##name Latin
##ownname Latina
##isocode la_VA
##plural 0
##textdir ltr
##digitsep {NBSP}
##digitsepcur {NBSP}
##decimalsep .
##winlangid 0x0476
##grflangid 0x66
##gender m f n mp fp np
##case gen acc abl dat


# $Id: latin.txt 27405 2015-09-27 17:45:15Z translators $

# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.


##id 0x0000
STR_NULL                                                        :
STR_EMPTY                                                       :
STR_UNDEFINED                                                   :(series irrita)
STR_JUST_NOTHING                                                :Nihil

# Cargo related strings
# Plural cargo name
STR_CARGO_PLURAL_NOTHING                                        :
STR_CARGO_PLURAL_PASSENGERS                                     :{G=mp}Vectores
STR_CARGO_PLURAL_PASSENGERS.gen                                 :{G=mp}vectorum
STR_CARGO_PLURAL_PASSENGERS.acc                                 :{G=mp}Vectores
STR_CARGO_PLURAL_PASSENGERS.dat                                 :{G=mp}Vectoribus
STR_CARGO_PLURAL_COAL                                           :{G=m}Carbo
STR_CARGO_PLURAL_COAL.gen                                       :{G=m}carbonis
STR_CARGO_PLURAL_COAL.acc                                       :{G=m}Carbonem
STR_CARGO_PLURAL_COAL.dat                                       :{G=m}Carboni
STR_CARGO_PLURAL_MAIL                                           :{G=fp}Epistulae
STR_CARGO_PLURAL_MAIL.gen                                       :{G=fp}epistularum
STR_CARGO_PLURAL_MAIL.acc                                       :{G=fp}Epistulas
STR_CARGO_PLURAL_MAIL.dat                                       :{G=fp}Epistulis
STR_CARGO_PLURAL_OIL                                            :{G=n}Petroleum
STR_CARGO_PLURAL_OIL.gen                                        :{G=n}petrolei
STR_CARGO_PLURAL_OIL.acc                                        :{G=n}Petroleum
STR_CARGO_PLURAL_OIL.dat                                        :{G=n}Petroleo
STR_CARGO_PLURAL_LIVESTOCK                                      :{G=np}Pecora
STR_CARGO_PLURAL_LIVESTOCK.gen                                  :{G=np}pecorum
STR_CARGO_PLURAL_LIVESTOCK.acc                                  :{G=np}Pecora
STR_CARGO_PLURAL_LIVESTOCK.dat                                  :{G=np}Pecoribus
STR_CARGO_PLURAL_GOODS                                          :{G=fp}Merces
STR_CARGO_PLURAL_GOODS.gen                                      :{G=fp}mercium
STR_CARGO_PLURAL_GOODS.acc                                      :{G=fp}Merces
STR_CARGO_PLURAL_GOODS.dat                                      :{G=fp}Mercibus
STR_CARGO_PLURAL_GRAIN                                          :{G=n}Frumentum
STR_CARGO_PLURAL_GRAIN.gen                                      :{G=n}frumenti
STR_CARGO_PLURAL_GRAIN.acc                                      :{G=n}Frumentum
STR_CARGO_PLURAL_GRAIN.dat                                      :{G=n}Frumento
STR_CARGO_PLURAL_WOOD                                           :{G=n}Lignum
STR_CARGO_PLURAL_WOOD.gen                                       :{G=n}ligni
STR_CARGO_PLURAL_WOOD.acc                                       :{G=n}Lignum
STR_CARGO_PLURAL_WOOD.dat                                       :{G=n}Ligno
STR_CARGO_PLURAL_IRON_ORE                                       :{G=n}Ferrum
STR_CARGO_PLURAL_IRON_ORE.gen                                   :{G=n}ferri
STR_CARGO_PLURAL_IRON_ORE.acc                                   :{G=n}Ferrum
STR_CARGO_PLURAL_IRON_ORE.dat                                   :{G=n}Ferro
STR_CARGO_PLURAL_STEEL                                          :{G=m}Chalybs
STR_CARGO_PLURAL_STEEL.gen                                      :{G=m}chalybis
STR_CARGO_PLURAL_STEEL.acc                                      :{G=m}Chalybem
STR_CARGO_PLURAL_STEEL.dat                                      :{G=m}Chalybi
STR_CARGO_PLURAL_VALUABLES                                      :{G=fp}Res Pretiosa
STR_CARGO_PLURAL_VALUABLES.gen                                  :{G=fp}rerum pretiosarum
STR_CARGO_PLURAL_VALUABLES.acc                                  :{G=fp}Res Pretiosas
STR_CARGO_PLURAL_VALUABLES.dat                                  :{G=fp}Rebus Pretiosis
STR_CARGO_PLURAL_COPPER_ORE                                     :{G=n}Aes
STR_CARGO_PLURAL_COPPER_ORE.gen                                 :{G=n}aeris
STR_CARGO_PLURAL_COPPER_ORE.acc                                 :{G=n}Aes
STR_CARGO_PLURAL_COPPER_ORE.dat                                 :{G=n}Aeri
STR_CARGO_PLURAL_MAIZE                                          :{G=n}Maizium
STR_CARGO_PLURAL_MAIZE.gen                                      :{G=n}maizii
STR_CARGO_PLURAL_MAIZE.acc                                      :{G=n}Maizium
STR_CARGO_PLURAL_MAIZE.dat                                      :{G=n}Maizio
STR_CARGO_PLURAL_FRUIT                                          :{G=mp}Fructus
STR_CARGO_PLURAL_FRUIT.gen                                      :{G=mp}fructuum
STR_CARGO_PLURAL_FRUIT.acc                                      :{G=mp}Fructus
STR_CARGO_PLURAL_FRUIT.dat                                      :{G=mp}Fructibus
STR_CARGO_PLURAL_DIAMONDS                                       :{G=mp}Adamantes
STR_CARGO_PLURAL_DIAMONDS.gen                                   :{G=mp}adamantum
STR_CARGO_PLURAL_DIAMONDS.acc                                   :{G=mp}Adamantes
STR_CARGO_PLURAL_DIAMONDS.dat                                   :{G=mp}Adamantibus
STR_CARGO_PLURAL_FOOD                                           :{G=m}Cibus
STR_CARGO_PLURAL_FOOD.gen                                       :{G=m}cibi
STR_CARGO_PLURAL_FOOD.acc                                       :{G=m}Cibum
STR_CARGO_PLURAL_FOOD.dat                                       :{G=m}Cibo
STR_CARGO_PLURAL_PAPER                                          :{G=f}Charta
STR_CARGO_PLURAL_PAPER.gen                                      :{G=f}chartae
STR_CARGO_PLURAL_PAPER.acc                                      :{G=f}Chartam
STR_CARGO_PLURAL_PAPER.dat                                      :{G=f}Chartae
STR_CARGO_PLURAL_GOLD                                           :{G=n}Aurum
STR_CARGO_PLURAL_GOLD.gen                                       :{G=n}auri
STR_CARGO_PLURAL_GOLD.acc                                       :{G=n}Aurum
STR_CARGO_PLURAL_GOLD.dat                                       :{G=n}Auro
STR_CARGO_PLURAL_WATER                                          :{G=f}Aqua
STR_CARGO_PLURAL_WATER.gen                                      :{G=f}aquae
STR_CARGO_PLURAL_WATER.acc                                      :{G=f}Aquam
STR_CARGO_PLURAL_WATER.dat                                      :{G=f}Aquae
STR_CARGO_PLURAL_WHEAT                                          :{G=n}Triticum
STR_CARGO_PLURAL_WHEAT.gen                                      :{G=n}tritici
STR_CARGO_PLURAL_WHEAT.acc                                      :{G=n}Triticum
STR_CARGO_PLURAL_WHEAT.dat                                      :{G=n}Tritico
STR_CARGO_PLURAL_RUBBER                                         :{G=f}Gummis
STR_CARGO_PLURAL_RUBBER.gen                                     :{G=f}gummis
STR_CARGO_PLURAL_RUBBER.acc                                     :{G=f}Gummem
STR_CARGO_PLURAL_RUBBER.dat                                     :{G=f}Gummi
STR_CARGO_PLURAL_SUGAR                                          :{G=n}Saccharum
STR_CARGO_PLURAL_SUGAR.gen                                      :{G=n}sacchari
STR_CARGO_PLURAL_SUGAR.acc                                      :{G=n}Saccharum
STR_CARGO_PLURAL_SUGAR.dat                                      :{G=n}Saccharo
STR_CARGO_PLURAL_TOYS                                           :{G=np}Ludicra
STR_CARGO_PLURAL_TOYS.gen                                       :{G=np}ludicrorum
STR_CARGO_PLURAL_TOYS.acc                                       :{G=np}Ludicra
STR_CARGO_PLURAL_TOYS.dat                                       :{G=np}Ludicris
STR_CARGO_PLURAL_CANDY                                          :{G=np}Bellaria
STR_CARGO_PLURAL_CANDY.gen                                      :{G=np}bellariorum
STR_CARGO_PLURAL_CANDY.acc                                      :{G=np}Bellaria
STR_CARGO_PLURAL_CANDY.dat                                      :{G=np}Bellariis
STR_CARGO_PLURAL_COLA                                           :{G=f}Cola
STR_CARGO_PLURAL_COLA.gen                                       :{G=f}colae
STR_CARGO_PLURAL_COLA.acc                                       :{G=f}Colam
STR_CARGO_PLURAL_COLA.dat                                       :{G=f}Colae
STR_CARGO_PLURAL_COTTON_CANDY                                   :{G=n}Sacchari Xylinum
STR_CARGO_PLURAL_COTTON_CANDY.gen                               :{G=n}sacchari xylini
STR_CARGO_PLURAL_COTTON_CANDY.acc                               :{G=n}Sacchari Xylinum
STR_CARGO_PLURAL_COTTON_CANDY.dat                               :{G=n}Sacchari Xylino
STR_CARGO_PLURAL_BUBBLES                                        :{G=fp}Bullae
STR_CARGO_PLURAL_BUBBLES.gen                                    :{G=fp}bullarum
STR_CARGO_PLURAL_BUBBLES.acc                                    :{G=fp}Bullas
STR_CARGO_PLURAL_BUBBLES.dat                                    :{G=fp}Bullis
STR_CARGO_PLURAL_TOFFEE                                         :{G=n}Saccharum Tostum
STR_CARGO_PLURAL_TOFFEE.gen                                     :{G=n}sacchari tosti
STR_CARGO_PLURAL_TOFFEE.acc                                     :{G=n}Saccharum Tostum
STR_CARGO_PLURAL_TOFFEE.dat                                     :{G=n}Saccharo Tosto
STR_CARGO_PLURAL_BATTERIES                                      :{G=fp}Pilae Electricae
STR_CARGO_PLURAL_BATTERIES.gen                                  :{G=fp}pilarum electricarum
STR_CARGO_PLURAL_BATTERIES.acc                                  :{G=fp}Pilas Electricas
STR_CARGO_PLURAL_BATTERIES.dat                                  :{G=fp}Pilis Electricis
STR_CARGO_PLURAL_PLASTIC                                        :{G=f}Plastica
STR_CARGO_PLURAL_PLASTIC.gen                                    :{G=f}plasticae
STR_CARGO_PLURAL_PLASTIC.acc                                    :{G=f}Plasticam
STR_CARGO_PLURAL_PLASTIC.dat                                    :{G=f}Plasticae
STR_CARGO_PLURAL_FIZZY_DRINKS                                   :{G=fp}Potiones Carbonatae
STR_CARGO_PLURAL_FIZZY_DRINKS.gen                               :{G=fp}potionum carbonatarum
STR_CARGO_PLURAL_FIZZY_DRINKS.acc                               :{G=fp}Potiones Carbonatas
STR_CARGO_PLURAL_FIZZY_DRINKS.dat                               :{G=fp}Potionibus Carbonatis

# Singular cargo name
STR_CARGO_SINGULAR_NOTHING                                      :
STR_CARGO_SINGULAR_PASSENGER                                    :{G=mp}Vectores
STR_CARGO_SINGULAR_PASSENGER.gen                                :{G=mp}vectorum
STR_CARGO_SINGULAR_PASSENGER.acc                                :{G=mp}Vectores
STR_CARGO_SINGULAR_PASSENGER.dat                                :{G=mp}Vectoribus
STR_CARGO_SINGULAR_COAL                                         :{G=m}Carbo
STR_CARGO_SINGULAR_COAL.gen                                     :{G=m}carbonis
STR_CARGO_SINGULAR_COAL.acc                                     :{G=m}Carbonem
STR_CARGO_SINGULAR_COAL.dat                                     :{G=m}Carboni
STR_CARGO_SINGULAR_MAIL                                         :{G=fp}Epistulae
STR_CARGO_SINGULAR_MAIL.gen                                     :{G=fp}epistularum
STR_CARGO_SINGULAR_MAIL.acc                                     :{G=fp}Epistulas
STR_CARGO_SINGULAR_MAIL.dat                                     :{G=fp}Epistulis
STR_CARGO_SINGULAR_OIL                                          :{G=n}Petroleum
STR_CARGO_SINGULAR_OIL.gen                                      :{G=n}petrolei
STR_CARGO_SINGULAR_OIL.acc                                      :{G=n}Petroleum
STR_CARGO_SINGULAR_OIL.dat                                      :{G=n}Petroleo
STR_CARGO_SINGULAR_LIVESTOCK                                    :{G=np}Pecora
STR_CARGO_SINGULAR_LIVESTOCK.gen                                :{G=np}pecorum
STR_CARGO_SINGULAR_LIVESTOCK.acc                                :{G=np}Pecora
STR_CARGO_SINGULAR_LIVESTOCK.dat                                :{G=np}Pecoribus
STR_CARGO_SINGULAR_GOODS                                        :{G=fp}Merces
STR_CARGO_SINGULAR_GOODS.gen                                    :{G=fp}mercium
STR_CARGO_SINGULAR_GOODS.acc                                    :{G=fp}Merces
STR_CARGO_SINGULAR_GOODS.dat                                    :{G=fp}Mercibus
STR_CARGO_SINGULAR_GRAIN                                        :{G=n}Frumentum
STR_CARGO_SINGULAR_GRAIN.gen                                    :{G=n}frumenti
STR_CARGO_SINGULAR_GRAIN.acc                                    :{G=n}Frumentum
STR_CARGO_SINGULAR_GRAIN.dat                                    :{G=n}Frumento
STR_CARGO_SINGULAR_WOOD                                         :{G=n}Lignum
STR_CARGO_SINGULAR_WOOD.gen                                     :{G=n}ligni
STR_CARGO_SINGULAR_WOOD.acc                                     :{G=n}Lignum
STR_CARGO_SINGULAR_WOOD.dat                                     :{G=n}Ligno
STR_CARGO_SINGULAR_IRON_ORE                                     :{G=n}Ferrum
STR_CARGO_SINGULAR_IRON_ORE.gen                                 :{G=n}ferri
STR_CARGO_SINGULAR_IRON_ORE.acc                                 :{G=n}Ferrum
STR_CARGO_SINGULAR_IRON_ORE.dat                                 :{G=n}Ferro
STR_CARGO_SINGULAR_STEEL                                        :{G=m}Chalybs
STR_CARGO_SINGULAR_STEEL.gen                                    :{G=m}chalybis
STR_CARGO_SINGULAR_STEEL.acc                                    :{G=m}Chalybem
STR_CARGO_SINGULAR_STEEL.dat                                    :{G=m}Chalybi
STR_CARGO_SINGULAR_VALUABLES                                    :{G=fp}Res Pretiosa
STR_CARGO_SINGULAR_VALUABLES.gen                                :{G=fp}rerum pretiosarum
STR_CARGO_SINGULAR_VALUABLES.acc                                :{G=fp}Res Pretiosas
STR_CARGO_SINGULAR_VALUABLES.dat                                :{G=fp}Rebus Pretiosis
STR_CARGO_SINGULAR_COPPER_ORE                                   :{G=n}Aes
STR_CARGO_SINGULAR_COPPER_ORE.gen                               :{G=n}aeris
STR_CARGO_SINGULAR_COPPER_ORE.acc                               :{G=n}Aes
STR_CARGO_SINGULAR_COPPER_ORE.dat                               :{G=n}Aeri
STR_CARGO_SINGULAR_MAIZE                                        :{G=n}Maizium
STR_CARGO_SINGULAR_MAIZE.gen                                    :{G=n}maizii
STR_CARGO_SINGULAR_MAIZE.acc                                    :{G=n}Maizium
STR_CARGO_SINGULAR_MAIZE.dat                                    :{G=n}Maizio
STR_CARGO_SINGULAR_FRUIT                                        :{G=mp}Fructus
STR_CARGO_SINGULAR_FRUIT.gen                                    :{G=mp}fructuum
STR_CARGO_SINGULAR_FRUIT.acc                                    :{G=mp}Fructus
STR_CARGO_SINGULAR_FRUIT.dat                                    :{G=mp}Fructibus
STR_CARGO_SINGULAR_DIAMOND                                      :{G=mp}Adamantes
STR_CARGO_SINGULAR_DIAMOND.gen                                  :{G=mp}adamantum
STR_CARGO_SINGULAR_DIAMOND.acc                                  :{G=mp}Adamantes
STR_CARGO_SINGULAR_DIAMOND.dat                                  :{G=mp}Adamantibus
STR_CARGO_SINGULAR_FOOD                                         :{G=m}Cibus
STR_CARGO_SINGULAR_FOOD.gen                                     :{G=m}cibi
STR_CARGO_SINGULAR_FOOD.acc                                     :{G=m}Cibum
STR_CARGO_SINGULAR_FOOD.dat                                     :{G=m}Cibo
STR_CARGO_SINGULAR_PAPER                                        :{G=f}Charta
STR_CARGO_SINGULAR_PAPER.gen                                    :{G=f}chartae
STR_CARGO_SINGULAR_PAPER.acc                                    :{G=f}Chartam
STR_CARGO_SINGULAR_PAPER.dat                                    :{G=f}Chartae
STR_CARGO_SINGULAR_GOLD                                         :{G=n}Aurum
STR_CARGO_SINGULAR_GOLD.gen                                     :{G=n}auri
STR_CARGO_SINGULAR_GOLD.acc                                     :{G=n}Aurum
STR_CARGO_SINGULAR_GOLD.dat                                     :{G=n}Auro
STR_CARGO_SINGULAR_WATER                                        :{G=f}Aqua
STR_CARGO_SINGULAR_WATER.gen                                    :{G=f}aquae
STR_CARGO_SINGULAR_WATER.acc                                    :{G=f}Aquam
STR_CARGO_SINGULAR_WATER.dat                                    :{G=f}Aquae
STR_CARGO_SINGULAR_WHEAT                                        :{G=n}Triticum
STR_CARGO_SINGULAR_WHEAT.gen                                    :{G=n}tritici
STR_CARGO_SINGULAR_WHEAT.acc                                    :{G=n}Triticum
STR_CARGO_SINGULAR_WHEAT.dat                                    :{G=n}Tritico
STR_CARGO_SINGULAR_RUBBER                                       :{G=f}Gummis
STR_CARGO_SINGULAR_RUBBER.gen                                   :{G=f}gummis
STR_CARGO_SINGULAR_RUBBER.acc                                   :{G=f}Gummem
STR_CARGO_SINGULAR_RUBBER.dat                                   :{G=f}Gummi
STR_CARGO_SINGULAR_SUGAR                                        :{G=n}Saccharum
STR_CARGO_SINGULAR_SUGAR.gen                                    :{G=n}sacchari
STR_CARGO_SINGULAR_SUGAR.acc                                    :{G=n}Saccharum
STR_CARGO_SINGULAR_SUGAR.dat                                    :{G=n}Saccharo
STR_CARGO_SINGULAR_TOY                                          :{G=np}Ludicra
STR_CARGO_SINGULAR_TOY.gen                                      :{G=np}ludicrorum
STR_CARGO_SINGULAR_TOY.acc                                      :{G=np}Ludicra
STR_CARGO_SINGULAR_TOY.dat                                      :{G=np}Ludicris
STR_CARGO_SINGULAR_CANDY                                        :{G=np}Bellaria
STR_CARGO_SINGULAR_CANDY.gen                                    :{G=np}bellariorum
STR_CARGO_SINGULAR_CANDY.acc                                    :{G=np}Bellaria
STR_CARGO_SINGULAR_CANDY.dat                                    :{G=np}Bellariis
STR_CARGO_SINGULAR_COLA                                         :{G=f}Cola
STR_CARGO_SINGULAR_COLA.gen                                     :{G=f}colae
STR_CARGO_SINGULAR_COLA.acc                                     :{G=f}Colam
STR_CARGO_SINGULAR_COLA.dat                                     :{G=f}Colae
STR_CARGO_SINGULAR_COTTON_CANDY                                 :{G=n}Sacchari Xylinum
STR_CARGO_SINGULAR_COTTON_CANDY.gen                             :{G=n}sacchari xylini
STR_CARGO_SINGULAR_COTTON_CANDY.acc                             :{G=n}Sacchari Xylinum
STR_CARGO_SINGULAR_COTTON_CANDY.dat                             :{G=n}Sacchari Xylino
STR_CARGO_SINGULAR_BUBBLE                                       :{G=fp}Bullae
STR_CARGO_SINGULAR_BUBBLE.gen                                   :{G=fp}bullarum
STR_CARGO_SINGULAR_BUBBLE.acc                                   :{G=fp}Bullas
STR_CARGO_SINGULAR_BUBBLE.dat                                   :{G=fp}Bullis
STR_CARGO_SINGULAR_TOFFEE                                       :{G=n}Saccharum Tostum
STR_CARGO_SINGULAR_TOFFEE.gen                                   :{G=n}sacchari tosti
STR_CARGO_SINGULAR_TOFFEE.acc                                   :{G=n}Saccharum Tostum
STR_CARGO_SINGULAR_TOFFEE.dat                                   :{G=n}Saccharo Tosto
STR_CARGO_SINGULAR_BATTERY                                      :{G=fp}Pilae Electricae
STR_CARGO_SINGULAR_BATTERY.gen                                  :{G=fp}pilarum electricarum
STR_CARGO_SINGULAR_BATTERY.acc                                  :{G=fp}Pilas Electricas
STR_CARGO_SINGULAR_BATTERY.dat                                  :{G=fp}Pilis Electricis
STR_CARGO_SINGULAR_PLASTIC                                      :{G=f}Plastica
STR_CARGO_SINGULAR_PLASTIC.gen                                  :{G=f}plasticae
STR_CARGO_SINGULAR_PLASTIC.acc                                  :{G=f}Plasticam
STR_CARGO_SINGULAR_PLASTIC.dat                                  :{G=f}Plasticae
STR_CARGO_SINGULAR_FIZZY_DRINK                                  :{G=fp}Potiones Carbonatae
STR_CARGO_SINGULAR_FIZZY_DRINK.gen                              :{G=fp}potionum carbonatarum
STR_CARGO_SINGULAR_FIZZY_DRINK.acc                              :{G=fp}Potiones Carbonatas
STR_CARGO_SINGULAR_FIZZY_DRINK.dat                              :{G=fp}Potionibus Carbonatis

# Quantity of cargo
STR_QUANTITY_NOTHING                                            :
STR_QUANTITY_PASSENGERS                                         :{G=mp}{COMMA}{NBSP}vector{P "" es}
STR_QUANTITY_COAL                                               :{WEIGHT_LONG} carbonis
STR_QUANTITY_MAIL                                               :{G=mp}{COMMA}{NBSP}sacc{P us i} epistularum
STR_QUANTITY_OIL                                                :{VOLUME_LONG} petrolei
STR_QUANTITY_LIVESTOCK                                          :{G=np}{COMMA}{NBSP}pec{P us ora}
STR_QUANTITY_GOODS                                              :{G=fp}{COMMA}{NBSP}capsa{P "" e} mercium
STR_QUANTITY_GRAIN                                              :{WEIGHT_LONG} frumenti
STR_QUANTITY_WOOD                                               :{WEIGHT_LONG} ligni
STR_QUANTITY_IRON_ORE                                           :{WEIGHT_LONG} ferri
STR_QUANTITY_STEEL                                              :{WEIGHT_LONG} chalybis
STR_QUANTITY_VALUABLES                                          :{G=mp}{COMMA}{NBSP}sacc{P us i} rerum pretiosarum
STR_QUANTITY_COPPER_ORE                                         :{WEIGHT_LONG} aeris
STR_QUANTITY_MAIZE                                              :{WEIGHT_LONG} maizii
STR_QUANTITY_FRUIT                                              :{WEIGHT_LONG} fructuum
STR_QUANTITY_DIAMONDS                                           :{G=mp}{COMMA}{NBSP}sacc{P us i} adamantum
STR_QUANTITY_FOOD                                               :{WEIGHT_LONG} cibi
STR_QUANTITY_PAPER                                              :{WEIGHT_LONG} chartae
STR_QUANTITY_GOLD                                               :{G=mp}{COMMA}{NBSP}sacc{P us i} auri
STR_QUANTITY_WATER                                              :{VOLUME_LONG} aquae
STR_QUANTITY_WHEAT                                              :{WEIGHT_LONG} tritici
STR_QUANTITY_RUBBER                                             :{VOLUME_LONG} gummis
STR_QUANTITY_SUGAR                                              :{WEIGHT_LONG} sacchari
STR_QUANTITY_TOYS                                               :{G=np}{COMMA}{NBSP}ludicr{P um a}
STR_QUANTITY_SWEETS                                             :{G=mp}{COMMA}{NBSP}sacc{P us i} bellarii
STR_QUANTITY_COLA                                               :{VOLUME_LONG} colae
STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT_LONG} sacchari xylini
STR_QUANTITY_BUBBLES                                            :{G=fp}{COMMA}{NBSP}bulla{P "" e}
STR_QUANTITY_TOFFEE                                             :{WEIGHT_LONG} sacchari tosti
STR_QUANTITY_BATTERIES                                          :{G=fp}{COMMA}{NBSP}pila{P "" e} electrica{P "" e}
STR_QUANTITY_PLASTIC                                            :{VOLUME_LONG} plasticae
STR_QUANTITY_FIZZY_DRINKS                                       :{G=fp}{COMMA}{NBSP}potio{P "" nes} carbonata{P "" e}
STR_QUANTITY_N_A                                                :N/A

# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING                                              :
STR_ABBREV_PASSENGERS                                           :{TINY_FONT}VC
STR_ABBREV_COAL                                                 :{TINY_FONT}CA
STR_ABBREV_MAIL                                                 :{TINY_FONT}EP
STR_ABBREV_OIL                                                  :{TINY_FONT}OL
STR_ABBREV_LIVESTOCK                                            :{TINY_FONT}PC
STR_ABBREV_GOODS                                                :{TINY_FONT}ME
STR_ABBREV_GRAIN                                                :{TINY_FONT}FR
STR_ABBREV_WOOD                                                 :{TINY_FONT}LI
STR_ABBREV_IRON_ORE                                             :{TINY_FONT}FE
STR_ABBREV_STEEL                                                :{TINY_FONT}CH
STR_ABBREV_VALUABLES                                            :{TINY_FONT}RP
STR_ABBREV_COPPER_ORE                                           :{TINY_FONT}AE
STR_ABBREV_MAIZE                                                :{TINY_FONT}MZ
STR_ABBREV_FRUIT                                                :{TINY_FONT}FT
STR_ABBREV_DIAMONDS                                             :{TINY_FONT}AD
STR_ABBREV_FOOD                                                 :{TINY_FONT}AL
STR_ABBREV_PAPER                                                :{TINY_FONT}CA
STR_ABBREV_GOLD                                                 :{TINY_FONT}AU
STR_ABBREV_WATER                                                :{TINY_FONT}AQ
STR_ABBREV_WHEAT                                                :{TINY_FONT}TR
STR_ABBREV_RUBBER                                               :{TINY_FONT}GU
STR_ABBREV_SUGAR                                                :{TINY_FONT}SC
STR_ABBREV_TOYS                                                 :{TINY_FONT}LD
STR_ABBREV_SWEETS                                               :{TINY_FONT}BL
STR_ABBREV_COLA                                                 :{TINY_FONT}CL
STR_ABBREV_CANDYFLOSS                                           :{TINY_FONT}SX
STR_ABBREV_BUBBLES                                              :{TINY_FONT}BU
STR_ABBREV_TOFFEE                                               :{TINY_FONT}ST
STR_ABBREV_BATTERIES                                            :{TINY_FONT}PE
STR_ABBREV_PLASTIC                                              :{TINY_FONT}PL
STR_ABBREV_FIZZY_DRINKS                                         :{TINY_FONT}PC
STR_ABBREV_NONE                                                 :{TINY_FONT}NO
STR_ABBREV_ALL                                                  :{TINY_FONT}OMN

# 'Mode' of transport for cargoes
STR_PASSENGERS                                                  :{G=mp}{COMMA}{NBSP}vector{P "" es}
STR_BAGS                                                        :{G=mp}{COMMA}{NBSP}sacc{P us i}
STR_TONS                                                        :{G=fp}{COMMA}{NBSP}tonna{P "" e}
STR_LITERS                                                      :{G=np}{COMMA}{NBSP}litr{P um a}
STR_ITEMS                                                       :{G=fp}{COMMA}{NBSP}res
STR_CRATES                                                      :{G=fp}{COMMA}{NBSP}caps{P "" e}

# Colours, do not shuffle
STR_COLOUR_DARK_BLUE                                            :Caeruleus Berolinensis
STR_COLOUR_PALE_GREEN                                           :Viridis Pallidus
STR_COLOUR_PINK                                                 :Roseus
STR_COLOUR_YELLOW                                               :Gilvus
STR_COLOUR_RED                                                  :Ruber
STR_COLOUR_LIGHT_BLUE                                           :Caeruleus Candidus
STR_COLOUR_GREEN                                                :Viridis
STR_COLOUR_DARK_GREEN                                           :Viridis Obscurus
STR_COLOUR_BLUE                                                 :Caeruleus
STR_COLOUR_CREAM                                                :Ravus
STR_COLOUR_MAUVE                                                :Malva
STR_COLOUR_PURPLE                                               :Purpureus
STR_COLOUR_ORANGE                                               :Fulvus
STR_COLOUR_BROWN                                                :Aquilus
STR_COLOUR_GREY                                                 :Canus
STR_COLOUR_WHITE                                                :Albus

# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC                                       :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI                                           :{COMMA}{NBSP}m/s

STR_UNITS_POWER_IMPERIAL                                        :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC                                          :{COMMA}{NBSP}hp
STR_UNITS_POWER_SI                                              :{COMMA}{NBSP}kW

STR_UNITS_WEIGHT_SHORT_IMPERIAL                                 :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC                                   :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI                                       :{COMMA}{NBSP}kg

STR_UNITS_WEIGHT_LONG_IMPERIAL                                  :{G=fp}{COMMA}{NBSP}tona{P "" e}
STR_UNITS_WEIGHT_LONG_METRIC                                    :{G=fp}{COMMA}{NBSP}tonna{P "" e}
STR_UNITS_WEIGHT_LONG_SI                                        :{G=np}{COMMA}{NBSP}chiliogramma{P "" ta}

STR_UNITS_VOLUME_SHORT_IMPERIAL                                 :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC                                   :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI                                       :{COMMA}{NBSP}m³

STR_UNITS_VOLUME_LONG_IMPERIAL                                  :{G=mp}{COMMA}{NBSP}congi{P us i}
STR_UNITS_VOLUME_LONG_METRIC                                    :{G=np}{COMMA}{NBSP}litr{P um a}
STR_UNITS_VOLUME_LONG_SI                                        :{G=np}{COMMA}{NBSP}m³

STR_UNITS_FORCE_IMPERIAL                                        :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC                                          :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI                                              :{COMMA}{NBSP}kN

STR_UNITS_HEIGHT_IMPERIAL                                       :{COMMA}{NBSP}pedes
STR_UNITS_HEIGHT_METRIC                                         :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI                                             :{COMMA}{NBSP}m

# Common window strings
STR_LIST_FILTER_TITLE                                           :{BLACK}Series colans:
STR_LIST_FILTER_OSKTITLE                                        :{BLACK}Inscribe seriem colantem
STR_LIST_FILTER_TOOLTIP                                         :{BLACK}Inscribe verbum ad indicem colandam

STR_TOOLTIP_GROUP_ORDER                                         :{BLACK}Eligere ordinem gregum
STR_TOOLTIP_SORT_ORDER                                          :{BLACK}Eligere ordinem separandi (descendens/ascendens)
STR_TOOLTIP_SORT_CRITERIA                                       :{BLACK}Eligere criteria separandi
STR_TOOLTIP_FILTER_CRITERIA                                     :{BLACK}Eligere criteria colandi
STR_BUTTON_SORT_BY                                              :{BLACK}Ordinare
STR_BUTTON_LOCATION                                             :{BLACK}Locus
STR_BUTTON_RENAME                                               :{BLACK}Renominare

STR_TOOLTIP_CLOSE_WINDOW                                        :{BLACK}Claudere fenestram
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS                              :{BLACK}Titulus fenestrae - hunc trahe ut fenestra moveatur
STR_TOOLTIP_SHADE                                               :{BLACK}Subvolvere fenestram - titulum modo monstrare
STR_TOOLTIP_DEBUG                                               :{BLACK}Monstrare indicia NewGRF emendandi
STR_TOOLTIP_DEFSIZE                                             :{BLACK}Refingere fenestram ad magnitudinem solitam. Ctrl+Preme ut magnitudo praesens solito servetur
STR_TOOLTIP_STICKY                                              :{BLACK}Signare hanc fenestram 'glutinosam' esse; non clausum iri clave 'Omnes Fenestras Claudere' pressa. Ctrl+Preme ut modus praesens solito servetur
STR_TOOLTIP_RESIZE                                              :{BLACK}Preme traheque ut fenestra refingatur
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW                           :{BLACK}Intermutare magnitudinem fenestrae magnae parvaeve
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Ansa vagationis - indicem sursum deorsumve movet
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Ansa vagationis - indicem ad sinistram dextramve movet
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC                              :{BLACK}Destruere aedificia etc. quae in terrae quadro sunt. Ctrl diagonaliter eligit. Shift mutat inter detructionem et aestimationem monstrandam

# Show engines button
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN                           :{BLACK}Monstrare celata
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE                    :{BLACK}Monstrare celata
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP                            :{BLACK}Monstrare celatas
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT                        :{BLACK}Monstrare celata

STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP                   :{BLACK}Electa, vehicula ferriviaria celata etiam monstrantur
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP            :{BLACK}Electa, vehicula viaria celata etiam monstrantur
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP                    :{BLACK}Electa, naves celatae etiam monstrantur
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP                :{BLACK}Electa, aeroplana celata etiam monstrantur

# Query window
STR_BUTTON_DEFAULT                                              :{BLACK}Solitum
STR_BUTTON_CANCEL                                               :{BLACK}Cancellare
STR_BUTTON_OK                                                   :{BLACK}Confirmare

# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT                                         :`1234567890-=\qwertyuiop[]asdfghjkl;'  zxcvbnm,./ .
STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:"  ZXCVBNM<>? .

