV(int arg0,
                                   com.jogamp.common.nio.PointerBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVDPAUUnmapSurfacesNV(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUUnmapSurfacesNV in interface GL2
arg1 - a direct or array-backed PointerBuffer

glGenProgramPipelines

public void glGenProgramPipelines(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glGenProgramPipelines(GLsizei n, GLuint * pipelines);
Part of GL_ARB_separate_shader_objects

Specified by:
glGenProgramPipelines in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glCopyMultiTexImage2DEXT

public void glCopyMultiTexImage2DEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     int arg3,
                                     int arg4,
                                     int arg5,
                                     int arg6,
                                     int arg7,
                                     int arg8)
Description copied from interface: GL2
Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexImage2DEXT in interface GL2

glProgramLocalParametersI4ivNV

public void glProgramLocalParametersI4ivNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParametersI4ivNV in interface GL2
arg3 - a direct or array-backed IntBuffer

glGetUniformivARB

public void glGetUniformivARB(int arg0,
                              int arg1,
                              IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformivARB in interface GL2
arg2 - a direct or array-backed IntBuffer

glDrawArraysInstanced

public void glDrawArraysInstanced(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ARB_draw_instanced

Specified by:
glDrawArraysInstanced in interface GL2GL3

glMultiTexCoord1hv

public void glMultiTexCoord1hv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord1hv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGetMultiTexParameterfvEXT

public void glGetMultiTexParameterfvEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glVertexWeightPointerEXT

public void glVertexWeightPointerEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     long arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightPointerEXT in interface GL2

glColor3hv

public void glColor3hv(short[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glColor3hv in interface GL2

glValidateProgramARB

public void glValidateProgramARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glValidateProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects

Specified by:
glValidateProgramARB in interface GL2

glSecondaryColor3uiv

public void glSecondaryColor3uiv(int[] arg0,
                                 int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3uiv in interface GL2

glMultiTexCoord2h

public void glMultiTexCoord2h(int arg0,
                              short arg1,
                              short arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord2h in interface GL2

glMultiTexCoord2i

public void glMultiTexCoord2i(int arg0,
                              int arg1,
                              int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2i in interface GL2

glNormal3i

public void glNormal3i(int arg0,
                       int arg1,
                       int arg2)
Description copied from interface: GL2
Entry point to C language function: void glNormal3i(GLint nx, GLint ny, GLint nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3i in interface GL2

glSecondaryColorPointer

public void glSecondaryColorPointer(int arg0,
                                    int arg1,
                                    int arg2,
                                    long arg3)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColorPointer in interface GL2

glStencilFuncSeparate

public void glStencilFuncSeparate(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glStencilFuncSeparate in interface GL2ES2

glColorP4ui

public void glColorP4ui(int arg0,
                        int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glColorP4ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP4ui in interface GL2GL3

glTexCoord4iv

public void glTexCoord4iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glProgramUniform2dvEXT

public void glProgramUniform2dvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2dvEXT in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glGetInternalformativ

public void glGetInternalformativ(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int[] arg4,
                                  int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
Part of GL_ARB_internalformat_query

Specified by:
glGetInternalformativ in interface GL2GL3

glMultiTexCoord2f

public void glMultiTexCoord2f(int arg0,
                              float arg1,
                              float arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2f in interface GL2

glIndexfv

public void glIndexfv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0

Specified by:
glIndexfv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glTextureParameterfvEXT

public void glTextureParameterfvEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    float[] arg3,
                                    int arg4)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterfvEXT in interface GL2

glMultiTexCoord2d

public void glMultiTexCoord2d(int arg0,
                              double arg1,
                              double arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2d in interface GL2

glMultiTexCoord1fv

public void glMultiTexCoord1fv(int arg0,
                               FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1fv in interface GL2
arg1 - a direct or array-backed FloatBuffer

glUniformMatrix2x4fv

public void glUniformMatrix2x4fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix2x4fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glColor3usv

public void glColor3usv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0

Specified by:
glColor3usv in interface GL2

glRasterPos4sv

public void glRasterPos4sv(short[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4sv in interface GL2

glGetInteger64v

public void glGetInteger64v(int arg0,
                            LongBuffer arg1)
Description copied from interface: GL3
Entry point to C language function: void glGetInteger64v(GLenum pname, GLint64 * params);
Part of GL_ARB_sync

Specified by:
glGetInteger64v in interface GL3
arg1 - a direct or array-backed LongBuffer

glScissorArrayv

public void glScissorArrayv(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glScissorArrayv(GLuint first, GLsizei count, const GLint * v);
Part of GL_ARB_viewport_array

Specified by:
glScissorArrayv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glSampleCoverage

public void glSampleCoverage(float arg0,
                             boolean arg1)
Description copied from interface: GL
Entry point to C language function: void glSampleCoverage(GLclampf value, GLboolean invert);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glSampleCoverage in interface GL

glDebugMessageInsertARB

public void glDebugMessageInsertARB(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    String arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
Part of GL_ARB_debug_output

Specified by:
glDebugMessageInsertARB in interface GL2GL3

glUniform3ui64vNV

public void glUniform3ui64vNV(int arg0,
                              int arg1,
                              LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3ui64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

glUniform4uiv

public void glUniform4uiv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform4uiv in interface GL2GL3

glCopyConvolutionFilter1D

public void glCopyConvolutionFilter1D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4)
Description copied from interface: GL2
Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glCopyConvolutionFilter1D in interface GL2

glProgramUniform4iEXT

public void glProgramUniform4iEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4iEXT in interface GL2

glDeleteNamesAMD

public void glDeleteNamesAMD(int arg0,
                             int arg1,
                             int[] arg2,
                             int arg3)
Description copied from interface: GL2
Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete

Specified by:
glDeleteNamesAMD in interface GL2

glTexCoord1h

public void glTexCoord1h(short arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1hNV(GLhalfNV s);
Part of GL_NV_half_float

Specified by:
glTexCoord1h in interface GL2

glSwapAPPLE

public void glSwapAPPLE()
Description copied from interface: GL2
Entry point to C language function: void glSwapAPPLE(void);
Part of GL_APPLE_flush_render

Specified by:
glSwapAPPLE in interface GL2

glGetnPixelMapusv

public void glGetnPixelMapusv(int arg0,
                              int arg1,
                              ShortBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapusv in interface GL2GL3
arg2 - a direct or array-backed ShortBuffer

glPolygonStipple

public void glPolygonStipple(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glPolygonStipple in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glGetTransformFeedbackVarying

public void glGetTransformFeedbackVarying(int arg0,
                                          int arg1,
                                          int arg2,
                                          IntBuffer arg3,
                                          IntBuffer arg4,
                                          IntBuffer arg5,
                                          ByteBuffer arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback

Specified by:
glGetTransformFeedbackVarying in interface GL2GL3
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed IntBuffer
arg6 - a direct or array-backed ByteBuffer

glTexImage3DMultisample

public void glTexImage3DMultisample(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    int arg5,
                                    boolean arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample

Specified by:
glTexImage3DMultisample in interface GL2GL3

glDepthBoundsEXT

public void glDepthBoundsEXT(double arg0,
                             double arg1)
Description copied from interface: GL2
Entry point to C language function: void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);
Part of GL_EXT_depth_bounds_test

Specified by:
glDepthBoundsEXT in interface GL2

glValidateProgramPipeline

public void glValidateProgramPipeline(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glValidateProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects

Specified by:
glValidateProgramPipeline in interface GL2GL3

glVertexAttrib1fvARB

public void glVertexAttrib1fvARB(int arg0,
                                 FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1fvARB in interface GL2
arg1 - a direct or array-backed FloatBuffer

glTexCoordP3ui

public void glTexCoordP3ui(int arg0,
                           int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP3ui in interface GL2GL3

glGetDebugMessageLogAMD

public int glGetDebugMessageLogAMD(int arg0,
                                   int arg1,
                                   IntBuffer arg2,
                                   IntBuffer arg3,
                                   IntBuffer arg4,
                                   IntBuffer arg5,
                                   ByteBuffer arg6)
Description copied from interface: GL2GL3
Entry point to C language function: GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
Part of GL_AMD_debug_output

Specified by:
glGetDebugMessageLogAMD in interface GL2GL3
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed IntBuffer
arg6 - a direct or array-backed ByteBuffer

glProgramUniformMatrix2dvEXT

public void glProgramUniformMatrix2dvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

glVariantubvEXT

public void glVariantubvEXT(int arg0,
                            ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVariantubvEXT(GLuint id, const GLubyte * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantubvEXT in interface GL2
arg1 - a direct or array-backed ByteBuffer

glVertexAttrib4ubvARB

public void glVertexAttrib4ubvARB(int arg0,
                                  byte[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4ubvARB in interface GL2

glGetProgramSubroutineParameteruivNV

public void glGetProgramSubroutineParameteruivNV(int arg0,
                                                 int arg1,
                                                 int[] arg2,
                                                 int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5

Specified by:
glGetProgramSubroutineParameteruivNV in interface GL2

glMultiTexCoord2s

public void glMultiTexCoord2s(int arg0,
                              short arg1,
                              short arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2s in interface GL2

glVertex3dv

public void glVertex3dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glCompressedTextureSubImage3DEXT

public void glCompressedTextureSubImage3DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             int arg6,
                                             int arg7,
                                             int arg8,
                                             int arg9,
                                             int arg10,
                                             Buffer arg11)
Description copied from interface: GL2
Entry point to C language function: void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureSubImage3DEXT in interface GL2
arg11 - a direct or array-backed Buffer

glDrawPixels

public void glDrawPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         Buffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glDrawPixels in interface GL2
arg4 - a direct or array-backed Buffer

glTexCoord1s

public void glTexCoord1s(short arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1s(GLshort s);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1s in interface GL2

glMultiTexCoord4i

public void glMultiTexCoord4i(int arg0,
                              int arg1,
                              int arg2,
                              int arg3,
                              int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4i in interface GL2

glVertexAttrib2f

public void glVertexAttrib2f(int arg0,
                             float arg1,
                             float arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib2f in interface GL2ES2

glIsQuery

public boolean glIsQuery(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: GLboolean glIsQueryEXT(GLuint id);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glIsQuery in interface GL2ES2

glMultiTexCoord4h

public void glMultiTexCoord4h(int arg0,
                              short arg1,
                              short arg2,
                              short arg3,
                              short arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord4h in interface GL2

glVertexAttrib2d

public void glVertexAttrib2d(int arg0,
                             double arg1,
                             double arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2d in interface GL2GL3

glMultiTexCoord4f

public void glMultiTexCoord4f(int arg0,
                              float arg1,
                              float arg2,
                              float arg3,
                              float arg4)
Description copied from interface: GL2ES1
Entry point to C language function: void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_3_DEPRECATED, GL_VERSION_ES_CM

Specified by:
glMultiTexCoord4f in interface GL2ES1

glMultiTexCoord4d

public void glMultiTexCoord4d(int arg0,
                              double arg1,
                              double arg2,
                              double arg3,
                              double arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4d in interface GL2

glRasterPos4dv

public void glRasterPos4dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glGetVertexAttribIuivEXT

public void glGetVertexAttribIuivEXT(int arg0,
                                     int arg1,
                                     int[] arg2,
                                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4

Specified by:
glGetVertexAttribIuivEXT in interface GL2

glIsTransformFeedback

public boolean glIsTransformFeedback(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: GLboolean glIsTransformFeedback(GLuint id);
Part of GL_ARB_transform_feedback2

Specified by:
glIsTransformFeedback in interface GL2GL3

glGetRenderbufferParameteriv

public void glGetRenderbufferParameteriv(int arg0,
                                         int arg1,
                                         IntBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGetRenderbufferParameteriv in interface GL
arg2 - a direct or array-backed IntBuffer

glGetTexParameterfv

public void glGetTexParameterfv(int arg0,
                                int arg1,
                                FloatBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetTexParameterfv in interface GL
arg2 - a direct or array-backed FloatBuffer

glVertexAttrib2h

public void glVertexAttrib2h(int arg0,
                             short arg1,
                             short arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float

Specified by:
glVertexAttrib2h in interface GL2

glCompressedTexImage2D

public void glCompressedTexImage2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   Buffer arg7)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glCompressedTexImage2D in interface GL
arg7 - a direct or array-backed Buffer

glProgramUniform1fv

public void glProgramUniform1fv(int arg0,
                                int arg1,
                                int arg2,
                                FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glVertexAttrib2s

public void glVertexAttrib2s(int arg0,
                             short arg1,
                             short arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib2s(GLuint index, GLshort x, GLshort y);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2s in interface GL2GL3

glColor4ubv

public void glColor4ubv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor4ubv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glGetProgramEnvParameterdvARB

public void glGetProgramEnvParameterdvARB(int arg0,
                                          int arg1,
                                          double[] arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramEnvParameterdvARB in interface GL2

glCheckFramebufferStatus

public int glCheckFramebufferStatus(int arg0)
Description copied from interface: GL
Entry point to C language function: GLenum glCheckFramebufferStatus(GLenum target);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glCheckFramebufferStatus in interface GL

glGenOcclusionQueriesNV

public void glGenOcclusionQueriesNV(int arg0,
                                    IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query

Specified by:
glGenOcclusionQueriesNV in interface GL2
arg1 - a direct or array-backed IntBuffer

glIndexFuncEXT

public void glIndexFuncEXT(int arg0,
                           float arg1)
Description copied from interface: GL2
Entry point to C language function: void glIndexFuncEXT(GLenum func, GLclampf ref);
Part of GL_EXT_index_func

Specified by:
glIndexFuncEXT in interface GL2

glTexCoord3h

public void glTexCoord3h(short arg0,
                         short arg1,
                         short arg2)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float

Specified by:
glTexCoord3h in interface GL2

glVertexAttrib4Niv

public void glVertexAttrib4Niv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Niv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Niv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glMatrixMultdEXT

public void glMatrixMultdEXT(int arg0,
                             double[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultdEXT in interface GL2

glNamedProgramLocalParameterI4ivEXT

public void glNamedProgramLocalParameterI4ivEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                int[] arg3,
                                                int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4ivEXT in interface GL2

glGetnMapfv

public void glGetnMapfv(int arg0,
                        int arg1,
                        int arg2,
                        FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapfv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glGetMapAttribParameterfvNV

public void glGetMapAttribParameterfvNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        float[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glGetMapAttribParameterfvNV in interface GL2

glIsNamedStringARB

public boolean glIsNamedStringARB(int arg0,
                                  String arg1)
Description copied from interface: GL2GL3
Entry point to C language function: GLboolean glIsNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include

Specified by:
glIsNamedStringARB in interface GL2GL3

glMultiTexCoord4s

public void glMultiTexCoord4s(int arg0,
                              short arg1,
                              short arg2,
                              short arg3,
                              short arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4s in interface GL2

glFogCoordFormatNV

public void glFogCoordFormatNV(int arg0,
                               int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glFogCoordFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glFogCoordFormatNV in interface GL2GL3

glGetUniformi64vNV

public void glGetUniformi64vNV(int arg0,
                               int arg1,
                               LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
Part of GL_NV_gpu_shader5

Specified by:
glGetUniformi64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

glCheckNamedFramebufferStatusEXT

public int glCheckNamedFramebufferStatusEXT(int arg0,
                                            int arg1)
Description copied from interface: GL2
Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
Part of GL_EXT_direct_state_access

Specified by:
glCheckNamedFramebufferStatusEXT in interface GL2

glSecondaryColor3bv

public void glSecondaryColor3bv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3bv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glColor3uiv

public void glColor3uiv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0

Specified by:
glColor3uiv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glGetnMapiv

public void glGetnMapiv(int arg0,
                        int arg1,
                        int arg2,
                        IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glTexCoord3s

public void glTexCoord3s(short arg0,
                         short arg1,
                         short arg2)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3s(GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3s in interface GL2

glWeightivARB

public void glWeightivARB(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightivARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glGetMapiv

public void glGetMapiv(int arg0,
                       int arg1,
                       int[] arg2,
                       int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapiv in interface GL2

glUnlockArraysEXT

public void glUnlockArraysEXT()
Description copied from interface: GL2
Entry point to C language function: void glUnlockArraysEXT(void);
Part of GL_EXT_compiled_vertex_array

Specified by:
glUnlockArraysEXT in interface GL2

glTessellationModeAMD

public void glTessellationModeAMD(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glTessellationModeAMD(GLenum mode);
Part of GL_AMD_vertex_shader_tesselator

Specified by:
glTessellationModeAMD in interface GL2GL3

glCopyTextureImage1DEXT

public void glCopyTextureImage1DEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    int arg5,
                                    int arg6,
                                    int arg7)
Description copied from interface: GL2
Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureImage1DEXT in interface GL2

glObjectUnpurgeableAPPLE

public int glObjectUnpurgeableAPPLE(int arg0,
                                    int arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable

Specified by:
glObjectUnpurgeableAPPLE in interface GL2

glVertexAttrib2svARB

public void glVertexAttrib2svARB(int arg0,
                                 ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2svARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glProgramUniform1i64vNV

public void glProgramUniform1i64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    LongBuffer arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1i64vNV in interface GL3bc
arg3 - a direct or array-backed LongBuffer

glUniform4i64NV

public void glUniform4i64NV(int arg0,
                            long arg1,
                            long arg2,
                            long arg3,
                            long arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4i64NV in interface GL3bc

glProgramUniform2dvEXT

public void glProgramUniform2dvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   double[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2dvEXT in interface GL2

glGetProgramPipelineiv

public void glGetProgramPipelineiv(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
Part of GL_ARB_separate_shader_objects

Specified by:
glGetProgramPipelineiv in interface GL2GL3

glProgramLocalParameterI4ivNV

public void glProgramLocalParameterI4ivNV(int arg0,
                                          int arg1,
                                          IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4ivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glGetBufferParameteri64v

public void glGetBufferParameteri64v(int arg0,
                                     int arg1,
                                     LongBuffer arg2)
Description copied from interface: GL3
Entry point to C language function: void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
Part of GL_VERSION_3_2

Specified by:
glGetBufferParameteri64v in interface GL3
arg2 - a direct or array-backed LongBuffer

glWaitSync

public void glWaitSync(long arg0,
                       int arg1,
                       long arg2)
Description copied from interface: GL3
Entry point to C language function: void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync

Specified by:
glWaitSync in interface GL3

glViewportArrayv

public void glViewportArrayv(int arg0,
                             int arg1,
                             float[] arg2,
                             int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
Part of GL_ARB_viewport_array

Specified by:
glViewportArrayv in interface GL2GL3

glShadeModel

public void glShadeModel(int arg0)
Specified by:
glShadeModel in interface GLLightingFunc

glUniformMatrix2fv

public void glUniformMatrix2fv(int arg0,
                               int arg1,
                               boolean arg2,
                               float[] arg3,
                               int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix2fv in interface GL2ES2

glGetNamedStringivARB

public void glGetNamedStringivARB(int arg0,
                                  String arg1,
                                  int arg2,
                                  IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
Part of GL_ARB_shading_language_include

Specified by:
glGetNamedStringivARB in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glDeleteSamplers

public void glDeleteSamplers(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteSamplers(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects

Specified by:
glDeleteSamplers in interface GL2GL3

glVertexAttribL1i64vNV

public void glVertexAttribL1i64vNV(int arg0,
                                   long[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1i64vNV in interface GL2

glProgramUniform3i64vNV

public void glProgramUniform3i64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    LongBuffer arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3i64vNV in interface GL3bc
arg3 - a direct or array-backed LongBuffer

glVertexAttribL3i64vNV

public void glVertexAttribL3i64vNV(int arg0,
                                   LongBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3i64vNV in interface GL2
arg1 - a direct or array-backed LongBuffer

glVertexAttribI2i

public void glVertexAttribI2i(int arg0,
                              int arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI2i(GLuint index, GLint x, GLint y);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2i in interface GL2GL3

glGenProgramsARB

public void glGenProgramsARB(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program

Specified by:
glGenProgramsARB in interface GL2

glGetMultiTexGenivEXT

public void glGetMultiTexGenivEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int[] arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGenivEXT in interface GL2

glWindowPos2dv

public void glWindowPos2dv(double[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2dv in interface GL2

glProgramUniformMatrix4dv

public void glProgramUniformMatrix4dv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      double[] arg4,
                                      int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4dv in interface GL2GL3

glTexImage1D

public void glTexImage1D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         long arg7)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glTexImage1D in interface GL2GL3

glIsFramebuffer

public boolean glIsFramebuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsFramebuffer(GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glIsFramebuffer in interface GL

glUniform2uiv

public void glUniform2uiv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform2uiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glVariantivEXT

public void glVariantivEXT(int arg0,
                           IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVariantivEXT(GLuint id, const GLint * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glObjectPurgeableAPPLE

public int glObjectPurgeableAPPLE(int arg0,
                                  int arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
Part of GL_APPLE_object_purgeable

Specified by:
glObjectPurgeableAPPLE in interface GL2

glRectfv

public void glRectfv(FloatBuffer arg0,
                     FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glRectfv(const GLfloat * v1, const GLfloat * v2);
Part of GL_VERSION_1_0

Specified by:
glRectfv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer
arg1 - a direct or array-backed FloatBuffer

glRectfv

public void glRectfv(float[] arg0,
                     int arg1,
                     float[] arg2,
                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glRectfv(const GLfloat * v1, const GLfloat * v2);
Part of GL_VERSION_1_0

Specified by:
glRectfv in interface GL2

glBitmap

public void glBitmap(int arg0,
                     int arg1,
                     float arg2,
                     float arg3,
                     float arg4,
                     float arg5,
                     long arg6)
Description copied from interface: GL2
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0

Specified by:
glBitmap in interface GL2

glGetNamedProgramLocalParameterIivEXT

public void glGetNamedProgramLocalParameterIivEXT(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int[] arg3,
                                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterIivEXT in interface GL2

glColor3ubv

public void glColor3ubv(byte[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor3ubv in interface GL2

glVertexAttrib4uivARB

public void glVertexAttrib4uivARB(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4uivARB in interface GL2

glGetMapParameterivNV

public void glGetMapParameterivNV(int arg0,
                                  int arg1,
                                  IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators

Specified by:
glGetMapParameterivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glLightModeliv

public void glLightModeliv(int arg0,
                           IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glLightModeliv in interface GL2
arg1 - a direct or array-backed IntBuffer

glProgramLocalParameterI4uivNV

public void glProgramLocalParameterI4uivNV(int arg0,
                                           int arg1,
                                           IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4uivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glEndList

public void glEndList()
Description copied from interface: GL2
Entry point to C language function: void glEndList(void);
Part of GL_VERSION_1_0

Specified by:
glEndList in interface GL2

glBindFragDataLocation

public void glBindFragDataLocation(int arg0,
                                   int arg1,
                                   String arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindFragDataLocation(GLuint program, GLuint color, const GLchar * name);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glBindFragDataLocation in interface GL2GL3

glIsEnabledIndexed

public boolean glIsEnabledIndexed(int arg0,
                                  int arg1)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2

Specified by:
glIsEnabledIndexed in interface GL2

glVertexAttribP3uiv

public void glVertexAttribP3uiv(int arg0,
                                int arg1,
                                boolean arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP3uiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glGetDoubleIndexedvEXT

public void glGetDoubleIndexedvEXT(int arg0,
                                   int arg1,
                                   double[] arg2,
                                   int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetDoubleIndexedvEXT in interface GL2

glTexCoord2dv

public void glTexCoord2dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glColor3bv

public void glColor3bv(byte[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor3bv in interface GL2

glSecondaryColor3f

public void glSecondaryColor3f(float arg0,
                               float arg1,
                               float arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3f in interface GL2

glTexCoord1i

public void glTexCoord1i(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1i(GLint s);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1i in interface GL2

glGetConvolutionFilter

public void glGetConvolutionFilter(int arg0,
                                   int arg1,
                                   int arg2,
                                   Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionFilter in interface GL2
arg3 - a direct or array-backed Buffer

glUniform1i

public void glUniform1i(int arg0,
                        int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1i(GLint location, GLint x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1i in interface GL2ES2

glReadPixels

public void glReadPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         long arg6)
Description copied from interface: GL
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glReadPixels in interface GL

glLightiv

public void glLightiv(int arg0,
                      int arg1,
                      IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glLightiv in interface GL2
arg2 - a direct or array-backed IntBuffer

glNamedProgramLocalParameters4fvEXT

public void glNamedProgramLocalParameters4fvEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                float[] arg4,
                                                int arg5)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameters4fvEXT in interface GL2

glVertexWeighthv

public void glVertexWeighthv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertexWeighthvNV(const GLhalfNV * weight);
Part of GL_NV_half_float

Specified by:
glVertexWeighthv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

isNPOTTextureAvailable

public boolean isNPOTTextureAvailable()
Description copied from interface: GLBase
Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.

NPOT textures are supported in OpenGL >= 3, GLES2 or if the 'GL_ARB_texture_non_power_of_two' extension is available.

Specified by:
isNPOTTextureAvailable in interface GLBase
Returns:

glEndConditionalRender

public void glEndConditionalRender()
Description copied from interface: GL2GL3
Entry point to C language function: void glEndConditionalRender(void);
Part of GL_VERSION_3_0; GL_NV_conditional_render

Specified by:
glEndConditionalRender in interface GL2GL3

glGetPerfMonitorGroupStringAMD

public void glGetPerfMonitorGroupStringAMD(int arg0,
                                           int arg1,
                                           IntBuffer arg2,
                                           ByteBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorGroupStringAMD in interface GL2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glVertexAttribI4i

public void glVertexAttribI4i(int arg0,
                              int arg1,
                              int arg2,
                              int arg3,
                              int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4i in interface GL2GL3

glBindRenderbuffer

public void glBindRenderbuffer(int arg0,
                               int arg1)
Description copied from interface: GL
Entry point to C language function: void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glBindRenderbuffer in interface GL

glVertexAttrib2hv

public void glVertexAttrib2hv(int arg0,
                              ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib2hv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGetSamplerParameterIiv

public void glGetSamplerParameterIiv(int arg0,
                                     int arg1,
                                     IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterIiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glPassThrough

public void glPassThrough(float arg0)
Description copied from interface: GL2
Entry point to C language function: void glPassThrough(GLfloat token);
Part of GL_VERSION_1_0

Specified by:
glPassThrough in interface GL2

glVertexAttribI3uiv

public void glVertexAttribI3uiv(int arg0,
                                int[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3uiv in interface GL2GL3

glGetPerfMonitorCounterDataAMD

public void glGetPerfMonitorCounterDataAMD(int arg0,
                                           int arg1,
                                           int arg2,
                                           int[] arg3,
                                           int arg4,
                                           int[] arg5,
                                           int arg6)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterDataAMD in interface GL2

glGetPerfMonitorCounterDataAMD

public void glGetPerfMonitorCounterDataAMD(int arg0,
                                           int arg1,
                                           int arg2,
                                           IntBuffer arg3,
                                           IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterDataAMD in interface GL2
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer

glGetVertexAttribdvARB

public void glGetVertexAttribdvARB(int arg0,
                                   int arg1,
                                   double[] arg2,
                                   int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribdvARB in interface GL2

glSetFenceAPPLE

public void glSetFenceAPPLE(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glSetFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence

Specified by:
glSetFenceAPPLE in interface GL2

glVertexAttribI2uivEXT

public void glVertexAttribI2uivEXT(int arg0,
                                   int[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2uivEXT in interface GL2

glFogiv

public void glFogiv(int arg0,
                    IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glFogiv in interface GL2
arg1 - a direct or array-backed IntBuffer

glGetVertexAttribiv

public void glGetVertexAttribiv(int arg0,
                                int arg1,
                                IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetVertexAttribiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glIndexMaterialEXT

public void glIndexMaterialEXT(int arg0,
                               int arg1)
Description copied from interface: GL2
Entry point to C language function: void glIndexMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_index_material

Specified by:
glIndexMaterialEXT in interface GL2

glNormal3dv

public void glNormal3dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glNormal3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glEndVideoCaptureNV

public void glEndVideoCaptureNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glEndVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture

Specified by:
glEndVideoCaptureNV in interface GL2

glMatrixLoaddEXT

public void glMatrixLoaddEXT(int arg0,
                             DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoaddEXT in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glRectdv

public void glRectdv(DoubleBuffer arg0,
                     DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glRectdv(const GLdouble * v1, const GLdouble * v2);
Part of GL_VERSION_1_0

Specified by:
glRectdv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer
arg1 - a direct or array-backed DoubleBuffer

glRectdv

public void glRectdv(double[] arg0,
                     int arg1,
                     double[] arg2,
                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glRectdv(const GLdouble * v1, const GLdouble * v2);
Part of GL_VERSION_1_0

Specified by:
glRectdv in interface GL2

glWeightbvARB

public void glWeightbvARB(int arg0,
                          ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightbvARB in interface GL2
arg1 - a direct or array-backed ByteBuffer

glWeightdvARB

public void glWeightdvARB(int arg0,
                          DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightdvARB in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glGetActiveAttrib

public void glGetActiveAttrib(int arg0,
                              int arg1,
                              int arg2,
                              IntBuffer arg3,
                              IntBuffer arg4,
                              IntBuffer arg5,
                              ByteBuffer arg6)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetActiveAttrib in interface GL2ES2
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed IntBuffer
arg6 - a direct or array-backed ByteBuffer

glUniformSubroutinesuiv

public void glUniformSubroutinesuiv(int arg0,
                                    int arg1,
                                    int[] arg2,
                                    int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices);
Part of GL_ARB_shader_subroutine

Specified by:
glUniformSubroutinesuiv in interface GL2GL3

glPixelTransformParameterivEXT

public void glPixelTransformParameterivEXT(int arg0,
                                           int arg1,
                                           int[] arg2,
                                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterivEXT in interface GL2

glGetnPixelMapfv

public void glGetnPixelMapfv(int arg0,
                             int arg1,
                             FloatBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapfv in interface GL2GL3
arg2 - a direct or array-backed FloatBuffer

glClearBufferfv

public void glClearBufferfv(int arg0,
                            int arg1,
                            FloatBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferfv in interface GL2GL3
arg2 - a direct or array-backed FloatBuffer

glProgramUniform1f

public void glProgramUniform1f(int arg0,
                               int arg1,
                               float arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1f in interface GL2GL3

glGetVideoCaptureStreamfvNV

public void glGetVideoCaptureStreamfvNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        float[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamfvNV in interface GL2

glFogCoordf

public void glFogCoordf(float arg0)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordf in interface GL2

glGetIntegerui64vNV

public void glGetIntegerui64vNV(int arg0,
                                LongBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result);
Part of GL_NV_shader_buffer_load

Specified by:
glGetIntegerui64vNV in interface GL2GL3
arg1 - a direct or array-backed LongBuffer

glRasterPos3f

public void glRasterPos3f(float arg0,
                          float arg1,
                          float arg2)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3f in interface GL2

glTexCoord3i

public void glTexCoord3i(int arg0,
                         int arg1,
                         int arg2)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3i(GLint s, GLint t, GLint r);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3i in interface GL2

glRasterPos2fv

public void glRasterPos2fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glGetTextureParameterIuivEXT

public void glGetTextureParameterIuivEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int[] arg3,
                                         int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterIuivEXT in interface GL2

glWeightPointer

public void glWeightPointer(int arg0,
                            int arg1,
                            int arg2,
                            Buffer arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_blend; GL_OES_matrix_palette

Specified by:
glWeightPointer in interface GL2ES1
arg3 - a direct or array-backed Buffer

glUniform3i

public void glUniform3i(int arg0,
                        int arg1,
                        int arg2,
                        int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3i(GLint location, GLint x, GLint y, GLint z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3i in interface GL2ES2

glGetUniformfvARB

public void glGetUniformfvARB(int arg0,
                              int arg1,
                              FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformfvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glVertexAttrib4Nubv

public void glVertexAttrib4Nubv(int arg0,
                                byte[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nubv in interface GL2GL3

glGetProgramInfoLog

public void glGetProgramInfoLog(int arg0,
                                int arg1,
                                IntBuffer arg2,
                                ByteBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetProgramInfoLog in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glCopyTextureSubImage2DEXT

public void glCopyTextureSubImage2DEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8)
Description copied from interface: GL2
Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureSubImage2DEXT in interface GL2

glWindowPos3fv

public void glWindowPos3fv(float[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3fv in interface GL2

glGetAttachedShaders

public void glGetAttachedShaders(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3,
                                 int[] arg4,
                                 int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetAttachedShaders in interface GL2ES2

glGetAttachedShaders

public void glGetAttachedShaders(int arg0,
                                 int arg1,
                                 IntBuffer arg2,
                                 IntBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetAttachedShaders in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed IntBuffer

glVertexAttrib4ubv

public void glVertexAttrib4ubv(int arg0,
                               ByteBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4ubv in interface GL2GL3
arg1 - a direct or array-backed ByteBuffer

glGetnCompressedTexImage

public void glGetnCompressedTexImage(int arg0,
                                     int arg1,
                                     int arg2,
                                     Buffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img);
Part of GL_ARB_robustness

Specified by:
glGetnCompressedTexImage in interface GL2GL3
arg3 - a direct or array-backed Buffer

glProgramUniformui64vNV

public void glProgramUniformui64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    long[] arg3,
                                    int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load

Specified by:
glProgramUniformui64vNV in interface GL2GL3

glProgramUniformMatrix4x2fvEXT

public void glProgramUniformMatrix4x2fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x2fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glProgramUniformMatrix4dv

public void glProgramUniformMatrix4dv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glWindowPos2dv

public void glWindowPos2dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glCopyTexSubImage3D

public void glCopyTexSubImage3D(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                int arg6,
                                int arg7,
                                int arg8)
Description copied from interface: GL2ES2
Entry point to C language function: void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glCopyTexSubImage3D in interface GL2ES2

glGetError

public int glGetError()
Description copied from interface: GL
Entry point to C language function: GLenum glGetError(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetError in interface GL

glNormal3b

public void glNormal3b(byte arg0,
                       byte arg1,
                       byte arg2)
Description copied from interface: GL2
Entry point to C language function: void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3b in interface GL2

glProgramUniformMatrix3x2fv

public void glProgramUniformMatrix3x2fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        float[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x2fv in interface GL2GL3

glGetPolygonStipple

public void glGetPolygonStipple(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glGetPolygonStipple in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glMapGrid2d

public void glMapGrid2d(int arg0,
                        double arg1,
                        double arg2,
                        int arg3,
                        double arg4,
                        double arg5)
Description copied from interface: GL2
Entry point to C language function: void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
Part of GL_VERSION_1_0

Specified by:
glMapGrid2d in interface GL2

glColorSubTable

public void glColorSubTable(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            Buffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorSubTable in interface GL2
arg5 - a direct or array-backed Buffer

glVertexAttribL2i64vNV

public void glVertexAttribL2i64vNV(int arg0,
                                   LongBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2i64vNV in interface GL2
arg1 - a direct or array-backed LongBuffer

glColorMaski

public void glColorMaski(int arg0,
                         boolean arg1,
                         boolean arg2,
                         boolean arg3,
                         boolean arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_VERSION_3_0

Specified by:
glColorMaski in interface GL2GL3

glColorPointer

public void glColorPointer(GLArrayData arg0)
Specified by:
glColorPointer in interface GLPointerFunc

glClearDepth

public void glClearDepth(double arg0)
Description copied from interface: GLBase
Aliased entrypoint of void glClearDepth(GLclampd depth); and void glClearDepthf(GLclampf depth); .

Specified by:
glClearDepth in interface GL2ES2
Specified by:
glClearDepth in interface GLBase

glGetDoubleIndexedvEXT

public void glGetDoubleIndexedvEXT(int arg0,
                                   int arg1,
                                   DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetDoubleIndexedvEXT in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glTexCoord2dv

public void glTexCoord2dv(double[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2dv in interface GL2

glColor3fv

public void glColor3fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glColor3fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glGetUniformiv

public void glGetUniformiv(int arg0,
                           int arg1,
                           IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glTexCoord1fv

public void glTexCoord1fv(float[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1fv in interface GL2

glVertexWeightfvEXT

public void glVertexWeightfvEXT(float[] arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * weight);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightfvEXT in interface GL2

glMapGrid2f

public void glMapGrid2f(int arg0,
                        float arg1,
                        float arg2,
                        int arg3,
                        float arg4,
                        float arg5)
Description copied from interface: GL2
Entry point to C language function: void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
Part of GL_VERSION_1_0

Specified by:
glMapGrid2f in interface GL2

glWindowPos3iv

public void glWindowPos3iv(int[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3iv in interface GL2

glGetMinmaxParameterfv

public void glGetMinmaxParameterfv(int arg0,
                                   int arg1,
                                   FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmaxParameterfv in interface GL2
arg2 - a direct or array-backed FloatBuffer

glSamplerParameterIiv

public void glSamplerParameterIiv(int arg0,
                                  int arg1,
                                  int[] arg2,
                                  int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterIiv in interface GL2GL3

glTextureNormalEXT

public void glTextureNormalEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glTextureNormalEXT(GLenum mode);
Part of GL_EXT_texture_perturb_normal

Specified by:
glTextureNormalEXT in interface GL2

glVertexAttrib2sv

public void glVertexAttrib2sv(int arg0,
                              short[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib2sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2sv in interface GL2GL3

glIndexsv

public void glIndexsv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0

Specified by:
glIndexsv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glVideoCaptureNV

public int glVideoCaptureNV(int arg0,
                            IntBuffer arg1,
                            LongBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureNV in interface GL2
arg1 - a direct or array-backed IntBuffer
arg2 - a direct or array-backed LongBuffer

glGetActiveSubroutineUniformiv

public void glGetActiveSubroutineUniformiv(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           IntBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineUniformiv in interface GL2GL3
arg4 - a direct or array-backed IntBuffer

glDeleteFencesAPPLE

public void glDeleteFencesAPPLE(int arg0,
                                IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence

Specified by:
glDeleteFencesAPPLE in interface GL2
arg1 - a direct or array-backed IntBuffer

glShaderBinary

public void glShaderBinary(int arg0,
                           int[] arg1,
                           int arg2,
                           int arg3,
                           Buffer arg4,
                           int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Throws GLException if no native implementation is available.

Specified by:
glShaderBinary in interface GL2ES2

glProgramUniform4fv

public void glProgramUniform4fv(int arg0,
                                int arg1,
                                int arg2,
                                FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glGetVertexAttribdvARB

public void glGetVertexAttribdvARB(int arg0,
                                   int arg1,
                                   DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribdvARB in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glRenderbufferStorageMultisample

public void glRenderbufferStorageMultisample(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object

Specified by:
glRenderbufferStorageMultisample in interface GL2GL3

glNormal3h

public void glNormal3h(short arg0,
                       short arg1,
                       short arg2)
Description copied from interface: GL2
Entry point to C language function: void glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
Part of GL_NV_half_float

Specified by:
glNormal3h in interface GL2

glGetMinmaxParameteriv

public void glGetMinmaxParameteriv(int arg0,
                                   int arg1,
                                   IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmaxParameteriv in interface GL2
arg2 - a direct or array-backed IntBuffer

glNormal3dv

public void glNormal3dv(double[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glNormal3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3dv in interface GL2

glGetUniformLocationARB

public int glGetUniformLocationARB(int arg0,
                                   String arg1)
Description copied from interface: GL2
Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB * name);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformLocationARB in interface GL2

glWeightdvARB

public void glWeightdvARB(int arg0,
                          double[] arg1,
                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWeightdvARB(GLint size, const GLdouble * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightdvARB in interface GL2

glColor3sv

public void glColor3sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glColor3sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glNormal3s

public void glNormal3s(short arg0,
                       short arg1,
                       short arg2)
Description copied from interface: GL2
Entry point to C language function: void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3s in interface GL2

glIndexf

public void glIndexf(float arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexf(GLfloat c);
Part of GL_VERSION_1_0

Specified by:
glIndexf in interface GL2

glTexImage3D

public void glTexImage3D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         int arg8,
                         long arg9)
Description copied from interface: GL2ES2
Entry point to C language function: void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glTexImage3D in interface GL2ES2

glMatrixLoaddEXT

public void glMatrixLoaddEXT(int arg0,
                             double[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoaddEXT in interface GL2

glConvolutionFilter2D

public void glConvolutionFilter2D(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  int arg5,
                                  long arg6)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionFilter2D in interface GL2

glCallLists

public void glCallLists(int arg0,
                        int arg1,
                        Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
Part of GL_VERSION_1_0

Specified by:
glCallLists in interface GL2
arg2 - a direct or array-backed Buffer

glUniform2i64vNV

public void glUniform2i64vNV(int arg0,
                             int arg1,
                             long[] arg2,
                             int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2i64vNV in interface GL3bc

glPushAttrib

public void glPushAttrib(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glPushAttrib(GLbitfield mask);
Part of GL_VERSION_1_0

Specified by:
glPushAttrib in interface GL2

glVertexAttribI4bvEXT

public void glVertexAttribI4bvEXT(int arg0,
                                  byte[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4bvEXT in interface GL2

glUniform1fv

public void glUniform1fv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1fv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glMultiDrawArraysIndirectAMD

public void glMultiDrawArraysIndirectAMD(int arg0,
                                         Buffer arg1,
                                         int arg2,
                                         int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiDrawArraysIndirectAMD(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride);
Part of GL_AMD_multi_draw_indirect

Specified by:
glMultiDrawArraysIndirectAMD in interface GL2GL3
arg1 - a direct or array-backed Buffer

glDrawTransformFeedbackStreamInstanced

public void glDrawTransformFeedbackStreamInstanced(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
Part of GL_ARB_transform_feedback_instanced

Specified by:
glDrawTransformFeedbackStreamInstanced in interface GL2GL3

glLightf

public void glLightf(int arg0,
                     int arg1,
                     float arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glLightf(GLenum light, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glLightf in interface GL2ES1

glGetFloati_v

public void glGetFloati_v(int arg0,
                          int arg1,
                          float[] arg2,
                          int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetFloati_v(GLenum target, GLuint index, GLfloat * data);
Part of GL_ARB_viewport_array

Specified by:
glGetFloati_v in interface GL2GL3

glTexCoord4sv

public void glTexCoord4sv(short[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4sv in interface GL2

glVertexAttribL1ui64vNV

public void glVertexAttribL1ui64vNV(int arg0,
                                    long[] arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1ui64vNV in interface GL2

glGetnPixelMapuiv

public void glGetnPixelMapuiv(int arg0,
                              int arg1,
                              IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glVertexAttrib4fARB

public void glVertexAttrib4fARB(int arg0,
                                float arg1,
                                float arg2,
                                float arg3,
                                float arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4fARB in interface GL2

glGetVideoCaptureStreamivNV

public void glGetVideoCaptureStreamivNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        int[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamivNV in interface GL2

glUniform2ui64vNV

public void glUniform2ui64vNV(int arg0,
                              int arg1,
                              LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2ui64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

glScissorIndexed

public void glScissorIndexed(int arg0,
                             int arg1,
                             int arg2,
                             int arg3,
                             int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
Part of GL_ARB_viewport_array

Specified by:
glScissorIndexed in interface GL2GL3

glEvalCoord2dv

public void glEvalCoord2dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glGetNamedProgramivEXT

public void glGetNamedProgramivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramivEXT in interface GL2

glVertexAttrib3dARB

public void glVertexAttrib3dARB(int arg0,
                                double arg1,
                                double arg2,
                                double arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3dARB in interface GL2

glMapBufferRange

public ByteBuffer glMapBufferRange(int arg0,
                                   long arg1,
                                   long arg2,
                                   int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: GLvoid * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ARB_map_buffer_range

Specified by:
glMapBufferRange in interface GL2GL3

glColorSubTable

public void glColorSubTable(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            long arg5)
Description copied from interface: GL2
Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorSubTable in interface GL2

glTexCoord4hv

public void glTexCoord4hv(short[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord4hv in interface GL2

glMapVertexAttrib1fAPPLE

public void glMapVertexAttrib1fAPPLE(int arg0,
                                     int arg1,
                                     float arg2,
                                     float arg3,
                                     int arg4,
                                     int arg5,
                                     float[] arg6,
                                     int arg7)
Description copied from interface: GL2
Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib1fAPPLE in interface GL2

glGetVertexAttribfv

public void glGetVertexAttribfv(int arg0,
                                int arg1,
                                FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetVertexAttribfv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glGenerateTextureMipmapEXT

public void glGenerateTextureMipmapEXT(int arg0,
                                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint texture, GLenum target);
Part of GL_EXT_direct_state_access

Specified by:
glGenerateTextureMipmapEXT in interface GL2

glSecondaryColor3ub

public void glSecondaryColor3ub(byte arg0,
                                byte arg1,
                                byte arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3ub in interface GL2

glTexCoord1iv

public void glTexCoord1iv(int[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1iv in interface GL2

glMultiTexCoord1hv

public void glMultiTexCoord1hv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord1hv in interface GL2

glMultiTexGendEXT

public void glMultiTexGendEXT(int arg0,
                              int arg1,
                              int arg2,
                              double arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGendEXT in interface GL2

glGetUniformLocation

public int glGetUniformLocation(int arg0,
                                String arg1)
Description copied from interface: GL2ES2
Entry point to C language function: int glGetUniformLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformLocation in interface GL2ES2

glColor3hv

public void glColor3hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glColor3hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glGetActiveSubroutineName

public void glGetActiveSubroutineName(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      IntBuffer arg4,
                                      ByteBuffer arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineName in interface GL2GL3
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed ByteBuffer

glFogfv

public void glFogfv(int arg0,
                    FloatBuffer arg1)
Description copied from interface: GL2ES1
Entry point to C language function: void glFogfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glFogfv in interface GL2ES1
arg1 - a direct or array-backed FloatBuffer

glMinSampleShading

public void glMinSampleShading(float arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glMinSampleShadingARB(GLclampf value);
Part of GL_ARB_sample_shading

Specified by:
glMinSampleShading in interface GL2GL3

glMapVertexAttrib1dAPPLE

public void glMapVertexAttrib1dAPPLE(int arg0,
                                     int arg1,
                                     double arg2,
                                     double arg3,
                                     int arg4,
                                     int arg5,
                                     double[] arg6,
                                     int arg7)
Description copied from interface: GL2
Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib1dAPPLE in interface GL2

glDeleteFencesNV

public void glDeleteFencesNV(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence

Specified by:
glDeleteFencesNV in interface GL2

glVertexAttribI4uiv

public void glVertexAttribI4uiv(int arg0,
                                int[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4uiv in interface GL2GL3

glGetMultiTexGenfvEXT

public void glGetMultiTexGenfvEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGenfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glVertexP2uiv

public void glVertexP2uiv(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP2uiv in interface GL2GL3

glUniformMatrix3fv

public void glUniformMatrix3fv(int arg0,
                               int arg1,
                               boolean arg2,
                               FloatBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix3fv in interface GL2ES2
arg3 - a direct or array-backed FloatBuffer

glMapVertexAttrib2fAPPLE

public void glMapVertexAttrib2fAPPLE(int arg0,
                                     int arg1,
                                     float arg2,
                                     float arg3,
                                     int arg4,
                                     int arg5,
                                     float arg6,
                                     float arg7,
                                     int arg8,
                                     int arg9,
                                     FloatBuffer arg10)
Description copied from interface: GL2
Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib2fAPPLE in interface GL2
arg10 - a direct or array-backed FloatBuffer

glVertexAttrib1sARB

public void glVertexAttrib1sARB(int arg0,
                                short arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1sARB(GLuint index, GLshort x);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1sARB in interface GL2

glLightModelfv

public void glLightModelfv(int arg0,
                           FloatBuffer arg1)
Description copied from interface: GL2ES1
Entry point to C language function: void glLightModelfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glLightModelfv in interface GL2ES1
arg1 - a direct or array-backed FloatBuffer

glProgramUniform3ui

public void glProgramUniform3ui(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3ui in interface GL2GL3

glTextureStorage1DEXT

public void glTextureStorage1DEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4)
Description copied from interface: GL
Entry point to C language function: void glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage

Specified by:
glTextureStorage1DEXT in interface GL

glColor3usv

public void glColor3usv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0

Specified by:
glColor3usv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glRasterPos4sv

public void glRasterPos4sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glSecondaryColor3us

public void glSecondaryColor3us(short arg0,
                                short arg1,
                                short arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3us in interface GL2

glIsEnabledi

public boolean glIsEnabledi(int arg0,
                            int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: GLboolean glIsEnabledi(GLenum target, GLuint index);
Part of GL_VERSION_3_0

Specified by:
glIsEnabledi in interface GL2GL3

glColor3iv

public void glColor3iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glColor3iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glUniform4ui

public void glUniform4ui(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform4ui in interface GL2GL3

glGetColorTableParameteriv

public void glGetColorTableParameteriv(int arg0,
                                       int arg1,
                                       int[] arg2,
                                       int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTableParameteriv in interface GL2

glGetPolygonStipple

public void glGetPolygonStipple(long arg0)
Description copied from interface: GL2
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glGetPolygonStipple in interface GL2

glConvolutionFilter2D

public void glConvolutionFilter2D(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  int arg5,
                                  Buffer arg6)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionFilter2D in interface GL2
arg6 - a direct or array-backed Buffer

glProgramUniform4dvEXT

public void glProgramUniform4dvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4dvEXT in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glMultiTexCoord4fv

public void glMultiTexCoord4fv(int arg0,
                               float[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4fv in interface GL2

glDisableVertexAttribAPPLE

public void glDisableVertexAttribAPPLE(int arg0,
                                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glDisableVertexAttribAPPLE in interface GL2

glIsProgramPipeline

public boolean glIsProgramPipeline(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: GLboolean glIsProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects

Specified by:
glIsProgramPipeline in interface GL2GL3

glBindVideoCaptureStreamTextureNV

public void glBindVideoCaptureStreamTextureNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4)
Description copied from interface: GL2
Entry point to C language function: void glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
Part of GL_NV_video_capture

Specified by:
glBindVideoCaptureStreamTextureNV in interface GL2

glSamplerParameteriv

public void glSamplerParameteriv(int arg0,
                                 int arg1,
                                 IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameteriv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glMultiTexParameterfvEXT

public void glMultiTexParameterfvEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glProgramLocalParameterI4iNV

public void glProgramLocalParameterI4iNV(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4iNV in interface GL2

glDisableClientState

public void glDisableClientState(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glDisableClientState(GLenum cap);
Part of GL_VERSION_1_1

Specified by:
glDisableClientState in interface GLPointerFunc
Specified by:
glDisableClientState in interface GL2GL3

getMaxRenderbufferSamples

public int getMaxRenderbufferSamples()
Description copied from interface: GLBase
Returns the maximum number of FBO RENDERBUFFER samples if full FBO is supported, otherwise false.

