javax.media.opengl.awt
Class GLCanvas

java.lang.Object
  extended by java.awt.Component
      extended by java.awt.Canvas
          extended by javax.media.opengl.awt.GLCanvas
All Implemented Interfaces:
ImageObserver, MenuContainer, Serializable, Accessible, OffscreenLayerOption, WindowClosingProtocol, AWTGLAutoDrawable, ComponentEvents, GLAutoDrawable, GLDrawable

public class GLCanvas
extends Canvas
implements AWTGLAutoDrawable, WindowClosingProtocol, OffscreenLayerOption

A heavyweight AWT component which provides OpenGL rendering support. This is the primary implementation of an AWT GLDrawable; GLJPanel is provided for compatibility with Swing user interfaces when adding a heavyweight doesn't work either because of Z-ordering or LayoutManager problems.

Offscreen Layer Remarks
setShallUseOffscreenLayer(true) maybe called to use an offscreen drawable (FBO or PBuffer) allowing the underlying JAWT mechanism to composite the image, if supported.

setShallUseOffscreenLayer(true) is being called if CapabilitiesImmutable.isOnscreen() is false.

Java2D OpenGL Remarks
To avoid any conflicts with a potential Java2D OpenGL context,
you shall consider setting the following JVM properties:
This is especially true in case you want to utilize a GLProfile other than GLProfile.GL2, eg. using GLProfile#getMaxFixedFunc().
On the other hand, if you like to experiment with GLJPanel's utilization of Java2D's OpenGL pipeline, you have to set them to
Disable Background Erase
GLCanvas tries to disable background erase for the AWT Canvas before native peer creation (X11) and after it (Windows),
utilizing the optional Toolkit method disableBeackgroundErase(java.awt.Canvas).
However if this does not give you the desired results, you may want to disable AWT background erase in general:

See Also:
Serialized Form

Nested Class Summary
 
Nested classes/interfaces inherited from class java.awt.Component
Component.BaselineResizeBehavior
 
Nested classes/interfaces inherited from interface javax.media.nativewindow.WindowClosingProtocol
WindowClosingProtocol.WindowClosingMode
 
Field Summary
 
Fields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
 
Fields inherited from interface javax.media.opengl.GLAutoDrawable
SCREEN_CHANGE_ACTION_ENABLED
 
Fields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
 
Constructor Summary
GLCanvas()
          Creates a new GLCanvas component with a default set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device.
GLCanvas(GLCapabilitiesImmutable capsReqUser)
          Creates a new GLCanvas component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device.
GLCanvas(GLCapabilitiesImmutable capsReqUser, GLCapabilitiesChooser chooser, GLContext shareWith, GraphicsDevice device)
          Creates a new GLCanvas component.
GLCanvas(GLCapabilitiesImmutable capsReqUser, GLContext shareWith)
          Creates a new GLCanvas component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device.
 
Method Summary
 void addGLEventListener(GLEventListener listener)
          Adds the given listener to the end of this drawable queue.
 void addGLEventListener(int index, GLEventListener listener)
          Adds the given listener at the given index of this drawable queue.
 void addNotify()
          Overridden to track when this component is added to a container.
 GLContext createContext(GLContext shareWith)
          Creates a new context for drawing to this drawable that will optionally share display lists and other server-side OpenGL objects with the specified GLContext.
 void destroy()
          Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext.
 void display()
           Causes OpenGL rendering to be performed for this GLAutoDrawable in the following order: Calling display(..) for all registered GLEventListeners.
 GLEventListener disposeGLEventListener(GLEventListener listener, boolean remove)
          Disposes the given listener via dispose(..) if it has been initialized and added to this queue.
 GLAnimatorControl getAnimator()
           
 boolean getAutoSwapBufferMode()
          Indicates whether automatic buffer swapping is enabled for this drawable.
 GLCapabilitiesImmutable getChosenGLCapabilities()
          Fetches the GLCapabilitiesImmutable corresponding to the chosen OpenGL capabilities (pixel format / visual / GLProfile) for this drawable.
On some platforms, the pixel format is not directly associated with the drawable; a best attempt is made to return a reasonable value in this case.
 GLContext getContext()
          Returns the context associated with this drawable.
 int getContextCreationFlags()
           
 WindowClosingProtocol.WindowClosingMode getDefaultCloseOperation()
           
 GLDrawable getDelegatedDrawable()
          If the implementation uses delegation, return the delegated GLDrawable instance, otherwise return this instance.
 Thread getExclusiveContextThread()
           