# Measurement tooltip
STR_MEASURE_LENGTH                                              :{BLACK}Spatium: {NUM}
STR_MEASURE_AREA                                                :{BLACK}Area: {NUM} x {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}Spatium: {NUM}{}Differentia altitudinis: {HEIGHT}
STR_MEASURE_AREA_HEIGHTDIFF                                     :{BLACK}Area: {NUM} x {NUM}{}Differentia altitudinis: {HEIGHT}


# These are used in buttons
STR_SORT_BY_CAPTION_NAME                                        :{BLACK}Nomen
STR_SORT_BY_CAPTION_DATE                                        :{BLACK}Dies
# These are used in dropdowns
STR_SORT_BY_NAME                                                :Nomine
STR_SORT_BY_PRODUCTION                                          :Productione
STR_SORT_BY_TYPE                                                :Typo
STR_SORT_BY_TRANSPORTED                                         :Quantitate Translata
STR_SORT_BY_NUMBER                                              :Numero
STR_SORT_BY_PROFIT_LAST_YEAR                                    :Lucro prioris anni
STR_SORT_BY_PROFIT_THIS_YEAR                                    :Lucro huius anni
STR_SORT_BY_AGE                                                 :Aetate
STR_SORT_BY_RELIABILITY                                         :Constantia
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE                        :Summa capacitatis per genera onerum
STR_SORT_BY_MAX_SPEED                                           :Velocitate maxima
STR_SORT_BY_MODEL                                               :Typo
STR_SORT_BY_VALUE                                               :Aestimatione
STR_SORT_BY_LENGTH                                              :Longitudine
STR_SORT_BY_LIFE_TIME                                           :Aetate reliqua
STR_SORT_BY_TIMETABLE_DELAY                                     :Mora horarii
STR_SORT_BY_FACILITY                                            :Typo stationis
STR_SORT_BY_WAITING_TOTAL                                       :Summa onerum manentium
STR_SORT_BY_WAITING_AVAILABLE                                   :Onere manente parabile
STR_SORT_BY_RATING_MAX                                          :Censione oneris maxima
STR_SORT_BY_RATING_MIN                                          :Censione oneris minima
STR_SORT_BY_ENGINE_ID                                           :Agnoscamento vehiculi (separatio antiqua)
STR_SORT_BY_COST                                                :Pretio
STR_SORT_BY_POWER                                               :Potestate
STR_SORT_BY_TRACTIVE_EFFORT                                     :Vi tractionis
STR_SORT_BY_INTRO_DATE                                          :Die introductionis
STR_SORT_BY_RUNNING_COST                                        :Pretio operandi
STR_SORT_BY_POWER_VS_RUNNING_COST                               :Potestate pretio operandi divisa
STR_SORT_BY_CARGO_CAPACITY                                      :Capacitate oneris
STR_SORT_BY_RANGE                                               :Distantia volatus maxima
STR_SORT_BY_POPULATION                                          :Numero Incolarum
STR_SORT_BY_RATING                                              :Censione

# Tooltips for the main toolbar
STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}Ludum intermittere
STR_TOOLBAR_TOOLTIP_FORWARD                                     :{BLACK}Ludum adcelerare
STR_TOOLBAR_TOOLTIP_OPTIONS                                     :{BLACK}Optiones
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Servare ludum, relinquere ludum, exire
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Monstrare tabulam geographicam, fenestram conspectus additiciam, sive indicem signorum
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Monstrare indicem oppidorum
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES                           :{BLACK}Monstrare subsidia
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Monstrare indicem stationum societatis
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Monstrare res fiscales societatis
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Monstrare facta generalia societatis
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK                          :{BLACK}Monstrare librum fabularum
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST                          :{BLACK}Monstrare indicem propositorum
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Monstrare formulas graphicas
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Monstrare album foederis societatum
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW                    :{BLACK}Industriam novam condere vel monstrare indicem industriarum
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Monstrare indicem traminum societatis. Ctrl+Preme ut mutetur ad indicem sine gregibus
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES       :{BLACK}Monstrare indicem vehiculorum viariorum societatis. Ctrl+Preme ut mutetur ad indicem sine gregibus
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS               :{BLACK}Monstrare indicem navium societatis. Ctrl+Preme ut mutetur ad indicem sine gregibus
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT            :{BLACK}Monstrare indicem aeroplanorum societatis. Ctrl+Preme ut mutetur ad indicem sine gregibus
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN                            :{BLACK}Amplificare conspectum
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT                           :{BLACK}Retrahere conspectum
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                        :{BLACK}Struere ferrivias
STR_TOOLBAR_TOOLTIP_BUILD_ROADS                                 :{BLACK}Struere vias
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS                            :{BLACK}Struere navalia
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS                              :{BLACK}Struere aeroportus
STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}Monstrare terrae arcam instrumentorum qua potes terram augere/minuere, arbores serere, etc.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW                     :{BLACK}Monstrare fenestram soni musicaeque
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS                      :{BLACK}Monstrare nuntium novissimum sive optiones nuntii
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION                      :{BLACK}Indicia terrae regionis, consola, emendatio scripti, imagines conspectus, de OpenTTD
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR                              :{BLACK}Mutare inter arcas instrumentorum

# Extra tooltips for the scenario editor toolbar
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}Servare scaenarium, legere scaenarium, relinquere scriptorium scaenarii, exire
STR_SCENEDIT_TOOLBAR_OPENTTD                                    :{YELLOW}OpenTTD
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR                            :{YELLOW}Scriptorium Scaenarii
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}Facit ut dies initii uno anno procedatur
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}Facit ut dies initii uno anno recedatur
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE                           :{BLACK}Mutare diem initii
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY         :{BLACK}Monstrare tabulam geographicam vel indicem oppidorum
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION                       :{BLACK}Plasmatio terrae
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION                            :{BLACK}Conditus oppidorum
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION                        :{BLACK}Conditus industriarum
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION                          :{BLACK}Constructio viarum
STR_SCENEDIT_TOOLBAR_PLANT_TREES                                :{BLACK}Serere arbores. Shift mutat inter constructionem et aestimationem monstrandam
STR_SCENEDIT_TOOLBAR_PLACE_SIGN                                 :{BLACK}Ponere signum
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT                               :{BLACK}Ponere ornamentum. Shift mutat inter constructionem et aestimationem monstrandam

############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO                            :Servare scaenarium
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO                            :Legere scaenarium
STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP                           :Servare tabulam altitudinum
STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP                           :Legere tabulam altitudinum
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR                              :Relinquere scriptorium scaenarii
STR_SCENEDIT_FILE_MENU_SEPARATOR                                :
STR_SCENEDIT_FILE_MENU_QUIT                                     :Exire
############ range for SE file menu starts

############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS                                  :Ludi optiones
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE                          :Electiones
STR_SETTINGS_MENU_SCRIPT_SETTINGS                               :Optiones IA/Ludi scriptorum
STR_SETTINGS_MENU_NEWGRF_SETTINGS                               :Optiones NewGRF
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS                          :Optiones perluciditatis
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED                          :Nomina oppidorum spectabilia
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED                       :Nomina stationum spectabilia
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED                           :Nomina interlocorum spectabilia
STR_SETTINGS_MENU_SIGNS_DISPLAYED                               :Signa spectabilia
STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS                         :Signa nominaque competitorum spectabilia
STR_SETTINGS_MENU_FULL_ANIMATION                                :Animatio completa
STR_SETTINGS_MENU_FULL_DETAIL                                   :Descriptio completa
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS                         :Aedificia perlucida
STR_SETTINGS_MENU_TRANSPARENT_SIGNS                             :Signa perlucida
############ range ends here

############ range for file menu starts
STR_FILE_MENU_SAVE_GAME                                         :Servare ludum
STR_FILE_MENU_LOAD_GAME                                         :Legere ludum
STR_FILE_MENU_QUIT_GAME                                         :Relinquere ludum
STR_FILE_MENU_SEPARATOR                                         :
STR_FILE_MENU_EXIT                                              :Exire
############ range ends here

# map menu
STR_MAP_MENU_MAP_OF_WORLD                                       :Orbis tabula
STR_MAP_MENU_EXTRA_VIEW_PORT                                    :Fenestra conspectus additicia
STR_MAP_MENU_LINGRAPH_LEGEND                                    :Formula graphica onerum cursus
STR_MAP_MENU_SIGN_LIST                                          :Index signorum

############ range for town menu starts
STR_TOWN_MENU_TOWN_DIRECTORY                                    :Index oppidorum
STR_TOWN_MENU_FOUND_TOWN                                        :Condere oppidum
############ range ends here

############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES                                    :Subsidia
############ range ends here

############ range for graph menu starts
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH                           :Formula lucri operationis graphica
STR_GRAPH_MENU_INCOME_GRAPH                                     :Formula reditus graphica
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH                            :Formula oneris traditi graphica
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH                        :Formula historiae effectus graphica
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH                              :Formula aestimationis societatis graphica
STR_GRAPH_MENU_CARGO_PAYMENT_RATES                              :Tabula mercedum onerum
############ range ends here

############ range for company league menu starts
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE                             :Album foederis societatum
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING                      :Censio effectus descripta
STR_GRAPH_MENU_HIGHSCORE                                        :Album punctorum supremorum
############ range ends here

############ range for industry menu starts
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY                            :Index industriarum
STR_INDUSTRY_MENU_INDUSTRY_CHAIN                                :Catenae industriarum
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY                             :Condere novam industriam
############ range ends here

############ range for railway construction menu starts
STR_RAIL_MENU_RAILROAD_CONSTRUCTION                             :Constructio ferriviarum
STR_RAIL_MENU_ELRAIL_CONSTRUCTION                               :Constructio electricarum ferriviarum
STR_RAIL_MENU_MONORAIL_CONSTRUCTION                             :Constructio monoorbitarum
STR_RAIL_MENU_MAGLEV_CONSTRUCTION                               :Constructio maglev
############ range ends here

############ range for road construction menu starts
STR_ROAD_MENU_ROAD_CONSTRUCTION                                 :Constructio viarum
STR_ROAD_MENU_TRAM_CONSTRUCTION                                 :Constructio ferriviarum stratarium
############ range ends here

############ range for waterways construction menu starts
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION                       :Constructio viarum aquariarum
############ range ends here

############ range for airport construction menu starts
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Constructio aeroportuum
############ range ends here

############ range for landscaping menu starts
STR_LANDSCAPING_MENU_LANDSCAPING                                :Plasmatio terrae
STR_LANDSCAPING_MENU_PLANT_TREES                                :Serere arbores
STR_LANDSCAPING_MENU_PLACE_SIGN                                 :Ponere signum
############ range ends here

############ range for music menu starts
STR_TOOLBAR_SOUND_MUSIC                                         :Sonus musicave
############ range ends here

############ range for message menu starts
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Monstrare nuntium novissimum
STR_NEWS_MENU_MESSAGE_HISTORY_MENU                              :Historia nuntiorum
############ range ends here

############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO                                  :Terrae regionis indicia
STR_ABOUT_MENU_SEPARATOR                                        :
STR_ABOUT_MENU_TOGGLE_CONSOLE                                   :Monstrare celareve consolam
STR_ABOUT_MENU_AI_DEBUG                                         :Emendatio IA/Ludi scriptorum
STR_ABOUT_MENU_SCREENSHOT                                       :Imago conspectus
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT                                :Imago conspectus maxime amplificata
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT                           :Imago conspectus solite amplificata
STR_ABOUT_MENU_GIANT_SCREENSHOT                                 :Imago cunctae tabulae geographicae
STR_ABOUT_MENU_ABOUT_OPENTTD                                    :De 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER                                   :Norma spiritus
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES                            :Monstrare celareve arcas finitionum
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS                              :Incipere desinereve pictura sordidorum laterculorum
############ range ends here

############ range for ordinal numbers used for the place in the highscore window
STR_ORDINAL_NUMBER_1ST                                          :Primum
STR_ORDINAL_NUMBER_2ND                                          :Secundum
STR_ORDINAL_NUMBER_3RD                                          :Tertium
STR_ORDINAL_NUMBER_4TH                                          :Quartum
STR_ORDINAL_NUMBER_5TH                                          :Quintum
STR_ORDINAL_NUMBER_6TH                                          :Sextum
STR_ORDINAL_NUMBER_7TH                                          :Septimum
STR_ORDINAL_NUMBER_8TH                                          :Octavum
STR_ORDINAL_NUMBER_9TH                                          :Nonum
STR_ORDINAL_NUMBER_10TH                                         :Decimum
STR_ORDINAL_NUMBER_11TH                                         :Undecimum
STR_ORDINAL_NUMBER_12TH                                         :Duodecimum
STR_ORDINAL_NUMBER_13TH                                         :Tertium Decimum
STR_ORDINAL_NUMBER_14TH                                         :Quartum Decimum
STR_ORDINAL_NUMBER_15TH                                         :Quintum Decimum
############ range for ordinal numbers ends

############ range for days starts
STR_DAY_NUMBER_1ST                                              :I
STR_DAY_NUMBER_2ND                                              :II
STR_DAY_NUMBER_3RD                                              :III
STR_DAY_NUMBER_4TH                                              :IV
STR_DAY_NUMBER_5TH                                              :V
STR_DAY_NUMBER_6TH                                              :VI
STR_DAY_NUMBER_7TH                                              :VII
STR_DAY_NUMBER_8TH                                              :VIII
STR_DAY_NUMBER_9TH                                              :IX
STR_DAY_NUMBER_10TH                                             :X
STR_DAY_NUMBER_11TH                                             :XI
STR_DAY_NUMBER_12TH                                             :XII
STR_DAY_NUMBER_13TH                                             :XIII
STR_DAY_NUMBER_14TH                                             :XIV
STR_DAY_NUMBER_15TH                                             :XV
STR_DAY_NUMBER_16TH                                             :XVI
STR_DAY_NUMBER_17TH                                             :XVII
STR_DAY_NUMBER_18TH                                             :XVIII
STR_DAY_NUMBER_19TH                                             :XIX
STR_DAY_NUMBER_20TH                                             :XX
STR_DAY_NUMBER_21ST                                             :XXI
STR_DAY_NUMBER_22ND                                             :XXII
STR_DAY_NUMBER_23RD                                             :XXIII
STR_DAY_NUMBER_24TH                                             :XXIV
STR_DAY_NUMBER_25TH                                             :XXV
STR_DAY_NUMBER_26TH                                             :XXVI
STR_DAY_NUMBER_27TH                                             :XXVII
STR_DAY_NUMBER_28TH                                             :XXVIII
STR_DAY_NUMBER_29TH                                             :XXIX
STR_DAY_NUMBER_30TH                                             :XXX
STR_DAY_NUMBER_31ST                                             :XXXI
############ range for days ends

############ range for months starts
STR_MONTH_ABBREV_JAN                                            :Ian
STR_MONTH_ABBREV_FEB                                            :Feb
STR_MONTH_ABBREV_MAR                                            :Mar
STR_MONTH_ABBREV_APR                                            :Apr
STR_MONTH_ABBREV_MAY                                            :Mai
STR_MONTH_ABBREV_JUN                                            :Iun
STR_MONTH_ABBREV_JUL                                            :Iul
STR_MONTH_ABBREV_AUG                                            :Aug
STR_MONTH_ABBREV_SEP                                            :Sep
STR_MONTH_ABBREV_OCT                                            :Oct
STR_MONTH_ABBREV_NOV                                            :Nov
STR_MONTH_ABBREV_DEC                                            :Dec

STR_MONTH_JAN                                                   :Ianuarii
STR_MONTH_FEB                                                   :Februarii
STR_MONTH_MAR                                                   :Martii
STR_MONTH_APR                                                   :Aprilis
STR_MONTH_MAY                                                   :Maii
STR_MONTH_JUN                                                   :Iunii
STR_MONTH_JUL                                                   :Iulii
STR_MONTH_AUG                                                   :Augusti
STR_MONTH_SEP                                                   :Septembris
STR_MONTH_OCT                                                   :Octobris
STR_MONTH_NOV                                                   :Novembris
STR_MONTH_DEC                                                   :Decembris
############ range for months ends

# Graph window
STR_GRAPH_KEY_BUTTON                                            :{BLACK}Clavis
STR_GRAPH_KEY_TOOLTIP                                           :{BLACK}Monstrare formularum clavem
STR_GRAPH_X_LABEL_MONTH                                         :{TINY_FONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINY_FONT}{STRING}{} {STRING}{}{NUM}
STR_GRAPH_Y_LABEL                                               :{TINY_FONT}{STRING}
STR_GRAPH_Y_LABEL_NUMBER                                        :{TINY_FONT}{COMMA}

STR_GRAPH_OPERATING_PROFIT_CAPTION                              :{WHITE}Formula Lucri Operationis Graphica
STR_GRAPH_INCOME_CAPTION                                        :{WHITE}Formula Reditus Graphica
STR_GRAPH_CARGO_DELIVERED_CAPTION                               :{WHITE}Unitates oneris traditae
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION                   :{WHITE}Censiones effectus societatis (Censio maxima = 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION                                :{WHITE}Aestimationes societatis

STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION                           :{WHITE}Mercedes Onerum
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL                           :{TINY_FONT}{BLACK}Dies in itinere
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE                             :{TINY_FONT}{BLACK}Merces tradendi 10 oneris unitates (aut 10,000 litra) per 20 quadra
STR_GRAPH_CARGO_ENABLE_ALL                                      :{TINY_FONT}{BLACK}Omnia Monstrare
STR_GRAPH_CARGO_DISABLE_ALL                                     :{TINY_FONT}{BLACK}Omnia Celare
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL                              :{BLACK}Monstrare omnia onera in grapho mercedum onerum
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL                             :{BLACK}Monstrare nulla onera in grapho mercedum onerum
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO                            :{BLACK}Monstrare celareve aspectum huius oneris in grapho
STR_GRAPH_CARGO_PAYMENT_CARGO                                   :{TINY_FONT}{BLACK}{STRING}

STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP                            :{BLACK}Monstrare censiones effectus descriptas

# Graph key window
STR_GRAPH_KEY_CAPTION                                           :{WHITE}Clavis graphicarum societatum
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP                         :{BLACK}Preme ut conspectum huius societatis in grapho monstretur celeturve

# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION                                :{WHITE}Album Foederis Societatum
STR_COMPANY_LEAGUE_COMPANY_NAME                                 :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER                   :Mechanicus
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER            :Curator Commercii
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR      :Procurator Vecturae
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR           :Praepositus Itineris
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR                   :Rector
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE            :Moderator
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN                   :Princeps
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT                  :Praeses
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON                     :Dives Maximus

# Performance detail window
STR_PERFORMANCE_DETAIL                                          :{WHITE}Censio effectus descripta
STR_PERFORMANCE_DETAIL_KEY                                      :{BLACK}Descriptio
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY                          :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT                               :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT                                  :{WHITE}{NUM}%
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP                   :{BLACK}Videre descriptionem de hac societate
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES                                 :{BLACK}Vehicula:
STR_PERFORMANCE_DETAIL_STATIONS                                 :{BLACK}Stationes:
STR_PERFORMANCE_DETAIL_MIN_PROFIT                               :{BLACK}Lucrum minimum:
STR_PERFORMANCE_DETAIL_MIN_INCOME                               :{BLACK}Reditus minimus:
STR_PERFORMANCE_DETAIL_MAX_INCOME                               :{BLACK}Reditus maximus:
STR_PERFORMANCE_DETAIL_DELIVERED                                :{BLACK}Tradita:
STR_PERFORMANCE_DETAIL_CARGO                                    :{BLACK}Onera:
STR_PERFORMANCE_DETAIL_MONEY                                    :{BLACK}Pecunia:
STR_PERFORMANCE_DETAIL_LOAN                                     :{BLACK}Creditum:
STR_PERFORMANCE_DETAIL_TOTAL                                    :{BLACK}Omnia:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP                         :{BLACK}Numerus vehiculorum quae lucrum fecerunt anno priore. Vehicula viaria, hamaxostichi, naves, et aeroplana numerantur
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP                         :{BLACK}Numerus stationum nuper adventorum. Stationes ferriviariae laophoricaeque, et aeroportus, et cetera numerantur separatim etsi in eadem statione sunt
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP                       :{BLACK}Lucrum vehiculi quod minimum lucrum habet (modo vehicula plures quam duos annos in aetate)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP                       :{BLACK}Copia pecuniae merita in quadrante cum minimo lucro ex 12 quadrantibus prioribus
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP                       :{BLACK}Copia pecuniae merita in quadrante cum maximo lucro ex 12 quadrantibus prioribus
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP                        :{BLACK}Unitates oneris traditae quattuor quadrantibus prioribus
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP                            :{BLACK}Numerus typorum oneris traditorum quadrante priore
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP                            :{BLACK}Pecunia huius societatis
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP                             :{BLACK}Copia crediti huius societatis
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP                            :{BLACK}Puncta tota ex punctis maximis

# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION                                  :{WHITE}'Jazz Jukebox'
STR_MUSIC_PLAYLIST_ALL                                          :{TINY_FONT}{BLACK}Omnes
STR_MUSIC_PLAYLIST_OLD_STYLE                                    :{TINY_FONT}{BLACK}Vetus
STR_MUSIC_PLAYLIST_NEW_STYLE                                    :{TINY_FONT}{BLACK}Novitas
STR_MUSIC_PLAYLIST_EZY_STREET                                   :{TINY_FONT}{BLACK}Via Facilis
STR_MUSIC_PLAYLIST_CUSTOM_1                                     :{TINY_FONT}{BLACK}Propria I
STR_MUSIC_PLAYLIST_CUSTOM_2                                     :{TINY_FONT}{BLACK}Propria II
STR_MUSIC_MUSIC_VOLUME                                          :{TINY_FONT}{BLACK}Amplitudo Musicae
STR_MUSIC_EFFECTS_VOLUME                                        :{TINY_FONT}{BLACK}Amplitido Sonorum
STR_MUSIC_RULER_MIN                                             :{TINY_FONT}{BLACK}MIN
STR_MUSIC_RULER_MAX                                             :{TINY_FONT}{BLACK}MAX
STR_MUSIC_RULER_MARKER                                          :{TINY_FONT}{BLACK}'
STR_MUSIC_TRACK_NONE                                            :{TINY_FONT}{DKGREEN}--
STR_MUSIC_TRACK_DIGIT                                           :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
STR_MUSIC_TITLE_NONE                                            :{TINY_FONT}{DKGREEN}------
STR_MUSIC_TITLE_NAME                                            :{TINY_FONT}{DKGREEN}"{STRING}"
STR_MUSIC_TRACK                                                 :{TINY_FONT}{BLACK}Carmen
STR_MUSIC_XTITLE                                                :{TINY_FONT}{BLACK}Titulus
STR_MUSIC_SHUFFLE                                               :{TINY_FONT}{BLACK}Miscere
STR_MUSIC_PROGRAM                                               :{TINY_FONT}{BLACK}Programma
STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK                        :{BLACK}Recedere carmini priori
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION               :{BLACK}Procedere carmini secundo
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC                            :{BLACK}Desinere musicae
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC                           :{BLACK}Incipere musicae
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC                     :{BLACK}Trahe ut amplitudines musicae sonorumque mutentur
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM                     :{BLACK}Eligere compositionem 'omnia carmina'
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}Eligere compositionem 'musicam veterem'
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}Eligere compositionem 'musicam novitatis'
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}Eligere compositionem 'viam facilem'
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}Eligere compositionem 'Propriam I' (a lusore electam)
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}Eligere compositionem 'Propriam II' (a lusore electam)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}Incipere desinereve admixtionem carminum
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}Monstrare fenestram electionis carminum

STR_ERROR_NO_SONGS                                              :{WHITE}Compositio sine carminibus electa est. Nulla carmina canentur

# Playlist window
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION                            :{WHITE}Electio Compositionis Musicae
STR_PLAYLIST_TRACK_NAME                                         :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
STR_PLAYLIST_TRACK_INDEX                                        :{TINY_FONT}{BLACK}Index Carminum
STR_PLAYLIST_PROGRAM                                            :{TINY_FONT}{BLACK}Compositio - '{STRING}'
STR_PLAYLIST_CLEAR                                              :{TINY_FONT}{BLACK}Vacuefacere
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}Vacuefacere compositionem (modo Propriam I aut Propriam II)
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK                         :{BLACK}Preme in carmen ut compositioni addantur (modo Propriae I aut Propriae II)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK                      :{BLACK}Preme in carmen ut ex compositione removeatur (modo Propria I aut Propria II)

# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED                         :{BIG_FONT}{BLACK}Societates supremae quae attigerunt {NUM}
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME                        :{BIG_FONT}{BLACK}Album Foederis Societatum in {NUM}
STR_HIGHSCORE_POSITION                                          :{BIG_FONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :Laborator
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :Venditor
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST                   :Negotiator
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST                      :Mercator
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE                         :Dominus
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL                           :Optimas
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY           :Dives Saeclaris
STR_HIGHSCORE_NAME                                              :{PRESIDENT_NAME}, {COMPANY}
STR_HIGHSCORE_STATS                                             :{BIG_FONT}'{STRING}'   ({COMMA})
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS                           :{BIG_FONT}{BLACK}{COMPANY} attingit statum '{STRING}'!
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS              :{BIG_FONT}{WHITE}{PRESIDENT_NAME} of {COMPANY} attingit statum '{STRING}'!

# Smallmap window
STR_SMALLMAP_CAPTION                                            :{WHITE}Tabula Geographica - {STRING}

STR_SMALLMAP_TYPE_CONTOURS                                      :Topographia
STR_SMALLMAP_TYPE_VEHICLES                                      :Vehicula
STR_SMALLMAP_TYPE_INDUSTRIES                                    :Industriae
STR_SMALLMAP_TYPE_ROUTEMAP                                      :Itinera Onerum
STR_SMALLMAP_TYPE_ROUTES                                        :Viae
STR_SMALLMAP_TYPE_VEGETATION                                    :Vegetatio
STR_SMALLMAP_TYPE_OWNERS                                        :Possessores
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP                  :{BLACK}Monstrare topographiam in tabula
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP                       :{BLACK}Monstrare vehicula in tabula
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP                     :{BLACK}Monstrare industrias in tabula
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP                     :{BLACK}Monstrare itinera onerum in tabula
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON                   :{BLACK}Monstrare itinera in tabula
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP                     :{BLACK}Monstrare vegetationem in tabula
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP                    :{BLACK}Monstrare terrarum possessores in tabula
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION                         :{BLACK}Preme in typum industriae ut monstretur celeturve. Ctrl+Preme ut omnes typi praeter eum qui electus est celentur. Ctrl+Preme denuo ut omnes typi monstrentur
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION                          :{BLACK}Preme in societatem ut monstretur celeturve. Ctrl+Preme ut omnes praeter eam quae electa est celentur. Ctrl+Preme denuo ut omnes societates monstrentur
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION                            :{BLACK}Preme in onus ut monstretur celeturve. Ctrl+Preme ut omnia praeter id quod electum est celentur. Ctrl+Preme denuo ut omnia onera monstrentur

STR_SMALLMAP_LEGENDA_ROADS                                      :{TINY_FONT}{BLACK}Viae
STR_SMALLMAP_LEGENDA_RAILROADS                                  :{TINY_FONT}{BLACK}Ferriviae
STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS                    :{TINY_FONT}{BLACK}Stationes/Aeroportus/Navalia
STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES                       :{TINY_FONT}{BLACK}Aedificia/Industriae
STR_SMALLMAP_LEGENDA_VEHICLES                                   :{TINY_FONT}{BLACK}Vehicula
STR_SMALLMAP_LEGENDA_TRAINS                                     :{TINY_FONT}{BLACK}Tramina
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES                              :{TINY_FONT}{BLACK}Vehicula Viaria
STR_SMALLMAP_LEGENDA_SHIPS                                      :{TINY_FONT}{BLACK}Naves
STR_SMALLMAP_LEGENDA_AIRCRAFT                                   :{TINY_FONT}{BLACK}Aeroplana
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES                           :{TINY_FONT}{BLACK}Itinera
STR_SMALLMAP_LEGENDA_FOREST                                     :{TINY_FONT}{BLACK}Silva
STR_SMALLMAP_LEGENDA_RAILROAD_STATION                           :{TINY_FONT}{BLACK}Statio ferriviaria
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY                          :{TINY_FONT}{BLACK}Statio autoplaustrica
STR_SMALLMAP_LEGENDA_BUS_STATION                                :{TINY_FONT}{BLACK}Statio laophorica
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT                           :{TINY_FONT}{BLACK}Aeroportus/Heliportus
STR_SMALLMAP_LEGENDA_DOCK                                       :{TINY_FONT}{BLACK}Navale
STR_SMALLMAP_LEGENDA_ROUGH_LAND                                 :{TINY_FONT}{BLACK}Terra Aspera
STR_SMALLMAP_LEGENDA_GRASS_LAND                                 :{TINY_FONT}{BLACK}Terra Herbosa
STR_SMALLMAP_LEGENDA_BARE_LAND                                  :{TINY_FONT}{BLACK}Terra Nuda
STR_SMALLMAP_LEGENDA_FIELDS                                     :{TINY_FONT}{BLACK}Agri
STR_SMALLMAP_LEGENDA_TREES                                      :{TINY_FONT}{BLACK}Arbores
STR_SMALLMAP_LEGENDA_ROCKS                                      :{TINY_FONT}{BLACK}Saxa
STR_SMALLMAP_LEGENDA_WATER                                      :{TINY_FONT}{BLACK}Aqua
STR_SMALLMAP_LEGENDA_NO_OWNER                                   :{TINY_FONT}{BLACK}Sine posessore
STR_SMALLMAP_LEGENDA_TOWNS                                      :{TINY_FONT}{BLACK}Oppida
STR_SMALLMAP_LEGENDA_INDUSTRIES                                 :{TINY_FONT}{BLACK}Industriae
STR_SMALLMAP_LEGENDA_DESERT                                     :{TINY_FONT}{BLACK}Deserta
STR_SMALLMAP_LEGENDA_SNOW                                       :{TINY_FONT}{BLACK}Nix

STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF                   :{BLACK}Monstrare celareve nomina oppidorum in tabula
STR_SMALLMAP_CENTER                                             :{BLACK}Movere tabulam geographicam supra conspectum praesentem
STR_SMALLMAP_INDUSTRY                                           :{TINY_FONT}{STRING} ({NUM})
STR_SMALLMAP_LINKSTATS                                          :{TINY_FONT}{STRING}
STR_SMALLMAP_COMPANY                                            :{TINY_FONT}{COMPANY}
STR_SMALLMAP_TOWN                                               :{TINY_FONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL                                        :{BLACK}Omnia celare
STR_SMALLMAP_ENABLE_ALL                                         :{BLACK}Omnia monstrare
STR_SMALLMAP_SHOW_HEIGHT                                        :{BLACK}Monstrare altitudinem
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES                     :{BLACK}Celare omnes industrias in tabula
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES                      :{BLACK}Monstrare omnes industrias in tabula
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT                                :{BLACK}Monstrare celareve topographiam
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES                      :{BLACK}Celare possessiones societatum in tabula
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES                       :{BLACK}Monstrare possessiones societatum in tabula
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS                         :{BLACK}Celare onera in tabula
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS                          :{BLACK}Monstrare onera in tabula

# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Monstrare nuntium novissimum
STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
STR_STATUSBAR_PAUSED                                            :{YELLOW}*  *  INTERMISSUS  *  *
STR_STATUSBAR_AUTOSAVE                                          :{RED}AUTOSERVANS
STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  LUDUM SERVANS  *  *

# News message history
STR_MESSAGE_HISTORY                                             :{WHITE}Historia Nuntiorum
STR_MESSAGE_HISTORY_TOOLTIP                                     :{BLACK}Index nuntiorum recentium
STR_MESSAGE_NEWS_FORMAT                                         :{STRING}  -  {STRING}

STR_NEWS_MESSAGE_CAPTION                                        :{WHITE}Nuntium
STR_NEWS_CUSTOM_ITEM                                            :{BIG_FONT}{BLACK}{STRING}

STR_NEWS_FIRST_TRAIN_ARRIVAL                                    :{BIG_FONT}{BLACK}Cives celebrant . . .{}Hamaxostichus primus advenit ad {STATION}!
STR_NEWS_FIRST_BUS_ARRIVAL                                      :{BIG_FONT}{BLACK}Cives celebrant . . .{}Laophorium primum advenit ad {STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL                                    :{BIG_FONT}{BLACK}Cives celebrant . . .{}Autoplaustrum primum advenit ad {STATION}!
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL                           :{BIG_FONT}{BLACK}Cives celebrant . . .{}Prima transviaria raeda vectoria advenit ad {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL                               :{BIG_FONT}{BLACK}Cives celebrant . . .{}Prima transviaria raeda oneraria advenit ad {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BIG_FONT}{BLACK}Cives celebrant . . .{}Navis prima advenit ad {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BIG_FONT}{BLACK}Cives celebrant . . .{}Aeroplanum primum advenit ad {STATION}!

STR_NEWS_TRAIN_CRASH                                            :{BIG_FONT}{BLACK}Calamitas Ferriviaria!{}{COMMA} in incendio pereunt post conflictum!
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER                              :{BIG_FONT}{BLACK}Calamitas Autocinetica!{}Gubernator in incendio perit post conflictum contra tramen!
STR_NEWS_ROAD_VEHICLE_CRASH                                     :{BIG_FONT}{BLACK}Calamitas Autocinetica!{}{COMMA} in incendio pereunt post conflictum contra tramen!
STR_NEWS_AIRCRAFT_CRASH                                         :{BIG_FONT}{BLACK}Calamitas Aeroplanica!{}{COMMA} in incendio pereunt apud {STATION}!
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL                                :{BIG_FONT}{BLACK}Calamitas Aeroplanica!{}Aeroplano fomes caruit, {COMMA} in incendio pereunt!

STR_NEWS_DISASTER_ZEPPELIN                                      :{BIG_FONT}{BLACK}Calamitas Zeppelinaria apud {STATION}!
STR_NEWS_DISASTER_SMALL_UFO                                     :{BIG_FONT}{BLACK}Vehiculum destructum est in conflictu cum re volante ignota!
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY                         :{BIG_FONT}{BLACK}Ergasterium petrolearium fractum est apud {TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY                            :{BIG_FONT}{BLACK}Fabrica fracta est condicionibus suspectis apud {TOWN}!
STR_NEWS_DISASTER_BIG_UFO                                       :{BIG_FONT}{BLACK}Res volans ignota appellit apud {TOWN}!
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE                          :{BIG_FONT}{BLACK}Labes carbonifodinae ruinam facit apud {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE                                 :{BIG_FONT}{BLACK}Inundationes!{}Amplius {COMMA} irreperti, mortui rati post magnas inundationes!

STR_NEWS_COMPANY_IN_TROUBLE_TITLE                               :{BIG_FONT}{BLACK}Tribulatio Societatis!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION                         :{BIG_FONT}{BLACK}{STRING} venum detur aut perdatur nisi effectus mox increscit!
STR_NEWS_COMPANY_MERGER_TITLE                                   :{BIG_FONT}{BLACK}Consolidatio Societatum!
STR_NEWS_COMPANY_MERGER_DESCRIPTION                             :{BIG_FONT}{BLACK}{STRING} vendita est; {STRING} emit, pretio {CURRENCY_LONG}!
STR_NEWS_COMPANY_BANKRUPT_TITLE                                 :{BIG_FONT}{BLACK}Perditum!
STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION                           :{BIG_FONT}{BLACK}{STRING} clusus est possessionibus venditis abs creditoribus!
STR_NEWS_COMPANY_LAUNCH_TITLE                                   :{BIG_FONT}{BLACK}Nova societas incohata!
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION                             :{BIG_FONT}{BLACK}{STRING} incipit apud {TOWN}!
STR_NEWS_MERGER_TAKEOVER_TITLE                                  :{BIG_FONT}{BLACK}{STRING} sumpta est a {STRING}!
STR_PRESIDENT_NAME_MANAGER                                      :{BLACK}{PRESIDENT_NAME}{}(Praeses)

STR_NEWS_NEW_TOWN                                               :{BLACK}{BIG_FONT}Novum oppidum {1:TOWN} constructum expensis a {0:STRING} comparatis!

STR_NEWS_INDUSTRY_CONSTRUCTION                                  :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} construitur apud {TOWN}!
STR_NEWS_INDUSTRY_PLANTED                                       :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} adsit{G 0 us a um i ae a} apud {TOWN}!

STR_NEWS_INDUSTRY_CLOSURE_GENERAL                               :{BIG_FONT}{BLACK}{STRING} se claudend{G 0 um am um os as a} esse nuntiat!
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS                       :{BIG_FONT}{BLACK}{STRING} se claudend{G 0 um am um os as a} esse nuntiat propter inopiam materiarum!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES                         :{BIG_FONT}{BLACK}{STRING} se claudend{G 0 um am um os as a} esse nuntiat propter inopiam arborum vicinarum!

STR_NEWS_EURO_INTRODUCTION                                      :{BIG_FONT}{BLACK}Unio Monetaria Europaea!{}{}Euro iam solus nummus in civitate tua est!
STR_NEWS_BEGIN_OF_RECESSION                                     :{BIG_FONT}{BLACK}Recessio Universa!{}{}Argentarii terrent oeconomia decrescente!
STR_NEWS_END_OF_RECESSION                                       :{BIG_FONT}{BLACK}Recessio Finita!{}{}Industriae oeconomiae crescenti accredunt!

STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL                   :{BIG_FONT}{BLACK}{INDUSTRY} productionem auget!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL                      :{BIG_FONT}{BLACK}{INDUSTRY} nuntiat novam venam carbonis repertam esse!{}Productionem duplicatum iri nuntiatur!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL                       :{BIG_FONT}{BLACK}{INDUSTRY} nuntiat novum fontem petrolei repertum esse!{}Productionem duplicatum iri nuntiatur!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM                      :{BIG_FONT}{BLACK}{INDUSTRY} nuntiat productionem duplicatum iri arte agriculturae meliore!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH                    :{BIG_FONT}{BLACK}{1:INDUSTRY} productionem {0:STRING.gen} {2:COMMA}% augere nuntiat!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL                   :{BIG_FONT}{BLACK}{INDUSTRY} productionem dimidiare nuntiat!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM                      :{BIG_FONT}{BLACK}{INDUSTRY} se bestiolis infest{G 0 um am um os as a} esse nuntiat!{}Productionem dimidiare nuntiatur!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH                    :{BIG_FONT}{BLACK}{1:INDUSTRY} productionem {0:STRING.gen} {2:COMMA}% decrescere nuntiat!

STR_NEWS_TRAIN_IS_WAITING                                       :{WHITE}{VEHICLE} manens est in receptaculo
STR_NEWS_ROAD_VEHICLE_IS_WAITING                                :{WHITE}{VEHICLE} manens est in receptaculo
STR_NEWS_SHIP_IS_WAITING                                        :{WHITE}{VEHICLE} manens est in receptaculo
STR_NEWS_AIRCRAFT_IS_WAITING                                    :{WHITE}{VEHICLE} manens est in tugurio

# Order review system / warnings
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS                             :{WHITE}{VEHICLE} parum habet iussa in horario
STR_NEWS_VEHICLE_HAS_VOID_ORDER                                 :{WHITE}{VEHICLE} iussum irritum habet
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY                            :{WHITE}{VEHICLE} iussa duplicata habet
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY                              :{WHITE}{VEHICLE} stationem irritam habet in horario
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY                            :{WHITE}{VEHICLE} habet in iussis aeroportum cuius aerodromus nimis brevis est

STR_NEWS_VEHICLE_IS_GETTING_OLD                                 :{WHITE}{VEHICLE} veterascit
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD                            :{WHITE}{VEHICLE} valde veterascit
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND                        :{WHITE}{VEHICLE} valde veterascit atque necesse est redimi
STR_NEWS_TRAIN_IS_STUCK                                         :{WHITE}{VEHICLE} non potest iter invenire
STR_NEWS_VEHICLE_IS_LOST                                        :{WHITE}{VEHICLE} errans est
STR_NEWS_VEHICLE_IS_UNPROFITABLE                                :{WHITE}{VEHICLE} anno priore {CURRENCY_LONG} lucratur
STR_NEWS_AIRCRAFT_DEST_TOO_FAR                                  :{WHITE}{VEHICLE} non potest ire ad destinatum nam extra distantiam volatus maximam est

STR_NEWS_ORDER_REFIT_FAILED                                     :{WHITE}{VEHICLE} constitit quia ordo reficiendi defecit
STR_NEWS_VEHICLE_AUTORENEW_FAILED                               :{WHITE}Autoredemptio defecit {VEHICLE}{}{STRING}

STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE                              :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} parabil{G 0 is is e es es ia}!
STR_NEWS_NEW_VEHICLE_TYPE                                       :{BIG_FONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                    :{BLACK}Nov{G us a um i ae a} {STRING} parabil{G 0 is is e es es ia}!  -  {ENGINE}

STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO                        :{WHITE}{STATION} non diutius {STRING.acc} accipit
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO               :{WHITE}{STATION} non diutius {STRING.acc} {STRING.acc}que accipit
STR_NEWS_STATION_NOW_ACCEPTS_CARGO                              :{WHITE}{STATION} nunc {STRING.acc} accipit
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO                    :{WHITE}{STATION} nunc {STRING.acc} {STRING.acc}que accipit

STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED                               :{BIG_FONT}{BLACK}Condicio subsidii discedit:{}{}Vectura {STRING.gen} a {STRING.abl} ad {STRING.acc} non diutius subveniatur
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE                              :{BIG_FONT}{BLACK}Subsidium retractum:{}{}Vectura {STRING.gen} a {STRING.abl} ad {STRING.acc} non diutius subvenietur
STR_NEWS_SERVICE_SUBSIDY_OFFERED                                :{BIG_FONT}{BLACK}Subsidium oblatum:{}{}Prima vectura {STRING.gen} a {STRING.abl} ad {STRING.acc} unum annum subveniatur ab auctoritate vicinale!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF                           :{BIG_FONT}{BLACK}{STRING} assignatur subsidium!{}{}Vectura {STRING.gen} a {STRING.abl} ad {STRING.acc} merebit reditum sesquiplicem anno secundo!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE                         :{BIG_FONT}{BLACK}{STRING} assignatur subsidium!{}{}Vectura {STRING.gen} a {STRING.abl} ad {STRING.acc} merebit reditum duplicem anno secundo!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE                         :{BIG_FONT}{BLACK}{STRING} assignatur subsidium!{}{}Vectura {STRING.gen} a {STRING.abl} ad {STRING.acc} merebit reditum triplicem anno secundo!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE                      :{BIG_FONT}{BLACK}{STRING} assignatur subsidium!{}{}Vectura {STRING.gen} a {STRING.abl} ad {STRING.acc} merebit reditum quadruplicem anno secundo!

STR_NEWS_ROAD_REBUILDING                                        :{BIG_FONT}{BLACK}Chaos vehicularium in {TOWN}!{}{}Reconstructio viarum, expensis a {STRING} compartis, affert miseriam autoraedariis 6 menses!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE                                 :{BIG_FONT}{BLACK}Monopolium Vecturae!
STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION                           :{BIG_FONT}{BLACK}{TOWN}: Auctoritas vicinalis nuntiat {STRING} esse societatem unicam cui uno anno licet transportare intra oppidum!