Specified by:
getMaxRenderbufferSamples in interface GLBase
See Also:
GLContext.getMaxRenderbufferSamples()

glProgramEnvParameterI4uivNV

public void glProgramEnvParameterI4uivNV(int arg0,
                                         int arg1,
                                         IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4uivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glVertexAttribL4dv

public void glVertexAttribL4dv(int arg0,
                               DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL4dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL4dv in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glMultiTexCoord3dv

public void glMultiTexCoord3dv(int arg0,
                               DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3dv in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glProgramUniform4iv

public void glProgramUniform4iv(int arg0,
                                int arg1,
                                int arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4iv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glGetBoundBuffer

public int glGetBoundBuffer(int arg0)
Specified by:
glGetBoundBuffer in interface GLBase
Parameters:
arg0 - a GL buffer (VBO) target as used in GL.glBindBuffer(int, int), ie GL.GL_ELEMENT_ARRAY_BUFFER, GL.GL_ARRAY_BUFFER, ..
Returns:
the GL buffer (VBO) name bound to a target via GL.glBindBuffer(int, int) or 0 if unbound.

glVDPAURegisterVideoSurfaceNV

public long glVDPAURegisterVideoSurfaceNV(Buffer arg0,
                                          int arg1,
                                          int arg2,
                                          IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAURegisterVideoSurfaceNV in interface GL2
Parameters:
arg0 - a direct or array-backed Buffer
arg3 - a direct or array-backed IntBuffer

glSamplerParameterfv

public void glSamplerParameterfv(int arg0,
                                 int arg1,
                                 FloatBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterfv in interface GL2GL3
arg2 - a direct or array-backed FloatBuffer

glVertexAttrib4NsvARB

public void glVertexAttrib4NsvARB(int arg0,
                                  short[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NsvARB in interface GL2

glUniform3uiv

public void glUniform3uiv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform3uiv in interface GL2GL3

glProgramUniformMatrix4x2dv

public void glProgramUniformMatrix4x2dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x2dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glUniform3i64vNV

public void glUniform3i64vNV(int arg0,
                             int arg1,
                             LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3i64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

getBoundFramebuffer

public int getBoundFramebuffer(int arg0)
Description copied from interface: GLBase
Return the framebuffer name bound to this context, see GL.glBindFramebuffer(int, int).

Specified by:
getBoundFramebuffer in interface GLBase

glLineWidth

public void glLineWidth(float arg0)
Description copied from interface: GL
Entry point to C language function: void glLineWidth(GLfloat width);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glLineWidth in interface GL

glProgramEnvParameter4fvARB

public void glProgramEnvParameter4fvARB(int arg0,
                                        int arg1,
                                        float[] arg2,
                                        int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4fvARB in interface GL2

glColorP3uiv

public void glColorP3uiv(int arg0,
                         int[] arg1,
                         int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP3uiv in interface GL2GL3

glWindowPos3sv

public void glWindowPos3sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glProgramUniformMatrix4x3fv

public void glProgramUniformMatrix4x3fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        float[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x3fv in interface GL2GL3

glVertexAttribI1uivEXT

public void glVertexAttribI1uivEXT(int arg0,
                                   IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1uivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glTexImage3D

public void glTexImage3D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         int arg8,
                         Buffer arg9)
Description copied from interface: GL2ES2
Entry point to C language function: void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glTexImage3D in interface GL2ES2
arg9 - a direct or array-backed Buffer

glVertexAttribI4iv

public void glVertexAttribI4iv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4iv in interface GL2GL3

glUniformMatrix3fvARB

public void glUniformMatrix3fvARB(int arg0,
                                  int arg1,
                                  boolean arg2,
                                  float[] arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix3fvARB in interface GL2

glVertexAttrib4NusvARB

public void glVertexAttrib4NusvARB(int arg0,
                                   ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NusvARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glNamedBufferDataEXT

public void glNamedBufferDataEXT(int arg0,
                                 long arg1,
                                 Buffer arg2,
                                 int arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_EXT_direct_state_access

Specified by:
glNamedBufferDataEXT in interface GL2
arg2 - a direct or array-backed Buffer

glProgramUniform1iv

public void glProgramUniform1iv(int arg0,
                                int arg1,
                                int arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1iv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glUniform1ivARB

public void glUniform1ivARB(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform1ivARB in interface GL2
arg2 - a direct or array-backed IntBuffer

glEvalCoord1fv

public void glEvalCoord1fv(float[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1fv in interface GL2

glEvalCoord2dv

public void glEvalCoord2dv(double[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2dv in interface GL2

glVideoCaptureStreamParameterivNV

public void glVideoCaptureStreamParameterivNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int[] arg3,
                                              int arg4)
Description copied from interface: GL2
Entry point to C language function: void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterivNV in interface GL2

glVertex4s

public void glVertex4s(short arg0,
                       short arg1,
                       short arg2,
                       short arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0

Specified by:
glVertex4s in interface GL2

glGetConvolutionFilter

public void glGetConvolutionFilter(int arg0,
                                   int arg1,
                                   int arg2,
                                   long arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionFilter in interface GL2

glNamedProgramLocalParameter4fvEXT

public void glNamedProgramLocalParameter4fvEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               float[] arg3,
                                               int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4fvEXT in interface GL2

glProgramUniform1fvEXT

public void glProgramUniform1fvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   float[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1fvEXT in interface GL2

glGetTexGenfv

public void glGetTexGenfv(int arg0,
                          int arg1,
                          float[] arg2,
                          int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glGetTexGenfv in interface GL2ES1

glMaterialfv

public void glMaterialfv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Specified by:
glMaterialfv in interface GLLightingFunc

glProgramEnvParametersI4ivNV

public void glProgramEnvParametersI4ivNV(int arg0,
                                         int arg1,
                                         int arg2,
                                         IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParametersI4ivNV in interface GL2
arg3 - a direct or array-backed IntBuffer

glVertexAttribI2uiEXT

public void glVertexAttribI2uiEXT(int arg0,
                                  int arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2uiEXT in interface GL2

glGetVideoCaptureivNV

public void glGetVideoCaptureivNV(int arg0,
                                  int arg1,
                                  int[] arg2,
                                  int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureivNV in interface GL2

glBeginPerfMonitorAMD

public void glBeginPerfMonitorAMD(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor

Specified by:
glBeginPerfMonitorAMD in interface GL2

glVertexAttribI2uiv

public void glVertexAttribI2uiv(int arg0,
                                IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glMultiTexParameterIuivEXT

public void glMultiTexParameterIuivEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       int[] arg3,
                                       int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterIuivEXT in interface GL2

glGetTexGeniv

public void glGetTexGeniv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glGetTexGeniv in interface GL2ES1

glGetMultiTexLevelParameterfvEXT

public void glGetMultiTexLevelParameterfvEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexLevelParameterfvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glVertexAttrib3fvARB

public void glVertexAttrib3fvARB(int arg0,
                                 FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3fvARB in interface GL2
arg1 - a direct or array-backed FloatBuffer

glMapVertexAttrib1dAPPLE

public void glMapVertexAttrib1dAPPLE(int arg0,
                                     int arg1,
                                     double arg2,
                                     double arg3,
                                     int arg4,
                                     int arg5,
                                     DoubleBuffer arg6)
Description copied from interface: GL2
Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib1dAPPLE in interface GL2
arg6 - a direct or array-backed DoubleBuffer

glGetMultiTexLevelParameterivEXT

public void glGetMultiTexLevelParameterivEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int[] arg4,
                                             int arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexLevelParameterivEXT in interface GL2

glBlendEquationi

public void glBlendEquationi(int arg0,
                             int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glBlendEquationiARB(GLuint buf, GLenum mode);
Part of GL_ARB_draw_buffers_blend

Specified by:
glBlendEquationi in interface GL2GL3

glRectiv

public void glRectiv(IntBuffer arg0,
                     IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glRectiv(const GLint * v1, const GLint * v2);
Part of GL_VERSION_1_0

Specified by:
glRectiv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer
arg1 - a direct or array-backed IntBuffer

glRectiv

public void glRectiv(int[] arg0,
                     int arg1,
                     int[] arg2,
                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glRectiv(const GLint * v1, const GLint * v2);
Part of GL_VERSION_1_0

Specified by:
glRectiv in interface GL2

glVertexAttrib2svARB

public void glVertexAttrib2svARB(int arg0,
                                 short[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2svARB in interface GL2

glGetUniformfv

public void glGetUniformfv(int arg0,
                           int arg1,
                           FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformfv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glProgramUniformui64NV

public void glProgramUniformui64NV(int arg0,
                                   int arg1,
                                   long arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformui64NV(GLuint program, GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load

Specified by:
glProgramUniformui64NV in interface GL2GL3

glGetInvariantIntegervEXT

public void glGetInvariantIntegervEXT(int arg0,
                                      int arg1,
                                      int[] arg2,
                                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantIntegervEXT in interface GL2

glMapParameterivNV

public void glMapParameterivNV(int arg0,
                               int arg1,
                               IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators

Specified by:
glMapParameterivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glProgramUniformMatrix4fvEXT

public void glProgramUniformMatrix4fvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         float[] arg4,
                                         int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4fvEXT in interface GL2

glVertex4i

public void glVertex4i(int arg0,
                       int arg1,
                       int arg2,
                       int arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertex4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0

Specified by:
glVertex4i in interface GL2

glVertex4h

public void glVertex4h(short arg0,
                       short arg1,
                       short arg2,
                       short arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float

Specified by:
glVertex4h in interface GL2

glTexImage1D

public void glTexImage1D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         Buffer arg7)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glTexImage1D in interface GL2GL3
arg7 - a direct or array-backed Buffer

glVertex4f

public void glVertex4f(float arg0,
                       float arg1,
                       float arg2,
                       float arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0

Specified by:
glVertex4f in interface GL2

glGetVertexAttribIivEXT

public void glGetVertexAttribIivEXT(int arg0,
                                    int arg1,
                                    int[] arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4

Specified by:
glGetVertexAttribIivEXT in interface GL2

glVertex4d

public void glVertex4d(double arg0,
                       double arg1,
                       double arg2,
                       double arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0

Specified by:
glVertex4d in interface GL2

glMultiTexCoord4iv

public void glMultiTexCoord4iv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4iv in interface GL2

glGetInvariantFloatvEXT

public void glGetInvariantFloatvEXT(int arg0,
                                    int arg1,
                                    float[] arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantFloatvEXT in interface GL2

glGetnPixelMapusv

public void glGetnPixelMapusv(int arg0,
                              int arg1,
                              short[] arg2,
                              int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapusv in interface GL2GL3

glVertex2i

public void glVertex2i(int arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2i(GLint x, GLint y);
Part of GL_VERSION_1_0

Specified by:
glVertex2i in interface GL2

glViewportIndexedfv

public void glViewportIndexedfv(int arg0,
                                FloatBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glViewportIndexedfv(GLuint index, const GLfloat * v);
Part of GL_ARB_viewport_array

Specified by:
glViewportIndexedfv in interface GL2GL3
arg1 - a direct or array-backed FloatBuffer

glVertexAttrib4Nbv

public void glVertexAttrib4Nbv(int arg0,
                               byte[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nbv in interface GL2GL3

glUseProgramObjectARB

public void glUseProgramObjectARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glUseProgramObjectARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects

Specified by:
glUseProgramObjectARB in interface GL2

glMaterialiv

public void glMaterialiv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glMaterialiv in interface GL2
arg2 - a direct or array-backed IntBuffer

glWeightubvARB

public void glWeightubvARB(int arg0,
                           ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightubvARB in interface GL2
arg1 - a direct or array-backed ByteBuffer

glVertex2s

public void glVertex2s(short arg0,
                       short arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0

Specified by:
glVertex2s in interface GL2

glProgramUniform4dvEXT

public void glProgramUniform4dvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   double[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4dvEXT in interface GL2

glNamedProgramLocalParameter4fEXT

public void glNamedProgramLocalParameter4fEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              float arg3,
                                              float arg4,
                                              float arg5,
                                              float arg6)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4fEXT in interface GL2

glVertexAttribL1ui64NV

public void glVertexAttribL1ui64NV(int arg0,
                                   long arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL1ui64NV(GLuint index, GLuint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1ui64NV in interface GL2

glTexCoordFormatNV

public void glTexCoordFormatNV(int arg0,
                               int arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glTexCoordFormatNV in interface GL2GL3

glFrontFace

public void glFrontFace(int arg0)
Description copied from interface: GL
Entry point to C language function: void glFrontFace(GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glFrontFace in interface GL

glBlendFunc

public void glBlendFunc(int arg0,
                        int arg1)
Description copied from interface: GL
Entry point to C language function: void glBlendFunc(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glBlendFunc in interface GL

glUniform3iARB

public void glUniform3iARB(int arg0,
                           int arg1,
                           int arg2,
                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_shader_objects

Specified by:
glUniform3iARB in interface GL2

getContext

public GLContext getContext()
Description copied from interface: GLBase
Returns the GLContext associated which this GL object.

Specified by:
getContext in interface GLBase

glVertexAttribDivisor

public void glVertexAttribDivisor(int arg0,
                                  int arg1)
Description copied from interface: GL3
Entry point to C language function: void glVertexAttribDivisor(GLuint index, GLuint divisor);
Part of GL_VERSION_3_3

Specified by:
glVertexAttribDivisor in interface GL3

glVertexAttribL4dv

public void glVertexAttribL4dv(int arg0,
                               double[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL4dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL4dv in interface GL2GL3

glPopAttrib

public void glPopAttrib()
Description copied from interface: GL2
Entry point to C language function: void glPopAttrib(void);
Part of GL_VERSION_1_0

Specified by:
glPopAttrib in interface GL2

glMultiTexCoord3dv

public void glMultiTexCoord3dv(int arg0,
                               double[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3dv in interface GL2

glTexCoordP3uiv

public void glTexCoordP3uiv(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP3uiv in interface GL2GL3

glVertexAttrib2fv

public void glVertexAttrib2fv(int arg0,
                              FloatBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib2fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib2fv in interface GL2ES2
arg1 - a direct or array-backed FloatBuffer

glProgramUniformMatrix4x2dv

public void glProgramUniformMatrix4x2dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        double[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x2dv in interface GL2GL3

glGetIntegerui64i_vNV

public void glGetIntegerui64i_vNV(int arg0,
                                  int arg1,
                                  LongBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glGetIntegerui64i_vNV in interface GL2GL3
arg2 - a direct or array-backed LongBuffer

glPixelMapuiv

public void glPixelMapuiv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapuiv in interface GL2

glRasterPos2iv

public void glRasterPos2iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glClearBufferiv

public void glClearBufferiv(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glReadPixels

public void glReadPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         Buffer arg6)
Description copied from interface: GL
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glReadPixels in interface GL
arg6 - a direct or array-backed Buffer

glAllocateMemoryNV

public ByteBuffer glAllocateMemoryNV(int arg0,
                                     float arg1,
                                     float arg2,
                                     float arg3)
Description copied from interface: GL2GL3
Provides platform-independent access to the wglAllocateMemoryNV / glXAllocateMemoryNV extension.

Specified by:
glAllocateMemoryNV in interface GL2GL3

glDeleteQueries

public void glDeleteQueries(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glDeleteQueries in interface GL2ES2
arg1 - a direct or array-backed IntBuffer

glVertexAttribI2iEXT

public void glVertexAttribI2iEXT(int arg0,
                                 int arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2iEXT in interface GL2

glUniform1iv

public void glUniform1iv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1iv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glBitmap

public void glBitmap(int arg0,
                     int arg1,
                     float arg2,
                     float arg3,
                     float arg4,
                     float arg5,
                     ByteBuffer arg6)
Description copied from interface: GL2
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0

Specified by:
glBitmap in interface GL2
arg6 - a direct or array-backed ByteBuffer

glGetColorTableParameterfv

public void glGetColorTableParameterfv(int arg0,
                                       int arg1,
                                       float[] arg2,
                                       int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTableParameterfv in interface GL2

glFogf

public void glFogf(int arg0,
                   float arg1)
Description copied from interface: GL2ES1
Entry point to C language function: void glFogf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glFogf in interface GL2ES1

glVertex2d

public void glVertex2d(double arg0,
                       double arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0

Specified by:
glVertex2d in interface GL2

glUniform2fvARB

public void glUniform2fvARB(int arg0,
                            int arg1,
                            FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform2fvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glProgramLocalParameter4fvARB

public void glProgramLocalParameter4fvARB(int arg0,
                                          int arg1,
                                          float[] arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4fvARB in interface GL2

glVertex2h

public void glVertex2h(short arg0,
                       short arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2hNV(GLhalfNV x, GLhalfNV y);
Part of GL_NV_half_float

Specified by:
glVertex2h in interface GL2

glTexParameterf

public void glTexParameterf(int arg0,
                            int arg1,
                            float arg2)
Description copied from interface: GL
Entry point to C language function: void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameterf in interface GL

glVertex2f

public void glVertex2f(float arg0,
                       float arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0

Specified by:
glVertex2f in interface GL2

glMultiTexCoordP1uiv

public void glMultiTexCoordP1uiv(int arg0,
                                 int arg1,
                                 IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP1uiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glVariantsvEXT

public void glVariantsvEXT(int arg0,
                           short[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVariantsvEXT(GLuint id, const GLshort * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantsvEXT in interface GL2

glBitmap

public void glBitmap(int arg0,
                     int arg1,
                     float arg2,
                     float arg3,
                     float arg4,
                     float arg5,
                     byte[] arg6,
                     int arg7)
Description copied from interface: GL2
Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0

Specified by:
glBitmap in interface GL2

glVertexAttrib3hv

public void glVertexAttrib3hv(int arg0,
                              short[] arg1,
                              int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib3hv in interface GL2

glGetNamedProgramLocalParameterdvEXT

public void glGetNamedProgramLocalParameterdvEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 double[] arg3,
                                                 int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterdvEXT in interface GL2

glLightfv

public void glLightfv(int arg0,
                      int arg1,
                      FloatBuffer arg2)
Specified by:
glLightfv in interface GLLightingFunc

glProgramUniform3dv

public void glProgramUniform3dv(int arg0,
                                int arg1,
                                int arg2,
                                DoubleBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3dv in interface GL2GL3
arg3 - a direct or array-backed DoubleBuffer

glGetLightfv

public void glGetLightfv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glGetLightfv in interface GL2ES1
arg2 - a direct or array-backed FloatBuffer

glStencilMaskSeparate

public void glStencilMaskSeparate(int arg0,
                                  int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glStencilMaskSeparate(GLenum face, GLuint mask);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glStencilMaskSeparate in interface GL2ES2

glVertexAttrib4ivARB

public void glVertexAttrib4ivARB(int arg0,
                                 int[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4ivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4ivARB in interface GL2

glEnableVertexAttribArray

public void glEnableVertexAttribArray(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glEnableVertexAttribArray(GLuint index);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glEnableVertexAttribArray in interface GL2ES2

glSampleMaskIndexedNV

public void glSampleMaskIndexedNV(int arg0,
                                  int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSampleMaskIndexedNV(GLuint index, GLbitfield mask);
Part of GL_NV_explicit_multisample

Specified by:
glSampleMaskIndexedNV in interface GL2

glUniformMatrix4x2dv

public void glUniformMatrix4x2dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 double[] arg3,
                                 int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4x2dv in interface GL3

glDepthRangeArrayv

public void glDepthRangeArrayv(int arg0,
                               int arg1,
                               double[] arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glDepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
Part of GL_ARB_viewport_array

Specified by:
glDepthRangeArrayv in interface GL2GL3

glVertexAttrib2fvARB

public void glVertexAttrib2fvARB(int arg0,
                                 float[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2fvARB in interface GL2

glNamedFramebufferRenderbufferEXT

public void glNamedFramebufferRenderbufferEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferRenderbufferEXT in interface GL2

glPixelTransformParameterfvEXT

public void glPixelTransformParameterfvEXT(int arg0,
                                           int arg1,
                                           FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterfvEXT in interface GL2
arg2 - a direct or array-backed FloatBuffer

glUniform4ui64NV

public void glUniform4ui64NV(int arg0,
                             long arg1,
                             long arg2,
                             long arg3,
                             long arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4ui64NV in interface GL3bc

glWriteMaskEXT

public void glWriteMaskEXT(int arg0,
                           int arg1,
                           int arg2,
                           int arg3,
                           int arg4,
                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glWriteMaskEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader

Specified by:
glWriteMaskEXT in interface GL2

glGetFenceivNV

public void glGetFenceivNV(int arg0,
                           int arg1,
                           IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence

Specified by:
glGetFenceivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glUniform2dv

public void glUniform2dv(int arg0,
                         int arg1,
                         double[] arg2,
                         int arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniform2dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform2dv in interface GL3

glProgramLocalParametersI4uivNV

public void glProgramLocalParametersI4uivNV(int arg0,
                                            int arg1,
                                            int arg2,
                                            IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParametersI4uivNV in interface GL2
arg3 - a direct or array-backed IntBuffer

glColor4sv

public void glColor4sv(short[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glColor4sv in interface GL2

glMultiDrawElementsIndirectAMD

public void glMultiDrawElementsIndirectAMD(int arg0,
                                           int arg1,
                                           Buffer arg2,
                                           int arg3,
                                           int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiDrawElementsIndirectAMD(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride);
Part of GL_AMD_multi_draw_indirect

Specified by:
glMultiDrawElementsIndirectAMD in interface GL2GL3
arg2 - a direct or array-backed Buffer

glBindBufferBase

public void glBindBufferBase(int arg0,
                             int arg1,
                             int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback

Specified by:
glBindBufferBase in interface GL2GL3

glNamedFramebufferTextureLayerEXT

public void glNamedFramebufferTextureLayerEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTextureLayerEXT in interface GL2

glSetLocalConstantEXT

public void glSetLocalConstantEXT(int arg0,
                                  int arg1,
                                  Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader

Specified by:
glSetLocalConstantEXT in interface GL2
arg2 - a direct or array-backed Buffer

glProgramEnvParametersI4uivNV

public void glProgramEnvParametersI4uivNV(int arg0,
                                          int arg1,
                                          int arg2,
                                          int[] arg3,
                                          int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParametersI4uivNV in interface GL2

glMatrixMultTransposedEXT

public void glMatrixMultTransposedEXT(int arg0,
                                      DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultTransposedEXT in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glGetPixelMapfv

public void glGetPixelMapfv(int arg0,
                            long arg1)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapfv in interface GL2

glTextureImage2DMultisampleNV

public void glTextureImage2DMultisampleNV(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          boolean arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glTextureImage2DMultisampleNV(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample

Specified by:
glTextureImage2DMultisampleNV in interface GL2GL3

glVertexAttrib1f

public void glVertexAttrib1f(int arg0,
                             float arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib1f(GLuint indx, GLfloat x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib1f in interface GL2ES2

glIsProgram

public boolean glIsProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: GLboolean glIsProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glIsProgram in interface GL2ES2

glVertexAttrib4Nbv

public void glVertexAttrib4Nbv(int arg0,
                               ByteBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nbv in interface GL2GL3
arg1 - a direct or array-backed ByteBuffer

glVertexP2ui

public void glVertexP2ui(int arg0,
                         int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP2ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP2ui in interface GL2GL3

glGetTextureParameterIivEXT

public void glGetTextureParameterIivEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        int[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterIivEXT in interface GL2

glVertexAttribI4uivEXT

public void glVertexAttribI4uivEXT(int arg0,
                                   IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4uivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glWeightubvARB

public void glWeightubvARB(int arg0,
                           byte[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWeightubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightubvARB in interface GL2

glUniform4ivARB

public void glUniform4ivARB(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform4ivARB in interface GL2

glBlendEquationSeparateIndexedAMD

public void glBlendEquationSeparateIndexedAMD(int arg0,
                                              int arg1,
                                              int arg2)
Description copied from interface: GL2
Entry point to C language function: void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_AMD_draw_buffers_blend

Specified by:
glBlendEquationSeparateIndexedAMD in interface GL2

glGetVariantFloatvEXT

public void glGetVariantFloatvEXT(int arg0,
                                  int arg1,
                                  FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantFloatvEXT in interface GL2
arg2 - a direct or array-backed FloatBuffer

glCullFace

public void glCullFace(int arg0)
Description copied from interface: GL
Entry point to C language function: void glCullFace(GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glCullFace in interface GL

glMultTransposeMatrixf

public void glMultTransposeMatrixf(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultTransposeMatrixf in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glFrameTerminatorGREMEDY

public void glFrameTerminatorGREMEDY()
Description copied from interface: GL2
Entry point to C language function: void glFrameTerminatorGREMEDY(void);
Part of GL_GREMEDY_frame_terminator

Specified by:
glFrameTerminatorGREMEDY in interface GL2

glUniform1fvARB

public void glUniform1fvARB(int arg0,
                            int arg1,
                            FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform1fvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glGetActiveSubroutineUniformName

public void glGetActiveSubroutineUniformName(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             IntBuffer arg4,
                                             ByteBuffer arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineUniformName in interface GL2GL3
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed ByteBuffer

glGetVideoCaptureStreamdvNV

public void glGetVideoCaptureStreamdvNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        double[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamdvNV in interface GL2

glDeleteBuffers

public void glDeleteBuffers(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glDeleteBuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glMultiTexParameterIivEXT

public void glMultiTexParameterIivEXT(int arg0,
                                      int arg1,
                                      int arg2,
                                      IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterIivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGetLightiv

public void glGetLightiv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetLightiv in interface GL2
arg2 - a direct or array-backed IntBuffer

glMultMatrixd

public void glMultMatrixd(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glMultMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0

Specified by:
glMultMatrixd in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glNamedFramebufferTextureFaceEXT

public void glNamedFramebufferTextureFaceEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTextureFaceEXT in interface GL2

glGetFramebufferAttachmentParameteriv

public void glGetFramebufferAttachmentParameteriv(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int[] arg3,
                                                  int arg4)
Description copied from interface: GL
Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGetFramebufferAttachmentParameteriv in interface GL

glVertexAttribPointerARB

public void glVertexAttribPointerARB(int arg0,
                                     int arg1,
                                     int arg2,
                                     boolean arg3,
                                     int arg4,
                                     long arg5)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttribPointerARB in interface GL2

glColorPointer

public void glColorPointer(int arg0,
                           int arg1,
                           int arg2,
                           long arg3)
Specified by:
glColorPointer in interface GLPointerFunc

glMultiTexParameterfEXT

public void glMultiTexParameterfEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    float arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterfEXT in interface GL2

glNormalFormatNV

public void glNormalFormatNV(int arg0,
                             int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glNormalFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glNormalFormatNV in interface GL2GL3

glMultiTexCoordP3ui

public void glMultiTexCoordP3ui(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP3ui in interface GL2GL3

glMultiTexCoord3f

public void glMultiTexCoord3f(int arg0,
                              float arg1,
                              float arg2,
                              float arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3f in interface GL2

glVertexAttrib3f

public void glVertexAttrib3f(int arg0,
                             float arg1,
                             float arg2,
                             float arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib3f in interface GL2ES2

glGetMultiTexEnvivEXT

public void glGetMultiTexEnvivEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexEnvivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glUniform3i64vNV

public void glUniform3i64vNV(int arg0,
                             int arg1,
                             long[] arg2,
                             int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3i64vNV in interface GL3bc

glSecondaryColorP3uiv

public void glSecondaryColorP3uiv(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glSecondaryColorP3uiv in interface GL2GL3

glProgramUniformMatrix3x4dvEXT

public void glProgramUniformMatrix3x4dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           double[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x4dvEXT in interface GL2

glVDPAUMapSurfacesNV

public void glVDPAUMapSurfacesNV(int arg0,
                                 com.jogamp.common.nio.PointerBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVDPAUMapSurfacesNV(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUMapSurfacesNV in interface GL2
arg1 - a direct or array-backed PointerBuffer

glIndexMask

public void glIndexMask(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexMask(GLuint mask);
Part of GL_VERSION_1_0

Specified by:
glIndexMask in interface GL2

glProgramUniform3fvEXT

public void glProgramUniform3fvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   float[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3fvEXT in interface GL2

glSetInvariantEXT

public void glSetInvariantEXT(int arg0,
                              int arg1,
                              Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
Part of GL_EXT_vertex_shader

Specified by:
glSetInvariantEXT in interface GL2
arg2 - a direct or array-backed Buffer

glProgramUniform3dv

public void glProgramUniform3dv(int arg0,
                                int arg1,
                                int arg2,
                                double[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3dv in interface GL2GL3

glProgramUniform2fv

public void glProgramUniform2fv(int arg0,
                                int arg1,
                                int arg2,
                                float[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2fv in interface GL2GL3

glGetFloatIndexedvEXT

public void glGetFloatIndexedvEXT(int arg0,
                                  int arg1,
                                  float[] arg2,
                                  int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetFloatIndexedvEXT in interface GL2

glGetNamedProgramLocalParameterdvEXT

public void glGetNamedProgramLocalParameterdvEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterdvEXT in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glGetShaderPrecisionFormat

public void glGetShaderPrecisionFormat(int arg0,
                                       int arg1,
                                       int[] arg2,
                                       int arg3,
                                       int[] arg4,
                                       int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Throws GLException if no native implementation is available.

Specified by:
glGetShaderPrecisionFormat in interface GL2ES2

glGetShaderPrecisionFormat

public void glGetShaderPrecisionFormat(int arg0,
                                       int arg1,
                                       IntBuffer arg2,
                                       IntBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Throws GLException if no native implementation is available.

Specified by:
glGetShaderPrecisionFormat in interface GL2ES2

glGenRenderbuffers

public void glGenRenderbuffers(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenRenderbuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glCompressedMultiTexSubImage1DEXT

public void glCompressedMultiTexSubImage1DEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              int arg5,
                                              int arg6,
                                              Buffer arg7)
Description copied from interface: GL2
Entry point to C language function: void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexSubImage1DEXT in interface GL2
arg7 - a direct or array-backed Buffer

glVariantuivEXT

public void glVariantuivEXT(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVariantuivEXT(GLuint id, const GLuint * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantuivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glUniform3fv

public void glUniform3fv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3fv in interface GL2ES2

glWeightuivARB

public void glWeightuivARB(int arg0,
                           IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glWeightuivARB(GLint size, const GLuint * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightuivARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glMultiTexEnvivEXT

public void glMultiTexEnvivEXT(int arg0,
                               int arg1,
                               int arg2,
                               IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGetObjectParameterivARB

public void glGetObjectParameterivARB(int arg0,
                                      int arg1,
                                      int[] arg2,
                                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects

Specified by:
glGetObjectParameterivARB in interface GL2

glGetInfoLogARB

public void glGetInfoLogARB(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3,
                            byte[] arg4,
                            int arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects

Specified by:
glGetInfoLogARB in interface GL2

glLinkProgramARB

public void glLinkProgramARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glLinkProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects

Specified by:
glLinkProgramARB in interface GL2

glTextureImage1DEXT

public void glTextureImage1DEXT(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                int arg6,
                                int arg7,
                                Buffer arg8)
Description copied from interface: GL2
Entry point to C language function: void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureImage1DEXT in interface GL2
arg8 - a direct or array-backed Buffer

glTexSubImage3D

public void glTexSubImage3D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            int arg8,
                            int arg9,
                            Buffer arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glTexSubImage3D in interface GL2ES2
arg10 - a direct or array-backed Buffer

glSamplerParameteri

public void glSamplerParameteri(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameteri in interface GL2GL3

glUniformMatrix4x2dv

public void glUniformMatrix4x2dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4x2dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glDepthRangeArrayv

public void glDepthRangeArrayv(int arg0,
                               int arg1,
                               DoubleBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
Part of GL_ARB_viewport_array

Specified by:
glDepthRangeArrayv in interface GL2GL3
arg2 - a direct or array-backed DoubleBuffer

glSecondaryColor3fv

public void glSecondaryColor3fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glIsBufferResidentNV

public boolean glIsBufferResidentNV(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: GLboolean glIsBufferResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load

Specified by:
glIsBufferResidentNV in interface GL2GL3

glUniformMatrix4x3fv

public void glUniformMatrix4x3fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 float[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix4x3fv in interface GL2GL3

glColor3ui

public void glColor3ui(int arg0,
                       int arg1,
                       int arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_0

Specified by:
glColor3ui in interface GL2

glUniform2dv

public void glUniform2dv(int arg0,
                         int arg1,
                         DoubleBuffer arg2)
Description copied from interface: GL3
Entry point to C language function: void glUniform2dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform2dv in interface GL3
arg2 - a direct or array-backed DoubleBuffer

glGetProgramEnvParameterfvARB

public void glGetProgramEnvParameterfvARB(int arg0,
                                          int arg1,
                                          float[] arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramEnvParameterfvARB in interface GL2

glClearColorIui

public void glClearColorIui(int arg0,
                            int arg1,
                            int arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer

Specified by:
glClearColorIui in interface GL2

glProgramUniform2ivEXT

public void glProgramUniform2ivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2ivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGetFramebufferParameterivEXT

public void glGetFramebufferParameterivEXT(int arg0,
                                           int arg1,
                                           IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetFramebufferParameterivEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glBeginQuery

public void glBeginQuery(int arg0,
                         int arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glBeginQueryEXT(GLenum target, GLuint id);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glBeginQuery in interface GL2ES2

glMultiTexCoord1f

public void glMultiTexCoord1f(int arg0,
                              float arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1f in interface GL2

glResetHistogram

public void glResetHistogram(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glResetHistogram(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glResetHistogram in interface GL2

glUniform1uiv

public void glUniform1uiv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform1uiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glLoadTransposeMatrixf

public void glLoadTransposeMatrixf(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glLoadTransposeMatrixf in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glFogCoordhv

public void glFogCoordhv(short[] arg0,
                         int arg1)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float

Specified by:
glFogCoordhv in interface GL2

glMatrixMultTransposedEXT

public void glMatrixMultTransposedEXT(int arg0,
                                      double[] arg1,
                                      int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultTransposedEXT in interface GL2

glProgramUniform4uivEXT

public void glProgramUniform4uivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int[] arg3,
                                    int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4uivEXT in interface GL2

glGetMapAttribParameterivNV

public void glGetMapAttribParameterivNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators

Specified by:
glGetMapAttribParameterivNV in interface GL2
arg3 - a direct or array-backed IntBuffer

glClientActiveTexture

public void glClientActiveTexture(int arg0)
Description copied from interface: GL2ES1
Entry point to C language function: void glClientActiveTexture(GLenum texture);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3_DEPRECATED

Specified by:
glClientActiveTexture in interface GL2ES1

glUniform4fvARB

public void glUniform4fvARB(int arg0,
                            int arg1,
                            FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform4fvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glPointParameterf

public void glPointParameterf(int arg0,
                              float arg1)
Description copied from interface: GL2ES1
Entry point to C language function: void glPointParameterf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM

Specified by:
glPointParameterf in interface GL2ES1
Specified by:
glPointParameterf in interface GL2GL3

glProgramUniform2iv

public void glProgramUniform2iv(int arg0,
                                int arg1,
                                int arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2iv in interface GL2GL3

glTexCoord3sv

public void glTexCoord3sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glEnableVertexAttribArrayARB

public void glEnableVertexAttribArrayARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program

Specified by:
glEnableVertexAttribArrayARB in interface GL2

glVertexAttribs4hv

public void glVertexAttribs4hv(int arg0,
                               int arg1,
                               ShortBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs4hv in interface GL2
arg2 - a direct or array-backed ShortBuffer

glProgramUniformMatrix2x3fv

public void glProgramUniformMatrix2x3fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        float[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x3fv in interface GL2GL3

glMultiTexCoord1sv

public void glMultiTexCoord1sv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1sv in interface GL2

glGetActiveUniformBlockiv

public void glGetActiveUniformBlockiv(int arg0,
                                      int arg1,
                                      int arg2,
                                      int[] arg3,
                                      int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformBlockiv in interface GL2GL3

glColor4usv

public void glColor4usv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0

Specified by:
glColor4usv in interface GL2

glProgramUniformMatrix4x2fv

public void glProgramUniformMatrix4x2fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        float[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x2fv in interface GL2GL3

glTexSubImage1D

public void glTexSubImage1D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            Buffer arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1

Specified by:
glTexSubImage1D in interface GL2GL3
arg6 - a direct or array-backed Buffer

glProgramUniformMatrix3fv

public void glProgramUniformMatrix3fv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glGetNamedRenderbufferParameterivEXT

public void glGetNamedRenderbufferParameterivEXT(int arg0,
                                                 int arg1,
                                                 int[] arg2,
                                                 int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedRenderbufferParameterivEXT in interface GL2

glGenTextures

public void glGenTextures(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glGenTextures in interface GL
arg1 - a direct or array-backed IntBuffer

glMultiTexCoord2hv

public void glMultiTexCoord2hv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord2hv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGetVideoCaptureStreamdvNV

public void glGetVideoCaptureStreamdvNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamdvNV in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glGetSamplerParameteriv

public void glGetSamplerParameteriv(int arg0,
                                    int arg1,
                                    int[] arg2,
                                    int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameteriv in interface GL2GL3

glGetSamplerParameterfv

public void glGetSamplerParameterfv(int arg0,
                                    int arg1,
                                    float[] arg2,
                                    int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterfv in interface GL2GL3

glMultMatrixd

public void glMultMatrixd(double[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0

Specified by:
glMultMatrixd in interface GL2

glBindBufferRange

public void glBindBufferRange(int arg0,
                              int arg1,
                              int arg2,
                              long arg3,
                              long arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback

Specified by:
glBindBufferRange in interface GL2GL3

glProgramUniform4ivEXT

public void glProgramUniform4ivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4ivEXT in interface GL2

glGetUniformIndices

public void glGetUniformIndices(int arg0,
                                int arg1,
                                String[] arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * * uniformNames, GLuint * uniformIndices);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetUniformIndices in interface GL2GL3

glVertexAttribI3ui

public void glVertexAttribI3ui(int arg0,
                               int arg1,
                               int arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3ui in interface GL2GL3

glSecondaryColor3sv

public void glSecondaryColor3sv(short[] arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3sv in interface GL2

glTextureSubImage1DEXT

public void glTextureSubImage1DEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   Buffer arg7)
Description copied from interface: GL2
Entry point to C language function: void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureSubImage1DEXT in interface GL2
arg7 - a direct or array-backed Buffer

glGetLocalConstantIntegervEXT

public void glGetLocalConstantIntegervEXT(int arg0,
                                          int arg1,
                                          IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantIntegervEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glVertex3iv

public void glVertex3iv(int[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3iv in interface GL2

glGetIntegerui64i_vNV

public void glGetIntegerui64i_vNV(int arg0,
                                  int arg1,
                                  long[] arg2,
                                  int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetIntegerui64i_vNV(GLenum value, GLuint index, GLuint64EXT * result);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glGetIntegerui64i_vNV in interface GL2GL3

glFramebufferTexture3D

public void glFramebufferTexture3D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object; GL_OES_texture_3D

Specified by:
glFramebufferTexture3D in interface GL2ES2

glVertexAttribIPointerEXT

public void glVertexAttribIPointerEXT(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      Buffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribIPointerEXT in interface GL2
arg4 - a direct or array-backed Buffer

glProgramUniformMatrix3x4dvEXT

public void glProgramUniformMatrix3x4dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x4dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

glTexSubImage2D

public void glTexSubImage2D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glTexSubImage2D in interface GL
arg8 - a direct or array-backed Buffer

glReadnPixels

public void glReadnPixels(int arg0,
                          int arg1,
                          int arg2,
                          int arg3,
                          int arg4,
                          int arg5,
                          int arg6,
                          Buffer arg7)
Description copied from interface: GL
Entry point to C language function: void glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glReadnPixels in interface GL
arg7 - a direct or array-backed Buffer

glTexCoord3fv

public void glTexCoord3fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glDrawBuffersATI

public void glDrawBuffersATI(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers

Specified by:
glDrawBuffersATI in interface GL2
arg1 - a direct or array-backed IntBuffer

glProgramUniformMatrix3x4fv

public void glProgramUniformMatrix3x4fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x4fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glGenVertexArrays

public void glGenVertexArrays(int arg0,
                              int[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint * arrays);
Part of GL_ARB_vertex_array_object

Specified by:
glGenVertexArrays in interface GL2GL3

glVertexAttribL1i64vNV

public void glVertexAttribL1i64vNV(int arg0,
                                   LongBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL1i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1i64vNV in interface GL2
arg1 - a direct or array-backed LongBuffer

glClipPlane

public void glClipPlane(int arg0,
                        double[] arg1,
                        int arg2)
Description copied from interface: GL2
Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0

Specified by:
glClipPlane in interface GL2

glProgramUniform3i64vNV

public void glProgramUniform3i64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    long[] arg3,
                                    int arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3i64vNV in interface GL3bc

glProgramUniform2dEXT

public void glProgramUniform2dEXT(int arg0,
                                  int arg1,
                                  double arg2,
                                  double arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2dEXT(GLuint program, GLint location, GLdouble x, GLdouble y);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2dEXT in interface GL2

glVertex3fv

public void glVertex3fv(float[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3fv in interface GL2

glVertexAttribL3i64vNV

public void glVertexAttribL3i64vNV(int arg0,
                                   long[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL3i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3i64vNV in interface GL2

glGetShaderInfoLog

public void glGetShaderInfoLog(int arg0,
                               int arg1,
                               int[] arg2,
                               int arg3,
                               byte[] arg4,
                               int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderInfoLog in interface GL2ES2

glColor4fv

public void glColor4fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glColor4fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glProgramUniform4fvEXT

public void glProgramUniform4fvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4fvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glUniform1d

public void glUniform1d(int arg0,
                        double arg1)
Description copied from interface: GL3
Entry point to C language function: void glUniform1d(GLint location, GLdouble x);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform1d in interface GL3

glDepthMask

public void glDepthMask(boolean arg0)
Description copied from interface: GL
Entry point to C language function: void glDepthMask(GLboolean flag);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glDepthMask in interface GL

glTexCoord1d

public void glTexCoord1d(double arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1d(GLdouble s);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1d in interface GL2

glClearBufferuiv

public void glClearBufferuiv(int arg0,
                             int arg1,
                             int[] arg2,
                             int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferuiv in interface GL2GL3

glBeginTransformFeedback

public void glBeginTransformFeedback(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glBeginTransformFeedback(GLenum primitiveMode);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback

Specified by:
glBeginTransformFeedback in interface GL2GL3

glVertexAttrib4NuivARB

public void glVertexAttrib4NuivARB(int arg0,
                                   int[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NuivARB in interface GL2

glVertex2dv

public void glVertex2dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glRasterPos4iv

public void glRasterPos4iv(int[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4iv in interface GL2

glProgramUniform4dEXT

public void glProgramUniform4dEXT(int arg0,
                                  int arg1,
                                  double arg2,
                                  double arg3,
                                  double arg4,
                                  double arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4dEXT in interface GL2

glWeightusvARB

public void glWeightusvARB(int arg0,
                           short[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightusvARB in interface GL2

glMultiTexCoord2fv

public void glMultiTexCoord2fv(int arg0,
                               FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2fv in interface GL2
arg1 - a direct or array-backed FloatBuffer

glIsVBOArrayEnabled

public boolean glIsVBOArrayEnabled()
Specified by:
glIsVBOArrayEnabled in interface GLBase
Returns:
true if a VBO is bound to GL.GL_ARRAY_BUFFER via GL.glBindBuffer(int, int), otherwise false

glGetActiveUniformsiv

public void glGetActiveUniformsiv(int arg0,
                                  int arg1,
                                  int[] arg2,
                                  int arg3,
                                  int arg4,
                                  int[] arg5,
                                  int arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformsiv in interface GL2GL3

glGetActiveUniformsiv

public void glGetActiveUniformsiv(int arg0,
                                  int arg1,
                                  IntBuffer arg2,
                                  int arg3,
                                  IntBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformsiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer

glVertex4hv

public void glVertex4hv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex4hv in interface GL2

glVertexAttribI4bvEXT

public void glVertexAttribI4bvEXT(int arg0,
                                  ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4bvEXT in interface GL2
arg1 - a direct or array-backed ByteBuffer

glGetProgramEnvParameterIivNV

public void glGetProgramEnvParameterIivNV(int arg0,
                                          int arg1,
                                          int[] arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramEnvParameterIivNV in interface GL2

glGetClipPlane

public void glGetClipPlane(int arg0,
                           double[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0

Specified by:
glGetClipPlane in interface GL2

glRasterPos3dv

public void glRasterPos3dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glUniform3iv

public void glUniform3iv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3iv in interface GL2ES2

glWeightsvARB

public void glWeightsvARB(int arg0,
                          ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightsvARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glMultiTexCoord2iv

public void glMultiTexCoord2iv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2iv in interface GL2
arg1 - a direct or array-backed IntBuffer

glProgramUniformMatrix3x2fvEXT

public void glProgramUniformMatrix3x2fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x2fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glGetMapdv

public void glGetMapdv(int arg0,
                       int arg1,
                       DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapdv in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glIsRenderbuffer

public boolean glIsRenderbuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsRenderbuffer(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glIsRenderbuffer in interface GL

glRasterPos4fv

public void glRasterPos4fv(float[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4fv in interface GL2

glVertexAttrib1dv

public void glVertexAttrib1dv(int arg0,
                              DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib1dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1dv in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glBufferAddressRangeNV

public void glBufferAddressRangeNV(int arg0,
                                   int arg1,
                                   long arg2,
                                   long arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glBufferAddressRangeNV in interface GL2GL3

glDisable

public void glDisable(int arg0)
Description copied from interface: GL
Entry point to C language function: void glDisable(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glDisable in interface GL

glSecondaryColor3hv

public void glSecondaryColor3hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glSecondaryColor3hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glTexSubImage3D

public void glTexSubImage3D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            int arg8,
                            int arg9,
                            long arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2; GL_OES_texture_3D

Specified by:
glTexSubImage3D in interface GL2ES2

glNamedFramebufferTexture1DEXT

public void glNamedFramebufferTexture1DEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTexture1DEXT in interface GL2

glVertexAttribI4uiEXT

public void glVertexAttribI4uiEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4uiEXT in interface GL2

glGetMultisamplefvNV

public void glGetMultisamplefvNV(int arg0,
                                 int arg1,
                                 float[] arg2,
                                 int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample

Specified by:
glGetMultisamplefvNV in interface GL2

glResetMinmax

public void glResetMinmax(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glResetMinmax(GLenum target);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glResetMinmax in interface GL2

glGetVertexAttribivARB

public void glGetVertexAttribivARB(int arg0,
                                   int arg1,
                                   IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribivARB in interface GL2
arg2 - a direct or array-backed IntBuffer

glGetIntegerv

public void glGetIntegerv(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL
Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetIntegerv in interface GLMatrixFunc
Specified by:
glGetIntegerv in interface GL

glUniformBlockBinding

public void glUniformBlockBinding(int arg0,
                                  int arg1,
                                  int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Part of GL_ARB_uniform_buffer_object

Specified by:
glUniformBlockBinding in interface GL2GL3

glSetMultisamplefvAMD

public void glSetMultisamplefvAMD(int arg0,
                                  int arg1,
                                  float[] arg2,
                                  int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat * val);
Part of GL_AMD_sample_positions

Specified by:
glSetMultisamplefvAMD in interface GL2GL3

glProgramBufferParametersfvNV

public void glProgramBufferParametersfvNV(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersfvNV in interface GL2
arg4 - a direct or array-backed FloatBuffer

glProgramUniform3uivEXT

public void glProgramUniform3uivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int[] arg3,
                                    int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3uivEXT in interface GL2

glUniform3d

public void glUniform3d(int arg0,
                        double arg1,
                        double arg2,
                        double arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform3d in interface GL3

glMinmax

public void glMinmax(int arg0,
                     int arg1,
                     boolean arg2)
Description copied from interface: GL2
Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glMinmax in interface GL2

glTexCoord3d

public void glTexCoord3d(double arg0,
                         double arg1,
                         double arg2)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3d in interface GL2

glDeleteTextures

public void glDeleteTextures(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL
Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDeleteTextures in interface GL

glTextureParameterIuivEXT

public void glTextureParameterIuivEXT(int arg0,
                                      int arg1,
                                      int arg2,
                                      int[] arg3,
                                      int arg4)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterIuivEXT in interface GL2

glFramebufferTextureLayer

public void glFramebufferTextureLayer(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_framebuffer_object

Specified by:
glFramebufferTextureLayer in interface GL2GL3

glGetPolygonStipple

public void glGetPolygonStipple(byte[] arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glGetPolygonStipple in interface GL2

glGenSamplers

public void glGenSamplers(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glGenSamplers(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects

Specified by:
glGenSamplers in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glColor4hv

public void glColor4hv(short[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glColor4hv in interface GL2

glVertexAttribI3uivEXT

public void glVertexAttribI3uivEXT(int arg0,
                                   IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3uivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glTexSubImage2D

public void glTexSubImage2D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            int arg6,
                            int arg7,
                            long arg8)
Description copied from interface: GL
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glTexSubImage2D in interface GL

glNamedProgramLocalParameter4dEXT

public void glNamedProgramLocalParameter4dEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              double arg3,
                                              double arg4,
                                              double arg5,
                                              double arg6)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4dEXT in interface GL2

glTexSubImage1D

public void glTexSubImage1D(int arg0,
                            int arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            int arg5,
                            long arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1

Specified by:
glTexSubImage1D in interface GL2GL3

glGetIntegerui64vNV

public void glGetIntegerui64vNV(int arg0,
                                long[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetIntegerui64vNV(GLenum value, GLuint64EXT * result);
Part of GL_NV_shader_buffer_load