 GLDrawableFactory getFactory()
          Return the GLDrawableFactory being used to create this instance.
 GL getGL()
          Returns the GL pipeline object this GLAutoDrawable uses.
 GLEventListener getGLEventListener(int index)
          Returns the GLEventListener at the given index of this drawable queue.
 int getGLEventListenerCount()
          Returns the number of GLEventListener of this drawable queue.
 boolean getGLEventListenerInitState(GLEventListener listener)
          Retrieves whether the given listener is initialized or not.
 GLProfile getGLProfile()
          Fetches the GLProfile for this drawable.
 GraphicsConfiguration getGraphicsConfiguration()
          Overridden to choose a GraphicsConfiguration on a parent container's GraphicsDevice because both devices
 long getHandle()
          Returns the GL drawable handle, guaranteed to be valid after realization and while it's surface is being locked.
 NativeSurface getNativeSurface()
          Returns the underlying native surface which surface handle represents this OpenGL drawable's native resource.
 GLCapabilitiesImmutable getRequestedGLCapabilities()
           
 boolean getShallUseOffscreenLayer()
           
 Object getUpstreamWidget()
          Method may return the upstream UI toolkit object holding this GLAutoDrawable instance, if exist.
 boolean invoke(boolean wait, GLRunnable glRunnable)
          Enqueues a one-shot GLRunnable, which will be executed within the next GLAutoDrawable.display() call after all registered GLEventListeners display(GLAutoDrawable) methods have been called.
 boolean invoke(boolean wait, List<GLRunnable> glRunnables)
          Extends GLAutoDrawable.invoke(boolean, GLRunnable) functionality allowing to inject a list of GLRunnables.
 boolean isGLOriented()
          Returns true if the drawable is rendered in OpenGL's coordinate system, origin at bottom left.
 boolean isOffscreenLayerSurfaceEnabled()
           
 boolean isRealized()
          Returns true if this drawable is realized, otherwise true.
static void main(String[] args)
          A most simple JOGL AWT test entry
 void paint(Graphics g)
          Overridden to cause OpenGL rendering to be performed during repaint cycles.
 GLEventListener removeGLEventListener(GLEventListener listener)
          Removes the given listener from this drawable queue.
 void removeNotify()
          Overridden to track when this component is removed from a container.
 void reshape(int x, int y, int width, int height)
          Overridden to cause GLDrawableHelper.reshape(javax.media.opengl.GLEventListener, javax.media.opengl.GLAutoDrawable, int, int, int, int, boolean, boolean) to be called on all registered GLEventListeners.
 void setAnimator(GLAnimatorControl animatorControl)
          Registers the usage of an animator, an GLAnimatorControl implementation.
 void setAutoSwapBufferMode(boolean onOrOff)
          Enables or disables automatic buffer swapping for this drawable.
 GLContext setContext(GLContext newCtx, boolean destroyPrevCtx)
          Associate the new context, newtCtx, to this auto-drawable.
 void setContextCreationFlags(int flags)
           
 WindowClosingProtocol.WindowClosingMode setDefaultCloseOperation(WindowClosingProtocol.WindowClosingMode op)
           
 Thread setExclusiveContextThread(Thread t)
          Dedicates this instance's GLContext to the given thread.
The thread will exclusively claim the GLContext via GLAutoDrawable.display() and not release it until GLAutoDrawable.destroy() or setExclusiveContextThread(null) has been called.
 GL setGL(GL gl)
          Sets the GL pipeline object this GLAutoDrawable uses.
 void setGLEventListenerInitState(GLEventListener listener, boolean initialized)
          Sets the given listener's initialized state.
 void setRealized(boolean realized)
          Indicates to GLDrawable implementations whether the underlying surface has been created and can be drawn into.
 void setShallUseOffscreenLayer(boolean v)
           
 void swapBuffers()
          Swaps the front and back buffers of this drawable.
 String toString()
           
 void update(Graphics g)
          Overridden from Canvas to prevent the AWT's clearing of the canvas from interfering with the OpenGL rendering.
 
Methods inherited from class java.awt.Canvas
createBufferStrategy, createBufferStrategy, getAccessibleContext, getBufferStrategy
 
Methods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, bounds, checkImage, checkImage, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, deliverEvent, disable, dispatchEvent, doLayout, enable, enable, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeys, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getListeners, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMinimumSize, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPreferredSize, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusCycleRoot, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocusInWindow, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeys, setFocusTraversalKeysEnabled, setFont, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setSize, setVisible, show, show, size, transferFocus, transferFocusBackward, transferFocusUpCycle, validate
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface javax.media.opengl.awt.AWTGLAutoDrawable
repaint, setSize
 
Methods inherited from interface javax.media.opengl.GLDrawable
getHeight, getWidth
 
Methods inherited from interface javax.media.opengl.awt.ComponentEvents
addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener
 

Constructor Detail

GLCanvas

public GLCanvas()
         throws GLException
Creates a new GLCanvas component with a default set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device.