# Extra view window
STR_EXTRA_VIEW_PORT_TITLE                                       :{WHITE}Fenestra conspectus {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN                                :{BLACK}Transcribere ad fenestram conspectus
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT                             :{BLACK}Transcribere locum primarium ad hanc fenestram conspectus
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW                                :{BLACK}Glutinare ex fenestra conspectus
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT                             :{BLACK}Glutinare locum ex hac fenestra ad conspectum primarium

# Game options window
STR_GAME_OPTIONS_CAPTION                                        :{WHITE}Ludi optiones
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME                           :{BLACK}Unitates nummi
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP                :{BLACK}Electio unitatum nummi

############ start of currency region
STR_GAME_OPTIONS_CURRENCY_GBP                                   :Libra Britannica (GBP)
STR_GAME_OPTIONS_CURRENCY_USD                                   :Dollarium CFA (USD)
STR_GAME_OPTIONS_CURRENCY_EUR                                   :Euro (EUR)
STR_GAME_OPTIONS_CURRENCY_JPY                                   :Ien Iaponicus (JPY)
STR_GAME_OPTIONS_CURRENCY_ATS                                   :Scellinus Austriacus (ATS)
STR_GAME_OPTIONS_CURRENCY_BEF                                   :Francus Belgicus (BEF)
STR_GAME_OPTIONS_CURRENCY_CHF                                   :Francus Helveticus (CHF)
STR_GAME_OPTIONS_CURRENCY_CZK                                   :Corona Cecha (CZK)
STR_GAME_OPTIONS_CURRENCY_DEM                                   :Marca Germanica (DEM)
STR_GAME_OPTIONS_CURRENCY_DKK                                   :Corona Danica (DKK)
STR_GAME_OPTIONS_CURRENCY_ESP                                   :Peseta Hispanica (ESP)
STR_GAME_OPTIONS_CURRENCY_FIM                                   :Marca Finnica (FIM)
STR_GAME_OPTIONS_CURRENCY_FRF                                   :Francus Francogallicus (FRF)
STR_GAME_OPTIONS_CURRENCY_GRD                                   :Drachma Graeca (GRD)
STR_GAME_OPTIONS_CURRENCY_HUF                                   :Florenus Hungaricus (HUF)
STR_GAME_OPTIONS_CURRENCY_ISK                                   :Corona Islandica (ISK)
STR_GAME_OPTIONS_CURRENCY_ITL                                   :Libra Italiana (ITL)
STR_GAME_OPTIONS_CURRENCY_NLG                                   :Florenus Batavicus (NLG)
STR_GAME_OPTIONS_CURRENCY_NOK                                   :Corona Norvegica (NOK)
STR_GAME_OPTIONS_CURRENCY_PLN                                   :Złoty Polonica (PLN)
STR_GAME_OPTIONS_CURRENCY_RON                                   :Leu Romanicus (RON)
STR_GAME_OPTIONS_CURRENCY_RUR                                   :Rubelus Russicus (RUR)
STR_GAME_OPTIONS_CURRENCY_SIT                                   :Dollarium Slovenicum (SIT)
STR_GAME_OPTIONS_CURRENCY_SEK                                   :Corona Suecica (SEK)
STR_GAME_OPTIONS_CURRENCY_TRY                                   :Libra Turcica (TRY)
STR_GAME_OPTIONS_CURRENCY_SKK                                   :Corona Slovaca (SKK)
STR_GAME_OPTIONS_CURRENCY_BRL                                   :Regalis Brasilica (BRL)
STR_GAME_OPTIONS_CURRENCY_EEK                                   :Corona Estonica (EEK)
STR_GAME_OPTIONS_CURRENCY_LTL                                   :Litas Lithuanica (LTL)
STR_GAME_OPTIONS_CURRENCY_KRW                                   :Von Coreanus (KRW)
STR_GAME_OPTIONS_CURRENCY_ZAR                                   :Randum Africae Australis (ZAR)
STR_GAME_OPTIONS_CURRENCY_CUSTOM                                :Propria...
STR_GAME_OPTIONS_CURRENCY_GEL                                   :Lari Georgiana (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR                                   :Regalis Iranica (IRR)
############ end of currency region

STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME                            :{BLACK}Vehicula Viaria
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP                 :{BLACK}Eligere latus viae gubernandi
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT                    :Gubernantur sinistro
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT                   :Gubernantur dextro

STR_GAME_OPTIONS_TOWN_NAMES_FRAME                               :{BLACK}Nomina oppidorum
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP                    :{BLACK}Eligere oppidorum nomina

############ start of townname region
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH                     :Anglica (Primigenia)
STR_GAME_OPTIONS_TOWN_NAME_FRENCH                               :Francogallica
STR_GAME_OPTIONS_TOWN_NAME_GERMAN                               :Theodisca
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH                   :Anglica (Additicia)
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN                       :Americae Latinae
STR_GAME_OPTIONS_TOWN_NAME_SILLY                                :Ridicula
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH                              :Suecica
STR_GAME_OPTIONS_TOWN_NAME_DUTCH                                :Batavica
STR_GAME_OPTIONS_TOWN_NAME_FINNISH                              :Finnica
STR_GAME_OPTIONS_TOWN_NAME_POLISH                               :Polonica
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK                               :Slovaca
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN                            :Norvegica
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN                            :Hungarica
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN                             :Austriaca
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN                             :Romanica
STR_GAME_OPTIONS_TOWN_NAME_CZECH                                :Cecha
STR_GAME_OPTIONS_TOWN_NAME_SWISS                                :Helvetica
STR_GAME_OPTIONS_TOWN_NAME_DANISH                               :Danica
STR_GAME_OPTIONS_TOWN_NAME_TURKISH                              :Turcica
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN                              :Italiana
STR_GAME_OPTIONS_TOWN_NAME_CATALAN                              :Catalana
############ end of townname region

STR_GAME_OPTIONS_AUTOSAVE_FRAME                                 :{BLACK}Servare automatice
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP                      :{BLACK}Eligere crebritatem automatice ludum servandi

############ start of autosave dropdown
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF                          :Numquam
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH                :Singulis mensibus
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS               :Ternis mensibus
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS               :Senis mensibus
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS              :Duodenis mensibus
############ end of autosave dropdown

STR_GAME_OPTIONS_LANGUAGE                                       :{BLACK}Lingua
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP                               :{BLACK}Eligere linguam interfaciei

STR_GAME_OPTIONS_FULLSCREEN                                     :{BLACK}Cunctum scrinium
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Optione electa, OpenTTD cuncto scrinio ostenditur

STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Resolutio scrinii
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Eligere resolutio scrinii adhibenda
STR_GAME_OPTIONS_RESOLUTION_OTHER                               :alia

STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Magnitudo interfaciei
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Eligere magnitudinem interfaciei adhibendam

STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Solita
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Duplex
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Quadruplex

STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Fundamentum graphicum
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Eligere fundamentum graphicum adhibendum
STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} fascicul{P us i} absen{P s tes}/corrupt{P us i}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Indicia additicia de hoc fundamento graphico

STR_GAME_OPTIONS_BASE_SFX                                       :{BLACK}Fundamentum sonicum
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP                               :{BLACK}Eligere fundamentum sonicum adhibendum
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP                   :{BLACK}Indicia additicia de hoc fundamento sonico

STR_GAME_OPTIONS_BASE_MUSIC                                     :{BLACK}Fundamentum musicum
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP                             :{BLACK}Eligere fundamentum musicum adhibendum
STR_GAME_OPTIONS_BASE_MUSIC_STATUS                              :{RED}{NUM} fascicul{P us i} corrupt{P us i}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP                 :{BLACK}Indicia additicia de hoc fundamento musico

STR_ERROR_RESOLUTION_LIST_FAILED                                :{WHITE}Non potuit repperire indicem resolutionum
STR_ERROR_FULLSCREEN_FAILED                                     :{WHITE}Mutatio ad cunctum scrinium defecit

# Custom currency window

STR_CURRENCY_WINDOW                                             :{WHITE}Nummus Proprius
STR_CURRENCY_EXCHANGE_RATE                                      :{LTBLUE}Collybus: {ORANGE}{CURRENCY_LONG} = £ {COMMA}
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP                     :{BLACK}Minuere copiam nummi tui quae aequa est uni Librae Brittanicae (£)
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP                     :{BLACK}Augere copiam nummi tui quae aequa est uni Librae Brittanicae (£)
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP                          :{BLACK}Eligere collybum nummi tui

STR_CURRENCY_SEPARATOR                                          :{LTBLUE}Symbolum separans: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP              :{BLACK}Eligere symbolum separans nummi tui

STR_CURRENCY_PREFIX                                             :{LTBLUE}Praefixum: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP                 :{BLACK}Eligere praefixum nummi tui
STR_CURRENCY_SUFFIX                                             :{LTBLUE}Suffixum: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP                 :{BLACK}Eligere suffixum nummi tui

STR_CURRENCY_SWITCH_TO_EURO                                     :{LTBLUE}Mutare ad Euro: {ORANGE}{NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER                               :{LTBLUE}Mutare ad Euro: {ORANGE}numquam
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP                :{BLACK}Eligere annum ad Euro mutandi
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP           :{BLACK}Mutare ad Euro ocius
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP           :{BLACK}Mutare ad Euro lentius

STR_CURRENCY_PREVIEW                                            :{LTBLUE}Praevisum: {ORANGE}{CURRENCY_LONG}
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP                    :{BLACK}Copia nummi tui quae aequa est 10000 Librae Britannicae (£)
STR_CURRENCY_CHANGE_PARAMETER                                   :{BLACK}Mutare parametrum nummi proprii

STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS             :{LTBLUE}Numerus competitorum maximus: {ORANGE}{COMMA}

STR_NONE                                                        :Nullae
STR_FUNDING_ONLY                                                :Modo conditu
STR_MINIMAL                                                     :Minimus
STR_NUM_VERY_LOW                                                :Minor
STR_NUM_LOW                                                     :Parvus
STR_NUM_NORMAL                                                  :Mediocris
STR_NUM_HIGH                                                    :Magnus
STR_NUM_CUSTOM                                                  :Proprius
STR_NUM_CUSTOM_NUMBER                                           :Proprius ({NUM})

STR_VARIETY_NONE                                                :Nulla
STR_VARIETY_VERY_LOW                                            :Minima
STR_VARIETY_LOW                                                 :Parva
STR_VARIETY_MEDIUM                                              :Mediocris
STR_VARIETY_HIGH                                                :Magna
STR_VARIETY_VERY_HIGH                                           :Maxima

STR_AI_SPEED_VERY_SLOW                                          :Lentissima
STR_AI_SPEED_SLOW                                               :Lenta
STR_AI_SPEED_MEDIUM                                             :Mediocris
STR_AI_SPEED_FAST                                               :Celeris
STR_AI_SPEED_VERY_FAST                                          :Celerrima

STR_SEA_LEVEL_VERY_LOW                                          :Minima
STR_SEA_LEVEL_LOW                                               :Parva
STR_SEA_LEVEL_MEDIUM                                            :Mediocris
STR_SEA_LEVEL_HIGH                                              :Magna
STR_SEA_LEVEL_CUSTOM                                            :Propria
STR_SEA_LEVEL_CUSTOM_PERCENTAGE                                 :Propria ({NUM}%)

STR_RIVERS_NONE                                                 :Nulli
STR_RIVERS_FEW                                                  :Parvus
STR_RIVERS_MODERATE                                             :Mediocris
STR_RIVERS_LOT                                                  :Magnus

STR_DISASTER_NONE                                               :Nullae
STR_DISASTER_REDUCED                                            :Rarae
STR_DISASTER_NORMAL                                             :Mediocres

STR_SUBSIDY_X1_5                                                :Sesquiplex
STR_SUBSIDY_X2                                                  :Duplex
STR_SUBSIDY_X3                                                  :Triplex
STR_SUBSIDY_X4                                                  :Quadruplex

STR_TERRAIN_TYPE_VERY_FLAT                                      :Planissimus
STR_TERRAIN_TYPE_FLAT                                           :Planus
STR_TERRAIN_TYPE_HILLY                                          :Clivosus
STR_TERRAIN_TYPE_MOUNTAINOUS                                    :Montanus
STR_TERRAIN_TYPE_ALPINIST                                       :Alpinus

STR_CITY_APPROVAL_PERMISSIVE                                    :Longe
STR_CITY_APPROVAL_TOLERANT                                      :Breviter
STR_CITY_APPROVAL_HOSTILE                                       :Brevissime

STR_WARNING_NO_SUITABLE_AI                                      :{WHITE}Nullae IA parabiles sunt...{}Potes arcessere nunullas IA in 'Inventario Interretiale'

# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION                                 :{WHITE}Electiones
STR_CONFIG_SETTING_FILTER_TITLE                                 :{BLACK}Series colans:
STR_CONFIG_SETTING_EXPAND_ALL                                   :{BLACK}Omnia expandere
STR_CONFIG_SETTING_COLLAPSE_ALL                                 :{BLACK}Omnia collocare
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT            :(nulla explicatio parabilis)
STR_CONFIG_SETTING_DEFAULT_VALUE                                :{LTBLUE}Valor solitus: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE                                         :{LTBLUE}Electionis typus: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE_CLIENT                                  :Electio clientis (non inclusa in ludis servatis; omnes ludos afficit)
STR_CONFIG_SETTING_TYPE_GAME_MENU                               :Electio ludi (inclusa in ludis servatis; modo ludos novos afficit)
STR_CONFIG_SETTING_TYPE_GAME_INGAME                             :Electio ludi (inclusa in ludo servato; modo ludum currentem afficit)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU                            :Electio societatis (inclusa in ludis servatis; modo ludos novos afficit)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME                          :Electio societatis (inclusa in ludo servato; modo societatem currentem afficit)

STR_CONFIG_SETTING_RESTRICT_CATEGORY                            :{BLACK}Categoria:
STR_CONFIG_SETTING_RESTRICT_TYPE                                :{BLACK}Typus:
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT                   :{BLACK}Definit indicem optionum ut solum electiones simplices aut mutatae monstrentur
STR_CONFIG_SETTING_RESTRICT_BASIC                               :Electiones simplices (modo monstrare electiones magni momenti)
STR_CONFIG_SETTING_RESTRICT_ADVANCED                            :Electiones doctae (monstrare pleras electiones)
STR_CONFIG_SETTING_RESTRICT_ALL                                 :Electiones peritae (monstrare omnes electiones, etiam insolitas)
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT             :Electiones cuius valores differunt solitis
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW                 :Electiones cuius valores differunt eis ludorum novorum

STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT                       :{BLACK}Definit indicem ut tantum quaedam optiones monstrentur
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL                            :Omnes electiones
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT                         :Electiones clientis (non inclusae in ludis servatis; omnes ludos afficiunt)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU                      :Electiones ludi (inclusae in ludis servatis; modo ludos novos afficiunt)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME                    :Electiones ludi (inclusae in ludo servato; modo ludum currentem afficiunt)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU                   :Electiones societatis (inclusae in ludis servatis; modo ludos novos afficiunt)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME                 :Electiones societatis (inclusae in ludo servato; modo societatem currentem afficiunt)
STR_CONFIG_SETTING_CATEGORY_HIDES                               :{BLACK}Monstrare eventum investigationis optione separatum{}{SILVER}Categoria {BLACK}ad {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES                                   :{BLACK}Monstrare eventum investigationis optione separatum{}{SILVER}Typus {BLACK}ad {WHITE}Omnes electionis typi
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES                      :{BLACK}Monstrare eventum investigationis optione separatum{}{SILVER}Categoria {BLACK}ad {WHITE}{STRING} {BLACK}et {SILVER}Typus {BLACK}ad {WHITE}Omnes electionis typi
STR_CONFIG_SETTINGS_NONE                                        :{WHITE}- Nullae -

STR_CONFIG_SETTING_OFF                                          :Non
STR_CONFIG_SETTING_ON                                           :Ita
STR_CONFIG_SETTING_DISABLED                                     :Neglecta

STR_CONFIG_SETTING_COMPANIES_OFF                                :Non
STR_CONFIG_SETTING_COMPANIES_OWN                                :Tuae societati
STR_CONFIG_SETTING_COMPANIES_ALL                                :Omnibus societatibus

STR_CONFIG_SETTING_NONE                                         :Nullus
STR_CONFIG_SETTING_ORIGINAL                                     :Originalis
STR_CONFIG_SETTING_REALISTIC                                    :Realisticus

STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT                          :Laevo
STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER                        :Medio
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT                         :Dextro

STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN                         :Creditum maximum in initio: {STRING}
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT                :Copia crediti maxima (sine inflatione)
STR_CONFIG_SETTING_INTEREST_RATE                                :Proportio faenoris: {STRING}
STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT                       :Proportio faenoris creditorum; etiam inflationem afficit, si inflatio adest
STR_CONFIG_SETTING_RUNNING_COSTS                                :Pretii operandi: {STRING}
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT                       :Eligere magnitudinem pretiorum vehicula operandi atque infrastructuram ministrandi
STR_CONFIG_SETTING_CONSTRUCTION_SPEED                           :Velocitas struendi: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT                  :Definire IA velocitatem struendi
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS                           :Defectiones vehiculorum: {STRING}
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT                  :Eligere crebritatem vehiculis deficiendi quae parum ministrantur
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER                           :Multiplicator subsidiorum: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT                  :Eligere proportionem reditus additicii subsidiorum
STR_CONFIG_SETTING_CONSTRUCTION_COSTS                           :Pretii struendi: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT                  :Eligere magnitudinem pretiorum struendi emendique
STR_CONFIG_SETTING_RECESSIONS                                   :Recessiones: {STRING}
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT                          :Sinere recessiones oeconomicae aliquando accidere. In recessione oeconomica, productio omnino minuitur (sed, recessione confecta, productio redit ad magnitudinem priorem)
STR_CONFIG_SETTING_TRAIN_REVERSING                              :Vetare tramina cursum reflectere in stationibus: {STRING}
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT                     :Si electa, tramina non possunt cursum reflectere in stationibus quae non sunt termini, etsi adest iter brevius ad destinatum cursu reflexo
STR_CONFIG_SETTING_DISASTERS                                    :Calamitates: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT                           :Sinere calamitates accidere, quae forte vehicula aut infrastructuram destruant
STR_CONFIG_SETTING_CITY_APPROVAL                                :Quamdiu auctoritas vicinalis patitur malas actiones a societatibus: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT                       :Eligere patientiam auctoritatis vicinalis - quomodo venia eius afficitur a sonito et detrimento vicinitatis. Nimis malis actionibus, auctoritates vetant stationes struere, aedificia viasque removere

STR_CONFIG_SETTING_MAX_HEIGHTLEVEL                              :Altitudo tabulae maxima: {STRING}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT                     :Eligere altitudinem montium maximam in tabula
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN                            :{WHITE}Non licet hanc altitudinem eligere. Unus pluresve mons in tabula altior est
STR_CONFIG_SETTING_AUTOSLOPE                                    :Sinere terram plasmare sub aedificia, vias, etc.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT                           :Sinere terram plasmare sub aedificia et vias; tum necesse non est aedificia viasve removere
STR_CONFIG_SETTING_CATCHMENT                                    :Sinere magnitudines regionum acceptionis magis realisticas esse: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT                           :Si electa, aeroportus et alii stationum typi habent meliores regiones acceptionis
STR_CONFIG_SETTING_EXTRADYNAMITE                                :Sinere plures vias, pontes, et cuniculos removere in oppidis: {STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT                       :Si electa, infrastructura et aedificia oppidorum sunt magis facilia remotu
STR_CONFIG_SETTING_TRAIN_LENGTH                                 :Longitudo traminum maxima: {STRING}
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT                        :Eligere longitudinem traminum maximam
STR_CONFIG_SETTING_TILE_LENGTH                                  :{COMMA} tegul{P 0 ae arum}
STR_CONFIG_SETTING_SMOKE_AMOUNT                                 :Algorithmus fumi/favillarum vehiculorum: {STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT                        :Eligere crebritatem fumi favillarumve quae e vehiculis emissi sunt
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL                     :Algorithmus accelerationis traminum: {STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT            :Eligere algorithmum physicae accelerationis hamaxostichorum. Algorithmus "originalis" facit ut omnes hamaxostichi aeque tardescant in clivis. Algorithmus "realisticus" facit ut hamaxostichi tardescant in clivis et flexibus per potestate, longitudine, etc.
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL              :Algorithmus accelerationis vehiculorum viariorum: {STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT     :Eligere algorithmum physicae accelerationis vehiculorum viariorum. Algorithmus "originalis" facit ut omnes vehicula aeque tardescant in clivis. Algorithmus "realisticus" facit ut vehicula tardescant in clivis et flexibus per potestate, vire tractionis, etc.
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS                        :Arduitas clivorum traminibus: {STRING}
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT               :Arduitas tegulae clivosae hamaxosticho. Arduitate maiore, difficultas ascendendi maior est hamaxostichis
STR_CONFIG_SETTING_PERCENTAGE                                   :{COMMA}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS                 :Arduitas clivorum vehiculis viariis: {STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT        :Arduitas tegulae clivosae vehiculo viario. Arduitate maiore, difficultas ascendendi maior est vehiculis
STR_CONFIG_SETTING_FORBID_90_DEG                                :Vetare tramina et naves cursum flectere 90°: {STRING}
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT                       :Tramina possunt cursum flectere in astariis aut 45° (diagonale deinde horizontale/verticale) aut 90° (horizontale deinde verticale); quoque naves possunt cursum 90° aut 45° cursum flectere. Hac electa, tantum 45° licet
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS                        :Sinere stationes iungi quae non contigua sunt: {STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT               :Sinere partes stationi addere quae non prorsus contigua sunt. Necesse est Ctrl premere dum novae partes adduntur.
STR_CONFIG_SETTING_INFLATION                                    :Inflatio: {STRING}
STR_CONFIG_SETTING_INFLATION_HELPTEXT                           :Sinere inflationem oeconomicam fieri, i.e. cum expensa surgunt celerius quam reditus
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH                            :Longitudo pontium maxima: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT                   :Eligere longitudinem pontium maximam
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT                            :Altitudo pontium maxima: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT                   :Eligere altitudinem pontium maximam
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH                            :Longitudo cuniculorum maxima: {STRING}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT                   :Eligere longitudinem cuniculorum maximam
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD             :Modus industrias primarias a lusore condendi: {STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT    :Modus industriam primariam condendi. Optione 'nullo' electa, industrias condere non licet; 'prospiciendo' electa, licet condere industrias, sed locus industriae forte apparet in tabula atque forsitan desit; 'in loco aliarum industriarum' electa, licet industrias primarias condere a societatibus sicut industrias secondarias, in quovis loco
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE        :Nullo
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL      :In loco aliarum industriarum
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospiciendo
STR_CONFIG_SETTING_INDUSTRY_PLATFORM                            :Spatium planum circa industrias: {STRING}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT                   :Magnitudo spatii plani circa industriam. Facit ut adsit spatium circa quamque industriam ad ferriviam struendam, etc.
STR_CONFIG_SETTING_MULTIPINDTOWN                                :Sinere plures industrias eiusdem typi adesse apud oppidum: {STRING}
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT                       :Generaliter, oppidum non vult plus quam unam industriam eiusdem typi. Hac electa, licet plures industrias eiusdem typi adesse in eodem oppido
STR_CONFIG_SETTING_SIGNALSIDE                                   :Signalia ponuntur: {STRING}
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT                          :Eligere latus astarii in quo signalia ponuntur
STR_CONFIG_SETTING_SIGNALSIDE_LEFT                              :in sinistro
STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE                      :in latere gubernandi
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT                             :in dextro
STR_CONFIG_SETTING_SHOWFINANCES                                 :Monstrare fenestram argentariam anno finito: {STRING}
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT                        :Electa, fenestra argentaria ostenditur quoque anno finito ut facile inspiciatur status argentarius societatis
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT                           :Nova iussa solite 'continua' sunt: {STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT                  :Solite, vehicula consistunt cuique stationi quam inveniunt. Hac electa, vehicula praeteribunt, non consistentes, omnibus stationibus usque ad destinatum ultimum. Cave, haec electio modo valorem iussi novi solitum definit. Quidque tamen iussum potest utrique modo adlegi
STR_CONFIG_SETTING_STOP_LOCATION                                :Tramina solite sistunt in {STRING} suggestus
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT                       :Pars suggestus in qua hamaxostichi solite sistunt. 'Citera pars' est juxta aditum, in 'medio' certe est in medio suggestus, et 'ultra pars' est procul ab aditu. Cave, haec electio modo valorem iussi novi solitum definit. Quidque tamen iussum potest utrique modo adlegi
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END                       :citera parte
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE                         :medio
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END                        :ultra parte
STR_CONFIG_SETTING_AUTOSCROLL                                   :Cum cursor in margine est, movere: {STRING}
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT                          :Electa, conspectus vagari incipiunt cum cursor muris apud marginem fenestrae est
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED                          :Nullam fenestram
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN          :Fenestram primariam (cunctum scrinium)
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT                     :Fenestram primariam
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT                    :Quamque fenestram
STR_CONFIG_SETTING_BRIBE                                        :Sinere largiri auctoritatem vicinalem: {STRING}
STR_CONFIG_SETTING_BRIBE_HELPTEXT                               :Sinere societatibus conari largiri auctoritatem vicinalem. Si largitio animadversa est ab inquisitore, non licet societati agere in oppido 6 menses
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE                              :Sinere societatibus emere monopolia: {STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT                     :Si societas monopolium oppidi emit, nulla onera mittet stationibus competitorum in oppido (et onerariis et vectoriis) unum totum annum
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS                         :Sinere condere aedificia: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT                :Electa, licet societatibus donare pecuniam oppidis ut nova aedificia condantur
STR_CONFIG_SETTING_ALLOW_FUND_ROAD                              :Sinere donare oppidis ut viae reconstruantur: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT                     :Sinere societatibus pecuniam donare oppidis ut viae reconstruantur et vectura viaria in oppido pessumdetur
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY                             :Sinere dare pecuniam aliis societatibus: {STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT                    :Sinere tradere pecuniam inter societates pluribus lusoribus
STR_CONFIG_SETTING_FREIGHT_TRAINS                               :Multiplicator ponderis onerum ad hamaxostichos graves simulandos: {STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT                      :Eligere momentum onerum hamaxostichis. Valoribus maioribus, difficilis est hamaxostichis onera trahere, magnopere in collibus
STR_CONFIG_SETTING_PLANE_SPEED                                  :Multiplicator velocitatis aeroplanorum: {STRING}
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT                         :Eligere si aeroplana eant lentius quam alia vehicula, ut reditus aeroplanorum minuatur
STR_CONFIG_SETTING_PLANE_SPEED_VALUE                            :1 / {COMMA}
STR_CONFIG_SETTING_PLANE_CRASHES                                :Calamitates aeroplanicae accidunt: {STRING}
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT                       :Eligere crebritatem calamitatum aeroplanicarum
STR_CONFIG_SETTING_PLANE_CRASHES_NONE                           :Numquam
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED                        :Raro
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL                         :Mediocriter
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD                            :Sinere stationes viarias pervias esse in viis oppidorum: {STRING}
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT                   :Sinere struere stationes viarias pervias in viis quas oppida possident
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD                      :Sinere stationes viarias pervias esse in viis competitorum: {STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT             :Sinere struere stationes viarias pervias in viis quas competitores possident
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES            :{WHITE}Non licet mutare hanc electionem cum adsunt vehicula
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE                   :Tuitio infrastructurae: {STRING}
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT          :Electa, infrastructura prodit expensa tuitionis. Expensa crescunt celerius quam pro portione magnitudini retis, ergo societates magnae affectantur magis quam parvae

STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS                        :Aeroportus numquam recedunt: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT               :Electa, omnes aeroportuum typi permanent post introductionem

STR_CONFIG_SETTING_WARN_LOST_VEHICLE                            :Monere si vehiculum errans sit: {STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT                   :Electa, nuntiatur cum vehicula non possint invenire viam ad destinatum
STR_CONFIG_SETTING_ORDER_REVIEW                                 :Recensere iussa vehiculorum: {STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT                        :Electa, iussa vehiculorum aliquando recensentur, atque nonnulla manifesta problemata nuntiantur, si detecta sint
STR_CONFIG_SETTING_ORDER_REVIEW_OFF                             :Non
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT                         :Ita, sed non vehicluorum constitorum
STR_CONFIG_SETTING_ORDER_REVIEW_ON                              :Ita, omnium vehiculorum
STR_CONFIG_SETTING_WARN_INCOME_LESS                             :Monere si reditus vehiculi negativus sit: {STRING}
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT                    :Electa, nuntium ostenditur cum vehiculum non facit lucrum in anno
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES                        :Vehicula numquam recedunt: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT               :Electa, omnes vehiculorum typi permanent post introductionem
STR_CONFIG_SETTING_AUTORENEW_VEHICLE                            :Autoredimere vehicula cum veterascunt: {STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT                   :Electa, vehicula veterascentia automatice redimuntur, condicionibus satisfactis
STR_CONFIG_SETTING_AUTORENEW_MONTHS                             :Autoredimere vehiculum cum {STRING} aetatem maximam est
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT                    :Aetas relativa in qua vehicula esse autoredimenda debet
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE                :{COMMA} mens{P em es} ante
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER                 :{COMMA} mens{P em es} post
STR_CONFIG_SETTING_AUTORENEW_MONEY                              :Copia pecuniae minima necesse ad redimere: {STRING}
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT                     :Copia pecuniae minima quam debet esse in ratione argentaria antequam vehicula autoredimenda sunt
STR_CONFIG_SETTING_ERRMSG_DURATION                              :Duratio nuntiorum errorum: {STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT                     :Duratio nuntia errorum in fenestra rubra ostendendi. Cave, aliquae (severa) nuntia errorum non automatice clauditur, et necesse est lusori claudere
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE                        :{COMMA} secund{P um a}
STR_CONFIG_SETTING_HOVER_DELAY                                  :Ostendere nuntia adiuvantia: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT                         :Mora antequam nuntia adiuvantia ostenduntur cum mus elemento interfaciei superponitur. Etiam adiuvantia nuntia possunt ostendi globulo muris dextro cum hic valor 0 est
STR_CONFIG_SETTING_HOVER_DELAY_VALUE                            :Superponere {COMMA} millisecund{P um a}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED                         :Globulo muris dextro
STR_CONFIG_SETTING_POPULATION_IN_LABEL                          :Monstrare incolas in signis nominis oppidorum: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT                 :Monstrare numerum incolarum oppidorum in signis nominis eorum in tabula geographica
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS                         :Crassitudo linearum in formulis graphicis: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT                :Crassitudo/latitudo linearum in formulis graphicis. Linea tenuis est subtilis lectu, sed linea crassa facilior est visu atque colores faciliores discretu

STR_CONFIG_SETTING_LANDSCAPE                                    :Terra: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT                           :Terrae definiunt quomodo ludis, nam varia onera habent atque oppida varia poscunt ut crescantur. Sed NewGRF et Ludi Scripta possunt subtilius gubernare ludum
STR_CONFIG_SETTING_LAND_GENERATOR                               :Generatrum terrae: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT                      :Generatrum originale dependet fundamento graphico, et conficit figuras terrae fixas. TerraGenesis est generatrum sonitus Perlin cum electionibus subtilioribus
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL                      :Originale
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS                 :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE                                 :Typus terrae: {STRING}
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT                        :(modo TerraGenesis) Clivositas terrae
STR_CONFIG_SETTING_INDUSTRY_DENSITY                             :Numerus industriarum: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT                    :Eligere quot industriae oportet esse constructae ac oportet sustineri intra ludum
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE                        :Spatium maximum a finibus tabulae ad ergasteria petrolearia struenda: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT               :Ergasteria petrolearia modo struuntur apud fines tabulae, i.e. in littore si mappa est insula
STR_CONFIG_SETTING_SNOWLINE_HEIGHT                              :Altitudo lineae nivis: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT                     :Eligere altitudinem apud quam nix incipit cadere in terra subarctica. Nix etiam afficit conditionem industriarum et desideria oppidorum
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN                         :Asperitas terrae (modo TerraGenesis): {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT                :(modo TerraGenesis) Eligere crebritatem collium: Terra teres habet minores rarosque colles. Terra aspera habet multos colles, et forsitan videtur esse repetita
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH             :Teretissima
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH                  :Teres
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH                   :Aspera
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH              :Asperrima
STR_CONFIG_SETTING_VARIETY                                      :Partitio varietatis: {STRING}
STR_CONFIG_SETTING_VARIETY_HELPTEXT                             :(modo TerraGenesis) Eligere si tabula contineat et montanos et planos locos. Quoniam haec solum facit ut tabula planior sit, electiones aliae oportet esse montanae
STR_CONFIG_SETTING_RIVER_AMOUNT                                 :Numerus fluviorum: {STRING}
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT                        :Eligere quot fluvii creandi sunt
STR_CONFIG_SETTING_TREE_PLACER                                  :Algorithmus arbores ponendi: {STRING}
STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT                         :Eligere partitionem arborum in tabula: Algorithmus 'Originalis' aequaliter serit arbores, 'Melior' arbores serit gregatim
STR_CONFIG_SETTING_TREE_PLACER_NONE                             :Nullus
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL                         :Originalis
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED                         :Melior
STR_CONFIG_SETTING_ROAD_SIDE                                    :Vehicula viaria: {STRING}
STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT                           :Eligere latus viae gubernandi
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION                           :Rotatio tabulae altitudinum: {STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE         :Sinistrorsus
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE                 :Dextrorsus
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT                         :Altitudo scaenario plano data: {STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY                              :{WHITE}Una pluresve tegulae apud finem septentrionalem non vacuae sunt
STR_CONFIG_SETTING_EDGES_NOT_WATER                              :{WHITE}Una pluresve tegulae apud unum finem non aquae sunt

STR_CONFIG_SETTING_STATION_SPREAD                               :Spatium stationum maximum: {STRING}
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT                      :Area maxima in qua partes stationum possunt esse sita. Cave, numeris spatii magnis, ludus lentus sit
STR_CONFIG_SETTING_SERVICEATHELIPAD                             :Ministrare helicoptera automatice in helicopterariis: {STRING}
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT                    :Ministrare helicoptera post quemque appulsum, etsi non est tugurium portui
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR                       :Connectere terrae arcam instrumentorum arcis ferriviariae/viariae/aquariae/aeriae instrumentorum: {STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT              :Cum arca instrumentorum constructionis aperitur, etiam plasmationis terrae arca instrumentorum aperitur
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Color terrae in tabula adhibitus: {STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Color terrae in tabula geographica parva
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Viridis
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Viridis Obscurus
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Purpureus
STR_CONFIG_SETTING_REVERSE_SCROLLING                            :Revertere cursum vagationis: {STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT                   :Quomodo tabula vagatur globulo dextri presso. Neglecta, mus conspectum movet. Electa, mus tabulam movet
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Vagari conspectum leniter: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Quomodo conspectus vagatur ad quemdam locum globulo sinistro in tabula premendi aut cum iubetur vagari ad quamdam rem in tabula. Electa, conspectus leniter vagatur. Neglecta, statim salit ad locum
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Ostendere nuntium adiuvans apud varia ferramenta construendi: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Ostendere spatium atque altitudinem inter tegulas dum mus trahitur in construendo
STR_CONFIG_SETTING_LIVERIES                                     :Monstrare schemata coloris vehiculorum per typum: {STRING}
STR_CONFIG_SETTING_LIVERIES_HELPTEXT                            :Sinere schemata coloris esse per vehiculi typum (non tantum per vehiculi societatem)
STR_CONFIG_SETTING_LIVERIES_NONE                                :Non
STR_CONFIG_SETTING_LIVERIES_OWN                                 :Modo meae societati
STR_CONFIG_SETTING_LIVERIES_ALL                                 :Omnibus societatibus
STR_CONFIG_SETTING_PREFER_TEAMCHAT                              :Praeferre colloquium manus cum <ENTER>: {STRING}
STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT                     :Mutare iussum colloquii interni et publici ad <ENTER> aut <Ctrl+ENTER>
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING                        :Actio rotulae vagationis: {STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT               :Sinere vagari rotulis muris volvendis
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM                             :Amplificare/retrahere tabulam
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL                           :Vagari tabulam
STR_CONFIG_SETTING_SCROLLWHEEL_OFF                              :Nulla
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER                       :Velocitas tabulam rotula muris vagandi: {STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT              :Eligere velocitatem rotula muris vagationis
STR_CONFIG_SETTING_OSK_ACTIVATION                               :Claviatura in scrinio: {STRING}
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT                      :Eligere modum claviaturam aperiendi in scrinio ut verba scribantur modo a mure (vel instrumento simile). Magnopere utilis est machinis parvis sine claviaturis veris
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED                      :Celata
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK                  :Bis premendo
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS            :Semel premendo (dum conspicua est)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK                  :Semel premendo (statim)

STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU                          :Aemulatio dextrum premendi: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT                 :Eligere modum aemulationis dextrum globulum muris premendi
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND                  :Cmd+Premere
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL                  :Ctrl+Premere
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF                      :Neglecta

STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING                     :Vagatio globuli sinistri: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT            :Annuere tabulam vagari trahendo globuli sinistri. Magnopere utilis est cum tangendo navigas in scrinio

STR_CONFIG_SETTING_AUTOSAVE                                     :Servare automatice: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT                            :Eligere crebritatem automatice ludum servandi

STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES                    :Forma {STRING} diei adhibenda in nominibus ludorum servatorum
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT           :Forma diei in nominibus ludorum servatorum
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG               :longa (XXXI Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT              :brevis (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO                :ISO (2008-12-31)

STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME                            :Intermittere automatice cum novus ludus incipitur: {STRING}
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT                   :Electa, ludus automatice intermittitur cum incipitur, tunc tabula potest inspici
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL                          :Ludo intermisso, sinere: {STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT                 :Eligere quas actiones licet fieri, ludo intermisso
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS               :Nullam actionem
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION     :Omnes actiones praeter constructionem
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING      :Omnes actiones praeter terrae plasmationem
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS              :Omnes actiones
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS                       :Greges in indicibus vehiculorum adhibendae: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT              :Annuere indices cum gregibus vehiculorum adesse
STR_CONFIG_SETTING_LOADING_INDICATORS                           :Signa onerandi adhibenda: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT                  :Annuere signa onerandi monstrari super vehicula onerantia/exonerantia
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS                           :Monstrare horarium cum punctis et non cum diebus: {STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT                  :Monstrare tempora navigandi in horariis punctis ludi et non diebus
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE             :Monstrare adventum atque exitum in horariis: {STRING}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT    :Monstrare in horariis adventum atque exitum aestimatum
STR_CONFIG_SETTING_QUICKGOTO                                    :Celeris datio iussorum vehiculorum: {STRING}
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT                           :Praesumere ferramentum 'I ad' cum fenestra iussorum aperitur
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE                            :Typus astarii solitus (novo ludo/ludo lecto): {STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT                   :Typus astarii adhibendus in novo ludo sive ludo lecto. 'Primus parabilis' typus est veterrimus, 'postremus parabilis' est novissimus typus, et 'frequentissime usus' est typus maxime in tabula usus
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST                      :Primus parabilis
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST                       :Postremus parabilis
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Frequentissime usus
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Monstrare cursus reservatos in astariis: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Facit ut astaria cum cursibus a tramine reservatis habeant alium colorem, ut facilior sit videre errores hamaxostichorum qui nolunt inire quosdam locos cum signalibus
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Ferramenta struendi manent post usum: {STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Electa, ferramenta struendi (cuniculorum, pontium, ceterorum) tamen activa sunt postquam usa sunt
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Congregare expensa in fenestra argentaria societatis: {STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Definire dispositionem fenestrae argentariae societatis

STR_CONFIG_SETTING_SOUND_TICKER                                 :Nuntia breviaria: {STRING}
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Sonare cum nuntium breviarium emittitur
STR_CONFIG_SETTING_SOUND_NEWS                                   :Ephemeris: {STRING}
STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT                          :Sonare cum ephemeris ostenditur
STR_CONFIG_SETTING_SOUND_NEW_YEAR                               :Annni finis: {STRING}
STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT                      :Sonare anno finito cum summarium effectus societatis ostenditur
STR_CONFIG_SETTING_SOUND_CONFIRM                                :Constructio: {STRING}
STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT                       :Sonare cum res struuntur
STR_CONFIG_SETTING_SOUND_CLICK                                  :Pressus globulorum: {STRING}
STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT                         :Sonare globulo presso
STR_CONFIG_SETTING_SOUND_DISASTER                               :Calamitates/accidentes: {STRING}
STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT                      :Sonare cum calamitates accidentesve accidunt
STR_CONFIG_SETTING_SOUND_VEHICLE                                :Vehicula: {STRING}
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT                       :Sinere vehicula sonare
STR_CONFIG_SETTING_SOUND_AMBIENT                                :Ambientes: {STRING}
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT                       :Sinere sonos ambientes industriarum, oppidorum, terraeque fieri

STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING                  :Vetare constructionem infrastructurae dum nulla vehicula parabilia sunt: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT         :Electa, infrastructura modo parabilis est si adsunt vehicula parabilia. Itaque non licet absumere pecuniam tempusque struendi infrastructuram inutilem
STR_CONFIG_SETTING_MAX_TRAINS                                   :Numerus maximus traminum cuiusque societatis: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT                          :Numerus maximus hamaxostichorum quos societas habere licet
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES                            :Numerus maximus vehiculorum viariorum cuiusque societatis: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT                   :Numerus maximus vehiculorum viariorum quae societas habere licet
STR_CONFIG_SETTING_MAX_AIRCRAFT                                 :Numerus maximus aeroplanorum cuiusque societatis: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT                        :Numerus maximus aeroplanorum quae societas habere licet
STR_CONFIG_SETTING_MAX_SHIPS                                    :Numerus maximus navium cuiusque societatis: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT                           :Numerus maximus navium quas societas habere licet

STR_CONFIG_SETTING_AI_BUILDS_TRAINS                             :Vetare IA tramina habere: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT                    :Electa, non licet lusori IA tramina tenere
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES                      :Vetare IA vehicula viaria habere: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT             :Electa, non licet lusori IA vehicula viaria tenere
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT                           :Vetare IA aeroplana habere: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT                  :Electa, non licet lusori IA aeroplana tenere
STR_CONFIG_SETTING_AI_BUILDS_SHIPS                              :Vetare IA naves habere: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT                     :Electa, non licet lusori IA naves tenere