Specified by:
glGetIntegerui64vNV in interface GL2GL3

glNormal3sv

public void glNormal3sv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glNormal3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3sv in interface GL2

glUniformMatrix2dv

public void glUniformMatrix2dv(int arg0,
                               int arg1,
                               boolean arg2,
                               double[] arg3,
                               int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2dv in interface GL3

glEvalCoord1f

public void glEvalCoord1f(float arg0)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord1f(GLfloat u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1f in interface GL2

glNamedProgramLocalParameterI4uivEXT

public void glNamedProgramLocalParameterI4uivEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4uivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glEndTransformFeedback

public void glEndTransformFeedback()
Description copied from interface: GL2GL3
Entry point to C language function: void glEndTransformFeedback(void);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback

Specified by:
glEndTransformFeedback in interface GL2GL3

glGetString

public String glGetString(int arg0)
Description copied from interface: GL
Entry point to C language function: const GLubyte * glGetString(GLenum name);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetString in interface GL

glUniform1ui64NV

public void glUniform1ui64NV(int arg0,
                             long arg1)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform1ui64NV(GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1ui64NV in interface GL3bc

glSelectPerfMonitorCountersAMD

public void glSelectPerfMonitorCountersAMD(int arg0,
                                           boolean arg1,
                                           int arg2,
                                           int arg3,
                                           int[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
Part of GL_AMD_performance_monitor

Specified by:
glSelectPerfMonitorCountersAMD in interface GL2

glVertexAttribI3ivEXT

public void glVertexAttribI3ivEXT(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3ivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glDrawTransformFeedbackInstanced

public void glDrawTransformFeedbackInstanced(int arg0,
                                             int arg1,
                                             int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei primcount);
Part of GL_ARB_transform_feedback_instanced

Specified by:
glDrawTransformFeedbackInstanced in interface GL2GL3

glLockArraysEXT

public void glLockArraysEXT(int arg0,
                            int arg1)
Description copied from interface: GL2
Entry point to C language function: void glLockArraysEXT(GLint first, GLsizei count);
Part of GL_EXT_compiled_vertex_array

Specified by:
glLockArraysEXT in interface GL2

glMaterialf

public void glMaterialf(int arg0,
                        int arg1,
                        float arg2)
Specified by:
glMaterialf in interface GLLightingFunc

glVertexAttrib3sv

public void glVertexAttrib3sv(int arg0,
                              short[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib3sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3sv in interface GL2GL3

glVertexAttrib4ubv

public void glVertexAttrib4ubv(int arg0,
                               byte[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4ubv in interface GL2GL3

glWeightfvARB

public void glWeightfvARB(int arg0,
                          float[] arg1,
                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightfvARB in interface GL2

glUniformMatrix2x3fv

public void glUniformMatrix2x3fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix2x3fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glNormalP3uiv

public void glNormalP3uiv(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glNormalP3uiv in interface GL2GL3

glGetVariantIntegervEXT

public void glGetVariantIntegervEXT(int arg0,
                                    int arg1,
                                    IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantIntegervEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glUniform4f

public void glUniform4f(int arg0,
                        float arg1,
                        float arg2,
                        float arg3,
                        float arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4f in interface GL2ES2

glSecondaryColorP3ui

public void glSecondaryColorP3ui(int arg0,
                                 int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glSecondaryColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glSecondaryColorP3ui in interface GL2GL3

glTexCoordP4ui

public void glTexCoordP4ui(int arg0,
                           int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP4ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP4ui in interface GL2GL3

glUniform4i

public void glUniform4i(int arg0,
                        int arg1,
                        int arg2,
                        int arg3,
                        int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4i in interface GL2ES2

glProgramUniformMatrix4x3fvEXT

public void glProgramUniformMatrix4x3fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           float[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x3fvEXT in interface GL2

glGetBufferSubData

public void glGetBufferSubData(int arg0,
                               long arg1,
                               long arg2,
                               Buffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_VERSION_1_5

Specified by:
glGetBufferSubData in interface GL2GL3
arg3 - a direct only Buffer

glClipPlane

public void glClipPlane(int arg0,
                        DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0

Specified by:
glClipPlane in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glGetQueryIndexediv

public void glGetQueryIndexediv(int arg0,
                                int arg1,
                                int arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_transform_feedback3

Specified by:
glGetQueryIndexediv in interface GL2GL3

glVertexAttrib4Nubv

public void glVertexAttrib4Nubv(int arg0,
                                ByteBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nubv in interface GL2GL3
arg1 - a direct or array-backed ByteBuffer

glCopyMultiTexSubImage1DEXT

public void glCopyMultiTexSubImage1DEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        int arg3,
                                        int arg4,
                                        int arg5,
                                        int arg6)
Description copied from interface: GL2
Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexSubImage1DEXT in interface GL2

glVertex2dv

public void glVertex2dv(double[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2dv in interface GL2

glMapNamedBufferEXT

public ByteBuffer glMapNamedBufferEXT(int arg0,
                                      int arg1)
Description copied from interface: GL2
Entry point to C language function: GLvoid * glMapNamedBufferEXT(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access

Specified by:
glMapNamedBufferEXT in interface GL2

glBlitFramebuffer

public void glBlitFramebuffer(int arg0,
                              int arg1,
                              int arg2,
                              int arg3,
                              int arg4,
                              int arg5,
                              int arg6,
                              int arg7,
                              int arg8,
                              int arg9)
Description copied from interface: GL2GL3
Entry point to C language function: void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ARB_framebuffer_object; GL_EXT_framebuffer_blit

Specified by:
glBlitFramebuffer in interface GL2GL3

glProgramUniformui64vNV

public void glProgramUniformui64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    LongBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load

Specified by:
glProgramUniformui64vNV in interface GL2GL3
arg3 - a direct or array-backed LongBuffer

glVertexAttribL3ui64NV

public void glVertexAttribL3ui64NV(int arg0,
                                   long arg1,
                                   long arg2,
                                   long arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL3ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3ui64NV in interface GL2

glGetnUniformiv

public void glGetnUniformiv(int arg0,
                            int arg1,
                            int arg2,
                            int[] arg3,
                            int arg4)
Description copied from interface: GL
Entry point to C language function: void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetnUniformiv in interface GL

glGetMapControlPointsNV

public void glGetMapControlPointsNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    boolean arg5,
                                    Buffer arg6)
Description copied from interface: GL2
Entry point to C language function: void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
Part of GL_NV_evaluators

Specified by:
glGetMapControlPointsNV in interface GL2
arg6 - a direct or array-backed Buffer

glVertexAttrib4usv

public void glVertexAttrib4usv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4usv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glClearColor

public void glClearColor(float arg0,
                         float arg1,
                         float arg2,
                         float arg3)
Description copied from interface: GL
Entry point to C language function: void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glClearColor in interface GL

glColor4b

public void glColor4b(byte arg0,
                      byte arg1,
                      byte arg2,
                      byte arg3)
Description copied from interface: GL2
Entry point to C language function: void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4b in interface GL2

glGetClipPlane

public void glGetClipPlane(int arg0,
                           DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0

Specified by:
glGetClipPlane in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glRasterPos3dv

public void glRasterPos3dv(double[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3dv in interface GL2

glColor4d

public void glColor4d(double arg0,
                      double arg1,
                      double arg2,
                      double arg3)
Description copied from interface: GL2
Entry point to C language function: void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4d in interface GL2

glUniformMatrix3x4fv

public void glUniformMatrix3x4fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix3x4fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glVertexAttribL2i64vNV

public void glVertexAttribL2i64vNV(int arg0,
                                   long[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL2i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2i64vNV in interface GL2

glUniformMatrix3x2fv

public void glUniformMatrix3x2fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 float[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix3x2fv in interface GL2GL3

glProgramUniform3uiv

public void glProgramUniform3uiv(int arg0,
                                 int arg1,
                                 int arg2,
                                 int[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3uiv in interface GL2GL3

glVertexAttribL1i64NV

public void glVertexAttribL1i64NV(int arg0,
                                  long arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL1i64NV(GLuint index, GLint64EXT x);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1i64NV in interface GL2

glWeightbvARB

public void glWeightbvARB(int arg0,
                          byte[] arg1,
                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWeightbvARB(GLint size, const GLbyte * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightbvARB in interface GL2

glCopyColorSubTable

public void glCopyColorSubTable(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4)
Description copied from interface: GL2
Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glCopyColorSubTable in interface GL2

glCompressedMultiTexImage2DEXT

public void glCompressedMultiTexImage2DEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           int arg7,
                                           Buffer arg8)
Description copied from interface: GL2
Entry point to C language function: void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexImage2DEXT in interface GL2
arg8 - a direct or array-backed Buffer

glGetTexEnviv

public void glGetTexEnviv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0

Specified by:
glGetTexEnviv in interface GL2ES1
arg2 - a direct or array-backed IntBuffer

glColor4s

public void glColor4s(short arg0,
                      short arg1,
                      short arg2,
                      short arg3)
Description copied from interface: GL2
Entry point to C language function: void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4s in interface GL2

glGetMapdv

public void glGetMapdv(int arg0,
                       int arg1,
                       double[] arg2,
                       int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapdv in interface GL2

glVertexAttrib1dv

public void glVertexAttrib1dv(int arg0,
                              double[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib1dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1dv in interface GL2GL3

glFramebufferTextureARB

public void glFramebufferTextureARB(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_ARB_geometry_shader4

Specified by:
glFramebufferTextureARB in interface GL2GL3

glVertexAttribI2iv

public void glVertexAttribI2iv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI2iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2iv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glColor4f

public void glColor4f(float arg0,
                      float arg1,
                      float arg2,
                      float arg3)
Specified by:
glColor4f in interface GLLightingFunc
Specified by:
glColor4f in interface GLPointerFunc

glMultiTexCoordP2uiv

public void glMultiTexCoordP2uiv(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP2uiv in interface GL2GL3

glColor4h

public void glColor4h(short arg0,
                      short arg1,
                      short arg2,
                      short arg3)
Description copied from interface: GL2
Entry point to C language function: void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
Part of GL_NV_half_float

Specified by:
glColor4h in interface GL2

glCompressedTextureSubImage2DEXT

public void glCompressedTextureSubImage2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             int arg6,
                                             int arg7,
                                             int arg8,
                                             Buffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureSubImage2DEXT in interface GL2
arg9 - a direct or array-backed Buffer

glColor4i

public void glColor4i(int arg0,
                      int arg1,
                      int arg2,
                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4i in interface GL2

glTexCoord3hv

public void glTexCoord3hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord3hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glMultiTexCoordP3uiv

public void glMultiTexCoordP3uiv(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP3uiv in interface GL2GL3

glDeleteVertexArrays

public void glDeleteVertexArrays(int arg0,
                                 int[] arg1,
                                 int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Part of GL_ARB_vertex_array_object

Specified by:
glDeleteVertexArrays in interface GL2GL3

glProgramUniform2uiv

public void glProgramUniform2uiv(int arg0,
                                 int arg1,
                                 int arg2,
                                 int[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2uiv in interface GL2GL3

glColor3bv

public void glColor3bv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor3bv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glVertex4sv

public void glVertex4sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glUniform3fvARB

public void glUniform3fvARB(int arg0,
                            int arg1,
                            float[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform3fvARB in interface GL2

glGetBufferSize

public long glGetBufferSize(int arg0)
Specified by:
glGetBufferSize in interface GLBase
Parameters:
arg0 - a GL buffer name, generated with GL.glGenBuffers(int, int[], int) and used in GL.glBindBuffer(int, int), GL.glBufferData(int, long, java.nio.Buffer, int) or GL2.glNamedBufferDataEXT(int, long, java.nio.Buffer, int) for example.
Returns:
the size of the given GL buffer

glVertexP3uiv

public void glVertexP3uiv(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP3uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glProgramUniformMatrix2x4fvEXT

public void glProgramUniformMatrix2x4fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x4fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glPushClientAttrib

public void glPushClientAttrib(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glPushClientAttrib(GLbitfield mask);
Part of GL_VERSION_1_1

Specified by:
glPushClientAttrib in interface GL2

glVideoCaptureStreamParameterfvNV

public void glVideoCaptureStreamParameterfvNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterfvNV in interface GL2
arg3 - a direct or array-backed FloatBuffer

glSamplerParameterIuiv

public void glSamplerParameterIuiv(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterIuiv in interface GL2GL3

hasGLSL

public boolean hasGLSL()
Description copied from interface: GLBase
Indicates whether this GL object supports GLSL.

Specified by:
hasGLSL in interface GLBase

glLightModelf

public void glLightModelf(int arg0,
                          float arg1)
Description copied from interface: GL2ES1
Entry point to C language function: void glLightModelf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glLightModelf in interface GL2ES1

glPixelMapfv

public void glPixelMapfv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapfv in interface GL2

glTranslated

public void glTranslated(double arg0,
                         double arg1,
                         double arg2)
Description copied from interface: GL2
Entry point to C language function: void glTranslated(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glTranslated in interface GL2

glSecondaryColor3iv

public void glSecondaryColor3iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glColor3ubv

public void glColor3ubv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor3ubv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glGetQueryiv

public void glGetQueryiv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGetQueryiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glNormalP3ui

public void glNormalP3ui(int arg0,
                         int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glNormalP3ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glNormalP3ui in interface GL2GL3

glUniformMatrix2dv

public void glUniformMatrix2dv(int arg0,
                               int arg1,
                               boolean arg2,
                               DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glTexCoord3iv

public void glTexCoord3iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glVertexAttribL4ui64NV

public void glVertexAttribL4ui64NV(int arg0,
                                   long arg1,
                                   long arg2,
                                   long arg3,
                                   long arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL4ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4ui64NV in interface GL2

glGetNamedProgramLocalParameterIuivEXT

public void glGetNamedProgramLocalParameterIuivEXT(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int[] arg3,
                                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterIuivEXT in interface GL2

glConvolutionParameterf

public void glConvolutionParameterf(int arg0,
                                    int arg1,
                                    float arg2)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameterf in interface GL2

isFunctionAvailable

public boolean isFunctionAvailable(String arg0)
Description copied from interface: GLBase
Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

By "successfully" we mean that the function is both callable on the machine running the program and available on the current display.

In order to call a function successfully, the function must be both callable on the machine running the program and available on the display device that is rendering the output (note: on non-networked, single-display machines these two conditions are identical; on networked and/or multi-display machines this becomes more complicated). These conditions are met if the function is either part of the core OpenGL version supported by both the host and display, or it is an OpenGL extension function that both the host and display support.

A GL function is callable if it is successfully linked at runtime, hence the GLContext must be made current at least once.

Specified by:
isFunctionAvailable in interface GLBase
Parameters:
arg0 - the name of the OpenGL function (e.g., use "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if GL.glBindRenderbuffer(int,int) is available).

glPopName

public void glPopName()
Description copied from interface: GL2
Entry point to C language function: void glPopName(void);
Part of GL_VERSION_1_0

Specified by:
glPopName in interface GL2

glDeleteRenderbuffers

public void glDeleteRenderbuffers(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glDeleteRenderbuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glUniform2i64vNV

public void glUniform2i64vNV(int arg0,
                             int arg1,
                             LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2i64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

glGetProgramPipelineInfoLog

public void glGetProgramPipelineInfoLog(int arg0,
                                        int arg1,
                                        IntBuffer arg2,
                                        ByteBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_ARB_separate_shader_objects

Specified by:
glGetProgramPipelineInfoLog in interface GL2GL3
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glVertexAttribPointerARB

public void glVertexAttribPointerARB(int arg0,
                                     int arg1,
                                     int arg2,
                                     boolean arg3,
                                     int arg4,
                                     Buffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttribPointerARB in interface GL2
arg5 - a direct or array-backed Buffer

glColorPointer

public void glColorPointer(int arg0,
                           int arg1,
                           int arg2,
                           Buffer arg3)
Specified by:
glColorPointer in interface GLPointerFunc

glGetTextureLevelParameterfvEXT

public void glGetTextureLevelParameterfvEXT(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            float[] arg4,
                                            int arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureLevelParameterfvEXT in interface GL2

glPNTrianglesfATI

public void glPNTrianglesfATI(int arg0,
                              float arg1)
Description copied from interface: GL2
Entry point to C language function: void glPNTrianglesfATI(GLenum pname, GLfloat param);
Part of GL_ATI_pn_triangles

Specified by:
glPNTrianglesfATI in interface GL2

glUniform2ui64vNV

public void glUniform2ui64vNV(int arg0,
                              int arg1,
                              long[] arg2,
                              int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2ui64vNV in interface GL3bc

glWindowPos3f

public void glWindowPos3f(float arg0,
                          float arg1,
                          float arg2)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3f in interface GL2

glEdgeFlagFormatNV

public void glEdgeFlagFormatNV(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glEdgeFlagFormatNV(GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glEdgeFlagFormatNV in interface GL2GL3

glVertexAttribL1ui64vNV

public void glVertexAttribL1ui64vNV(int arg0,
                                    LongBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL1ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL1ui64vNV in interface GL2
arg1 - a direct or array-backed LongBuffer

glTextureImage3DMultisampleNV

public void glTextureImage3DMultisampleNV(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          boolean arg7)
Description copied from interface: GL2GL3
Entry point to C language function: void glTextureImage3DMultisampleNV(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample

Specified by:
glTextureImage3DMultisampleNV in interface GL2GL3

glDepthRange

public void glDepthRange(double arg0,
                         double arg1)
Description copied from interface: GLBase
Aliased entrypoint of void glDepthRange(GLclampd depth); and void glDepthRangef(GLclampf depth); .

Specified by:
glDepthRange in interface GL2ES2
Specified by:
glDepthRange in interface GLBase

glProgramUniformMatrix3fvEXT

public void glProgramUniformMatrix3fvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         float[] arg4,
                                         int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3fvEXT in interface GL2

glAttachObjectARB

public void glAttachObjectARB(int arg0,
                              int arg1)
Description copied from interface: GL2
Entry point to C language function: void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
Part of GL_ARB_shader_objects

Specified by:
glAttachObjectARB in interface GL2

glGetPerfMonitorCounterStringAMD

public void glGetPerfMonitorCounterStringAMD(int arg0,
                                             int arg1,
                                             int arg2,
                                             IntBuffer arg3,
                                             ByteBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterStringAMD in interface GL2
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed ByteBuffer

glVertexAttribI4iEXT

public void glVertexAttribI4iEXT(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3,
                                 int arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4iEXT in interface GL2

glMultiTexBufferEXT

public void glMultiTexBufferEXT(int arg0,
                                int arg1,
                                int arg2,
                                int arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexBufferEXT in interface GL2

glProgramUniformMatrix4x3dvEXT

public void glProgramUniformMatrix4x3dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           double[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x3dvEXT in interface GL2

glProgramLocalParameters4fvEXT

public void glProgramLocalParameters4fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           float[] arg3,
                                           int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters

Specified by:
glProgramLocalParameters4fvEXT in interface GL2

glProgramUniform2fvEXT

public void glProgramUniform2fvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2fvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glFinishFenceAPPLE

public void glFinishFenceAPPLE(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glFinishFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence

Specified by:
glFinishFenceAPPLE in interface GL2

glProgramUniformMatrix3dvEXT

public void glProgramUniformMatrix3dvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

glLoadMatrixf

public void glLoadMatrixf(FloatBuffer arg0)
Description copied from interface: GLMatrixFunc
Load the current matrix w/ the provided one.

Specified by:
glLoadMatrixf in interface GLMatrixFunc

glStencilOpSeparate

public void glStencilOpSeparate(int arg0,
                                int arg1,
                                int arg2,
                                int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glStencilOpSeparate in interface GL2ES2

glSecondaryColor3bv

public void glSecondaryColor3bv(byte[] arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3bv(const GLbyte * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3bv in interface GL2

glNormal3d

public void glNormal3d(double arg0,
                       double arg1,
                       double arg2)
Description copied from interface: GL2
Entry point to C language function: void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
Part of GL_VERSION_1_0

Specified by:
glNormal3d in interface GL2

glNormalPointer

public void glNormalPointer(GLArrayData arg0)
Specified by:
glNormalPointer in interface GLPointerFunc

glBindBufferOffset

public void glBindBufferOffset(int arg0,
                               int arg1,
                               int arg2,
                               long arg3)
Description copied from interface: GL2
Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
Part of GL_EXT_transform_feedback

Specified by:
glBindBufferOffset in interface GL2

glTexCoord1dv

public void glTexCoord1dv(double[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1dv in interface GL2

glGetnColorTable

public void glGetnColorTable(int arg0,
                             int arg1,
                             int arg2,
                             int arg3,
                             Buffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table);
Part of GL_ARB_robustness

Specified by:
glGetnColorTable in interface GL2GL3
arg4 - a direct or array-backed Buffer

glGetHistogram

public void glGetHistogram(int arg0,
                           boolean arg1,
                           int arg2,
                           int arg3,
                           Buffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogram in interface GL2
arg4 - a direct or array-backed Buffer

glProgramUniformMatrix2x3fvEXT

public void glProgramUniformMatrix2x3fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           float[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x3fvEXT in interface GL2

glGetMaterialfv

public void glGetMaterialfv(int arg0,
                            int arg1,
                            FloatBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glGetMaterialfv in interface GL2ES1
arg2 - a direct or array-backed FloatBuffer

glProgramUniformMatrix3x2dv

public void glProgramUniformMatrix3x2dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x2dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glVertex3f

public void glVertex3f(float arg0,
                       float arg1,
                       float arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_1_0

Specified by:
glVertex3f in interface GL2

glWindowPos2iv

public void glWindowPos2iv(int[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2iv in interface GL2

glGetPerfMonitorGroupsAMD

public void glGetPerfMonitorGroupsAMD(int[] arg0,
                                      int arg1,
                                      int arg2,
                                      int[] arg3,
                                      int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorGroupsAMD in interface GL2

glGetPerfMonitorGroupsAMD

public void glGetPerfMonitorGroupsAMD(IntBuffer arg0,
                                      int arg1,
                                      IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorGroupsAMD in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer
arg2 - a direct or array-backed IntBuffer

glDeleteTransformFeedbacks

public void glDeleteTransformFeedbacks(int arg0,
                                       IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
Part of GL_ARB_transform_feedback2

Specified by:
glDeleteTransformFeedbacks in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glGetMultiTexParameterIivEXT

public void glGetMultiTexParameterIivEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterIivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glUniformMatrix3x2dv

public void glUniformMatrix3x2dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3x2dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glGetMultisamplefv

public void glGetMultisamplefv(int arg0,
                               int arg1,
                               FloatBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
Part of GL_ARB_texture_multisample

Specified by:
glGetMultisamplefv in interface GL2GL3
arg2 - a direct or array-backed FloatBuffer

glFramebufferTextureLayerARB

public void glFramebufferTextureLayerARB(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_geometry_shader4

Specified by:
glFramebufferTextureLayerARB in interface GL2GL3

glVertexAttrib3hv

public void glVertexAttrib3hv(int arg0,
                              ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib3hv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glVariantsvEXT

public void glVariantsvEXT(int arg0,
                           ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVariantsvEXT(GLuint id, const GLshort * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantsvEXT in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGenFencesNV

public void glGenFencesNV(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence

Specified by:
glGenFencesNV in interface GL2
arg1 - a direct or array-backed IntBuffer

glInsertComponentEXT

public void glInsertComponentEXT(int arg0,
                                 int arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glInsertComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader

Specified by:
glInsertComponentEXT in interface GL2

glColorTableParameteriv

public void glColorTableParameteriv(int arg0,
                                    int arg1,
                                    IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTableParameteriv in interface GL2
arg2 - a direct or array-backed IntBuffer

glColor4ubv

public void glColor4ubv(byte[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor4ubv in interface GL2

glPushMatrix

public void glPushMatrix()
Description copied from interface: GLMatrixFunc
Push the current matrix to it's stack, while preserving it's values.

There exist one stack per matrix mode, i.e. GLMatrixFunc.GL_MODELVIEW, GLMatrixFunc.GL_PROJECTION and GL_TEXTURE.

Specified by:
glPushMatrix in interface GLMatrixFunc

glUseProgramStages

public void glUseProgramStages(int arg0,
                               int arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
Part of GL_ARB_separate_shader_objects

Specified by:
glUseProgramStages in interface GL2GL3

glBlendEquationIndexedAMD

public void glBlendEquationIndexedAMD(int arg0,
                                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glBlendEquationIndexedAMD(GLuint buf, GLenum mode);
Part of GL_AMD_draw_buffers_blend

Specified by:
glBlendEquationIndexedAMD in interface GL2

glUniform4fv

public void glUniform4fv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4fv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glGenTransformFeedbacksNV

public void glGenTransformFeedbacksNV(int arg0,
                                      IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2

Specified by:
glGenTransformFeedbacksNV in interface GL2
arg1 - a direct or array-backed IntBuffer

glGetShaderSource

public void glGetShaderSource(int arg0,
                              int arg1,
                              IntBuffer arg2,
                              ByteBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderSource in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glColor4sv

public void glColor4sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glColor4sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glGetMultiTexParameterivEXT

public void glGetMultiTexParameterivEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        int[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterivEXT in interface GL2

glVertexAttrib4ubvARB

public void glVertexAttrib4ubvARB(int arg0,
                                  ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4ubvARB in interface GL2
arg1 - a direct or array-backed ByteBuffer

glVariantubvEXT

public void glVariantubvEXT(int arg0,
                            byte[] arg1,
                            int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVariantubvEXT(GLuint id, const GLubyte * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantubvEXT in interface GL2

glListBase

public void glListBase(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glListBase(GLuint base);
Part of GL_VERSION_1_0

Specified by:
glListBase in interface GL2

glMatrixIndexuivARB

public void glMatrixIndexuivARB(int arg0,
                                IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexuivARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glGetObjectParameterfvARB

public void glGetObjectParameterfvARB(int arg0,
                                      int arg1,
                                      FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects

Specified by:
glGetObjectParameterfvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glVertexAttrib1dvARB

public void glVertexAttrib1dvARB(int arg0,
                                 double[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1dvARB in interface GL2

glGetNamedBufferParameterivEXT

public void glGetNamedBufferParameterivEXT(int arg0,
                                           int arg1,
                                           int[] arg2,
                                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedBufferParameterivEXT in interface GL2

glPolygonStipple

public void glPolygonStipple(byte[] arg0,
                             int arg1)
Description copied from interface: GL2
Entry point to C language function: void glPolygonStipple(const GLubyte * mask);
Part of GL_VERSION_1_0

Specified by:
glPolygonStipple in interface GL2

glPrimitiveRestartIndex

public void glPrimitiveRestartIndex(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glPrimitiveRestartIndex(GLuint index);
Part of GL_VERSION_3_1

Specified by:
glPrimitiveRestartIndex in interface GL2GL3

glGetDebugMessageLogAMD

public int glGetDebugMessageLogAMD(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3,
                                   int[] arg4,
                                   int arg5,
                                   int[] arg6,
                                   int arg7,
                                   int[] arg8,
                                   int arg9,
                                   byte[] arg10,
                                   int arg11)
Description copied from interface: GL2GL3
Entry point to C language function: GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
Part of GL_AMD_debug_output

Specified by:
glGetDebugMessageLogAMD in interface GL2GL3

glGetInteger64v

public void glGetInteger64v(int arg0,
                            long[] arg1,
                            int arg2)
Description copied from interface: GL3
Entry point to C language function: void glGetInteger64v(GLenum pname, GLint64 * params);
Part of GL_ARB_sync

Specified by:
glGetInteger64v in interface GL3

glActiveStencilFaceEXT

public void glActiveStencilFaceEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glActiveStencilFaceEXT(GLenum face);
Part of GL_EXT_stencil_two_side

Specified by:
glActiveStencilFaceEXT in interface GL2

glVertex4fv

public void glVertex4fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glGenPerfMonitorsAMD

public void glGenPerfMonitorsAMD(int arg0,
                                 IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor

Specified by:
glGenPerfMonitorsAMD in interface GL2
arg1 - a direct or array-backed IntBuffer

glUniform3ui64vNV

public void glUniform3ui64vNV(int arg0,
                              int arg1,
                              long[] arg2,
                              int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3ui64vNV in interface GL3bc

glTexEnviv

public void glTexEnviv(int arg0,
                       int arg1,
                       IntBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0

Specified by:
glTexEnviv in interface GL2ES1
arg2 - a direct or array-backed IntBuffer

glMultiTexCoord1sv

public void glMultiTexCoord1sv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1sv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glHintPGI

public void glHintPGI(int arg0,
                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glHintPGI(GLenum target, GLint mode);
Part of GL_PGI_misc_hints

Specified by:
glHintPGI in interface GL2

glTextureParameterivEXT

public void glTextureParameterivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glDisableIndexed

public void glDisableIndexed(int arg0,
                             int arg1)
Description copied from interface: GL2
Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2

Specified by:
glDisableIndexed in interface GL2

glDeleteProgram

public void glDeleteProgram(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glDeleteProgram(GLuint program);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glDeleteProgram in interface GL2ES2

glColor4usv

public void glColor4usv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0

Specified by:
glColor4usv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glTexCoord2iv

public void glTexCoord2iv(int[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2iv in interface GL2

glCopyTextureSubImage3DEXT

public void glCopyTextureSubImage3DEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8,
                                       int arg9)
Description copied from interface: GL2
Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureSubImage3DEXT in interface GL2

glEndQueryIndexed

public void glEndQueryIndexed(int arg0,
                              int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glEndQueryIndexed(GLenum target, GLuint index);
Part of GL_ARB_transform_feedback3

Specified by:
glEndQueryIndexed in interface GL2GL3

glVertexP4uiv

public void glVertexP4uiv(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP4uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glShaderOp2EXT

public void glShaderOp2EXT(int arg0,
                           int arg1,
                           int arg2,
                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glShaderOp2EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
Part of GL_EXT_vertex_shader

Specified by:
glShaderOp2EXT in interface GL2

glMatrixPushEXT

public void glMatrixPushEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixPushEXT in interface GL2

glDrawTransformFeedbackNV

public void glDrawTransformFeedbackNV(int arg0,
                                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glDrawTransformFeedbackNV(GLenum mode, GLuint id);
Part of GL_NV_transform_feedback2

Specified by:
glDrawTransformFeedbackNV in interface GL2

glUniformMatrix2fvARB

public void glUniformMatrix2fvARB(int arg0,
                                  int arg1,
                                  boolean arg2,
                                  FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix2fvARB in interface GL2
arg3 - a direct or array-backed FloatBuffer

glMultiTexCoord2hv

public void glMultiTexCoord2hv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord2hv in interface GL2

glWindowPos2fv

public void glWindowPos2fv(float[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2fv in interface GL2

glRenderbufferStorage

public void glRenderbufferStorage(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3)
Description copied from interface: GL
Entry point to C language function: void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glRenderbufferStorage in interface GL

glProgramUniformMatrix4x3dvEXT

public void glProgramUniformMatrix4x3dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x3dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

glProgramUniformMatrix4fv

public void glProgramUniformMatrix4fv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      float[] arg4,
                                      int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4fv in interface GL2GL3

glGetProgramLocalParameterIuivNV

public void glGetProgramLocalParameterIuivNV(int arg0,
                                             int arg1,
                                             IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramLocalParameterIuivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glMapControlPointsNV

public void glMapControlPointsNV(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3,
                                 int arg4,
                                 int arg5,
                                 int arg6,
                                 boolean arg7,
                                 Buffer arg8)
Description copied from interface: GL2
Entry point to C language function: void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
Part of GL_NV_evaluators

Specified by:
glMapControlPointsNV in interface GL2
arg8 - a direct or array-backed Buffer

glGetnUniformuiv

public void glGetnUniformuiv(int arg0,
                             int arg1,
                             int arg2,
                             IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformuiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glCreateShaderObjectARB

public int glCreateShaderObjectARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
Part of GL_ARB_shader_objects

Specified by:
glCreateShaderObjectARB in interface GL2

glVertexAttrib4uiv

public void glVertexAttrib4uiv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glProgramUniformMatrix3dvEXT

public void glProgramUniformMatrix3dvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         double[] arg4,
                                         int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3dvEXT in interface GL2

glMakeNamedBufferResidentNV

public void glMakeNamedBufferResidentNV(int arg0,
                                        int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glMakeNamedBufferResidentNV(GLuint buffer, GLenum access);
Part of GL_NV_shader_buffer_load

Specified by:
glMakeNamedBufferResidentNV in interface GL2GL3

glOrthof

public void glOrthof(float arg0,
                     float arg1,
                     float arg2,
                     float arg3,
                     float arg4,
                     float arg5)
Description copied from interface: GLMatrixFunc
Multiply the current matrix with the orthogonal matrix.

Specified by:
glOrthof in interface GLMatrixFunc

glTextureImage2DEXT

public void glTextureImage2DEXT(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                int arg6,
                                int arg7,
                                int arg8,
                                Buffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureImage2DEXT in interface GL2
arg9 - a direct or array-backed Buffer

glMultiTexSubImage2DEXT

public void glMultiTexSubImage2DEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    int arg5,
                                    int arg6,
                                    int arg7,
                                    int arg8,
                                    Buffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexSubImage2DEXT in interface GL2
arg9 - a direct or array-backed Buffer

glGetSynciv

public void glGetSynciv(long arg0,
                        int arg1,
                        int arg2,
                        int[] arg3,
                        int arg4,
                        int[] arg5,
                        int arg6)
Description copied from interface: GL3
Entry point to C language function: void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync

Specified by:
glGetSynciv in interface GL3

glGetSynciv

public void glGetSynciv(long arg0,
                        int arg1,
                        int arg2,
                        IntBuffer arg3,
                        IntBuffer arg4)
Description copied from interface: GL3
Entry point to C language function: void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync

Specified by:
glGetSynciv in interface GL3
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer

glVertexArrayRangeAPPLE

public void glVertexArrayRangeAPPLE(int arg0,
                                    Buffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range

Specified by:
glVertexArrayRangeAPPLE in interface GL2
arg1 - a direct or array-backed Buffer

glGenFramebuffers

public void glGenFramebuffers(int arg0,
                              IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenFramebuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glBeginOcclusionQueryNV

public void glBeginOcclusionQueryNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glBeginOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query

Specified by:
glBeginOcclusionQueryNV in interface GL2

glNamedProgramStringEXT

public void glNamedProgramStringEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    Buffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramStringEXT in interface GL2
arg4 - a direct or array-backed Buffer

glSecondaryColor3sv

public void glSecondaryColor3sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glVertexAttrib4NubARB

public void glVertexAttrib4NubARB(int arg0,
                                  byte arg1,
                                  byte arg2,
                                  byte arg3,
                                  byte arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NubARB in interface GL2

glPointParameteriv

public void glPointParameteriv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glPointParameteriv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_4

Specified by:
glPointParameteriv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glColor4bv

public void glColor4bv(byte[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glColor4bv in interface GL2

glTexCoord1dv

public void glTexCoord1dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glMultiTexCoordP4uiv

public void glMultiTexCoordP4uiv(int arg0,
                                 int arg1,
                                 IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP4uiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glPixelTransferi

public void glPixelTransferi(int arg0,
                             int arg1)
Description copied from interface: GL2
Entry point to C language function: void glPixelTransferi(GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glPixelTransferi in interface GL2

glTexStorage3D

public void glTexStorage3D(int arg0,
                           int arg1,
                           int arg2,
                           int arg3,
                           int arg4,
                           int arg5)
Description copied from interface: GL
Entry point to C language function: void glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage

Specified by:
glTexStorage3D in interface GL

glHint

public void glHint(int arg0,
                   int arg1)
Description copied from interface: GL
Entry point to C language function: void glHint(GLenum target, GLenum mode);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glHint in interface GL

glGetTexParameterIiv

public void glGetTexParameterIiv(int arg0,
                                 int arg1,
                                 IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer

Specified by:
glGetTexParameterIiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glTexCoord2fv

public void glTexCoord2fv(float[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2fv in interface GL2

glGetVertexAttribIuiv

public void glGetVertexAttribIuiv(int arg0,
                                  int arg1,
                                  IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glGetVertexAttribIuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glProgramUniformMatrix3x2dv

public void glProgramUniformMatrix3x2dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        double[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x2dv in interface GL2GL3

glScalef

public void glScalef(float arg0,
                     float arg1,
                     float arg2)
Description copied from interface: GLMatrixFunc
Scale the current matrix.

Specified by:
glScalef in interface GLMatrixFunc

glCompressedMultiTexImage3DEXT

public void glCompressedMultiTexImage3DEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           int arg7,
                                           int arg8,
                                           Buffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexImage3DEXT in interface GL2
arg9 - a direct or array-backed Buffer

glFrustumf

public void glFrustumf(float arg0,
                       float arg1,
                       float arg2,
                       float arg3,
                       float arg4,
                       float arg5)
Description copied from interface: GLMatrixFunc
Multiply the current matrix with the frustum matrix.

Specified by:
glFrustumf in interface GLMatrixFunc

glTexParameterIuiv

public void glTexParameterIuiv(int arg0,
                               int arg1,
                               IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer

Specified by:
glTexParameterIuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glCopyMultiTexImage1DEXT

public void glCopyMultiTexImage1DEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     int arg3,
                                     int arg4,
                                     int arg5,
                                     int arg6,
                                     int arg7)
Description copied from interface: GL2
Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexImage1DEXT in interface GL2

glAreTexturesResident

public boolean glAreTexturesResident(int arg0,
                                     IntBuffer arg1,
                                     ByteBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1

Specified by:
glAreTexturesResident in interface GL2
arg1 - a direct or array-backed IntBuffer
arg2 - a direct or array-backed ByteBuffer

glUniformMatrix3x2dv

public void glUniformMatrix3x2dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 double[] arg3,
                                 int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3x2dv in interface GL3

glVertexAttribP4ui

public void glVertexAttribP4ui(int arg0,
                               int arg1,
                               boolean arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP4ui in interface GL2GL3

glProgramUniform4ui

public void glProgramUniform4ui(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4ui in interface GL2GL3

glGetProgramStageiv

public void glGetProgramStageiv(int arg0,
                                int arg1,
                                int arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine

Specified by:
glGetProgramStageiv in interface GL2GL3

glNormal3fv

public void glNormal3fv(float[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glNormal3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3fv in interface GL2

glPixelZoom

public void glPixelZoom(float arg0,
                        float arg1)
Description copied from interface: GL2
Entry point to C language function: void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
Part of GL_VERSION_1_0

Specified by:
glPixelZoom in interface GL2

glVertexAttrib4fv

public void glVertexAttrib4fv(int arg0,
                              float[] arg1,
                              int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib4fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib4fv in interface GL2ES2

glVertexAttribI1iv

public void glVertexAttribI1iv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI1iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1iv in interface GL2GL3

glVertexAttribI1uiv

public void glVertexAttribI1uiv(int arg0,
                                IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glGetUniformi64vNV

public void glGetUniformi64vNV(int arg0,
                               int arg1,
                               long[] arg2,
                               int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
Part of GL_NV_gpu_shader5

Specified by:
glGetUniformi64vNV in interface GL3bc

glMatrixIndexubvARB

public void glMatrixIndexubvARB(int arg0,
                                ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexubvARB in interface GL2
arg1 - a direct or array-backed ByteBuffer

glProgramUniform1i64vNV

public void glProgramUniform1i64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    long[] arg3,
                                    int arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1i64vNV in interface GL3bc

isExtensionAvailable

public boolean isExtensionAvailable(String arg0)
Description copied from interface: GLBase
Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

Specified by:
isExtensionAvailable in interface GLBase
Parameters:
arg0 - the name of the OpenGL extension (e.g., "GL_ARB_vertex_program").

glBufferParameteri

public void glBufferParameteri(int arg0,
                               int arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);
Part of GL_APPLE_flush_buffer_range

Specified by:
glBufferParameteri in interface GL2

glScissorIndexedv

public void glScissorIndexedv(int arg0,
                              IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glScissorIndexedv(GLuint index, const GLint * v);
Part of GL_ARB_viewport_array

Specified by:
glScissorIndexedv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glGetActiveUniformARB

public void glGetActiveUniformARB(int arg0,
                                  int arg1,
                                  int arg2,
                                  int[] arg3,
                                  int arg4,
                                  int[] arg5,
                                  int arg6,
                                  int[] arg7,
                                  int arg8,
                                  byte[] arg9,
                                  int arg10)
Description copied from interface: GL2
Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects

Specified by:
glGetActiveUniformARB in interface GL2

glPatchParameterfv

public void glPatchParameterfv(int arg0,
                               float[] arg1,
                               int arg2)
Description copied from interface: GL3
Entry point to C language function: void glPatchParameterfv(GLenum pname, const GLfloat * values);
Part of GL_ARB_tessellation_shader

Specified by:
glPatchParameterfv in interface GL3

glProgramSubroutineParametersuivNV

public void glProgramSubroutineParametersuivNV(int arg0,
                                               int arg1,
                                               int[] arg2,
                                               int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program5

Specified by:
glProgramSubroutineParametersuivNV in interface GL2

glFogCoordhv

public void glFogCoordhv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float

Specified by:
glFogCoordhv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glVertexAttrib4iv

public void glVertexAttrib4iv(int arg0,
                              int[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4iv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4iv in interface GL2GL3

glVertexPointer

public void glVertexPointer(int arg0,
                            int arg1,
                            int arg2,
                            long arg3)
Specified by:
glVertexPointer in interface GLPointerFunc

glDeleteNamedStringARB

public void glDeleteNamedStringARB(int arg0,
                                   String arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteNamedStringARB(GLint namelen, const GLchar * name);
Part of GL_ARB_shading_language_include

Specified by:
glDeleteNamedStringARB in interface GL2GL3

glVertexAttrib1dvARB

public void glVertexAttrib1dvARB(int arg0,
                                 DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1dvARB in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glTexStorage1D

public void glTexStorage1D(int arg0,
                           int arg1,
                           int arg2,
                           int arg3)
Description copied from interface: GL
Entry point to C language function: void glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage

Specified by:
glTexStorage1D in interface GL

glNamedRenderbufferStorageMultisampleCoverageEXT

public void glNamedRenderbufferStorageMultisampleCoverageEXT(int arg0,
                                                             int arg1,
                                                             int arg2,
                                                             int arg3,
                                                             int arg4,
                                                             int arg5)
Description copied from interface: GL2
Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glNamedRenderbufferStorageMultisampleCoverageEXT in interface GL2

glNormal3iv

public void glNormal3iv(int[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glNormal3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3iv in interface GL2

glDrawElementsInstanced

public void glDrawElementsInstanced(int arg0,
                                    int arg1,
                                    int arg2,
                                    Buffer arg3,
                                    int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
Part of GL_ARB_draw_instanced

Specified by:
glDrawElementsInstanced in interface GL2GL3
arg3 - a direct or array-backed Buffer

glUnmapBuffer

public boolean glUnmapBuffer(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glUnmapBufferOES(GLenum target);
Part of GL_VERSION_1_5; GL_OES_mapbuffer

Specified by:
glUnmapBuffer in interface GL

glTexCoord3sv

public void glTexCoord3sv(short[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3sv in interface GL2

glGetBufferParameteri64v

public void glGetBufferParameteri64v(int arg0,
                                     int arg1,
                                     long[] arg2,
                                     int arg3)
Description copied from interface: GL3
Entry point to C language function: void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
Part of GL_VERSION_3_2

Specified by:
glGetBufferParameteri64v in interface GL3

glMakeNamedBufferNonResidentNV

public void glMakeNamedBufferNonResidentNV(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glMakeNamedBufferNonResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load

Specified by:
glMakeNamedBufferNonResidentNV in interface GL2GL3

glVertexAttribs4hv

public void glVertexAttribs4hv(int arg0,
                               int arg1,
                               short[] arg2,
                               int arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs4hv in interface GL2

glMap2f

public void glMap2f(int arg0,
                    float arg1,
                    float arg2,
                    int arg3,
                    int arg4,
                    float arg5,
                    float arg6,
                    int arg7,
                    int arg8,
                    FloatBuffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0

Specified by:
glMap2f in interface GL2
arg9 - a direct or array-backed FloatBuffer

glGetTexGendv

public void glGetTexGendv(int arg0,
                          int arg1,
                          DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexGendv in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glWindowPos3dv

public void glWindowPos3dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glColorTableParameterfv

public void glColorTableParameterfv(int arg0,
                                    int arg1,
                                    FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTableParameterfv in interface GL2
arg2 - a direct or array-backed FloatBuffer

glColor3ub

public void glColor3ub(byte arg0,
                       byte arg1,
                       byte arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_0

Specified by:
glColor3ub in interface GL2

isTextureFormatBGRA8888Available

public boolean isTextureFormatBGRA8888Available()
Specified by:
isTextureFormatBGRA8888Available in interface GLBase

glColor4hv

public void glColor4hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glColor4hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glVertexAttribL2i64NV

public void glVertexAttribL2i64NV(int arg0,
                                  long arg1,
                                  long arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL2i64NV(GLuint index, GLint64EXT x, GLint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2i64NV in interface GL2

glEvalPoint1

public void glEvalPoint1(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glEvalPoint1(GLint i);
Part of GL_VERSION_1_0

Specified by:
glEvalPoint1 in interface GL2

glGetLocalConstantFloatvEXT

public void glGetLocalConstantFloatvEXT(int arg0,
                                        int arg1,
                                        float[] arg2,
                                        int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantFloatvEXT in interface GL2

glPopClientAttrib

public void glPopClientAttrib()
Description copied from interface: GL2
Entry point to C language function: void glPopClientAttrib(void);
Part of GL_VERSION_1_1

Specified by:
glPopClientAttrib in interface GL2

glNamedRenderbufferStorageMultisampleEXT

public void glNamedRenderbufferStorageMultisampleEXT(int arg0,
                                                     int arg1,
                                                     int arg2,
                                                     int arg3,
                                                     int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glNamedRenderbufferStorageMultisampleEXT in interface GL2

glEvalCoord1dv

public void glEvalCoord1dv(double[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1dv in interface GL2

glPixelDataRangeNV

public void glPixelDataRangeNV(int arg0,
                               int arg1,
                               Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelDataRangeNV(GLenum target, GLsizei length, GLvoid * pointer);
Part of GL_NV_pixel_data_range

Specified by:
glPixelDataRangeNV in interface GL2
arg2 - a direct only Buffer

glProgramUniform3dvEXT

public void glProgramUniform3dvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   double[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3dvEXT in interface GL2

glNormal3sv

public void glNormal3sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glNormal3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glUniform3ivARB

public void glUniform3ivARB(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform3ivARB in interface GL2

glVertexAttribL3d

public void glVertexAttribL3d(int arg0,
                              double arg1,
                              double arg2,
                              double arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL3d in interface GL2GL3

glMap1f

public void glMap1f(int arg0,
                    float arg1,
                    float arg2,
                    int arg3,
                    int arg4,
                    FloatBuffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0

Specified by:
glMap1f in interface GL2
arg5 - a direct or array-backed FloatBuffer

glProgramParameteriARB

public void glProgramParameteriARB(int arg0,
                                   int arg1,
                                   int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramParameteriARB(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_geometry_shader4

Specified by:
glProgramParameteriARB in interface GL2GL3

glGetInvariantBooleanvEXT

public void glGetInvariantBooleanvEXT(int arg0,
                                      int arg1,
                                      ByteBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantBooleanvEXT in interface GL2
arg2 - a direct or array-backed ByteBuffer

glGetNamedStringARB

public void glGetNamedStringARB(int arg0,
                                String arg1,
                                int arg2,
                                IntBuffer arg3,
                                ByteBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
Part of GL_ARB_shading_language_include

Specified by:
glGetNamedStringARB in interface GL2GL3
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed ByteBuffer

glColor4iv

public void glColor4iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glColor4iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glGenVertexShadersEXT

public int glGenVertexShadersEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint range);
Part of GL_EXT_vertex_shader

Specified by:
glGenVertexShadersEXT in interface GL2

glGetnHistogram

public void glGetnHistogram(int arg0,
                            boolean arg1,
                            int arg2,
                            int arg3,
                            int arg4,
                            Buffer arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
Part of GL_ARB_robustness

Specified by:
glGetnHistogram in interface GL2GL3
arg5 - a direct or array-backed Buffer

glMapParameterfvNV

public void glMapParameterfvNV(int arg0,
                               int arg1,
                               FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glMapParameterfvNV in interface GL2
arg2 - a direct or array-backed FloatBuffer

glDebugMessageControlARB

public void glDebugMessageControlARB(int arg0,
                                     int arg1,
                                     int arg2,
                                     int arg3,
                                     IntBuffer arg4,
                                     boolean arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_ARB_debug_output

Specified by:
glDebugMessageControlARB in interface GL2GL3
arg4 - a direct or array-backed IntBuffer

glColor3us

public void glColor3us(short arg0,
                       short arg1,
                       short arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_0

Specified by:
glColor3us in interface GL2

glUniformMatrix4fvARB

public void glUniformMatrix4fvARB(int arg0,
                                  int arg1,
                                  boolean arg2,
                                  FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix4fvARB in interface GL2
arg3 - a direct or array-backed FloatBuffer

glFinishRenderAPPLE

public void glFinishRenderAPPLE()
Description copied from interface: GL2
Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render

Specified by:
glFinishRenderAPPLE in interface GL2

glVertex4iv

public void glVertex4iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glProgramUniformMatrix2x4fv

public void glProgramUniformMatrix2x4fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x4fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glGetOcclusionQueryivNV

public void glGetOcclusionQueryivNV(int arg0,
                                    int arg1,
                                    IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query

Specified by:
glGetOcclusionQueryivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glTexGend

public void glTexGend(int arg0,
                      int arg1,
                      double arg2)
Description copied from interface: GL2
Entry point to C language function: void glTexGend(GLenum coord, GLenum pname, GLdouble param);
Part of GL_VERSION_1_0

Specified by:
glTexGend in interface GL2

glVertexAttrib3sv

public void glVertexAttrib3sv(int arg0,
                              ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib3sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3sv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glPointParameterfv

public void glPointParameterfv(int arg0,
                               FloatBuffer arg1)
Description copied from interface: GL2ES1
Entry point to C language function: void glPointParameterfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM

Specified by:
glPointParameterfv in interface GL2ES1
Specified by:
glPointParameterfv in interface GL2GL3
arg1 - a direct or array-backed FloatBuffer

glGetSubroutineIndex

public int glGetSubroutineIndex(int arg0,
                                int arg1,
                                String arg2)
Description copied from interface: GL2GL3
Entry point to C language function: GLuint glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetSubroutineIndex in interface GL2GL3

glGetPixelMapuiv

public void glGetPixelMapuiv(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapuiv in interface GL2

glFramebufferTextureEXT

public void glFramebufferTextureEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_NV_geometry_program4