Throws:
GLException - if no default profile is available for the default desktop device.

GLCanvas

public GLCanvas(GLCapabilitiesImmutable capsReqUser)
         throws GLException
Creates a new GLCanvas component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device.

Throws:
GLException - if no GLCapabilities are given and no default profile is available for the default desktop device.
See Also:
GLCanvas(javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, javax.media.opengl.GLContext, java.awt.GraphicsDevice)

GLCanvas

public GLCanvas(GLCapabilitiesImmutable capsReqUser,
                GLContext shareWith)
         throws GLException
Creates a new GLCanvas component with the requested set of OpenGL capabilities, using the default OpenGL capabilities selection mechanism, on the default screen device. This constructor variant also supports using a shared GLContext.

Throws:
GLException - if no GLCapabilities are given and no default profile is available for the default desktop device.
See Also:
GLCanvas(javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, javax.media.opengl.GLContext, java.awt.GraphicsDevice)

GLCanvas

public GLCanvas(GLCapabilitiesImmutable capsReqUser,
                GLCapabilitiesChooser chooser,
                GLContext shareWith,
                GraphicsDevice device)
         throws GLException
Creates a new GLCanvas component. The passed GLCapabilities specifies the OpenGL capabilities for the component; if null, a default set of capabilities is used. The GLCapabilitiesChooser specifies the algorithm for selecting one of the available GLCapabilities for the component; a DefaultGLCapabilitesChooser is used if null is passed for this argument. The passed GLContext specifies an OpenGL context with which to share textures, display lists and other OpenGL state, and may be null if sharing is not desired. See the note in the overview documentation on context sharing. The passed GraphicsDevice indicates the screen on which to create the GLCanvas; the GLDrawableFactory uses the default screen device of the local GraphicsEnvironment if null is passed for this argument.

Throws:
GLException - if no GLCapabilities are given and no default profile is available for the default desktop device.
Method Detail

getUpstreamWidget

public final Object getUpstreamWidget()
Description copied from interface: GLAutoDrawable
Method may return the upstream UI toolkit object holding this GLAutoDrawable instance, if exist.

Currently known Java UI toolkits and it's known return types are:

Toolkit GLAutoDrawable Implementation ~ Return Type of getUpstreamWidget()
NEWT com.jogamp.newt.opengl.GLWindow has a com.jogamp.newt.Window
SWT com.jogamp.opengl.swt.GLCanvas is a org.eclipse.swt.widgets.Canvas
AWT GLCanvas is a Canvas
AWT GLJPanel is a JPanel
However, the result may be other object types than the listed above due to new supported toolkits.

This method may also return null if no UI toolkit is being used, as common for offscreen rendering.

Specified by:
getUpstreamWidget in interface GLAutoDrawable
Returns:

setShallUseOffscreenLayer

public void setShallUseOffscreenLayer(boolean v)
Specified by:
setShallUseOffscreenLayer in interface OffscreenLayerOption

getShallUseOffscreenLayer

public final boolean getShallUseOffscreenLayer()
Specified by:
getShallUseOffscreenLayer in interface OffscreenLayerOption

isOffscreenLayerSurfaceEnabled

public final boolean isOffscreenLayerSurfaceEnabled()
Specified by:
isOffscreenLayerSurfaceEnabled in interface OffscreenLayerOption

getGraphicsConfiguration

public GraphicsConfiguration getGraphicsConfiguration()
Overridden to choose a GraphicsConfiguration on a parent container's GraphicsDevice because both devices

Overrides:
getGraphicsConfiguration in class Component

createContext

public GLContext createContext(GLContext shareWith)
Description copied from interface: GLAutoDrawable
Creates a new context for drawing to this drawable that will optionally share display lists and other server-side OpenGL objects with the specified GLContext.

The GLContext share need not be associated with this GLDrawable and may be null if sharing of display lists and other objects is not desired. See the note in the overview documentation on context sharing.

This GLAutoDrawable implementation holds it's own GLContext reference, thus created a GLContext using this methods won't replace it implicitly. To replace or set this GLAutoDrawable's GLContext you need to call GLAutoDrawable.setContext(GLContext, boolean).

The GLAutoDrawable implementation shall also set the context creation flags as customized w/ GLAutoDrawable.setContextCreationFlags(int).