STR_CONFIG_SETTING_AI_PROFILE                                   :Ratio optionum solita: {STRING}
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT                          :Eligere quae ratio optionum adhibenda est ad fortuitam IA, sive valores initiales cum nova IA seu Ludi Scriptum legitur
STR_CONFIG_SETTING_AI_PROFILE_EASY                              :Facilis
STR_CONFIG_SETTING_AI_PROFILE_MEDIUM                            :Mediocris
STR_CONFIG_SETTING_AI_PROFILE_HARD                              :Difficilis

STR_CONFIG_SETTING_AI_IN_MULTIPLAYER                            :Sinere IA in ludis cum pluribus lusoribus: {STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT                   :Sinere lusores IA asesse in ludis cum pluribus lusoribus
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES                           :#opcodes antequam scripta suspensa sunt: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT                  :Numerus maximus computationum scripti uno vice

STR_CONFIG_SETTING_SERVINT_ISPERCENT                            :Intervalla ministrationis monstrantur centesimis partibus: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT                   :Eligere si ministratio vehiculorum fiat aut quia satis sit tempus post ministrationem priorem, aut quia constantia vehiculi minuatur quamdam partem centesimam de constantia maxima
STR_CONFIG_SETTING_SERVINT_TRAINS                               :Intervallum ministrationis solitum traminibus: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT                      :Eligere solitum intervallum ministrationis novis vehiculis ferriviariis, si non est proprium intervallum ministrationis vehiculo
STR_CONFIG_SETTING_SERVINT_VALUE                                :{COMMA}{NBSP}die{P 0 m s}/%
STR_CONFIG_SETTING_SERVINT_DISABLED                             :Neglectum
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES                        :Intervallum ministrationis solitum vehiculis viariis: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT               :Eligere solitum intervallum ministrationis novis vehiculis viariis, si non est proprium intervallum ministrationis vehiculo
STR_CONFIG_SETTING_SERVINT_AIRCRAFT                             :Intervallum ministrationis solitum aeroplanis: {STRING}
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT                    :Eligere solitum intervallum ministrationis novis aeroplanis, si non est proprium intervallum ministrationis vehiculo
STR_CONFIG_SETTING_SERVINT_SHIPS                                :Intervallum ministrationis solitum navibus: {STRING}
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT                       :Eligere solitum intervallum ministrationis novis navibus, si non est proprium intervallum ministrationis vehiculo
STR_CONFIG_SETTING_NOSERVICE                                    :Neglegere ministrationem cum nullae sunt defectiones vehiculorum: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT                           :Electa, vehicula non ministrantur defectionibus vetatis
STR_CONFIG_SETTING_WAGONSPEEDLIMITS                             :Annuere currus ferriviarios habere velocitates maximas: {STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT                    :Electa, velocitates maximae curruum afficiunt velocitatem maximam traminis
STR_CONFIG_SETTING_DISABLE_ELRAILS                              :Neglegere ferrivias electricas: {STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT                     :Electa, tramina electrica non postulant electricam ferriviam, modo ferriviam solitam

STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN               :De adventu primi vehiculi stationi lusoris: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT      :Ostendere ephemeridem cum primum vehiculum adveniat stationi lusoris
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER             :De adventu primi vehiculi stationi competitoris: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT    :Ostendere ephemeridem cum primum vehiculum adveniat stationi competitoris
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS                     :De accidentibus / calamitatibus: {STRING}
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT            :Ostendere ephemeridem cum accidentes calamitatesve fiant
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION                     :De indicio societatis: {STRING}
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT            :Ostendere ephemeridem cum nova societas condiatur, sive cum societas in angustiis sit
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN                           :De apertione industriae: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT                  :Ostendere ephemeridem cum industria nova condiatur
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE                          :De industriis claudendis: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT                 :Ostendere ephemeridem cum industria mox claudatur
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES                         :De mutationibus oeconomicis: {STRING}
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT                :Ostendere ephemeridem cum magna eventa oeconomica fiant
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY                :De mutationibus productionis industriarum a societate lusoris attentae: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT       :Ostendere ephemeridem cum productio industriarum a societate lusoris attentae mutet
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER                  :De mutationibus productionis industriarum a societatibus competitorum attentae: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT         :Ostendere ephemeridem cum productio industriarum a societatibus competitorum attentae mutet
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED               :De mutationibus productionis aliarum industriarum: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT      :Ostendere ephemeridem cum productio industriarum a nulla societate attentae mutet
STR_CONFIG_SETTING_NEWS_ADVICE                                  :De admonitione / indicio vehiculorum societatis lusoris: {STRING}
STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT                         :Ostendere nuntium de vehiculis attendendis
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES                            :De novis vehiculis: {STRING}
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT                   :Ostendere ephemeridem cum novus vehiculi typus parabilis sit
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE                      :De mutationibus onerum acceptorum: {STRING}
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT             :Ostendere nuntium cum statio onera accepta mutet
STR_CONFIG_SETTING_NEWS_SUBSIDIES                               :De subsidiis: {STRING}
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT                      :Ostendere ephemeridem de eventis subsidiaribus
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION                     :De indicio generale: {STRING}
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT            :Ostendere ephemeridem de eventis generalibus, e.g. de emptione monopolii vel inceptione reconstructionis viarii

STR_CONFIG_SETTING_NEWS_MESSAGES_OFF                            :Neglecta
STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY                        :Breviaria
STR_CONFIG_SETTING_NEWS_MESSAGES_FULL                           :Completa

STR_CONFIG_SETTING_COLOURED_NEWS_YEAR                           :Ephemeris colorata apparet anno: {STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT                  :Eligere annum in quo nuntia periodicorum colorata apparet. Antea, nuntia nigra albaque sunt
STR_CONFIG_SETTING_STARTING_YEAR                                :Annus initii: {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY                               :Sinere oeconomiam teretem esse (i.e. plures ac minores mutationes): {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT                      :Electa, productio industriarum saepius mutat, et minores per gradus. Sed haec electio nihil affert si industriae apparatae sunt a NewGRF
STR_CONFIG_SETTING_ALLOW_SHARES                                 :Sinere mercari sortes societatum: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT                        :Sinere mercari sortes a societatibus. Sortes societatum satis aetatis modo mercari licet
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE                         :Centesimae partes lucri pendenda in translatione: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT                :Centesimae lucri pars medietati data in systematibus transferendi, ut melius distribuatur lucrum vehiculorum
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY                         :Trahens, ponere signalia: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT                :Eligere spatium signalia struendi usque ad impedimentum proximum (i.e. aliud signale, compitum), si signalia ponuntur trahendo
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE                   :{COMMA} quaque tegula
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE                  :Trahens, continere spatium fixum inter signalia: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT         :Eligere modum signalia ponendi Ctrl+trahente. Neglecta, signalia ponuntur circa cuniculos pontesque ut non essent magna spatia sine signalibus. Electa, signalia ponuntur N quaque tegula, ut signalia in astariis parallelis faciliora sint directu
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE                  :Struere signalia semaphorica automatice ante annum: {STRING}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT         :Eligere annum in quo mutandum ad signalia electrica est. Antea, signalia semaphorica adhibenda sunt (quae idem munus habent, sed dissimilia sunt visu)
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI                            :Annuere GUI signalium: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT                   :Monstrare fenestram ad typos signalium struendos, in loco typum signalis mutando sine fenestra Ctrl+premendi
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE                          :Solitus typus signalis struendus: {STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT                 :Typus solitus signalis adhibendus
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL                        :Signalia zonalia
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS                           :Signalia itineris
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY                       :Signalia itineris unius cursus
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES                           :Mutare inter typus signalium: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT                  :Eligere typos signalium mutandos cum premitur Ctrl pressa in signale structum
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL                          :Modo signalia zonalia
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS                             :Modo signalia itineris
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL                             :Omnes

STR_CONFIG_SETTING_TOWN_LAYOUT                                  :Dispositio viarum novis oppidis: {STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT                         :Dispositio retis viarii oppidorum
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT                          :Originalis
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS                     :Viae satius
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID                         :Cancelli 2x2
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID                         :Cancelli 3x3
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM                           :Fortuita
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS                             :Oppidis licet vias struere: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT                    :Sinere oppida vias struere. Neglege ut auctoritates oppidorum prohibeantur ipsas struere vias
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS                   :Oppidis licet transitus ferriviarios struere: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT          :Electa, licet auctoritatibus oppidorum struere ferriviarios transitus
STR_CONFIG_SETTING_NOISE_LEVEL                                  :Sinere oppida moderari aeroportus finibus soniti: {STRING}
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT                         :Neglecta, modo licet duo esse aeroportus in quoque oppido. Electa, quot aeroportus licet esse in oppido finitur a sonito et distantia cuiusque aeroportus etiam a patientia soniti oppidi, quae afficitur numero incolarum oppidi
STR_CONFIG_SETTING_TOWN_FOUNDING                                :Lusoribus oppida condere: {STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT                       :Electa, licet lusoribus condere oppida intra ludum
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN                      :Non licet
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED                        :Licet
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT          :Licet, atque propria dispositio oppidi

STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT                         :Positio arborum in ludo: {STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT                :Quomodo arbores apparent intra ludum. Forsitan industriae afficiuntur quibus necesse sunt arbores, e.g. castra lignatorum
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE                    :Nulla {RED}(rumpit castra lignatorum)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST              :Modo in silvis plivualibus
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL                     :Ubique

STR_CONFIG_SETTING_TOOLBAR_POS                                  :Locus primariae arcae instrumentorum: {STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT                         :Locus horizontalis arcae instrumentorum primariae apud apicem fenestrae
STR_CONFIG_SETTING_STATUSBAR_POS                                :Locus serae status: {STRING}
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT                       :Locus horizontalis serae status apud infimam partem fenestrae
STR_CONFIG_SETTING_SNAP_RADIUS                                  :Radius fenestrae adhaerendae: {STRING}
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT                         :Spatium minimum inter fenestras antequam automatice adhaesae sunt aliis fenestris
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE                            :{COMMA} punct{P 0 um a}
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED                         :Neglectus
STR_CONFIG_SETTING_SOFT_LIMIT                                   :Numerus fenestrarum non glutinosarum maximus: {STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT                          :Quot fenestrae non glutinosae licet apertae esse antequam veteres fenestrae clauduntur ut spatium novarum fenestrarum liberetur
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE                             :{COMMA}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED                          :Infinitus
STR_CONFIG_SETTING_ZOOM_MIN                                     :Conspectus licet amplificari: {STRING}
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT                            :Valor maximus ad conspectum amplificandum. Cave, desideria memoriae augetur valoribus huius electionis maioribus
STR_CONFIG_SETTING_ZOOM_MAX                                     :Conspectus licet retrahi: {STRING}
STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT                            :Valor maximus ad conspectum retrahendum. Valores magni possunt ludum tardare
STR_CONFIG_SETTING_ZOOM_LVL_MIN                                 :Quadruplex
STR_CONFIG_SETTING_ZOOM_LVL_IN_2X                               :Duplex
STR_CONFIG_SETTING_ZOOM_LVL_NORMAL                              :Numquam
STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X                              :Duplex
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X                              :Quadruplex
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X                              :Octuplex
STR_CONFIG_SETTING_TOWN_GROWTH                                  :Oppida crescunt: {STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT                         :Eligere celeritatem oppidorum crescendi
STR_CONFIG_SETTING_TOWN_GROWTH_NONE                             :Numquam
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW                             :Lente
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL                           :Mediocriter
STR_CONFIG_SETTING_TOWN_GROWTH_FAST                             :Celeriter
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST                        :Valde celeriter
STR_CONFIG_SETTING_LARGER_TOWNS                                 :Proportio oppidorum quae urbes fient: {STRING}
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT                        :Quot oppida ex toto fient urbes, maiores conditu et celerius crescentes
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE                           :1 ex {COMMA}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED                        :Nulla
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER                         :Multiplicator magnitudinis initialis urbis: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT                :Quam maiores sunt urbes quam oppida in initio ludi

STR_CONFIG_SETTING_LINKGRAPH_INTERVAL                           :Recensere formulam partitionis {STRING} quoque die
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT                  :Tempus inter recensiones formulae partitionis. Quaeque recensio calculat rationes unius partis formulae. Ergo valor X huius electionis non facit ut cuncta formula recenseatur X quoque die; modo aliquot pars/partes recensebuntur. Valoribus minoribus, plus tempus CPU requiritur. Valoribus maioribus, plus tempus erit ad onerum partitionem incipiendam novis itineribus.
STR_CONFIG_SETTING_LINKGRAPH_TIME                               :{STRING}{NBSP}die{P 0:2 "" s} ad formulam partitionis recalculandam
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT                      :Tempus cuiusque recalculationis partis partitionis. Cum recalculatio incipitur, linea generatur quae agitur hos dies electos. Paucis diebus, magis probabilis est lineam non finiri cum debet esse finitam; tunc ludus intermittitur usque ad finitur ("segnitia"). Pluribus diebus, plus tempus requiritur ad partitionem mutandam cum itinera mutantur.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL                          :manu
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC                      :asymmetrica
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC                       :symmetrica
STR_CONFIG_SETTING_DISTRIBUTION_PAX                             :Modus partitionis vectoribus: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT                    :Partitio "symmetrica" facit ut fere eadem copia vectorum mittatur a statione A ad stationem B quam a B ad A. Partitio "asymmetrica" facit ut quaelibet copia vectorum mittatur inter A et B. In partitione "manu" vectores non automatice partiuntur.
STR_CONFIG_SETTING_DISTRIBUTION_MAIL                            :Modus partitionis epistulis: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT                   :Partitio "symmetrica" facit ut fere eadem copia epistularum mittatur a statione A ad stationem B quam a B ad A. Partitio "asymmetrica" facit ut quaelibet copia epistularum mittatur inter A et B. In partitione "manu" epistulae non automatice partitur.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED                        :Modus partitionis classi oneris CATAPHRACTA: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT               :Classis oneris CATAPHRACTA continet res pretiosas in terra temperata, adamantes in terra subtropica, aut aurum in terra subarctica; sed NewGRF possunt hoc mutare. Partitio "symmetrica" facit ut fere eadem copia oneris mittatur a statione A ad stationem B quam a B ad A. Partitio "asymmetrica" facit ut quaelibet copia oneris mittatur inter A et B. In partitione "manu" onera non automatice partiuntur. Admonetur eligere aut partitionem asymmetricam aut partitionem manu cum ludis in terra subarctica, nam argentariae non remittet aurum aurifodinis. In terris temperata sive subtropica potes eligere partitionem symmetricam nam argentariae adeo remittet res pretiosas originibus argentariis.
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT                         :Modus partitionis aliis oneribus: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT                :Partitio "asymmetrica" facit ut quaelibet copia onerum mittatur inter destinata et origines. In partitione "manu" onera non automatice partiuntur.
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY                           :Accuratio partitionis: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT                  :Valoribus maioribus, plus tempus CPU requiritur in calculando. Si nimis magna est, ludus forsitan cunctetur. At si nimis parva est, partitio non erit accurata, et onera fortasse non mittantur ad destinata idonea.
STR_CONFIG_SETTING_DEMAND_DISTANCE                              :Consecutio distantiae quaesitis: {STRING}
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT                     :Si valor huius est plus quam 0, distantia inter originem cuiusdam oneris, stationem A, et destinatum B afficit copiam oneris missam ex A ad B. Si B multo procul ab A est, paucius onus mittetur. Valoribus maioribus, paucius onus mittetur stationibus longinquis ac plus onus mittetur stationibus propinquis.
STR_CONFIG_SETTING_DEMAND_SIZE                                  :Copia oneris remittenda in partitione symmetrica: {STRING}
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT                         :Si haec minor est quam 100%, partitio symmetrica magis agit sicut asymmetrica; pauciora onera remittentur si quaedam copia missa est ad stationem. Dum est 0%, partitio symmetrica agit velut asymmetrica.
STR_CONFIG_SETTING_SHORT_PATH_SATURATION                        :Saturitas itinerum brevium antequam itinera magnae capacitatis utenda sunt: {STRING}
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT               :Frequenter sunt multa itinera inter duas stationes. Partitio onerum imprimis saturat iter brevissimum, deinde paenultime brevissimum, etc. Saturitas computatur aestimatione et capacitatis et usus. Cum omnia itinera saturata sunt, si tamen est quaesitum, superonerabit omnia itinera, ea magnae capacitatis praelata. Sed saepe algorithmus non capacitatem aestimat satis accurate. Hac electione potes optare ad quam partem centesimam itineri breviori oportet esse saturum antequam iter longius optatur. Uti valoribus minoribus quam 100% ut stationes non superonerentur si capacitates superaestimatae sunt.

STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY                  :Unitates velocitatis: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT         :Quandocumque velocitas monstratur, monstrabitur his unitatibus electis
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL         :Anglicae (mph)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC           :Metricae (km/h)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI               :SI (m/s)

STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER                     :Unitates potestatis vehiculorum: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT            :Quandocumque potestas vehiculi monstratur, monstrabitur his unitatibus electis
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL            :Anglicae (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC              :Metricae (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI                  :SI (kW)

STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT                    :Unitates ponderis: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT           :Quandocumque pondus monstratur, monstrabitur his unitatibus electis
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL           :Anglicae (short t/ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC             :Metricae (t/tonne)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI                 :SI (kg)

STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME                    :Unitates voluminis: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT           :Quandocumque volumen monstratur, monstrabitur his unitatibus electis
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL           :Anglicae (gal)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC             :Metricae (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI                 :SI (m³)

STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE                     :Unitates viris tractionis: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT            :Quandocumque vis tractionis monstratur, monstrabitur his unitatibus electis
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL            :Anglicae (lbf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC              :Metricae (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI                  :SI (kN)

STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT                    :Unitates altitudinis: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT           :Quandocumque altitudo monstratur, monstrabitur his unitatibus electis
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL           :Anglicae (ft)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC             :Metricae (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI                 :SI (m)

STR_CONFIG_SETTING_LOCALISATION                                 :{ORANGE}Localizatio
STR_CONFIG_SETTING_GRAPHICS                                     :{ORANGE}Res Graphicae
STR_CONFIG_SETTING_SOUND                                        :{ORANGE}Soni
STR_CONFIG_SETTING_INTERFACE                                    :{ORANGE}Interfacies
STR_CONFIG_SETTING_INTERFACE_GENERAL                            :{ORANGE}Res Generales
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS                          :{ORANGE}Fenestrae Conspectus
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION                       :{ORANGE}Constructio
STR_CONFIG_SETTING_ADVISORS                                     :{ORANGE}Nuntia / Admonitio
STR_CONFIG_SETTING_COMPANY                                      :{ORANGE}Societas
STR_CONFIG_SETTING_ACCOUNTING                                   :{ORANGE}Ratiocinium
STR_CONFIG_SETTING_VEHICLES                                     :{ORANGE}Vehicula
STR_CONFIG_SETTING_VEHICLES_PHYSICS                             :{ORANGE}Physica
STR_CONFIG_SETTING_VEHICLES_ROUTING                             :{ORANGE}Itinera
STR_CONFIG_SETTING_LIMITATIONS                                  :{ORANGE}Fines
STR_CONFIG_SETTING_ACCIDENTS                                    :{ORANGE}Calamitates / Accidentes
STR_CONFIG_SETTING_GENWORLD                                     :{ORANGE}Generatio Mundi
STR_CONFIG_SETTING_ENVIRONMENT                                  :{ORANGE}Circumiecta
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES                      :{ORANGE}Auctoritates
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS                            :{ORANGE}Oppida
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES                       :{ORANGE}Industriae
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST                        :{ORANGE}Partitio onerum
STR_CONFIG_SETTING_AI                                           :{ORANGE}Competitores
STR_CONFIG_SETTING_AI_NPC                                       :{ORANGE}Lusores computatrales

STR_CONFIG_SETTING_PATHFINDER_OPF                               :Originale
STR_CONFIG_SETTING_PATHFINDER_NPF                               :NPF
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED                  :YAPF {BLUE}(Commendatum)

STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS                        :Inventrum itineris traminum: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT               :Inventrum itineris hamaxostichis adhibendum
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES                 :Inventrum itineris vehiculorum viariorum: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT        :Inventrum itineris vehiculis viariis adhibendum
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS                         :Inventrum itineris navium: {STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT                :Inventrum itineris navibus adhibendum
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS                           :Reversio automatica apud signalia: {STRING}
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT                  :Sinere tramina reverti apud signale, si illic valde morati sunt

STR_CONFIG_SETTING_QUERY_CAPTION                                :{WHITE}Mutare valorem optionis

# Config errors
STR_CONFIG_ERROR                                                :{WHITE}Error in fasciculo configurationis...
STR_CONFIG_ERROR_ARRAY                                          :{WHITE}... error in indice '{STRING}'
STR_CONFIG_ERROR_INVALID_VALUE                                  :{WHITE}... valor irritus '{STRING}' spectans ad '{STRING}'
STR_CONFIG_ERROR_TRAILING_CHARACTERS                            :{WHITE}... littera postrema apud finem electionis '{STRING}'
STR_CONFIG_ERROR_DUPLICATE_GRFID                                :{WHITE}... neglectum NewGRF '{STRING}': agnoscamentum GRF duplicatum cum '{STRING}'
STR_CONFIG_ERROR_INVALID_GRF                                    :{WHITE}... neglectum NewGRF irritum '{STRING}': {STRING}
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND                          :non inventum
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE                             :non salvus est usui fixo
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM                             :systematis NewGRF
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE                       :incompatibilis est huic OpenTTD editioni
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN                            :ignotum
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL             :{WHITE}... magnitudo compressionis '{STRING}' irrita est
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM         :{WHITE}... forma ludum servandi '{STRING}' parabilis non est. Revertens ad '{STRING}'
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND                :{WHITE}... neglectum Fundamentum Graphicum '{STRING}': non inventum
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND                  :{WHITE}... neglectum Fundamentum Sonicum '{STRING}': non inventum
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND                   :{WHITE}... neglectum Fundamentum Musicum '{STRING}': non inventum
STR_CONFIG_ERROR_OUT_OF_MEMORY                                  :{WHITE}Memoria deest
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG                            :{WHITE}Non potuit collocare {BYTES} promptuarii spiritus. Promptuarium spiritus minuitur ad {BYTES}. Haec minuit effectum OpenTTD. Conare removere graphicas 32bpp ut desideria memoriae minuatur

# Intro window
STR_INTRO_CAPTION                                               :{WHITE}OpenTTD {REV}

STR_INTRO_NEW_GAME                                              :{BLACK}Ludus Novus
STR_INTRO_LOAD_GAME                                             :{BLACK}Legere Ludum
STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Ludere Scaenarium
STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Ludere Tabulam Altitudinum
STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}Scriptorium Scaenarii
STR_INTRO_MULTIPLAYER                                           :{BLACK}Plurium Lusorum

STR_INTRO_GAME_OPTIONS                                          :{BLACK}Ludi Optiones
STR_INTRO_HIGHSCORE                                             :{BLACK}Album Punctorum Supremorum
STR_INTRO_CONFIG_SETTINGS_TREE                                  :{BLACK}Electiones
STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}NewGRF Optiones
STR_INTRO_ONLINE_CONTENT                                        :{BLACK}Inspicere Inventarium Interretiale
STR_INTRO_SCRIPT_SETTINGS                                       :{BLACK}IA/Ludi Scriptorum Optiones
STR_INTRO_QUIT                                                  :{BLACK}Exire

STR_INTRO_TOOLTIP_NEW_GAME                                      :{BLACK}Incipere novum ludum. Ctrl+Preme ut configuratio tabulae omittatur
STR_INTRO_TOOLTIP_LOAD_GAME                                     :{BLACK}Legere ludum servatum
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}Incipere novum ludum, tabula altitudinum adhibita
STR_INTRO_TOOLTIP_PLAY_SCENARIO                                 :{BLACK}Incipere novum ludum, scaenario proprio adhibito
STR_INTRO_TOOLTIP_SCENARIO_EDITOR                               :{BLACK}Creare scaenarium proprium
STR_INTRO_TOOLTIP_MULTIPLAYER                                   :{BLACK}Incipere ludum cum pluribus lusoribus

STR_INTRO_TOOLTIP_TEMPERATE                                     :{BLACK}Eligere hanc terram, nomine 'temperata'
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE                          :{BLACK}Eligere hanc terram, nomine 'subarctica'
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE                        :{BLACK}Eligere hanc terram, nomine 'subtropica'
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE                             :{BLACK}Eligere hanc terram, nomine 'terra ludicrorum'

STR_INTRO_TOOLTIP_GAME_OPTIONS                                  :{BLACK}Monstrare ludi optiones
STR_INTRO_TOOLTIP_HIGHSCORE                                     :{BLACK}Monstrare album punctorum supremorum
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE                          :{BLACK}Monstrare electiones
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}Monstrare optiones NewGRF
STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK}Inspicere inventarium Interretiale in quo res sicut NewGRF, scaenaria, musica, etc. sunt
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS                               :{BLACK}Monstrare optiones IA/Ludi scriptorum
STR_INTRO_TOOLTIP_QUIT                                          :{BLACK}Exire OpenTTD

STR_INTRO_TRANSLATION                                           :{BLACK}In hac interpretatione, {NUM} series desunt. Quaesimus, iuva OpenTTD meliorari et dic te velle interpretem esse. Vide readme.txt in quo plura sunt.

# Quit window
STR_QUIT_CAPTION                                                :{WHITE}Exire
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD                  :{YELLOW}Esne certus te velle exire OpenTTD et redire ad {STRING}?
STR_QUIT_YES                                                    :{BLACK}Ita
STR_QUIT_NO                                                     :{BLACK}Non

# Supported OSes
STR_OSNAME_WINDOWS                                              :Windows
STR_OSNAME_DOS                                                  :DOS
STR_OSNAME_UNIX                                                 :Unix
STR_OSNAME_OSX                                                  :OS{NBSP}X
STR_OSNAME_BEOS                                                 :BeOS
STR_OSNAME_HAIKU                                                :Haiku
STR_OSNAME_MORPHOS                                              :MorphOS
STR_OSNAME_AMIGAOS                                              :AmigaOS
STR_OSNAME_OS2                                                  :OS/2
STR_OSNAME_SUNOS                                                :SunOS

# Abandon game
STR_ABANDON_GAME_CAPTION                                        :{WHITE}Relinquere Ludum
STR_ABANDON_GAME_QUERY                                          :{YELLOW}Esne certus te velle ludum relinquere?
STR_ABANDON_SCENARIO_QUERY                                      :{YELLOW}Esne certus te velle scaenarium relinquere?

# Cheat window
STR_CHEATS                                                      :{WHITE}Tricae
STR_CHEATS_TOOLTIP                                              :{BLACK}Quadrum signi plenum indicat trica iam a te usa est
STR_CHEATS_WARNING                                              :{BLACK}Cave! Competitores tuas falsurus es! Memento tantam infamiam memoria omnium in aeternum teneri!
STR_CHEAT_MONEY                                                 :{LTBLUE}Augere pecuniam {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY                                        :{LTBLUE}Ludens es in loco societatis: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magica machina aggerandi (removet industrias, obiecta immobilia): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Sinere cuniculos sese transgredi: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Magna aeroplana non corruent (frequenter) in aeroportibus parvis: {ORANGE}{STRING}
STR_CHEAT_EDIT_MAX_HL                                           :{LTBLUE}Eligere altitudinem tabulae maximam: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT                                :{WHITE}Eligere altitudinem montium maximam in tabula
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE                    :Terra temperata
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE                   :Terra subarctica
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE                 :Terra subtropica
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE                      :Terra ludicrorum
STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Mutare annum: {ORANGE}{DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT                                :{WHITE}Mutare annum currentem
STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Sinere mutare productiones industriarum: {ORANGE}{STRING}

# Livery window
STR_LIVERY_CAPTION                                              :{WHITE}Schema Coloris Novum

STR_LIVERY_GENERAL_TOOLTIP                                      :{BLACK}Monstrare schemata coloris generalia
STR_LIVERY_TRAIN_TOOLTIP                                        :{BLACK}Monstrare schemata coloris traminum
STR_LIVERY_ROAD_VEHICLE_TOOLTIP                                 :{BLACK}Monstrare schemata coloris vehiculorum viariorum
STR_LIVERY_SHIP_TOOLTIP                                         :{BLACK}Monstrare schemata coloris navium
STR_LIVERY_AIRCRAFT_TOOLTIP                                     :{BLACK}Monstrare schemata coloris aeroplanorum
STR_LIVERY_PRIMARY_TOOLTIP                                      :{BLACK}Eligere colorem primarium schematis electi. Ctrl+Preme ut color omnibus schematibus sit primarius
STR_LIVERY_SECONDARY_TOOLTIP                                    :{BLACK}Eligere colorem secundum schematis electi. Ctrl+Preme ut color omnibus schematibus sit secundus
STR_LIVERY_PANEL_TOOLTIP                                        :{BLACK}Eligere schema mutandum, sive schemata plura (Ctrl pressa). Preme in quadrum ut usus schematis mutetur

STR_LIVERY_DEFAULT                                              :Schema Solitum
STR_LIVERY_STEAM                                                :Hamaxa Vaporaria
STR_LIVERY_DIESEL                                               :Hamaxa Diseliana
STR_LIVERY_ELECTRIC                                             :Hamaxa Electrica
STR_LIVERY_MONORAIL                                             :Hamaxa Monoorbitalis
STR_LIVERY_MAGLEV                                               :Hamaxa Maglev
STR_LIVERY_DMU                                                  :DMU
STR_LIVERY_EMU                                                  :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM                                :Currus Vectorius (Vaporaria)
STR_LIVERY_PASSENGER_WAGON_DIESEL                               :Currus Vectorius (Diseliana)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC                             :Currus Vectorius (Electrica)
STR_LIVERY_PASSENGER_WAGON_MONORAIL                             :Currus Vectorius (Monoorbitalis)
STR_LIVERY_PASSENGER_WAGON_MAGLEV                               :Currus Vectorius (Maglev)
STR_LIVERY_FREIGHT_WAGON                                        :Currus Onerarius
STR_LIVERY_BUS                                                  :Laophorium
STR_LIVERY_TRUCK                                                :Autoplaustrum
STR_LIVERY_PASSENGER_SHIP                                       :Navis Vectoria
STR_LIVERY_FREIGHT_SHIP                                         :Navis Oneraria
STR_LIVERY_HELICOPTER                                           :Helicopterum
STR_LIVERY_SMALL_PLANE                                          :Aeroplanum Parvum
STR_LIVERY_LARGE_PLANE                                          :Aeroplanum Magnum
STR_LIVERY_PASSENGER_TRAM                                       :Transviaria Raeda Vectoria
STR_LIVERY_FREIGHT_TRAM                                         :Transviaria Raeda Oneraria

# Face selection window
STR_FACE_CAPTION                                                :{WHITE}Electio Faciei
STR_FACE_CANCEL_TOOLTIP                                         :{BLACK}Cancellare electionem novae faciei
STR_FACE_OK_TOOLTIP                                             :{BLACK}Confirmare electionem novae faciei
STR_FACE_RANDOM                                                 :{BLACK}Commiscere

STR_FACE_MALE_BUTTON                                            :{BLACK}Masculina
STR_FACE_MALE_TOOLTIP                                           :{BLACK}Eligere facies masculinas
STR_FACE_FEMALE_BUTTON                                          :{BLACK}Feminea
STR_FACE_FEMALE_TOOLTIP                                         :{BLACK}Eligere facies femineas
STR_FACE_NEW_FACE_BUTTON                                        :{BLACK}Facies Nova
STR_FACE_NEW_FACE_TOOLTIP                                       :{BLACK}Creare novam faciem fortuitam
STR_FACE_ADVANCED                                               :{BLACK}Praecipua
STR_FACE_ADVANCED_TOOLTIP                                       :{BLACK}Electio faciei praecipua
STR_FACE_SIMPLE                                                 :{BLACK}Simpliciter
STR_FACE_SIMPLE_TOOLTIP                                         :{BLACK}Eligere faciem simpliciter
STR_FACE_LOAD                                                   :{BLACK}Legere
STR_FACE_LOAD_TOOLTIP                                           :{BLACK}Legere faciem dilectam
STR_FACE_LOAD_DONE                                              :{WHITE}Facies dilecta lecta est ex fasciculo OpenTTD configurationis
STR_FACE_FACECODE                                               :{BLACK}Numerus faciei lusoris
STR_FACE_FACECODE_TOOLTIP                                       :{BLACK}Spicere vel eligere numerum praesidis societatis faciei
STR_FACE_FACECODE_CAPTION                                       :{WHITE}Spicere vel eligere numerum praesidis societatis faciei
STR_FACE_FACECODE_SET                                           :{WHITE}Novus numerus faciei electus est
STR_FACE_FACECODE_ERR                                           :{WHITE}Numerus faciei confirmatus non est - oportet esse numerus inter 0 et 4,294,967,295!
STR_FACE_SAVE                                                   :{BLACK}Servare
STR_FACE_SAVE_TOOLTIP                                           :{BLACK}Servare faciem dilectam
STR_FACE_SAVE_DONE                                              :{WHITE}Haec facies servabit ad dilectam tuam in fasciculo OpenTTD configurationis
STR_FACE_EUROPEAN                                               :{BLACK}Europaea
STR_FACE_SELECT_EUROPEAN                                        :{BLACK}Eligere facies Europaeas
STR_FACE_AFRICAN                                                :{BLACK}Africana
STR_FACE_SELECT_AFRICAN                                         :{BLACK}Eligere facies Africanas
STR_FACE_YES                                                    :Ita
STR_FACE_NO                                                     :Non
STR_FACE_MOUSTACHE_EARRING_TOOLTIP                              :{BLACK}Apponere mystacem vel inaurem
STR_FACE_HAIR                                                   :Capilli:
STR_FACE_HAIR_TOOLTIP                                           :{BLACK}Mutare capillos
STR_FACE_EYEBROWS                                               :Supercilia:
STR_FACE_EYEBROWS_TOOLTIP                                       :{BLACK}Mutare supercilia
STR_FACE_EYECOLOUR                                              :Color oculorum:
STR_FACE_EYECOLOUR_TOOLTIP                                      :{BLACK}Mutare colorem oculorum
STR_FACE_GLASSES                                                :Perspicilla:
STR_FACE_GLASSES_TOOLTIP                                        :{BLACK}Apponere perspicilla
STR_FACE_GLASSES_TOOLTIP_2                                      :{BLACK}Mutare perspicilla
STR_FACE_NOSE                                                   :Nasus:
STR_FACE_NOSE_TOOLTIP                                           :{BLACK}Mutare nasum
STR_FACE_LIPS                                                   :Labra:
STR_FACE_MOUSTACHE                                              :Mystax:
STR_FACE_LIPS_MOUSTACHE_TOOLTIP                                 :{BLACK}Mutare labra vel mystacem
STR_FACE_CHIN                                                   :Mentum:
STR_FACE_CHIN_TOOLTIP                                           :{BLACK}Mutare mentum
STR_FACE_JACKET                                                 :Vestis:
STR_FACE_JACKET_TOOLTIP                                         :{BLACK}Mutare vestem
STR_FACE_COLLAR                                                 :Collare:
STR_FACE_COLLAR_TOOLTIP                                         :{BLACK}Mutare collare
STR_FACE_TIE                                                    :Focale:
STR_FACE_EARRING                                                :Inauris:
STR_FACE_TIE_EARRING_TOOLTIP                                    :{BLACK}Mutare focale vel inaurem

# Network server list
STR_NETWORK_SERVER_LIST_CAPTION                                 :{WHITE}Modus Plurium Lusorum
STR_NETWORK_SERVER_LIST_ADVERTISED                              :{BLACK}Ostensum
STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP                      :{BLACK}Eligere servatrum ostensum (interretis) aut non ostensum (LAN)
STR_NETWORK_SERVER_LIST_ADVERTISED_NO                           :Non
STR_NETWORK_SERVER_LIST_ADVERTISED_YES                          :Ita
STR_NETWORK_SERVER_LIST_PLAYER_NAME                             :{BLACK}Nomen lusoris:
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP                      :{BLACK}Hoc est nomen tuum aliis lusoribus visibile

STR_NETWORK_SERVER_LIST_GAME_NAME                               :{BLACK}Nomen
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP                       :{BLACK}Nomen ludi
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE                          :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION                         :{BLACK}Clientes
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP                 :{BLACK}Clientes currentes / clientes max.{}Societates currentes / societates max.
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT                          :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION                        :{BLACK}Magnitudo tabulae
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP                :{BLACK}Magnitudo ludi tabulae{}Preme ut magnitudine separenur
STR_NETWORK_SERVER_LIST_DATE_CAPTION                            :{BLACK}Dies
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP                    :{BLACK}Dies currens
STR_NETWORK_SERVER_LIST_YEARS_CAPTION                           :{BLACK}Anni
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP                   :{BLACK}Numerus ludi annorum
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP                      :{BLACK}Lingua, editio servatri, etc.

STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT                    :{BLACK}Eligere ludum ex indice
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER                      :{BLACK}Servatrum prius iunctum:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST                    :{BLACK}Eligere servatrum abs te prius adhibitum

STR_NETWORK_SERVER_LIST_GAME_INFO                               :{SILVER}LUDI INDICIA
STR_NETWORK_SERVER_LIST_CLIENTS                                 :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE                                :{SILVER}Lingua: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE                               :{SILVER}Terra: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE                                :{SILVER}Magnitudo tabulae: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION                          :{SILVER}Editio servatri: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS                          :{SILVER}Inscriptio servatri: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE                              :{SILVER}Dies initii: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE                            :{SILVER}Dies currens: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_PASSWORD                                :{SILVER}Tessera custoditum!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE                          :{SILVER}SERVATRUM CLAUSUM
STR_NETWORK_SERVER_LIST_SERVER_FULL                             :{SILVER}SERVATRUM PLENUM
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH                        :{SILVER}EDITIO IMPAR
STR_NETWORK_SERVER_LIST_GRF_MISMATCH                            :{SILVER}NEWGRF IMPARIA

STR_NETWORK_SERVER_LIST_JOIN_GAME                               :{BLACK}Ludum iungere
STR_NETWORK_SERVER_LIST_REFRESH                                 :{BLACK}Servatrum instaurare
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP                         :{BLACK}Iterum arcessere indicia servatri

STR_NETWORK_SERVER_LIST_FIND_SERVER                             :{BLACK}Servatrum quaerere
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP                     :{BLACK}Quarere servatrum in rete
STR_NETWORK_SERVER_LIST_ADD_SERVER                              :{BLACK}Addere servatrum
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP                      :{BLACK}Addit servatrum indici quod semper inspicetur si ludus activus insit
STR_NETWORK_SERVER_LIST_START_SERVER                            :{BLACK}Servatrum incohare
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP                    :{BLACK}Servatrum tuum proprium incohare

STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE                    :{BLACK}Nomen tuum inscribe
STR_NETWORK_SERVER_LIST_ENTER_IP                                :{BLACK}Inscribe inscriptionem IP servatri

# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION                                :{WHITE}Incipere novum ludum cum pluribus lusoribus

STR_NETWORK_START_SERVER_NEW_GAME_NAME                          :{BLACK}Nomen ludi:
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP                  :{BLACK}Hoc ludi nomen monstrabitur aliis lusoribus in ludorum indice
STR_NETWORK_START_SERVER_SET_PASSWORD                           :{BLACK}Elige tesseram
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP                       :{BLACK}Custodire tessera ludum tuum, si non vis publicos iungere

STR_NETWORK_START_SERVER_UNADVERTISED                           :Non
STR_NETWORK_START_SERVER_ADVERTISED                             :Ita
STR_NETWORK_START_SERVER_CLIENTS_SELECT                         :{BLACK}{NUM} clien{P s tes}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS                      :{BLACK}Clientes maximi:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP              :{BLACK}Eligere numerum maximum clientorum. Necesse non est omnes loci pleni esse
STR_NETWORK_START_SERVER_COMPANIES_SELECT                       :{BLACK}{NUM} societa{P s tes}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES                    :{BLACK}Societates maximae:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP            :{BLACK}Eligere numerum maximum societatum
STR_NETWORK_START_SERVER_SPECTATORS_SELECT                      :{BLACK}{NUM} spectator{P "" es}
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS                   :{BLACK}Spectatores maximi:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP           :{BLACK}Eligere numerum maximum spectatorum
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN                        :{BLACK}Lingua adhibita:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP                       :{BLACK}Lingua in servatro adhibita

STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE                 :{BLACK}Inscribe nomen ludi retis

# Network game languages
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY                                            :Quaevis
STR_NETWORK_LANG_ENGLISH                                        :Anglica
STR_NETWORK_LANG_GERMAN                                         :Theodisca
STR_NETWORK_LANG_FRENCH                                         :Francogallica
STR_NETWORK_LANG_BRAZILIAN                                      :Brasilica
STR_NETWORK_LANG_BULGARIAN                                      :Bulgarica
STR_NETWORK_LANG_CHINESE                                        :Sinica
STR_NETWORK_LANG_CZECH                                          :Cecha
STR_NETWORK_LANG_DANISH                                         :Danica
STR_NETWORK_LANG_DUTCH                                          :Batavica
STR_NETWORK_LANG_ESPERANTO                                      :Esperantica
STR_NETWORK_LANG_FINNISH                                        :Finnica
STR_NETWORK_LANG_HUNGARIAN                                      :Hungarica
STR_NETWORK_LANG_ICELANDIC                                      :Islandica
STR_NETWORK_LANG_ITALIAN                                        :Italiana
STR_NETWORK_LANG_JAPANESE                                       :Iaponica
STR_NETWORK_LANG_KOREAN                                         :Coreana
STR_NETWORK_LANG_LITHUANIAN                                     :Lithuanica
STR_NETWORK_LANG_NORWEGIAN                                      :Norvegica
STR_NETWORK_LANG_POLISH                                         :Polonica
STR_NETWORK_LANG_PORTUGUESE                                     :Lusitana
STR_NETWORK_LANG_ROMANIAN                                       :Romanica
STR_NETWORK_LANG_RUSSIAN                                        :Russica
STR_NETWORK_LANG_SLOVAK                                         :Slovaca
STR_NETWORK_LANG_SLOVENIAN                                      :Slovena
STR_NETWORK_LANG_SPANISH                                        :Hispanica
STR_NETWORK_LANG_SWEDISH                                        :Suecica
STR_NETWORK_LANG_TURKISH                                        :Turcica
STR_NETWORK_LANG_UKRAINIAN                                      :Ucrainica
STR_NETWORK_LANG_AFRIKAANS                                      :Africana
STR_NETWORK_LANG_CROATIAN                                       :Croatica
STR_NETWORK_LANG_CATALAN                                        :Catalana
STR_NETWORK_LANG_ESTONIAN                                       :Estonica
STR_NETWORK_LANG_GALICIAN                                       :Gallaica
STR_NETWORK_LANG_GREEK                                          :Graeca
STR_NETWORK_LANG_LATVIAN                                        :Lettonica
############ End of leave-in-this-order

# Network game lobby
STR_NETWORK_GAME_LOBBY_CAPTION                                  :{WHITE}Atrium Plurium Lusorum

STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN                          :{BLACK}Parans ad iungendum: {ORANGE}{STRING}
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP                     :{BLACK}Index societatum in hoc ludo. Potes iungere aut novam incipere si locus vacuus adest

STR_NETWORK_GAME_LOBBY_COMPANY_INFO                             :{SILVER}INDICIA SOCIETATIS
STR_NETWORK_GAME_LOBBY_COMPANY_NAME                             :{SILVER}Nomen societatis: {WHITE}{STRING}
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR                        :{SILVER}Initium: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VALUE                                    :{SILVER}Aestimatio societatis: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE                          :{SILVER}Pecunia currens: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME                        :{SILVER}Reditus anni prioris: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_PERFORMANCE                              :{SILVER}Effectus: {WHITE}{NUM}

STR_NETWORK_GAME_LOBBY_VEHICLES                                 :{SILVER}Vehicula: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
STR_NETWORK_GAME_LOBBY_STATIONS                                 :{SILVER}Stationes: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
STR_NETWORK_GAME_LOBBY_PLAYERS                                  :{SILVER}Lusores: {WHITE}{STRING}

STR_NETWORK_GAME_LOBBY_NEW_COMPANY                              :{BLACK}Societas Nova
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP                      :{BLACK}Creare societatem novam
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME                            :{BLACK}Ludum spectare
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP                    :{BLACK}Aspicere ludum sicut spectator
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY                             :{BLACK}Societatem iungere
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP                     :{BLACK}Administrare hanc societatem

# Network connecting window
STR_NETWORK_CONNECTING_CAPTION                                  :{WHITE}Coniungens...

############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1                                        :{BLACK}(1/6) Coniungens...
STR_NETWORK_CONNECTING_2                                        :{BLACK}(2/6) Auctorans...
STR_NETWORK_CONNECTING_3                                        :{BLACK}(3/6) Manens...
STR_NETWORK_CONNECTING_4                                        :{BLACK}(4/6) Tabulam arcessens...
STR_NETWORK_CONNECTING_5                                        :{BLACK}(5/6) Data componens...
STR_NETWORK_CONNECTING_6                                        :{BLACK}(6/6) Nuntians...

STR_NETWORK_CONNECTING_SPECIAL_1                                :{BLACK}Lndicium ludi arcessens...
STR_NETWORK_CONNECTING_SPECIAL_2                                :{BLACK}Indicium societatis arcessens...
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING                                  :{BLACK}{NUM} clien{P s tes} ante te
STR_NETWORK_CONNECTING_DOWNLOADING_1                            :{BLACK}{BYTES} adhuc arcessita
STR_NETWORK_CONNECTING_DOWNLOADING_2                            :{BLACK}{BYTES} / {BYTES} adhuc arcessita

STR_NETWORK_CONNECTION_DISCONNECT                               :{BLACK}Disiungere

STR_NETWORK_NEED_GAME_PASSWORD_CAPTION                          :{WHITE}Servatrum tutum est. Tesseram inscribe
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION                       :{WHITE}Societas tuta est. Tesseram inscribe

# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST                            :{WHITE}Index clientum
STR_NETWORK_COMPANY_LIST_SPECTATE                               :{WHITE}Spectare
STR_NETWORK_COMPANY_LIST_NEW_COMPANY                            :{WHITE}Societas Nova

# Network client list
STR_NETWORK_CLIENTLIST_KICK                                     :Dimittere
STR_NETWORK_CLIENTLIST_BAN                                      :Expellere
STR_NETWORK_CLIENTLIST_GIVE_MONEY                               :Dare pecuniam
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL                             :Ad omnes loqui
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY                         :Ad societatem loqui
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT                          :Ad clientem loqui

STR_NETWORK_SERVER                                              :Servatrum
STR_NETWORK_CLIENT                                              :Cliens
STR_NETWORK_SPECTATORS                                          :Spectatores

STR_NETWORK_GIVE_MONEY_CAPTION                                  :{WHITE}Inscribe quantitatem pecuniae dandam
STR_NETWORK_TOOLBAR_LIST_SPECTATOR                              :{BLACK}Spectator

# Network set password
STR_COMPANY_PASSWORD_CANCEL                                     :{BLACK}Relinquere tesseram inscriptam
STR_COMPANY_PASSWORD_OK                                         :{BLACK}Dare novam tesseram societati
STR_COMPANY_PASSWORD_CAPTION                                    :{WHITE}Tessera societatis
STR_COMPANY_PASSWORD_MAKE_DEFAULT                               :{BLACK}Tessera societatis solita
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP                       :{BLACK}Fac ut haec tessera societatis solita sit novis societatibus

# Network company info join/password
STR_COMPANY_VIEW_JOIN                                           :{BLACK}Iungere
STR_COMPANY_VIEW_JOIN_TOOLTIP                                   :{BLACK}Iungere ludereque in hac societate
STR_COMPANY_VIEW_PASSWORD                                       :{BLACK}Tessera
STR_COMPANY_VIEW_PASSWORD_TOOLTIP                               :{BLACK}Custodire tessera societatem tuam ut clientes inauctorati iungere non possint
STR_COMPANY_VIEW_SET_PASSWORD                                   :{BLACK}Eligere tesseram societatis

# Network chat
STR_NETWORK_CHAT_SEND                                           :{BLACK}Mittere
STR_NETWORK_CHAT_COMPANY_CAPTION                                :[Manui] :
STR_NETWORK_CHAT_CLIENT_CAPTION                                 :[Privatum] {STRING}:
STR_NETWORK_CHAT_ALL_CAPTION                                    :[Omnibus] :

STR_NETWORK_CHAT_COMPANY                                        :[Manui] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY                                     :[Manui] Ad {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_CLIENT                                         :[Privatum] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT                                      :[Privatum] Ad {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL                                            :[Omnibus] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}Inscribere nuntium ad retis colloquium

# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE                                  :{WHITE}Nullae res retis inventae vel compilata sine ENABLE_NETWORK
STR_NETWORK_ERROR_NOSERVER                                      :{WHITE}Nulli ludi in rete inventi
STR_NETWORK_ERROR_NOCONNECTION                                  :{WHITE}Nulla responsa a servatro
STR_NETWORK_ERROR_NEWGRF_MISMATCH                               :{WHITE}Non potest iungere propter NewGRF imparia
STR_NETWORK_ERROR_DESYNC                                        :{WHITE}Synchronizatio ludi retis defecit
STR_NETWORK_ERROR_LOSTCONNECTION                                :{WHITE}Connexus retis amissus
STR_NETWORK_ERROR_SAVEGAMEERROR                                 :{WHITE}Non potest legere ludum servatum
STR_NETWORK_ERROR_SERVER_START                                  :{WHITE}Servatrum non potest incipi
STR_NETWORK_ERROR_CLIENT_START                                  :{WHITE}Non potest coniungere
STR_NETWORK_ERROR_TIMEOUT                                       :{WHITE}Connexus #{NUM} defecit
STR_NETWORK_ERROR_SERVER_ERROR                                  :{WHITE}Error protocolis adfuit atque connexus clausus est
STR_NETWORK_ERROR_WRONG_REVISION                                :{WHITE}Editio clientis impar est editioni servatri
STR_NETWORK_ERROR_WRONG_PASSWORD                                :{WHITE}Tessera impar
STR_NETWORK_ERROR_SERVER_FULL                                   :{WHITE}Servatrum plenum est
STR_NETWORK_ERROR_SERVER_BANNED                                 :{WHITE}Expulsus servatro es
STR_NETWORK_ERROR_KICKED                                        :{WHITE}Dimissus ex servatro es
STR_NETWORK_ERROR_CHEATER                                       :{WHITE}Fallere non licet in hoc servatro
STR_NETWORK_ERROR_TOO_MANY_COMMANDS                             :{WHITE}Nimium iussa servatro mittebas
STR_NETWORK_ERROR_TIMEOUT_PASSWORD                              :{WHITE}Nimis lente eras in tesseram inscribendo
STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Computatrum tuum nimis lentius quam servatrum est
STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}Computatrum tuum nimis lente erat in tabulam geographicam arcessendo
STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}Computatrum tuum nimis lente erat in ad servatrum iungendo

############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL                                :error generalis
STR_NETWORK_ERROR_CLIENT_DESYNC                                 :error desync
STR_NETWORK_ERROR_CLIENT_SAVEGAME                               :non potuit legere tabulam
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST                        :connexus amissus
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :error protocolli
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :NewGRF imparia
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :inauctoratus
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :fasciculus irritus vel ignotus
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :editio impar
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :nomen iam adhibitum
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :tessera impar
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH                       :agnoscamentum societatis impar in 'DoCommand'
STR_NETWORK_ERROR_CLIENT_KICKED                                 :dimissus a servatro
STR_NETWORK_ERROR_CLIENT_CHEATER                                :conabatur trica uti
STR_NETWORK_ERROR_CLIENT_SERVER_FULL                            :servatrum plenum
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS                      :mittebat nimium iussa
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD                       :nulla tessera recipitur
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER                       :connexus nimis lentus
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP                            :tabula geographica arcessebatur nimis lente
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN                           :tabula geographica componebatur nimis lente
############ End of leave-in-this-order

STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION            :{WHITE}Connexus forsitan amissus
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION                    :{WHITE}In {NUM} prior{P e ibus} secund{P o is} nulla data e servatro accipitur

# Network related errors
STR_NETWORK_SERVER_MESSAGE                                      :*** {1:STRING}
############ Leave those lines in this order!!
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED                          :Ludus intermissus ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1                  :Ludus adhuc intermissus ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :Ludus adhuc intermissus ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :Ludus adhuc intermissus ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4                  :Ludus adhuc intermissus ({STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :Ludus resumptus ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :numerus lusorum
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :lusores coniungentes
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :a lusore
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT              :a ludi scripto
############ End of leave-in-this-order
STR_NETWORK_MESSAGE_CLIENT_LEAVING                              :exiens
STR_NETWORK_MESSAGE_CLIENT_JOINED                               :*** {STRING} ludum iungit
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID                            :*** {STRING} ludum iungit (Cliens #{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN                         :*** {STRING} iungit societatem #{2:NUM}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE                     :*** {STRING} spectatores iungit
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW                          :*** {STRING} novam societatem incipit (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT                                 :*** {STRING} ludum disiungit ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE                                 :*** {STRING} nomen suum mutat ad {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY                                  :*** {STRING} tuae societati largitur {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY                             :*** Largiris {1:STRING} {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN                             :{WHITE}Servatrum iam clausum est
STR_NETWORK_MESSAGE_SERVER_REBOOT                               :{WHITE}Servatrum resumit...{}Maneas...

# Content downloading window
STR_CONTENT_TITLE                                               :{WHITE}Arcessitus Rerum
STR_CONTENT_TYPE_CAPTION                                        :{BLACK}Typus
STR_CONTENT_TYPE_CAPTION_TOOLTIP                                :{BLACK}Typus rei
STR_CONTENT_NAME_CAPTION                                        :{BLACK}Nomen
STR_CONTENT_NAME_CAPTION_TOOLTIP                                :{BLACK}Nomen rei
STR_CONTENT_MATRIX_TOOLTIP                                      :{BLACK}Preme in lineam ut indicia monstretur{}Preme in quadrum ut res eligatur ad arcessendum
STR_CONTENT_SELECT_ALL_CAPTION                                  :{BLACK}Omnes eligere
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP                          :{BLACK}Signare omnes res arcessendas esse
STR_CONTENT_SELECT_UPDATES_CAPTION                              :{BLACK}Eligere novas editiones
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP                      :{BLACK}Signare omnes editiones noviores quam eas quas iam habes arcessendas esse
STR_CONTENT_UNSELECT_ALL_CAPTION                                :{BLACK}Nullas eligere
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP                        :{BLACK}Signare nullam rem arcessendam esse
STR_CONTENT_SEARCH_EXTERNAL                                     :{BLACK}Quaerere situs externos
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP                             :{BLACK}Quaerere res in aliis sitibus interretialibus non in inventario OpenTTD parabiles
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION                  :{WHITE}OpenTTD exiens es!
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER                          :{WHITE}Condiciones res arcessendi ex sitibus externis sunt variae.{}Necesse est tibi inspicere eos situs et quaerere institutionem quomodo res imponatur intra OpenTTD.{}Visne pergere?
STR_CONTENT_FILTER_TITLE                                        :{BLACK}Colum nominis:
STR_CONTENT_OPEN_URL                                            :{BLACK}Ire ad situm interretialem
STR_CONTENT_OPEN_URL_TOOLTIP                                    :{BLACK}Ire ad situm huius rei
STR_CONTENT_DOWNLOAD_CAPTION                                    :{BLACK}Arcessere
STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP                            :{BLACK}Incipere arcessere res electas
STR_CONTENT_TOTAL_DOWNLOAD_SIZE                                 :{SILVER}Magnitudo cuncti arcessitus: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE                                        :{SILVER}INDICIA REI
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED                          :{SILVER}Non optavisti hanc rem arcessendam esse
STR_CONTENT_DETAIL_SUBTITLE_SELECTED                            :{SILVER}Optavisti hanc rem arcessendam esse
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED                        :{SILVER}Hic ambactus optatus est arcessendus
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE                        :{SILVER}Iam hanc rem habes
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST                      :{SILVER}Haec res ignota est ac non potest arcessi in OpenTTD
STR_CONTENT_DETAIL_UPDATE                                       :{SILVER}H{G ic aec oc i ae aec} est nova editio veteris {STRING.gen}
STR_CONTENT_DETAIL_NAME                                         :{SILVER}Nomen: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION                                      :{SILVER}Editio: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION                                  :{SILVER}Descriptio: {WHITE}{STRING}
STR_CONTENT_DETAIL_URL                                          :{SILVER}URL: {WHITE}{STRING}
STR_CONTENT_DETAIL_TYPE                                         :{SILVER}Typus: {WHITE}{STRING}
STR_CONTENT_DETAIL_FILESIZE                                     :{SILVER}Magnitudo arcessus: {WHITE}{BYTES}
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF                          :{SILVER}Electa propter: {WHITE}{STRING}
STR_CONTENT_DETAIL_DEPENDENCIES                                 :{SILVER}Ambacti: {WHITE}{STRING}
STR_CONTENT_DETAIL_TAGS                                         :{SILVER}Notae: {WHITE}{STRING}
STR_CONTENT_NO_ZLIB                                             :{WHITE}OpenTTD compilata est sine "zlib"...
STR_CONTENT_NO_ZLIB_SUB                                         :{WHITE}... itaque non potest ullam rem e rete arcessere!

# Order of these is important!
STR_CONTENT_TYPE_BASE_GRAPHICS                                  :{G=n}Fundamentum Graphicum
STR_CONTENT_TYPE_BASE_GRAPHICS.gen                              :{G=n}Fundamenti Graphici
STR_CONTENT_TYPE_NEWGRF                                         :{G=n}NewGRF
STR_CONTENT_TYPE_NEWGRF.gen                                     :{G=n}NewGRF
STR_CONTENT_TYPE_AI                                             :{G=f}IA
STR_CONTENT_TYPE_AI.gen                                         :{G=f}IA
STR_CONTENT_TYPE_AI_LIBRARY                                     :{G=f}Bibliotheca IA
STR_CONTENT_TYPE_AI_LIBRARY.gen                                 :{G=f}Bibliothecae IA
STR_CONTENT_TYPE_SCENARIO                                       :{G=n}Scaenarium
STR_CONTENT_TYPE_SCENARIO.gen                                   :{G=n}Scaenarii
STR_CONTENT_TYPE_HEIGHTMAP                                      :{G=f}Tabula Altitudinum
STR_CONTENT_TYPE_HEIGHTMAP.gen                                  :{G=f}Tabulae Altitudinum
STR_CONTENT_TYPE_BASE_SOUNDS                                    :{G=n}Fundamentum Sonicum
STR_CONTENT_TYPE_BASE_SOUNDS.gen                                :{G=n}Fundamenti Sonici
STR_CONTENT_TYPE_BASE_MUSIC                                     :{G=n}Fundamentum Musicum
STR_CONTENT_TYPE_BASE_MUSIC.gen                                 :{G=n}Fundamenti Musici
STR_CONTENT_TYPE_GAME_SCRIPT                                    :{G=n}Ludi Scriptum
STR_CONTENT_TYPE_GAME_SCRIPT.gen                                :{G=n}Ludi Scripti
STR_CONTENT_TYPE_GS_LIBRARY                                     :{G=f}Bibliotheca Ludi Scriptorum
STR_CONTENT_TYPE_GS_LIBRARY.gen                                 :{G=f}Bibliothecae Ludi Scriptorum

# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE                                      :{WHITE}Res arcessens...
STR_CONTENT_DOWNLOAD_INITIALISE                                 :{WHITE}Fasciculos requirens...
STR_CONTENT_DOWNLOAD_FILE                                       :{WHITE}Arcessens {STRING} ({NUM} ex {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE                                   :{WHITE}Transmissio completa
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE                              :{WHITE}{BYTES} ex {BYTES} arcessita ({NUM} %)

# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT                             :{WHITE}Non poterat iungere ad rerum servatrum...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD                            :{WHITE}Transmissio defecit...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST            :{WHITE}... connexus amissus
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE}... fasciculus non scriptabilis
STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE}Non poterat fasciculum arcessitum decomprimere

STR_MISSING_GRAPHICS_SET_CAPTION                                :{WHITE}Graphica absenta
STR_MISSING_GRAPHICS_SET_MESSAGE                                :{BLACK}OpenTTD graphica requirit sed nulla inventa sunt. Permittisne OpenTTD arcessere et imponere haec graphica?
STR_MISSING_GRAPHICS_YES_DOWNLOAD                               :{BLACK}Ita, arcessere graphica
STR_MISSING_GRAPHICS_NO_QUIT                                    :{BLACK}Non, OpenTTD exire

# Transparency settings window
STR_TRANSPARENCY_CAPTION                                        :{WHITE}Optiones Perluciditatis
STR_TRANSPARENT_SIGNS_TOOLTIP                                   :{BLACK}Mutare perluciditatem signorum. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_TREES_TOOLTIP                                   :{BLACK}Mutare perluciditatem arborum. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_HOUSES_TOOLTIP                                  :{BLACK}Mutare perluciditatem aedificiorum. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_INDUSTRIES_TOOLTIP                              :{BLACK}Mutare perluciditatem industriarum. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_BUILDINGS_TOOLTIP                               :{BLACK}Mutare perluciditatem structurarum sicut stationes, receptacula, et interloci. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_BRIDGES_TOOLTIP                                 :{BLACK}Mutare perluciditatem pontium. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_STRUCTURES_TOOLTIP                              :{BLACK}Mutare perluciditatem ornamentorum sicut phari et emissoria. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_CATENARY_TOOLTIP                                :{BLACK}Mutare perluciditatem catenariae. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_LOADING_TOOLTIP                                 :{BLACK}Mutare perluciditatem signorum onerandi. Ctrl+Preme ut figatur (non mutabitur globulo perluciditatem mutandi presso)
STR_TRANSPARENT_INVISIBLE_TOOLTIP                               :{BLACK}Facere ut res invisibles sint, non tantum perlucidae

# Linkgraph legend window
STR_LINKGRAPH_LEGEND_CAPTION                                    :{BLACK}Formula Graphica Onerum Cursus
STR_LINKGRAPH_LEGEND_ALL                                        :{BLACK}Omnia
STR_LINKGRAPH_LEGEND_NONE                                       :{BLACK}Nulla
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES                           :{BLACK}Eligere societates monstrandas

# Linkgraph legend window and linkgraph legend in smallmap
STR_LINKGRAPH_LEGEND_UNUSED                                     :{TINY_FONT}{BLACK}non usus
STR_LINKGRAPH_LEGEND_SATURATED                                  :{TINY_FONT}{BLACK}satur
STR_LINKGRAPH_LEGEND_OVERLOADED                                 :{TINY_FONT}{BLACK}superoneratus

# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE                           :{BLACK}Regio Acceptionis
STR_STATION_BUILD_COVERAGE_OFF                                  :{BLACK}Celata
STR_STATION_BUILD_COVERAGE_ON                                   :{BLACK}Ostensa
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP                     :{BLACK}Haud ostendere regionem acceptionis loci struendi
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP                      :{BLACK}Ostendere regionem acceptionis loci struendi
STR_STATION_BUILD_ACCEPTS_CARGO                                 :{BLACK}Accipiuntur: {GOLD}{CARGO_LIST}
STR_STATION_BUILD_SUPPLIES_CARGO                                :{BLACK}Produntur: {GOLD}{CARGO_LIST}

# Join station window
STR_JOIN_STATION_CAPTION                                        :{WHITE}Iungere stationem
STR_JOIN_STATION_CREATE_SPLITTED_STATION                        :{YELLOW}Struere discretam stationem

STR_JOIN_WAYPOINT_CAPTION                                       :{WHITE}Iungere interlocum
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT                      :{YELLOW}Struere discretum interlocum

# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION                  :Constructio Ferriviarum
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION                    :Constructio Electricarum Ferriviarum
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION                  :Constructio Monoorbitarum
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION                    :Constructio Maglev

STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                   :{BLACK}Struere ferriviam. Ctrl mutat inter ferrivias struendas/removendas. Shift mutat inter constructionem et aestimationem monstrandam
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK}Struere ferriviam automatico modo. Ctrl mutat inter ferrivias struendas/removendas. Shift mutat inter constructionem et aestimationem monstrandam
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING         :{BLACK}Struere receptaculum traminum (ad tramina ministranda ac emenda). Shift mutat inter constructionem et aestimationem monstrandam
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}Struere interlocum ferriviarium. Ctrl pressa, interloci iungendi essent. Shift mutat inter constructionem et aestimationem monstrandam
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION                 :{BLACK}Struere stationem ferriviariam. Ctrl pressa, stationes iungendae essent. Shift mutat inter constructionem et aestimationem monstrandam
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS                 :{BLACK}Struere signalia ferriviaria. Ctrl mutat inter semaphora et signalia electrica{}Constuctio trahendo struit signalia in lineam; Ctrl+trahendo signalia struit usque ad compitum signaleve secundum{}Ctrl+Preme ut fenestra signalium ostendatur celeturve. Shift mutat inter constructionem et aestimationem monstrandam
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE                  :{BLACK}Struere pontem ferriviarium. Shift mutat inter constructionem et aestimationem monstrandam
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL                  :{BLACK}Struere cuniculum ferriviarium. Shift mutat inter constructionem et aestimationem monstrandam
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR                :{BLACK}Mutare inter ferrivias, signalia, interlocos, et stationes struendas/removendas. Ctrl pressa, etiam astaria interlocorum stationumque removenda sunt.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}Mutare typum astarii. Shift mutat inter constructionem et aestimationem monstrandam

STR_RAIL_NAME_RAILROAD                                          :Ferrivia
STR_RAIL_NAME_RAILROAD.gen                                      :Ferriviarium
STR_RAIL_NAME_ELRAIL                                            :Ferrivia electrica
STR_RAIL_NAME_ELRAIL.gen                                        :Electricum Ferriviarium
STR_RAIL_NAME_MONORAIL                                          :Monoorbita
STR_RAIL_NAME_MONORAIL.gen                                      :Monoorbitarium
STR_RAIL_NAME_MAGLEV                                            :Maglev
STR_RAIL_NAME_MAGLEV.gen                                        :Maglev

# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION                       :{WHITE}Directio Receptaculi Traminum
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP                       :{BLACK}Eligere directionem receptaculi traminum

# Rail waypoint construction window
STR_WAYPOINT_CAPTION                                            :{WHITE}Interlocus
STR_WAYPOINT_GRAPHICS_TOOLTIP                                   :{BLACK}Eligere typum interloci

# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION                                  :{WHITE}Electio Ferriviariae Stationis
STR_STATION_BUILD_ORIENTATION                                   :{BLACK}Directio
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP                  :{BLACK}Eligere directionem ferriviae stationis
STR_STATION_BUILD_NUMBER_OF_TRACKS                              :{BLACK}Numerus suggestuum
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP                      :{BLACK}Eligere numerum suggestuum ferriviae stationis
STR_STATION_BUILD_PLATFORM_LENGTH                               :{BLACK}Longitudo suggestuum
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP                       :{BLACK}Eligere longitudinem ferriviae stationis
STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}Trahere Ponereque
STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}Struere stationem trahendo ponendoque

STR_STATION_BUILD_STATION_CLASS_TOOLTIP                         :{BLACK}Eligere classem stationum monstrandam
STR_STATION_BUILD_STATION_TYPE_TOOLTIP                          :{BLACK}Eligere typum stationis struendum

STR_STATION_CLASS_DFLT                                          :Statio solita
STR_STATION_CLASS_WAYP                                          :Interloci

# Signal window
STR_BUILD_SIGNAL_CAPTION                                        :{WHITE}Electio Signalium
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP                         :{BLACK}Signale Zonale (semaphoricum){}Hoc est signale simplicissimum, tantum unum tramen licet inesse inter signalia zonalia
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP                        :{BLACK}Signale Aditus (semaphoricum){}Viride est dum est signale viride exitus in astariis sequentibus. Alioquin rubrum est
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP                         :{BLACK}Signale Exitus (semaphoricum){}Agit sicut signale zonale sed necesse est signalibus compositis aditusque
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP                        :{BLACK}Signale Compositum (semaphoricum){}Signale compositum agit sicut et aditus et exitus signale. Igitur potes facere magnas "arbores" signalium
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP                          :{BLACK}Signale Itineris (semaphoricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris usitata possunt transiri a tergo
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP                     :{BLACK}Signale Itineris Unius Cursus (semaphoricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris unius cursus non possunt transiri a tergo
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP                          :{BLACK}Signale Zonale (electricum){}Hoc est signale simplicissimum, tantum unum tramen licet inesse inter signalia zonalia
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP                         :{BLACK}Signale Aditus (electricum){}Viride est dum est signale viride exitus in astariis sequentibus. Alioquin rubrum est
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP                          :{BLACK}Signale Exitus (electricum){}Agit sicut signale zonale sed necesse est signalibus compositis aditusque
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP                         :{BLACK}Signale Compositum (electricum){}Signale compositum agit sicut et aditus et exitus signale. Igitur potes facere magnas "arbores" signalium
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP                           :{BLACK}Signale Itineris (electricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris usitata possunt transiri a tergo
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP                      :{BLACK}Signale Itineris Unius Cursus (electricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris unius cursus non possunt transiri a tergo
STR_BUILD_SIGNAL_CONVERT_TOOLTIP                                :{BLACK}Mutare Signalia{}Electa, pressio in signale facit ut mutetur in novum typum electum. Ctrl+Preme ut signale mutetur inter semaphoricum et electricum. Shift mutat inter mutationem et aestimationem monstrandam
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP                   :{BLACK}Densitas signalia trahendi
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP          :{BLACK}Minuere densitatem signalia trahendi
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP          :{BLACK}Augere densitatem signalia trahendi

# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION                                  :{WHITE}Eligere Pontem Ferriviarium
STR_SELECT_ROAD_BRIDGE_CAPTION                                  :{WHITE}Eligere Pontem Viarium
STR_SELECT_BRIDGE_SELECTION_TOOLTIP                             :{BLACK}Electio pontium - preme in pontem delectum ut struatur
STR_SELECT_BRIDGE_INFO                                          :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
STR_SELECT_BRIDGE_SCENEDIT_INFO                                 :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL                                :Pendulus, Chalybeius
STR_BRIDGE_NAME_GIRDER_STEEL                                    :Trabum, Chalybeius
STR_BRIDGE_NAME_CANTILEVER_STEEL                                :Prominens, Chalybeius
STR_BRIDGE_NAME_SUSPENSION_CONCRETE                             :Pendulus, Caementicius
STR_BRIDGE_NAME_WOODEN                                          :Ligneus
STR_BRIDGE_NAME_CONCRETE                                        :Caementicius
STR_BRIDGE_NAME_TUBULAR_STEEL                                   :Tubulorum, Chalybeius
STR_BRIDGE_TUBULAR_SILICON                                      :Tubulorum, Silicii


# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION                      :{WHITE}Constructio Viarum
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION                      :{WHITE}Constructio Ferriviarum Stratarium
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION                     :{BLACK}Struere viam. Ctrl mutat inter vias struendas/removendas. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION                  :{BLACK}Struere ferriviam stratariam. Ctrl mutat inter struendum/removendum. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD                         :{BLACK}Struere partem viae automatico modo. Ctrl mutat inter vias struendas/removendas. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM                         :{BLACK}Struere ferriviam stratariam automatico modo. Ctrl mutat inter ferrivias struendas/removendas. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT               :{BLACK}Struere receptaculum viarium (ad vehicula viaria ministranda ac emenda). Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT               :{BLACK}Struere receptaculum transviarium (ad raedas transviarias ministrandas ac emendas). Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION                      :{BLACK}Struere stationem laophoricam. Ctrl pressa, stationes iungendae essent. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION           :{BLACK}Struere stationem transviariam vectoriam. Ctrl pressa, stationes iungendae essent. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY                :{BLACK}Struere stationem autoplaustricam. Ctrl pressa, stationes iungendae essent. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION               :{BLACK}Struere stationem transviariam onerariam. Ctrl pressa, stationes iungendae essent. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD                    :{BLACK}Monodromus adhibendus/non adhibendus
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE                      :{BLACK}Struere pontem viarium. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE                   :{BLACK}Struere pontem transviarium. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL                      :{BLACK}Struere cuniculum viarium. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL                   :{BLACK}Struere cuniculum transviarium. Shift mutat inter constructionem et aestimationem monstrandam
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD           :{BLACK}Mutare inter vias struendas/removendas
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS       :{BLACK}Mutare inter ferrivias stratarias struendas/removendas

# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION                        :{WHITE}Directio receptaculi viarii
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP                 :{BLACK}Eligere directionem receptaculi viarii
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION                        :{WHITE}Directio receptaculi transviarii
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP                 :{BLACK}Eligere directionem receptaculi transviarii

# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION                               :{WHITE}Directio stationis laophoricae
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP                       :{BLACK}Eligere directionem stationis laophoricae
STR_STATION_BUILD_TRUCK_ORIENTATION                             :{WHITE}Directio stationis autoplaustricae
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP                     :{BLACK}Eligere directionem stationis autoplaustricae
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION                    :{WHITE}Directio stationis transviariae vectoriae
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP            :{BLACK}Eligere directionem stationis transviariae vectoriae
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION                        :{WHITE}Directio stationis transviariae onerariae
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP                :{BLACK}Eligere directionem stationis transviariae onerariae

# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION                                   :{WHITE}Constructio Viarum Aquarium
STR_WATERWAYS_TOOLBAR_CAPTION_SE                                :{WHITE}Viae Aquariae
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP                      :{BLACK}Struere canales. Shift mutat inter constructionem et aestimationem monstrandam
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP                       :{BLACK}Struere cataracta. Shift mutat inter constructionem et aestimationem monstrandam
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}Struere receptaculum navium (ad naves emendas ac ministrandas). Shift mutat inter constructionem et aestimationem monstrandam
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}Struere navale. Ctrl pressa, stationes iungendae essent. Shift mutat inter constructionem et aestimationem monstrandam
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}Ponere signum monitorium quod interlocus potest esse. Shift mutat inter constructionem et aestimationem monstrandam
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP                    :{BLACK}Struere aquae ductum. Shift mutat inter constructionem et aestimationem monstrandam
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP                       :{BLACK}Delineare aquae spatium.{}Ponere canalem. Si Ctrl premitur in libra maris, facit ut circumiectum inundetur
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP                      :{BLACK}Ponere fluvios

# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION                                    :{WHITE}Directio receptaculi navium
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP                        :{BLACK}Eligere directionem receptaculi navium

# Dock construction window
STR_STATION_BUILD_DOCK_CAPTION                                  :{WHITE}Navale

# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION                                    :{WHITE}Aeroportus
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}Struere aeroportum. Ctrl pressa, stationes iungendae essent. Shift mutat inter constructionem et aestimationem monstrandam

# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION                               :{WHITE}Electio aeroportuum
STR_STATION_BUILD_AIRPORT_TOOLTIP                               :{BLACK}Eligere typum aeroportus
STR_STATION_BUILD_AIRPORT_CLASS_LABEL                           :{BLACK}Typus aeroportus
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME                           :{BLACK}Dispositio {NUM}

STR_AIRPORT_SMALL                                               :Parvus
STR_AIRPORT_CITY                                                :Urbanus
STR_AIRPORT_METRO                                               :Metropolitanus
STR_AIRPORT_INTERNATIONAL                                       :Internationalis
STR_AIRPORT_COMMUTER                                            :Suburbanus
STR_AIRPORT_INTERCONTINENTAL                                    :Intercontinentalis
STR_AIRPORT_HELIPORT                                            :Helicopterarium
STR_AIRPORT_HELIDEPOT                                           :Heliportus
STR_AIRPORT_HELISTATION                                         :Helistatio

STR_AIRPORT_CLASS_SMALL                                         :Aeroportus parvi
STR_AIRPORT_CLASS_LARGE                                         :Aeroportus magni
STR_AIRPORT_CLASS_HUB                                           :Aeroportus amplissimi
STR_AIRPORT_CLASS_HELIPORTS                                     :Heliportus

STR_STATION_BUILD_NOISE                                         :{BLACK}Sonitus factus: {GOLD}{COMMA}

# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Plasmatio Terrae
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND                  :{BLACK}Inclinare angulum terrae. Dum trahitur, primus angulus electus inclinatur deinde area electa levigatur ad altitudinem primi anguli inclinati. Ctrl diagonaliter eligit. Shift mutat inter plasmationem et aestimationem monstrandam
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND                  :{BLACK}Tollere angulum terrae. Dum trahitur, primus angulus electus tollitur deinde area electa levigatur ad altitudinem primi anguli sublati. Ctrl diagonaliter eligit. Shift mutat inter plasmationem et aestimationem monstrandam
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP                              :{BLACK}Levigare terram ad altitudinem primi anguli electi. Ctrl diagonaliter eligit. Shift mutat inter plasmationem et aestimationem monstrandam
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND                           :{BLACK}Emere terram utendam. Shift mutat inter constructionem et aestimationem monstrandam

# Object construction window
STR_OBJECT_BUILD_CAPTION                                        :{WHITE}Electio ornamentorum
STR_OBJECT_BUILD_TOOLTIP                                        :{BLACK}Eligere ornamentum struendum. Shift mutat inter constructionem et aestimationem monstrandam
STR_OBJECT_BUILD_CLASS_TOOLTIP                                  :{BLACK}Eligere classem ornamenti struendi
STR_OBJECT_BUILD_PREVIEW_TOOLTIP                                :{BLACK}Praevisum ornamenti
STR_OBJECT_BUILD_SIZE                                           :{BLACK}Magnitudo: {GOLD}{NUM} x {NUM} tegulae

STR_OBJECT_CLASS_LTHS                                           :Phari
STR_OBJECT_CLASS_TRNS                                           :Emissoria

# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION                                          :{WHITE}Arbores
STR_PLANT_TREE_TOOLTIP                                          :{BLACK}Eligere arborem serendam. Si tegula iam arborem habet, plures arbores fortuitas addentur (forsitan non idem typus arboris)
STR_TREES_RANDOM_TYPE                                           :{BLACK}Arbor fortuita
STR_TREES_RANDOM_TYPE_TOOLTIP                                   :{BLACK}Ponere atbores fortuitas. Shift mutat inter constructionem et aestimationem monstrandam
STR_TREES_RANDOM_TREES_BUTTON                                   :{BLACK}Arbores fortuitae
STR_TREES_RANDOM_TREES_TOOLTIP                                  :{BLACK}Serere arbores fortuitas per terram

# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION                   :{WHITE}Plasmatio Terrae
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE            :{BLACK}Ponere locos saxosos in terra
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA                        :{BLACK}Definire spatium desertum.{}Ctrl pressa, desertum removeatur
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA                :{BLACK}Augere spatium terrae inclinandae/tollendae
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA                :{BLACK}Minuere spatium terrae inclinandae/tollendae
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND                      :{BLACK}Creare terram forte
STR_TERRAFORM_SE_NEW_WORLD                                      :{BLACK}Novum scaenarium creare
STR_TERRAFORM_RESET_LANDSCAPE                                   :{BLACK}Reponere terram
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP                           :{BLACK}Removere omnes societatis possessiones

STR_QUERY_RESET_LANDSCAPE_CAPTION                               :{WHITE}Reponere terram
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT                           :{WHITE}Esne certus te velle omnes societatis possessiones removere?