Specified by:
glFramebufferTextureEXT in interface GL2

glGetMaterialiv

public void glGetMaterialiv(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetMaterialiv in interface GL2
arg2 - a direct or array-backed IntBuffer

glDeleteTransformFeedbacksNV

public void glDeleteTransformFeedbacksNV(int arg0,
                                         int[] arg1,
                                         int arg2)
Description copied from interface: GL2
Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2

Specified by:
glDeleteTransformFeedbacksNV in interface GL2

glTexCoordP2uiv

public void glTexCoordP2uiv(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP2uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glProgramEnvParameterI4ivNV

public void glProgramEnvParameterI4ivNV(int arg0,
                                        int arg1,
                                        int[] arg2,
                                        int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4ivNV in interface GL2

glClearAccum

public void glClearAccum(float arg0,
                         float arg1,
                         float arg2,
                         float arg3)
Description copied from interface: GL2
Entry point to C language function: void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0

Specified by:
glClearAccum in interface GL2

glFogCoordfv

public void glFogCoordfv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordfv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glProgramLocalParameter4dARB

public void glProgramLocalParameter4dARB(int arg0,
                                         int arg1,
                                         double arg2,
                                         double arg3,
                                         double arg4,
                                         double arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4dARB in interface GL2

glVertexPointer

public void glVertexPointer(int arg0,
                            int arg1,
                            int arg2,
                            Buffer arg3)
Specified by:
glVertexPointer in interface GLPointerFunc

glGetUniformSubroutineuiv

public void glGetUniformSubroutineuiv(int arg0,
                                      int arg1,
                                      int[] arg2,
                                      int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params);
Part of GL_ARB_shader_subroutine

Specified by:
glGetUniformSubroutineuiv in interface GL2GL3

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int arg0,
                                     int arg1,
                                     int arg2,
                                     float[] arg3,
                                     int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexLevelParameterfv in interface GL2GL3

glVertexAttribP4uiv

public void glVertexAttribP4uiv(int arg0,
                                int arg1,
                                boolean arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP4uiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glProgramUniformMatrix2fvEXT

public void glProgramUniformMatrix2fvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glVertexAttribI2ivEXT

public void glVertexAttribI2ivEXT(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2ivEXT in interface GL2

glMultiTexCoord4dv

public void glMultiTexCoord4dv(int arg0,
                               DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4dv in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glVertexAttribL3dv

public void glVertexAttribL3dv(int arg0,
                               DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL3dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL3dv in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glTexCoordP1uiv

public void glTexCoordP1uiv(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP1uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glGetFloatv

public void glGetFloatv(int arg0,
                        FloatBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetFloatv in interface GLMatrixFunc
Specified by:
glGetFloatv in interface GL
Parameters:
arg0 - GLMatrixFunc.GL_MODELVIEW_MATRIX, GLMatrixFunc.GL_PROJECTION_MATRIX or GLMatrixFunc.GL_TEXTURE_MATRIX
arg1 - a direct or array-backed FloatBuffer

glProgramLocalParameter4dvARB

public void glProgramLocalParameter4dvARB(int arg0,
                                          int arg1,
                                          double[] arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4dvARB in interface GL2

glCompileShaderIncludeARB

public void glCompileShaderIncludeARB(int arg0,
                                      int arg1,
                                      String[] arg2,
                                      int[] arg3,
                                      int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * * path, const GLint * length);
Part of GL_ARB_shading_language_include

Specified by:
glCompileShaderIncludeARB in interface GL2GL3

glVertexAttrib2sARB

public void glVertexAttrib2sARB(int arg0,
                                short arg1,
                                short arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2sARB in interface GL2

glWeightusvARB

public void glWeightusvARB(int arg0,
                           ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glWeightusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightusvARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glVertex4hv

public void glVertex4hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex4hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glBeginQueryIndexed

public void glBeginQueryIndexed(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glBeginQueryIndexed(GLenum target, GLuint index, GLuint id);
Part of GL_ARB_transform_feedback3

Specified by:
glBeginQueryIndexed in interface GL2GL3

glGetVertexAttribfvARB

public void glGetVertexAttribfvARB(int arg0,
                                   int arg1,
                                   float[] arg2,
                                   int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribfvARB in interface GL2

glVertexAttribL1d

public void glVertexAttribL1d(int arg0,
                              double arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL1d(GLuint index, GLdouble x);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL1d in interface GL2GL3

glLoadIdentity

public void glLoadIdentity()
Description copied from interface: GLMatrixFunc
Load the current matrix with the identity matrix

Specified by:
glLoadIdentity in interface GLMatrixFunc

glIndexPointer

public void glIndexPointer(int arg0,
                           int arg1,
                           Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glIndexPointer in interface GL2
arg2 - a direct only Buffer

glProgramUniformMatrix4x3dv

public void glProgramUniformMatrix4x3dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x3dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glBindAttribLocation

public void glBindAttribLocation(int arg0,
                                 int arg1,
                                 String arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glBindAttribLocation in interface GL2ES2

glGetQueryObjecti64v

public void glGetQueryObjecti64v(int arg0,
                                 int arg1,
                                 LongBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 * params);
Part of GL_ARB_timer_query

Specified by:
glGetQueryObjecti64v in interface GL2GL3
arg2 - a direct or array-backed LongBuffer

glGetObjectParameterivAPPLE

public void glGetObjectParameterivAPPLE(int arg0,
                                        int arg1,
                                        int arg2,
                                        IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable

Specified by:
glGetObjectParameterivAPPLE in interface GL2
arg3 - a direct or array-backed IntBuffer

glWeightsvARB

public void glWeightsvARB(int arg0,
                          short[] arg1,
                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWeightsvARB(GLint size, const GLshort * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightsvARB in interface GL2

glIndexub

public void glIndexub(byte arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexub(GLubyte c);
Part of GL_VERSION_1_1

Specified by:
glIndexub in interface GL2

glVertexAttrib4Nuiv

public void glVertexAttrib4Nuiv(int arg0,
                                int[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nuiv in interface GL2GL3

glVertexAttrib3fv

public void glVertexAttrib3fv(int arg0,
                              FloatBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib3fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib3fv in interface GL2ES2
arg1 - a direct or array-backed FloatBuffer

glBlendColor

public void glBlendColor(float arg0,
                         float arg1,
                         float arg2,
                         float arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0

Specified by:
glBlendColor in interface GL2ES2

glSecondaryColor3hv

public void glSecondaryColor3hv(short[] arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glSecondaryColor3hv in interface GL2

glMapVertexAttrib2dAPPLE

public void glMapVertexAttrib2dAPPLE(int arg0,
                                     int arg1,
                                     double arg2,
                                     double arg3,
                                     int arg4,
                                     int arg5,
                                     double arg6,
                                     double arg7,
                                     int arg8,
                                     int arg9,
                                     DoubleBuffer arg10)
Description copied from interface: GL2
Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib2dAPPLE in interface GL2
arg10 - a direct or array-backed DoubleBuffer

glDeletePerfMonitorsAMD

public void glDeletePerfMonitorsAMD(int arg0,
                                    int[] arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor

Specified by:
glDeletePerfMonitorsAMD in interface GL2

glTexParameterfv

public void glTexParameterfv(int arg0,
                             int arg1,
                             float[] arg2,
                             int arg3)
Description copied from interface: GL
Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameterfv in interface GL

glProgramUniform3fEXT

public void glProgramUniform3fEXT(int arg0,
                                  int arg1,
                                  float arg2,
                                  float arg3,
                                  float arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3fEXT in interface GL2

glTexCoord3hv

public void glTexCoord3hv(short[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord3hv in interface GL2

glVertex4sv

public void glVertex4sv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex4sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4sv in interface GL2

glWindowPos3dv

public void glWindowPos3dv(double[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3dv in interface GL2

glGetTexGendv

public void glGetTexGendv(int arg0,
                          int arg1,
                          double[] arg2,
                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexGendv in interface GL2

glEvalCoord2fv

public void glEvalCoord2fv(float[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2fv in interface GL2

glGetDebugMessageLogARB

public int glGetDebugMessageLogARB(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3,
                                   int[] arg4,
                                   int arg5,
                                   int[] arg6,
                                   int arg7,
                                   int[] arg8,
                                   int arg9,
                                   int[] arg10,
                                   int arg11,
                                   byte[] arg12,
                                   int arg13)
Description copied from interface: GL2GL3
Entry point to C language function: GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_ARB_debug_output

Specified by:
glGetDebugMessageLogARB in interface GL2GL3

glMultiDrawElements

public void glMultiDrawElements(int arg0,
                                IntBuffer arg1,
                                int arg2,
                                com.jogamp.common.nio.PointerBuffer arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
Part of GL_VERSION_1_4

Specified by:
glMultiDrawElements in interface GL2GL3
arg1 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed PointerBuffer

glFenceSync

public long glFenceSync(int arg0,
                        int arg1)
Description copied from interface: GL3
Entry point to C language function: GLsync glFenceSync(GLenum condition, GLbitfield flags);
Part of GL_ARB_sync

Specified by:
glFenceSync in interface GL3

glDeleteProgramsARB

public void glDeleteProgramsARB(int arg0,
                                int[] arg1,
                                int arg2)
Description copied from interface: GL2
Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program

Specified by:
glDeleteProgramsARB in interface GL2

glNamedProgramLocalParametersI4ivEXT

public void glNamedProgramLocalParametersI4ivEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 int arg3,
                                                 IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParametersI4ivEXT in interface GL2
arg4 - a direct or array-backed IntBuffer

glGetHistogram

public void glGetHistogram(int arg0,
                           boolean arg1,
                           int arg2,
                           int arg3,
                           long arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogram in interface GL2

glProgramUniform2uiEXT

public void glProgramUniform2uiEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2uiEXT in interface GL2

glGetNamedProgramLocalParameterfvEXT

public void glGetNamedProgramLocalParameterfvEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 float[] arg3,
                                                 int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterfvEXT in interface GL2

glEvalCoord1dv

public void glEvalCoord1dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glProgramUniform3dvEXT

public void glProgramUniform3dvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3dvEXT in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glFinishObjectAPPLE

public void glFinishObjectAPPLE(int arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glFinishObjectAPPLE(GLenum object, GLint name);
Part of GL_APPLE_fence

Specified by:
glFinishObjectAPPLE in interface GL2

glPushClientAttribDefaultEXT

public void glPushClientAttribDefaultEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glPushClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access

Specified by:
glPushClientAttribDefaultEXT in interface GL2

glProgramStringARB

public void glProgramStringARB(int arg0,
                               int arg1,
                               int arg2,
                               String arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_ARB_vertex_program

Specified by:
glProgramStringARB in interface GL2

glProgramUniform4uiv

public void glProgramUniform4uiv(int arg0,
                                 int arg1,
                                 int arg2,
                                 int[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4uiv in interface GL2GL3

glRasterPos4d

public void glRasterPos4d(double arg0,
                          double arg1,
                          double arg2,
                          double arg3)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4d in interface GL2

glUniform3ui

public void glUniform3ui(int arg0,
                         int arg1,
                         int arg2,
                         int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform3ui in interface GL2GL3

glUniformMatrix4fv

public void glUniformMatrix4fv(int arg0,
                               int arg1,
                               boolean arg2,
                               FloatBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix4fv in interface GL2ES2
arg3 - a direct or array-backed FloatBuffer

glColorMask

public void glColorMask(boolean arg0,
                        boolean arg1,
                        boolean arg2,
                        boolean arg3)
Description copied from interface: GL
Entry point to C language function: void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glColorMask in interface GL

glRasterPos4f

public void glRasterPos4f(float arg0,
                          float arg1,
                          float arg2,
                          float arg3)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4f in interface GL2

glGetnUniformfv

public void glGetnUniformfv(int arg0,
                            int arg1,
                            int arg2,
                            FloatBuffer arg3)
Description copied from interface: GL
Entry point to C language function: void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetnUniformfv in interface GL
arg3 - a direct or array-backed FloatBuffer

glGetProgramiv

public void glGetProgramiv(int arg0,
                           int arg1,
                           int[] arg2,
                           int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetProgramiv in interface GL2ES2

glRasterPos4i

public void glRasterPos4i(int arg0,
                          int arg1,
                          int arg2,
                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4i in interface GL2

glVertexAttrib4bv

public void glVertexAttrib4bv(int arg0,
                              byte[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4bv in interface GL2GL3

glBindParameterEXT

public int glBindParameterEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLuint glBindParameterEXT(GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindParameterEXT in interface GL2

glRasterPos4s

public void glRasterPos4s(short arg0,
                          short arg1,
                          short arg2,
                          short arg3)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4s in interface GL2

glProgramUniform3i

public void glProgramUniform3i(int arg0,
                               int arg1,
                               int arg2,
                               int arg3,
                               int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3i in interface GL2GL3

glGetPerfMonitorCounterInfoAMD

public void glGetPerfMonitorCounterInfoAMD(int arg0,
                                           int arg1,
                                           int arg2,
                                           Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterInfoAMD in interface GL2
arg3 - a direct or array-backed Buffer

glGetActiveAtomicCounterBufferiv

public void glGetActiveAtomicCounterBufferiv(int arg0,
                                             int arg1,
                                             int arg2,
                                             IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
Part of GL_ARB_shader_atomic_counters

Specified by:
glGetActiveAtomicCounterBufferiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glGetShaderSourceARB

public void glGetShaderSourceARB(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3,
                                 byte[] arg4,
                                 int arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects

Specified by:
glGetShaderSourceARB in interface GL2

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int arg0,
                                     int arg1,
                                     int arg2,
                                     int[] arg3,
                                     int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexLevelParameteriv in interface GL2GL3

glTextureStorage2DEXT

public void glTextureStorage2DEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  int arg5)
Description copied from interface: GL
Entry point to C language function: void glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage

Specified by:
glTextureStorage2DEXT in interface GL

glReleaseShaderCompiler

public void glReleaseShaderCompiler()
Description copied from interface: GL2ES2
Entry point to C language function: void glReleaseShaderCompiler(void);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Nop if no native implementation is available.

Specified by:
glReleaseShaderCompiler in interface GL2ES2

glConvolutionParameteriv

public void glConvolutionParameteriv(int arg0,
                                     int arg1,
                                     IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameteriv in interface GL2
arg2 - a direct or array-backed IntBuffer

glProgramBufferParametersIivNV

public void glProgramBufferParametersIivNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersIivNV in interface GL2

glColorMaskIndexed

public void glColorMaskIndexed(int arg0,
                               boolean arg1,
                               boolean arg2,
                               boolean arg3,
                               boolean arg4)
Description copied from interface: GL2
Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2

Specified by:
glColorMaskIndexed in interface GL2

glMultiTexCoord3fv

public void glMultiTexCoord3fv(int arg0,
                               float[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3fv in interface GL2

glMultiTexCoord3iv

public void glMultiTexCoord3iv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3iv in interface GL2

glPixelStoref

public void glPixelStoref(int arg0,
                          float arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glPixelStoref(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glPixelStoref in interface GL2GL3

glProgramUniform3i64NV

public void glProgramUniform3i64NV(int arg0,
                                   int arg1,
                                   long arg2,
                                   long arg3,
                                   long arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3i64NV in interface GL3bc

glUniform4iv

public void glUniform4iv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4iv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glVertexAttribL3dv

public void glVertexAttribL3dv(int arg0,
                               double[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL3dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL3dv in interface GL2GL3

glDrawElementsInstancedBaseInstance

public void glDrawElementsInstancedBaseInstance(int arg0,
                                                int arg1,
                                                int arg2,
                                                Buffer arg3,
                                                int arg4,
                                                int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount, GLuint baseinstance);
Part of GL_ARB_base_instance

Specified by:
glDrawElementsInstancedBaseInstance in interface GL2GL3
arg3 - a direct or array-backed Buffer

glGetConvolutionParameteriv

public void glGetConvolutionParameteriv(int arg0,
                                        int arg1,
                                        int[] arg2,
                                        int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionParameteriv in interface GL2

glUniform2fARB

public void glUniform2fARB(int arg0,
                           float arg1,
                           float arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_shader_objects

Specified by:
glUniform2fARB in interface GL2

glProgramLocalParameter4dvARB

public void glProgramLocalParameter4dvARB(int arg0,
                                          int arg1,
                                          DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4dvARB in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glVertexArrayRangeNV

public void glVertexArrayRangeNV(int arg0,
                                 Buffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);
Part of GL_NV_vertex_array_range

Specified by:
glVertexArrayRangeNV in interface GL2
arg1 - a direct only Buffer

glVertexAttrib4NbvARB

public void glVertexAttrib4NbvARB(int arg0,
                                  byte[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NbvARB in interface GL2

glMultiTexCoord4dv

public void glMultiTexCoord4dv(int arg0,
                               double[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4dv in interface GL2

glGetTexEnvfv

public void glGetTexEnvfv(int arg0,
                          int arg1,
                          FloatBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glGetTexEnvfv in interface GL2ES1
arg2 - a direct or array-backed FloatBuffer

glConvolutionParameterfv

public void glConvolutionParameterfv(int arg0,
                                     int arg1,
                                     FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameterfv in interface GL2
arg2 - a direct or array-backed FloatBuffer

glTexParameteriv

public void glTexParameteriv(int arg0,
                             int arg1,
                             IntBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameteriv in interface GL
arg2 - a direct or array-backed IntBuffer

glVertexAttrib4usv

public void glVertexAttrib4usv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4usv in interface GL2GL3

glProgramUniform1ui64vNV

public void glProgramUniform1ui64vNV(int arg0,
                                     int arg1,
                                     int arg2,
                                     long[] arg3,
                                     int arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1ui64vNV in interface GL3bc

glColor4uiv

public void glColor4uiv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0

Specified by:
glColor4uiv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glGetProgramEnvParameterIuivNV

public void glGetProgramEnvParameterIuivNV(int arg0,
                                           int arg1,
                                           int[] arg2,
                                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramEnvParameterIuivNV in interface GL2

glShaderSourceARB

public void glShaderSourceARB(int arg0,
                              int arg1,
                              String[] arg2,
                              int[] arg3,
                              int arg4)
Description copied from interface: GL2
Entry point to C language function: void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects

Specified by:
glShaderSourceARB in interface GL2

glVDPAUUnregisterSurfaceNV

public void glVDPAUUnregisterSurfaceNV(long arg0)
Description copied from interface: GL2
Entry point to C language function: void glVDPAUUnregisterSurfaceNV(GLvdpauSurfaceNV surface);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUUnregisterSurfaceNV in interface GL2

glProgramUniform1uiv

public void glProgramUniform1uiv(int arg0,
                                 int arg1,
                                 int arg2,
                                 IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1uiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glRasterPos2i

public void glRasterPos2i(int arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2i(GLint x, GLint y);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2i in interface GL2

glRasterPos2d

public void glRasterPos2d(double arg0,
                          double arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2d(GLdouble x, GLdouble y);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2d in interface GL2

glMultiTexGenivEXT

public void glMultiTexGenivEXT(int arg0,
                               int arg1,
                               int arg2,
                               IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glRasterPos2f

public void glRasterPos2f(float arg0,
                          float arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2f(GLfloat x, GLfloat y);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2f in interface GL2

glCopyTexImage2D

public void glCopyTexImage2D(int arg0,
                             int arg1,
                             int arg2,
                             int arg3,
                             int arg4,
                             int arg5,
                             int arg6,
                             int arg7)
Description copied from interface: GL
Entry point to C language function: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glCopyTexImage2D in interface GL

glProgramUniformMatrix4x3dv

public void glProgramUniformMatrix4x3dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        double[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x3dv in interface GL2GL3

glGetConvolutionParameterfv

public void glGetConvolutionParameterfv(int arg0,
                                        int arg1,
                                        float[] arg2,
                                        int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionParameterfv in interface GL2

glDrawBuffers

public void glDrawBuffers(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawBuffers(GLsizei n, const GLenum * bufs);
Part of GL_VERSION_2_0

Specified by:
glDrawBuffers in interface GL2GL3

glGetBooleanv

public void glGetBooleanv(int arg0,
                          ByteBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGetBooleanv(GLenum pname, GLboolean * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetBooleanv in interface GL
arg1 - a direct or array-backed ByteBuffer

glTexEnvfv

public void glTexEnvfv(int arg0,
                       int arg1,
                       FloatBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glTexEnvfv in interface GL2ES1
arg2 - a direct or array-backed FloatBuffer

glGetUniformuiv

public void glGetUniformuiv(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetUniformuiv(GLuint program, GLint location, GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glGetUniformuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glGenFencesAPPLE

public void glGenFencesAPPLE(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence

Specified by:
glGenFencesAPPLE in interface GL2

glMapVertexAttrib2dAPPLE

public void glMapVertexAttrib2dAPPLE(int arg0,
                                     int arg1,
                                     double arg2,
                                     double arg3,
                                     int arg4,
                                     int arg5,
                                     double arg6,
                                     double arg7,
                                     int arg8,
                                     int arg9,
                                     double[] arg10,
                                     int arg11)
Description copied from interface: GL2
Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib2dAPPLE in interface GL2

glTexParameterIiv

public void glTexParameterIiv(int arg0,
                              int arg1,
                              IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer

Specified by:
glTexParameterIiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glRasterPos2s

public void glRasterPos2s(short arg0,
                          short arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2s(GLshort x, GLshort y);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2s in interface GL2

glFramebufferDrawBufferEXT

public void glFramebufferDrawBufferEXT(int arg0,
                                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glFramebufferDrawBufferEXT in interface GL2

glTextureParameterIivEXT

public void glTextureParameterIivEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     int[] arg3,
                                     int arg4)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterIivEXT in interface GL2

glVertexAttribL4i64vNV

public void glVertexAttribL4i64vNV(int arg0,
                                   LongBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL4i64vNV(GLuint index, const GLint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4i64vNV in interface GL2
arg1 - a direct or array-backed LongBuffer

glSecondaryColor3usv

public void glSecondaryColor3usv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3usv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glFlushMappedBufferRange

public void glFlushMappedBufferRange(int arg0,
                                     long arg1,
                                     long arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
Part of GL_ARB_map_buffer_range; GL_APPLE_flush_buffer_range

Specified by:
glFlushMappedBufferRange in interface GL2GL3

glTexParameterIiv

public void glTexParameterIiv(int arg0,
                              int arg1,
                              int[] arg2,
                              int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexParameterIiv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer

Specified by:
glTexParameterIiv in interface GL2GL3

glTextureParameterIivEXT

public void glTextureParameterIivEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterIivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glVertexAttrib1fARB

public void glVertexAttrib1fARB(int arg0,
                                float arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1fARB(GLuint index, GLfloat x);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1fARB in interface GL2

glGetMultisamplefv

public void glGetMultisamplefv(int arg0,
                               int arg1,
                               float[] arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
Part of GL_ARB_texture_multisample

Specified by:
glGetMultisamplefv in interface GL2GL3

glDebugMessageInsertAMD

public void glDebugMessageInsertAMD(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    String arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
Part of GL_AMD_debug_output

Specified by:
glDebugMessageInsertAMD in interface GL2GL3

glDrawBuffers

public void glDrawBuffers(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawBuffers(GLsizei n, const GLenum * bufs);
Part of GL_VERSION_2_0

Specified by:
glDrawBuffers in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glUniform1i64vNV

public void glUniform1i64vNV(int arg0,
                             int arg1,
                             LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1i64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

glGetUniformuiv

public void glGetUniformuiv(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetUniformuiv(GLuint program, GLint location, GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glGetUniformuiv in interface GL2GL3

glGenFencesAPPLE

public void glGenFencesAPPLE(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence

Specified by:
glGenFencesAPPLE in interface GL2
arg1 - a direct or array-backed IntBuffer

glVertexAttrib4dARB

public void glVertexAttrib4dARB(int arg0,
                                double arg1,
                                double arg2,
                                double arg3,
                                double arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4dARB in interface GL2

glPolygonMode

public void glPolygonMode(int arg0,
                          int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glPolygonMode(GLenum face, GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glPolygonMode in interface GL2GL3

glUniform4fv

public void glUniform4fv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4fv in interface GL2ES2

glTextureImage2DMultisampleCoverageNV

public void glTextureImage2DMultisampleCoverageNV(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int arg3,
                                                  int arg4,
                                                  int arg5,
                                                  int arg6,
                                                  boolean arg7)
Description copied from interface: GL2GL3
Entry point to C language function: void glTextureImage2DMultisampleCoverageNV(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample

Specified by:
glTextureImage2DMultisampleCoverageNV in interface GL2GL3

glMultiTexGenivEXT

public void glMultiTexGenivEXT(int arg0,
                               int arg1,
                               int arg2,
                               int[] arg3,
                               int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenivEXT in interface GL2

glVertexAttribI2ui

public void glVertexAttribI2ui(int arg0,
                               int arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI2ui(GLuint index, GLuint x, GLuint y);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2ui in interface GL2GL3

glProgramUniform1uiv

public void glProgramUniform1uiv(int arg0,
                                 int arg1,
                                 int arg2,
                                 int[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1uiv in interface GL2GL3

glSecondaryColor3d

public void glSecondaryColor3d(double arg0,
                               double arg1,
                               double arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3d in interface GL2

glVertexAttribs3hv

public void glVertexAttribs3hv(int arg0,
                               int arg1,
                               ShortBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs3hv in interface GL2
arg2 - a direct or array-backed ShortBuffer

glQueryCounter

public void glQueryCounter(int arg0,
                           int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glQueryCounter(GLuint id, GLenum target);
Part of GL_ARB_timer_query

Specified by:
glQueryCounter in interface GL2GL3

glColor4uiv

public void glColor4uiv(int[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0

Specified by:
glColor4uiv in interface GL2

glGetProgramEnvParameterIuivNV

public void glGetProgramEnvParameterIuivNV(int arg0,
                                           int arg1,
                                           IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramEnvParameterIuivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glCopyImageSubDataNV

public void glCopyImageSubDataNV(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3,
                                 int arg4,
                                 int arg5,
                                 int arg6,
                                 int arg7,
                                 int arg8,
                                 int arg9,
                                 int arg10,
                                 int arg11,
                                 int arg12,
                                 int arg13,
                                 int arg14)
Description copied from interface: GL2
Entry point to C language function: void glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_NV_copy_image

Specified by:
glCopyImageSubDataNV in interface GL2

glShaderSourceARB

public void glShaderSourceARB(int arg0,
                              int arg1,
                              String[] arg2,
                              IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB * * string, const GLint * length);
Part of GL_ARB_shader_objects

Specified by:
glShaderSourceARB in interface GL2
arg3 - a direct or array-backed IntBuffer

glTexParameteriv

public void glTexParameteriv(int arg0,
                             int arg1,
                             int[] arg2,
                             int arg3)
Description copied from interface: GL
Entry point to C language function: void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameteriv in interface GL

glClearIndex

public void glClearIndex(float arg0)
Description copied from interface: GL2
Entry point to C language function: void glClearIndex(GLfloat c);
Part of GL_VERSION_1_0

Specified by:
glClearIndex in interface GL2

glUniform4iv

public void glUniform4iv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform4iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform4iv in interface GL2ES2

glCopyBufferSubData

public void glCopyBufferSubData(int arg0,
                                int arg1,
                                long arg2,
                                long arg3,
                                long arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_ARB_copy_buffer

Specified by:
glCopyBufferSubData in interface GL2GL3

glGetConvolutionParameteriv

public void glGetConvolutionParameteriv(int arg0,
                                        int arg1,
                                        IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionParameteriv in interface GL2
arg2 - a direct or array-backed IntBuffer

glGetActiveUniformName

public void glGetActiveUniformName(int arg0,
                                   int arg1,
                                   int arg2,
                                   IntBuffer arg3,
                                   ByteBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformName in interface GL2GL3
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed ByteBuffer

glVertexAttribL2ui64vNV

public void glVertexAttribL2ui64vNV(int arg0,
                                    LongBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2ui64vNV in interface GL2
arg1 - a direct or array-backed LongBuffer

glVertex4fv

public void glVertex4fv(float[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4fv in interface GL2

glConvolutionParameteriv

public void glConvolutionParameteriv(int arg0,
                                     int arg1,
                                     int[] arg2,
                                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameteriv in interface GL2

glProgramBufferParametersIivNV

public void glProgramBufferParametersIivNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersIivNV in interface GL2
arg4 - a direct or array-backed IntBuffer

glMultiTexGeniEXT

public void glMultiTexGeniEXT(int arg0,
                              int arg1,
                              int arg2,
                              int arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGeniEXT in interface GL2

glMultiTexCoord3iv

public void glMultiTexCoord3iv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3iv in interface GL2
arg1 - a direct or array-backed IntBuffer

glProgramEnvParameterI4uiNV

public void glProgramEnvParameterI4uiNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        int arg3,
                                        int arg4,
                                        int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4uiNV in interface GL2

glUniform1dv

public void glUniform1dv(int arg0,
                         int arg1,
                         double[] arg2,
                         int arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniform1dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform1dv in interface GL3

glNormalPointer

public void glNormalPointer(int arg0,
                            int arg1,
                            long arg2)
Specified by:
glNormalPointer in interface GLPointerFunc

glGetObjectParameterfvARB

public void glGetObjectParameterfvARB(int arg0,
                                      int arg1,
                                      float[] arg2,
                                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects

Specified by:
glGetObjectParameterfvARB in interface GL2

glFogCoordd

public void glFogCoordd(double arg0)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordd in interface GL2

glGetActiveAtomicCounterBufferiv

public void glGetActiveAtomicCounterBufferiv(int arg0,
                                             int arg1,
                                             int arg2,
                                             int[] arg3,
                                             int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
Part of GL_ARB_shader_atomic_counters

Specified by:
glGetActiveAtomicCounterBufferiv in interface GL2GL3

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int arg0,
                                     int arg1,
                                     int arg2,
                                     IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexLevelParameteriv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glRasterPos3d

public void glRasterPos3d(double arg0,
                          double arg1,
                          double arg2)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3d in interface GL2

glBlendFuncIndexedAMD

public void glBlendFuncIndexedAMD(int arg0,
                                  int arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst);
Part of GL_AMD_draw_buffers_blend

Specified by:
glBlendFuncIndexedAMD in interface GL2

glRasterPos3sv

public void glRasterPos3sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glProgramUniform1d

public void glProgramUniform1d(int arg0,
                               int arg1,
                               double arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1d(GLuint program, GLint location, GLdouble v0);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1d in interface GL2GL3

glVertexAttribLFormatNV

public void glVertexAttribLFormatNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribLFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribLFormatNV in interface GL2

glProgramUniform4uiv

public void glProgramUniform4uiv(int arg0,
                                 int arg1,
                                 int arg2,
                                 IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4uiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glMultiTexCoordPointerEXT

public void glMultiTexCoordPointerEXT(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      Buffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexCoordPointerEXT in interface GL2
arg4 - a direct only Buffer

glMultiTexCoord3hv

public void glMultiTexCoord3hv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord3hv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGetProgramiv

public void glGetProgramiv(int arg0,
                           int arg1,
                           IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramiv(GLuint program, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetProgramiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glVertexAttribI3uiEXT

public void glVertexAttribI3uiEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3uiEXT in interface GL2

glProgramLocalParameters4fvEXT

public void glProgramLocalParameters4fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters

Specified by:
glProgramLocalParameters4fvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glProgramUniform2fvEXT

public void glProgramUniform2fvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   float[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2fvEXT in interface GL2

glBlendEquation

public void glBlendEquation(int arg0)
Description copied from interface: GL
Entry point to C language function: void glBlendEquation(GLenum mode);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0

Specified by:
glBlendEquation in interface GL

glColor4ub

public void glColor4ub(byte arg0,
                       byte arg1,
                       byte arg2,
                       byte arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0

Specified by:
glColor4ub in interface GL2ES1

glMatrixScalefEXT

public void glMatrixScalefEXT(int arg0,
                              float arg1,
                              float arg2,
                              float arg3)
Description copied from interface: GL2
Entry point to C language function: void glMatrixScalefEXT(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixScalefEXT in interface GL2

glNamedProgramLocalParameter4dvEXT

public void glNamedProgramLocalParameter4dvEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               double[] arg3,
                                               int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4dvEXT in interface GL2

glMateriali

public void glMateriali(int arg0,
                        int arg1,
                        int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMateriali(GLenum face, GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glMateriali in interface GL2

glColor4ui

public void glColor4ui(int arg0,
                       int arg1,
                       int arg2,
                       int arg3)
Description copied from interface: GL2
Entry point to C language function: void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4ui in interface GL2

glLoadMatrixf

public void glLoadMatrixf(float[] arg0,
                          int arg1)
Description copied from interface: GLMatrixFunc
Load the current matrix w/ the provided one.

Specified by:
glLoadMatrixf in interface GLMatrixFunc

glDeleteProgramsARB

public void glDeleteProgramsARB(int arg0,
                                IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program

Specified by:
glDeleteProgramsARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glNamedProgramLocalParametersI4ivEXT

public void glNamedProgramLocalParametersI4ivEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 int arg3,
                                                 int[] arg4,
                                                 int arg5)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParametersI4ivEXT in interface GL2

glGetDoublei_v

public void glGetDoublei_v(int arg0,
                           int arg1,
                           DoubleBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data);
Part of GL_ARB_viewport_array

Specified by:
glGetDoublei_v in interface GL2GL3
arg2 - a direct or array-backed DoubleBuffer

glGetInteger64i_v

public void glGetInteger64i_v(int arg0,
                              int arg1,
                              long[] arg2,
                              int arg3)
Description copied from interface: GL3
Entry point to C language function: void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
Part of GL_VERSION_3_2

Specified by:
glGetInteger64i_v in interface GL3

glVertexAttribL2dv

public void glVertexAttribL2dv(int arg0,
                               DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL2dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL2dv in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glFinishFenceNV

public void glFinishFenceNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glFinishFenceNV(GLuint fence);
Part of GL_NV_fence

Specified by:
glFinishFenceNV in interface GL2

glVertexAttribI4ubvEXT

public void glVertexAttribI4ubvEXT(int arg0,
                                   byte[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4ubvEXT in interface GL2

glMultiDrawElements

public void glMultiDrawElements(int arg0,
                                int[] arg1,
                                int arg2,
                                int arg3,
                                com.jogamp.common.nio.PointerBuffer arg4,
                                int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
Part of GL_VERSION_1_4

Specified by:
glMultiDrawElements in interface GL2GL3
arg4 - a direct or array-backed PointerBuffer

setSwapInterval

public void setSwapInterval(int arg0)
Description copied from interface: GLBase
Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 causes the application to wait until the next vertical refresh until swapping buffers. The default, which is platform-specific, is usually either 0 or 1. This function is not guaranteed to have an effect, and in particular only affects heavyweight onscreen components.

Specified by:
setSwapInterval in interface GLBase
See Also:
GLBase.getSwapInterval()

glVertexAttribIPointer

public void glVertexAttribIPointer(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   Buffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribIPointer in interface GL2GL3
arg4 - a direct only Buffer

glColor4us

public void glColor4us(short arg0,
                       short arg1,
                       short arg2,
                       short arg3)
Description copied from interface: GL2
Entry point to C language function: void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
Part of GL_VERSION_1_0

Specified by:
glColor4us in interface GL2

glTessellationFactorAMD

public void glTessellationFactorAMD(float arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glTessellationFactorAMD(GLfloat factor);
Part of GL_AMD_vertex_shader_tesselator

Specified by:
glTessellationFactorAMD in interface GL2GL3

glProgramUniformMatrix3x2dvEXT

public void glProgramUniformMatrix3x2dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           double[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x2dvEXT in interface GL2

glVertex3sv

public void glVertex3sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

getDefaultReadBuffer

public int getDefaultReadBuffer()
Description copied from interface: GLBase
Returns the default color buffer within the current bound GLBase.getDefaultReadFramebuffer(), i.e. GL_READ_FRAMEBUFFER, which will be used as the source for pixel reading commands, like GL.glReadPixels(int, int, int, int, int, int, java.nio.Buffer) etc.

For offscreen framebuffer objects this is GL.GL_COLOR_ATTACHMENT0, otherwise this is GL.GL_FRONT for single buffer configurations and GL.GL_BACK for double buffer configurations.

Specified by:
getDefaultReadBuffer in interface GLBase

glGetMaterialfv

public void glGetMaterialfv(int arg0,
                            int arg1,
                            float[] arg2,
                            int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glGetMaterialfv in interface GL2ES1

glProgramUniformMatrix2x3fvEXT

public void glProgramUniformMatrix2x3fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x3fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glVertexAttrib4Nuiv

public void glVertexAttrib4Nuiv(int arg0,
                                IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nuiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glNormal3fv

public void glNormal3fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glNormal3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glCompressedTexImage3D

public void glCompressedTexImage3D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   int arg7,
                                   long arg8)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D

Specified by:
glCompressedTexImage3D in interface GL2ES2

glDeletePerfMonitorsAMD

public void glDeletePerfMonitorsAMD(int arg0,
                                    IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor

Specified by:
glDeletePerfMonitorsAMD in interface GL2
arg1 - a direct or array-backed IntBuffer

glReadBuffer

public void glReadBuffer(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glReadBuffer(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glReadBuffer in interface GL2GL3

glVertexAttrib4fv

public void glVertexAttrib4fv(int arg0,
                              FloatBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib4fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib4fv in interface GL2ES2
arg1 - a direct or array-backed FloatBuffer

glGetObjectParameterivAPPLE

public void glGetObjectParameterivAPPLE(int arg0,
                                        int arg1,
                                        int arg2,
                                        int[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable

Specified by:
glGetObjectParameterivAPPLE in interface GL2

glVertexAttribI4bv

public void glVertexAttribI4bv(int arg0,
                               ByteBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4bv in interface GL2GL3
arg1 - a direct or array-backed ByteBuffer

glProgramUniform4i64vNV

public void glProgramUniform4i64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    long[] arg3,
                                    int arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4i64vNV in interface GL3bc

glAlphaFunc

public void glAlphaFunc(int arg0,
                        float arg1)
Description copied from interface: GL2ES1
Entry point to C language function: void glAlphaFunc(GLenum func, GLclampf ref);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glAlphaFunc in interface GL2ES1

glVertex3h

public void glVertex3h(short arg0,
                       short arg1,
                       short arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float

Specified by:
glVertex3h in interface GL2

glVertexP3ui

public void glVertexP3ui(int arg0,
                         int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP3ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP3ui in interface GL2GL3

glBeginVideoCaptureNV

public void glBeginVideoCaptureNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glBeginVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture

Specified by:
glBeginVideoCaptureNV in interface GL2

glGetnTexImage

public void glGetnTexImage(int arg0,
                           int arg1,
                           int arg2,
                           int arg3,
                           int arg4,
                           Buffer arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img);
Part of GL_ARB_robustness

Specified by:
glGetnTexImage in interface GL2GL3
arg5 - a direct or array-backed Buffer

glVertex3hv

public void glVertex3hv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex3hv in interface GL2

glPatchParameterfv

public void glPatchParameterfv(int arg0,
                               FloatBuffer arg1)
Description copied from interface: GL3
Entry point to C language function: void glPatchParameterfv(GLenum pname, const GLfloat * values);
Part of GL_ARB_tessellation_shader

Specified by:
glPatchParameterfv in interface GL3
arg1 - a direct or array-backed FloatBuffer

glSelectBuffer

public void glSelectBuffer(int arg0,
                           IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glSelectBuffer(GLsizei size, GLuint * buffer);
Part of GL_VERSION_1_0

Specified by:
glSelectBuffer in interface GL2
arg1 - a direct only IntBuffer

glCompileShaderIncludeARB

public void glCompileShaderIncludeARB(int arg0,
                                      int arg1,
                                      String[] arg2,
                                      IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar * * path, const GLint * length);
Part of GL_ARB_shading_language_include

Specified by:
glCompileShaderIncludeARB in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glTexCoordP1uiv

public void glTexCoordP1uiv(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP1uiv in interface GL2GL3

glVertexAttribI2ivEXT

public void glVertexAttribI2ivEXT(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2ivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glTexCoordP1ui

public void glTexCoordP1ui(int arg0,
                           int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP1ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP1ui in interface GL2GL3

glGetUniformSubroutineuiv

public void glGetUniformSubroutineuiv(int arg0,
                                      int arg1,
                                      IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint * params);
Part of GL_ARB_shader_subroutine

Specified by:
glGetUniformSubroutineuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glCurrentPaletteMatrix

public void glCurrentPaletteMatrix(int arg0)
Description copied from interface: GL2ES1
Entry point to C language function: void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex);
Part of GL_ARB_matrix_palette; GL_OES_matrix_palette

Specified by:
glCurrentPaletteMatrix in interface GL2ES1

glVertexAttribP4uiv

public void glVertexAttribP4uiv(int arg0,
                                int arg1,
                                boolean arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP4uiv in interface GL2GL3

glTexCoordP2uiv

public void glTexCoordP2uiv(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP2uiv in interface GL2GL3

glProgramEnvParameterI4ivNV

public void glProgramEnvParameterI4ivNV(int arg0,
                                        int arg1,
                                        IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4ivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glUniform1dv

public void glUniform1dv(int arg0,
                         int arg1,
                         DoubleBuffer arg2)
Description copied from interface: GL3
Entry point to C language function: void glUniform1dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform1dv in interface GL3
arg2 - a direct or array-backed DoubleBuffer

glMultiTexEnviEXT

public void glMultiTexEnviEXT(int arg0,
                              int arg1,
                              int arg2,
                              int arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnviEXT in interface GL2

glGetOcclusionQueryivNV

public void glGetOcclusionQueryivNV(int arg0,
                                    int arg1,
                                    int[] arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query

Specified by:
glGetOcclusionQueryivNV in interface GL2

glEnable

public void glEnable(int arg0)
Description copied from interface: GL
Entry point to C language function: void glEnable(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glEnable in interface GL

glVertex4iv

public void glVertex4iv(int[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4iv in interface GL2

glDeleteShader

public void glDeleteShader(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glDeleteShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glDeleteShader in interface GL2ES2

glVertexAttrib4sv

public void glVertexAttrib4sv(int arg0,
                              ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4sv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glDeleteTransformFeedbacksNV

public void glDeleteTransformFeedbacksNV(int arg0,
                                         IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2

Specified by:
glDeleteTransformFeedbacksNV in interface GL2
arg1 - a direct or array-backed IntBuffer

glCompressedTexImage1D

public void glCompressedTexImage1D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   long arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage1D in interface GL2GL3

glGetPixelMapuiv

public void glGetPixelMapuiv(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapuiv in interface GL2
arg1 - a direct or array-backed IntBuffer

glWindowPos2fv

public void glWindowPos2fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glGetMaterialiv

public void glGetMaterialiv(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetMaterialiv in interface GL2

glUniformMatrix2fvARB

public void glUniformMatrix2fvARB(int arg0,
                                  int arg1,
                                  boolean arg2,
                                  float[] arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix2fvARB in interface GL2

glColor4iv

public void glColor4iv(int[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glColor4iv in interface GL2

glVertexAttribI4svEXT

public void glVertexAttribI4svEXT(int arg0,
                                  ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4svEXT in interface GL2
arg1 - a direct or array-backed ShortBuffer

glVertexAttribL2d

public void glVertexAttribL2d(int arg0,
                              double arg1,
                              double arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL2d in interface GL2GL3

glDebugMessageControlARB

public void glDebugMessageControlARB(int arg0,
                                     int arg1,
                                     int arg2,
                                     int arg3,
                                     int[] arg4,
                                     int arg5,
                                     boolean arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_ARB_debug_output

Specified by:
glDebugMessageControlARB in interface GL2GL3

glProgramUniform4ui64NV

public void glProgramUniform4ui64NV(int arg0,
                                    int arg1,
                                    long arg2,
                                    long arg3,
                                    long arg4,
                                    long arg5)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4ui64NV in interface GL3bc

glLightModeli

public void glLightModeli(int arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glLightModeli(GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glLightModeli in interface GL2

glMultiTexCoord2sv

public void glMultiTexCoord2sv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2sv in interface GL2

glStencilOpValueAMD

public void glStencilOpValueAMD(int arg0,
                                int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glStencilOpValueAMD(GLenum face, GLuint value);
Part of GL_AMD_stencil_operation_extended

Specified by:
glStencilOpValueAMD in interface GL2GL3

glProgramUniform4i64NV

public void glProgramUniform4i64NV(int arg0,
                                   int arg1,
                                   long arg2,
                                   long arg3,
                                   long arg4,
                                   long arg5)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4i64NV in interface GL3bc

glDisableVariantClientStateEXT

public void glDisableVariantClientStateEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glDisableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader

Specified by:
glDisableVariantClientStateEXT in interface GL2

glUniform3ivARB

public void glUniform3ivARB(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform3ivARB in interface GL2
arg2 - a direct or array-backed IntBuffer

glPixelMapuiv

public void glPixelMapuiv(int arg0,
                          int arg1,
                          long arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapuiv in interface GL2

glProgramUniformMatrix4fv

public void glProgramUniformMatrix4fv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glGetVertexAttribLui64vNV

public void glGetVertexAttribLui64vNV(int arg0,
                                      int arg1,
                                      long[] arg2,
                                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glGetVertexAttribLui64vNV in interface GL2

glNamedProgramLocalParameter4dvEXT

public void glNamedProgramLocalParameter4dvEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4dvEXT in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glVertex3s

public void glVertex3s(short arg0,
                       short arg1,
                       short arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertex3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0

Specified by:
glVertex3s in interface GL2

glUniformBufferEXT

public void glUniformBufferEXT(int arg0,
                               int arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
Part of GL_EXT_bindable_uniform

Specified by:
glUniformBufferEXT in interface GL2

glWindowPos3i

public void glWindowPos3i(int arg0,
                          int arg1,
                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3i in interface GL2

glGetDoublei_v

public void glGetDoublei_v(int arg0,
                           int arg1,
                           double[] arg2,
                           int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetDoublei_v(GLenum target, GLuint index, GLdouble * data);
Part of GL_ARB_viewport_array

Specified by:
glGetDoublei_v in interface GL2GL3

glGetBooleanIndexedv

public void glGetBooleanIndexedv(int arg0,
                                 int arg1,
                                 byte[] arg2,
                                 int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2

Specified by:
glGetBooleanIndexedv in interface GL2

glTexCoord2fv

public void glTexCoord2fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glVertexAttribL2dv

public void glVertexAttribL2dv(int arg0,
                               double[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL2dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL2dv in interface GL2GL3

glDrawTransformFeedbackStream

public void glDrawTransformFeedbackStream(int arg0,
                                          int arg1,
                                          int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream);
Part of GL_ARB_transform_feedback3

Specified by:
glDrawTransformFeedbackStream in interface GL2GL3

glEdgeFlag

public void glEdgeFlag(boolean arg0)
Description copied from interface: GL2
Entry point to C language function: void glEdgeFlag(GLboolean flag);
Part of GL_VERSION_1_0

Specified by:
glEdgeFlag in interface GL2

glProgramUniform2i64vNV

public void glProgramUniform2i64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    long[] arg3,
                                    int arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2i64vNV in interface GL3bc

glIndexd

public void glIndexd(double arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexd(GLdouble c);
Part of GL_VERSION_1_0

Specified by:
glIndexd in interface GL2

glImportSyncEXT

public long glImportSyncEXT(int arg0,
                            long arg1,
                            int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: GLsync glImportSyncEXT(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
Part of GL_EXT_x11_sync_object

Specified by:
glImportSyncEXT in interface GL2GL3

glGetBufferParameterui64vNV

public void glGetBufferParameterui64vNV(int arg0,
                                        int arg1,
                                        long[] arg2,
                                        int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetBufferParameterui64vNV in interface GL2GL3

glProgramUniform2ui64NV

public void glProgramUniform2ui64NV(int arg0,
                                    int arg1,
                                    long arg2,
                                    long arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2ui64NV in interface GL3bc

glConvolutionParameteri

public void glConvolutionParameteri(int arg0,
                                    int arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameteri in interface GL2

glProgramUniformMatrix3x2dvEXT

public void glProgramUniformMatrix3x2dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3x2dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x2dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

glProgramUniform4dv

public void glProgramUniform4dv(int arg0,
                                int arg1,
                                int arg2,
                                DoubleBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4dv in interface GL2GL3
arg3 - a direct or array-backed DoubleBuffer

glProgramUniformMatrix2fvEXT

public void glProgramUniformMatrix2fvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         float[] arg4,
                                         int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2fvEXT in interface GL2

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int arg0,
                                     int arg1,
                                     int arg2,
                                     FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0

Specified by:
glGetTexLevelParameterfv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glGetVariantBooleanvEXT

public void glGetVariantBooleanvEXT(int arg0,
                                    int arg1,
                                    byte[] arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantBooleanvEXT in interface GL2

glNormal3iv

public void glNormal3iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glNormal3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glFogCoordfv

public void glFogCoordfv(float[] arg0,
                         int arg1)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordfv in interface GL2

glVertexAttrib4iv

public void glVertexAttrib4iv(int arg0,
                              IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4iv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4iv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glProgramSubroutineParametersuivNV

public void glProgramSubroutineParametersuivNV(int arg0,
                                               int arg1,
                                               IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramSubroutineParametersuivNV(GLenum target, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program5

Specified by:
glProgramSubroutineParametersuivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glGetActiveUniform

public void glGetActiveUniform(int arg0,
                               int arg1,
                               int arg2,
                               int[] arg3,
                               int arg4,
                               int[] arg5,
                               int arg6,
                               int[] arg7,
                               int arg8,
                               byte[] arg9,
                               int arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetActiveUniform in interface GL2ES2

glMakeBufferResidentNV

public void glMakeBufferResidentNV(int arg0,
                                   int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glMakeBufferResidentNV(GLenum target, GLenum access);
Part of GL_NV_shader_buffer_load

Specified by:
glMakeBufferResidentNV in interface GL2GL3

glIsSampler

public boolean glIsSampler(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: GLboolean glIsSampler(GLuint sampler);
Part of GL_ARB_sampler_objects