Specified by:
createContext in interface GLAutoDrawable
Specified by:
createContext in interface GLDrawable

setRealized

public final void setRealized(boolean realized)
Description copied from interface: GLDrawable
Indicates to GLDrawable implementations whether the underlying surface has been created and can be drawn into.

If realized, the drawable handle may become valid while it's surface is being locked.

End users do not need to call this method; it is not necessary to call setRealized on a GLAutoDrawable as these perform the appropriate calls on their underlying GLDrawables internally.

Developers implementing new OpenGL components for various window toolkits need to call this method against GLDrawables obtained from the GLDrawableFactory via the GLDrawableFactory.createGLDrawable(NativeSurface) method. It must typically be called with an argument of true when the component associated with the GLDrawable is realized and with an argument of false just before the component is unrealized. For the AWT, this means calling setRealized(true) in the addNotify method and with an argument of false in the removeNotify method.

GLDrawable implementations should handle multiple cycles of setRealized(true) / setRealized(false) calls. Most, if not all, Java window toolkits have a persistent object associated with a given component, regardless of whether that component is currently realized. The GLDrawable object associated with a particular component is intended to be similarly persistent. A GLDrawable is intended to be created for a given component when it is constructed and live as long as that component. setRealized allows the GLDrawable to re-initialize and destroy any associated resources as the component becomes realized and unrealized, respectively.

With an argument of true, the minimum implementation shall call NativeSurface's lockSurface() and if successful:


This is important since NativeSurface's lockSurface() ensures resolving the window/surface handles, and the drawable's GLCapabilities might have changed.

Calling this method has no other effects. For example, if removeNotify is called on a Canvas implementation for which a GLDrawable has been created, it is also necessary to destroy all OpenGL contexts associated with that GLDrawable. This is not done automatically by the implementation.

Specified by:
setRealized in interface GLDrawable
See Also:
GLDrawable.isRealized(), GLDrawable.getHandle(), NativeSurface.lockSurface()

isRealized

public boolean isRealized()
Description copied from interface: GLDrawable
Returns true if this drawable is realized, otherwise true.

A drawable can be realized and unrealized via GLDrawable.setRealized(boolean).

Specified by:
isRealized in interface GLDrawable
See Also:
GLDrawable.setRealized(boolean)

getDefaultCloseOperation

public WindowClosingProtocol.WindowClosingMode getDefaultCloseOperation()
Specified by:
getDefaultCloseOperation in interface WindowClosingProtocol

setDefaultCloseOperation

public WindowClosingProtocol.WindowClosingMode setDefaultCloseOperation(WindowClosingProtocol.WindowClosingMode op)
Specified by:
setDefaultCloseOperation in interface WindowClosingProtocol

display

public void display()
Description copied from interface: GLAutoDrawable

Causes OpenGL rendering to be performed for this GLAutoDrawable in the following order:

May be called periodically by a running GLAnimatorControl implementation,
which must register itself with GLAutoDrawable.setAnimator(javax.media.opengl.GLAnimatorControl).

Called automatically by the window system toolkit upon receiving a repaint() request,
except an GLAnimatorControl implementation GLAnimatorControl.isAnimating().

This routine may also be called manually for better control over the rendering process. It is legal to call another GLAutoDrawable's display method from within the display(..) callback.

In case of a new generated OpenGL context, the implementation shall call init(..) for all registered GLEventListeners before making the actual display(..) calls, in case this has not been done yet.

Specified by:
display in interface GLAutoDrawable
See Also:
GLAutoDrawable.setAnimator(javax.media.opengl.GLAnimatorControl)

destroy

public void destroy()
Destroys all resources associated with this GLAutoDrawable, inclusive the GLContext. If a window is attached to it's implementation, it shall be closed. Causes disposing of all OpenGL resources by calling dispose(..) for all registered GLEventListeners. Called automatically by the window system toolkit upon receiving a destroy notification. This routine may be called manually.

This impl. only destroys all GL related resources.

This impl. does not remove the GLCanvas from it's parent AWT container so this class's removeNotify() AWT override won't get called. To do so, remove this component from it's parent AWT container.

Specified by:
destroy in interface GLAutoDrawable

paint

public void paint(Graphics g)
Overridden to cause OpenGL rendering to be performed during repaint cycles. Subclasses which override this method must call super.paint() in their paint() method in order to function properly.

Overrides:
paint in class Canvas

addNotify

public void addNotify()
Overridden to track when this component is added to a container. Subclasses which override this method must call super.addNotify() in their addNotify() method in order to function properly.

Overrides:

addNotify in class java.awt.Component

Overrides:
addNotify in class Canvas

removeNotify

public void removeNotify()

Overridden to track when this component is removed from a container. Subclasses which override this method must call super.removeNotify() in their removeNotify() method in order to function properly.