# Town generation window (SE)
STR_FOUND_TOWN_CAPTION                                          :{WHITE}Conditus Oppidorum
STR_FOUND_TOWN_NEW_TOWN_BUTTON                                  :{BLACK}Novum Oppidum
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP                                 :{BLACK}Condere novum oppidum. Shift mutat inter constructionem et aestimationem monstrandam
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON                               :{BLACK}Oppidum Fortuitum
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP                              :{BLACK}Condere oppidum in loco fortuito
STR_FOUND_TOWN_MANY_RANDOM_TOWNS                                :{BLACK}Plura Oppida Fortuita
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP                             :{BLACK}Condere oppida fortuita per tabulam

STR_FOUND_TOWN_NAME_TITLE                                       :{YELLOW}Nomen Oppidi:
STR_FOUND_TOWN_NAME_EDITOR_TITLE                                :{BLACK}Inscribe nomen oppidi
STR_FOUND_TOWN_NAME_EDITOR_HELP                                 :{BLACK}Preme ut oppidi nomen inscribas
STR_FOUND_TOWN_NAME_RANDOM_BUTTON                               :{BLACK}Nomen fortuitum
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP                              :{BLACK}Creare novum nomen fortuitum

STR_FOUND_TOWN_INITIAL_SIZE_TITLE                               :{YELLOW}Magnitudo oppidi:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}Parva
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON                       :{BLACK}Mediocris
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON                        :{BLACK}Magna
STR_FOUND_TOWN_SIZE_RANDOM                                      :{BLACK}Fortuita
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP                             :{BLACK}Eligere magnitudinem oppidi
STR_FOUND_TOWN_CITY                                             :{BLACK}Urbs
STR_FOUND_TOWN_CITY_TOOLTIP                                     :{BLACK}Urbes crescunt oppidis celerius{}Etiam maiores sunt cum conduntur

STR_FOUND_TOWN_ROAD_LAYOUT                                      :{YELLOW}Dispositio viarum oppidi:
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT                          :{BLACK}Eligere dispositionem viarum huic oppido adhibendam
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL                           :{BLACK}Originalis
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS                       :{BLACK}Viae satius
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID                           :{BLACK}Cancelli 2x2
STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID                           :{BLACK}Cancelli 3x3
STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM                             :{BLACK}Fortuita

# Fund new industry window
STR_FUND_INDUSTRY_CAPTION                                       :{WHITE}Condere novam industriam
STR_FUND_INDUSTRY_SELECTION_TOOLTIP                             :{BLACK}Eligere industriam ex indice
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES                        :Plures industrae fortuitae
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP                :{BLACK}Serere industrias fortuitas per tabulam
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST                           :{BLACK}Pretium: {YELLOW}{CURRENCY_LONG}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY                         :{BLACK}Prospicere
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY                            :{BLACK}Struere
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY                             :{BLACK}Condere

# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION                           :{WHITE}Catena industrialis {STRING.gen}
STR_INDUSTRY_CARGOES_CARGO_CAPTION                              :{WHITE}Catena industrialis {STRING.gen}
STR_INDUSTRY_CARGOES_PRODUCERS                                  :{WHITE}Industriae producentes
STR_INDUSTRY_CARGOES_CUSTOMERS                                  :{WHITE}Industriae accipientes
STR_INDUSTRY_CARGOES_HOUSES                                     :{WHITE}Aedificia Oppidorum
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP                           :{BLACK}Preme in industriam ut monstrentur praebitores emptoresque eius
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP                              :{BLACK}{STRING}{}Preme in onus ut monstrentur praebitores emptoresque eius
STR_INDUSTRY_DISPLAY_CHAIN                                      :{BLACK}Ostendere catenam
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP                              :{BLACK}Ostendere onera, praebitores, ac emptores huius industriae
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP                            :{BLACK}Connectere ad tabulam parvam
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP                    :{BLACK}Etiam monstrare industrias aptas in parva tabula
STR_INDUSTRY_CARGOES_SELECT_CARGO                               :{BLACK}Onus eligere
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP                       :{BLACK}Eligere onus monstrandum
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY                            :{BLACK}Industriam eligere
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP                    :{BLACK}Eligere industriam monstrandam

# Land area window
STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}Indicia Terrae Regionis
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK}Pretium vacuefaciendi: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}Pretium vacuefaciendi: {RED}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED                  :{BLACK}Reditus vacuefaciendi: {LTBLUE}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_OWNER_N_A                             :N/A
STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Possessor: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER                            :{BLACK}Possessor viae: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_TRAM_OWNER                            :{BLACK}Possessor ferriviae stratariae: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER                            :{BLACK}Possessor ferriviae: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY                       :{BLACK}Auctoritas vicinalis: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE                  :Nulla
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS                       :{BLACK}Coordinatae: {LTBLUE}{NUM} x {NUM} x {NUM} ({STRING})
STR_LAND_AREA_INFORMATION_BUILD_DATE                            :{BLACK}Dies struendi: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS                         :{BLACK}Classis stationis: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE                          :{BLACK}Typus stationis: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS                         :{BLACK}Typus aeroportus: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_NAME                          :{BLACK}Nomen aeroportus: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME                      :{BLACK}Nomen tegulae aeroportus: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_NEWGRF_NAME                           :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED                        :{BLACK}Onera accepta: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS                          :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT                      :{BLACK}Velocitas maxima ferriviae: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT                      :{BLACK}Velocitas maxima viae: {LTBLUE}{VELOCITY}

# Description of land area of different tiles
STR_LAI_CLEAR_DESCRIPTION_ROCKS                                 :Saxa
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND                            :Terra Aspera
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND                             :Terra Nuda
STR_LAI_CLEAR_DESCRIPTION_GRASS                                 :Herba
STR_LAI_CLEAR_DESCRIPTION_FIELDS                                :Agri
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND                     :Terra Nivea
STR_LAI_CLEAR_DESCRIPTION_DESERT                                :Deserta

STR_LAI_RAIL_DESCRIPTION_TRACK                                  :Astarium {STRING.gen}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS              :Astarium {STRING.gen} cum signalibus zonalibus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS                  :Astarium {STRING.gen} cum signalibus aditus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS                 :Astarium {STRING.gen} cum signalibus exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS                :Astarium {STRING.gen} cum signalibus compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS                  :Astarium {STRING.gen} cum signalibus itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS              :Astarium {STRING.gen} cum signalibus itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS           :Astarium {STRING.gen} cum signalibus zonalibus et aditus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS          :Astarium {STRING.gen} cum signalibus zonalibus et exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS         :Astarium {STRING.gen} cum signalibus zonalibus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS           :Astarium {STRING.gen} cum signalibus zonalibus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS       :Astarium {STRING.gen} cum signalibus zonalibus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS             :Astarium {STRING.gen} cum signalibus aditus et exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS            :Astarium {STRING.gen} cum signalibus aditus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS              :Astarium {STRING.gen} cum signalibus aditus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS          :Astarium {STRING.gen} cum signalibus aditus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS           :Astarium {STRING.gen} cum signalibus exitus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS             :Astarium {STRING.gen} cum signalibus exitus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS         :Astarium {STRING.gen} cum signalibus exitus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS            :Astarium {STRING.gen} cum signalibus compositis et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS        :Astarium {STRING.gen} cum signalibus compositis et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS          :Astarium {STRING.gen} cum signalibus itineris et unius cursus itineris
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT                            :Receptaculum {STRING.gen}

STR_LAI_ROAD_DESCRIPTION_ROAD                                   :Via
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS                 :Via cum lampadibus
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD                        :Via arborata
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT                     :Receptaculum viarium
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING               :Transitus ferriviarius
STR_LAI_ROAD_DESCRIPTION_TRAMWAY                                :Ferrivia strataria

# Houses come directly from their building names
STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION            :{STRING} (adhuc construitur)

STR_LAI_TREE_NAME_TREES                                         :Arbores
STR_LAI_TREE_NAME_RAINFOREST                                    :Silva pluvialis
STR_LAI_TREE_NAME_CACTUS_PLANTS                                 :Cacti

STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION                    :Statio ferriviaria
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR                     :Tugurium
STR_LAI_STATION_DESCRIPTION_AIRPORT                             :Aeroportus
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA                  :Statio autoplaustrica
STR_LAI_STATION_DESCRIPTION_BUS_STATION                         :Statio laophorica
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK                           :Navale
STR_LAI_STATION_DESCRIPTION_BUOY                                :Signum monitorium
STR_LAI_STATION_DESCRIPTION_WAYPOINT                            :Interlocus

STR_LAI_WATER_DESCRIPTION_WATER                                 :Aqua
STR_LAI_WATER_DESCRIPTION_CANAL                                 :Canalis
STR_LAI_WATER_DESCRIPTION_LOCK                                  :Cataracta
STR_LAI_WATER_DESCRIPTION_RIVER                                 :Flumen
STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK                    :Littus vel ripa
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT                            :Receptaculum Navium

# Industries come directly from their industry names

STR_LAI_TUNNEL_DESCRIPTION_RAILROAD                             :Ferriviae cuniculus
STR_LAI_TUNNEL_DESCRIPTION_ROAD                                 :Viae cuniculus

STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL                :Pons ferriviarius pendulus chalybeius
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL                    :Pons ferriviarius trabum chalybeius
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL                :Pons ferriviarius prominens chalybeius
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE             :Pons ferriviarius pendulus caementicius ferratus
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN                          :Pons ferriviarius ligneus
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE                        :Pons ferriviarius caementicius
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL                   :Pons ferriviarius tubulorum

STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL                :Pons viarius pendulus chalybeius
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL                    :Pons viarius trabibus chalybeius
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL                :Pons viarius prominens chalybeius
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE             :Pons viarius pendulus caementicius ferratus
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN                          :Pons viarius ligneus
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE                        :Pons viarius caementicius
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL                   :Pons viarius tubulorum

STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT                             :Aquae ductus

STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER                          :Emissorium
STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE                           :Pharus
STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS                 :Sedes primaria societatis
STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND                   :Terra societatis

# About OpenTTD window
STR_ABOUT_OPENTTD                                               :{WHITE}De OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT                                    :{BLACK}Privilegium impressorium originale {COPYRIGHT} MCMXCV Chris Sawyer, Omnia proprietatis iura reservantur
STR_ABOUT_VERSION                                               :{BLACK}OpenTTD editio {REV}
STR_ABOUT_COPYRIGHT_OPENTTD                                     :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXV Manus OpenTTD

# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION                                       :{WHITE}Servare Ludum
STR_SAVELOAD_LOAD_CAPTION                                       :{WHITE}Legere Ludum
STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}Servare Scaenarium
STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}Legere Scaenarium
STR_SAVELOAD_LOAD_HEIGHTMAP                                     :{WHITE}Legere tabulam altitudinum
STR_SAVELOAD_SAVE_HEIGHTMAP                                     :{WHITE}Servare tabulam altitudinum
STR_SAVELOAD_HOME_BUTTON                                        :{BLACK}Preme ut salias ad currens directorium solitum servandi/legendi
STR_SAVELOAD_BYTES_FREE                                         :{BLACK}{BYTES} reliqua
STR_SAVELOAD_LIST_TOOLTIP                                       :{BLACK}Index discorum, directoriorum, et ludorum servatorum
STR_SAVELOAD_EDITBOX_TOOLTIP                                    :{BLACK}Nomen electum ludo servato
STR_SAVELOAD_DELETE_BUTTON                                      :{BLACK}Delere
STR_SAVELOAD_DELETE_TOOLTIP                                     :{BLACK}Delere ludum electum
STR_SAVELOAD_SAVE_BUTTON                                        :{BLACK}Servare
STR_SAVELOAD_SAVE_TOOLTIP                                       :{BLACK}Servare ludum currentem nomine electo
STR_SAVELOAD_LOAD_BUTTON                                        :{BLACK}Legere
STR_SAVELOAD_LOAD_TOOLTIP                                       :{BLACK}Legere ludum electum
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP                             :{BLACK}Legere tabulam altitudinum electam
STR_SAVELOAD_DETAIL_CAPTION                                     :{BLACK}Ludi indicia
STR_SAVELOAD_DETAIL_NOT_AVAILABLE                               :{BLACK}Nulla indicia parabilia
STR_SAVELOAD_DETAIL_COMPANY_INDEX                               :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS                                   :{SILVER}NewGRF: {WHITE}{STRING}

STR_SAVELOAD_OSKTITLE                                           :{BLACK}Inscribe nomen ludi

# World generation
STR_MAPGEN_WORLD_GENERATION_CAPTION                             :{WHITE}Creatio Orbis Terrarum
STR_MAPGEN_MAPSIZE                                              :{BLACK}Tabulae magnitudo:
STR_MAPGEN_MAPSIZE_TOOLTIP                                      :{BLACK}Eligere magnitudinem tegularum tabulae geographicae. Tegulae parabiles fere minores erunt
STR_MAPGEN_BY                                                   :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS                                      :{BLACK}Numerus oppidorum:
STR_MAPGEN_DATE                                                 :{BLACK}Dies:
STR_MAPGEN_NUMBER_OF_INDUSTRIES                                 :{BLACK}Numerus industriarum:
STR_MAPGEN_MAX_HEIGHTLEVEL                                      :{BLACK}Altitudo tabulae maxima:
STR_MAPGEN_MAX_HEIGHTLEVEL_UP                                   :{BLACK}Augere maximam altitudinem montium in tabula unum gradum
STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN                                 :{BLACK}Minuere maximam altitudinem montium in tabula unum gradum
STR_MAPGEN_SNOW_LINE_HEIGHT                                     :{BLACK}Altitudo nivis lineae:
STR_MAPGEN_SNOW_LINE_UP                                         :{BLACK}Tollere altitudinem lineae nivis
STR_MAPGEN_SNOW_LINE_DOWN                                       :{BLACK}Inclinere altitudinem lineae nivis
STR_MAPGEN_LAND_GENERATOR                                       :{BLACK}Generatrum terrae:
STR_MAPGEN_TREE_PLACER                                          :{BLACK}Algorithmus arbores ponendi:
STR_MAPGEN_TERRAIN_TYPE                                         :{BLACK}Typus terrae:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES                                :{BLACK}Magnitudo maris:
STR_MAPGEN_QUANTITY_OF_RIVERS                                   :{BLACK}Numerus fluviorum:
STR_MAPGEN_SMOOTHNESS                                           :{BLACK}Lenitas:
STR_MAPGEN_VARIETY                                              :{BLACK}Partitio Varietatis:
STR_MAPGEN_GENERATE                                             :{WHITE}Creare

# Strings for map borders at game generation
STR_MAPGEN_BORDER_TYPE                                          :{BLACK}Fines tabulae:
STR_MAPGEN_NORTHWEST                                            :{BLACK}Corus
STR_MAPGEN_NORTHEAST                                            :{BLACK}Eurus
STR_MAPGEN_SOUTHEAST                                            :{BLACK}Aquilo
STR_MAPGEN_SOUTHWEST                                            :{BLACK}Africus
STR_MAPGEN_BORDER_FREEFORM                                      :{BLACK}Quilibet
STR_MAPGEN_BORDER_WATER                                         :{BLACK}Aqua
STR_MAPGEN_BORDER_RANDOM                                        :{BLACK}Fortuiti
STR_MAPGEN_BORDER_RANDOMIZE                                     :{BLACK}Fortuiti
STR_MAPGEN_BORDER_MANUAL                                        :{BLACK}Manu

STR_MAPGEN_HEIGHTMAP_ROTATION                                   :{BLACK}Rotatio tabulae altitudinum:
STR_MAPGEN_HEIGHTMAP_NAME                                       :{BLACK}Nomen tabulae altitudinum:
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL                                 :{BLACK}Magnitudo:
STR_MAPGEN_HEIGHTMAP_SIZE                                       :{ORANGE}{NUM} x {NUM}

STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT                           :{WHITE}Mutare altitudinem tabulae maximam
STR_MAPGEN_SNOW_LINE_QUERY_CAPT                                 :{WHITE}Mutare altitudinem lineae nivis
STR_MAPGEN_START_DATE_QUERY_CAPT                                :{WHITE}Mutare annum initii

# SE Map generation
STR_SE_MAPGEN_CAPTION                                           :{WHITE}Typus Scaenarii
STR_SE_MAPGEN_FLAT_WORLD                                        :{WHITE}Terra plana
STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP                                :{BLACK}Creare terram planam
STR_SE_MAPGEN_RANDOM_LAND                                       :{WHITE}Terrae fortuitae
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT                                 :{BLACK}Altitudo terrae planae:
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN                            :{BLACK}Inclinere altitudinem terram planam
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP                              :{BLACK}Tollere altitudinem terram planam

STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT                      :{WHITE}Mutare altitudinem planae terrae

# Map generation progress
STR_GENERATION_WORLD                                            :{WHITE}Mundum Plasmans...
STR_GENERATION_ABORT                                            :{BLACK}Desinere
STR_GENERATION_ABORT_CAPTION                                    :{WHITE}Desinere Creationem Mundi
STR_GENERATION_ABORT_MESSAGE                                    :{YELLOW}Esne certus te velle desinere creationem?
STR_GENERATION_PROGRESS                                         :{WHITE}{NUM}% factum
STR_GENERATION_PROGRESS_NUM                                     :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION                                 :{BLACK}Creatio orbis terrarum
STR_GENERATION_RIVER_GENERATION                                 :{BLACK}Creatio fluminum
STR_GENERATION_TREE_GENERATION                                  :{BLACK}Creatio arborum
STR_GENERATION_OBJECT_GENERATION                                :{BLACK}Creatio ornamentorum
STR_GENERATION_CLEARING_TILES                                   :{BLACK}Creatio terrarum saxosarum asperarumque
STR_GENERATION_SETTINGUP_GAME                                   :{BLACK}Ludum instruens
STR_GENERATION_PREPARING_TILELOOP                               :{BLACK}Tegularum cursum exsequens
STR_GENERATION_PREPARING_SCRIPT                                 :{BLACK}Scriptum exsequens
STR_GENERATION_PREPARING_GAME                                   :{BLACK}Ludum parans

# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}Optiones NewGRF
STR_NEWGRF_SETTINGS_INFO_TITLE                                  :{WHITE}Indicia NewGRF descripta
STR_NEWGRF_SETTINGS_ACTIVE_LIST                                 :{WHITE}Fasciculi NewGRF activi
STR_NEWGRF_SETTINGS_INACTIVE_LIST                               :{WHITE}Fasciculi NewGRF inactivi
STR_NEWGRF_SETTINGS_SELECT_PRESET                               :{ORANGE}Eligere rationem:
STR_NEWGRF_FILTER_TITLE                                         :{ORANGE}Series colans:
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP                         :{BLACK}Legere rationem electam
STR_NEWGRF_SETTINGS_PRESET_SAVE                                 :{BLACK}Servare rationem
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP                         :{BLACK}Servare hanc indicem rationi
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY                           :{BLACK}Inscribere nomen rationis
STR_NEWGRF_SETTINGS_PRESET_DELETE                               :{BLACK}Delere rationem
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP                       :{BLACK}Delere rationem electam
STR_NEWGRF_SETTINGS_ADD                                         :{BLACK}Addere
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP                            :{BLACK}Addere fasciculum NewGRF electum configurationi tuae
STR_NEWGRF_SETTINGS_RESCAN_FILES                                :{BLACK}Iterum quaerere fasciculos
STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP                        :{BLACK}Recensere indicem fasciculorum NewGRF
STR_NEWGRF_SETTINGS_REMOVE                                      :{BLACK}Removere
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP                              :{BLACK}Removere fasciculum NewGRF electum ex indice
STR_NEWGRF_SETTINGS_MOVEUP                                      :{BLACK}Sursum Movere
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP                              :{BLACK}Movere fasciculum NewGRF electum sursum in indice
STR_NEWGRF_SETTINGS_MOVEDOWN                                    :{BLACK}Deosrum Movere
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP                            :{BLACK}Movere fasciculum NewGRF electum deorsum in indice
STR_NEWGRF_SETTINGS_UPGRADE                                     :{BLACK}Imponere novas editiones
STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP                             :{BLACK}Imponere eos fasciculos NewGRF qui novior sunt
STR_NEWGRF_SETTINGS_FILE_TOOLTIP                                :{BLACK}Index fasciculorum NewGRF qui sunt impositi

STR_NEWGRF_SETTINGS_SET_PARAMETERS                              :{BLACK}Eligere parametra
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS                             :{BLACK}Monstrare parametra
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE                              :{BLACK}Mutare coloris tabulam
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP                      :{BLACK}Mutare coloris tabulam huius NewGRF.{}Utere cum colores huius NewGRF videntur esse rosei
STR_NEWGRF_SETTINGS_APPLY_CHANGES                               :{BLACK}Confirmare mutationes

STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON                 :{BLACK}Quaere res absentes in interreti
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP                :{BLACK}Inspicere si res absentes in inventario Interretiale sunt

STR_NEWGRF_SETTINGS_FILENAME                                    :{BLACK}Nomen fasciculi: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID                                      :{BLACK}Agnoscamentum GRF: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION                                     :{BLACK}Editio: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION                                 :{BLACK}Editio congrua minima: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM                                      :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE                                     :{BLACK}Coloris tabula: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER                                   :{BLACK}Parametra: {SILVER}{STRING}

STR_NEWGRF_SETTINGS_NO_INFO                                     :{BLACK}Nulla indicia parabilia
STR_NEWGRF_SETTINGS_NOT_FOUND                                   :{RED}Par fasciculus non inventus
STR_NEWGRF_SETTINGS_DISABLED                                    :{RED}Neglectum
STR_NEWGRF_SETTINGS_INCOMPATIBLE                                :{RED}Incompatibilis est huic OpenTTD editioni

# NewGRF save preset window
STR_SAVE_PRESET_CAPTION                                         :{WHITE}Servare rationem
STR_SAVE_PRESET_LIST_TOOLTIP                                    :{BLACK}Index rationum. Unam elige ut transcribatur nomini infero
STR_SAVE_PRESET_TITLE                                           :{BLACK}Inscribe nomen rationis
STR_SAVE_PRESET_EDITBOX_TOOLTIP                                 :{BLACK}Nomen electum rationis conservandum
STR_SAVE_PRESET_CANCEL                                          :{BLACK}Cancellare
STR_SAVE_PRESET_CANCEL_TOOLTIP                                  :{BLACK}Non mutare rationem
STR_SAVE_PRESET_SAVE                                            :{BLACK}Servare
STR_SAVE_PRESET_SAVE_TOOLTIP                                    :{BLACK}Rationem conservare huic nomini

# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION                                   :{WHITE}Mutare parametra NewGRF
STR_NEWGRF_PARAMETERS_CLOSE                                     :{BLACK}Claudere
STR_NEWGRF_PARAMETERS_RESET                                     :{BLACK}Redire
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP                             :{BLACK}Facere ut quodque parametrum solito reversum sit
STR_NEWGRF_PARAMETERS_DEFAULT_NAME                              :Parametrum {NUM}
STR_NEWGRF_PARAMETERS_SETTING                                   :{STRING}: {ORANGE}{STRING}
STR_NEWGRF_PARAMETERS_NUM_PARAM                                 :{LTBLUE}Numerus parametrorum: {ORANGE}{NUM}

# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION                                      :{WHITE}Inspicere - {STRING}
STR_NEWGRF_INSPECT_PARENT_BUTTON                                :{BLACK}Parens
STR_NEWGRF_INSPECT_PARENT_TOOLTIP                               :{BLACK}Inspicere obiectum parentis

STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT                            :{STRING} ad {HEX}
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT                     :Obiectum
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE                  :Typus ferriviae

STR_NEWGRF_INSPECT_QUERY_CAPTION                                :{WHITE}NewGRF var 60+x parametrum (sedecimale)

# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION                                      :{WHITE}Dirigens spiritum {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON                                  :{BLACK}Spiritum secundum
STR_SPRITE_ALIGNER_NEXT_TOOLTIP                                 :{BLACK}Procedere ad spiritum naturalem secundum et, termino contacto, ad primum revertere
STR_SPRITE_ALIGNER_GOTO_BUTTON                                  :{BLACK}Ire ad spiritum
STR_SPRITE_ALIGNER_GOTO_TOOLTIP                                 :{BLACK}Ire ad spiritum electum. Si spiritus non naturalis sit, procedere ad secundum spiritum naturalem
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON                              :{BLACK}Spiritum priorem
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP                             :{BLACK}Ire ad spiritum naturalem priorem et, termino contacto, ad ultimum revertere
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP                               :{BLACK}Imago spiritus electi. Directio neglegitur cum hic spiritus pingitur
STR_SPRITE_ALIGNER_MOVE_TOOLTIP                                 :{BLACK}Movere spiritum mutatione X et Y incrementa
STR_SPRITE_ALIGNER_RESET_BUTTON                                 :{BLACK}Reponere relativas
STR_SPRITE_ALIGNER_RESET_TOOLTIP                                :{BLACK}Reponere positiones relativas
STR_SPRITE_ALIGNER_OFFSETS_ABS                                  :{BLACK}Positio X: {NUM}, Positio Y: {NUM} (Absolutae)
STR_SPRITE_ALIGNER_OFFSETS_REL                                  :{BLACK}Positio X: {NUM}, Positio Y: {NUM} (Relativae)
STR_SPRITE_ALIGNER_PICKER_BUTTON                                :{BLACK}Eligere spiritum
STR_SPRITE_ALIGNER_PICKER_TOOLTIP                               :{BLACK}Eligere spiritum e scrinio

STR_SPRITE_ALIGNER_GOTO_CAPTION                                 :{WHITE}Ire ad spiritum

# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO                                       :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING                                    :{RED}Cautio: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR                                      :{RED}Error: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL                                      :{RED}Error Fatalis: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP                                    :{WHITE}Error NewGRF fatalis: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER                                 :{1:STRING} non operat apud editionem TTDPatch ab OpenTTD dicta
STR_NEWGRF_ERROR_DOS_OR_WINDOWS                                 :{1:STRING} spectat ad editionem {STRING} TTD
STR_NEWGRF_ERROR_UNSET_SWITCH                                   :{1:STRING} spectat ad {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER                              :Parametrum irritum {1:STRING}: parametrum {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE                                    :Necesse est {1:STRING} legere ante {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER                                     :Necesse est {1:STRING} legere post {STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER                            :{1:STRING} poscit editionem OpenTTD {STRING} sive maiorem
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE                          :fasciculum GRF cui designatus est transferre
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED                        :Nimis NewGRF lecta sunt
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC                       :Lectio {1:STRING} ut NewGRF fixum cum {STRING} potest desynchronizare
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE                              :Spiritus repens (spiritus {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY                               :Obiectum Actionis 0 ignotum {4:HEX} (spiritus {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID                                     :Conatus agnoscamento irrito uti (spiritus {3:NUM})
STR_NEWGRF_ERROR_CORRUPT_SPRITE                                 :{YELLOW}{STRING} spiritum corruptum habet. Omnes spiritus corrupti monstrabuntur forma rubro puncto interrogativo - ?
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8                              :Continet plures Actiones 8 (spiritus {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS                                    :Lectio post terminum pseudospiritus (spiritus {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES                                :{WHITE}Fundamento graphico adhibito deest nonulli spiritus.{}Utinam arcessas novam editionem
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE                       :{WHITE}Fundamento graphico adhibito deest nonulli spiritus.{}Utinam arcessas novam editionem.{}Quoniam ludis {YELLOW}editionem OpenTTD adhuc in explicando{WHITE}, fortasse etiam tibi necesse est {YELLOW}editio fundamenti graphici OpenTTD in explicando{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED                                     :Opes GRF desideratae non parabiles (spiritus {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED                            :{1:STRING} neglectus est a {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT                          :Irrita/ignota dispositio spiritus (spiritus {3:NUM})

# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION                                :{WHITE}Maxime Cavendum Est!
STR_NEWGRF_CONFIRMATION_TEXT                                    :{YELLOW}Ludum euntem mutaturus es. Igitur, ludum corruatur sive OpenTTD frangatur. Noli queri de mendis harum rerum.{}Esne valde certus te pergere velle?

STR_NEWGRF_DUPLICATE_GRFID                                      :{WHITE}Addere fasciculum non licet nam adest agnoscamentum GRF duplicatum
STR_NEWGRF_COMPATIBLE_LOADED                                    :{ORANGE}Fasciculus congruus lectus (nam fasciculus idem non inventum fuit)
STR_NEWGRF_TOO_MANY_NEWGRFS                                     :{WHITE}Addere fasciculum non licet; nimis NewGRF adsunt

STR_NEWGRF_COMPATIBLE_LOAD_WARNING                              :{WHITE}Fasciculi congrui lecti in loco fasciculorum absentorum
STR_NEWGRF_DISABLED_WARNING                                     :{WHITE}Fasciculi absentes remoti sunt
STR_NEWGRF_UNPAUSE_WARNING_TITLE                                :{YELLOW}Fasciculi GRF absunt
STR_NEWGRF_UNPAUSE_WARNING                                      :{WHITE}OpenTTD forsitan corruatur resumendo. Noli queri de ruinis sequentibus.{}Esne valde certus te ludum resumere velle?

# NewGRF status
STR_NEWGRF_LIST_NONE                                            :Nulli
STR_NEWGRF_LIST_ALL_FOUND                                       :Omnes fasciculi adsunt
STR_NEWGRF_LIST_COMPATIBLE                                      :{YELLOW}Fasciculi congrui inventi
STR_NEWGRF_LIST_MISSING                                         :{RED}Fasciculi absunt

# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN                                               :{WHITE}NewGRF '{0:STRING}' probabiliter faciet ut ludus desynchronizetur corruaturve
STR_NEWGRF_BROKEN_POWERED_WAGON                                 :{WHITE}Nam mutavit potestatem currus '{1:ENGINE}' extra receptaculum
STR_NEWGRF_BROKEN_VEHICLE_LENGTH                                :{WHITE}Nam mutavit longitudinem vehiculi '{1:ENGINE}' extra receptaculum
STR_NEWGRF_BROKEN_CAPACITY                                      :{WHITE}Nam mutavit capacitatem vehiculi '{1:ENGINE}' extra aut receptaculum aut reficiendum
STR_BROKEN_VEHICLE_LENGTH                                       :{WHITE}Tramen '{VEHICLE}' a '{COMPANY}' posessum longitudinem irritam habet. Probabiliter accidit quod menda sunt in NewGRF. Ludus desynchronizet vel corruat

STR_NEWGRF_BUGGY                                                :{WHITE}NewGRF '{0:STRING}' affert indicium mendosum
STR_NEWGRF_BUGGY_ARTICULATED_CARGO                              :{WHITE}Indicium oneris/reficiendi '{1:ENGINE}' post constructionem differt eo quod est in indice emptionis. Ergo fortasse autoredemptio/automutatio non possit reficere
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK                    :{WHITE}'{1:STRING}' facit ut versatur ad infinitum in revocatione productionis
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT                        :{WHITE}Revocatio {1:HEX} reddidit conlationem ignotam irritamve {2:HEX}

# 'User removed essential NewGRFs'-placeholders for stuff without specs
STR_NEWGRF_INVALID_CARGO                                        :<onus irritum>
STR_NEWGRF_INVALID_CARGO_ABBREV                                 :??
STR_NEWGRF_INVALID_CARGO_QUANTITY                               :{COMMA} <oneris irriti>
STR_NEWGRF_INVALID_ENGINE                                       :<typus vehiculi irritus>
STR_NEWGRF_INVALID_INDUSTRYTYPE                                 :<industria irrita>

# Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
STR_INVALID_VEHICLE                                             :<vehiculum irritum>

# NewGRF scanning window
STR_NEWGRF_SCAN_CAPTION                                         :{WHITE}Fasciculos NewGRF inspiciens
STR_NEWGRF_SCAN_MESSAGE                                         :{BLACK}Fasciculos NewGRF inspiciens. Fortasse diu erit si multi fasciculi adsunt...
STR_NEWGRF_SCAN_STATUS                                          :{BLACK}{NUM} NewGRF inspecta ex fere {NUM} NewGRF
STR_NEWGRF_SCAN_ARCHIVES                                        :Fasciculos compressos inspiciens

# Sign list window
STR_SIGN_LIST_CAPTION                                           :{WHITE}Index Signorum - {COMMA} Sign{P um a}
STR_SIGN_LIST_MATCH_CASE                                        :{BLACK}Sequi casum litterarum
STR_SIGN_LIST_MATCH_CASE_TOOLTIP                                :{BLACK}Mutare secutionem casus litterarum cum signa comparantur seriei colanti

# Sign window
STR_EDIT_SIGN_CAPTION                                           :{WHITE}Mutare signum
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP                                 :{BLACK}Procedere signo secundo
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP                             :{BLACK}Recedere signo priori

STR_EDIT_SIGN_SIGN_OSKTITLE                                     :{BLACK}Inscribe nomen signi

# Town directory window
STR_TOWN_DIRECTORY_CAPTION                                      :{WHITE}Oppida
STR_TOWN_DIRECTORY_NONE                                         :{ORANGE}- Nulla -
STR_TOWN_DIRECTORY_TOWN                                         :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP                                 :{BLACK}Nomina oppidorum - preme in nomen ut conspectus supra oppidum locetur. Ctrl+Preme ut novam fenestram conspectus supra oppidum aperiatur
STR_TOWN_POPULATION                                             :{BLACK}Incolae mundi: {COMMA}

# Town view window
STR_TOWN_VIEW_TOWN_CAPTION                                      :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION                                      :{WHITE}{TOWN} (Urbs)
STR_TOWN_VIEW_POPULATION_HOUSES                                 :{BLACK}Incolae: {ORANGE}{COMMA}{BLACK}  Aedificia: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX                         :{BLACK}Vectores mensis prioris: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX                               :{BLACK}Epistulae mensis prioris: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH                              :{BLACK}Onera mandata ad oppidum crescendum:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL             :{ORANGE}{STRING}{RED} mandatur
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER              :{ORANGE}{STRING}{BLACK} hieme mandatur
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL            :{ORANGE}{STRING}{GREEN} tradit{G 0 us a um i ae a}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED                     :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (adhuc mandat{G 1 us a um i ae a})
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED                    :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (tradit{G 1 us a um i ae a})
STR_TOWN_VIEW_TOWN_GROWS_EVERY                                  :{BLACK}Oppidum crescit {ORANGE}{COMMA}{BLACK} quoque die
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED                           :{BLACK}Oppidum crescit {ORANGE}{COMMA}{BLACK} quoque die (stimulatus)
STR_TOWN_VIEW_TOWN_GROW_STOPPED                                 :{BLACK}Oppidum {RED}non{BLACK} crescit
STR_TOWN_VIEW_NOISE_IN_TOWN                                     :{BLACK}Finis soniti in oppido: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP                                    :{BLACK}Movere conspectum supra hoc oppidum. Ctrl+Preme ut nova fenestra conspectus aperiatur supra oppidum
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON                            :{BLACK}Auctoritas vicinalis
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP                           :{BLACK}Monstrare indicia auctoritatis vicinalis
STR_TOWN_VIEW_RENAME_TOOLTIP                                    :{BLACK}Mutare nomen oppidi

STR_TOWN_VIEW_EXPAND_BUTTON                                     :{BLACK}Augere
STR_TOWN_VIEW_EXPAND_TOOLTIP                                    :{BLACK}Augere oppidum
STR_TOWN_VIEW_DELETE_BUTTON                                     :{BLACK}Delere
STR_TOWN_VIEW_DELETE_TOOLTIP                                    :{BLACK}Delere omnino hoc oppidum

STR_TOWN_VIEW_RENAME_TOWN_BUTTON                                :Renominare Oppidum

# Town local authority window
STR_LOCAL_AUTHORITY_CAPTION                                     :{WHITE}{TOWN} Auctoritas vicinalis
STR_LOCAL_AUTHORITY_COMPANY_RATINGS                             :{BLACK}Censiones societatum:
STR_LOCAL_AUTHORITY_COMPANY_RATING                              :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE                               :{BLACK}Actiones parabiles:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP                             :{BLACK}Index rerum in hoc oppido adhibendarum - preme in rem ut indicia rei monstretur
STR_LOCAL_AUTHORITY_DO_IT_BUTTON                                :{BLACK}Facere
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP                               :{BLACK}Exsequi actionem electam ex indice

STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN           :Coepta praeconia parva
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN          :Coepta praeconia mediocria
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN           :Coepta praeconia magna
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION                  :Condere reconstructionem viarum vicinalium
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY                    :Struere effigiem praesidis societatis
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS                        :Condere nova aedificia
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT                  :Emere monopolium
STR_LOCAL_AUTHORITY_ACTION_BRIBE                                :Largiri auctoritatem vicinalem

STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING            :{YELLOW}Incipere coepta praeconia parva, ut plures vectores oneraque alliciantur tuis muneribus.{}Pretium: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING           :{YELLOW}Incipere coepta praeconia mediocria, ut plures vectores oneraque alliciantur tuis muneribus.{}Pretium: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING            :{YELLOW}Incipere coepta praeconia magna, ut plures vectores oneraque alliciantur tuis muneribus.{}Pretium: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION          :{YELLOW}Condere reconstructionem retis viarum urbanarum. Reconstructio facit magnam turbam viariam in oppido 6 menses.{}Pretium: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY            :{YELLOW}Struere effigiem praesidis tuae societatis in oppido.{}Pretium: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS                :{YELLOW}Condere nova aedificia mercatoria in oppido.{}Pretium: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT          :{YELLOW}Emere monopolium unius anni in oppido. Auctoritas oppidi licebit vectores oneraque solum ire ad stationes tuas.{}Pretium: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE                        :{YELLOW}Largiri auctoritatem vicinalem ut tua censio augeatur, at difficultas adest: forsitan animadvertaris et graviter puniaris.{}Pretium: {CURRENCY_LONG}

# Goal window
STR_GOALS_CAPTION                                               :{WHITE}{COMPANY} Proposita
STR_GOALS_SPECTATOR_CAPTION                                     :{WHITE}Proposita Universalia
STR_GOALS_GLOBAL_TITLE                                          :{BLACK}Proposita universalia:
STR_GOALS_TEXT                                                  :{ORANGE}{STRING}
STR_GOALS_NONE                                                  :{ORANGE}- Nullae -
STR_GOALS_SPECTATOR_NONE                                        :{ORANGE}- Non applicabiles -
STR_GOALS_PROGRESS                                              :{ORANGE}{STRING}
STR_GOALS_PROGRESS_COMPLETE                                     :{GREEN}{STRING}
STR_GOALS_COMPANY_TITLE                                         :{BLACK}Proposita Societatis:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                    :{BLACK}Preme in propositum ut conspectus moveatur supra industriam/oppidum/tegulam. Ctrl+Preme ut nova fenestra conspectus aperiatur supra industriam/oppidum/tegulam

# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION                              :Quaestio
STR_GOAL_QUESTION_CAPTION_INFORMATION                           :Indicia
STR_GOAL_QUESTION_CAPTION_WARNING                               :Cautio
STR_GOAL_QUESTION_CAPTION_ERROR                                 :Error

############ Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL                                 :Cancellare
STR_GOAL_QUESTION_BUTTON_OK                                     :Ita
STR_GOAL_QUESTION_BUTTON_NO                                     :Non
STR_GOAL_QUESTION_BUTTON_YES                                    :Ita
STR_GOAL_QUESTION_BUTTON_DECLINE                                :Recusare
STR_GOAL_QUESTION_BUTTON_ACCEPT                                 :Accipere
STR_GOAL_QUESTION_BUTTON_IGNORE                                 :Neglegere
STR_GOAL_QUESTION_BUTTON_RETRY                                  :Iterum conari
STR_GOAL_QUESTION_BUTTON_PREVIOUS                               :Priorem
STR_GOAL_QUESTION_BUTTON_NEXT                                   :Secundam
STR_GOAL_QUESTION_BUTTON_STOP                                   :Desinere
STR_GOAL_QUESTION_BUTTON_START                                  :Incipere
STR_GOAL_QUESTION_BUTTON_GO                                     :Incipiamus!
STR_GOAL_QUESTION_BUTTON_CONTINUE                               :Pergere
STR_GOAL_QUESTION_BUTTON_RESTART                                :Incipere denuo
STR_GOAL_QUESTION_BUTTON_POSTPONE                               :Procrastinare
STR_GOAL_QUESTION_BUTTON_SURRENDER                              :Dedere
STR_GOAL_QUESTION_BUTTON_CLOSE                                  :Claudere
############ End of Goal Question button list

# Subsidies window
STR_SUBSIDIES_CAPTION                                           :{WHITE}Subsidia
STR_SUBSIDIES_OFFERED_TITLE                                     :{BLACK}Subsidia portationis oblata:
STR_SUBSIDIES_OFFERED_FROM_TO                                   :{ORANGE}{STRING} a {STRING.abl} ad {STRING.acc}{YELLOW} (ante {DATE_SHORT})
STR_SUBSIDIES_NONE                                              :{ORANGE}- Nulla -
STR_SUBSIDIES_SUBSIDISED_TITLE                                  :{BLACK}Itinera iam subventa:
STR_SUBSIDIES_SUBSIDISED_FROM_TO                                :{ORANGE}{STRING} a {STRING} ad {STRING}{YELLOW} ({COMPANY}{YELLOW}, ad {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                :{BLACK}Preme in subsidium ut conspectus moveatur supra industriam/oppidum. Ctrl+Preme ut nova fenestra conspectus aperiatur supra industriam/oppidum

# Story book window
STR_STORY_BOOK_CAPTION                                          :{WHITE}{COMPANY} Librum Fabularum
STR_STORY_BOOK_SPECTATOR_CAPTION                                :{WHITE}Librum Fabularum Universale
STR_STORY_BOOK_TITLE                                            :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM                                :Pagina {NUM}
STR_STORY_BOOK_SEL_PAGE_TOOLTIP                                 :{BLACK}Salire ad quamdam paginam eligendo eam in hac indice
STR_STORY_BOOK_PREV_PAGE                                        :{BLACK}Priorem
STR_STORY_BOOK_PREV_PAGE_TOOLTIP                                :{BLACK}Ire ad paginam priorem
STR_STORY_BOOK_NEXT_PAGE                                        :{BLACK}Secundam
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP                                :{BLACK}Ire ad paginam secundam
STR_STORY_BOOK_INVALID_GOAL_REF                                 :{RED}Propositum irritum

# Station list window
STR_STATION_LIST_TOOLTIP                                        :{BLACK}Nomina stationum - preme in nomen ut conspectus moveatur supra stationem. Ctrl+Preme ut nova fenestra conspectus aperiatur supra stationem
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE                        :{BLACK}Comprime Ctrl ut plures res eligantur
STR_STATION_LIST_CAPTION                                        :{WHITE}{COMPANY} - {COMMA} Statio{P "" nes}
STR_STATION_LIST_STATION                                        :{YELLOW}{STATION} {STATION_FEATURES}
STR_STATION_LIST_WAYPOINT                                       :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE                                           :{YELLOW}- Nullae -
STR_STATION_LIST_SELECT_ALL_FACILITIES                          :{BLACK}Omnes eligere
STR_STATION_LIST_SELECT_ALL_TYPES                               :{BLACK}Omnes onerum typos eligere (etiam onera non in ulla statione)
STR_STATION_LIST_NO_WAITING_CARGO                               :{BLACK}Nullum onus manens est

# Station view window
STR_STATION_VIEW_CAPTION                                        :{WHITE}{STATION} {STATION_FEATURES}
STR_STATION_VIEW_WAITING_CARGO                                  :{WHITE}{CARGO_LONG}
STR_STATION_VIEW_EN_ROUTE_FROM                                  :{YELLOW}({CARGO_SHORT} a {STATION})
STR_STATION_VIEW_RESERVED                                       :{YELLOW}({CARGO_SHORT} reservata ad onerandum)

STR_STATION_VIEW_ACCEPTS_BUTTON                                 :{BLACK}Accipit
STR_STATION_VIEW_ACCEPTS_TOOLTIP                                :{BLACK}Monstrare index onerum acceptorum
STR_STATION_VIEW_ACCEPTS_CARGO                                  :{BLACK}Onera accepta: {WHITE}{CARGO_LIST}

STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF                          :{BLACK}Haec statio monopolio benefit.
STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY                       :{YELLOW}{COMPANY}{BLACK} monopolium emit in hoc oppido.