Specified by:
glIsSampler in interface GL2GL3

glEvalMesh1

public void glEvalMesh1(int arg0,
                        int arg1,
                        int arg2)
Description copied from interface: GL2
Entry point to C language function: void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
Part of GL_VERSION_1_0

Specified by:
glEvalMesh1 in interface GL2

glProgramUniform1dvEXT

public void glProgramUniform1dvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1dvEXT in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glScissorIndexedv

public void glScissorIndexedv(int arg0,
                              int[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glScissorIndexedv(GLuint index, const GLint * v);
Part of GL_ARB_viewport_array

Specified by:
glScissorIndexedv in interface GL2GL3

glGetFloatv

public void glGetFloatv(int arg0,
                        float[] arg1,
                        int arg2)
Description copied from interface: GL
Entry point to C language function: void glGetFloatv(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetFloatv in interface GLMatrixFunc
Specified by:
glGetFloatv in interface GL
Parameters:
arg0 - GLMatrixFunc.GL_MODELVIEW_MATRIX, GLMatrixFunc.GL_PROJECTION_MATRIX or GLMatrixFunc.GL_TEXTURE_MATRIX
arg1 - storage
arg2 - storage offset

glEndOcclusionQueryNV

public void glEndOcclusionQueryNV()
Description copied from interface: GL2
Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query

Specified by:
glEndOcclusionQueryNV in interface GL2

glEvalMesh2

public void glEvalMesh2(int arg0,
                        int arg1,
                        int arg2,
                        int arg3,
                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
Part of GL_VERSION_1_0

Specified by:
glEvalMesh2 in interface GL2

glVertexAttribI1uiv

public void glVertexAttribI1uiv(int arg0,
                                int[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI1uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1uiv in interface GL2GL3

glUniform4ui64vNV

public void glUniform4ui64vNV(int arg0,
                              int arg1,
                              long[] arg2,
                              int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4ui64vNV in interface GL3bc

glVertexAttrib2dv

public void glVertexAttrib2dv(int arg0,
                              DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib2dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2dv in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glVertexAttribI1iv

public void glVertexAttribI1iv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI1iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1iv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glGetVertexAttribfvARB

public void glGetVertexAttribfvARB(int arg0,
                                   int arg1,
                                   FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribfvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glGetProgramLocalParameterdvARB

public void glGetProgramLocalParameterdvARB(int arg0,
                                            int arg1,
                                            double[] arg2,
                                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramLocalParameterdvARB in interface GL2

glCompressedTexImage3D

public void glCompressedTexImage3D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   int arg7,
                                   Buffer arg8)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D

Specified by:
glCompressedTexImage3D in interface GL2ES2
arg8 - a direct or array-backed Buffer

glNormal3hv

public void glNormal3hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glNormal3hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glVertexAttrib3fv

public void glVertexAttrib3fv(int arg0,
                              float[] arg1,
                              int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib3fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib3fv in interface GL2ES2

glGetFragDataIndex

public int glGetFragDataIndex(int arg0,
                              String arg1)
Description copied from interface: GL2GL3
Entry point to C language function: GLint glGetFragDataIndex(GLuint program, const GLchar * name);
Part of GL_ARB_blend_func_extended

Specified by:
glGetFragDataIndex in interface GL2GL3

glGetProgramStageiv

public void glGetProgramStageiv(int arg0,
                                int arg1,
                                int arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine

Specified by:
glGetProgramStageiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glTexParameterfv

public void glTexParameterfv(int arg0,
                             int arg1,
                             FloatBuffer arg2)
Description copied from interface: GL
Entry point to C language function: void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameterfv in interface GL
arg2 - a direct or array-backed FloatBuffer

glVertexAttrib4hv

public void glVertexAttrib4hv(int arg0,
                              ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib4hv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glVertexAttribP3ui

public void glVertexAttribP3ui(int arg0,
                               int arg1,
                               boolean arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP3ui in interface GL2GL3

glGetActiveUniformBlockName

public void glGetActiveUniformBlockName(int arg0,
                                        int arg1,
                                        int arg2,
                                        int[] arg3,
                                        int arg4,
                                        byte[] arg5,
                                        int arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformBlockName in interface GL2GL3

glTexParameterIuiv

public void glTexParameterIuiv(int arg0,
                               int arg1,
                               int[] arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer

Specified by:
glTexParameterIuiv in interface GL2GL3

glRasterPos2dv

public void glRasterPos2dv(double[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2dv in interface GL2

glGetTexParameterIiv

public void glGetTexParameterIiv(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexParameterIiv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer

Specified by:
glGetTexParameterIiv in interface GL2GL3

glVertexAttrib4Nusv

public void glVertexAttrib4Nusv(int arg0,
                                ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nusv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glGetSubroutineUniformLocation

public int glGetSubroutineUniformLocation(int arg0,
                                          int arg1,
                                          String arg2)
Description copied from interface: GL2GL3
Entry point to C language function: GLint glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetSubroutineUniformLocation in interface GL2GL3

glColorTableParameterfv

public void glColorTableParameterfv(int arg0,
                                    int arg1,
                                    float[] arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTableParameterfv in interface GL2

glGetVertexAttribIuiv

public void glGetVertexAttribIuiv(int arg0,
                                  int arg1,
                                  int[] arg2,
                                  int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0

Specified by:
glGetVertexAttribIuiv in interface GL2GL3

glGetAttribLocation

public int glGetAttribLocation(int arg0,
                               String arg1)
Description copied from interface: GL2ES2
Entry point to C language function: int glGetAttribLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetAttribLocation in interface GL2ES2

glPointParameteriv

public void glPointParameteriv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glPointParameteriv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_4

Specified by:
glPointParameteriv in interface GL2GL3

glMap2f

public void glMap2f(int arg0,
                    float arg1,
                    float arg2,
                    int arg3,
                    int arg4,
                    float arg5,
                    float arg6,
                    int arg7,
                    int arg8,
                    float[] arg9,
                    int arg10)
Description copied from interface: GL2
Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0

Specified by:
glMap2f in interface GL2

glMultiTexCoordP4uiv

public void glMultiTexCoordP4uiv(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP4uiv in interface GL2GL3

glIsTransformFeedbackNV

public boolean glIsTransformFeedbackNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsTransformFeedbackNV(GLuint id);
Part of GL_NV_transform_feedback2

Specified by:
glIsTransformFeedbackNV in interface GL2

glGenFramebuffers

public void glGenFramebuffers(int arg0,
                              int[] arg1,
                              int arg2)
Description copied from interface: GL
Entry point to C language function: void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenFramebuffers in interface GL

glGetLocalConstantFloatvEXT

public void glGetLocalConstantFloatvEXT(int arg0,
                                        int arg1,
                                        FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantFloatvEXT in interface GL2
arg2 - a direct or array-backed FloatBuffer

glGetVertexAttribdv

public void glGetVertexAttribdv(int arg0,
                                int arg1,
                                DoubleBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_VERSION_2_0

Specified by:
glGetVertexAttribdv in interface GL2GL3
arg2 - a direct or array-backed DoubleBuffer

glShaderOp1EXT

public void glShaderOp1EXT(int arg0,
                           int arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glShaderOp1EXT(GLenum op, GLuint res, GLuint arg1);
Part of GL_EXT_vertex_shader

Specified by:
glShaderOp1EXT in interface GL2

glGetHandleARB

public int glGetHandleARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLhandleARB glGetHandleARB(GLenum pname);
Part of GL_ARB_shader_objects

Specified by:
glGetHandleARB in interface GL2

glViewportIndexedf

public void glViewportIndexedf(int arg0,
                               float arg1,
                               float arg2,
                               float arg3,
                               float arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
Part of GL_ARB_viewport_array

Specified by:
glViewportIndexedf in interface GL2GL3

glVertexAttribI4ubv

public void glVertexAttribI4ubv(int arg0,
                                byte[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4ubv in interface GL2GL3

glTexCoord2hv

public void glTexCoord2hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord2hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glMultiTexCoordP4ui

public void glMultiTexCoordP4ui(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP4ui in interface GL2GL3

glGetnUniformuiv

public void glGetnUniformuiv(int arg0,
                             int arg1,
                             int arg2,
                             int[] arg3,
                             int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformuiv in interface GL2GL3

glGetProgramLocalParameterIuivNV

public void glGetProgramLocalParameterIuivNV(int arg0,
                                             int arg1,
                                             int[] arg2,
                                             int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramLocalParameterIuivNV in interface GL2

glGetUniformdv

public void glGetUniformdv(int arg0,
                           int arg1,
                           double[] arg2,
                           int arg3)
Description copied from interface: GL3
Entry point to C language function: void glGetUniformdv(GLuint program, GLint location, GLdouble * params);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glGetUniformdv in interface GL3

glVertexAttrib4uiv

public void glVertexAttrib4uiv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4uiv in interface GL2GL3

glVertexAttrib2dvARB

public void glVertexAttrib2dvARB(int arg0,
                                 DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2dvARB in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glDrawBuffer

public void glDrawBuffer(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawBuffer(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glDrawBuffer in interface GL2GL3

glMap1f

public void glMap1f(int arg0,
                    float arg1,
                    float arg2,
                    int arg3,
                    int arg4,
                    float[] arg5,
                    int arg6)
Description copied from interface: GL2
Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0

Specified by:
glMap1f in interface GL2

glCompressedTexImage1D

public void glCompressedTexImage1D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   Buffer arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexImage1D in interface GL2GL3
arg6 - a direct or array-backed Buffer

glPointParameterfv

public void glPointParameterfv(int arg0,
                               float[] arg1,
                               int arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glPointParameterfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_4, GL_VERSION_ES_CM

Specified by:
glPointParameterfv in interface GL2ES1
Specified by:
glPointParameterfv in interface GL2GL3

glMultiTexCoord3i

public void glMultiTexCoord3i(int arg0,
                              int arg1,
                              int arg2,
                              int arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3i in interface GL2

glVertexP4uiv

public void glVertexP4uiv(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP4uiv in interface GL2GL3

glProgramUniformMatrix2x4fv

public void glProgramUniformMatrix2x4fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        float[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x4fv in interface GL2GL3

glUniformMatrix3dv

public void glUniformMatrix3dv(int arg0,
                               int arg1,
                               boolean arg2,
                               double[] arg3,
                               int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3dv in interface GL3

glEnd

public void glEnd()
Description copied from interface: GL2
Entry point to C language function: void glEnd(void);
Part of GL_VERSION_1_0

Specified by:
glEnd in interface GL2

glTextureParameterivEXT

public void glTextureParameterivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int[] arg3,
                                    int arg4)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterivEXT in interface GL2

glUniformMatrix4fvARB

public void glUniformMatrix4fvARB(int arg0,
                                  int arg1,
                                  boolean arg2,
                                  float[] arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix4fvARB in interface GL2

glMapParameterfvNV

public void glMapParameterfvNV(int arg0,
                               int arg1,
                               float[] arg2,
                               int arg3)
Description copied from interface: GL2
Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glMapParameterfvNV in interface GL2

glTexCoord2iv

public void glTexCoord2iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glGenPerfMonitorsAMD

public void glGenPerfMonitorsAMD(int arg0,
                                 int[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor

Specified by:
glGenPerfMonitorsAMD in interface GL2

glTexEnviv

public void glTexEnviv(int arg0,
                       int arg1,
                       int[] arg2,
                       int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0

Specified by:
glTexEnviv in interface GL2ES1

glProgramUniform4dv

public void glProgramUniform4dv(int arg0,
                                int arg1,
                                int arg2,
                                double[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4dv in interface GL2GL3

glMultiTexCoord3fv

public void glMultiTexCoord3fv(int arg0,
                               FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3fv in interface GL2
arg1 - a direct or array-backed FloatBuffer

glGetTransformFeedbackVarying

public void glGetTransformFeedbackVarying(int arg0,
                                          int arg1,
                                          int arg2,
                                          int[] arg3,
                                          int arg4,
                                          int[] arg5,
                                          int arg6,
                                          int[] arg7,
                                          int arg8,
                                          byte[] arg9,
                                          int arg10)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback

Specified by:
glGetTransformFeedbackVarying in interface GL2GL3

glUniform

public void glUniform(GLUniformData arg0)
Specified by:
glUniform in interface GL2ES2

glSamplerParameterf

public void glSamplerParameterf(int arg0,
                                int arg1,
                                float arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterf in interface GL2GL3

glGetNamedBufferParameterivEXT

public void glGetNamedBufferParameterivEXT(int arg0,
                                           int arg1,
                                           IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedBufferParameterivEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glConvolutionParameterfv

public void glConvolutionParameterfv(int arg0,
                                     int arg1,
                                     float[] arg2,
                                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionParameterfv in interface GL2

glOrtho

public void glOrtho(double arg0,
                    double arg1,
                    double arg2,
                    double arg3,
                    double arg4,
                    double arg5)
Specified by:
glOrtho in interface GL2ES1

glGetTexEnvfv

public void glGetTexEnvfv(int arg0,
                          int arg1,
                          float[] arg2,
                          int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glGetTexEnvfv in interface GL2ES1

glMatrixIndexuivARB

public void glMatrixIndexuivARB(int arg0,
                                int[] arg1,
                                int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexuivARB in interface GL2

glNormalPointer

public void glNormalPointer(int arg0,
                            int arg1,
                            Buffer arg2)
Specified by:
glNormalPointer in interface GLPointerFunc

glEnablei

public void glEnablei(int arg0,
                      int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glEnablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0

Specified by:
glEnablei in interface GL2GL3

glGetPixelMapusv

public void glGetPixelMapusv(int arg0,
                             ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapusv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glPrimitiveRestartIndexNV

public void glPrimitiveRestartIndexNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glPrimitiveRestartIndexNV(GLuint index);
Part of GL_NV_primitive_restart

Specified by:
glPrimitiveRestartIndexNV in interface GL2

glGetMultiTexParameterivEXT

public void glGetMultiTexParameterivEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glProgramUniform1dvEXT

public void glProgramUniform1dvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   double[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1dvEXT(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1dvEXT in interface GL2

glCopyConvolutionFilter2D

public void glCopyConvolutionFilter2D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5)
Description copied from interface: GL2
Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glCopyConvolutionFilter2D in interface GL2

glVertexAttrib2dv

public void glVertexAttrib2dv(int arg0,
                              double[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib2dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib2dv in interface GL2GL3

glGenTransformFeedbacksNV

public void glGenTransformFeedbacksNV(int arg0,
                                      int[] arg1,
                                      int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2

Specified by:
glGenTransformFeedbacksNV in interface GL2

glIsSync

public boolean glIsSync(long arg0)
Description copied from interface: GL3
Entry point to C language function: GLboolean glIsSync(GLsync sync);
Part of GL_ARB_sync

Specified by:
glIsSync in interface GL3

glPointParameteri

public void glPointParameteri(int arg0,
                              int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glPointParameteri(GLenum pname, GLint param);
Part of GL_VERSION_1_4

Specified by:
glPointParameteri in interface GL2GL3

glBindTexture

public void glBindTexture(int arg0,
                          int arg1)
Description copied from interface: GL
Entry point to C language function: void glBindTexture(GLenum target, GLuint texture);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glBindTexture in interface GL

glGetProgramLocalParameterdvARB

public void glGetProgramLocalParameterdvARB(int arg0,
                                            int arg1,
                                            DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramLocalParameterdvARB in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glIndexFormatNV

public void glIndexFormatNV(int arg0,
                            int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glIndexFormatNV(GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glIndexFormatNV in interface GL2GL3

glTexImage2DMultisampleCoverageNV

public void glTexImage2DMultisampleCoverageNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              int arg5,
                                              boolean arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexImage2DMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample

Specified by:
glTexImage2DMultisampleCoverageNV in interface GL2GL3

glRasterPos2dv

public void glRasterPos2dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glTexEnvfv

public void glTexEnvfv(int arg0,
                       int arg1,
                       float[] arg2,
                       int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glTexEnvfv in interface GL2ES1

glGetMultiTexParameterIivEXT

public void glGetMultiTexParameterIivEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int[] arg3,
                                         int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterIivEXT in interface GL2

glGetConvolutionParameterfv

public void glGetConvolutionParameterfv(int arg0,
                                        int arg1,
                                        FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetConvolutionParameterfv in interface GL2
arg2 - a direct or array-backed FloatBuffer

glIsFenceAPPLE

public boolean glIsFenceAPPLE(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence

Specified by:
glIsFenceAPPLE in interface GL2

glColorTableParameteriv

public void glColorTableParameteriv(int arg0,
                                    int arg1,
                                    int[] arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTableParameteriv in interface GL2

glDeleteLists

public void glDeleteLists(int arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glDeleteLists(GLuint list, GLsizei range);
Part of GL_VERSION_1_0

Specified by:
glDeleteLists in interface GL2

glMultiTexCoord1i

public void glMultiTexCoord1i(int arg0,
                              int arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1i in interface GL2

glGenFencesNV

public void glGenFencesNV(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence

Specified by:
glGenFencesNV in interface GL2

glWindowPos2iv

public void glWindowPos2iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glEvalCoord2fv

public void glEvalCoord2fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord2fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glGetLocalConstantBooleanvEXT

public void glGetLocalConstantBooleanvEXT(int arg0,
                                          int arg1,
                                          byte[] arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantBooleanvEXT in interface GL2

glDeleteTransformFeedbacks

public void glDeleteTransformFeedbacks(int arg0,
                                       int[] arg1,
                                       int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
Part of GL_ARB_transform_feedback2

Specified by:
glDeleteTransformFeedbacks in interface GL2GL3

glBeginVertexShaderEXT

public void glBeginVertexShaderEXT()
Description copied from interface: GL2
Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader

Specified by:
glBeginVertexShaderEXT in interface GL2

glBindFramebuffer

public void glBindFramebuffer(int arg0,
                              int arg1)
Description copied from interface: GL
Entry point to C language function: void glBindFramebuffer(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glBindFramebuffer in interface GL

glVariantbvEXT

public void glVariantbvEXT(int arg0,
                           byte[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVariantbvEXT(GLuint id, const GLbyte * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantbvEXT in interface GL2

glGetNamedProgramLocalParameterfvEXT

public void glGetNamedProgramLocalParameterfvEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glGetnSeparableFilter

public void glGetnSeparableFilter(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  Buffer arg4,
                                  int arg5,
                                  Buffer arg6,
                                  Buffer arg7)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span);
Part of GL_ARB_robustness

Specified by:
glGetnSeparableFilter in interface GL2GL3
arg4 - a direct or array-backed Buffer
arg6 - a direct or array-backed Buffer
arg7 - a direct or array-backed Buffer

glVertexAttribL3ui64vNV

public void glVertexAttribL3ui64vNV(int arg0,
                                    LongBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3ui64vNV in interface GL2
arg1 - a direct or array-backed LongBuffer

glTexCoord2sv

public void glTexCoord2sv(short[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2sv in interface GL2

glMatrixOrthoEXT

public void glMatrixOrthoEXT(int arg0,
                             double arg1,
                             double arg2,
                             double arg3,
                             double arg4,
                             double arg5,
                             double arg6)
Description copied from interface: GL2
Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixOrthoEXT in interface GL2

glGetVertexAttribdv

public void glGetVertexAttribdv(int arg0,
                                int arg1,
                                double[] arg2,
                                int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_VERSION_2_0

Specified by:
glGetVertexAttribdv in interface GL2GL3

glVertexAttribIPointer

public void glVertexAttribIPointer(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   long arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribIPointer in interface GL2GL3

glGetUniformdv

public void glGetUniformdv(int arg0,
                           int arg1,
                           DoubleBuffer arg2)
Description copied from interface: GL3
Entry point to C language function: void glGetUniformdv(GLuint program, GLint location, GLdouble * params);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glGetUniformdv in interface GL3
arg2 - a direct or array-backed DoubleBuffer

glProgramUniform3ui64vNV

public void glProgramUniform3ui64vNV(int arg0,
                                     int arg1,
                                     int arg2,
                                     long[] arg3,
                                     int arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3ui64vNV in interface GL3bc

glGetnUniformfv

public void glGetnUniformfv(int arg0,
                            int arg1,
                            int arg2,
                            float[] arg3,
                            int arg4)
Description copied from interface: GL
Entry point to C language function: void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetnUniformfv in interface GL

glUniformMatrix4fv

public void glUniformMatrix4fv(int arg0,
                               int arg1,
                               boolean arg2,
                               float[] arg3,
                               int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix4fv in interface GL2ES2

glFramebufferTextureFaceARB

public void glFramebufferTextureFaceARB(int arg0,
                                        int arg1,
                                        int arg2,
                                        int arg3,
                                        int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_ARB_geometry_shader4

Specified by:
glFramebufferTextureFaceARB in interface GL2GL3

glVertexAttrib2dvARB

public void glVertexAttrib2dvARB(int arg0,
                                 double[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2dvARB in interface GL2

glUniformMatrix3dv

public void glUniformMatrix3dv(int arg0,
                               int arg1,
                               boolean arg2,
                               DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glDrawElementsBaseVertex

public void glDrawElementsBaseVertex(int arg0,
                                     int arg1,
                                     int arg2,
                                     Buffer arg3,
                                     int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex

Specified by:
glDrawElementsBaseVertex in interface GL2GL3
arg3 - a direct or array-backed Buffer

glTexImage2D

public void glTexImage2D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         long arg8)
Description copied from interface: GL
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexImage2D in interface GL

glCopyColorTable

public void glCopyColorTable(int arg0,
                             int arg1,
                             int arg2,
                             int arg3,
                             int arg4)
Description copied from interface: GL2
Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glCopyColorTable in interface GL2

glUniform1fvARB

public void glUniform1fvARB(int arg0,
                            int arg1,
                            float[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform1fvARB in interface GL2

glMultiTexImage2DEXT

public void glMultiTexImage2DEXT(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3,
                                 int arg4,
                                 int arg5,
                                 int arg6,
                                 int arg7,
                                 int arg8,
                                 Buffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexImage2DEXT in interface GL2
arg9 - a direct or array-backed Buffer

glTextureParameteriEXT

public void glTextureParameteriEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameteriEXT in interface GL2

glCopyTexSubImage2D

public void glCopyTexSubImage2D(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                int arg6,
                                int arg7)
Description copied from interface: GL
Entry point to C language function: void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glCopyTexSubImage2D in interface GL

glProgramUniform2ui64vNV

public void glProgramUniform2ui64vNV(int arg0,
                                     int arg1,
                                     int arg2,
                                     LongBuffer arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2ui64vNV in interface GL3bc
arg3 - a direct or array-backed LongBuffer

glGetVariantFloatvEXT

public void glGetVariantFloatvEXT(int arg0,
                                  int arg1,
                                  float[] arg2,
                                  int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantFloatvEXT in interface GL2

glVertexAttribL2ui64NV

public void glVertexAttribL2ui64NV(int arg0,
                                   long arg1,
                                   long arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL2ui64NV(GLuint index, GLuint64EXT x, GLuint64EXT y);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2ui64NV in interface GL2

glMultiTexCoord1h

public void glMultiTexCoord1h(int arg0,
                              short arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord1h in interface GL2

glCompressedTextureImage2DEXT

public void glCompressedTextureImage2DEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          Buffer arg8)
Description copied from interface: GL2
Entry point to C language function: void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureImage2DEXT in interface GL2
arg8 - a direct or array-backed Buffer

glRasterPos3sv

public void glRasterPos3sv(short[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3sv in interface GL2

glMultTransposeMatrixf

public void glMultTransposeMatrixf(float[] arg0,
                                   int arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultTransposeMatrixf in interface GL2

glGetVertexAttribLi64vNV

public void glGetVertexAttribLi64vNV(int arg0,
                                     int arg1,
                                     long[] arg2,
                                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glGetVertexAttribLi64vNV in interface GL2

glVertexAttribL4ui64vNV

public void glVertexAttribL4ui64vNV(int arg0,
                                    LongBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4ui64vNV in interface GL2
arg1 - a direct or array-backed LongBuffer

glMultiTexCoord3hv

public void glMultiTexCoord3hv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord3hv in interface GL2

glGetnConvolutionFilter

public void glGetnConvolutionFilter(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    Buffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image);
Part of GL_ARB_robustness

Specified by:
glGetnConvolutionFilter in interface GL2GL3
arg4 - a direct or array-backed Buffer

glProgramUniformMatrix2dv

public void glProgramUniformMatrix2dv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      double[] arg4,
                                      int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2dv in interface GL2GL3

glColorTable

public void glColorTable(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         long arg5)
Description copied from interface: GL2
Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTable in interface GL2

glDeleteRenderbuffers

public void glDeleteRenderbuffers(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL
Entry point to C language function: void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glDeleteRenderbuffers in interface GL

glTexCoord3iv

public void glTexCoord3iv(int[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3iv in interface GL2

glVertexAttribI1i

public void glVertexAttribI1i(int arg0,
                              int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI1i(GLuint index, GLint x);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1i in interface GL2GL3

glGetNamedProgramLocalParameterIuivEXT

public void glGetNamedProgramLocalParameterIuivEXT(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterIuivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glVertexAttribI1uiEXT

public void glVertexAttribI1uiEXT(int arg0,
                                  int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI1uiEXT(GLuint index, GLuint x);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1uiEXT in interface GL2

glFinishTextureSUNX

public void glFinishTextureSUNX()
Description copied from interface: GL2
Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data

Specified by:
glFinishTextureSUNX in interface GL2

glResumeTransformFeedback

public void glResumeTransformFeedback()
Description copied from interface: GL2GL3
Entry point to C language function: void glResumeTransformFeedback(void);
Part of GL_ARB_transform_feedback2

Specified by:
glResumeTransformFeedback in interface GL2GL3

glCopyTexSubImage1D

public void glCopyTexSubImage1D(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_1

Specified by:
glCopyTexSubImage1D in interface GL2GL3

glGetQueryiv

public void glGetQueryiv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGetQueryiv in interface GL2ES2

glSecondaryColorFormatNV

public void glSecondaryColorFormatNV(int arg0,
                                     int arg1,
                                     int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSecondaryColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glSecondaryColorFormatNV in interface GL2GL3

glGetNamedBufferParameterui64vNV

public void glGetNamedBufferParameterui64vNV(int arg0,
                                             int arg1,
                                             LongBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetNamedBufferParameterui64vNV in interface GL2GL3
arg2 - a direct or array-backed LongBuffer

glMapGrid1d

public void glMapGrid1d(int arg0,
                        double arg1,
                        double arg2)
Description copied from interface: GL2
Entry point to C language function: void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
Part of GL_VERSION_1_0

Specified by:
glMapGrid1d in interface GL2

glUniform4i64vNV

public void glUniform4i64vNV(int arg0,
                             int arg1,
                             LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4i64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

glMapGrid1f

public void glMapGrid1f(int arg0,
                        float arg1,
                        float arg2)
Description copied from interface: GL2
Entry point to C language function: void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
Part of GL_VERSION_1_0

Specified by:
glMapGrid1f in interface GL2

glProgramEnvParameter4fARB

public void glProgramEnvParameter4fARB(int arg0,
                                       int arg1,
                                       float arg2,
                                       float arg3,
                                       float arg4,
                                       float arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4fARB in interface GL2

glSecondaryColor3iv

public void glSecondaryColor3iv(int[] arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3iv in interface GL2

glVertexP3uiv

public void glVertexP3uiv(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP3uiv in interface GL2GL3

getDefaultDrawFramebuffer

public int getDefaultDrawFramebuffer()
Description copied from interface: GLBase
Return the default draw framebuffer name.

May differ from it's default zero in case an framebuffer object (FBObject) based drawable is being used.

Specified by:
getDefaultDrawFramebuffer in interface GLBase

glProgramUniform3fvEXT

public void glProgramUniform3fvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3fvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glSamplerParameterIuiv

public void glSamplerParameterIuiv(int arg0,
                                   int arg1,
                                   IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterIuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glMultiTexCoord1s

public void glMultiTexCoord1s(int arg0,
                              short arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1s in interface GL2

glVertex3sv

public void glVertex3sv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex3sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3sv in interface GL2

glMultiTexCoordP3uiv

public void glMultiTexCoordP3uiv(int arg0,
                                 int arg1,
                                 IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP3uiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glVideoCaptureNV

public int glVideoCaptureNV(int arg0,
                            int[] arg1,
                            int arg2,
                            long[] arg3,
                            int arg4)
Description copied from interface: GL2
Entry point to C language function: GLenum glVideoCaptureNV(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureNV in interface GL2

glProgramUniform3dEXT

public void glProgramUniform3dEXT(int arg0,
                                  int arg1,
                                  double arg2,
                                  double arg3,
                                  double arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3dEXT(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3dEXT in interface GL2

glFogCoordPointer

public void glFogCoordPointer(int arg0,
                              int arg1,
                              long arg2)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordPointer in interface GL2

glDeleteVertexArrays

public void glDeleteVertexArrays(int arg0,
                                 IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Part of GL_ARB_vertex_array_object

Specified by:
glDeleteVertexArrays in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glProgramUniform2uiv

public void glProgramUniform2uiv(int arg0,
                                 int arg1,
                                 int arg2,
                                 IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2uiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glGetQueryObjectui64v

public void glGetQueryObjectui64v(int arg0,
                                  int arg1,
                                  LongBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_ARB_timer_query

Specified by:
glGetQueryObjectui64v in interface GL2GL3
arg2 - a direct or array-backed LongBuffer

glCompressedMultiTexImage1DEXT

public void glCompressedMultiTexImage1DEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           Buffer arg7)
Description copied from interface: GL2
Entry point to C language function: void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexImage1DEXT in interface GL2
arg7 - a direct or array-backed Buffer

glFramebufferTextureLayerEXT

public void glFramebufferTextureLayerEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4)
Description copied from interface: GL2
Entry point to C language function: void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_NV_geometry_program4

Specified by:
glFramebufferTextureLayerEXT in interface GL2

glSecondaryColor3usv

public void glSecondaryColor3usv(short[] arg0,
                                 int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3usv(const GLushort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3usv in interface GL2

glMultiTexCoordP2uiv

public void glMultiTexCoordP2uiv(int arg0,
                                 int arg1,
                                 IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP2uiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glGetTextureImageEXT

public void glGetTextureImageEXT(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3,
                                 int arg4,
                                 Buffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureImageEXT in interface GL2
arg5 - a direct or array-backed Buffer

glGetPerfMonitorGroupStringAMD

public void glGetPerfMonitorGroupStringAMD(int arg0,
                                           int arg1,
                                           int[] arg2,
                                           int arg3,
                                           byte[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorGroupStringAMD in interface GL2

glVertexAttrib4bvARB

public void glVertexAttrib4bvARB(int arg0,
                                 ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4bvARB in interface GL2
arg1 - a direct or array-backed ByteBuffer

glVertexAttribI2iv

public void glVertexAttribI2iv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI2iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2iv in interface GL2GL3

glGetLightfv

public void glGetLightfv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glGetLightfv in interface GL2ES1

glLightfv

public void glLightfv(int arg0,
                      int arg1,
                      float[] arg2,
                      int arg3)
Specified by:
glLightfv in interface GLLightingFunc

glColor3d

public void glColor3d(double arg0,
                      double arg1,
                      double arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_0

Specified by:
glColor3d in interface GL2

glProgramUniform3uiv

public void glProgramUniform3uiv(int arg0,
                                 int arg1,
                                 int arg2,
                                 IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3uiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glGetActiveAttrib

public void glGetActiveAttrib(int arg0,
                              int arg1,
                              int arg2,
                              int[] arg3,
                              int arg4,
                              int[] arg5,
                              int arg6,
                              int[] arg7,
                              int arg8,
                              byte[] arg9,
                              int arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetActiveAttrib in interface GL2ES2

glPolygonOffset

public void glPolygonOffset(float arg0,
                            float arg1)
Description copied from interface: GL
Entry point to C language function: void glPolygonOffset(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glPolygonOffset in interface GL

glGetTexEnviv

public void glGetTexEnviv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0

Specified by:
glGetTexEnviv in interface GL2ES1

glEnableIndexed

public void glEnableIndexed(int arg0,
                            int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2

Specified by:
glEnableIndexed in interface GL2

glGetQueryObjectui64vEXT

public void glGetQueryObjectui64vEXT(int arg0,
                                     int arg1,
                                     long[] arg2,
                                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query

Specified by:
glGetQueryObjectui64vEXT in interface GL2

glEnableClientStateIndexedEXT

public void glEnableClientStateIndexedEXT(int arg0,
                                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access

Specified by:
glEnableClientStateIndexedEXT in interface GL2

glBlendFuncSeparatei

public void glBlendFuncSeparatei(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_ARB_draw_buffers_blend

Specified by:
glBlendFuncSeparatei in interface GL2GL3

glVertexAttrib2fvARB

public void glVertexAttrib2fvARB(int arg0,
                                 FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2fvARB in interface GL2
arg1 - a direct or array-backed FloatBuffer

glGetProgramStringARB

public void glGetProgramStringARB(int arg0,
                                  int arg1,
                                  Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramStringARB in interface GL2
arg2 - a direct only Buffer

glPixelTransformParameterfvEXT

public void glPixelTransformParameterfvEXT(int arg0,
                                           int arg1,
                                           float[] arg2,
                                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterfvEXT in interface GL2

glGetProgramBinary

public void glGetProgramBinary(int arg0,
                               int arg1,
                               int[] arg2,
                               int arg3,
                               int[] arg4,
                               int arg5,
                               Buffer arg6)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary

Specified by:
glGetProgramBinary in interface GL2ES2
arg6 - a direct or array-backed Buffer

glGetProgramBinary

public void glGetProgramBinary(int arg0,
                               int arg1,
                               IntBuffer arg2,
                               IntBuffer arg3,
                               Buffer arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary

Specified by:
glGetProgramBinary in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed Buffer

glGetnUniformiv

public void glGetnUniformiv(int arg0,
                            int arg1,
                            int arg2,
                            IntBuffer arg3)
Description copied from interface: GL
Entry point to C language function: void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness

Specified by:
glGetnUniformiv in interface GL
arg3 - a direct or array-backed IntBuffer

glTexGendv

public void glTexGendv(int arg0,
                       int arg1,
                       DoubleBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glTexGendv in interface GL2
arg2 - a direct or array-backed DoubleBuffer

glVertexAttribs3hv

public void glVertexAttribs3hv(int arg0,
                               int arg1,
                               short[] arg2,
                               int arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs3hv in interface GL2

glPopMatrix

public void glPopMatrix()
Description copied from interface: GLMatrixFunc
Pop the current matrix from it's stack.

Specified by:
glPopMatrix in interface GLMatrixFunc
See Also:
GLMatrixFunc.glPushMatrix()

glTexRenderbufferNV

public void glTexRenderbufferNV(int arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexRenderbufferNV(GLenum target, GLuint renderbuffer);
Part of GL_NV_explicit_multisample

Specified by:
glTexRenderbufferNV in interface GL2

glStencilClearTagEXT

public void glStencilClearTagEXT(int arg0,
                                 int arg1)
Description copied from interface: GL2
Entry point to C language function: void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);
Part of GL_EXT_stencil_clear_tag

Specified by:
glStencilClearTagEXT in interface GL2

glVertexWeightfEXT

public void glVertexWeightfEXT(float arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertexWeightfEXT(GLfloat weight);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightfEXT in interface GL2

glGetProgramInfoLog

public void glGetProgramInfoLog(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3,
                                byte[] arg4,
                                int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetProgramInfoLog in interface GL2ES2

glGetQueryIndexediv

public void glGetQueryIndexediv(int arg0,
                                int arg1,
                                int arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_transform_feedback3

Specified by:
glGetQueryIndexediv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glStencilOp

public void glStencilOp(int arg0,
                        int arg1,
                        int arg2)
Description copied from interface: GL
Entry point to C language function: void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glStencilOp in interface GL

glConvolutionFilter1D

public void glConvolutionFilter1D(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  long arg5)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionFilter1D in interface GL2

glVertexAttrib4sv

public void glVertexAttrib4sv(int arg0,
                              short[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4sv in interface GL2GL3

glVertexAttrib1h

public void glVertexAttrib1h(int arg0,
                             short arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1hNV(GLuint index, GLhalfNV x);
Part of GL_NV_half_float

Specified by:
glVertexAttrib1h in interface GL2

glProgramUniformMatrix3fv

public void glProgramUniformMatrix3fv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      float[] arg4,
                                      int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3fv in interface GL2GL3

glNormalP3uiv

public void glNormalP3uiv(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glNormalP3uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glGetVariantIntegervEXT

public void glGetVariantIntegervEXT(int arg0,
                                    int arg1,
                                    int[] arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantIntegervEXT in interface GL2

glBindSampler

public void glBindSampler(int arg0,
                          int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindSampler(GLuint unit, GLuint sampler);
Part of GL_ARB_sampler_objects

Specified by:
glBindSampler in interface GL2GL3

glGetCompressedTexImage

public void glGetCompressedTexImage(int arg0,
                                    int arg1,
                                    Buffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
Part of GL_VERSION_1_3

Specified by:
glGetCompressedTexImage in interface GL2GL3
arg2 - a direct or array-backed Buffer

glVertexAttribI4svEXT

public void glVertexAttribI4svEXT(int arg0,
                                  short[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4svEXT in interface GL2

glProgramUniformMatrix2x3fv

public void glProgramUniformMatrix2x3fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x3fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glSelectPerfMonitorCountersAMD

public void glSelectPerfMonitorCountersAMD(int arg0,
                                           boolean arg1,
                                           int arg2,
                                           int arg3,
                                           IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
Part of GL_AMD_performance_monitor

Specified by:
glSelectPerfMonitorCountersAMD in interface GL2
arg4 - a direct or array-backed IntBuffer

glVertexAttribI3ivEXT

public void glVertexAttribI3ivEXT(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3ivEXT in interface GL2

glProgramUniformMatrix4x2fv

public void glProgramUniformMatrix4x2fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x2fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glClampColor

public void glClampColor(int arg0,
                         int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glClampColor(GLenum target, GLenum clamp);
Part of GL_VERSION_3_0; GL_ARB_color_buffer_float

Specified by:
glClampColor in interface GL2GL3

glTestObjectAPPLE

public boolean glTestObjectAPPLE(int arg0,
                                 int arg1)
Description copied from interface: GL2
Entry point to C language function: GLboolean glTestObjectAPPLE(GLenum object, GLuint name);
Part of GL_APPLE_fence

Specified by:
glTestObjectAPPLE in interface GL2

glProgramUniformMatrix2dv

public void glProgramUniformMatrix2dv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glGenSymbolsEXT

public int glGenSymbolsEXT(int arg0,
                           int arg1,
                           int arg2,
                           int arg3)
Description copied from interface: GL2
Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader

Specified by:
glGenSymbolsEXT in interface GL2

glMultiTexCoord2sv

public void glMultiTexCoord2sv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2sv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGetSamplerParameterfv

public void glGetSamplerParameterfv(int arg0,
                                    int arg1,
                                    FloatBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterfv in interface GL2GL3
arg2 - a direct or array-backed FloatBuffer

glEdgeFlagv

public void glEdgeFlagv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0

Specified by:
glEdgeFlagv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glProgramUniform1ui64NV

public void glProgramUniform1ui64NV(int arg0,
                                    int arg1,
                                    long arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1ui64NV in interface GL3bc

glGetnMinmax

public void glGetnMinmax(int arg0,
                         boolean arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         Buffer arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
Part of GL_ARB_robustness

Specified by:
glGetnMinmax in interface GL2GL3
arg5 - a direct or array-backed Buffer

glNamedProgramLocalParameterI4uivEXT

public void glNamedProgramLocalParameterI4uivEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 int[] arg3,
                                                 int arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4uivEXT in interface GL2

glUniform4d

public void glUniform4d(int arg0,
                        double arg1,
                        double arg2,
                        double arg3,
                        double arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform4d in interface GL3

glVertexAttrib1s

public void glVertexAttrib1s(int arg0,
                             short arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib1s(GLuint index, GLshort x);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1s in interface GL2GL3

glVertexAttribI3uivEXT

public void glVertexAttribI3uivEXT(int arg0,
                                   int[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3uivEXT in interface GL2

glUniform2f

public void glUniform2f(int arg0,
                        float arg1,
                        float arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2f(GLint location, GLfloat x, GLfloat y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2f in interface GL2ES2

glProgramUniform3f

public void glProgramUniform3f(int arg0,
                               int arg1,
                               float arg2,
                               float arg3,
                               float arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3f in interface GL2GL3

glTexCoord2f

public void glTexCoord2f(float arg0,
                         float arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2f(GLfloat s, GLfloat t);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2f in interface GL2

glTextureSubImage2DEXT

public void glTextureSubImage2DEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   int arg7,
                                   int arg8,
                                   Buffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureSubImage2DEXT in interface GL2
arg9 - a direct or array-backed Buffer

glMultiTexImage3DEXT

public void glMultiTexImage3DEXT(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3,
                                 int arg4,
                                 int arg5,
                                 int arg6,
                                 int arg7,
                                 int arg8,
                                 int arg9,
                                 Buffer arg10)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexImage3DEXT in interface GL2
arg10 - a direct or array-backed Buffer

glUniform2d

public void glUniform2d(int arg0,
                        double arg1,
                        double arg2)
Description copied from interface: GL3
Entry point to C language function: void glUniform2d(GLint location, GLdouble x, GLdouble y);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform2d in interface GL3

glFlushVertexArrayRangeNV

public void glFlushVertexArrayRangeNV()
Description copied from interface: GL2
Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range

Specified by:
glFlushVertexArrayRangeNV in interface GL2

glTexCoord2d

public void glTexCoord2d(double arg0,
                         double arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2d(GLdouble s, GLdouble t);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2d in interface GL2

glUniform2i

public void glUniform2i(int arg0,
                        int arg1,
                        int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2i(GLint location, GLint x, GLint y);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2i in interface GL2ES2

glVertexAttrib3sARB

public void glVertexAttrib3sARB(int arg0,
                                short arg1,
                                short arg2,
                                short arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3sARB in interface GL2

glUniform4fARB

public void glUniform4fARB(int arg0,
                           float arg1,
                           float arg2,
                           float arg3,
                           float arg4)
Description copied from interface: GL2
Entry point to C language function: void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_shader_objects

Specified by:
glUniform4fARB in interface GL2

glDeleteTextures

public void glDeleteTextures(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glDeleteTextures(GLsizei n, const GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDeleteTextures in interface GL
arg1 - a direct or array-backed IntBuffer

glTextureParameterIuivEXT

public void glTextureParameterIuivEXT(int arg0,
                                      int arg1,
                                      int arg2,
                                      IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterIuivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGenSamplers

public void glGenSamplers(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGenSamplers(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects

Specified by:
glGenSamplers in interface GL2GL3

glTexCoord2i

public void glTexCoord2i(int arg0,
                         int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2i(GLint s, GLint t);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2i in interface GL2

glTexCoord2h

public void glTexCoord2h(short arg0,
                         short arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2hNV(GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float

Specified by:
glTexCoord2h in interface GL2

glProgramUniform3uivEXT

public void glProgramUniform3uivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3uivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glTexCoord3fv

public void glTexCoord3fv(float[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3fv in interface GL2

glTexCoord2s

public void glTexCoord2s(short arg0,
                         short arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2s(GLshort s, GLshort t);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2s in interface GL2

glProgramUniformMatrix3x4fv

public void glProgramUniformMatrix3x4fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        float[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x4fv in interface GL2GL3

glGetVertexAttribivARB

public void glGetVertexAttribivARB(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program

Specified by:
glGetVertexAttribivARB in interface GL2

glGetIntegerv

public void glGetIntegerv(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glGetIntegerv(GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetIntegerv in interface GLMatrixFunc
Specified by:
glGetIntegerv in interface GL
Parameters:
arg0 - GLMatrixFunc.GL_MATRIX_MODE to receive the current matrix mode
arg1 - a direct or array-backed IntBuffer

glLoadName

public void glLoadName(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glLoadName(GLuint name);
Part of GL_VERSION_1_0

Specified by:
glLoadName in interface GL2

glDeleteSync

public void glDeleteSync(long arg0)
Description copied from interface: GL3
Entry point to C language function: void glDeleteSync(GLsync sync);
Part of GL_ARB_sync

Specified by:
glDeleteSync in interface GL3

glIsProgramARB

public boolean glIsProgramARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsProgramARB(GLuint program);
Part of GL_ARB_vertex_program

Specified by:
glIsProgramARB in interface GL2

glUniform3fv

public void glUniform3fv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3fv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glTextureBufferEXT

public void glTextureBufferEXT(int arg0,
                               int arg1,
                               int arg2,
                               int arg3)
Description copied from interface: GL2
Entry point to C language function: void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_EXT_direct_state_access

Specified by:
glTextureBufferEXT in interface GL2

glVertexAttrib3h

public void glVertexAttrib3h(int arg0,
                             short arg1,
                             short arg2,
                             short arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
Part of GL_NV_half_float

Specified by:
glVertexAttrib3h in interface GL2

glProgramUniform2fv

public void glProgramUniform2fv(int arg0,
                                int arg1,
                                int arg2,
                                FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glMultiTexCoord3h

public void glMultiTexCoord3h(int arg0,
                              short arg1,
                              short arg2,
                              short arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord3h in interface GL2

glMultiTexCoord2iv

public void glMultiTexCoord2iv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2iv in interface GL2

glGetFloatIndexedvEXT

public void glGetFloatIndexedvEXT(int arg0,
                                  int arg1,
                                  FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetFloatIndexedvEXT in interface GL2
arg2 - a direct or array-backed FloatBuffer

glVertexAttrib2fARB

public void glVertexAttrib2fARB(int arg0,
                                float arg1,
                                float arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib2fARB in interface GL2

glVertexAttribI3i

public void glVertexAttribI3i(int arg0,
                              int arg1,
                              int arg2,
                              int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3i in interface GL2GL3

glUniformMatrix4x3fv

public void glUniformMatrix4x3fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix4x3fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glUniform3iv

public void glUniform3iv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3iv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glGetProgramEnvParameterfvARB

public void glGetProgramEnvParameterfvARB(int arg0,
                                          int arg1,
                                          FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramEnvParameterfvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glPixelStorei

public void glPixelStorei(int arg0,
                          int arg1)
Description copied from interface: GL
Entry point to C language function: void glPixelStorei(GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glPixelStorei in interface GL

glVertexAttrib3s

public void glVertexAttrib3s(int arg0,
                             short arg1,
                             short arg2,
                             short arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3s in interface GL2GL3

glSecondaryColor3fv

public void glSecondaryColor3fv(float[] arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3fv in interface GL2

glVertexAttribI3iEXT

public void glVertexAttribI3iEXT(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI3iEXT in interface GL2

glGetProgramEnvParameterIivNV

public void glGetProgramEnvParameterIivNV(int arg0,
                                          int arg1,
                                          IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramEnvParameterIivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glBegin

public void glBegin(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glBegin(GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glBegin in interface GL2

glFlushRenderAPPLE

public void glFlushRenderAPPLE()
Description copied from interface: GL2
Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render

Specified by:
glFlushRenderAPPLE in interface GL2

glVertex3hv

public void glVertex3hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex3hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glTexGendv

public void glTexGendv(int arg0,
                       int arg1,
                       double[] arg2,
                       int arg3)
Description copied from interface: GL2
Entry point to C language function: void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_VERSION_1_0

Specified by:
glTexGendv in interface GL2

glLoadTransposeMatrixf

public void glLoadTransposeMatrixf(float[] arg0,
                                   int arg1)
Description copied from interface: GL2
Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glLoadTransposeMatrixf in interface GL2

glVertexAttribLPointer

public void glVertexAttribLPointer(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   Buffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribLPointer in interface GL2GL3
arg4 - a direct only Buffer

glArrayElement

public void glArrayElement(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glArrayElement(GLint i);
Part of GL_VERSION_1_1

Specified by:
glArrayElement in interface GL2

glTexCoordPointer

public void glTexCoordPointer(int arg0,
                              int arg1,
                              int arg2,
                              Buffer arg3)
Specified by:
glTexCoordPointer in interface GLPointerFunc

glMatrixRotatedEXT

public void glMatrixRotatedEXT(int arg0,
                               double arg1,
                               double arg2,
                               double arg3,
                               double arg4)
Description copied from interface: GL2
Entry point to C language function: void glMatrixRotatedEXT(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixRotatedEXT in interface GL2

glRasterPos4iv

public void glRasterPos4iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glGenLists

public int glGenLists(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLuint glGenLists(GLsizei range);
Part of GL_VERSION_1_0

Specified by:
glGenLists in interface GL2

glVertexAttrib4NuivARB

public void glVertexAttrib4NuivARB(int arg0,
                                   IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NuivARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glClearBufferuiv

public void glClearBufferuiv(int arg0,
                             int arg1,
                             IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glGenVertexArrays

public void glGenVertexArrays(int arg0,
                              IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint * arrays);
Part of GL_ARB_vertex_array_object

Specified by:
glGenVertexArrays in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glEdgeFlagPointer

public void glEdgeFlagPointer(int arg0,
                              long arg1)
Description copied from interface: GL2
Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glEdgeFlagPointer in interface GL2

glDeleteVertexShaderEXT

public void glDeleteVertexShaderEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glDeleteVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader

Specified by:
glDeleteVertexShaderEXT in interface GL2

glSwizzleEXT

public void glSwizzleEXT(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5)
Description copied from interface: GL2
Entry point to C language function: void glSwizzleEXT(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
Part of GL_EXT_vertex_shader

Specified by:
glSwizzleEXT in interface GL2

glMultiTexCoord3s

public void glMultiTexCoord3s(int arg0,
                              short arg1,
                              short arg2,
                              short arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3s in interface GL2

glUniform4fvARB

public void glUniform4fvARB(int arg0,
                            int arg1,
                            float[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform4fvARB in interface GL2

glGetnMapdv

public void glGetnMapdv(int arg0,
                        int arg1,
                        int arg2,
                        double[] arg3,
                        int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapdv in interface GL2GL3

glVertexAttrib4Nusv

public void glVertexAttrib4Nusv(int arg0,
                                short[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nusv in interface GL2GL3

glDrawBuffersATI

public void glDrawBuffersATI(int arg0,
                             int[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers

Specified by:
glDrawBuffersATI in interface GL2

glProgramBufferParametersfvNV

public void glProgramBufferParametersfvNV(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          float[] arg4,
                                          int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersfvNV in interface GL2

glSetMultisamplefvAMD

public void glSetMultisamplefvAMD(int arg0,
                                  int arg1,
                                  FloatBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat * val);
Part of GL_AMD_sample_positions

Specified by:
glSetMultisamplefvAMD in interface GL2GL3
arg2 - a direct or array-backed FloatBuffer

glVDPAUSurfaceAccessNV

public void glVDPAUSurfaceAccessNV(long arg0,
                                   int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVDPAUSurfaceAccessNV(GLvdpauSurfaceNV surface, GLenum access);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUSurfaceAccessNV in interface GL2

glGetLocalConstantIntegervEXT

public void glGetLocalConstantIntegervEXT(int arg0,
                                          int arg1,
                                          int[] arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantIntegervEXT in interface GL2

glVertex3iv

public void glVertex3iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glGetActiveSubroutineName

public void glGetActiveSubroutineName(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int[] arg4,
                                      int arg5,
                                      byte[] arg6,
                                      int arg7)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineName in interface GL2GL3

glProgramUniformMatrix4dvEXT

public void glProgramUniformMatrix4dvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

hasFullFBOSupport

public boolean hasFullFBOSupport()
Description copied from interface: GLBase
Returns true if full FBO support is available, otherwise false.

Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions ARB_framebuffer_object, or all of EXT_framebuffer_object, EXT_framebuffer_multisample, EXT_framebuffer_blit, GL_EXT_packed_depth_stencil.

Full FBO support includes multiple color attachments and multisampling.

Specified by:
hasFullFBOSupport in interface GLBase
See Also:
GLContext.hasFullFBOSupport()

glProgramLocalParameterI4uiNV

public void glProgramLocalParameterI4uiNV(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4uiNV in interface GL2

glCompressedTextureImage1DEXT

public void glCompressedTextureImage1DEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          Buffer arg7)
Description copied from interface: GL2
Entry point to C language function: void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureImage1DEXT in interface GL2
arg7 - a direct or array-backed Buffer

glGetUniformIndices

public void glGetUniformIndices(int arg0,
                                int arg1,
                                String[] arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * * uniformNames, GLuint * uniformIndices);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetUniformIndices in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glCopyTextureImage2DEXT

public void glCopyTextureImage2DEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    int arg5,
                                    int arg6,
                                    int arg7,
                                    int arg8)
Description copied from interface: GL2
Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureImage2DEXT in interface GL2

glGetFragDataLocation

public int glGetFragDataLocation(int arg0,
                                 String arg1)
Description copied from interface: GL2GL3
Entry point to C language function: GLint glGetFragDataLocation(GLuint program, const GLchar * name);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glGetFragDataLocation in interface GL2GL3

glTexCoord2hv

public void glTexCoord2hv(short[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord2hv in interface GL2

glGetCompressedTexImage

public void glGetCompressedTexImage(int arg0,
                                    int arg1,
                                    long arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
Part of GL_VERSION_1_3

Specified by:
glGetCompressedTexImage in interface GL2GL3

glGetQueryObjecti64vEXT

public void glGetQueryObjecti64vEXT(int arg0,
                                    int arg1,
                                    LongBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query

Specified by:
glGetQueryObjecti64vEXT in interface GL2
arg2 - a direct or array-backed LongBuffer

glCreateSyncFromCLeventARB

public long glCreateSyncFromCLeventARB(Buffer arg0,
                                       Buffer arg1,
                                       int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: GLsync glCreateSyncFromCLeventARB(void * context, void * event, GLbitfield flags);
Part of GL_ARB_cl_event

Specified by:
glCreateSyncFromCLeventARB in interface GL2GL3
Parameters:
arg0 - a direct or array-backed Buffer
arg1 - a direct or array-backed Buffer

glCopyPixels

public void glCopyPixels(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4)
Description copied from interface: GL2
Entry point to C language function: void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
Part of GL_VERSION_1_0

Specified by:
glCopyPixels in interface GL2

glVertex3i

public void glVertex3i(int arg0,
                       int arg1,
                       int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertex3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0

Specified by:
glVertex3i in interface GL2

glProgramUniform4ivEXT

public void glProgramUniform4ivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4ivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glUniform1ui64vNV

public void glUniform1ui64vNV(int arg0,
                              int arg1,
                              long[] arg2,
                              int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1ui64vNV in interface GL3bc

glProvokingVertexEXT

public void glProvokingVertexEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glProvokingVertexEXT(GLenum mode);
Part of GL_EXT_provoking_vertex

Specified by:
glProvokingVertexEXT in interface GL2

glInitNames

public void glInitNames()
Description copied from interface: GL2
Entry point to C language function: void glInitNames(void);
Part of GL_VERSION_1_0

Specified by:
glInitNames in interface GL2

glGetSamplerParameteriv

public void glGetSamplerParameteriv(int arg0,
                                    int arg1,
                                    IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameteriv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glBindBuffer

public void glBindBuffer(int arg0,
                         int arg1)
Description copied from interface: GL
Entry point to C language function: void glBindBuffer(GLenum target, GLuint buffer);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glBindBuffer in interface GL

glBlendEquationSeparate

public void glBlendEquationSeparate(int arg0,
                                    int arg1)
Description copied from interface: GL
Entry point to C language function: void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glBlendEquationSeparate in interface GL

glNormal3bv

public void glNormal3bv(byte[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glNormal3bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3bv in interface GL2

glUniformMatrix2x3fv

public void glUniformMatrix2x3fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 float[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix2x3fv in interface GL2GL3

glGetNamedRenderbufferParameterivEXT

public void glGetNamedRenderbufferParameterivEXT(int arg0,
                                                 int arg1,
                                                 IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedRenderbufferParameterivEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glGenTextures

public void glGenTextures(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL
Entry point to C language function: void glGenTextures(GLsizei n, GLuint * textures);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glGenTextures in interface GL

glWeightfvARB

public void glWeightfvARB(int arg0,
                          FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glWeightfvARB(GLint size, const GLfloat * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightfvARB in interface GL2
arg1 - a direct or array-backed FloatBuffer

glIndexdv

public void glIndexdv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0

Specified by:
glIndexdv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glCompressedTextureImage3DEXT

public void glCompressedTextureImage3DEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          int arg8,
                                          Buffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureImage3DEXT in interface GL2
arg9 - a direct or array-backed Buffer

glGetActiveUniformBlockiv

public void glGetActiveUniformBlockiv(int arg0,
                                      int arg1,
                                      int arg2,
                                      IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetActiveUniformBlockiv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glVertexAttribLPointer

public void glVertexAttribLPointer(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   long arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribLPointer in interface GL2GL3

glMultiTexCoord1dv

public void glMultiTexCoord1dv(int arg0,
                               DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1dv in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glProgramUniform2iv

public void glProgramUniform2iv(int arg0,
                                int arg1,
                                int arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2iv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glTexCoordPointer

public void glTexCoordPointer(int arg0,
                              int arg1,
                              int arg2,
                              long arg3)
Specified by:
glTexCoordPointer in interface GLPointerFunc

glIsShader

public boolean glIsShader(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: GLboolean glIsShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glIsShader in interface GL2ES2

glIsNamedBufferResidentNV

public boolean glIsNamedBufferResidentNV(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: GLboolean glIsNamedBufferResidentNV(GLuint buffer);
Part of GL_NV_shader_buffer_load

Specified by:
glIsNamedBufferResidentNV in interface GL2GL3

glFramebufferTextureFaceEXT

public void glFramebufferTextureFaceEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        int arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_NV_geometry_program4

Specified by:
glFramebufferTextureFaceEXT in interface GL2

glNamedProgramLocalParameterI4uiEXT

public void glNamedProgramLocalParameterI4uiEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4uiEXT in interface GL2

glGetMapAttribParameterivNV

public void glGetMapAttribParameterivNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        int[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators

Specified by:
glGetMapAttribParameterivNV in interface GL2

glProgramUniform4fvEXT

public void glProgramUniform4fvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   float[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4fvEXT in interface GL2

glColor4fv

public void glColor4fv(float[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glColor4fv in interface GL2

glTestFenceAPPLE

public boolean glTestFenceAPPLE(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glTestFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence

Specified by:
glTestFenceAPPLE in interface GL2

glVertex3fv

public void glVertex3fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex3fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glMultiTexCoord2fv

public void glMultiTexCoord2fv(int arg0,
                               float[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2fv in interface GL2

glUniform2ui

public void glUniform2ui(int arg0,
                         int arg1,
                         int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform2ui(GLint location, GLuint v0, GLuint v1);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform2ui in interface GL2GL3

glGetnPolygonStipple

public void glGetnPolygonStipple(int arg0,
                                 byte[] arg1,
                                 int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte * pattern);
Part of GL_ARB_robustness

Specified by:
glGetnPolygonStipple in interface GL2GL3

glSecondaryColor3ubv

public void glSecondaryColor3ubv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3ubv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glWindowPos3s

public void glWindowPos3s(short arg0,
                          short arg1,
                          short arg2)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3s in interface GL2

glEdgeFlagPointer

public void glEdgeFlagPointer(int arg0,
                              Buffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1

Specified by:
glEdgeFlagPointer in interface GL2
arg1 - a direct only Buffer

glProgramUniform4uivEXT

public void glProgramUniform4uivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4uivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glUniform1uiv

public void glUniform1uiv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform1uiv in interface GL2GL3

glProgramUniform2ivEXT

public void glProgramUniform2ivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2ivEXT in interface GL2

glGetFramebufferParameterivEXT

public void glGetFramebufferParameterivEXT(int arg0,
                                           int arg1,
                                           int[] arg2,
                                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetFramebufferParameterivEXT in interface GL2

glVertexAttrib4dvARB

public void glVertexAttrib4dvARB(int arg0,
                                 DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4dvARB in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glColor3dv

public void glColor3dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glColor3dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glProgramUniform1dv

public void glProgramUniform1dv(int arg0,
                                int arg1,
                                int arg2,
                                double[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1dv in interface GL2GL3

getSwapInterval

public int getSwapInterval()
Description copied from interface: GLBase
Provides a platform-independent way to get the swap interval set by GLBase.setSwapInterval(int).
If the interval is not set by GLBase.setSwapInterval(int) yet, -1 is returned, indicating that the platforms default is being used.

Specified by:
getSwapInterval in interface GLBase
See Also:
GLBase.setSwapInterval(int)

glProgramUniform2i64NV

public void glProgramUniform2i64NV(int arg0,
                                   int arg1,
                                   long arg2,
                                   long arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2i64NV in interface GL3bc

glVertexAttrib4NubvARB

public void glVertexAttrib4NubvARB(int arg0,
                                   ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NubvARB in interface GL2
arg1 - a direct or array-backed ByteBuffer

glMultiTexEnvivEXT

public void glMultiTexEnvivEXT(int arg0,
                               int arg1,
                               int arg2,
                               int[] arg3,
                               int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvivEXT in interface GL2

glGetObjectParameterivARB

public void glGetObjectParameterivARB(int arg0,
                                      int arg1,
                                      IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects

Specified by:
glGetObjectParameterivARB in interface GL2
arg2 - a direct or array-backed IntBuffer

glTexCoord4s

public void glTexCoord4s(short arg0,
                         short arg1,
                         short arg2,
                         short arg3)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4s in interface GL2

glVariantdvEXT

public void glVariantdvEXT(int arg0,
                           DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVariantdvEXT(GLuint id, const GLdouble * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantdvEXT in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glIsVertexAttribEnabledAPPLE

public boolean glIsVertexAttribEnabledAPPLE(int arg0,
                                            int arg1)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glIsVertexAttribEnabledAPPLE in interface GL2

glNormal3hv

public void glNormal3hv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glNormal3hv in interface GL2

glTexCoord4i

public void glTexCoord4i(int arg0,
                         int arg1,
                         int arg2,
                         int arg3)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4i in interface GL2

glGenRenderbuffers

public void glGenRenderbuffers(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL
Entry point to C language function: void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGenRenderbuffers in interface GL

glWeightuivARB

public void glWeightuivARB(int arg0,
                           int[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWeightuivARB(GLint size, const GLuint * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightuivARB in interface GL2

glGetMultisamplefvNV

public void glGetMultisamplefvNV(int arg0,
                                 int arg1,
                                 FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample

Specified by:
glGetMultisamplefvNV in interface GL2
arg2 - a direct or array-backed FloatBuffer

glVariantuivEXT

public void glVariantuivEXT(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVariantuivEXT(GLuint id, const GLuint * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantuivEXT in interface GL2

glVertexAttrib4hv

public void glVertexAttrib4hv(int arg0,
                              short[] arg1,
                              int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib4hv in interface GL2

glDrawArrays

public void glDrawArrays(int arg0,
                         int arg1,
                         int arg2)
Description copied from interface: GL
Entry point to C language function: void glDrawArrays(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDrawArrays in interface GL

glProgramUniformMatrix3x2fvEXT

public void glProgramUniformMatrix3x2fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           float[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x2fvEXT in interface GL2

glIndexubv

public void glIndexubv(byte[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1

Specified by:
glIndexubv in interface GL2

glTexCoord4d

public void glTexCoord4d(double arg0,
                         double arg1,
                         double arg2,
                         double arg3)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4d in interface GL2

glCreateProgram

public int glCreateProgram()
Description copied from interface: GL2ES2
Entry point to C language function: GLuint glCreateProgram(void);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glCreateProgram in interface GL2ES2

glTexCoord4f

public void glTexCoord4f(float arg0,
                         float arg1,
                         float arg2,
                         float arg3)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4f in interface GL2

glRasterPos4fv

public void glRasterPos4fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos4fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glUniformui64vNV

public void glUniformui64vNV(int arg0,
                             int arg1,
                             LongBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load

Specified by:
glUniformui64vNV in interface GL2GL3
arg2 - a direct or array-backed LongBuffer

glTexCoord4h

public void glTexCoord4h(short arg0,
                         short arg1,
                         short arg2,
                         short arg3)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float

Specified by:
glTexCoord4h in interface GL2

glCompileShaderARB

public void glCompileShaderARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glCompileShaderARB(GLhandleARB shaderObj);
Part of GL_ARB_shader_objects

Specified by:
glCompileShaderARB in interface GL2

getPlatformGLExtensions

public Object getPlatformGLExtensions()
Description copied from interface: GLBase
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned object and its associated capabilities are undefined. Most applications will never need to call this method. It is highly recommended that any applications which do call this method perform all accesses on the returned object reflectively to guard themselves against changes to the implementation.

Specified by:
getPlatformGLExtensions in interface GLBase

glGetnMapdv

public void glGetnMapdv(int arg0,
                        int arg1,
                        int arg2,
                        DoubleBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapdv in interface GL2GL3
arg3 - a direct or array-backed DoubleBuffer

glVideoCaptureStreamParameterfvNV

public void glVideoCaptureStreamParameterfvNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              float[] arg3,
                                              int arg4)
Description copied from interface: GL2
Entry point to C language function: void glVideoCaptureStreamParameterfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterfvNV in interface GL2

glProgramEnvParameterI4iNV

public void glProgramEnvParameterI4iNV(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4iNV in interface GL2

glProgramUniformMatrix2x4fvEXT

public void glProgramUniformMatrix2x4fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           float[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x4fvEXT in interface GL2

glSecondaryColorP3uiv

public void glSecondaryColorP3uiv(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glSecondaryColorP3uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glUniform3fvARB

public void glUniform3fvARB(int arg0,
                            int arg1,
                            FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform3fvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glGetMultiTexEnvivEXT

public void glGetMultiTexEnvivEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int[] arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexEnvivEXT in interface GL2

glFogCoordPointer

public void glFogCoordPointer(int arg0,
                              int arg1,
                              Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoordPointer in interface GL2
arg2 - a direct only Buffer

glProgramUniformMatrix4dvEXT

public void glProgramUniformMatrix4dvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         double[] arg4,
                                         int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4dvEXT in interface GL2

glPixelMapfv

public void glPixelMapfv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapfv in interface GL2
arg2 - a direct or array-backed FloatBuffer

glTexCoord2sv

public void glTexCoord2sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord2sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glIsVBOElementArrayEnabled

public boolean glIsVBOElementArrayEnabled()
Specified by:
glIsVBOElementArrayEnabled in interface GLBase
Returns:
true if a VBO is bound to GL.GL_ELEMENT_ARRAY_BUFFER via GL.glBindBuffer(int, int), otherwise false

glMatrixIndexPointer

public void glMatrixIndexPointer(int arg0,
                                 int arg1,
                                 int arg2,
                                 Buffer arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ARB_matrix_palette; GL_OES_matrix_palette

Specified by:
glMatrixIndexPointer in interface GL2ES1
arg3 - a direct or array-backed Buffer

glVertexAttribIFormatNV

public void glVertexAttribIFormatNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribIFormatNV(GLuint index, GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glVertexAttribIFormatNV in interface GL2GL3

glTexImage2D

public void glTexImage2D(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         int arg5,
                         int arg6,
                         int arg7,
                         Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexImage2D in interface GL
arg8 - a direct or array-backed Buffer

glGetLightiv

public void glGetLightiv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0

Specified by:
glGetLightiv in interface GL2

glPixelTransferf

public void glPixelTransferf(int arg0,
                             float arg1)
Description copied from interface: GL2
Entry point to C language function: void glPixelTransferf(GLenum pname, GLfloat param);
Part of GL_VERSION_1_0

Specified by:
glPixelTransferf in interface GL2

glDeleteBuffers

public void glDeleteBuffers(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL
Entry point to C language function: void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glDeleteBuffers in interface GL

glMultiTexParameterIivEXT

public void glMultiTexParameterIivEXT(int arg0,
                                      int arg1,
                                      int arg2,
                                      int[] arg3,
                                      int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterIivEXT in interface GL2

glGetFramebufferAttachmentParameteriv

public void glGetFramebufferAttachmentParameteriv(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  IntBuffer arg3)
Description copied from interface: GL
Entry point to C language function: void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGetFramebufferAttachmentParameteriv in interface GL
arg3 - a direct or array-backed IntBuffer

glMatrixFrustumEXT

public void glMatrixFrustumEXT(int arg0,
                               double arg1,
                               double arg2,
                               double arg3,
                               double arg4,
                               double arg5,
                               double arg6)
Description copied from interface: GL2
Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixFrustumEXT in interface GL2

glProgramUniformMatrix3fvEXT

public void glProgramUniformMatrix3fvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glGetUniformui64vNV

public void glGetUniformui64vNV(int arg0,
                                int arg1,
                                long[] arg2,
                                int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetUniformui64vNV in interface GL2GL3

glBindTransformFeedback

public void glBindTransformFeedback(int arg0,
                                    int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindTransformFeedback(GLenum target, GLuint id);
Part of GL_ARB_transform_feedback2

Specified by:
glBindTransformFeedback in interface GL2GL3

glUniform4ivARB

public void glUniform4ivARB(int arg0,
                            int arg1,
                            IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform4ivARB in interface GL2
arg2 - a direct or array-backed IntBuffer

glIndexdv

public void glIndexdv(double[] arg0,
                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0

Specified by:
glIndexdv in interface GL2

glColorTable

public void glColorTable(int arg0,
                         int arg1,
                         int arg2,
                         int arg3,
                         int arg4,
                         Buffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glColorTable in interface GL2
arg5 - a direct or array-backed Buffer

glMultiTexRenderbufferEXT

public void glMultiTexRenderbufferEXT(int arg0,
                                      int arg1,
                                      int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexRenderbufferEXT in interface GL2

glDrawElementsInstancedBaseVertex

public void glDrawElementsInstancedBaseVertex(int arg0,
                                              int arg1,
                                              int arg2,
                                              Buffer arg3,
                                              int arg4,
                                              int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex

Specified by:
glDrawElementsInstancedBaseVertex in interface GL2GL3
arg3 - a direct or array-backed Buffer

glGetTextureLevelParameterfvEXT

public void glGetTextureLevelParameterfvEXT(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureLevelParameterfvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glMultiTexCoord1dv

public void glMultiTexCoord1dv(int arg0,
                               double[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1dv in interface GL2

glVertexAttribI4uivEXT

public void glVertexAttribI4uivEXT(int arg0,
                                   int[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4uivEXT in interface GL2

glGetTextureParameterIivEXT

public void glGetTextureParameterIivEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterIivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glVDPAUGetSurfaceivNV

public void glVDPAUGetSurfaceivNV(long arg0,
                                  int arg1,
                                  int arg2,
                                  IntBuffer arg3,
                                  IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUGetSurfaceivNV in interface GL2
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer

glVDPAUGetSurfaceivNV

public void glVDPAUGetSurfaceivNV(long arg0,
                                  int arg1,
                                  int arg2,
                                  int[] arg3,
                                  int arg4,
                                  int[] arg5,
                                  int arg6)
Description copied from interface: GL2
Entry point to C language function: void glVDPAUGetSurfaceivNV(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUGetSurfaceivNV in interface GL2

glProgramUniformMatrix4x3fvEXT

public void glProgramUniformMatrix4x3fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x3fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glTextureStorage3DEXT

public void glTextureStorage3DEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  int arg5,
                                  int arg6)
Description copied from interface: GL
Entry point to C language function: void glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage

Specified by:
glTextureStorage3DEXT in interface GL

glConvolutionFilter1D

public void glConvolutionFilter1D(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  Buffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glConvolutionFilter1D in interface GL2
arg5 - a direct or array-backed Buffer

glPixelMapusv

public void glPixelMapusv(int arg0,
                          int arg1,
                          long arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapusv in interface GL2

glProgramEnvParametersI4uivNV

public void glProgramEnvParametersI4uivNV(int arg0,
                                          int arg1,
                                          int arg2,
                                          IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParametersI4uivNV in interface GL2
arg3 - a direct or array-backed IntBuffer

glVertexAttrib4dvARB

public void glVertexAttrib4dvARB(int arg0,
                                 double[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4dvARB in interface GL2

glGetPixelMapusv

public void glGetPixelMapusv(int arg0,
                             short[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapusv in interface GL2

glCompressedMultiTexSubImage2DEXT

public void glCompressedMultiTexSubImage2DEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              int arg5,
                                              int arg6,
                                              int arg7,
                                              int arg8,
                                              Buffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexSubImage2DEXT in interface GL2
arg9 - a direct or array-backed Buffer

glColor3dv

public void glColor3dv(double[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glColor3dv in interface GL2

glUniformMatrix3x2fv

public void glUniformMatrix3x2fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix3x2fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glProgramLocalParametersI4uivNV

public void glProgramLocalParametersI4uivNV(int arg0,
                                            int arg1,
                                            int arg2,
                                            int[] arg3,
                                            int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParametersI4uivNV in interface GL2

glGetFenceivNV

public void glGetFenceivNV(int arg0,
                           int arg1,
                           int[] arg2,
                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence

Specified by:
glGetFenceivNV in interface GL2

glProgramUniform1dv

public void glProgramUniform1dv(int arg0,
                                int arg1,
                                int arg2,
                                DoubleBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1dv in interface GL2GL3
arg3 - a direct or array-backed DoubleBuffer

glGetBooleani_v

public void glGetBooleani_v(int arg0,
                            int arg1,
                            byte[] arg2,
                            int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
Part of GL_VERSION_3_0

Specified by:
glGetBooleani_v in interface GL2GL3

glProgramUniform4ui64vNV

public void glProgramUniform4ui64vNV(int arg0,
                                     int arg1,
                                     int arg2,
                                     LongBuffer arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4ui64vNV in interface GL3bc
arg3 - a direct or array-backed LongBuffer

glUniformMatrix3x4fv

public void glUniformMatrix3x4fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 float[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix3x4fv in interface GL2GL3

glVariantdvEXT

public void glVariantdvEXT(int arg0,
                           double[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVariantdvEXT(GLuint id, const GLdouble * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantdvEXT in interface GL2

glFramebufferReadBufferEXT

public void glFramebufferReadBufferEXT(int arg0,
                                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glFramebufferReadBufferEXT in interface GL2

glMultiTexCoordP1uiv

public void glMultiTexCoordP1uiv(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP1uiv in interface GL2GL3

glVertexAttrib4ivARB

public void glVertexAttrib4ivARB(int arg0,
                                 IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4ivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4ivARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glNormal3f

public void glNormal3f(float arg0,
                       float arg1,
                       float arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glNormal3f in interface GL2ES1

glUniform4dv

public void glUniform4dv(int arg0,
                         int arg1,
                         double[] arg2,
                         int arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniform4dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform4dv in interface GL3

glGetPixelMapuiv

public void glGetPixelMapuiv(int arg0,
                             long arg1)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapuiv in interface GL2

glHistogram

public void glHistogram(int arg0,
                        int arg1,
                        int arg2,
                        boolean arg3)
Description copied from interface: GL2
Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glHistogram in interface GL2

glClearStencil

public void glClearStencil(int arg0)
Description copied from interface: GL
Entry point to C language function: void glClearStencil(GLint s);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glClearStencil in interface GL

glVariantusvEXT

public void glVariantusvEXT(int arg0,
                            ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVariantusvEXT(GLuint id, const GLushort * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantusvEXT in interface GL2
arg1 - a direct or array-backed ShortBuffer

glUniform1iv

public void glUniform1iv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1iv in interface GL2ES2

glBindMultiTextureEXT

public void glBindMultiTextureEXT(int arg0,
                                  int arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
Part of GL_EXT_direct_state_access

Specified by:
glBindMultiTextureEXT in interface GL2

glNamedProgramLocalParameters4fvEXT

public void glNamedProgramLocalParameters4fvEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameters4fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glVideoCaptureStreamParameterdvNV

public void glVideoCaptureStreamParameterdvNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              double[] arg3,
                                              int arg4)
Description copied from interface: GL2
Entry point to C language function: void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterdvNV in interface GL2

glEnableClientState

public void glEnableClientState(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glEnableClientState(GLenum cap);
Part of GL_VERSION_1_1

Specified by:
glEnableClientState in interface GLPointerFunc
Specified by:
glEnableClientState in interface GL2GL3

glDeleteQueries

public void glDeleteQueries(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glDeleteQueries in interface GL2ES2

glVertex3d

public void glVertex3d(double arg0,
                       double arg1,
                       double arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glVertex3d in interface GL2

glVertexAttrib1sv

public void glVertexAttrib1sv(int arg0,
                              ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib1sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1sv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glBindLightParameterEXT

public int glBindLightParameterEXT(int arg0,
                                   int arg1)
Description copied from interface: GL2
Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindLightParameterEXT in interface GL2

glTexCoordP3uiv

public void glTexCoordP3uiv(int arg0,
                            IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP3uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glClearBufferiv

public void glClearBufferiv(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferiv in interface GL2GL3

glPixelMapuiv

public void glPixelMapuiv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapuiv in interface GL2
arg2 - a direct or array-backed IntBuffer

glRasterPos2iv

public void glRasterPos2iv(int[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2iv in interface GL2

glGetBooleani_v

public void glGetBooleani_v(int arg0,
                            int arg1,
                            ByteBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
Part of GL_VERSION_3_0

Specified by:
glGetBooleani_v in interface GL2GL3
arg2 - a direct or array-backed ByteBuffer

glGetVideoCaptureStreamfvNV

public void glGetVideoCaptureStreamfvNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamfvNV in interface GL2
arg3 - a direct or array-backed FloatBuffer

glProgramBinary

public void glProgramBinary(int arg0,
                            int arg1,
                            Buffer arg2,
                            int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLint length);
Part of GL_ARB_get_program_binary; GL_OES_get_program_binary

Specified by:
glProgramBinary in interface GL2ES2
arg2 - a direct or array-backed Buffer

glProgramUniform3uiEXT

public void glProgramUniform3uiEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3uiEXT in interface GL2

glMultiTexCoord4hv

public void glMultiTexCoord4hv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord4hv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGetQueryObjecti64vEXT

public void glGetQueryObjecti64vEXT(int arg0,
                                    int arg1,
                                    long[] arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query

Specified by:
glGetQueryObjecti64vEXT in interface GL2

glPrioritizeTextures

public void glPrioritizeTextures(int arg0,
                                 int[] arg1,
                                 int arg2,
                                 float[] arg3,
                                 int arg4)
Description copied from interface: GL2
Entry point to C language function: void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
Part of GL_VERSION_1_1

Specified by:
glPrioritizeTextures in interface GL2

glVertex4dv

public void glVertex4dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glGetnPixelMapfv

public void glGetnPixelMapfv(int arg0,
                             int arg1,
                             float[] arg2,
                             int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapfv in interface GL2GL3

glClearBufferfv

public void glClearBufferfv(int arg0,
                            int arg1,
                            float[] arg2,
                            int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_VERSION_3_0

Specified by:
glClearBufferfv in interface GL2GL3

glUniform1ui64vNV

public void glUniform1ui64vNV(int arg0,
                              int arg1,
                              LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1ui64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

glFramebufferTexture2D

public void glFramebufferTexture2D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4)
Description copied from interface: GL
Entry point to C language function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glFramebufferTexture2D in interface GL

glLoadMatrixd

public void glLoadMatrixd(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0

Specified by:
glLoadMatrixd in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glGetMultiTexImageEXT

public void glGetMultiTexImageEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  int arg4,
                                  Buffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexImageEXT in interface GL2
arg5 - a direct or array-backed Buffer

glPushName

public void glPushName(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glPushName(GLuint name);
Part of GL_VERSION_1_0

Specified by:
glPushName in interface GL2

glGetUniformfvARB

public void glGetUniformfvARB(int arg0,
                              int arg1,
                              float[] arg2,
                              int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformfvARB in interface GL2

glGetTexImage

public void glGetTexImage(int arg0,
                          int arg1,
                          int arg2,
                          int arg3,
                          Buffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glGetTexImage in interface GL2GL3
arg4 - a direct or array-backed Buffer

glMultiTexCoord4iv

public void glMultiTexCoord4iv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4iv in interface GL2
arg1 - a direct or array-backed IntBuffer

glVertexFormatNV

public void glVertexFormatNV(int arg0,
                             int arg1,
                             int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glVertexFormatNV in interface GL2GL3

glProgramLocalParameter4fARB

public void glProgramLocalParameter4fARB(int arg0,
                                         int arg1,
                                         float arg2,
                                         float arg3,
                                         float arg4,
                                         float arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4fARB in interface GL2

glMaterialiv

public void glMaterialiv(int arg0,
                         int arg1,
                         int[] arg2,
                         int arg3)
Description copied from interface: GL2
Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glMaterialiv in interface GL2

glRasterPos2fv

public void glRasterPos2fv(float[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2fv in interface GL2

glViewport

public void glViewport(int arg0,
                       int arg1,
                       int arg2,
                       int arg3)
Description copied from interface: GL
Entry point to C language function: void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glViewport in interface GL

glGetVertexAttribIivEXT

public void glGetVertexAttribIivEXT(int arg0,
                                    int arg1,
                                    IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4

Specified by:
glGetVertexAttribIivEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glGetActiveSubroutineUniformName

public void glGetActiveSubroutineUniformName(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int[] arg4,
                                             int arg5,
                                             byte[] arg6,
                                             int arg7)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineUniformName in interface GL2GL3

glGetInvariantIntegervEXT

public void glGetInvariantIntegervEXT(int arg0,
                                      int arg1,
                                      IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantIntegervEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glNewList

public void glNewList(int arg0,
                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glNewList(GLuint list, GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glNewList in interface GL2

glUniformMatrix2x4dv

public void glUniformMatrix2x4dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 double[] arg3,
                                 int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2x4dv in interface GL3

glProgramUniform1i64NV

public void glProgramUniform1i64NV(int arg0,
                                   int arg1,
                                   long arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform1i64NV in interface GL3bc

glMapParameterivNV

public void glMapParameterivNV(int arg0,
                               int arg1,
                               int[] arg2,
                               int arg3)
Description copied from interface: GL2
Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators

Specified by:
glMapParameterivNV in interface GL2

glIndexs

public void glIndexs(short arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexs(GLshort c);
Part of GL_VERSION_1_0

Specified by:
glIndexs in interface GL2

glRotatef

public void glRotatef(float arg0,
                      float arg1,
                      float arg2,
                      float arg3)
Description copied from interface: GLMatrixFunc
Rotate the current matrix.

Specified by:
glRotatef in interface GLMatrixFunc

glGetMultiTexLevelParameterivEXT

public void glGetMultiTexLevelParameterivEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexLevelParameterivEXT in interface GL2
arg4 - a direct or array-backed IntBuffer

glRotated

public void glRotated(double arg0,
                      double arg1,
                      double arg2,
                      double arg3)
Description copied from interface: GL2
Entry point to C language function: void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glRotated in interface GL2

glTextureRangeAPPLE

public void glTextureRangeAPPLE(int arg0,
                                int arg1,
                                Buffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
Part of GL_APPLE_texture_range

Specified by:
glTextureRangeAPPLE in interface GL2
arg2 - a direct or array-backed Buffer

glProgramUniformMatrix2x3dvEXT

public void glProgramUniformMatrix2x3dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x3dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

glFramebufferTexture1D

public void glFramebufferTexture1D(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object

Specified by:
glFramebufferTexture1D in interface GL2GL3

glMatrixLoadTransposedEXT

public void glMatrixLoadTransposedEXT(int arg0,
                                      DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadTransposedEXT in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glVertexAttrib4svARB

public void glVertexAttrib4svARB(int arg0,
                                 ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4svARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glVertexAttribI2uiv

public void glVertexAttribI2uiv(int arg0,
                                int[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI2uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI2uiv in interface GL2GL3

glMultiTexParameterIuivEXT

public void glMultiTexParameterIuivEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterIuivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGetTexGeniv

public void glGetTexGeniv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glGetTexGeniv in interface GL2ES1
arg2 - a direct or array-backed IntBuffer

getExtension

public Object getExtension(String arg0)
Description copied from interface: GLBase
Returns an object providing access to the specified OpenGL extension. This is intended to provide a mechanism for vendors who wish to provide access to new OpenGL extensions without changing the public API of the core package. For example, a user may request access to extension "GL_VENDOR_foo" and receive back an object which implements a vendor-specified interface which can call the OpenGL extension functions corresponding to that extension. It is up to the vendor to specify both the extension name and Java API for accessing it, including which class or interface contains the functions.

Note: it is the intent to add new extensions as quickly as possible to the core GL API. Therefore it is unlikely that most vendors will use this extension mechanism, but it is being provided for completeness.

Specified by:
getExtension in interface GLBase

glVertexAttrib4sARB

public void glVertexAttrib4sARB(int arg0,
                                short arg1,
                                short arg2,
                                short arg3,
                                short arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4sARB in interface GL2

glGetVideoCaptureivNV

public void glGetVideoCaptureivNV(int arg0,
                                  int arg1,
                                  IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glIsTexture

public boolean glIsTexture(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsTexture(GLuint texture);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glIsTexture in interface GL

glGetNamedProgramStringEXT

public void glGetNamedProgramStringEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, GLvoid * string);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramStringEXT in interface GL2
arg3 - a direct or array-backed Buffer

glProgramEnvParametersI4ivNV

public void glProgramEnvParametersI4ivNV(int arg0,
                                         int arg1,
                                         int arg2,
                                         int[] arg3,
                                         int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParametersI4ivNV in interface GL2

glUniformui64vNV

public void glUniformui64vNV(int arg0,
                             int arg1,
                             long[] arg2,
                             int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_shader_buffer_load

Specified by:
glUniformui64vNV in interface GL2GL3

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      int arg8,
                                      int arg9,
                                      long arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D

Specified by:
glCompressedTexSubImage3D in interface GL2ES2

glVertexAttribL1dv

public void glVertexAttribL1dv(int arg0,
                               DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL1dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL1dv in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glProgramUniform1iv

public void glProgramUniform1iv(int arg0,
                                int arg1,
                                int arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1iv in interface GL2GL3

glUniform1ivARB

public void glUniform1ivARB(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform1ivARB in interface GL2

glVideoCaptureStreamParameterivNV

public void glVideoCaptureStreamParameterivNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glVideoCaptureStreamParameterivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterivNV in interface GL2
arg3 - a direct or array-backed IntBuffer

glMultiTexImage1DEXT

public void glMultiTexImage1DEXT(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3,
                                 int arg4,
                                 int arg5,
                                 int arg6,
                                 int arg7,
                                 Buffer arg8)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexImage1DEXT in interface GL2
arg8 - a direct or array-backed Buffer

glSetFenceNV

public void glSetFenceNV(int arg0,
                         int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSetFenceNV(GLuint fence, GLenum condition);
Part of GL_NV_fence

Specified by:
glSetFenceNV in interface GL2

glUniform4dv

public void glUniform4dv(int arg0,
                         int arg1,
                         DoubleBuffer arg2)
Description copied from interface: GL3
Entry point to C language function: void glUniform4dv(GLint location, GLsizei count, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniform4dv in interface GL3
arg2 - a direct or array-backed DoubleBuffer

glColorP3uiv

public void glColorP3uiv(int arg0,
                         IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP3uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glDrawElements

public void glDrawElements(int arg0,
                           int arg1,
                           int arg2,
                           Buffer arg3)
Description copied from interface: GL
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDrawElements in interface GL
arg3 - a direct or array-backed Buffer

glSecondaryColor3s

public void glSecondaryColor3s(short arg0,
                               short arg1,
                               short arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3s in interface GL2

glVideoCaptureStreamParameterdvNV

public void glVideoCaptureStreamParameterdvNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glVideoCaptureStreamParameterdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
Part of GL_NV_video_capture

Specified by:
glVideoCaptureStreamParameterdvNV in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glVertexAttribI4iv

public void glVertexAttribI4iv(int arg0,
                               IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4iv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glIndexubv

public void glIndexubv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1

Specified by:
glIndexubv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glGetMinmaxParameterfv

public void glGetMinmaxParameterfv(int arg0,
                                   int arg1,
                                   float[] arg2,
                                   int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmaxParameterfv in interface GL2

glVertexAttribI1uivEXT

public void glVertexAttribI1uivEXT(int arg0,
                                   int[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1uivEXT in interface GL2

glWindowPos2sv

public void glWindowPos2sv(short[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2sv in interface GL2

glVertexAttrib4NubvARB

public void glVertexAttrib4NubvARB(int arg0,
                                   byte[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NubvARB in interface GL2

glRectsv

public void glRectsv(ShortBuffer arg0,
                     ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glRectsv(const GLshort * v1, const GLshort * v2);
Part of GL_VERSION_1_0

Specified by:
glRectsv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer
arg1 - a direct or array-backed ShortBuffer

glRectsv

public void glRectsv(short[] arg0,
                     int arg1,
                     short[] arg2,
                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glRectsv(const GLshort * v1, const GLshort * v2);
Part of GL_VERSION_1_0

Specified by:
glRectsv in interface GL2

glSecondaryColor3h

public void glSecondaryColor3h(short arg0,
                               short arg1,
                               short arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float

Specified by:
glSecondaryColor3h in interface GL2

glProgramUniform4fv

public void glProgramUniform4fv(int arg0,
                                int arg1,
                                int arg2,
                                float[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4fv in interface GL2GL3

glPauseTransformFeedback

public void glPauseTransformFeedback()
Description copied from interface: GL2GL3
Entry point to C language function: void glPauseTransformFeedback(void);
Part of GL_ARB_transform_feedback2

Specified by:
glPauseTransformFeedback in interface GL2GL3

glFramebufferTexture

public void glFramebufferTexture(int arg0,
                                 int arg1,
                                 int arg2,
                                 int arg3)
Description copied from interface: GL3
Entry point to C language function: void glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_VERSION_3_2

Specified by:
glFramebufferTexture in interface GL3

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      long arg8)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glCompressedTexSubImage2D in interface GL

glGetInfoLogARB

public void glGetInfoLogARB(int arg0,
                            int arg1,
                            IntBuffer arg2,
                            ByteBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects

Specified by:
glGetInfoLogARB in interface GL2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glUniform3uiv

public void glUniform3uiv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform3uiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glUniform1fv

public void glUniform1fv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1fv in interface GL2ES2

glGetnPolygonStipple

public void glGetnPolygonStipple(int arg0,
                                 ByteBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte * pattern);
Part of GL_ARB_robustness

Specified by:
glGetnPolygonStipple in interface GL2GL3
arg1 - a direct or array-backed ByteBuffer

glSecondaryColor3ubv

public void glSecondaryColor3ubv(byte[] arg0,
                                 int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3ubv in interface GL2

glVertexAttrib1svARB

public void glVertexAttrib1svARB(int arg0,
                                 short[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1svARB in interface GL2

glProgramUniform4iv

public void glProgramUniform4iv(int arg0,
                                int arg1,
                                int arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4iv in interface GL2GL3

glVDPAURegisterVideoSurfaceNV

public long glVDPAURegisterVideoSurfaceNV(Buffer arg0,
                                          int arg1,
                                          int arg2,
                                          int[] arg3,
                                          int arg4)
Description copied from interface: GL2
Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAURegisterVideoSurfaceNV in interface GL2
Parameters:
arg0 - a direct or array-backed Buffer

glScaled

public void glScaled(double arg0,
                     double arg1,
                     double arg2)
Description copied from interface: GL2
Entry point to C language function: void glScaled(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_0

Specified by:
glScaled in interface GL2

glProgramEnvParameterI4uivNV

public void glProgramEnvParameterI4uivNV(int arg0,
                                         int arg1,
                                         int[] arg2,
                                         int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramEnvParameterI4uivNV in interface GL2

glSecondaryColor3b

public void glSecondaryColor3b(byte arg0,
                               byte arg1,
                               byte arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3b in interface GL2

glFrustum

public void glFrustum(double arg0,
                      double arg1,
                      double arg2,
                      double arg3,
                      double arg4,
                      double arg5)
Specified by:
glFrustum in interface GL2ES1

glRenderbufferStorageMultisampleCoverageNV

public void glRenderbufferStorageMultisampleCoverageNV(int arg0,
                                                       int arg1,
                                                       int arg2,
                                                       int arg3,
                                                       int arg4,
                                                       int arg5)
Description copied from interface: GL2
Entry point to C language function: void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample_coverage

Specified by:
glRenderbufferStorageMultisampleCoverageNV in interface GL2

glEndQuery

public void glEndQuery(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glEndQueryEXT(GLenum target);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glEndQuery in interface GL2ES2

glVertex4dv

public void glVertex4dv(double[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glVertex4dv in interface GL2

glBindProgramPipeline

public void glBindProgramPipeline(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindProgramPipeline(GLuint pipeline);
Part of GL_ARB_separate_shader_objects

Specified by:
glBindProgramPipeline in interface GL2GL3

glLoadMatrixd

public void glLoadMatrixd(double[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0

Specified by:
glLoadMatrixd in interface GL2

glSamplerParameteriv

public void glSamplerParameteriv(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameteriv in interface GL2GL3

glCompressedTexSubImage1D

public void glCompressedTexSubImage1D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      long arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage1D in interface GL2GL3

glGetFloati_v

public void glGetFloati_v(int arg0,
                          int arg1,
                          FloatBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetFloati_v(GLenum target, GLuint index, GLfloat * data);
Part of GL_ARB_viewport_array

Specified by:
glGetFloati_v in interface GL2GL3
arg2 - a direct or array-backed FloatBuffer

glTexCoordP2ui

public void glTexCoordP2ui(int arg0,
                           int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP2ui(GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP2ui in interface GL2GL3

glGetUniformui64vNV

public void glGetUniformui64vNV(int arg0,
                                int arg1,
                                LongBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetUniformui64vNV(GLuint program, GLint location, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetUniformui64vNV in interface GL2GL3
arg2 - a direct or array-backed LongBuffer

glGetSeparableFilter

public void glGetSeparableFilter(int arg0,
                                 int arg1,
                                 int arg2,
                                 long arg3,
                                 long arg4,
                                 long arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetSeparableFilter in interface GL2

glGetColorTableParameteriv

public void glGetColorTableParameteriv(int arg0,
                                       int arg1,
                                       IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTableParameteriv in interface GL2
arg2 - a direct or array-backed IntBuffer

glFogCoordh

public void glFogCoordh(short arg0)
Description copied from interface: GL2
Entry point to C language function: void glFogCoordhNV(GLhalfNV fog);
Part of GL_NV_half_float

Specified by:
glFogCoordh in interface GL2

glExtractComponentEXT

public void glExtractComponentEXT(int arg0,
                                  int arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glExtractComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader

Specified by:
glExtractComponentEXT in interface GL2

glVertexAttrib3svARB

public void glVertexAttrib3svARB(int arg0,
                                 ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3svARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glColor3iv

public void glColor3iv(int[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glColor3iv in interface GL2

glNormal3bv

public void glNormal3bv(ByteBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glNormal3bv(const GLbyte * v);
Part of GL_VERSION_1_0

Specified by:
glNormal3bv in interface GL2
Parameters:
arg0 - a direct or array-backed ByteBuffer

glTexCoord1hv

public void glTexCoord1hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord1hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glRasterPos2sv

public void glRasterPos2sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glIsList

public boolean glIsList(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsList(GLuint list);
Part of GL_VERSION_1_0

Specified by:
glIsList in interface GL2

glWindowPos3fv

public void glWindowPos3fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3fv(const GLfloat * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glUniformMatrix2x4dv

public void glUniformMatrix2x4dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2x4dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glProgramUniform1ui

public void glProgramUniform1ui(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1ui in interface GL2GL3

glMatrixLoadTransposedEXT

public void glMatrixLoadTransposedEXT(int arg0,
                                      double[] arg1,
                                      int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadTransposedEXT in interface GL2

glVertexP2uiv

public void glVertexP2uiv(int arg0,
                          IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP2uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glProgramUniformMatrix2x3dvEXT

public void glProgramUniformMatrix2x3dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           double[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2x3dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x3dvEXT in interface GL2

glVertexAttribI4uiv

public void glVertexAttribI4uiv(int arg0,
                                IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glRasterPos3s

public void glRasterPos3s(short arg0,
                          short arg1,
                          short arg2)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3s(GLshort x, GLshort y, GLshort z);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3s in interface GL2

glMatrixMode

public void glMatrixMode(int arg0)
Description copied from interface: GLMatrixFunc
Sets the current matrix mode.