User shall not call this method outside of EDT, read the AWT/Swing specs about this.

Overrides:
removeNotify in class java.awt.Component

Overrides:
removeNotify in class Component

reshape

public void reshape(int x,
                    int y,
                    int width,
                    int height)
Overridden to cause GLDrawableHelper.reshape(javax.media.opengl.GLEventListener, javax.media.opengl.GLAutoDrawable, int, int, int, int, boolean, boolean) to be called on all registered GLEventListeners. Subclasses which override this method must call super.reshape() in their reshape() method in order to function properly.

Overrides:

reshape in class java.awt.Component

Overrides:
reshape in class Component

update

public void update(Graphics g)
Overridden from Canvas to prevent the AWT's clearing of the canvas from interfering with the OpenGL rendering.

Overrides:
update in class Canvas

addGLEventListener

public void addGLEventListener(GLEventListener listener)
Description copied from interface: GLAutoDrawable
Adds the given listener to the end of this drawable queue. The listeners are notified of events in the order of the queue.

The newly added listener's init(..) method will be called once before any other of it's callback methods. See GLAutoDrawable.getGLEventListenerInitState(GLEventListener) for details.

Specified by:
addGLEventListener in interface GLAutoDrawable
Parameters:
listener - The GLEventListener object to be inserted

addGLEventListener

public void addGLEventListener(int index,
                               GLEventListener listener)
                        throws IndexOutOfBoundsException
Description copied from interface: GLAutoDrawable
Adds the given listener at the given index of this drawable queue. The listeners are notified of events in the order of the queue.

The newly added listener's init(..) method will be called once before any other of it's callback methods. See GLAutoDrawable.getGLEventListenerInitState(GLEventListener) for details.

Specified by:
addGLEventListener in interface GLAutoDrawable
Parameters:
index - Position where the listener will be inserted. Should be within (0 <= index && index <= size()). An index value of -1 is interpreted as the end of the list, size().
listener - The GLEventListener object to be inserted
Throws:
IndexOutOfBoundsException - If the index is not within (0 <= index && index <= size()), or -1

getGLEventListenerCount

public int getGLEventListenerCount()
Description copied from interface: GLAutoDrawable
Returns the number of GLEventListener of this drawable queue.

Specified by:
getGLEventListenerCount in interface GLAutoDrawable
Returns:
The number of GLEventListener objects of this drawable queue.

getGLEventListener

public GLEventListener getGLEventListener(int index)
                                   throws IndexOutOfBoundsException
Description copied from interface: GLAutoDrawable
Returns the GLEventListener at the given index of this drawable queue.

Specified by:
getGLEventListener in interface GLAutoDrawable
Parameters:
index - Position of the listener to be returned. Should be within (0 <= index && index < size()). An index value of -1 is interpreted as last listener, size()-1.
Returns:
The GLEventListener object at the given index.
Throws:
IndexOutOfBoundsException - If the index is not within (0 <= index && index < size()), or -1

getGLEventListenerInitState

public boolean getGLEventListenerInitState(GLEventListener listener)
Description copied from interface: GLAutoDrawable
Retrieves whether the given listener is initialized or not.

After adding a GLEventListener it is marked uninitialized and added to a list of to be initialized GLEventListener. If such uninitialized GLEventListener's handler methods (reshape, display) are about to be invoked, it's init(..) method is invoked first. Afterwards the GLEventListener is marked initialized and removed from the list of to be initialized GLEventListener.

This methods returns the GLEventListener initialized state, i.e. returns false if it is included in the list of to be initialized GLEventListener, otherwise true.

Specified by:
getGLEventListenerInitState in interface GLAutoDrawable
Parameters:
listener - the GLEventListener object to query it's initialized state.

setGLEventListenerInitState

public void setGLEventListenerInitState(GLEventListener listener,
                                        boolean initialized)
Description copied from interface: GLAutoDrawable
Sets the given listener's initialized state.

This methods allows manually setting the GLEventListener initialized state, i.e. adding it to, or removing it from the list of to be initialized GLEventListener. See GLAutoDrawable.getGLEventListenerInitState(GLEventListener) for details.

Warning: This method does not validate whether the given listener's is member of this drawable queue, i.e. added.

This method is only exposed to allow users full control over the GLEventListener's state and is usually not recommended to change.

One use case is moving a GLContext and their initialized GLEventListener from one GLAutoDrawable to another, where a subsequent init(..) call after adding it to the new owner is neither required nor desired. See swapGLContextAndAllGLEventListener(..).