Specified by:
glMatrixMode in interface GLMatrixFunc
Parameters:
arg0 - GLMatrixFunc.GL_MODELVIEW, GLMatrixFunc.GL_PROJECTION or GL_TEXTURE.

glDrawArraysInstancedBaseInstance

public void glDrawArraysInstancedBaseInstance(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
Part of GL_ARB_base_instance

Specified by:
glDrawArraysInstancedBaseInstance in interface GL2GL3

glScissor

public void glScissor(int arg0,
                      int arg1,
                      int arg2,
                      int arg3)
Description copied from interface: GL
Entry point to C language function: void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glScissor in interface GL

glProgramUniformMatrix4x2fvEXT

public void glProgramUniformMatrix4x2fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           float[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4x2fvEXT in interface GL2

glVertexAttribL4i64NV

public void glVertexAttribL4i64NV(int arg0,
                                  long arg1,
                                  long arg2,
                                  long arg3,
                                  long arg4)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL4i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4i64NV in interface GL2

glMultiTexCoord3sv

public void glMultiTexCoord3sv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3sv in interface GL2

glDeleteFencesNV

public void glDeleteFencesNV(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence

Specified by:
glDeleteFencesNV in interface GL2
arg1 - a direct or array-backed IntBuffer

glProgramUniform4ui64vNV

public void glProgramUniform4ui64vNV(int arg0,
                                     int arg1,
                                     int arg2,
                                     long[] arg3,
                                     int arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4ui64vNV in interface GL3bc

glProgramUniformMatrix3x2fv

public void glProgramUniformMatrix3x2fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x2fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glProgramEnvParameter4dARB

public void glProgramEnvParameter4dARB(int arg0,
                                       int arg1,
                                       double arg2,
                                       double arg3,
                                       double arg4,
                                       double arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4dARB in interface GL2

glVertexAttribL3i64NV

public void glVertexAttribL3i64NV(int arg0,
                                  long arg1,
                                  long arg2,
                                  long arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL3i64NV(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3i64NV in interface GL2

glBufferSubData

public void glBufferSubData(int arg0,
                            long arg1,
                            long arg2,
                            Buffer arg3)
Description copied from interface: GL
Entry point to C language function: void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glBufferSubData in interface GL
arg3 - a direct or array-backed Buffer

glTexCoord1iv

public void glTexCoord1iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glVertexAttribL1dv

public void glVertexAttribL1dv(int arg0,
                               double[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL1dv(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL1dv in interface GL2GL3

glGetNamedProgramivEXT

public void glGetNamedProgramivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glTexCoord1fv

public void glTexCoord1fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glVertexWeightfvEXT

public void glVertexWeightfvEXT(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertexWeightfvEXT(const GLfloat * weight);
Part of GL_EXT_vertex_weighting

Specified by:
glVertexWeightfvEXT in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glColor3fv

public void glColor3fv(float[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glColor3fv in interface GL2

glTransformFeedbackVaryings

public void glTransformFeedbackVaryings(int arg0,
                                        int arg1,
                                        String[] arg2,
                                        int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar * * varyings, GLenum bufferMode);
Part of GL_VERSION_3_0; GL_EXT_transform_feedback

Specified by:
glTransformFeedbackVaryings in interface GL2GL3

glVertex2sv

public void glVertex2sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glProgramParameteri

public void glProgramParameteri(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramParameteri(GLuint program, GLenum pname, GLint value);
Part of GL_ARB_get_program_binary

Specified by:
glProgramParameteri in interface GL2GL3

glGetVideoCaptureStreamivNV

public void glGetVideoCaptureStreamivNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture

Specified by:
glGetVideoCaptureStreamivNV in interface GL2
arg3 - a direct or array-backed IntBuffer

glMultiTexCoord4fv

public void glMultiTexCoord4fv(int arg0,
                               FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4fv in interface GL2
arg1 - a direct or array-backed FloatBuffer

glGetnPixelMapuiv

public void glGetnPixelMapuiv(int arg0,
                              int arg1,
                              int[] arg2,
                              int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint * values);
Part of GL_ARB_robustness

Specified by:
glGetnPixelMapuiv in interface GL2GL3

glMultiTexParameterfvEXT

public void glMultiTexParameterfvEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     float[] arg3,
                                     int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterfvEXT in interface GL2

glGetVertexAttribLi64vNV

public void glGetVertexAttribLi64vNV(int arg0,
                                     int arg1,
                                     LongBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glGetVertexAttribLi64vNV in interface GL2
arg2 - a direct or array-backed LongBuffer

glFlush

public void glFlush()
Description copied from interface: GL
Entry point to C language function: void glFlush(void);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glFlush in interface GL

glMultiTexEnvfEXT

public void glMultiTexEnvfEXT(int arg0,
                              int arg1,
                              int arg2,
                              float arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvfEXT in interface GL2

glVertexAttribL4ui64vNV

public void glVertexAttribL4ui64vNV(int arg0,
                                    long[] arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL4ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL4ui64vNV in interface GL2

glGetShaderInfoLog

public void glGetShaderInfoLog(int arg0,
                               int arg1,
                               IntBuffer arg2,
                               ByteBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderInfoLog in interface GL2ES2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glVertexAttrib1hv

public void glVertexAttrib1hv(int arg0,
                              short[] arg1,
                              int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib1hv in interface GL2

glTextureImage3DMultisampleCoverageNV

public void glTextureImage3DMultisampleCoverageNV(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int arg3,
                                                  int arg4,
                                                  int arg5,
                                                  int arg6,
                                                  int arg7,
                                                  boolean arg8)
Description copied from interface: GL2GL3
Entry point to C language function: void glTextureImage3DMultisampleCoverageNV(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample

Specified by:
glTextureImage3DMultisampleCoverageNV in interface GL2GL3

glNamedFramebufferTexture3DEXT

public void glNamedFramebufferTexture3DEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTexture3DEXT in interface GL2

glProgramUniform2ui64vNV

public void glProgramUniform2ui64vNV(int arg0,
                                     int arg1,
                                     int arg2,
                                     long[] arg3,
                                     int arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2ui64vNV in interface GL3bc

glUniform2i64NV

public void glUniform2i64NV(int arg0,
                            long arg1,
                            long arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y);
Part of GL_NV_gpu_shader5

Specified by:
glUniform2i64NV in interface GL3bc

glCompressedTexSubImage1D

public void glCompressedTexSubImage1D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      Buffer arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3

Specified by:
glCompressedTexSubImage1D in interface GL2GL3
arg6 - a direct or array-backed Buffer

glMap2d

public void glMap2d(int arg0,
                    double arg1,
                    double arg2,
                    int arg3,
                    int arg4,
                    double arg5,
                    double arg6,
                    int arg7,
                    int arg8,
                    DoubleBuffer arg9)
Description copied from interface: GL2
Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0

Specified by:
glMap2d in interface GL2
arg9 - a direct or array-backed DoubleBuffer

glGetNamedBufferSubDataEXT

public void glGetNamedBufferSubDataEXT(int arg0,
                                       long arg1,
                                       long arg2,
                                       Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedBufferSubDataEXT in interface GL2
arg3 - a direct or array-backed Buffer

glSamplerParameterfv

public void glSamplerParameterfv(int arg0,
                                 int arg1,
                                 float[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterfv in interface GL2GL3

glProgramUniformMatrix3x4dv

public void glProgramUniformMatrix3x4dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x4dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glMatrixIndexusvARB

public void glMatrixIndexusvARB(int arg0,
                                short[] arg1,
                                int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexusvARB in interface GL2

glGetSeparableFilter

public void glGetSeparableFilter(int arg0,
                                 int arg1,
                                 int arg2,
                                 Buffer arg3,
                                 Buffer arg4,
                                 Buffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetSeparableFilter in interface GL2
arg3 - a direct or array-backed Buffer
arg4 - a direct or array-backed Buffer
arg5 - a direct or array-backed Buffer

glFogCoorddv

public void glFogCoorddv(double[] arg0,
                         int arg1)
Description copied from interface: GL2
Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoorddv in interface GL2

glUniform3i64NV

public void glUniform3i64NV(int arg0,
                            long arg1,
                            long arg2,
                            long arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3i64NV in interface GL3bc

glTexGenf

public void glTexGenf(int arg0,
                      int arg1,
                      float arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glTexGenf in interface GL2ES1

glProgramEnvParameter4fvARB

public void glProgramEnvParameter4fvARB(int arg0,
                                        int arg1,
                                        FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramEnvParameter4fvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glGetNamedBufferParameterui64vNV

public void glGetNamedBufferParameterui64vNV(int arg0,
                                             int arg1,
                                             long[] arg2,
                                             int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetNamedBufferParameterui64vNV(GLuint buffer, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetNamedBufferParameterui64vNV in interface GL2GL3

glDrawElements

public void glDrawElements(int arg0,
                           int arg1,
                           int arg2,
                           long arg3)
Description copied from interface: GL
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1, GL_ES_VERSION_2_0

Specified by:
glDrawElements in interface GL

glNamedCopyBufferSubDataEXT

public void glNamedCopyBufferSubDataEXT(int arg0,
                                        int arg1,
                                        long arg2,
                                        long arg3,
                                        long arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_EXT_direct_state_access

Specified by:
glNamedCopyBufferSubDataEXT in interface GL2

glUniform4i64vNV

public void glUniform4i64vNV(int arg0,
                             int arg1,
                             long[] arg2,
                             int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4i64vNV in interface GL3bc

glMultiDrawArrays

public void glMultiDrawArrays(int arg0,
                              int[] arg1,
                              int arg2,
                              int[] arg3,
                              int arg4,
                              int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
Part of GL_VERSION_1_4

Specified by:
glMultiDrawArrays in interface GL2GL3

glMultiDrawArrays

public void glMultiDrawArrays(int arg0,
                              IntBuffer arg1,
                              IntBuffer arg2,
                              int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
Part of GL_VERSION_1_4

Specified by:
glMultiDrawArrays in interface GL2GL3
arg1 - a direct or array-backed IntBuffer
arg2 - a direct or array-backed IntBuffer

glIsVariantEnabledEXT

public boolean glIsVariantEnabledEXT(int arg0,
                                     int arg1)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
Part of GL_EXT_vertex_shader

Specified by:
glIsVariantEnabledEXT in interface GL2

glShaderBinary

public void glShaderBinary(int arg0,
                           IntBuffer arg1,
                           int arg2,
                           Buffer arg3,
                           int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glShaderBinary(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length);
Part of GL_ES_VERSION_2_0 and GL_ARB_ES2_compatibility.
Throws GLException if no native implementation is available.

Specified by:
glShaderBinary in interface GL2ES2

glVertexAttrib3dv

public void glVertexAttrib3dv(int arg0,
                              DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib3dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3dv in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glGetMinmaxParameteriv

public void glGetMinmaxParameteriv(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetMinmaxParameteriv in interface GL2

glUniformMatrix3fvARB

public void glUniformMatrix3fvARB(int arg0,
                                  int arg1,
                                  boolean arg2,
                                  FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniformMatrix3fvARB in interface GL2
arg3 - a direct or array-backed FloatBuffer

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      Buffer arg8)
Description copied from interface: GL
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3, GL_ES_VERSION_2_0

Specified by:
glCompressedTexSubImage2D in interface GL
arg8 - a direct or array-backed Buffer

glMap1d

public void glMap1d(int arg0,
                    double arg1,
                    double arg2,
                    int arg3,
                    int arg4,
                    DoubleBuffer arg5)
Description copied from interface: GL2
Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0

Specified by:
glMap1d in interface GL2
arg5 - a direct or array-backed DoubleBuffer

glDeleteFencesAPPLE

public void glDeleteFencesAPPLE(int arg0,
                                int[] arg1,
                                int arg2)
Description copied from interface: GL2
Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence

Specified by:
glDeleteFencesAPPLE in interface GL2

glGetActiveSubroutineUniformiv

public void glGetActiveSubroutineUniformiv(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int[] arg4,
                                           int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
Part of GL_ARB_shader_subroutine

Specified by:
glGetActiveSubroutineUniformiv in interface GL2GL3

glMultiTexGendvEXT

public void glMultiTexGendvEXT(int arg0,
                               int arg1,
                               int arg2,
                               double[] arg3,
                               int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGendvEXT in interface GL2

glVertex2hv

public void glVertex2hv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex2hv in interface GL2

glSamplerParameterIiv

public void glSamplerParameterIiv(int arg0,
                                  int arg1,
                                  IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects

Specified by:
glSamplerParameterIiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glProgramUniformMatrix4x3fv

public void glProgramUniformMatrix4x3fv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        FloatBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix4x3fv in interface GL2GL3
arg4 - a direct or array-backed FloatBuffer

glFeedbackBuffer

public void glFeedbackBuffer(int arg0,
                             int arg1,
                             FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
Part of GL_VERSION_1_0

Specified by:
glFeedbackBuffer in interface GL2
arg2 - a direct only FloatBuffer

glTextureSubImage3DEXT

public void glTextureSubImage3DEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5,
                                   int arg6,
                                   int arg7,
                                   int arg8,
                                   int arg9,
                                   int arg10,
                                   Buffer arg11)
Description copied from interface: GL2
Entry point to C language function: void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureSubImage3DEXT in interface GL2
arg11 - a direct or array-backed Buffer

glMapVertexAttrib1fAPPLE

public void glMapVertexAttrib1fAPPLE(int arg0,
                                     int arg1,
                                     float arg2,
                                     float arg3,
                                     int arg4,
                                     int arg5,
                                     FloatBuffer arg6)
Description copied from interface: GL2
Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib1fAPPLE in interface GL2
arg6 - a direct or array-backed FloatBuffer

glWindowPos3iv

public void glWindowPos3iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3iv(const GLint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glGetQueryObjectui64v

public void glGetQueryObjectui64v(int arg0,
                                  int arg1,
                                  long[] arg2,
                                  int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_ARB_timer_query

Specified by:
glGetQueryObjectui64v in interface GL2GL3

glBindFragDataLocationIndexed

public void glBindFragDataLocationIndexed(int arg0,
                                          int arg1,
                                          int arg2,
                                          String arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
Part of GL_ARB_blend_func_extended

Specified by:
glBindFragDataLocationIndexed in interface GL2GL3

glGetUniformiv

public void glGetUniformiv(int arg0,
                           int arg1,
                           int[] arg2,
                           int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetUniformiv(GLuint program, GLint location, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformiv in interface GL2ES2

glCopyMultiTexSubImage2DEXT

public void glCopyMultiTexSubImage2DEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        int arg3,
                                        int arg4,
                                        int arg5,
                                        int arg6,
                                        int arg7,
                                        int arg8)
Description copied from interface: GL2
Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexSubImage2DEXT in interface GL2

glTextureParameterfEXT

public void glTextureParameterfEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   float arg3)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterfEXT in interface GL2

glPixelMapusv

public void glPixelMapusv(int arg0,
                          int arg1,
                          short[] arg2,
                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapusv in interface GL2

glShaderOp3EXT

public void glShaderOp3EXT(int arg0,
                           int arg1,
                           int arg2,
                           int arg3,
                           int arg4)
Description copied from interface: GL2
Entry point to C language function: void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
Part of GL_EXT_vertex_shader

Specified by:
glShaderOp3EXT in interface GL2

glMultiTexCoordP1ui

public void glMultiTexCoordP1ui(int arg0,
                                int arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glMultiTexCoordP1ui in interface GL2GL3

glTexCoord4dv

public void glTexCoord4dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glFogfv

public void glFogfv(int arg0,
                    float[] arg1,
                    int arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glFogfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glFogfv in interface GL2ES1

glGetPixelMapusv

public void glGetPixelMapusv(int arg0,
                             long arg1)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapusv in interface GL2

glApplyTextureEXT

public void glApplyTextureEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture

Specified by:
glApplyTextureEXT in interface GL2

glVDPAUFiniNV

public void glVDPAUFiniNV()
Description copied from interface: GL2
Entry point to C language function: void glVDPAUFiniNV(void);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUFiniNV in interface GL2

glGetVertexAttribfv

public void glGetVertexAttribfv(int arg0,
                                int arg1,
                                float[] arg2,
                                int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetVertexAttribfv in interface GL2ES2

glTexEnvf

public void glTexEnvf(int arg0,
                      int arg1,
                      float arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glTexEnvf in interface GL2ES1

glGetQueryObjectui64vEXT

public void glGetQueryObjectui64vEXT(int arg0,
                                     int arg1,
                                     LongBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query

Specified by:
glGetQueryObjectui64vEXT in interface GL2
arg2 - a direct or array-backed LongBuffer

glProgramUniformMatrix2x4dv

public void glProgramUniformMatrix2x4dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        double[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x4dv in interface GL2GL3

glGetMultiTexGenfvEXT

public void glGetMultiTexGenfvEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  float[] arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGenfvEXT in interface GL2

glUniformMatrix3fv

public void glUniformMatrix3fv(int arg0,
                               int arg1,
                               boolean arg2,
                               float[] arg3,
                               int arg4)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix3fv in interface GL2ES2

glMultiTexCoord4sv

public void glMultiTexCoord4sv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4sv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glMapVertexAttrib2fAPPLE

public void glMapVertexAttrib2fAPPLE(int arg0,
                                     int arg1,
                                     float arg2,
                                     float arg3,
                                     int arg4,
                                     int arg5,
                                     float arg6,
                                     float arg7,
                                     int arg8,
                                     int arg9,
                                     float[] arg10,
                                     int arg11)
Description copied from interface: GL2
Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators

Specified by:
glMapVertexAttrib2fAPPLE in interface GL2

glPixelTransformParameterfEXT

public void glPixelTransformParameterfEXT(int arg0,
                                          int arg1,
                                          float arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterfEXT in interface GL2

glLightModelfv

public void glLightModelfv(int arg0,
                           float[] arg1,
                           int arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glLightModelfv(GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glLightModelfv in interface GL2ES1

glColor3i

public void glColor3i(int arg0,
                      int arg1,
                      int arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_0

Specified by:
glColor3i in interface GL2

glEdgeFlagv

public void glEdgeFlagv(byte[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0

Specified by:
glEdgeFlagv in interface GL2

glVertexWeighth

public void glVertexWeighth(short arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertexWeighthNV(GLhalfNV weight);
Part of GL_NV_half_float

Specified by:
glVertexWeighth in interface GL2

glBindVertexArray

public void glBindVertexArray(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object

Specified by:
glBindVertexArray in interface GL2GL3

glMapNamedBufferRangeEXT

public ByteBuffer glMapNamedBufferRangeEXT(int arg0,
                                           long arg1,
                                           long arg2,
                                           int arg3)
Description copied from interface: GL2
Entry point to C language function: GLvoid * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_EXT_direct_state_access

Specified by:
glMapNamedBufferRangeEXT in interface GL2

glGetAttachedObjectsARB

public void glGetAttachedObjectsARB(int arg0,
                                    int arg1,
                                    IntBuffer arg2,
                                    IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects

Specified by:
glGetAttachedObjectsARB in interface GL2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed IntBuffer

glGetAttachedObjectsARB

public void glGetAttachedObjectsARB(int arg0,
                                    int arg1,
                                    int[] arg2,
                                    int arg3,
                                    int[] arg4,
                                    int arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects

Specified by:
glGetAttachedObjectsARB in interface GL2

glUniformMatrix4dv

public void glUniformMatrix4dv(int arg0,
                               int arg1,
                               boolean arg2,
                               double[] arg3,
                               int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4dv in interface GL3

glGetnUniformdv

public void glGetnUniformdv(int arg0,
                            int arg1,
                            int arg2,
                            DoubleBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformdv in interface GL2GL3
arg3 - a direct or array-backed DoubleBuffer

glAccum

public void glAccum(int arg0,
                    float arg1)
Description copied from interface: GL2
Entry point to C language function: void glAccum(GLenum op, GLfloat value);
Part of GL_VERSION_1_0

Specified by:
glAccum in interface GL2

glGetTextureParameterIuivEXT

public void glGetTextureParameterIuivEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterIuivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glViewportIndexedfv

public void glViewportIndexedfv(int arg0,
                                float[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glViewportIndexedfv(GLuint index, const GLfloat * v);
Part of GL_ARB_viewport_array

Specified by:
glViewportIndexedfv in interface GL2GL3

glGetInvariantFloatvEXT

public void glGetInvariantFloatvEXT(int arg0,
                                    int arg1,
                                    FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetInvariantFloatvEXT in interface GL2
arg2 - a direct or array-backed FloatBuffer

glProgramUniformMatrix3x4dv

public void glProgramUniformMatrix3x4dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        double[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3x4dv in interface GL2GL3

glGetTexImage

public void glGetTexImage(int arg0,
                          int arg1,
                          int arg2,
                          int arg3,
                          long arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0

Specified by:
glGetTexImage in interface GL2GL3

glDepthRangef

public void glDepthRangef(float arg0,
                          float arg1)
Description copied from interface: GL
Entry point to C language function: void glDepthRangef(GLclampf zNear, GLclampf zFar);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0

Specified by:
glDepthRangef in interface GL
Specified by:
glDepthRangef in interface GL2ES2

glVertexAttribI4usvEXT

public void glVertexAttribI4usvEXT(int arg0,
                                   ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4usvEXT in interface GL2
arg1 - a direct or array-backed ShortBuffer

glMap2d

public void glMap2d(int arg0,
                    double arg1,
                    double arg2,
                    int arg3,
                    int arg4,
                    double arg5,
                    double arg6,
                    int arg7,
                    int arg8,
                    double[] arg9,
                    int arg10)
Description copied from interface: GL2
Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0

Specified by:
glMap2d in interface GL2

glFogCoorddv

public void glFogCoorddv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glFogCoorddv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glPrioritizeTextures

public void glPrioritizeTextures(int arg0,
                                 IntBuffer arg1,
                                 FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
Part of GL_VERSION_1_1

Specified by:
glPrioritizeTextures in interface GL2
arg1 - a direct or array-backed IntBuffer
arg2 - a direct or array-backed FloatBuffer

glCompileShader

public void glCompileShader(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompileShader(GLuint shader);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glCompileShader in interface GL2ES2

glPixelTransformParameterivEXT

public void glPixelTransformParameterivEXT(int arg0,
                                           int arg1,
                                           IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameterivEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glUniform2iARB

public void glUniform2iARB(int arg0,
                           int arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glUniform2iARB(GLint location, GLint v0, GLint v1);
Part of GL_ARB_shader_objects

Specified by:
glUniform2iARB in interface GL2

glUniformSubroutinesuiv

public void glUniformSubroutinesuiv(int arg0,
                                    int arg1,
                                    IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint * indices);
Part of GL_ARB_shader_subroutine

Specified by:
glUniformSubroutinesuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glGetVertexAttribiv

public void glGetVertexAttribiv(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetVertexAttribiv in interface GL2ES2

glVertexAttrib2fv

public void glVertexAttrib2fv(int arg0,
                              float[] arg1,
                              int arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib2fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib2fv in interface GL2ES2

glVertexAttrib3dv

public void glVertexAttrib3dv(int arg0,
                              double[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib3dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3dv in interface GL2GL3

glColorMaterial

public void glColorMaterial(int arg0,
                            int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColorMaterial(GLenum face, GLenum mode);
Part of GL_VERSION_1_0

Specified by:
glColorMaterial in interface GL2

glBlendFuncSeparateINGR

public void glBlendFuncSeparateINGR(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate

Specified by:
glBlendFuncSeparateINGR in interface GL2

glVertexAttribI2uivEXT

public void glVertexAttribI2uivEXT(int arg0,
                                   IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI2uivEXT in interface GL2
arg1 - a direct or array-backed IntBuffer

glFogiv

public void glFogiv(int arg0,
                    int[] arg1,
                    int arg2)
Description copied from interface: GL2
Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glFogiv in interface GL2

glTexCoordPointer

public void glTexCoordPointer(GLArrayData arg0)
Specified by:
glTexCoordPointer in interface GLPointerFunc

glDepthFunc

public void glDepthFunc(int arg0)
Description copied from interface: GL
Entry point to C language function: void glDepthFunc(GLenum func);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glDepthFunc in interface GL

glVertexAttrib4Nsv

public void glVertexAttrib4Nsv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nsv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nsv in interface GL2GL3

glGetSamplerParameterIiv

public void glGetSamplerParameterIiv(int arg0,
                                     int arg1,
                                     int[] arg2,
                                     int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterIiv in interface GL2GL3

glVertexAttribI4sv

public void glVertexAttribI4sv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4sv in interface GL2GL3

glVertexAttribI3uiv

public void glVertexAttribI3uiv(int arg0,
                                IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI3uiv(GLuint index, const GLuint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3uiv in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glBlendFunci

public void glBlendFunci(int arg0,
                         int arg1,
                         int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glBlendFunciARB(GLuint buf, GLenum src, GLenum dst);
Part of GL_ARB_draw_buffers_blend

Specified by:
glBlendFunci in interface GL2GL3

glProgramLocalParameter4fvARB

public void glProgramLocalParameter4fvARB(int arg0,
                                          int arg1,
                                          FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glProgramLocalParameter4fvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glVertexAttribs2hv

public void glVertexAttribs2hv(int arg0,
                               int arg1,
                               ShortBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs2hv in interface GL2
arg2 - a direct or array-backed ShortBuffer

glMap1d

public void glMap1d(int arg0,
                    double arg1,
                    double arg2,
                    int arg3,
                    int arg4,
                    double[] arg5,
                    int arg6)
Description copied from interface: GL2
Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0

Specified by:
glMap1d in interface GL2

glProgramUniform1dEXT

public void glProgramUniform1dEXT(int arg0,
                                  int arg1,
                                  double arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1dEXT(GLuint program, GLint location, GLdouble x);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1dEXT in interface GL2

glUniform2fvARB

public void glUniform2fvARB(int arg0,
                            int arg1,
                            float[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform2fvARB in interface GL2

glLightiv

public void glLightiv(int arg0,
                      int arg1,
                      int[] arg2,
                      int arg3)
Description copied from interface: GL2
Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glLightiv in interface GL2

glVertexAttrib4bvARB

public void glVertexAttrib4bvARB(int arg0,
                                 byte[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4bvARB in interface GL2

glGetColorTableParameterfv

public void glGetColorTableParameterfv(int arg0,
                                       int arg1,
                                       FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTableParameterfv in interface GL2
arg2 - a direct or array-backed FloatBuffer

glVertexAttribP2ui

public void glVertexAttribP2ui(int arg0,
                               int arg1,
                               boolean arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP2ui in interface GL2GL3

glMultiTexGendvEXT

public void glMultiTexGendvEXT(int arg0,
                               int arg1,
                               int arg2,
                               DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGendvEXT in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glGetStringi

public String glGetStringi(int arg0,
                           int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: const GLubyte * glGetStringi(GLenum name, GLuint index);
Part of GL_VERSION_3_0

Specified by:
glGetStringi in interface GL2GL3

glBufferData

public void glBufferData(int arg0,
                         long arg1,
                         Buffer arg2,
                         int arg3)
Description copied from interface: GL
Entry point to C language function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glBufferData in interface GL
arg2 - a direct or array-backed Buffer

glNamedBufferSubDataEXT

public void glNamedBufferSubDataEXT(int arg0,
                                    long arg1,
                                    long arg2,
                                    Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_EXT_direct_state_access

Specified by:
glNamedBufferSubDataEXT in interface GL2
arg3 - a direct or array-backed Buffer

glCreateShaderProgramv

public int glCreateShaderProgramv(int arg0,
                                  int arg1,
                                  com.jogamp.common.nio.PointerBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar * * strings);
Part of GL_ARB_separate_shader_objects

Specified by:
glCreateShaderProgramv in interface GL2GL3
arg2 - a direct or array-backed PointerBuffer

glTextureRenderbufferEXT

public void glTextureRenderbufferEXT(int arg0,
                                     int arg1,
                                     int arg2)
Description copied from interface: GL2
Entry point to C language function: void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer);
Part of GL_EXT_direct_state_access

Specified by:
glTextureRenderbufferEXT in interface GL2

glVertexAttribP3uiv

public void glVertexAttribP3uiv(int arg0,
                                int arg1,
                                boolean arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP3uiv in interface GL2GL3

glEvalCoord1fv

public void glEvalCoord1fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glFlushPixelDataRangeNV

public void glFlushPixelDataRangeNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glFlushPixelDataRangeNV(GLenum target);
Part of GL_NV_pixel_data_range

Specified by:
glFlushPixelDataRangeNV in interface GL2

glTexCoord4dv

public void glTexCoord4dv(double[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4dv in interface GL2

glLogicOp

public void glLogicOp(int arg0)
Description copied from interface: GL2ES1
Entry point to C language function: void glLogicOp(GLenum opcode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0

Specified by:
glLogicOp in interface GL2ES1
Specified by:
glLogicOp in interface GL2GL3

glTexCoord1sv

public void glTexCoord1sv(short[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1sv in interface GL2

glVertexAttrib1dARB

public void glVertexAttrib1dARB(int arg0,
                                double arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1dARB(GLuint index, GLdouble x);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1dARB in interface GL2

glTexImage2DMultisample

public void glTexImage2DMultisample(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    boolean arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
Part of GL_ARB_texture_multisample

Specified by:
glTexImage2DMultisample in interface GL2GL3

glMaterialfv

public void glMaterialfv(int arg0,
                         int arg1,
                         float[] arg2,
                         int arg3)
Specified by:
glMaterialfv in interface GLLightingFunc

glVertexAttrib4uivARB

public void glVertexAttrib4uivARB(int arg0,
                                  IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4uivARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glCompressedMultiTexSubImage3DEXT

public void glCompressedMultiTexSubImage3DEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              int arg5,
                                              int arg6,
                                              int arg7,
                                              int arg8,
                                              int arg9,
                                              int arg10,
                                              Buffer arg11)
Description copied from interface: GL2
Entry point to C language function: void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedMultiTexSubImage3DEXT in interface GL2
arg11 - a direct or array-backed Buffer

glProgramUniform1fvEXT

public void glProgramUniform1fvEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1fvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glGetTexGenfv

public void glGetTexGenfv(int arg0,
                          int arg1,
                          FloatBuffer arg2)
Description copied from interface: GL2ES1
Entry point to C language function: void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glGetTexGenfv in interface GL2ES1
arg2 - a direct or array-backed FloatBuffer

glNamedProgramLocalParameter4fvEXT

public void glNamedProgramLocalParameter4fvEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameter4fvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glLightModeliv

public void glLightModeliv(int arg0,
                           int[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0

Specified by:
glLightModeliv in interface GL2

glMatrixTranslatedEXT

public void glMatrixTranslatedEXT(int arg0,
                                  double arg1,
                                  double arg2,
                                  double arg3)
Description copied from interface: GL2
Entry point to C language function: void glMatrixTranslatedEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixTranslatedEXT in interface GL2

glProgramLocalParameterI4uivNV

public void glProgramLocalParameterI4uivNV(int arg0,
                                           int arg1,
                                           int[] arg2,
                                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4uivNV in interface GL2

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int arg5,
                                      int arg6,
                                      int arg7,
                                      int arg8,
                                      int arg9,
                                      Buffer arg10)
Description copied from interface: GL2ES2
Entry point to C language function: void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3; GL_OES_texture_3D

Specified by:
glCompressedTexSubImage3D in interface GL2ES2
arg10 - a direct or array-backed Buffer

glGetMapParameterivNV

public void glGetMapParameterivNV(int arg0,
                                  int arg1,
                                  int[] arg2,
                                  int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators

Specified by:
glGetMapParameterivNV in interface GL2

glVertexAttrib4usvARB

public void glVertexAttrib4usvARB(int arg0,
                                  short[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4usvARB in interface GL2

glTextureBarrierNV

public void glTextureBarrierNV()
Description copied from interface: GL2
Entry point to C language function: void glTextureBarrierNV(void);
Part of GL_NV_texture_barrier

Specified by:
glTextureBarrierNV in interface GL2

glProgramUniformMatrix2x4dv

public void glProgramUniformMatrix2x4dv(int arg0,
                                        int arg1,
                                        int arg2,
                                        boolean arg3,
                                        DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2x4dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glGetNamedProgramLocalParameterIivEXT

public void glGetNamedProgramLocalParameterIivEXT(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedProgramLocalParameterIivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glDrawRangeElementsBaseVertex

public void glDrawRangeElementsBaseVertex(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          Buffer arg5,
                                          int arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part of GL_ARB_draw_elements_base_vertex

Specified by:
glDrawRangeElementsBaseVertex in interface GL2GL3
arg5 - a direct or array-backed Buffer

glGetMultiTexLevelParameterfvEXT

public void glGetMultiTexLevelParameterfvEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             float[] arg4,
                                             int arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexLevelParameterfvEXT in interface GL2

glGetMultiTexGenivEXT

public void glGetMultiTexGenivEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGenivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGenProgramsARB

public void glGenProgramsARB(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program

Specified by:
glGenProgramsARB in interface GL2
arg1 - a direct or array-backed IntBuffer

glUniform2uiv

public void glUniform2uiv(int arg0,
                          int arg1,
                          int[] arg2,
                          int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform2uiv in interface GL2GL3

glVariantivEXT

public void glVariantivEXT(int arg0,
                           int[] arg1,
                           int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVariantivEXT(GLuint id, const GLint * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantivEXT in interface GL2

glVertexAttrib3fvARB

public void glVertexAttrib3fvARB(int arg0,
                                 float[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3fvARB in interface GL2

glIsPBOPackEnabled

public boolean glIsPBOPackEnabled()
Specified by:
glIsPBOPackEnabled in interface GL2

glVertexAttribI1ui

public void glVertexAttribI1ui(int arg0,
                               int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI1ui(GLuint index, GLuint x);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI1ui in interface GL2GL3

glProgramUniformMatrix4fvEXT

public void glProgramUniformMatrix4fvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean arg3,
                                         FloatBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix4fvEXT in interface GL2
arg4 - a direct or array-backed FloatBuffer

glPixelTransformParameteriEXT

public void glPixelTransformParameteriEXT(int arg0,
                                          int arg1,
                                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint param);
Part of GL_EXT_pixel_transform

Specified by:
glPixelTransformParameteriEXT in interface GL2

glUniformMatrix4dv

public void glUniformMatrix4dv(int arg0,
                               int arg1,
                               boolean arg2,
                               DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix4dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glGetUniformfv

public void glGetUniformfv(int arg0,
                           int arg1,
                           float[] arg2,
                           int arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetUniformfv in interface GL2ES2

glGetnUniformdv

public void glGetnUniformdv(int arg0,
                            int arg1,
                            int arg2,
                            double[] arg3,
                            int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
Part of GL_ARB_robustness

Specified by:
glGetnUniformdv in interface GL2GL3

glGetProgramPipelineInfoLog

public void glGetProgramPipelineInfoLog(int arg0,
                                        int arg1,
                                        int[] arg2,
                                        int arg3,
                                        byte[] arg4,
                                        int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
Part of GL_ARB_separate_shader_objects

Specified by:
glGetProgramPipelineInfoLog in interface GL2GL3

glVertexAttribI4usv

public void glVertexAttribI4usv(int arg0,
                                ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4usv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glMemoryBarrier

public void glMemoryBarrier(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glMemoryBarrier(GLbitfield barriers);
Part of GL_ARB_shader_image_load_store

Specified by:
glMemoryBarrier in interface GL2GL3

glVertexAttribs1hv

public void glVertexAttribs1hv(int arg0,
                               int arg1,
                               short[] arg2,
                               int arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs1hv in interface GL2

glDeleteSamplers

public void glDeleteSamplers(int arg0,
                             IntBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteSamplers(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects

Specified by:
glDeleteSamplers in interface GL2GL3
arg1 - a direct or array-backed IntBuffer

glMatrixLoadfEXT

public void glMatrixLoadfEXT(int arg0,
                             float[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadfEXT in interface GL2

glGetNamedStringivARB

public void glGetNamedStringivARB(int arg0,
                                  String arg1,
                                  int arg2,
                                  int[] arg3,
                                  int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetNamedStringivARB(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
Part of GL_ARB_shading_language_include

Specified by:
glGetNamedStringivARB in interface GL2GL3

glTexGenfv

public void glTexGenfv(int arg0,
                       int arg1,
                       float[] arg2,
                       int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glTexGenfv in interface GL2ES1

glProgramUniform4uiEXT

public void glProgramUniform4uiEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform4uiEXT in interface GL2

glVertexAttrib1d

public void glVertexAttrib1d(int arg0,
                             double arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib1d(GLuint index, GLdouble x);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1d in interface GL2GL3

glUniform4iARB

public void glUniform4iARB(int arg0,
                           int arg1,
                           int arg2,
                           int arg3,
                           int arg4)
Description copied from interface: GL2
Entry point to C language function: void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_shader_objects

Specified by:
glUniform4iARB in interface GL2

glGetProgramPipelineiv

public void glGetProgramPipelineiv(int arg0,
                                   int arg1,
                                   IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
Part of GL_ARB_separate_shader_objects

Specified by:
glGetProgramPipelineiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glProgramLocalParameterI4ivNV

public void glProgramLocalParameterI4ivNV(int arg0,
                                          int arg1,
                                          int[] arg2,
                                          int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParameterI4ivNV in interface GL2

glTextureImage3DEXT

public void glTextureImage3DEXT(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                int arg6,
                                int arg7,
                                int arg8,
                                int arg9,
                                Buffer arg10)
Description copied from interface: GL2
Entry point to C language function: void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glTextureImage3DEXT in interface GL2
arg10 - a direct or array-backed Buffer

glGetPerfMonitorCounterStringAMD

public void glGetPerfMonitorCounterStringAMD(int arg0,
                                             int arg1,
                                             int arg2,
                                             int[] arg3,
                                             int arg4,
                                             byte[] arg5,
                                             int arg6)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCounterStringAMD in interface GL2

glGetMultiTexEnvfvEXT

public void glGetMultiTexEnvfvEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  float[] arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexEnvfvEXT in interface GL2

hasBasicFBOSupport

public boolean hasBasicFBOSupport()
Description copied from interface: GLBase
Returns true if basic FBO support is available, otherwise false.

Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions GL_ARB_ES2_compatibility, GL_ARB_framebuffer_object, GL_EXT_framebuffer_object or GL_OES_framebuffer_object.

Basic FBO support may only include one color attachment and no multisampling, as well as limited internal formats for renderbuffer.

Specified by:
hasBasicFBOSupport in interface GLBase
See Also:
GLContext.hasBasicFBOSupport()

glProgramUniformMatrix3x4fvEXT

public void glProgramUniformMatrix3x4fvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           float[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix3x4fvEXT in interface GL2

glProgramUniformMatrix3dv

public void glProgramUniformMatrix3dv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      DoubleBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3dv in interface GL2GL3
arg4 - a direct or array-backed DoubleBuffer

glTexParameteri

public void glTexParameteri(int arg0,
                            int arg1,
                            int arg2)
Description copied from interface: GL
Entry point to C language function: void glTexParameteri(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glTexParameteri in interface GL

glVertexAttrib4svARB

public void glVertexAttrib4svARB(int arg0,
                                 short[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4svARB in interface GL2

glUniform1iARB

public void glUniform1iARB(int arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glUniform1iARB(GLint location, GLint v0);
Part of GL_ARB_shader_objects

Specified by:
glUniform1iARB in interface GL2

glGetMultiTexGendvEXT

public void glGetMultiTexGendvEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  double[] arg3,
                                  int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGendvEXT in interface GL2

glRectf

public void glRectf(float arg0,
                    float arg1,
                    float arg2,
                    float arg3)
Description copied from interface: GL2
Entry point to C language function: void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
Part of GL_VERSION_1_0

Specified by:
glRectf in interface GL2

glFlushMappedNamedBufferRangeEXT

public void glFlushMappedNamedBufferRangeEXT(int arg0,
                                             long arg1,
                                             long arg2)
Description copied from interface: GL2
Entry point to C language function: void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length);
Part of GL_EXT_direct_state_access

Specified by:
glFlushMappedNamedBufferRangeEXT in interface GL2

glRectd

public void glRectd(double arg0,
                    double arg1,
                    double arg2,
                    double arg3)
Description copied from interface: GL2
Entry point to C language function: void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
Part of GL_VERSION_1_0

Specified by:
glRectd in interface GL2

glVariantPointerEXT

public void glVariantPointerEXT(int arg0,
                                int arg1,
                                int arg2,
                                Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantPointerEXT in interface GL2
arg3 - a direct only Buffer

glMatrixPopEXT

public void glMatrixPopEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixPopEXT in interface GL2

glGetnMapiv

public void glGetnMapiv(int arg0,
                        int arg1,
                        int arg2,
                        int[] arg3,
                        int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapiv in interface GL2GL3

glCreateShader

public int glCreateShader(int arg0)
Description copied from interface: GL2ES2
Entry point to C language function: GLuint glCreateShader(GLenum type);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glCreateShader in interface GL2ES2

glRecti

public void glRecti(int arg0,
                    int arg1,
                    int arg2,
                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
Part of GL_VERSION_1_0

Specified by:
glRecti in interface GL2

glNamedFramebufferTextureEXT

public void glNamedFramebufferTextureEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access

Specified by:
glNamedFramebufferTextureEXT in interface GL2

glWeightivARB

public void glWeightivARB(int arg0,
                          int[] arg1,
                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glWeightivARB(GLint size, const GLint * weights);
Part of GL_ARB_vertex_blend

Specified by:
glWeightivARB in interface GL2

glGetMapiv

public void glGetMapiv(int arg0,
                       int arg1,
                       IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapiv in interface GL2
arg2 - a direct or array-backed IntBuffer

glUniform4ui64vNV

public void glUniform4ui64vNV(int arg0,
                              int arg1,
                              LongBuffer arg2)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform4ui64vNV in interface GL3bc
arg2 - a direct or array-backed LongBuffer

glDeleteObjectARB

public void glDeleteObjectARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glDeleteObjectARB(GLhandleARB obj);
Part of GL_ARB_shader_objects

Specified by:
glDeleteObjectARB in interface GL2

glTexCoord3dv

public void glTexCoord3dv(double[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3dv in interface GL2

glTexStorage2D

public void glTexStorage2D(int arg0,
                           int arg1,
                           int arg2,
                           int arg3,
                           int arg4)
Description copied from interface: GL
Entry point to C language function: void glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_texture_storage; GL_EXT_texture_storage

Specified by:
glTexStorage2D in interface GL

glColor3uiv

public void glColor3uiv(int[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0

Specified by:
glColor3uiv in interface GL2

glRects

public void glRects(short arg0,
                    short arg1,
                    short arg2,
                    short arg3)
Description copied from interface: GL2
Entry point to C language function: void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
Part of GL_VERSION_1_0

Specified by:
glRects in interface GL2

glVertexAttrib4Niv

public void glVertexAttrib4Niv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Niv(GLuint index, const GLint * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Niv in interface GL2GL3

glCullParameterdvEXT

public void glCullParameterdvEXT(int arg0,
                                 double[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex

Specified by:
glCullParameterdvEXT in interface GL2

glNamedProgramLocalParameterI4ivEXT

public void glNamedProgramLocalParameterI4ivEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4ivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glGetLocalConstantBooleanvEXT

public void glGetLocalConstantBooleanvEXT(int arg0,
                                          int arg1,
                                          ByteBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetLocalConstantBooleanvEXT in interface GL2
arg2 - a direct or array-backed ByteBuffer

glProgramUniform1iEXT

public void glProgramUniform1iEXT(int arg0,
                                  int arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1iEXT in interface GL2

glPatchParameteri

public void glPatchParameteri(int arg0,
                              int arg1)
Description copied from interface: GL3
Entry point to C language function: void glPatchParameteri(GLenum pname, GLint value);
Part of GL_ARB_tessellation_shader

Specified by:
glPatchParameteri in interface GL3

glLoadTransposeMatrixd

public void glLoadTransposeMatrixd(double[] arg0,
                                   int arg1)
Description copied from interface: GL2
Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glLoadTransposeMatrixd in interface GL2

glGenOcclusionQueriesNV

public void glGenOcclusionQueriesNV(int arg0,
                                    int[] arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query

Specified by:
glGenOcclusionQueriesNV in interface GL2

glVariantbvEXT

public void glVariantbvEXT(int arg0,
                           ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVariantbvEXT(GLuint id, const GLbyte * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantbvEXT in interface GL2
arg1 - a direct or array-backed ByteBuffer

glProgramUniformMatrix2x4dvEXT

public void glProgramUniformMatrix2x4dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           DoubleBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x4dvEXT in interface GL2
arg4 - a direct or array-backed DoubleBuffer

glColorP3ui

public void glColorP3ui(int arg0,
                        int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glColorP3ui(GLenum type, GLuint color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP3ui in interface GL2GL3

glMultiTexCoord3d

public void glMultiTexCoord3d(int arg0,
                              double arg1,
                              double arg2,
                              double arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3d in interface GL2

glVertexAttrib3dvARB

public void glVertexAttrib3dvARB(int arg0,
                                 double[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3dvARB in interface GL2

glMatrixLoadTransposefEXT

public void glMatrixLoadTransposefEXT(int arg0,
                                      FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixLoadTransposefEXT in interface GL2
arg1 - a direct or array-backed FloatBuffer

glVariantusvEXT

public void glVariantusvEXT(int arg0,
                            short[] arg1,
                            int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVariantusvEXT(GLuint id, const GLushort * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantusvEXT in interface GL2

glVertexAttrib3d

public void glVertexAttrib3d(int arg0,
                             double arg1,
                             double arg2,
                             double arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib3d in interface GL2GL3

glProgramUniform3fv

public void glProgramUniform3fv(int arg0,
                                int arg1,
                                int arg2,
                                FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glMultiTexSubImage3DEXT

public void glMultiTexSubImage3DEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3,
                                    int arg4,
                                    int arg5,
                                    int arg6,
                                    int arg7,
                                    int arg8,
                                    int arg9,
                                    int arg10,
                                    Buffer arg11)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexSubImage3DEXT in interface GL2
arg11 - a direct or array-backed Buffer

glEnableVariantClientStateEXT

public void glEnableVariantClientStateEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glEnableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader

Specified by:
glEnableVariantClientStateEXT in interface GL2

glGetShaderSource

public void glGetShaderSource(int arg0,
                              int arg1,
                              int[] arg2,
                              int arg3,
                              byte[] arg4,
                              int arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderSource in interface GL2ES2

glVertexAttrib4dv

public void glVertexAttrib4dv(int arg0,
                              double[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4dv in interface GL2GL3

glVertexAttrib1sv

public void glVertexAttrib1sv(int arg0,
                              short[] arg1,
                              int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib1sv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib1sv in interface GL2GL3

glGetTextureParameterfvEXT

public void glGetTextureParameterfvEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       float[] arg3,
                                       int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterfvEXT in interface GL2

glUniformMatrix4x2fv

public void glUniformMatrix4x2fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 FloatBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix4x2fv in interface GL2GL3
arg3 - a direct or array-backed FloatBuffer

glBindTextureUnitParameterEXT

public int glBindTextureUnitParameterEXT(int arg0,
                                         int arg1)
Description copied from interface: GL2
Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum unit, GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindTextureUnitParameterEXT in interface GL2

glGetVertexAttribIuivEXT

public void glGetVertexAttribIuivEXT(int arg0,
                                     int arg1,
                                     IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4

Specified by:
glGetVertexAttribIuivEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glGetRenderbufferParameteriv

public void glGetRenderbufferParameteriv(int arg0,
                                         int arg1,
                                         int[] arg2,
                                         int arg3)
Description copied from interface: GL
Entry point to C language function: void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glGetRenderbufferParameteriv in interface GL

glMultMatrixf

public void glMultMatrixf(FloatBuffer arg0)
Description copied from interface: GLMatrixFunc
Multiply the current matrix

Specified by:
glMultMatrixf in interface GLMatrixFunc
Parameters:
arg0 - the FloatBuffer's position remains unchanged, which is the same behavior than the native JOGL GL impl

glMultiTexGenfvEXT

public void glMultiTexGenfvEXT(int arg0,
                               int arg1,
                               int arg2,
                               float[] arg3,
                               int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenfvEXT in interface GL2

glMultiTexCoord4hv

public void glMultiTexCoord4hv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4hvNV(GLenum target, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glMultiTexCoord4hv in interface GL2

glMultTransposeMatrixd

public void glMultTransposeMatrixd(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultTransposeMatrixd in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glIsEnabled

public boolean glIsEnabled(int arg0)
Description copied from interface: GL
Entry point to C language function: GLboolean glIsEnabled(GLenum cap);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glIsEnabled in interface GL

glGetProgramSubroutineParameteruivNV

public void glGetProgramSubroutineParameteruivNV(int arg0,
                                                 int arg1,
                                                 IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5

Specified by:
glGetProgramSubroutineParameteruivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

glColorFormatNV

public void glColorFormatNV(int arg0,
                            int arg1,
                            int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glColorFormatNV(GLint size, GLenum type, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glColorFormatNV in interface GL2GL3

glProgramEnvParameters4fvEXT

public void glProgramEnvParameters4fvEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         float[] arg3,
                                         int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_gpu_program_parameters

Specified by:
glProgramEnvParameters4fvEXT in interface GL2

glDisableVertexAttribArrayARB

public void glDisableVertexAttribArrayARB(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program

Specified by:
glDisableVertexAttribArrayARB in interface GL2

glMapBuffer

public ByteBuffer glMapBuffer(int arg0,
                              int arg1)
Description copied from interface: GL
Entry point to C language function: void * glMapBufferOES(GLenum target, GLenum access);
Part of GL_VERSION_1_5; GL_OES_mapbuffer

Specified by:
glMapBuffer in interface GL

glVertexAttrib3svARB

public void glVertexAttrib3svARB(int arg0,
                                 short[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3svARB in interface GL2

glUniform4uiv

public void glUniform4uiv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform4uiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glMultiTexCoord1d

public void glMultiTexCoord1d(int arg0,
                              double arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1d in interface GL2

glDeleteNamesAMD

public void glDeleteNamesAMD(int arg0,
                             int arg1,
                             IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete

Specified by:
glDeleteNamesAMD in interface GL2
arg2 - a direct or array-backed IntBuffer

glScissorArrayv

public void glScissorArrayv(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glScissorArrayv(GLuint first, GLsizei count, const GLint * v);
Part of GL_ARB_viewport_array

Specified by:
glScissorArrayv in interface GL2GL3

glRasterPos2sv

public void glRasterPos2sv(short[] arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos2sv in interface GL2

glCopyTextureSubImage1DEXT

public void glCopyTextureSubImage1DEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6)
Description copied from interface: GL2
Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access

Specified by:
glCopyTextureSubImage1DEXT in interface GL2

glTexCoord1hv

public void glTexCoord1hv(short[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glTexCoord1hv in interface GL2

glProgramUniformMatrix2fv

public void glProgramUniformMatrix2fv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      float[] arg4,
                                      int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix2fv in interface GL2GL3

glProgramUniformMatrix3dv

public void glProgramUniformMatrix3dv(int arg0,
                                      int arg1,
                                      int arg2,
                                      boolean arg3,
                                      double[] arg4,
                                      int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniformMatrix3dv in interface GL2GL3

glGetInternalformativ

public void glGetInternalformativ(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3,
                                  IntBuffer arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
Part of GL_ARB_internalformat_query

Specified by:
glGetInternalformativ in interface GL2GL3
arg4 - a direct or array-backed IntBuffer

glVertexAttrib4fvARB

public void glVertexAttrib4fvARB(int arg0,
                                 FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4fvARB in interface GL2
arg1 - a direct or array-backed FloatBuffer

glSecondaryColor3uiv

public void glSecondaryColor3uiv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3uiv(const GLuint * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3uiv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glGetMultiTexGendvEXT

public void glGetMultiTexGendvEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  DoubleBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexGendvEXT in interface GL2
arg3 - a direct or array-backed DoubleBuffer

glResumeTransformFeedbackNV

public void glResumeTransformFeedbackNV()
Description copied from interface: GL2
Entry point to C language function: void glResumeTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2

Specified by:
glResumeTransformFeedbackNV in interface GL2

glTexCoord4iv

public void glTexCoord4iv(int[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4iv in interface GL2

glMultiTexCoord3sv

public void glMultiTexCoord3sv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord3sv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGetUniformivARB

public void glGetUniformivARB(int arg0,
                              int arg1,
                              int[] arg2,
                              int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects

Specified by:
glGetUniformivARB in interface GL2

glNamedProgramLocalParameterI4iEXT

public void glNamedProgramLocalParameterI4iEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int arg5,
                                               int arg6)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParameterI4iEXT in interface GL2

glVertexAttribI4ubv

public void glVertexAttribI4ubv(int arg0,
                                ByteBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4ubv(GLuint index, const GLubyte * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4ubv in interface GL2GL3
arg1 - a direct or array-backed ByteBuffer

glColorP4uiv

public void glColorP4uiv(int arg0,
                         int[] arg1,
                         int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glColorP4uiv in interface GL2GL3

glMultiTexEnvfvEXT

public void glMultiTexEnvfvEXT(int arg0,
                               int arg1,
                               int arg2,
                               float[] arg3,
                               int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexEnvfvEXT in interface GL2

glGenProgramPipelines

public void glGenProgramPipelines(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGenProgramPipelines(GLsizei n, GLuint * pipelines);
Part of GL_ARB_separate_shader_objects

Specified by:
glGenProgramPipelines in interface GL2GL3

glProgramLocalParametersI4ivNV

public void glProgramLocalParametersI4ivNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int[] arg3,
                                           int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glProgramLocalParametersI4ivNV in interface GL2

glTexCoord3dv

public void glTexCoord3dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glTexImage3DMultisampleCoverageNV

public void glTexImage3DMultisampleCoverageNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              int arg5,
                                              int arg6,
                                              boolean arg7)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexImage3DMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
Part of GL_NV_texture_multisample

Specified by:
glTexImage3DMultisampleCoverageNV in interface GL2GL3

glGetColorTable

public void glGetColorTable(int arg0,
                            int arg1,
                            int arg2,
                            long arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTable in interface GL2

glPixelMapfv

public void glPixelMapfv(int arg0,
                         int arg1,
                         long arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapfv in interface GL2

glCullParameterdvEXT

public void glCullParameterdvEXT(int arg0,
                                 DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex

Specified by:
glCullParameterdvEXT in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glProgramUniformMatrix2x4dvEXT

public void glProgramUniformMatrix2x4dvEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           boolean arg3,
                                           double[] arg4,
                                           int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniformMatrix2x4dvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniformMatrix2x4dvEXT in interface GL2

glVertex2sv

public void glVertex2sv(short[] arg0,
                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertex2sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2sv in interface GL2

glLoadTransposeMatrixd

public void glLoadTransposeMatrixd(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glLoadTransposeMatrixd in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glTexCoord4fv

public void glTexCoord4fv(float[] arg0,
                          int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord4fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord4fv in interface GL2

glVertexAttribFormatNV

public void glVertexAttribFormatNV(int arg0,
                                   int arg1,
                                   int arg2,
                                   boolean arg3,
                                   int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribFormatNV(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
Part of GL_NV_vertex_buffer_unified_memory

Specified by:
glVertexAttribFormatNV in interface GL2GL3

glPauseTransformFeedbackNV

public void glPauseTransformFeedbackNV()
Description copied from interface: GL2
Entry point to C language function: void glPauseTransformFeedbackNV(void);
Part of GL_NV_transform_feedback2

Specified by:
glPauseTransformFeedbackNV in interface GL2

glMultiTexCoord1iv

public void glMultiTexCoord1iv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1iv in interface GL2

glCreateProgramObjectARB

public int glCreateProgramObjectARB()
Description copied from interface: GL2
Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects

Specified by:
glCreateProgramObjectARB in interface GL2

glBeginConditionalRender

public void glBeginConditionalRender(int arg0,
                                     int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glBeginConditionalRender(GLuint id, GLenum mode);
Part of GL_VERSION_3_0; GL_NV_conditional_render

Specified by:
glBeginConditionalRender in interface GL2GL3

glGetHistogramParameteriv

public void glGetHistogramParameteriv(int arg0,
                                      int arg1,
                                      IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogramParameteriv in interface GL2
arg2 - a direct or array-backed IntBuffer

glVertexAttribI3iv

public void glVertexAttribI3iv(int arg0,
                               int[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI3iv(GLuint index, const GLint * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI3iv in interface GL2GL3

glAreTexturesResident

public boolean glAreTexturesResident(int arg0,
                                     int[] arg1,
                                     int arg2,
                                     byte[] arg3,
                                     int arg4)
Description copied from interface: GL2
Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1

Specified by:
glAreTexturesResident in interface GL2

glPointSize

public void glPointSize(float arg0)
Description copied from interface: GL2ES1
Entry point to C language function: void glPointSize(GLfloat size);
Part of GL_VERSION_1_0, GL_VERSION_ES_CM

Specified by:
glPointSize in interface GL2ES1
Specified by:
glPointSize in interface GL2GL3

glVertexAttrib3dvARB

public void glVertexAttrib3dvARB(int arg0,
                                 DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib3dvARB in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glWindowPos2sv

public void glWindowPos2sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos2sv(const GLshort * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos2sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glProgramUniform3ui64NV

public void glProgramUniform3ui64NV(int arg0,
                                    int arg1,
                                    long arg2,
                                    long arg3,
                                    long arg4)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3ui64NV in interface GL3bc

glFramebufferDrawBuffersEXT

public void glFramebufferDrawBuffersEXT(int arg0,
                                        int arg1,
                                        IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access

Specified by:
glFramebufferDrawBuffersEXT in interface GL2
arg2 - a direct or array-backed IntBuffer

glGetBufferParameteriv

public void glGetBufferParameteriv(int arg0,
                                   int arg1,
                                   int[] arg2,
                                   int arg3)
Description copied from interface: GL
Entry point to C language function: void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glGetBufferParameteriv in interface GL

glIsVertexArray

public boolean glIsVertexArray(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: GLboolean glIsVertexArray(GLuint array);
Part of GL_ARB_vertex_array_object

Specified by:
glIsVertexArray in interface GL2GL3

glGetQueryObjectiv

public void glGetQueryObjectiv(int arg0,
                               int arg1,
                               IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params);
Part of GL_VERSION_1_5

Specified by:
glGetQueryObjectiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glGetMapParameterfvNV

public void glGetMapParameterfvNV(int arg0,
                                  int arg1,
                                  float[] arg2,
                                  int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glGetMapParameterfvNV in interface GL2

glVertexAttrib4dv

public void glVertexAttrib4dv(int arg0,
                              DoubleBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4dv(GLuint index, const GLdouble * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4dv in interface GL2GL3
arg1 - a direct or array-backed DoubleBuffer

glVertexAttribPointer

public void glVertexAttribPointer(int arg0,
                                  int arg1,
                                  int arg2,
                                  boolean arg3,
                                  int arg4,
                                  long arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttribPointer in interface GL2ES2

glColor3h

public void glColor3h(short arg0,
                      short arg1,
                      short arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float

Specified by:
glColor3h in interface GL2

glVDPAUInitNV

public void glVDPAUInitNV(Buffer arg0,
                          Buffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVDPAUInitNV(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAUInitNV in interface GL2
Parameters:
arg0 - a direct or array-backed Buffer
arg1 - a direct or array-backed Buffer

glUniform2iv

public void glUniform2iv(int arg0,
                         int arg1,
                         IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2iv(GLint location, GLsizei count, const GLint * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2iv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glColor3s

public void glColor3s(short arg0,
                      short arg1,
                      short arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_0

Specified by:
glColor3s in interface GL2

glTestFenceNV

public boolean glTestFenceNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glTestFenceNV(GLuint fence);
Part of GL_NV_fence

Specified by:
glTestFenceNV in interface GL2

glVertexAttribI1iEXT

public void glVertexAttribI1iEXT(int arg0,
                                 int arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI1iEXT(GLuint index, GLint x);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1iEXT in interface GL2

glVertexAttribL3ui64vNV

public void glVertexAttribL3ui64vNV(int arg0,
                                    long[] arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL3ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL3ui64vNV in interface GL2

glDetachObjectARB

public void glDetachObjectARB(int arg0,
                              int arg1)
Description copied from interface: GL2
Entry point to C language function: void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
Part of GL_ARB_shader_objects

Specified by:
glDetachObjectARB in interface GL2

glGetIntegerIndexedv

public void glGetIntegerIndexedv(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2

Specified by:
glGetIntegerIndexedv in interface GL2

glVertexAttribP1uiv

public void glVertexAttribP1uiv(int arg0,
                                int arg1,
                                boolean arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP1uiv in interface GL2GL3

glShaderSource

public void glShaderSource(int arg0,
                           int arg1,
                           String[] arg2,
                           IntBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glShaderSource in interface GL2ES2
arg3 - a direct or array-backed IntBuffer

glVertexAttrib1svARB

public void glVertexAttrib1svARB(int arg0,
                                 ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1svARB(GLuint index, const GLshort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1svARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glVDPAURegisterOutputSurfaceNV

public long glVDPAURegisterOutputSurfaceNV(Buffer arg0,
                                           int arg1,
                                           int arg2,
                                           IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV(GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
Part of GL_NV_vdpau_interop

Specified by:
glVDPAURegisterOutputSurfaceNV in interface GL2
Parameters:
arg0 - a direct or array-backed Buffer
arg3 - a direct or array-backed IntBuffer

glGetMultiTexParameterIuivEXT

public void glGetMultiTexParameterIuivEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          int[] arg3,
                                          int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterIuivEXT in interface GL2

glGetActiveUniformARB

public void glGetActiveUniformARB(int arg0,
                                  int arg1,
                                  int arg2,
                                  IntBuffer arg3,
                                  IntBuffer arg4,
                                  IntBuffer arg5,
                                  ByteBuffer arg6)
Description copied from interface: GL2
Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects

Specified by:
glGetActiveUniformARB in interface GL2
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed IntBuffer
arg6 - a direct or array-backed ByteBuffer

glMultTransposeMatrixd

public void glMultTransposeMatrixd(double[] arg0,
                                   int arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultTransposeMatrixd in interface GL2

glProgramUniform3ui64vNV

public void glProgramUniform3ui64vNV(int arg0,
                                     int arg1,
                                     int arg2,
                                     LongBuffer arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform3ui64vNV in interface GL3bc
arg3 - a direct or array-backed LongBuffer

glClientWaitSync

public int glClientWaitSync(long arg0,
                            int arg1,
                            long arg2)
Description copied from interface: GL3
Entry point to C language function: GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync

Specified by:
glClientWaitSync in interface GL3

glMultiTexParameteriEXT

public void glMultiTexParameteriEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    int arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameteriEXT in interface GL2

glTexGeniv

public void glTexGeniv(int arg0,
                       int arg1,
                       int[] arg2,
                       int arg3)
Description copied from interface: GL2ES1
Entry point to C language function: void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0; GL_OES_texture_cube_map

Specified by:
glTexGeniv in interface GL2ES1

glFogi

public void glFogi(int arg0,
                   int arg1)
Description copied from interface: GL2
Entry point to C language function: void glFogi(GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glFogi in interface GL2

glBindVideoCaptureStreamBufferNV

public void glBindVideoCaptureStreamBufferNV(int arg0,
                                             int arg1,
                                             int arg2,
                                             long arg3)
Description copied from interface: GL2
Entry point to C language function: void glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
Part of GL_NV_video_capture

Specified by:
glBindVideoCaptureStreamBufferNV in interface GL2

glTexBuffer

public void glTexBuffer(int arg0,
                        int arg1,
                        int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer);
Part of GL_ARB_texture_buffer_object

Specified by:
glTexBuffer in interface GL2GL3

glVertexAttribPointer

public void glVertexAttribPointer(GLArrayData arg0)
Description copied from interface: GL2ES2
End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well

Specified by:
glVertexAttribPointer in interface GL2ES2

glGetVariantBooleanvEXT

public void glGetVariantBooleanvEXT(int arg0,
                                    int arg1,
                                    ByteBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader

Specified by:
glGetVariantBooleanvEXT in interface GL2
arg2 - a direct or array-backed ByteBuffer

glColor3b

public void glColor3b(byte arg0,
                      byte arg1,
                      byte arg2)
Description copied from interface: GL2
Entry point to C language function: void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_0

Specified by:
glColor3b in interface GL2

glMatrixMultTransposefEXT

public void glMatrixMultTransposefEXT(int arg0,
                                      float[] arg1,
                                      int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultTransposefEXT in interface GL2

glGetPerfMonitorCountersAMD

public void glGetPerfMonitorCountersAMD(int arg0,
                                        int[] arg1,
                                        int arg2,
                                        int[] arg3,
                                        int arg4,
                                        int arg5,
                                        int[] arg6,
                                        int arg7)
Description copied from interface: GL2
Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor

Specified by:
glGetPerfMonitorCountersAMD in interface GL2

glUniform1i64vNV

public void glUniform1i64vNV(int arg0,
                             int arg1,
                             long[] arg2,
                             int arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glUniform1i64vNV in interface GL3bc

glProgramUniform1uiEXT

public void glProgramUniform1uiEXT(int arg0,
                                   int arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1uiEXT in interface GL2

glProgramUniform2iEXT

public void glProgramUniform2iEXT(int arg0,
                                  int arg1,
                                  int arg2,
                                  int arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2iEXT in interface GL2

glGetBooleanIndexedv

public void glGetBooleanIndexedv(int arg0,
                                 int arg1,
                                 ByteBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2

Specified by:
glGetBooleanIndexedv in interface GL2
arg2 - a direct or array-backed ByteBuffer

glGetUniformOffsetEXT

public long glGetUniformOffsetEXT(int arg0,
                                  int arg1)
Description copied from interface: GL2
Entry point to C language function: GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform

Specified by:
glGetUniformOffsetEXT in interface GL2

glDrawArraysIndirect

public void glDrawArraysIndirect(int arg0,
                                 Buffer arg1)
Description copied from interface: GL3
Entry point to C language function: void glDrawArraysIndirect(GLenum mode, const GLvoid * indirect);
Part of GL_ARB_draw_indirect

Specified by:
glDrawArraysIndirect in interface GL3
arg1 - a direct or array-backed Buffer

glDisablei

public void glDisablei(int arg0,
                       int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glDisablei(GLenum target, GLuint index);
Part of GL_VERSION_3_0

Specified by:
glDisablei in interface GL2GL3

glGetMultiTexParameterfvEXT

public void glGetMultiTexParameterfvEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        float[] arg3,
                                        int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetMultiTexParameterfvEXT in interface GL2

glCopyMultiTexSubImage3DEXT

public void glCopyMultiTexSubImage3DEXT(int arg0,
                                        int arg1,
                                        int arg2,
                                        int arg3,
                                        int arg4,
                                        int arg5,
                                        int arg6,
                                        int arg7,
                                        int arg8,
                                        int arg9)
Description copied from interface: GL2
Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access

Specified by:
glCopyMultiTexSubImage3DEXT in interface GL2

glPixelMapusv

public void glPixelMapusv(int arg0,
                          int arg1,
                          ShortBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0

Specified by:
glPixelMapusv in interface GL2
arg2 - a direct or array-backed ShortBuffer

glGetUniformBlockIndex

public int glGetUniformBlockIndex(int arg0,
                                  String arg1)
Description copied from interface: GL2GL3
Entry point to C language function: GLuint glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName);
Part of GL_ARB_uniform_buffer_object

Specified by:
glGetUniformBlockIndex in interface GL2GL3

glGetTexParameterIuiv

public void glGetTexParameterIuiv(int arg0,
                                  int arg1,
                                  int[] arg2,
                                  int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint * params);
Part of GL_VERSION_3_0; GL_EXT_texture_integer

Specified by:
glGetTexParameterIuiv in interface GL2GL3

glUniformui64NV

public void glUniformui64NV(int arg0,
                            long arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformui64NV(GLint location, GLuint64EXT value);
Part of GL_NV_shader_buffer_load

Specified by:
glUniformui64NV in interface GL2GL3

glClearColorIi

public void glClearColorIi(int arg0,
                           int arg1,
                           int arg2,
                           int arg3)
Description copied from interface: GL2
Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer

Specified by:
glClearColorIi in interface GL2

glGetTexParameteriv

public void glGetTexParameteriv(int arg0,
                                int arg1,
                                int[] arg2,
                                int arg3)
Description copied from interface: GL
Entry point to C language function: void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetTexParameteriv in interface GL

glGetColorTable

public void glGetColorTable(int arg0,
                            int arg1,
                            int arg2,
                            Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetColorTable in interface GL2
arg3 - a direct or array-backed Buffer

glVariantfvEXT

public void glVariantfvEXT(int arg0,
                           FloatBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVariantfvEXT(GLuint id, const GLfloat * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantfvEXT in interface GL2
arg1 - a direct or array-backed FloatBuffer

glGetNamedFramebufferAttachmentParameterivEXT

public void glGetNamedFramebufferAttachmentParameterivEXT(int arg0,
                                                          int arg1,
                                                          int arg2,
                                                          IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetNamedFramebufferAttachmentParameterivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glVertex2iv

public void glVertex2iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex2iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glProgramUniform4i

public void glProgramUniform4i(int arg0,
                               int arg1,
                               int arg2,
                               int arg3,
                               int arg4,
                               int arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4i in interface GL2GL3

glSecondaryColor3i

public void glSecondaryColor3i(int arg0,
                               int arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3i in interface GL2

glUniform1f

public void glUniform1f(int arg0,
                        float arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform1f(GLint location, GLfloat x);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform1f in interface GL2ES2

glBlendFuncSeparate

public void glBlendFuncSeparate(int arg0,
                                int arg1,
                                int arg2,
                                int arg3)
Description copied from interface: GL
Entry point to C language function: void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_VERSION_1_4, GL_ES_VERSION_2_0

Specified by:
glBlendFuncSeparate in interface GL

glVertexP4ui

public void glVertexP4ui(int arg0,
                         int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexP4ui(GLenum type, GLuint value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexP4ui in interface GL2GL3

glMultiTexCoord1fv

public void glMultiTexCoord1fv(int arg0,
                               float[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord1fv in interface GL2

glMultiTexCoord4sv

public void glMultiTexCoord4sv(int arg0,
                               short[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord4sv in interface GL2

glTextureParameterfvEXT

public void glTextureParameterfvEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_direct_state_access

Specified by:
glTextureParameterfvEXT in interface GL2
arg3 - a direct or array-backed FloatBuffer

glVertexAttribL2ui64vNV

public void glVertexAttribL2ui64vNV(int arg0,
                                    long[] arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribL2ui64vNV(GLuint index, const GLuint64EXT * v);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glVertexAttribL2ui64vNV in interface GL2

glIndexfv

public void glIndexfv(float[] arg0,
                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0

Specified by:
glIndexfv in interface GL2

glGetShaderiv

public void glGetShaderiv(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glGetShaderiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glUniformMatrix2x3dv

public void glUniformMatrix2x3dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2x3dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glUniform1fARB

public void glUniform1fARB(int arg0,
                           float arg1)
Description copied from interface: GL2
Entry point to C language function: void glUniform1fARB(GLint location, GLfloat v0);
Part of GL_ARB_shader_objects

Specified by:
glUniform1fARB in interface GL2

glProgramUniform4f

public void glProgramUniform4f(int arg0,
                               int arg1,
                               float arg2,
                               float arg3,
                               float arg4,
                               float arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4f in interface GL2GL3

glTexCoord1f

public void glTexCoord1f(float arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1f(GLfloat s);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1f in interface GL2

glTexCoordP4uiv

public void glTexCoordP4uiv(int arg0,
                            int[] arg1,
                            int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glTexCoordP4uiv in interface GL2GL3

glProgramUniform4d

public void glProgramUniform4d(int arg0,
                               int arg1,
                               double arg2,
                               double arg3,
                               double arg4,
                               double arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform4d in interface GL2GL3

glVertexAttribI1ivEXT

public void glVertexAttribI1ivEXT(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI1ivEXT in interface GL2

glDrawElementsIndirect

public void glDrawElementsIndirect(int arg0,
                                   int arg1,
                                   Buffer arg2)
Description copied from interface: GL3
Entry point to C language function: void glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid * indirect);
Part of GL_ARB_draw_indirect

Specified by:
glDrawElementsIndirect in interface GL3
arg2 - a direct or array-backed Buffer

glGenerateMultiTexMipmapEXT

public void glGenerateMultiTexMipmapEXT(int arg0,
                                        int arg1)
Description copied from interface: GL2
Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target);
Part of GL_EXT_direct_state_access

Specified by:
glGenerateMultiTexMipmapEXT in interface GL2

glProgramVertexLimitNV

public void glProgramVertexLimitNV(int arg0,
                                   int arg1)
Description copied from interface: GL2
Entry point to C language function: void glProgramVertexLimitNV(GLenum target, GLint limit);
Part of GL_NV_geometry_program4

Specified by:
glProgramVertexLimitNV in interface GL2

glCopyTexImage1D

public void glCopyTexImage1D(int arg0,
                             int arg1,
                             int arg2,
                             int arg3,
                             int arg4,
                             int arg5,
                             int arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_VERSION_1_1

Specified by:
glCopyTexImage1D in interface GL2GL3

glBindTexGenParameterEXT

public int glBindTexGenParameterEXT(int arg0,
                                    int arg1,
                                    int arg2)
Description copied from interface: GL2
Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindTexGenParameterEXT in interface GL2

glNamedProgramLocalParametersI4uivEXT

public void glNamedProgramLocalParametersI4uivEXT(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int arg3,
                                                  IntBuffer arg4)
Description copied from interface: GL2
Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access

Specified by:
glNamedProgramLocalParametersI4uivEXT in interface GL2
arg4 - a direct or array-backed IntBuffer

glUniformMatrix2x4fv

public void glUniformMatrix2x4fv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 float[] arg3,
                                 int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_1

Specified by:
glUniformMatrix2x4fv in interface GL2GL3

glGetProgramLocalParameterIivNV

public void glGetProgramLocalParameterIivNV(int arg0,
                                            int arg1,
                                            IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4

Specified by:
glGetProgramLocalParameterIivNV in interface GL2
arg2 - a direct or array-backed IntBuffer

getDefaultReadFramebuffer

public int getDefaultReadFramebuffer()
Description copied from interface: GLBase
Return the default read framebuffer name.

May differ from it's default zero in case an framebuffer object (FBObject) based drawable is being used.

Specified by:
getDefaultReadFramebuffer in interface GLBase

glMatrixScaledEXT

public void glMatrixScaledEXT(int arg0,
                              double arg1,
                              double arg2,
                              double arg3)
Description copied from interface: GL2
Entry point to C language function: void glMatrixScaledEXT(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixScaledEXT in interface GL2

glGetNamedStringARB

public void glGetNamedStringARB(int arg0,
                                String arg1,
                                int arg2,
                                int[] arg3,
                                int arg4,
                                byte[] arg5,
                                int arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetNamedStringARB(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
Part of GL_ARB_shading_language_include

Specified by:
glGetNamedStringARB in interface GL2GL3

glVertex2fv

public void glVertex2fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex2fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glVertex2fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glGetHistogramParameterfv

public void glGetHistogramParameterfv(int arg0,
                                      int arg1,
                                      FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glGetHistogramParameterfv in interface GL2
arg2 - a direct or array-backed FloatBuffer

glEvalCoord1d

public void glEvalCoord1d(double arg0)
Description copied from interface: GL2
Entry point to C language function: void glEvalCoord1d(GLdouble u);
Part of GL_VERSION_1_0

Specified by:
glEvalCoord1d in interface GL2

glSecondaryColor3dv

public void glSecondaryColor3dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glMatrixMultfEXT

public void glMatrixMultfEXT(int arg0,
                             float[] arg1,
                             int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access

Specified by:
glMatrixMultfEXT in interface GL2

glGetPixelMapfv

public void glGetPixelMapfv(int arg0,
                            float[] arg1,
                            int arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0

Specified by:
glGetPixelMapfv in interface GL2

glProgramUniform1uivEXT

public void glProgramUniform1uivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1uivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glIsNameAMD

public boolean glIsNameAMD(int arg0,
                           int arg1)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsNameAMD(GLenum identifier, GLuint name);
Part of GL_AMD_name_gen_delete

Specified by:
glIsNameAMD in interface GL2

glVertexAttrib1hv

public void glVertexAttrib1hv(int arg0,
                              ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttrib1hv in interface GL2
arg1 - a direct or array-backed ShortBuffer

glProgramUniform3iv

public void glProgramUniform3iv(int arg0,
                                int arg1,
                                int arg2,
                                IntBuffer arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform3iv in interface GL2GL3
arg3 - a direct or array-backed IntBuffer

glMultiTexCoord2dv

public void glMultiTexCoord2dv(int arg0,
                               DoubleBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2dv in interface GL2
arg1 - a direct or array-backed DoubleBuffer

glLineStipple

public void glLineStipple(int arg0,
                          short arg1)
Description copied from interface: GL2
Entry point to C language function: void glLineStipple(GLint factor, GLushort pattern);
Part of GL_VERSION_1_0

Specified by:
glLineStipple in interface GL2

glGetIntegeri_v

public void glGetIntegeri_v(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
Part of GL_VERSION_3_0

Specified by:
glGetIntegeri_v in interface GL2GL3

glGetProgramLocalParameterfvARB

public void glGetProgramLocalParameterfvARB(int arg0,
                                            int arg1,
                                            FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramLocalParameterfvARB in interface GL2
arg2 - a direct or array-backed FloatBuffer

glUniform3ui64NV

public void glUniform3ui64NV(int arg0,
                             long arg1,
                             long arg2,
                             long arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
Part of GL_NV_gpu_shader5

Specified by:
glUniform3ui64NV in interface GL3bc

glFramebufferRenderbuffer

public void glFramebufferRenderbuffer(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3)
Description copied from interface: GL
Entry point to C language function: void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glFramebufferRenderbuffer in interface GL

glClear

public void glClear(int arg0)
Description copied from interface: GL
Entry point to C language function: void glClear(GLbitfield mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glClear in interface GL

glUniform2fv

public void glUniform2fv(int arg0,
                         int arg1,
                         FloatBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform2fv(GLint location, GLsizei count, const GLfloat * v);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform2fv in interface GL2ES2
arg2 - a direct or array-backed FloatBuffer

glMatrixIndexusvARB

public void glMatrixIndexusvARB(int arg0,
                                ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette

Specified by:
glMatrixIndexusvARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glGenTransformFeedbacks

public void glGenTransformFeedbacks(int arg0,
                                    int[] arg1,
                                    int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGenTransformFeedbacks(GLsizei n, GLuint * ids);
Part of GL_ARB_transform_feedback2

Specified by:
glGenTransformFeedbacks in interface GL2GL3

glColor4dv

public void glColor4dv(DoubleBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glColor4dv in interface GL2
Parameters:
arg0 - a direct or array-backed DoubleBuffer

glSeparableFilter2D

public void glSeparableFilter2D(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                Buffer arg6,
                                Buffer arg7)
Description copied from interface: GL2
Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glSeparableFilter2D in interface GL2
arg6 - a direct or array-backed Buffer
arg7 - a direct or array-backed Buffer

glSeparableFilter2D

public void glSeparableFilter2D(int arg0,
                                int arg1,
                                int arg2,
                                int arg3,
                                int arg4,
                                int arg5,
                                long arg6,
                                long arg7)
Description copied from interface: GL2
Entry point to C language function: void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
Part of GL_VERSION_1_2_DEPRECATED

Specified by:
glSeparableFilter2D in interface GL2

glTextureMaterialEXT

public void glTextureMaterialEXT(int arg0,
                                 int arg1)
Description copied from interface: GL2
Entry point to C language function: void glTextureMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_light_texture

Specified by:
glTextureMaterialEXT in interface GL2

glStencilMask

public void glStencilMask(int arg0)
Description copied from interface: GL
Entry point to C language function: void glStencilMask(GLuint mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glStencilMask in interface GL

glProgramUniform2i

public void glProgramUniform2i(int arg0,
                               int arg1,
                               int arg2,
                               int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2i in interface GL2GL3

glUniformMatrix3x4dv

public void glUniformMatrix3x4dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 DoubleBuffer arg3)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3x4dv in interface GL3
arg3 - a direct or array-backed DoubleBuffer

glGetMapfv

public void glGetMapfv(int arg0,
                       int arg1,
                       FloatBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glGetMapfv in interface GL2
arg2 - a direct or array-backed FloatBuffer

glUniform2ivARB

public void glUniform2ivARB(int arg0,
                            int arg1,
                            int[] arg2,
                            int arg3)
Description copied from interface: GL2
Entry point to C language function: void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
Part of GL_ARB_shader_objects

Specified by:
glUniform2ivARB in interface GL2

glUniform3f

public void glUniform3f(int arg0,
                        float arg1,
                        float arg2,
                        float arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniform3f in interface GL2ES2

glProgramUniform2f

public void glProgramUniform2f(int arg0,
                               int arg1,
                               float arg2,
                               float arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2f in interface GL2GL3

glTexCoord3f

public void glTexCoord3f(float arg0,
                         float arg1,
                         float arg2)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_0

Specified by:
glTexCoord3f in interface GL2

glGetInteger64i_v

public void glGetInteger64i_v(int arg0,
                              int arg1,
                              LongBuffer arg2)
Description copied from interface: GL3
Entry point to C language function: void glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
Part of GL_VERSION_3_2

Specified by:
glGetInteger64i_v in interface GL3
arg2 - a direct or array-backed LongBuffer

glGetCompressedTextureImageEXT

public void glGetCompressedTextureImageEXT(int arg0,
                                           int arg1,
                                           int arg2,
                                           Buffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access

Specified by:
glGetCompressedTextureImageEXT in interface GL2
arg3 - a direct or array-backed Buffer

glProgramUniform2d

public void glProgramUniform2d(int arg0,
                               int arg1,
                               double arg2,
                               double arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2d in interface GL2GL3

glGetVertexAttribLdv

public void glGetVertexAttribLdv(int arg0,
                                 int arg1,
                                 double[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glGetVertexAttribLdv in interface GL2GL3

glGetProgramivARB

public void glGetProgramivARB(int arg0,
                              int arg1,
                              IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program

Specified by:
glGetProgramivARB in interface GL2
arg2 - a direct or array-backed IntBuffer

glGetTextureParameterivEXT

public void glGetTextureParameterivEXT(int arg0,
                                       int arg1,
                                       int arg2,
                                       int[] arg3,
                                       int arg4)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureParameterivEXT in interface GL2

glSampleMaski

public void glSampleMaski(int arg0,
                          int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glSampleMaski(GLuint index, GLbitfield mask);
Part of GL_ARB_texture_multisample

Specified by:
glSampleMaski in interface GL2GL3

glCullParameterfvEXT

public void glCullParameterfvEXT(int arg0,
                                 float[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex

Specified by:
glCullParameterfvEXT in interface GL2

glProgramBufferParametersIuivNV

public void glProgramBufferParametersIuivNV(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            int[] arg4,
                                            int arg5)
Description copied from interface: GL2
Entry point to C language function: void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_NV_parameter_buffer_object

Specified by:
glProgramBufferParametersIuivNV in interface GL2

glRasterPos3fv

public void glRasterPos3fv(FloatBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3fv(const GLfloat * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3fv in interface GL2
Parameters:
arg0 - a direct or array-backed FloatBuffer

glProgramUniform1i

public void glProgramUniform1i(int arg0,
                               int arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1i(GLuint program, GLint location, GLint v0);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1i in interface GL2GL3

glGenBuffers

public void glGenBuffers(int arg0,
                         int[] arg1,
                         int arg2)
Description copied from interface: GL
Entry point to C language function: void glGenBuffers(GLsizei n, GLuint * buffers);
Part of GL_VERSION_1_5, GL_ES_VERSION_2_0

Specified by:
glGenBuffers in interface GL

glVertex2hv

public void glVertex2hv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glVertex2hvNV(const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertex2hv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glVertexAttribL4d

public void glVertexAttribL4d(int arg0,
                              double arg1,
                              double arg2,
                              double arg3,
                              double arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glVertexAttribL4d in interface GL2GL3

glVertexAttribI4bv

public void glVertexAttribI4bv(int arg0,
                               byte[] arg1,
                               int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4bv(GLuint index, const GLbyte * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4bv in interface GL2GL3

glRasterPos3iv

public void glRasterPos3iv(IntBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3iv(const GLint * v);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3iv in interface GL2
Parameters:
arg0 - a direct or array-backed IntBuffer

glCallList

public void glCallList(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glCallList(GLuint list);
Part of GL_VERSION_1_0

Specified by:
glCallList in interface GL2

glVertexAttribPointer

public void glVertexAttribPointer(int arg0,
                                  int arg1,
                                  int arg2,
                                  boolean arg3,
                                  int arg4,
                                  Buffer arg5)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttribPointer in interface GL2ES2
arg5 - a direct only Buffer

glProgramUniform2fEXT

public void glProgramUniform2fEXT(int arg0,
                                  int arg1,
                                  float arg2,
                                  float arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2fEXT in interface GL2

glRasterPos3i

public void glRasterPos3i(int arg0,
                          int arg1,
                          int arg2)
Description copied from interface: GL2
Entry point to C language function: void glRasterPos3i(GLint x, GLint y, GLint z);
Part of GL_VERSION_1_0

Specified by:
glRasterPos3i in interface GL2

glVertexAttrib1fv

public void glVertexAttrib1fv(int arg0,
                              FloatBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glVertexAttrib1fv(GLuint indx, const GLfloat * values);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glVertexAttrib1fv in interface GL2ES2
arg1 - a direct or array-backed FloatBuffer

glGetSamplerParameterIuiv

public void glGetSamplerParameterIuiv(int arg0,
                                      int arg1,
                                      IntBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint * params);
Part of GL_ARB_sampler_objects

Specified by:
glGetSamplerParameterIuiv in interface GL2GL3
arg2 - a direct or array-backed IntBuffer

glGetDebugMessageLogARB

public int glGetDebugMessageLogARB(int arg0,
                                   int arg1,
                                   IntBuffer arg2,
                                   IntBuffer arg3,
                                   IntBuffer arg4,
                                   IntBuffer arg5,
                                   IntBuffer arg6,
                                   ByteBuffer arg7)
Description copied from interface: GL2GL3
Entry point to C language function: GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_ARB_debug_output

Specified by:
glGetDebugMessageLogARB in interface GL2GL3
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed IntBuffer
arg4 - a direct or array-backed IntBuffer
arg5 - a direct or array-backed IntBuffer
arg6 - a direct or array-backed IntBuffer
arg7 - a direct or array-backed ByteBuffer

glGetMapAttribParameterfvNV

public void glGetMapAttribParameterfvNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        FloatBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators

Specified by:
glGetMapAttribParameterfvNV in interface GL2
arg3 - a direct or array-backed FloatBuffer

glVertexAttribI4ubvEXT

public void glVertexAttribI4ubvEXT(int arg0,
                                   ByteBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4ubvEXT in interface GL2
arg1 - a direct or array-backed ByteBuffer

glGetnMapfv

public void glGetnMapfv(int arg0,
                        int arg1,
                        int arg2,
                        float[] arg3,
                        int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
Part of GL_ARB_robustness

Specified by:
glGetnMapfv in interface GL2GL3

glProgramUniform4i64vNV

public void glProgramUniform4i64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    LongBuffer arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform4i64vNV in interface GL3bc
arg3 - a direct or array-backed LongBuffer

glVertexAttrib4NivARB

public void glVertexAttrib4NivARB(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4NivARB(GLuint index, const GLint * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4NivARB in interface GL2

glProgramUniform1ivEXT

public void glProgramUniform1ivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int[] arg3,
                                   int arg4)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1ivEXT in interface GL2

glUniform1ui

public void glUniform1ui(int arg0,
                         int arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glUniform1ui(GLint location, GLuint v0);
Part of GL_VERSION_3_0; GL_EXT_gpu_shader4

Specified by:
glUniform1ui in interface GL2GL3

glStencilFunc

public void glStencilFunc(int arg0,
                          int arg1,
                          int arg2)
Description copied from interface: GL
Entry point to C language function: void glStencilFunc(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glStencilFunc in interface GL

glTexCoord1sv

public void glTexCoord1sv(ShortBuffer arg0)
Description copied from interface: GL2
Entry point to C language function: void glTexCoord1sv(const GLshort * v);
Part of GL_VERSION_1_0

Specified by:
glTexCoord1sv in interface GL2
Parameters:
arg0 - a direct or array-backed ShortBuffer

glGetVertexAttribIiv

public void glGetVertexAttribIiv(int arg0,
                                 int arg1,
                                 int[] arg2,
                                 int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
Part of GL_VERSION_3_0

Specified by:
glGetVertexAttribIiv in interface GL2GL3

glProgramUniform1fEXT

public void glProgramUniform1fEXT(int arg0,
                                  int arg1,
                                  float arg2)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform1fEXT in interface GL2

glIsPBOUnpackEnabled

public boolean glIsPBOUnpackEnabled()
Specified by:
glIsPBOUnpackEnabled in interface GL2

glVertexAttrib4usvARB

public void glVertexAttrib4usvARB(int arg0,
                                  ShortBuffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib4usvARB in interface GL2
arg1 - a direct or array-backed ShortBuffer

glMultiTexGenfEXT

public void glMultiTexGenfEXT(int arg0,
                              int arg1,
                              int arg2,
                              float arg3)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexGenfEXT in interface GL2

glProvokingVertex

public void glProvokingVertex(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glProvokingVertex(GLenum mode);
Part of GL_ARB_provoking_vertex

Specified by:
glProvokingVertex in interface GL2GL3

glPrimitiveRestartNV

public void glPrimitiveRestartNV()
Description copied from interface: GL2
Entry point to C language function: void glPrimitiveRestartNV(void);
Part of GL_NV_primitive_restart

Specified by:
glPrimitiveRestartNV in interface GL2

glUniformMatrix2x3dv

public void glUniformMatrix2x3dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 double[] arg3,
                                 int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix2x3dv in interface GL3

glUniformMatrix2fv

public void glUniformMatrix2fv(int arg0,
                               int arg1,
                               boolean arg2,
                               FloatBuffer arg3)
Description copied from interface: GL2ES2
Entry point to C language function: void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_VERSION_2_0, GL_ES_VERSION_2_0

Specified by:
glUniformMatrix2fv in interface GL2ES2
arg3 - a direct or array-backed FloatBuffer

glGetShaderSourceARB

public void glGetShaderSourceARB(int arg0,
                                 int arg1,
                                 IntBuffer arg2,
                                 ByteBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects

Specified by:
glGetShaderSourceARB in interface GL2
arg2 - a direct or array-backed IntBuffer
arg3 - a direct or array-backed ByteBuffer

glDeleteProgramPipelines

public void glDeleteProgramPipelines(int arg0,
                                     int[] arg1,
                                     int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
Part of GL_ARB_separate_shader_objects

Specified by:
glDeleteProgramPipelines in interface GL2GL3

glGetOcclusionQueryuivNV

public void glGetOcclusionQueryuivNV(int arg0,
                                     int arg1,
                                     int[] arg2,
                                     int arg3)
Description copied from interface: GL2
Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query

Specified by:
glGetOcclusionQueryuivNV in interface GL2

glProgramUniform3ivEXT

public void glProgramUniform3ivEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform3ivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glVariantPointerEXT

public void glVariantPointerEXT(int arg0,
                                int arg1,
                                int arg2,
                                long arg3)
Description copied from interface: GL2
Entry point to C language function: void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
Part of GL_EXT_vertex_shader

Specified by:
glVariantPointerEXT in interface GL2

glDeleteFramebuffers

public void glDeleteFramebuffers(int arg0,
                                 IntBuffer arg1)
Description copied from interface: GL
Entry point to C language function: void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_2_0

Specified by:
glDeleteFramebuffers in interface GL
arg1 - a direct or array-backed IntBuffer

glGetTextureLevelParameterivEXT

public void glGetTextureLevelParameterivEXT(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            int[] arg4,
                                            int arg5)
Description copied from interface: GL2
Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glGetTextureLevelParameterivEXT in interface GL2

glVertexAttribP2uiv

public void glVertexAttribP2uiv(int arg0,
                                int arg1,
                                boolean arg2,
                                int[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
Part of GL_ARB_vertex_type_2_10_10_10_rev

Specified by:
glVertexAttribP2uiv in interface GL2GL3

glDebugMessageEnableAMD

public void glDebugMessageEnableAMD(int arg0,
                                    int arg1,
                                    int arg2,
                                    int[] arg3,
                                    int arg4,
                                    boolean arg5)
Description copied from interface: GL2GL3
Entry point to C language function: void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_AMD_debug_output

Specified by:
glDebugMessageEnableAMD in interface GL2GL3

glViewportArrayv

public void glViewportArrayv(int arg0,
                             int arg1,
                             FloatBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);
Part of GL_ARB_viewport_array

Specified by:
glViewportArrayv in interface GL2GL3
arg2 - a direct or array-backed FloatBuffer

glVertexAttribI4usv

public void glVertexAttribI4usv(int arg0,
                                short[] arg1,
                                int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4usv(GLuint index, const GLushort * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4usv in interface GL2GL3

glUnmapNamedBufferEXT

public boolean glUnmapNamedBufferEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glUnmapNamedBufferEXT(GLuint buffer);
Part of GL_EXT_direct_state_access

Specified by:
glUnmapNamedBufferEXT in interface GL2

glVertexAttribs1hv

public void glVertexAttribs1hv(int arg0,
                               int arg1,
                               ShortBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs1hv in interface GL2
arg2 - a direct or array-backed ShortBuffer

glIndexi

public void glIndexi(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glIndexi(GLint c);
Part of GL_VERSION_1_0

Specified by:
glIndexi in interface GL2

glProgramUniform2ui

public void glProgramUniform2ui(int arg0,
                                int arg1,
                                int arg2,
                                int arg3)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform2ui in interface GL2GL3

glSecondaryColor3dv

public void glSecondaryColor3dv(double[] arg0,
                                int arg1)
Description copied from interface: GL2
Entry point to C language function: void glSecondaryColor3dv(const GLdouble * v);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glSecondaryColor3dv in interface GL2

glVertexAttrib1fvARB

public void glVertexAttrib1fvARB(int arg0,
                                 float[] arg1,
                                 int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
Part of GL_ARB_vertex_program

Specified by:
glVertexAttrib1fvARB in interface GL2

glMakeBufferNonResidentNV

public void glMakeBufferNonResidentNV(int arg0)
Description copied from interface: GL2GL3
Entry point to C language function: void glMakeBufferNonResidentNV(GLenum target);
Part of GL_NV_shader_buffer_load

Specified by:
glMakeBufferNonResidentNV in interface GL2GL3

glBlendEquationSeparatei

public void glBlendEquationSeparatei(int arg0,
                                     int arg1,
                                     int arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_ARB_draw_buffers_blend

Specified by:
glBlendEquationSeparatei in interface GL2GL3

glMultiTexCoord2dv

public void glMultiTexCoord2dv(int arg0,
                               double[] arg1,
                               int arg2)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3_DEPRECATED

Specified by:
glMultiTexCoord2dv in interface GL2

glIndexiv

public void glIndexiv(int[] arg0,
                      int arg1)
Description copied from interface: GL2
Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0

Specified by:
glIndexiv in interface GL2

glVertexAttribI4ivEXT

public void glVertexAttribI4ivEXT(int arg0,
                                  int[] arg1,
                                  int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4ivEXT in interface GL2

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int arg0,
                                int arg1,
                                IntBuffer arg2)
Description copied from interface: GL2ES2
Entry point to C language function: void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGetQueryObjectuiv in interface GL2ES2
arg2 - a direct or array-backed IntBuffer

glVertexAttribI4usvEXT

public void glVertexAttribI4usvEXT(int arg0,
                                   short[] arg1,
                                   int arg2)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
Part of GL_NV_vertex_program4

Specified by:
glVertexAttribI4usvEXT in interface GL2

glColor4dv

public void glColor4dv(double[] arg0,
                       int arg1)
Description copied from interface: GL2
Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0

Specified by:
glColor4dv in interface GL2

glFlushVertexArrayRangeAPPLE

public void glFlushVertexArrayRangeAPPLE(int arg0,
                                         Buffer arg1)
Description copied from interface: GL2
Entry point to C language function: void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range

Specified by:
glFlushVertexArrayRangeAPPLE in interface GL2
arg1 - a direct or array-backed Buffer

glCompressedTextureSubImage1DEXT

public void glCompressedTextureSubImage1DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             int arg6,
                                             Buffer arg7)
Description copied from interface: GL2
Entry point to C language function: void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access

Specified by:
glCompressedTextureSubImage1DEXT in interface GL2
arg7 - a direct or array-backed Buffer

glClientAttribDefaultEXT

public void glClientAttribDefaultEXT(int arg0)
Description copied from interface: GL2
Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access

Specified by:
glClientAttribDefaultEXT in interface GL2

glWindowPos3d

public void glWindowPos3d(double arg0,
                          double arg1,
                          double arg2)
Description copied from interface: GL2
Entry point to C language function: void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z);
Part of GL_VERSION_1_4_DEPRECATED

Specified by:
glWindowPos3d in interface GL2

glUniformMatrix3x4dv

public void glUniformMatrix3x4dv(int arg0,
                                 int arg1,
                                 boolean arg2,
                                 double[] arg3,
                                 int arg4)
Description copied from interface: GL3
Entry point to C language function: void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
Part of GL_ARB_gpu_shader_fp64

Specified by:
glUniformMatrix3x4dv in interface GL3

glDrawElementsInstancedBaseVertexBaseInstance

public void glDrawElementsInstancedBaseVertexBaseInstance(int arg0,
                                                          int arg1,
                                                          int arg2,
                                                          Buffer arg3,
                                                          int arg4,
                                                          int arg5,
                                                          int arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
Part of GL_ARB_base_instance

Specified by:
glDrawElementsInstancedBaseVertexBaseInstance in interface GL2GL3
arg3 - a direct or array-backed Buffer

glGetTexParameterfv

public void glGetTexParameterfv(int arg0,
                                int arg1,
                                float[] arg2,
                                int arg3)
Description copied from interface: GL
Entry point to C language function: void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0

Specified by:
glGetTexParameterfv in interface GL

glLighti

public void glLighti(int arg0,
                     int arg1,
                     int arg2)
Description copied from interface: GL2
Entry point to C language function: void glLighti(GLenum light, GLenum pname, GLint param);
Part of GL_VERSION_1_0

Specified by:
glLighti in interface GL2

glEvalPoint2

public void glEvalPoint2(int arg0,
                         int arg1)
Description copied from interface: GL2
Entry point to C language function: void glEvalPoint2(GLint i, GLint j);
Part of GL_VERSION_1_0

Specified by:
glEvalPoint2 in interface GL2

glMultiTexParameterivEXT

public void glMultiTexParameterivEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     int[] arg3,
                                     int arg4)
Description copied from interface: GL2
Entry point to C language function: void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access

Specified by:
glMultiTexParameterivEXT in interface GL2

glBindMaterialParameterEXT

public int glBindMaterialParameterEXT(int arg0,
                                      int arg1)
Description copied from interface: GL2
Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum face, GLenum value);
Part of GL_EXT_vertex_shader

Specified by:
glBindMaterialParameterEXT in interface GL2

glEndVertexShaderEXT

public void glEndVertexShaderEXT()
Description copied from interface: GL2
Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader

Specified by:
glEndVertexShaderEXT in interface GL2

glDeleteOcclusionQueriesNV

public void glDeleteOcclusionQueriesNV(int arg0,
                                       int[] arg1,
                                       int arg2)
Description copied from interface: GL2
Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query

Specified by:
glDeleteOcclusionQueriesNV in interface GL2

glGetVertexAttribLui64vNV

public void glGetVertexAttribLui64vNV(int arg0,
                                      int arg1,
                                      LongBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit

Specified by:
glGetVertexAttribLui64vNV in interface GL2
arg2 - a direct or array-backed LongBuffer

glGetVertexAttribLdv

public void glGetVertexAttribLdv(int arg0,
                                 int arg1,
                                 DoubleBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_attrib_64bit

Specified by:
glGetVertexAttribLdv in interface GL2GL3
arg2 - a direct or array-backed DoubleBuffer

glIsFenceNV

public boolean glIsFenceNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsFenceNV(GLuint fence);
Part of GL_NV_fence

Specified by:
glIsFenceNV in interface GL2

glProgramUniform2i64vNV

public void glProgramUniform2i64vNV(int arg0,
                                    int arg1,
                                    int arg2,
                                    LongBuffer arg3)
Description copied from interface: GL3bc
Entry point to C language function: void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
Part of GL_NV_gpu_shader5

Specified by:
glProgramUniform2i64vNV in interface GL3bc
arg3 - a direct or array-backed LongBuffer

glVertexAttrib4Nsv

public void glVertexAttrib4Nsv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttrib4Nsv(GLuint index, const GLshort * v);
Part of GL_VERSION_2_0

Specified by:
glVertexAttrib4Nsv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glNamedStringARB

public void glNamedStringARB(int arg0,
                             int arg1,
                             String arg2,
                             int arg3,
                             String arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glNamedStringARB(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
Part of GL_ARB_shading_language_include

Specified by:
glNamedStringARB in interface GL2GL3

glGetBufferParameterui64vNV

public void glGetBufferParameterui64vNV(int arg0,
                                        int arg1,
                                        LongBuffer arg2)
Description copied from interface: GL2GL3
Entry point to C language function: void glGetBufferParameterui64vNV(GLenum target, GLenum pname, GLuint64EXT * params);
Part of GL_NV_shader_buffer_load

Specified by:
glGetBufferParameterui64vNV in interface GL2GL3
arg2 - a direct or array-backed LongBuffer

glVertexAttribs2hv

public void glVertexAttribs2hv(int arg0,
                               int arg1,
                               short[] arg2,
                               int arg3)
Description copied from interface: GL2
Entry point to C language function: void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
Part of GL_NV_half_float

Specified by:
glVertexAttribs2hv in interface GL2

glVertexAttribI4sv

public void glVertexAttribI4sv(int arg0,
                               ShortBuffer arg1)
Description copied from interface: GL2GL3
Entry point to C language function: void glVertexAttribI4sv(GLuint index, const GLshort * v);
Part of GL_VERSION_3_0

Specified by:
glVertexAttribI4sv in interface GL2GL3
arg1 - a direct or array-backed ShortBuffer

glProgramUniform1fv

public void glProgramUniform1fv(int arg0,
                                int arg1,
                                int arg2,
                                float[] arg3,
                                int arg4)
Description copied from interface: GL2GL3
Entry point to C language function: void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
Part of GL_ARB_separate_shader_objects

Specified by:
glProgramUniform1fv in interface GL2GL3

glBindImageTexture

public void glBindImageTexture(int arg0,
                               int arg1,
                               int arg2,
                               boolean arg3,
                               int arg4,
                               int arg5,
                               int arg6)
Description copied from interface: GL2GL3
Entry point to C language function: void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
Part of GL_ARB_shader_image_load_store

Specified by:
glBindImageTexture in interface GL2GL3

glIsOcclusionQueryNV

public boolean glIsOcclusionQueryNV(int arg0)
Description copied from interface: GL2
Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query

Specified by:
glIsOcclusionQueryNV in interface GL2

glGenNamesAMD

public void glGenNamesAMD(int arg0,
                          int arg1,
                          IntBuffer arg2)
Description copied from interface: GL2
Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete

Specified by:
glGenNamesAMD in interface GL2
arg2 - a direct or array-backed IntBuffer

glGenQueries

public void glGenQueries(int arg0,
                         IntBuffer arg1)
Description copied from interface: GL2ES2
Entry point to C language function: void glGenQueriesEXT(GLsizei n, GLuint * ids);
Part of GL_VERSION_1_5; GL_EXT_occlusion_query_boolean

Specified by:
glGenQueries in interface GL2ES2
arg1 - a direct or array-backed IntBuffer

glProgramUniform2uivEXT

public void glProgramUniform2uivEXT(int arg0,
                                    int arg1,
                                    int arg2,
                                    IntBuffer arg3)
Description copied from interface: GL2
Entry point to C language function: void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
Part of GL_EXT_direct_state_access

Specified by:
glProgramUniform2uivEXT in interface GL2
arg3 - a direct or array-backed IntBuffer

glTranslatef

public void glTranslatef(float arg0,
                         float arg1,
                         float arg2)
Description copied from interface: GLMatrixFunc
Translate the current matrix.

Specified by:
glTranslatef in interface GLMatrixFunc

toString

public String toString()
Overrides:
toString in class Object


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