Specified by:
setGLEventListenerInitState in interface GLAutoDrawable
Parameters:
listener - the GLEventListener object to perform a state change.
initialized - if true, mark the listener initialized, otherwise uninitialized.

disposeGLEventListener

public GLEventListener disposeGLEventListener(GLEventListener listener,
                                              boolean remove)
Description copied from interface: GLAutoDrawable
Disposes the given listener via dispose(..) if it has been initialized and added to this queue.

If remove is true, the GLEventListener is removed from this drawable queue before disposal, otherwise marked uninitialized.

If an GLAnimatorControl is being attached and the current thread is different than the animator's thread, it is paused during the operation.

Note that this is an expensive operation, since dispose(..) is decorated by GLContext.makeCurrent() and GLContext.release().

Use removeGLEventListener(listener) instead if you just want to remove the listener and don't care about the disposal of the it's (OpenGL) resources.

Also note that this is done from within a particular drawable's GLEventListener handler (reshape, display, etc.), that it is not guaranteed that all other listeners will be evaluated properly during this update cycle.

Specified by:
disposeGLEventListener in interface GLAutoDrawable
Parameters:
listener - The GLEventListener object to be disposed and removed if remove is true
remove - pass true to have the listener removed from this drawable queue, otherwise pass false
Returns:
the disposed and/or removed GLEventListener, or null if no action was performed, i.e. listener was not added

removeGLEventListener

public GLEventListener removeGLEventListener(GLEventListener listener)
Description copied from interface: GLAutoDrawable
Removes the given listener from this drawable queue.

This is an inexpensive operation, since the removed listener's dispose(..) method will not be called.

Use disposeGLEventListener(listener, true) instead to ensure disposal of the listener's (OpenGL) resources.

Note that if this is done from within a particular drawable's GLEventListener handler (reshape, display, etc.), that it is not guaranteed that all other listeners will be evaluated properly during this update cycle.

Specified by:
removeGLEventListener in interface GLAutoDrawable
Parameters:
listener - The GLEventListener object to be removed
Returns:
the removed GLEventListener, or null if listener was not added

setAnimator

public void setAnimator(GLAnimatorControl animatorControl)
Description copied from interface: GLAutoDrawable
Registers the usage of an animator, an GLAnimatorControl implementation. The animator will be queried whether it's animating, ie periodically issuing GLAutoDrawable.display() calls or not.

This method shall be called by an animator implementation only,
e.g. AnimatorBase.add(javax.media.opengl.GLAutoDrawable), passing it's control implementation,
and AnimatorBase.remove(javax.media.opengl.GLAutoDrawable), passing null.

Impacts GLAutoDrawable.display() and GLAutoDrawable.invoke(boolean, GLRunnable) semantics.


Specified by:
setAnimator in interface GLAutoDrawable
See Also:
GLAutoDrawable.display(), GLAutoDrawable.invoke(boolean, GLRunnable), GLAnimatorControl

getAnimator

public GLAnimatorControl getAnimator()
Specified by:
getAnimator in interface GLAutoDrawable
Returns:
the registered GLAnimatorControl implementation, using this GLAutoDrawable.
See Also:
GLAutoDrawable.setAnimator(javax.media.opengl.GLAnimatorControl), GLAnimatorControl

setExclusiveContextThread

public final Thread setExclusiveContextThread(Thread t)
                                       throws GLException
Description copied from interface: GLAutoDrawable
Dedicates this instance's GLContext to the given thread.
The thread will exclusively claim the GLContext via GLAutoDrawable.display() and not release it until GLAutoDrawable.destroy() or setExclusiveContextThread(null) has been called.

Default non-exclusive behavior is requested via setExclusiveContextThread(null), which will cause the next call of GLAutoDrawable.display() on the exclusive thread to release the GLContext. Only after it's async release, GLAutoDrawable.getExclusiveContextThread() will return null.

To release a previous made exclusive thread, a user issues setExclusiveContextThread(null) and may poll GLAutoDrawable.getExclusiveContextThread() until it returns null, while the exclusive thread is still running.

Note: Setting a new exclusive thread without properly releasing a previous one will throw an GLException.

Note: Utilizing this feature w/ AWT could lead to an AWT-EDT deadlock, depending on the AWT implementation. Hence it is advised not to use it with native AWT GLAutoDrawable like GLCanvas.

One scenario could be to dedicate the context to the animator thread and spare redundant context switches, see AnimatorBase.setExclusiveContext(boolean).

Specified by:
setExclusiveContextThread in interface GLAutoDrawable
Parameters:
t - the exclusive thread to claim the context, or null for default operation.
Returns:
previous exclusive context thread
Throws:
GLException - If an exclusive thread is still active but a new one is attempted to be set
See Also:
AnimatorBase.setExclusiveContext(boolean)

getExclusiveContextThread

public final Thread getExclusiveContextThread()
Specified by:
getExclusiveContextThread in interface GLAutoDrawable
See Also:
GLAutoDrawable.setExclusiveContextThread(Thread)

invoke

public boolean invoke(boolean wait,
                      GLRunnable glRunnable)
Description copied from interface: GLAutoDrawable
Enqueues a one-shot GLRunnable, which will be executed within the next GLAutoDrawable.display() call after all registered GLEventListeners display(GLAutoDrawable) methods have been called.

If no GLAnimatorControl is animating (default),
or if the current thread is the animator thread,
a GLAutoDrawable.display() call is issued after enqueue the GLRunnable, hence the GLRunnable will be executed right away.

If an animator is running,
no explicit GLAutoDrawable.display() call is issued, allowing the animator to perform at due time.

If wait is true the call blocks until the glRunnable has been executed by the animator, otherwise the method returns immediately.

If wait is true and GLDrawable.isRealized() returns false or GLAutoDrawable.getContext() returns null, the call is ignored and returns false.
This helps avoiding deadlocking the caller.

The internal queue of GLRunnable's is being flushed with GLAutoDrawable.destroy() where all blocked callers are being notified.

Specified by:
invoke in interface GLAutoDrawable
Parameters:
wait - if true block until execution of glRunnable is finished, otherwise return immediately w/o waiting
glRunnable - the GLRunnable to execute within GLAutoDrawable.display()
Returns:
true if the GLRunnable has been processed or queued, otherwise false.
See Also:
GLAutoDrawable.setAnimator(GLAnimatorControl), GLAutoDrawable.display(), GLRunnable, #enqueue(GLRunnable)

invoke

public boolean invoke(boolean wait,
                      List<GLRunnable> glRunnables)
Description copied from interface: GLAutoDrawable
Extends GLAutoDrawable.invoke(boolean, GLRunnable) functionality allowing to inject a list of GLRunnables.

Specified by:
invoke in interface GLAutoDrawable
Parameters:
wait - if true block until execution of the last glRunnable is finished, otherwise return immediately w/o waiting
glRunnables - the GLRunnables to execute within GLAutoDrawable.display()
Returns:
true if the GLRunnables has been processed or queued, otherwise false.

setContext

public GLContext setContext(GLContext newCtx,
                            boolean destroyPrevCtx)
Description copied from interface: GLAutoDrawable
Associate the new context, newtCtx, to this auto-drawable.

The current context will be destroyed if destroyPrevCtx is true, otherwise it will be dis-associated from this auto-drawable via setGLDrawable(null, true); first.

The new context will be associated with this auto-drawable via newCtx.setGLDrawable(drawable, true);.

If the old or new context was current on this thread, it is being released before switching the association. The new context will be made current afterwards, if it was current before. However the user shall take extra care that no other thread attempts to make this context current.

Specified by:
setContext in interface GLAutoDrawable
Parameters:
newCtx - the new context, maybe null for dis-association.
destroyPrevCtx - if true, destroy the previous context if exists
Returns:
the previous GLContext, maybe null
See Also:
GLContext.setGLDrawable(GLDrawable, boolean), GLContext.setGLReadDrawable(GLDrawable), GLDrawableHelper.switchContext(GLDrawable, GLContext, boolean, GLContext, int)

getDelegatedDrawable

public final GLDrawable getDelegatedDrawable()
Description copied from interface: GLAutoDrawable
If the implementation uses delegation, return the delegated GLDrawable instance, otherwise return this instance.

Specified by:
getDelegatedDrawable in interface GLAutoDrawable

getContext

public GLContext getContext()
Description copied from interface: GLAutoDrawable
Returns the context associated with this drawable. The returned context will be synchronized. Don't rely on it's identity, the context may change.

Specified by:
getContext in interface GLAutoDrawable

getGL

public GL getGL()
Description copied from interface: GLAutoDrawable
Returns the GL pipeline object this GLAutoDrawable uses. If this method is called outside of the GLEventListener's callback methods (init, display, etc.) it may return null. Users should not rely on the identity of the returned GL object; for example, users should not maintain a hash table with the GL object as the key. Additionally, the GL object should not be cached in client code, but should be re-fetched from the GLAutoDrawable at the beginning of each call to init, display, etc.

Specified by:
getGL in interface GLAutoDrawable

setGL

public GL setGL(GL gl)
Description copied from interface: GLAutoDrawable
Sets the GL pipeline object this GLAutoDrawable uses. This should only be called from within the GLEventListener's callback methods, and usually only from within the init() method, in order to install a composable pipeline. See the JOGL demos for examples.

Specified by:
setGL in interface GLAutoDrawable
Returns:
the set GL pipeline or null if not successful

setAutoSwapBufferMode

public void setAutoSwapBufferMode(boolean onOrOff)
Description copied from interface: GLAutoDrawable
Enables or disables automatic buffer swapping for this drawable. By default this property is set to true; when true, after all GLEventListeners have been called for a display() event, the front and back buffers are swapped, displaying the results of the render. When disabled, the user is responsible for calling GLDrawable.swapBuffers(..) manually.

Specified by:
setAutoSwapBufferMode in interface GLAutoDrawable

getAutoSwapBufferMode

public boolean getAutoSwapBufferMode()
Description copied from interface: GLAutoDrawable
Indicates whether automatic buffer swapping is enabled for this drawable. See GLAutoDrawable.setAutoSwapBufferMode(boolean).

Specified by:
getAutoSwapBufferMode in interface GLAutoDrawable

swapBuffers

public void swapBuffers()
Description copied from interface: GLDrawable
Swaps the front and back buffers of this drawable. For GLAutoDrawable implementations, when automatic buffer swapping is enabled (as is the default), this method is called automatically and should not be called by the end user.

Specified by:
swapBuffers in interface GLDrawable

setContextCreationFlags

public void setContextCreationFlags(int flags)
Specified by:
setContextCreationFlags in interface GLAutoDrawable
Parameters:
flags - Additional context creation flags.
See Also:
GLContext.setContextCreationFlags(int), GLContext.enableGLDebugMessage(boolean)

getContextCreationFlags

public int getContextCreationFlags()
Specified by:
getContextCreationFlags in interface GLAutoDrawable
Returns:
Additional context creation flags

getGLProfile

public GLProfile getGLProfile()
Description copied from interface: GLDrawable
Fetches the GLProfile for this drawable. Returns the GLProfile object, no copy.

Specified by:
getGLProfile in interface GLDrawable

getChosenGLCapabilities

public GLCapabilitiesImmutable getChosenGLCapabilities()
Description copied from interface: GLDrawable
Fetches the GLCapabilitiesImmutable corresponding to the chosen OpenGL capabilities (pixel format / visual / GLProfile) for this drawable.
On some platforms, the pixel format is not directly associated with the drawable; a best attempt is made to return a reasonable value in this case.
This object shall be directly associated to the attached NativeSurface's AbstractGraphicsConfiguration, and if changes are necessary, they should reflect those as well.

Specified by:
getChosenGLCapabilities in interface GLDrawable
Returns:
The immutable queried instance.

getRequestedGLCapabilities

public GLCapabilitiesImmutable getRequestedGLCapabilities()

isGLOriented

public boolean isGLOriented()
Description copied from interface: GLDrawable
Returns true if the drawable is rendered in OpenGL's coordinate system, origin at bottom left. Otherwise returns false, i.e. origin at top left.

Default impl. is true, i.e. OpenGL coordinate system.

Currently only MS-Windows bitmap offscreen drawable uses a non OpenGL orientation and hence returns false.
This removes the need of a vertical flip when used in AWT or Windows applications.

Specified by:
isGLOriented in interface GLDrawable

getNativeSurface

public NativeSurface getNativeSurface()
Description copied from interface: GLDrawable
Returns the underlying native surface which surface handle represents this OpenGL drawable's native resource.

Specified by:
getNativeSurface in interface GLDrawable
See Also:
GLDrawable.getHandle()

getHandle

public long getHandle()
Description copied from interface: GLDrawable
Returns the GL drawable handle, guaranteed to be valid after realization and while it's surface is being locked.

It is usually identical to the underlying windowing toolkit surface's handle or an intermediate layer to suite GL, e.g. an EGL surface.

On EGL it is represented by the EGLSurface.
On X11/GLX it is represented by either the Window XID, GLXPixmap, or GLXPbuffer.
On Windows it is represented by the HDC, which may change with each #lockSurface().

Specified by:
getHandle in interface GLDrawable
See Also:
GLDrawable.setRealized(boolean), NativeSurface.lockSurface(), NativeSurface.unlockSurface()

getFactory

public GLDrawableFactory getFactory()
Description copied from interface: GLDrawable
Return the GLDrawableFactory being used to create this instance.

Specified by:
getFactory in interface GLDrawable

toString

public String toString()
Specified by:
toString in interface GLDrawable
Overrides:
toString in class Component

main

public static void main(String[] args)
A most simple JOGL AWT test entry



Copyright 2010 JogAmp Community.