STR_STATION_VIEW_RATINGS_BUTTON                                 :{BLACK}Censiones
STR_STATION_VIEW_RATINGS_TOOLTIP                                :{BLACK}Monstrare censiones stationum
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE                           :{BLACK}Oblatum menstruum et censio vicinalis:
STR_STATION_VIEW_CARGO_SUPPLY_RATING                            :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)

STR_STATION_VIEW_GROUP                                          :{BLACK}Ordo
STR_STATION_VIEW_WAITING_STATION                                :Statione: Manentia
STR_STATION_VIEW_WAITING_AMOUNT                                 :Copia: Manentia
STR_STATION_VIEW_PLANNED_STATION                                :Statione: Rata
STR_STATION_VIEW_PLANNED_AMOUNT                                 :Copia: Rata
STR_STATION_VIEW_FROM                                           :{YELLOW}{CARGO_SHORT} a {STATION}
STR_STATION_VIEW_VIA                                            :{YELLOW}{CARGO_SHORT} per {STATION}
STR_STATION_VIEW_TO                                             :{YELLOW}{CARGO_SHORT} ad {STATION}
STR_STATION_VIEW_FROM_ANY                                       :{RED}{CARGO_SHORT} e statione ignota
STR_STATION_VIEW_TO_ANY                                         :{RED}{CARGO_SHORT} ad aliquam stationem
STR_STATION_VIEW_VIA_ANY                                        :{RED}{CARGO_SHORT} per aliquam stationem
STR_STATION_VIEW_FROM_HERE                                      :{GREEN}{CARGO_SHORT} ex hac statione
STR_STATION_VIEW_VIA_HERE                                       :{GREEN}{CARGO_SHORT} per hanc stationem
STR_STATION_VIEW_TO_HERE                                        :{GREEN}{CARGO_SHORT} ad hanc stationem
STR_STATION_VIEW_NONSTOP                                        :{YELLOW}{CARGO_SHORT} continue

STR_STATION_VIEW_GROUP_S_V_D                                    :Origo-Via-Destinatum
STR_STATION_VIEW_GROUP_S_D_V                                    :Origo-Destinatum-Via
STR_STATION_VIEW_GROUP_V_S_D                                    :Via-Origo-Destinatum
STR_STATION_VIEW_GROUP_V_D_S                                    :Via-Destinatum-Origo
STR_STATION_VIEW_GROUP_D_S_V                                    :Destinatum-Origo-Via
STR_STATION_VIEW_GROUP_D_V_S                                    :Destinatum-Via-Origo

############ range for rating starts
STR_CARGO_RATING_APPALLING                                      :Pessima
STR_CARGO_RATING_VERY_POOR                                      :Prava
STR_CARGO_RATING_POOR                                           :Mala
STR_CARGO_RATING_MEDIOCRE                                       :Mediocris
STR_CARGO_RATING_GOOD                                           :Bona
STR_CARGO_RATING_VERY_GOOD                                      :Proba
STR_CARGO_RATING_EXCELLENT                                      :Praestans
STR_CARGO_RATING_OUTSTANDING                                    :Optima
############ range for rating ends

STR_STATION_VIEW_CENTER_TOOLTIP                                 :{BLACK}Movere conspectum supra hanc stationem. Ctrl+Preme ut nova fenestra conspectus aperiatur supra stationem
STR_STATION_VIEW_RENAME_TOOLTIP                                 :{BLACK}Mutare nomen stationis

STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP                       :{BLACK}Monstrare omnia tramina quae hanc stationem in horario habent
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP                :{BLACK}Monstrare omnia vehicula viaria quae hanc stationem in horario habent
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP                     :{BLACK}Monstrare omnia aeroplana quae hanc stationem in horario habent
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP                        :{BLACK}Monstrare omnes naves quae hanc stationem in horario habent

STR_STATION_VIEW_RENAME_STATION_CAPTION                         :Renominare stationem

STR_STATION_VIEW_CLOSE_AIRPORT                                  :{BLACK}Claudere aeroportum
STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP                          :{BLACK}Facere ut aeroplana non appellant in hoc aeroportu

# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION                                       :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP                                :{BLACK}Movere conspectum supra hunc interlocum. ut nova fenestra conspectus aperiatur supra interlocum
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME                          :{BLACK}Mutare nomen interloci
STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Movere conspectum supra hoc signum monitorium. ut nova fenestra conspectus aperiatur supra signum monitorium
STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Mutare nomen signi monitorii

STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Recensere nomen interloci

# Finances window
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Res Fiscales {BLACK}{COMPANY_NUM}
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Expensa/Reditus
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Constructio
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nova Vehicula
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Pretium Operandi Traminum
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Pretium Operandi Vehiculorum Viariorum
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Pretium Operandi Aeroplanorum
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Pretium Operandi Navium
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Tuitio Possessionum
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Reditus Traminum
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Reditus Vehiculorum Viariorum
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Reditus Aeroplanorum
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Reditus Navium
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Faenus
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Aliarum Rerum
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Summa:
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Pecunia
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Creditum
STR_FINANCES_MAX_LOAN                                           :{WHITE}Creditum Maximum: {BLACK}{CURRENCY_LONG}
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Mutuari {CURRENCY_LONG}
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Mutuari plurem pecuniam. Ctrl+Preme ut creditum mutuetur quam maxime possis
STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Solvere {CURRENCY_LONG}
STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Solvere partem crediti. Ctrl+Preme ut creditum solvatur quam maxime possis
STR_FINANCES_INFRASTRUCTURE_BUTTON                              :{BLACK}Infrastructura

# Company view
STR_COMPANY_VIEW_CAPTION                                        :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE                        :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Praeses)

STR_COMPANY_VIEW_INAUGURATED_TITLE                              :{GOLD}Condita: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE                            :{GOLD}Schema Coloris:
STR_COMPANY_VIEW_VEHICLES_TITLE                                 :{GOLD}Vehicula:
STR_COMPANY_VIEW_TRAINS                                         :{WHITE}{COMMA} tram{P en ina}
STR_COMPANY_VIEW_ROAD_VEHICLES                                  :{WHITE}{COMMA} vehicul{P um a} viari{P um a}
STR_COMPANY_VIEW_AIRCRAFT                                       :{WHITE}{COMMA} aeroplan{P um a}
STR_COMPANY_VIEW_SHIPS                                          :{WHITE}{COMMA} nav{P is es}
STR_COMPANY_VIEW_VEHICLES_NONE                                  :{WHITE}Nulla
STR_COMPANY_VIEW_COMPANY_VALUE                                  :{GOLD}Aestimatio societatis: {WHITE}{CURRENCY_LONG}
STR_COMPANY_VIEW_SHARES_OWNED_BY                                :{WHITE}({COMMA}% posessa a {COMPANY})
STR_COMPANY_VIEW_INFRASTRUCTURE                                 :{GOLD}Infrastructura:
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL                            :{WHITE}{COMMA} par{P s tes} ferriviae
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD                            :{WHITE}{COMMA} par{P s tes} viae
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER                           :{WHITE}{COMMA} tegula{P "" e} aquaria{P "" e}
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION                         :{WHITE}{COMMA} tegula{P "" e} stationum
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT                         :{WHITE}{COMMA} aeroportus
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE                            :{WHITE}Nulla

STR_COMPANY_VIEW_BUILD_HQ_BUTTON                                :{BLACK}Struere sedem
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP                               :{BLACK}Struere primariam sedem societatis
STR_COMPANY_VIEW_VIEW_HQ_BUTTON                                 :{BLACK}Videre sedem
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP                                :{BLACK}Videre primariam sedem societatis
STR_COMPANY_VIEW_RELOCATE_HQ                                    :{BLACK}Movere sedem
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS                  :{BLACK}Movere primariam sedem societatis aliquo pretio 1% aestimationis valoris societatis. Shift+Preme ut pretium monstretur sine sedem movendo
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON                          :{BLACK}Indicia
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP                         :{BLACK}Videre indicia descripta infrastructurae

STR_COMPANY_VIEW_NEW_FACE_BUTTON                                :{BLACK}Facies Nova
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP                               :{BLACK}Eligere novam faciem praesidis
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON                           :{BLACK}Schema Coloris
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP                          :{BLACK}Mutare schema coloris societatis
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON                            :{BLACK}Nomen Societatis
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP                           :{BLACK}Mutare nomen societatis
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON                          :{BLACK}Nomen Praesidis
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP                         :{BLACK}Mutare nomen praesidis

STR_COMPANY_VIEW_BUY_SHARE_BUTTON                               :{BLACK}Quadrantem sortium huius societatis emere
STR_COMPANY_VIEW_SELL_SHARE_BUTTON                              :{BLACK}Quadrantem sortium huius societatis vendere
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP                              :{BLACK}Quadrantem sortium huius societatis emere. Shift+Preme ut pretium monstretur sine emptione
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP                             :{BLACK}Quadrantem sortium huius societatis vendere. Shift+Preme ut pretium monstretur sine emptione

STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION                     :Nomen Societatis
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION                 :Nomen Praesidis

STR_BUY_COMPANY_MESSAGE                                         :{WHITE}Quaerimus aliam societatem emere nostram societatem.{}{}Visne emere {COMPANY} pretio {CURRENCY_LONG}?

# Company infrastructure window
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION                         :{WHITE}Infrastructura quam {COMPANY} habet
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT                       :{GOLD}Partes ferriviariae:
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS                         :{WHITE}Signalia
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT                       :{GOLD}Partes viariae:
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD                            :{WHITE}Viariae
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY                         :{WHITE}Ferriviae stratariae
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT                      :{GOLD}Tegulae aquariae:
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS                          :{WHITE}Canales
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT                    :{GOLD}Stationes:
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS                        :{WHITE}Tegulae stationum
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS                        :{WHITE}Aeroportus
STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL                           :{WHITE}{CURRENCY_LONG} per annum

# Industry directory
STR_INDUSTRY_DIRECTORY_CAPTION                                  :{WHITE}Industriae
STR_INDUSTRY_DIRECTORY_NONE                                     :{ORANGE}- Nullae -
STR_INDUSTRY_DIRECTORY_ITEM                                     :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% translat{G 1 us a um i ae a})
STR_INDUSTRY_DIRECTORY_ITEM_TWO                                 :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% translat{G 3 us a um i ae a})
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD                              :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION                             :{BLACK}Nomina industriarum - preme in nomen ut conspectus moveatur supra industriam. Ctrl+Preme ut nova fenestra conspectus aperiatur supra industriam

# Industry view
STR_INDUSTRY_VIEW_CAPTION                                       :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE                   :{BLACK}Productio mensis prioris:
STR_INDUSTRY_VIEW_TRANSPORTED                                   :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% translat{G 0 us a um i ae a})
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP                              :{BLACK}Movere conspectum supra hanc industriam. Ctrl+Preme ut nova fenestra conspectus aperiatur supra industriam
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL                              :{BLACK}Quantitas productionis: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE                    :{YELLOW}Haec industria mox claudetur!

############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO                                :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO                          :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING}, {STRING.acc}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO                    :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING}, {STRING.acc}{STRING}, {STRING.acc}{STRING}
############ range for requires ends

############ range for produces starts
STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING                        :{BLACK}Onera utenda manentia:
STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO                       :{YELLOW}{CARGO_LONG}{STRING}{BLACK}
STR_INDUSTRY_VIEW_PRODUCES_CARGO                                :{BLACK}Efficit: {YELLOW}{STRING.acc}{STRING}
STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO                          :{BLACK}Efficit: {YELLOW}{STRING.acc}{STRING}, {STRING.acc}{STRING}
############ range for produces ends

STR_CONFIG_GAME_PRODUCTION                                      :{WHITE}Mutare productionem (per octo multiplicatur, ad 2040)
STR_CONFIG_GAME_PRODUCTION_LEVEL                                :{WHITE}Mutare productionem (centesima, ad 800%)

# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION                                  :{WHITE}{STRING} - {COMMA} Tram{P en ina}
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION                           :{WHITE}{STRING} - {COMMA} Vehicul{P um a} Viari{P um a}
STR_VEHICLE_LIST_SHIP_CAPTION                                   :{WHITE}{STRING} - {COMMA} Nav{P is es}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION                               :{WHITE}{STRING} - {COMMA} Aeroplan{P um a}

STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP                             :{BLACK}Tramina - preme in tramen ut indicia monstretur
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP                           :{BLACK}Vehicula viaria - preme in vehiculum ut indicia monstretur
STR_VEHICLE_LIST_SHIP_TOOLTIP                                   :{BLACK}Naves - preme in navem ut indicia monstretur
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP                               :{BLACK}Aeroplana - preme in aeroplanum ut indicia monstretur

STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR                     :{TINY_FONT}{BLACK}Lucrum huius anni: {CURRENCY_LONG} (anni prioris: {CURRENCY_LONG})

STR_VEHICLE_LIST_AVAILABLE_TRAINS                               :Hamaxostichi Parabiles
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES                        :Vehicula Viaria Parabilia
STR_VEHICLE_LIST_AVAILABLE_SHIPS                                :Naves Parabiles
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT                             :Aeroplana Parabilia
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP                      :{BLACK}Videre indicem qui ad vehicula parabilia huius typi spectat

STR_VEHICLE_LIST_MANAGE_LIST                                    :{BLACK}Recensere indicem
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP                            :{BLACK}Mittere iussa ad omnia vehicula huius indicis
STR_VEHICLE_LIST_REPLACE_VEHICLES                               :Mutare vehicula
STR_VEHICLE_LIST_SEND_FOR_SERVICING                             :Ministranda Dimmitere

STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT                            :Dimittere ad Receptaculum
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT                     :Dimittere ad Receptaculum
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT                             :Dimittere ad Receptaculum
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR                        :Dimittere ad Tugurium

STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP                         :{BLACK}Preme ut omnia vehicula huius indicis sistantur
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP                        :{BLACK}Preme ut omnia vehicula huius indicis incohentur

STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION                     :{WHITE}Iussa communia {COMMA} vehicul{P i orum}

# Group window
STR_GROUP_ALL_TRAINS                                            :Omnia tramina
STR_GROUP_ALL_ROAD_VEHICLES                                     :Omnia vehicula viaria
STR_GROUP_ALL_SHIPS                                             :Omnes naves
STR_GROUP_ALL_AIRCRAFTS                                         :Omnia aeroplana

STR_GROUP_DEFAULT_TRAINS                                        :Tramina sine grege
STR_GROUP_DEFAULT_ROAD_VEHICLES                                 :Vehicula viaria sine grege
STR_GROUP_DEFAULT_SHIPS                                         :Naves sine grege
STR_GROUP_DEFAULT_AIRCRAFTS                                     :Aeroplana sine grege

STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP                           :{BLACK}Greges - preme in gregem ut index vehiculorum huius gregis ostendeatur. Trahe poneque greges ut ordinentur.
STR_GROUP_CREATE_TOOLTIP                                        :{BLACK}Preme ut grex creatur
STR_GROUP_DELETE_TOOLTIP                                        :{BLACK}Delere gregem electam
STR_GROUP_RENAME_TOOLTIP                                        :{BLACK}Renominare gregem electam
STR_GROUP_REPLACE_PROTECTION_TOOLTIP                            :{BLACK}Preme ut vehicula huius gregis custodiantur contra autocommutationem universalem

STR_QUERY_GROUP_DELETE_CAPTION                                  :{WHITE}Gregem Delere
STR_GROUP_DELETE_QUERY_TEXT                                     :{WHITE}Esne certus te velle delere hanc gregem eiusque descendentes?

STR_GROUP_ADD_SHARED_VEHICLE                                    :Addere vehicula communia
STR_GROUP_REMOVE_ALL_VEHICLES                                   :Removere omnia vehicula

STR_GROUP_RENAME_CAPTION                                        :{BLACK}Renominare gregem

# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION                              :Vehicula Ferriviaria Nova
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION                            :Vehicula Ferriviaria Electrica Nova
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION                          :Vehicula Monoorbitalia Nova
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION                            :Vehicula Maglev Nova

STR_BUY_VEHICLE_TRAIN_ALL_CAPTION                               :Vehicula Ferriviaria Nova
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION                            :Vehicula Viaria Nova
STR_BUY_VEHICLE_SHIP_CAPTION                                    :Naves Novae
STR_BUY_VEHICLE_AIRCRAFT_CAPTION                                :Aeroplana Nova

STR_PURCHASE_INFO_COST_WEIGHT                                   :{BLACK}Pretium: {GOLD}{CURRENCY_LONG}{BLACK} Pondus: {GOLD}{WEIGHT_SHORT}
STR_PURCHASE_INFO_SPEED_POWER                                   :{BLACK}Velocitas: {GOLD}{VELOCITY}{BLACK} Potestas: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED                                         :{BLACK}Velocitas: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_SPEED_OCEAN                                   :{BLACK}Velocitas in mare: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_SPEED_CANAL                                   :{BLACK}Velocitas in canale flumineve: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST                                   :{BLACK}Pretium Operandi: {GOLD}{CURRENCY_LONG} per annum
STR_PURCHASE_INFO_CAPACITY                                      :{BLACK}Capacitas: {GOLD}{CARGO_LONG} {STRING}
STR_PURCHASE_INFO_REFITTABLE                                    :(refectabilis)
STR_PURCHASE_INFO_DESIGNED_LIFE                                 :{BLACK}Productum: {GOLD}{NUM}{BLACK} Aetas: {GOLD}{COMMA} ann{P us i}
STR_PURCHASE_INFO_RELIABILITY                                   :{BLACK}Constantia Maxima: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST                                          :{BLACK}Pretium: {GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT                                :{BLACK}Pondus: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED                                    :{BLACK}Pretium: {GOLD}{CURRENCY_LONG}{BLACK} Velocitas: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY                             :{BLACK}Capacitas: {GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT                          :{BLACK}Currus Potentiati: {GOLD}+{POWER}{BLACK} Pondus: {GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO                                 :{BLACK}Refectabilis: {GOLD}{STRING.dat}
STR_PURCHASE_INFO_ALL_TYPES                                     :Omnibus onerum typis
STR_PURCHASE_INFO_ALL_BUT                                       :Omnibus praeterquam {CARGO_LIST.dat}
STR_PURCHASE_INFO_MAX_TE                                        :{BLACK}Vis Tractionis Maxima: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE                                :{BLACK}Max. distantia volatus: {GOLD}{COMMA} tegulas

STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP                              :{BLACK}Index electionis vehiculorum ferriviariorum. Preme in vehiculum ut plura indicia monstrentur. Ctrl+Preme ut typus vehiculi celetur
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP                       :{BLACK}Index electionis vehiculorum viariorum. Preme in vehiculum ut plura indicia monstrentur. Ctrl+Preme ut typus vehiculi celetur
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP                               :{BLACK}Index electionis navium. Preme in navem ut plura indicia monstrentur. Ctrl+Preme ut typus navis celetur
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP                           :{BLACK}Index electionis aeroplanorum. Preme in aeroplanum ut plura indicia monstrentur. Ctrl+Preme ut typus aeroplani celetur

STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON                        :{BLACK}Emere Vehiculum
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON                 :{BLACK}Emere Vehiculum
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON                         :{BLACK}Emere Navem
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON                     :{BLACK}Emere Aeroplanum

STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP                       :{BLACK}Emere vehiculum ferriviarium electum. Shift+Preme ut pretium monstretur sine emptione
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP                :{BLACK}Emere vehiculum viarium electum. Shift+Preme ut pretium monstretur sine emptione
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP                        :{BLACK}Emere navem electam. Shift+Preme ut pretium monstretur sine emptione
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP                    :{BLACK}Emere aeroplanum electum. Shift+Preme ut pretium monstretur sine emptione

STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON                             :{BLACK}Renominare
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON                      :{BLACK}Renominare
STR_BUY_VEHICLE_SHIP_RENAME_BUTTON                              :{BLACK}Renominare
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON                          :{BLACK}Renominare

STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP                            :{BLACK}Renominare typum ferriviarii vehiculi
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP                     :{BLACK}Renominare typum viarii vehiculi
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP                             :{BLACK}Renominare typum navis
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP                         :{BLACK}Renominare typum aeroplani

STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON                        :{BLACK}Celare
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON                 :{BLACK}Celare
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON                         :{BLACK}Celare
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON                     :{BLACK}Celare

STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON                        :{BLACK}Monstrare
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON                 :{BLACK}Monstrare
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON                         :{BLACK}Monstrare
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON                     :{BLACK}Monstrare

STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP                  :{BLACK}Monstrare/celare typum vehiculi ferriviarii
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP           :{BLACK}Monstrare/celare typum vehiculi viarii
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP                   :{BLACK}Monstrare/celare typum navis
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP               :{BLACK}Monstrare/celare typum aeroplani

STR_QUERY_RENAME_TRAIN_TYPE_CAPTION                             :{WHITE}Renominare typum ferriviarii vehiculi
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION                      :{WHITE}Renominare typum viarii vehiculi
STR_QUERY_RENAME_SHIP_TYPE_CAPTION                              :{WHITE}Renominare typum navis
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION                          :{WHITE}Renominare typum aeroplani

# Depot window
STR_DEPOT_CAPTION                                               :{WHITE}{DEPOT}

STR_DEPOT_RENAME_TOOLTIP                                        :{BLACK}Mutare nomen receptaculi
STR_DEPOT_RENAME_DEPOT_CAPTION                                  :Renominare receptaculum

STR_DEPOT_NO_ENGINE                                             :{BLACK}-
STR_DEPOT_VEHICLE_TOOLTIP                                       :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN                                 :{BLACK}{NUM} vehicul{P um a}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO                                 :{}{CARGO_LONG} ({CARGO_SHORT})

STR_DEPOT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Tramina - sinistro trahe vehiculum ut addatur/removeatur tramini, dextrum preme ut indicium monstretur. Ctrl pressa, cuncta catena vehiculorum sequens additur/removetur/indicium eius monstratur
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP                             :{BLACK}Vehicula - dextrum preme in vehiculum ut indicium monstretur
STR_DEPOT_SHIP_LIST_TOOLTIP                                     :{BLACK}Naves - dextrum preme in navem ut indicium monstretur
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Aeroplana - dextrum preme in aeroplanum ut indicium monstretur

STR_DEPOT_TRAIN_SELL_TOOLTIP                                    :{BLACK}Huc trahe vehiculum ut vendatur
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP                             :{BLACK}Huc trahe vehiculum ut vendatur
STR_DEPOT_SHIP_SELL_TOOLTIP                                     :{BLACK}Huc trahe navem ut vendatur
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP                                 :{BLACK}Huc trahe aeroplanum ut vendatur

STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP                      :{BLACK}Huc trahe hamaxam ut cunctum tramen vendatur

STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP                         :{BLACK}Vendere omnia tramina in receptaculo
STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP                  :{BLACK}Vendere omnia vehicula in receptaculo
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP                          :{BLACK}Vendere omnes naves in receptaculo
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP                      :{BLACK}Vendere omnia aeroplana in tugurio

STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP                             :{BLACK}Automutare omnia tramina in receptaculo
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP                      :{BLACK}Automutare omnia vehicula viaria in receptaculo
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP                              :{BLACK}Automutare omnes naves in receptaculo
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP                          :{BLACK}Automutare omnia aeroplana in tugurio

STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON                             :{BLACK}Nova Vehicula
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON                      :{BLACK}Nova Vehicula
STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON                              :{BLACK}Novae Naves
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON                          :{BLACK}Nova Aeroplana

STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP                            :{BLACK}Emere novam partem traminis
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP                     :{BLACK}Emere novum vehiculum viarium
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP                             :{BLACK}Emere novam navem
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP                         :{BLACK}Emere novum aeroplanum

STR_DEPOT_CLONE_TRAIN                                           :{BLACK}Duplicare Tramen
STR_DEPOT_CLONE_ROAD_VEHICLE                                    :{BLACK}Duplicare Vehiculum
STR_DEPOT_CLONE_SHIP                                            :{BLACK}Duplicare Navem
STR_DEPOT_CLONE_AIRCRAFT                                        :{BLACK}Duplicare Aeroplanum

STR_DEPOT_CLONE_TRAIN_DEPOT_INFO                                :{BLACK}Emet exemplar hamaxostichi electi et omnes currus eius. Preme hunc globulum deinde in hamaxostichum vel intra vel extra receptaculum. Ctrl+Preme ut iussa communicentur. Shift+Preme ut pretium monstretur sine emptione
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO                         :{BLACK}Emet exemplar vehiculi viarii electi. Preme hunc globulum deinde in vehiculum viarium vel intra vel extra receptaculum. Ctrl+Preme ut iussa communicentur. Shift+Preme ut pretium monstretur sine emptione
STR_DEPOT_CLONE_SHIP_DEPOT_INFO                                 :{BLACK}Emet exemplar navis electae. Preme hunc globulum deinde in navem vel intra vel extra receptaculum. Ctrl+Preme ut iussa communicentur. Shift+Preme ut pretium monstretur sine emptione
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW                     :{BLACK}Emet exemplar aeroplani electi. Preme hunc globulum deinde in aeroplanum vel intra vel extra receptaculum. Ctrl+Preme ut iussa communicentur. Shift+Preme ut pretium monstretur sine emptione

STR_DEPOT_TRAIN_LOCATION_TOOLTIP                                :{BLACK}Movere conspectum supra hoc receptaculum ferriviarium. Ctrl+Preme ut nova fenestra conspectus aperiatur supra receptaculum ferriviarium
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP                         :{BLACK}Movere conspectum supra hoc receptaculum viarium. Ctrl+Preme ut nova fenestra conspectus aperiatur supra receptaculum viarium
STR_DEPOT_SHIP_LOCATION_TOOLTIP                                 :{BLACK}Movere conspectum supra hoc receptaculum navium. Ctrl+Preme ut nova fenestra conspectus aperiatur supra receptaculum navium
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP                             :{BLACK}Movere conspectum supra hoc tugurium. Ctrl+Preme ut nova fenestra conspectus aperiatur supra tugurium

STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP                      :{BLACK}Ostendere indicem omnium traminum quae habent hoc receptaculum in iussis eorum
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP               :{BLACK}Ostendere indicem omnium vehiculorum viariorum qui habent hoc receptaculum in iussis eorum
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP                       :{BLACK}Ostendere indicem omnium navium qui habent hoc receptaculum in iussis earum
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP                   :{BLACK}Ostendere indicem omnium aeroplanorum qui habent hoc receptaculum in iussis eorum

STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP                         :{BLACK}Preme ut omnia tramina in hoc receptaculo sistantur
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP                  :{BLACK}Preme ut omnia vehicula in hoc receptaculo sistantur
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP                          :{BLACK}Preme ut omnes naves in hoc receptaculo sistantur
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP                              :{BLACK}Preme ut omnia aeroplana in hoc tugurio sistantur

STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP                        :{BLACK}Preme ut omnia tramina in hoc receptaculo incohentur
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP                 :{BLACK}Preme ut omnia vehicula in hoc receptaculo incohentur
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP                         :{BLACK}Preme ut omnes naves in hoc receptaculo incohentur
STR_DEPOT_MASS_START_HANGAR_TOOLTIP                             :{BLACK}Preme ut omnia aeroplana in hoc tugurio incohentur

STR_DEPOT_SELL_CONFIRMATION_TEXT                                :{YELLOW}Omnia vehicula in receptaculo venditurus es. Esne certus?

# Engine preview window
STR_ENGINE_PREVIEW_CAPTION                                      :{WHITE}Nuntium a fabricatore vehiculorum
STR_ENGINE_PREVIEW_MESSAGE                                      :{GOLD}Nuper fabricamus nov{G um am um os as a} {STRING} - visne uti hoc vehiculo unum annum, ut videamus quomodo operatur antequam omnibus venum damus?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE                          :{G=f}hamaxam
STR_ENGINE_PREVIEW_ROAD_VEHICLE                                 :{G=n}vehiculum viarium
STR_ENGINE_PREVIEW_AIRCRAFT                                     :{G=n}aeroplanum
STR_ENGINE_PREVIEW_SHIP                                         :{G=f}navem
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE                          :{G=f}hamaxam monoorbitalem
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE                            :{G=f}hamaxam maglev

STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER                      :{BLACK}Pretium: {CURRENCY_LONG} Pondus: {WEIGHT_SHORT}{}Velocitas: {VELOCITY}  Potestas: {POWER}{}Pretium Operandi: {CURRENCY_LONG} per annum{}Capacitas: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE               :{BLACK}Pretium: {CURRENCY_LONG} Pondus: {WEIGHT_SHORT}{}Velocitas: {VELOCITY}  Potestas: {POWER}  V.T. Max.: {6:FORCE}{}Pretium Operandi: {4:CURRENCY_LONG} per annum{}Capacitas: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST     :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Capacitas: {CARGO_LONG}, {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST              :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Capacitas: {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY} Range: {COMMA} tiles{}Capacitas: {CARGO_LONG}, {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST        :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY} Range: {COMMA} tiles{}Capacitas: {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum

# Autoreplace window
STR_REPLACE_VEHICLES_WHITE                                      :{WHITE}Mutare {STRING} - {STRING}
STR_REPLACE_VEHICLE_TRAIN                                       :Tramen
STR_REPLACE_VEHICLE_ROAD_VEHICLE                                :Vehiculum Viarium
STR_REPLACE_VEHICLE_SHIP                                        :Navem
STR_REPLACE_VEHICLE_AIRCRAFT                                    :Aeroplanum

STR_REPLACE_VEHICLE_VEHICLES_IN_USE                             :{YELLOW}Vehicula possessa
STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP                     :{BLACK}Columna cum vehiculis quae possides
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES                          :{YELLOW}Vehicula parabilia
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP                  :{BLACK}Columna cum vehiculis parabilibus ad mutandum

STR_REPLACE_HELP_LEFT_ARRAY                                     :{BLACK}Eligere typum mutandum
STR_REPLACE_HELP_RIGHT_ARRAY                                    :{BLACK}Eligere novum typum in loco typi sinistri utendum

STR_REPLACE_VEHICLES_START                                      :{BLACK}Mutationem Vehiculorum Incipere
STR_REPLACE_VEHICLES_NOW                                        :Omnia vehicula statim mutare
STR_REPLACE_VEHICLES_WHEN_OLD                                   :Vehicula vetera solum mutare
STR_REPLACE_HELP_START_BUTTON                                   :{BLACK}Preme ut vehiculum sinistrum electum incipiat commutari vehiculo dextro electo
STR_REPLACE_NOT_REPLACING                                       :{BLACK}Non mutandum est
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED                      :{BLACK}Nullum vehiculum electum
STR_REPLACE_REPLACING_WHEN_OLD                                  :{ENGINE} cum vetus
STR_REPLACE_VEHICLES_STOP                                       :{BLACK}Consistere mutationem vehiculorum
STR_REPLACE_HELP_STOP_BUTTON                                    :{BLACK}Preme ut mutatio vehiculi sinistri consistatur

STR_REPLACE_ENGINE_WAGON_SELECT                                 :{BLACK}Mutatio: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP                            :{BLACK}Mutare inter mutationem hamaxarum curruumque
STR_REPLACE_ENGINES                                             :Hamaxarum
STR_REPLACE_WAGONS                                              :Curruum

STR_REPLACE_HELP_RAILTYPE                                       :{BLACK}Eligere typum astarii cui est hamaxas commutandas
STR_REPLACE_HELP_REPLACE_INFO_TAB                               :{BLACK}Haec monstrat novum vehiculum desideratum, si adest
STR_REPLACE_RAIL_VEHICLES                                       :Vehicula Ferriviaria
STR_REPLACE_ELRAIL_VEHICLES                                     :Vehicula Ferriviaria Electrica
STR_REPLACE_MONORAIL_VEHICLES                                   :Vehicula Monoorbitalia
STR_REPLACE_MAGLEV_VEHICLES                                     :Vehicula Maglev

STR_REPLACE_REMOVE_WAGON                                        :{BLACK}Ablatio curruum: {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP                                   :{BLACK}Facere ut automutatio longitudinem traminis contineat ablatione curruum (primo primorum), si tramen longius fiat mutatione hamaxae

# Vehicle view
STR_VEHICLE_VIEW_CAPTION                                        :{WHITE}{VEHICLE}

STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP                         :{BLACK}Movere conspectum supra hoc tramen. Ctrl+Preme ut conspectus tramen sequatur
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP                  :{BLACK}Movere conspectum supra hoc vehiculum. Ctrl+Preme ut conspectus vechiculum sequatur
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP                          :{BLACK}Movere conspectum supra hanc navem. Ctrl+Preme ut conspectus navem sequatur
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP                      :{BLACK}Movere conspectum supra hoc aeroplanum. Ctrl+Preme ut conspectus aeroplanum sequatur

STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP                    :{BLACK}Mittere tramen ad receptaculum. Ctrl+Preme ut modo ministretur
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP             :{BLACK}Mittere vehiculum ad receptaculum. Ctrl+Preme ut modo ministretur
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP                     :{BLACK}Mittere navem ad receptaculum. Ctrl+Preme ut modo ministretur
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP                 :{BLACK}Mittere aeroplanum ad tugurium. Ctrl+Preme ut modo ministretur

STR_VEHICLE_VIEW_CLONE_TRAIN_INFO                               :{BLACK}Emet exemplar hamaxostichi electi et omnes currus eius. Ctrl+Preme ut iussa communicentur. Shift+Preme ut pretium monstretur sine emptione
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO                        :{BLACK}Emet exemplar vehiculi viarii electi. Ctrl+Preme ut iussa communicentur. Shift+Preme ut pretium monstretur sine emptione
STR_VEHICLE_VIEW_CLONE_SHIP_INFO                                :{BLACK}Emet exemplar navis electae. Ctrl+Preme ut iussa communicentur. Shift+Preme ut pretium monstretur sine emptione
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO                            :{BLACK}Emet exemplar aeroplani electi. Ctrl+Preme ut iussa communicentur. Shift+Preme ut pretium monstretur sine emptione

STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP                    :{BLACK}Impellere tramen post signale sine mora, etsi signale rubrum est

STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP                            :{BLACK}Reficere tramen alio generi oneris
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP                     :{BLACK}Reficere vehiculum alii typo oneri
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP                             :{BLACK}Reficere navem alii typo oneri
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP                         :{BLACK}Reficere aeroplanum alii typo oneri

STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP                          :{BLACK}Cursum traminis reflectere
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP                   :{BLACK}Fac ut vehiculum revertatur

STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP                           :{BLACK}Monstrare iussa hamaxostichi. Ctrl+Preme ut horarius hamaxostichi monstretur
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP                    :{BLACK}Monstrare iussa vehiculi. Ctrl+Preme ut horarius vehiculi monstretur
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP                            :{BLACK}Monstrare iussa navis. Ctrl+Preme ut horarius navis monstretur
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP                        :{BLACK}Monstrare iussa aeroplani. Ctrl+Preme ut horarius aeroplani monstretur

STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP                     :{BLACK}Monstrare indicia traminis
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP              :{BLACK}Monstrare indicia vehiculi
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP                      :{BLACK}Monstrare indicia navis
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP                  :{BLACK}Monstrare indicia aeroplani

STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP                 :{BLACK}Actio traminis currens - preme ut tramen sistatur/incohatur. Ctrl+Preme ut conspectus movetur ad destinatum
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP          :{BLACK}Actio vehiculi currens - preme ut vehiculum sistatur/incohatur. Ctrl+Preme ut conspectus movetur ad destinatum
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP                  :{BLACK}Actio navis currens - preme ut navis sistatur/incohatur. Ctrl+Preme ut conspectus movetur ad destinatum
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP              :{BLACK}Actio aeroplani currens - preme ut aeroplanum sistatur/incohatur. Ctrl+Preme ut conspectus movetur ad destinatum

# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING                            :{LTBLUE}Onerans / Exonerans
STR_VEHICLE_STATUS_LEAVING                                      :{LTBLUE}Exiens
STR_VEHICLE_STATUS_CRASHED                                      :{RED}Destructum!
STR_VEHICLE_STATUS_BROKEN_DOWN                                  :{RED}Defectum
STR_VEHICLE_STATUS_STOPPED                                      :{RED}Constitum
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL                           :{RED}Sistens, {VELOCITY}
STR_VEHICLE_STATUS_TRAIN_NO_POWER                               :{RED}Sine potestate
STR_VEHICLE_STATUS_TRAIN_STUCK                                  :{ORANGE}Cursum apertum exspectans
STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR                             :{ORANGE}Destinatum nimis procul

STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL                      :{LTBLUE}Navigans ad {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_NO_ORDERS_VEL                                :{LTBLUE}Sine iussis, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL                     :{LTBLUE}Navigans ad {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL                        :{ORANGE}Navigans ad {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL                :{LTBLUE}Iens ministrandum ad {DEPOT}, {VELOCITY}

# Vehicle stopped/started animations
STR_VEHICLE_COMMAND_STOPPED_SMALL                               :{TINY_FONT}{RED}Constitum
STR_VEHICLE_COMMAND_STOPPED                                     :{RED}Constitum
STR_VEHICLE_COMMAND_STARTED_SMALL                               :{TINY_FONT}{GREEN}Incohatum
STR_VEHICLE_COMMAND_STARTED                                     :{GREEN}Incohatum

# Vehicle details
STR_VEHICLE_DETAILS_CAPTION                                     :{WHITE}{VEHICLE} (Indicia)
STR_VEHICLE_NAME_BUTTON                                         :{BLACK}Nominare

STR_VEHICLE_DETAILS_TRAIN_RENAME                                :{BLACK}Nominare tramen
STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME                         :{BLACK}Nominare vehiculum
STR_VEHICLE_DETAILS_SHIP_RENAME                                 :{BLACK}Nominare navem
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME                             :{BLACK}Nominare aeroplanum

STR_VEHICLE_INFO_AGE_RUNNING_COST_YR                            :{BLACK}Aetas: {LTBLUE}{STRING}{BLACK}   Pretium operandi: {LTBLUE}{CURRENCY_LONG} per annum
# The next two need to stay in this order
STR_VEHICLE_INFO_AGE                                            :{COMMA} ann{P us i} ({COMMA})
STR_VEHICLE_INFO_AGE_RED                                        :{RED}{COMMA} ann{P us i} ({COMMA})

STR_VEHICLE_INFO_MAX_SPEED                                      :{BLACK}Velocitas maxima: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_RANGE                                :{BLACK}Velocitas maxima: {LTBLUE}{VELOCITY} {BLACK}Max. distantia volatus: {LTBLUE}{COMMA} tegulas
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED                         :{BLACK}Pondus: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potestas: {LTBLUE}{POWER}{BLACK} Velocitas maxima: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE                  :{BLACK}Pondus: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potestas: {LTBLUE}{POWER}{BLACK} Velocitas maxima: {LTBLUE}{VELOCITY} {BLACK}V.T. Max.: {LTBLUE}{FORCE}

STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR                     :{BLACK}Lucrum huius anni: {LTBLUE}{CURRENCY_LONG} (anni prioris: {CURRENCY_LONG})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS                         :{BLACK}Constantia: {LTBLUE}{COMMA}%  {BLACK}Defecta post ministrationem priorem: {LTBLUE}{COMMA}

STR_VEHICLE_INFO_BUILT_VALUE                                    :{LTBLUE}{ENGINE} {BLACK}Factum: {LTBLUE}{NUM}{BLACK} Aestimatio: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_INFO_NO_CAPACITY                                    :{BLACK}Capacitas: {LTBLUE}Nulla{STRING}
STR_VEHICLE_INFO_CAPACITY                                       :{BLACK}Capacitas: {LTBLUE}{CARGO_LONG}{3:STRING}
STR_VEHICLE_INFO_CAPACITY_MULT                                  :{BLACK}Capacitas: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY                              :{BLACK}Capacitas: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}

STR_VEHICLE_INFO_FEEDER_CARGO_VALUE                             :{BLACK}Credita transferendi: {LTBLUE}{CURRENCY_LONG}

STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS                     :{BLACK}Intervallum ministrationis: {LTBLUE}{COMMA}{NBSP}dies{BLACK}   Ministratio prior: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT                  :{BLACK}Intervallum ministrationis: {LTBLUE}{COMMA}%{BLACK}    Ministratio prior: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP         :{BLACK}Augere intervallum ministrationis 10. Ctrl+Preme ut augeatur 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP         :{BLACK}Minuere intervallum ministrationis 10. Ctrl+Preme ut minuatur 5

STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP                           :{BLACK}Eligere genus intervalli ministrationis
STR_VEHICLE_DETAILS_DEFAULT                                     :Solitus
STR_VEHICLE_DETAILS_DAYS                                        :Diebus
STR_VEHICLE_DETAILS_PERCENT                                     :Per centum

STR_QUERY_RENAME_TRAIN_CAPTION                                  :{WHITE}Nominare tramen
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION                           :{WHITE}Nominare vehiculum
STR_QUERY_RENAME_SHIP_CAPTION                                   :{WHITE}Nominare navem
STR_QUERY_RENAME_AIRCRAFT_CAPTION                               :{WHITE}Nominare aeroplanum

# Extra buttons for train details windows
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE                :{LTBLUE}{ENGINE}{BLACK}   Factum: {LTBLUE}{NUM}{BLACK} Aestimatio: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE                           :{LTBLUE}{ENGINE}{BLACK}   Aestimatio: {LTBLUE}{CURRENCY_LONG}

STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT                   :{BLACK}Tota capacitas huius traminis:
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY                        :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT                   :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})

STR_VEHICLE_DETAILS_CARGO_EMPTY                                 :{LTBLUE}Vacuum
STR_VEHICLE_DETAILS_CARGO_FROM                                  :{LTBLUE}{CARGO_LONG} a {STATION}
STR_VEHICLE_DETAILS_CARGO_FROM_MULT                             :{LTBLUE}{CARGO_LONG} a {STATION} (x{NUM})

STR_VEHICLE_DETAIL_TAB_CARGO                                    :{BLACK}Onus
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP                         :{BLACK}Monstrare indicia oneris portatum
STR_VEHICLE_DETAIL_TAB_INFORMATION                              :{BLACK}Indicia
STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP                   :{BLACK}Monstrare indicia vehiculorum traminis
STR_VEHICLE_DETAIL_TAB_CAPACITIES                               :{BLACK}Capacitates
STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP                    :{BLACK}Monstrare capacitates cuiusque vehiculi
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO                              :{BLACK}Tota Onera
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP                   :{BLACK}Monstrare totam capacitatem hamaxostichi, per oneris typum

STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY               :{BLACK}Capacitas: {LTBLUE}

# Vehicle refit
STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} (Reficere)
STR_REFIT_TITLE                                                 :{GOLD}Eligere typum oneris portandum:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}Capacitas nova: {GOLD}{CARGO_LONG}{}{BLACK}Pretium reficiendi: {RED}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT                        :{BLACK}Capacitas nova: {GOLD}{CARGO_LONG}{}{BLACK}Reditus reficiendi: {GREEN}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT                   :{BLACK}Capacitas nova: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Pretium reficiendi: {RED}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT               :{BLACK}Capacitas nova: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Reditus reficiendi: {GREEN}{CURRENCY_LONG}
STR_REFIT_SELECT_VEHICLES_TOOLTIP                               :{BLACK}Eligere vehicula reficienda. Multa vehicula eligantur murem trahendo. Preme in locum vacuum ut cuncta eligatur. Ctrl+Preme ut vehiculum ac omnia sequentia eligantur

STR_REFIT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Eligere oneris typum hamaxosticho transportandum
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP                             :{BLACK}Eligere oneris typum vehiculo transportandum
STR_REFIT_SHIP_LIST_TOOLTIP                                     :{BLACK}Eligere oneris typum navi transportandum
STR_REFIT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Eligere oneris typum aeroplano transportandum

STR_REFIT_TRAIN_REFIT_BUTTON                                    :{BLACK}Reficere tramen
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON                             :{BLACK}Reficere vehiculum viarium
STR_REFIT_SHIP_REFIT_BUTTON                                     :{BLACK}Reficere navem
STR_REFIT_AIRCRAFT_REFIT_BUTTON                                 :{BLACK}Reficere aeroplanum

STR_REFIT_TRAIN_REFIT_TOOLTIP                                   :{BLACK}Reficere tramen generi oneris electo
STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP                            :{BLACK}Reficere vehiculum viarium typo oneris electo
STR_REFIT_SHIP_REFIT_TOOLTIP                                    :{BLACK}Reficere navem typo oneris electo
STR_REFIT_AIRCRAFT_REFIT_TOOLTIP                                :{BLACK}Reficere aeroplanum typo oneris electo

# Order view
STR_ORDERS_CAPTION                                              :{WHITE}{VEHICLE} (Iussa)
STR_ORDERS_TIMETABLE_VIEW                                       :{BLACK}Horarius
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP                               :{BLACK}Mutare ad horarium

STR_ORDERS_LIST_TOOLTIP                                         :{BLACK}Index iussorum - preme in iussum ut eligatur. Ctrl+Preme vagatur ad destinatum
STR_ORDER_INDEX                                                 :{COMMA}:{NBSP}
STR_ORDER_TEXT                                                  :{STRING} {STRING} {STRING}

STR_ORDERS_END_OF_ORDERS                                        :- - Finis Iussorum - -
STR_ORDERS_END_OF_SHARED_ORDERS                                 :- - Finis Iussorum Communium - -

# Order bottom buttons
STR_ORDER_NON_STOP                                              :{BLACK}Continue
STR_ORDER_GO_TO                                                 :I ad
STR_ORDER_GO_NON_STOP_TO                                        :I continue ad
STR_ORDER_GO_VIA                                                :I per
STR_ORDER_GO_NON_STOP_VIA                                       :I continue per
STR_ORDER_TOOLTIP_NON_STOP                                      :{BLACK}Eligere si electum iussum continuum sit

STR_ORDER_TOGGLE_FULL_LOAD                                      :{BLACK}Plene quidquam onerare
STR_ORDER_DROP_LOAD_IF_POSSIBLE                                 :Onerare si parabile est
STR_ORDER_DROP_FULL_LOAD_ALL                                    :Plene omnia onera onerare
STR_ORDER_DROP_FULL_LOAD_ANY                                    :Plene quidquam onerare
STR_ORDER_DROP_NO_LOADING                                       :Non onerare
STR_ORDER_TOOLTIP_FULL_LOAD                                     :{BLACK}Mutare modum onerandi iusso electo

STR_ORDER_TOGGLE_UNLOAD                                         :{BLACK}Omnia exonerare
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED                               :Exonerare si accipitur
STR_ORDER_DROP_UNLOAD                                           :Plene quidquam onerare
STR_ORDER_DROP_TRANSFER                                         :Transfer
STR_ORDER_DROP_NO_UNLOADING                                     :Non exonerare
STR_ORDER_TOOLTIP_UNLOAD                                        :{BLACK}Mutare modum exonerandi iusso electo

STR_ORDER_REFIT                                                 :{BLACK}Reficere
STR_ORDER_REFIT_TOOLTIP                                         :{BLACK}Eligere onus cui reficiendum est in hoc iusso. Ctrl+Preme ut iussum reficiendi removeatur
STR_ORDER_REFIT_AUTO                                            :{BLACK}Reficere in statione
STR_ORDER_REFIT_AUTO_TOOLTIP                                    :{BLACK}Eligere onus cui reficiendum est in hoc iusso. Ctrl+Preme ut iussum reficiendi removeatur. Vehicula possunt refici in stationibus tantum si NewGRF sinit
STR_ORDER_DROP_REFIT_AUTO                                       :Oneri fixo
STR_ORDER_DROP_REFIT_AUTO_ANY                                   :Oneri parabili

STR_ORDER_SERVICE                                               :{BLACK}Ministratio
STR_ORDER_DROP_GO_ALWAYS_DEPOT                                  :Ire semper
STR_ORDER_DROP_SERVICE_DEPOT                                    :Ministrari si necesse est
STR_ORDER_DROP_HALT_DEPOT                                       :Consiste
STR_ORDER_SERVICE_TOOLTIP                                       :{BLACK}Transilire huic iusso nisi necesse est ministrari

STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP                          :{BLACK}Indicia vehiculi ad quae spectat ordines conditionales

# Conditional order variables, must follow order of OrderConditionVariable enum
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE                           :portio oneris
STR_ORDER_CONDITIONAL_RELIABILITY                               :constantia
STR_ORDER_CONDITIONAL_MAX_SPEED                                 :velocitas maxima
STR_ORDER_CONDITIONAL_AGE                                       :aetas (annorum)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE                          :ministrandum
STR_ORDER_CONDITIONAL_UNCONDITIONALLY                           :semper
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME                        :aetas reliqua (anni)

STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP                        :{BLACK}Quomodo valores electi componuntur indicio vehiculi
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS                         :aequalis est
STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS                     :non aequalis est
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN                      :minor est quam
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS                    :aequalis minorve est quam
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN                      :maior est quam
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS                    :aequalis maiorve est quam
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE                        :est
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE                       :non est

STR_ORDER_CONDITIONAL_VALUE_TOOLTIP                             :{BLACK}Valor componendum indicio vehiculi
STR_ORDER_CONDITIONAL_VALUE_CAPT                                :{WHITE}Inscribe valorem componendum

STR_ORDERS_SKIP_BUTTON                                          :{BLACK}Salire
STR_ORDERS_SKIP_TOOLTIP                                         :{BLACK}Transilire iusso currenti, et incipere secundum. Ctrl+Preme ut transiliat ad iussum electum

STR_ORDERS_DELETE_BUTTON                                        :{BLACK}Delere
STR_ORDERS_DELETE_TOOLTIP                                       :{BLACK}Delere iussum electum
STR_ORDERS_DELETE_ALL_TOOLTIP                                   :{BLACK}Delere omnia iussa
STR_ORDERS_STOP_SHARING_BUTTON                                  :{BLACK}Desinere communicationem
STR_ORDERS_STOP_SHARING_TOOLTIP                                 :{BLACK}Desinere iussa communicare. Ctrl+Preme ut etiam omnia iussa huius vehiculi deleantur

STR_ORDERS_GO_TO_BUTTON                                         :{BLACK}I ad
STR_ORDER_GO_TO_NEAREST_DEPOT                                   :I ad proximum receptaculum
STR_ORDER_GO_TO_NEAREST_HANGAR                                  :I ad proximum tugurium
STR_ORDER_CONDITIONAL                                           :Iussum conditionale
STR_ORDER_SHARE                                                 :Iussa communicare
STR_ORDERS_GO_TO_TOOLTIP                                        :{BLACK}Inserere novum iussum ante iussum electum, aut ad finem indicis. Ctrl pressa, iussa stationum sunt 'plene quidquam onerare', iussa interlocorum 'continue', et iussa receptaculorum 'ministrare'. 'Iussa communicare' sive Ctrl facit ut iussa communicentur inter hoc ac electum vehiculum. Pressio in aliud vehiculum transcribit iussa ex illo vehiculo. Si adest iussum receptaculi, vehiculum non automatice ministratur

STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP                  :{BLACK}Monstrare omnia vehicula quae hunc horarium communicant

# String parts to build the order string
STR_ORDER_GO_TO_WAYPOINT                                        :I per {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT                               :I continue per {WAYPOINT}

STR_ORDER_SERVICE_AT                                            :Ministrare ad
STR_ORDER_SERVICE_NON_STOP_AT                                   :Ministrare continue ad

STR_ORDER_NEAREST_DEPOT                                         :proxmimum
STR_ORDER_NEAREST_HANGAR                                        :proxmimum tugurium
STR_ORDER_TRAIN_DEPOT                                           :receptaculum traminum
STR_ORDER_ROAD_VEHICLE_DEPOT                                    :receptaculum viarium
STR_ORDER_SHIP_DEPOT                                            :receptaculum navium
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT                            :{STRING} {STRING} {STRING}
STR_ORDER_GO_TO_DEPOT_FORMAT                                    :{STRING} {DEPOT}

STR_ORDER_REFIT_ORDER                                           :(Reficere {STRING.dat})
STR_ORDER_REFIT_STOP_ORDER                                      :(Reficere {STRING.dat} consisteque)
STR_ORDER_STOP_ORDER                                            :(Consiste)

STR_ORDER_GO_TO_STATION                                         :{STRING} {STATION} {STRING}

STR_ORDER_IMPLICIT                                              :(Implicitum)

STR_ORDER_FULL_LOAD                                             :(Plene onerare)
STR_ORDER_FULL_LOAD_ANY                                         :(Plene quidquam onerare)
STR_ORDER_NO_LOAD                                               :(Non onerare)
STR_ORDER_UNLOAD                                                :(Exonerare et onerare)
STR_ORDER_UNLOAD_FULL_LOAD                                      :(Exonerare et plene onerare)
STR_ORDER_UNLOAD_FULL_LOAD_ANY                                  :(Exonerare et plene quidquam onerare)
STR_ORDER_UNLOAD_NO_LOAD                                        :(Exonerare et exire vacue)
STR_ORDER_TRANSFER                                              :(Transfer et onerare)
STR_ORDER_TRANSFER_FULL_LOAD                                    :(Transfer et plene onerare)
STR_ORDER_TRANSFER_FULL_LOAD_ANY                                :(Transfer et plene quidquam onerare)
STR_ORDER_TRANSFER_NO_LOAD                                      :(Transfer et exi vacue)
STR_ORDER_NO_UNLOAD                                             :(Non exonerare et onerare)
STR_ORDER_NO_UNLOAD_FULL_LOAD                                   :(Non exonerare et plene onerare)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY                               :(Non exonerare et plene quidquam onerare)
STR_ORDER_NO_UNLOAD_NO_LOAD                                     :(Non exonerare et non onerare)

STR_ORDER_AUTO_REFIT                                            :(Reficere {STRING.dat})
STR_ORDER_FULL_LOAD_REFIT                                       :(Reficere {STRING.dat} et plene onerare)
STR_ORDER_FULL_LOAD_ANY_REFIT                                   :(Reficere {STRING.dat} et plene quidquam onerare)
STR_ORDER_UNLOAD_REFIT                                          :(Exonerare, reficere {STRING.dat}, et onerare)
STR_ORDER_UNLOAD_FULL_LOAD_REFIT                                :(Exonerare, reficere {STRING.dat}, et plene onerare)
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT                            :(Exonerare, reficere {STRING.dat}, et plene quidquam onerare)
STR_ORDER_TRANSFER_REFIT                                        :(Transfer, reficere {STRING.dat}, et onerare)
STR_ORDER_TRANSFER_FULL_LOAD_REFIT                              :(Transfer, reficere {STRING.dat}, et plene onerare)
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT                          :(Transfer, reficere {STRING.dat}, et plene quidquam onerare)
STR_ORDER_NO_UNLOAD_REFIT                                       :(Non exonerare, reficere {STRING.dat}, et onerare)
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT                             :(Non exonerare, reficere {STRING.dat}, et plene onerare)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT                         :(Non exonerare, reficere {STRING.dat}, et plene quidquam onerare)

STR_ORDER_AUTO_REFIT_ANY                                        :oneri parabili

STR_ORDER_STOP_LOCATION_NEAR_END                                :[citera]
STR_ORDER_STOP_LOCATION_MIDDLE                                  :[medio]
STR_ORDER_STOP_LOCATION_FAR_END                                 :[ultra]

STR_ORDER_OUT_OF_RANGE                                          :{RED} (Destinatum secundum extra distantiam volatus maximam est)

STR_ORDER_CONDITIONAL_UNCONDITIONAL                             :Sali ad iussum {COMMA}
STR_ORDER_CONDITIONAL_NUM                                       :Sali ad iussum {COMMA} cum {STRING} {STRING} {COMMA}
STR_ORDER_CONDITIONAL_TRUE_FALSE                                :Sali ad iussum {COMMA} cum {STRING} {STRING}

STR_INVALID_ORDER                                               :{RED} (Iussum Irritum)

# Time table window
STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (Horarius)
STR_TIMETABLE_ORDER_VIEW                                        :{BLACK}Iussa
STR_TIMETABLE_ORDER_VIEW_TOOLTIP                                :{BLACK}Mutare ad aspectum iussorum

STR_TIMETABLE_TOOLTIP                                           :{BLACK}Horarius - preme in iussum ut eligatur

STR_TIMETABLE_NO_TRAVEL                                         :(Non est navigandum)
STR_TIMETABLE_NOT_TIMETABLEABLE                                 :Iter (horarius curatur a secundo fixo iusso)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED                             :Iter (sine horario)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED                       :Iter cum {2:VELOCITY} velocitas maxima (sine horario)
STR_TIMETABLE_TRAVEL_FOR                                        :Iter {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED                                  :Iter {STRING} cum {VELOCITY} velocitas maxima
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED                              :Iter ({STRING}, sine horario)
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED                        :Iter ({STRING}, sine horario) cum {VELOCITY} velocitas maxima
STR_TIMETABLE_STAY_FOR_ESTIMATED                                :(mora {STRING}, sine horario)
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED                          :(iter {STRING}, sine horario)
STR_TIMETABLE_STAY_FOR                                          :cum mora {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR                                    :cum itinere {STRING}
STR_TIMETABLE_DAYS                                              :{COMMA}{NBSP}die{P i rum}
STR_TIMETABLE_DAYS.acc                                          :{COMMA}{NBSP}die{P m s}
STR_TIMETABLE_TICKS                                             :{COMMA}{NBSP}punct{P i orum}
STR_TIMETABLE_TICKS.acc                                         :{COMMA}{NBSP}punct{P um a}

STR_TIMETABLE_TOTAL_TIME                                        :{BLACK}Hic horarius peragitur {STRING.acc}
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE                             :{BLACK}Hic horarius peragitur saltem {STRING.acc} (omnia non in horario)

STR_TIMETABLE_STATUS_ON_TIME                                    :{BLACK}Hoc vehiculum ad tempus est
STR_TIMETABLE_STATUS_LATE                                       :{BLACK}Hoc vehiculum est {STRING.acc} tardum
STR_TIMETABLE_STATUS_EARLY                                      :{BLACK}Hoc vehiculum est {STRING.acc} citum
STR_TIMETABLE_STATUS_NOT_STARTED                                :{BLACK}Hic horarius adhuc non incipitur
STR_TIMETABLE_STATUS_START_AT                                   :{BLACK}Hic horarius incipietur {STRING}

STR_TIMETABLE_STARTING_DATE                                     :{BLACK}Dies Initii
STR_TIMETABLE_STARTING_DATE_TOOLTIP                             :{BLACK}Elige diem ad initium huius horarii. Ctrl+Preme ut dies initialis huius horarii eligatur ac aequaliter partiuntur omnia vehicula quae hoc iussum communicant secundum ordinem eorum, si iussa tota in horariis sunt

STR_TIMETABLE_CHANGE_TIME                                       :{BLACK}Mutare Tempus
STR_TIMETABLE_WAIT_TIME_TOOLTIP                                 :{BLACK}Mutare durationem iussi electi

STR_TIMETABLE_CLEAR_TIME                                        :{BLACK}Delere Tempus
STR_TIMETABLE_CLEAR_TIME_TOOLTIP                                :{BLACK}Delere durationem iussi electi

STR_TIMETABLE_CHANGE_SPEED                                      :{BLACK}Mutare Velocitatem Maximam
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP                              :{BLACK}Mutare velocitatem itineris maximam iussi electi

STR_TIMETABLE_CLEAR_SPEED                                       :{BLACK}Delere Velocitatem Maximam
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP                               :{BLACK}Delere elocitatem itineris maximam iussi electi

STR_TIMETABLE_RESET_LATENESS                                    :{BLACK}Reponere Numerationem Tarditatis
STR_TIMETABLE_RESET_LATENESS_TOOLTIP                            :{BLACK}Reponere numerationem tarditatis, igitur vehiculum ad tempus sit

STR_TIMETABLE_AUTOFILL                                          :{BLACK}Implere Automatice
STR_TIMETABLE_AUTOFILL_TOOLTIP                                  :{BLACK}Implere horarium automatice valoribus itineris secundi (Ctrl+Preme ut conetur tempora morae tenere)

STR_TIMETABLE_EXPECTED                                          :{BLACK}Aestimata
STR_TIMETABLE_SCHEDULED                                         :{BLACK}Secundum horarium
STR_TIMETABLE_EXPECTED_TOOLTIP                                  :{BLACK}Mutare inter tempora quae aestimata sunt ac secundum horarium sunt

STR_TIMETABLE_ARRIVAL_ABBREVIATION                              :A:
STR_TIMETABLE_DEPARTURE_ABBREVIATION                            :E:


# Date window (for timetable)
STR_DATE_CAPTION                                                :{WHITE}Electio diei
STR_DATE_SET_DATE                                               :{BLACK}Eligere diem
STR_DATE_SET_DATE_TOOLTIP                                       :{BLACK}Adhibere diem ut initium horarii
STR_DATE_DAY_TOOLTIP                                            :{BLACK}Elige diem
STR_DATE_MONTH_TOOLTIP                                          :{BLACK}Elige mensem
STR_DATE_YEAR_TOOLTIP                                           :{BLACK}Elige anum


# AI debug window
STR_AI_DEBUG                                                    :{WHITE}Emendatio IA/Ludi Scripti
STR_AI_DEBUG_NAME_AND_VERSION                                   :{BLACK}{STRING} (e{NUM})
STR_AI_DEBUG_NAME_TOOLTIP                                       :{BLACK}Nomen scripti
STR_AI_DEBUG_SETTINGS                                           :{BLACK}Optiones
STR_AI_DEBUG_SETTINGS_TOOLTIP                                   :{BLACK}Mutare optiones scripti
STR_AI_DEBUG_RELOAD                                             :{BLACK}Iterum legere IA
STR_AI_DEBUG_RELOAD_TOOLTIP                                     :{BLACK}Occidere IA, iterum scriptum legere, et denuo incipere IA
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP                           :{BLACK}Sinere/vetare frangendum esse cum nuntium IA idem est quam series frangendi
STR_AI_DEBUG_BREAK_ON_LABEL                                     :{BLACK}Frangere:
STR_AI_DEBUG_BREAK_STR_OSKTITLE                                 :{BLACK}Frangere
STR_AI_DEBUG_BREAK_STR_TOOLTIP                                  :{BLACK}Cum nuntium IA idem est huic seriei, ludus intermittitur
STR_AI_DEBUG_MATCH_CASE                                         :{BLACK}Sequi casum litterarum
STR_AI_DEBUG_MATCH_CASE_TOOLTIP                                 :{BLACK}Eligere si sit casus litterarum sequendus cum nuntia IA componuntur seriei frangendi
STR_AI_DEBUG_CONTINUE                                           :{BLACK}Pergere
STR_AI_DEBUG_CONTINUE_TOOLTIP                                   :{BLACK}Resumere ludum et IA pergere
STR_AI_DEBUG_SELECT_AI_TOOLTIP                                  :{BLACK}Inspicere nuntia emendationis huius IA
STR_AI_GAME_SCRIPT                                              :{BLACK}Ludi Scriptum
STR_AI_GAME_SCRIPT_TOOLTIP                                      :{BLACK}Inspicere nuntia Ludi Scripti

STR_ERROR_AI_NO_AI_FOUND                                        :Nulla IA idonea reperta est.{}Haec IA substituta est et nihil agit.{}Potes arcessere nonullas IA in Inventario Interretale
STR_ERROR_AI_PLEASE_REPORT_CRASH                                :{WHITE}Unum currens scriptum corruit. Si potes, admone scriptori de hoc cum imagine fenestrae Emendationis IA/Ludi Scripti
STR_ERROR_AI_DEBUG_SERVER_ONLY                                  :{YELLOW}Fenestra Emendationis IA/Ludi Scripti tantum servatro licet uti

# AI configuration window
STR_AI_CONFIG_CAPTION                                           :{WHITE}Configuratio IA/Ludi Scriptum
STR_AI_CONFIG_GAMELIST_TOOLTIP                                  :{BLACK}Ludi Scriptum quod imponet ludo proximo
STR_AI_CONFIG_AILIST_TOOLTIP                                    :{BLACK}IA quae imponet ludo proximo
STR_AI_CONFIG_HUMAN_PLAYER                                      :Lusor humanus
STR_AI_CONFIG_RANDOM_AI                                         :IA Fortuita
STR_AI_CONFIG_NONE                                              :(nullum)

STR_AI_CONFIG_MOVE_UP                                           :{BLACK}Sursum Movere
STR_AI_CONFIG_MOVE_UP_TOOLTIP                                   :{BLACK}Movere IA electam sursum in indice
STR_AI_CONFIG_MOVE_DOWN                                         :{BLACK}Deorsum Movere
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP                                 :{BLACK}Movere IA electam sursum in indice

STR_AI_CONFIG_GAMESCRIPT                                        :{SILVER}Ludi Scriptum
STR_AI_CONFIG_AI                                                :{SILVER}AI

STR_AI_CONFIG_CHANGE                                            :{BLACK}Eligere {STRING}
STR_AI_CONFIG_CHANGE_NONE                                       :
STR_AI_CONFIG_CHANGE_AI                                         :IA
STR_AI_CONFIG_CHANGE_GAMESCRIPT                                 :Scriptum
STR_AI_CONFIG_CHANGE_TOOLTIP                                    :{BLACK}Legere aliud ludi scriptum
STR_AI_CONFIG_CONFIGURE                                         :{BLACK}Parametra
STR_AI_CONFIG_CONFIGURE_TOOLTIP                                 :{BLACK}Recensere parametra Scripti

# Available AIs window
STR_AI_LIST_CAPTION                                             :{WHITE}Parabilia {STRING}
STR_AI_LIST_CAPTION_AI                                          :IA
STR_AI_LIST_CAPTION_GAMESCRIPT                                  :Ludi Scripta
STR_AI_LIST_TOOLTIP                                             :{BLACK}Preme ut scriptum eligatur

STR_AI_LIST_AUTHOR                                              :{LTBLUE}Scriptor: {ORANGE}{STRING}
STR_AI_LIST_VERSION                                             :{LTBLUE}Editio: {ORANGE}{NUM}
STR_AI_LIST_URL                                                 :{LTBLUE}URL: {ORANGE}{STRING}

STR_AI_LIST_ACCEPT                                              :{BLACK}Accipere
STR_AI_LIST_ACCEPT_TOOLTIP                                      :{BLACK}Eligere scriptum
STR_AI_LIST_CANCEL                                              :{BLACK}Cancellare
STR_AI_LIST_CANCEL_TOOLTIP                                      :{BLACK}Non scriptum mutare

# AI Parameters
STR_AI_SETTINGS_CAPTION                                         :{WHITE}{STRING} Parametra
STR_AI_SETTINGS_CAPTION_AI                                      :IA
STR_AI_SETTINGS_CAPTION_GAMESCRIPT                              :Ludi Scripti
STR_AI_SETTINGS_CLOSE                                           :{BLACK}Claudere
STR_AI_SETTINGS_RESET                                           :{BLACK}Revertere
STR_AI_SETTINGS_SETTING                                         :{STRING}: {ORANGE}{STRING}
STR_AI_SETTINGS_START_DELAY                                     :Quot dies post IA priorem haec IA incipiet (plus minusve): {ORANGE}{STRING}


# Textfile window
STR_TEXTFILE_README_CAPTION                                     :{WHITE}{STRING} - {STRING} LegeMe
STR_TEXTFILE_CHANGELOG_CAPTION                                  :{WHITE}{STRING} - {STRING} Index Mutationum
STR_TEXTFILE_LICENCE_CAPTION                                    :{WHITE}{STRING} - {STRING} Licentia
STR_TEXTFILE_WRAP_TEXT                                          :{WHITE}Verba volvere
STR_TEXTFILE_WRAP_TEXT_TOOLTIP                                  :{BLACK}Volvere verba fenestrae ut omnia intra adsunt sine vagando
STR_TEXTFILE_VIEW_README                                        :{BLACK}Inspicere LegeMe
STR_TEXTFILE_VIEW_CHANGELOG                                     :{BLACK}Index Mutationum
STR_TEXTFILE_VIEW_LICENCE                                       :{BLACK}Licentia


# Vehicle loading indicators
STR_PERCENT_UP_SMALL                                            :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}
STR_PERCENT_UP                                                  :{WHITE}{NUM}%{UP_ARROW}
STR_PERCENT_DOWN_SMALL                                          :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_DOWN                                                :{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_UP_DOWN_SMALL                                       :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
STR_PERCENT_UP_DOWN                                             :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
STR_PERCENT_NONE_SMALL                                          :{TINY_FONT}{WHITE}{NUM}%
STR_PERCENT_NONE                                                :{WHITE}{NUM}%

# Income 'floats'
STR_INCOME_FLOAT_COST_SMALL                                     :{TINY_FONT}{RED}Expensum: {CURRENCY_LONG}
STR_INCOME_FLOAT_COST                                           :{RED}Expensum: {CURRENCY_LONG}
STR_INCOME_FLOAT_INCOME_SMALL                                   :{TINY_FONT}{GREEN}Reditus: {CURRENCY_LONG}
STR_INCOME_FLOAT_INCOME                                         :{GREEN}Reditus: {CURRENCY_LONG}
STR_FEEDER_TINY                                                 :{TINY_FONT}{YELLOW}Translatio: {CURRENCY_LONG}
STR_FEEDER                                                      :{YELLOW}Translatio: {CURRENCY_LONG}
STR_FEEDER_INCOME_TINY                                          :{TINY_FONT}{YELLOW}Translatio: {CURRENCY_LONG}{WHITE} / {GREEN}Reditus: {CURRENCY_LONG}
STR_FEEDER_INCOME                                               :{YELLOW}Translatio: {CURRENCY_LONG}{WHITE} / {GREEN}Reditus: {CURRENCY_LONG}
STR_FEEDER_COST_TINY                                            :{TINY_FONT}{YELLOW}Translatio: {CURRENCY_LONG}{WHITE} / {RED}Expensum: {CURRENCY_LONG}
STR_FEEDER_COST                                                 :{YELLOW}Translatio: {CURRENCY_LONG}{WHITE} / {RED}Expensum: {CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_COST                                      :{WHITE}Pretium Aestimatum: {CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_INCOME                                    :{WHITE}Reditus Aestimatus: {CURRENCY_LONG}

# Saveload messages
STR_ERROR_SAVE_STILL_IN_PROGRESS                                :{WHITE}Adhuc in servando,{}maneas usque ad terminum!
STR_ERROR_AUTOSAVE_FAILED                                       :{WHITE}Autoservare defecit
STR_ERROR_UNABLE_TO_READ_DRIVE                                  :{BLACK}Non poterat discum legere
STR_ERROR_GAME_SAVE_FAILED                                      :{WHITE}Servare Ludum Defecit{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE                                 :{WHITE}Non poterat fasciculum delere
STR_ERROR_GAME_LOAD_FAILED                                      :{WHITE}Legere Ludum Defecit{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR                   :Mendum internum: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME                         :Ludus corruptus - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME                        :Ludus servatus est in editione noviore
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE                       :Fasciculus non legibilis est
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE                      :Fasciculus non scriptabilis est
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED             :Integreitatem datorum collegere defecit
STR_GAME_SAVELOAD_NOT_AVAILABLE                                 :<non parabile>
STR_WARNING_LOADGAME_REMOVED_TRAMS                              :{WHITE}Ludus servatus est in editione sine transviariis raedis. Omnes transviariae raedae remotae sunt

# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN                                 :{WHITE}Creatio tabulae constita...{}... nulli loci oppidis idonei
STR_ERROR_NO_TOWN_IN_SCENARIO                                   :{WHITE}... nullum adest oppidum in hoc scaenario

STR_ERROR_PNGMAP                                                :{WHITE}Non potest legere ex PNG...
STR_ERROR_PNGMAP_FILE_NOT_FOUND                                 :{WHITE}... fasciculus non inventus
STR_ERROR_PNGMAP_IMAGE_TYPE                                     :{WHITE}... non poterat convertere typum imaginis. 8 vel 24-bit PNG necesse est
STR_ERROR_PNGMAP_MISC                                           :{WHITE}... aliquid defecit (fortasse fasciculus corruptus)

STR_ERROR_BMPMAP                                                :{WHITE}Non potest legere ex BMP...
STR_ERROR_BMPMAP_IMAGE_TYPE                                     :{WHITE}... non poterat convertere typum imaginis

STR_ERROR_HEIGHTMAP_TOO_LARGE                                   :{WHITE}... imago nimis magna

STR_WARNING_HEIGHTMAP_SCALE_CAPTION                             :{WHITE}Admonitio magnitudinis
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE                             :{YELLOW}Non bene censetur nimis mutare magnitudinem tabulae. Visne pergere?

# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET                                   :{WHITE}Modo fundamentum sonicum substitutum repertum est. Si vis sonos audire, impone verum fundamentum sonicum ex inventario interretiale

# Screenshot related messages
STR_WARNING_SCREENSHOT_SIZE_CAPTION                             :{WHITE}Imago conspectus ingens
STR_WARNING_SCREENSHOT_SIZE_MESSAGE                             :{YELLOW}Imago conspectus resolutionem {COMMA} x {COMMA} habebit. Forsitan diu erit in imaginem faciendo. Visne pergere?

STR_MESSAGE_SCREENSHOT_SUCCESSFULLY                             :{WHITE}Imago servata est nomine '{STRING}'
STR_ERROR_SCREENSHOT_FAILED                                     :{WHITE}Creatio imaginis defecit!

# Error message titles
STR_ERROR_MESSAGE_CAPTION                                       :{YELLOW}Nuntium
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY                         :{YELLOW}{STRING} affert nuntium

# Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP                                       :{WHITE}Extra tabulam est
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP                              :{WHITE}Nimis propinquus est fini tabulae
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY                     :{WHITE}Pecunia deest - {CURRENCY_LONG} poscitur
STR_ERROR_FLAT_LAND_REQUIRED                                    :{WHITE}Terra plana necesse est
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION                        :{WHITE}Terra prave acclivis est
STR_ERROR_CAN_T_DO_THIS                                         :{WHITE}Non licet...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED                           :{WHITE}Aedificum oportet destructum esse
STR_ERROR_CAN_T_CLEAR_THIS_AREA                                 :{WHITE}Non licet locum vacuefacere...
STR_ERROR_SITE_UNSUITABLE                                       :{WHITE}... situs non idoneus
STR_ERROR_ALREADY_BUILT                                         :{WHITE}... iam structum
STR_ERROR_OWNED_BY                                              :{WHITE}... possessus a {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER                              :{WHITE}... situs ab alia societate possessus
STR_ERROR_TERRAFORM_LIMIT_REACHED                               :{WHITE}... finis plasmationis contingitur
STR_ERROR_CLEARING_LIMIT_REACHED                                :{WHITE}... finis tegulas vacuefaciendi contingitur
STR_ERROR_TREE_PLANT_LIMIT_REACHED                              :{WHITE}... finis arbores serendi contingitur
STR_ERROR_NAME_MUST_BE_UNIQUE                                   :{WHITE}Oportet nomen unicum esse
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY                             :{WHITE}{1:STRING} obstat
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED                              :{WHITE}Non licet ludo intermisso

# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS                 :{WHITE}{TOWN} auctoritas vicinalis vetat
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT                       :{WHITE}{TOWN} auctoritas vicinalis alium aeroportum in hoc oppido struere vetat
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE                         :{WHITE}{TOWN} auctoritas vicinalis alium aeroportum struere vetat soniti causa
STR_ERROR_BRIBE_FAILED                                          :{WHITE}Largitio tua animadversa est ab inquisitore regionale!

# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE                                 :{WHITE}Non licet hanc terram tollere...
STR_ERROR_CAN_T_LOWER_LAND_HERE                                 :{WHITE}Non licet hanc terram inclinere...
STR_ERROR_CAN_T_LEVEL_LAND_HERE                                 :{WHITE}Non licet hanc terram levigare...
STR_ERROR_EXCAVATION_WOULD_DAMAGE                               :{WHITE}Cuniculus fractus esset
STR_ERROR_ALREADY_AT_SEA_LEVEL                                  :{WHITE}... iam ad maris aequor est
STR_ERROR_TOO_HIGH                                              :{WHITE}... nimis alta est
STR_ERROR_ALREADY_LEVELLED                                      :{WHITE}... iam plana est
STR_ERROR_BRIDGE_TOO_HIGH_AFTER_LOWER_LAND                      :{WHITE}Postea pons supernus nimis altus sit.

# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME                             :{WHITE}Non licet societatem renominare...
STR_ERROR_CAN_T_CHANGE_PRESIDENT                                :{WHITE}Non licet praesidem renominare...

STR_ERROR_MAXIMUM_PERMITTED_LOAN                                :{WHITE}... creditum maximum est {CURRENCY_LONG}
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY                           :{WHITE}Non licet plurem pecuniae mutuari...
STR_ERROR_LOAN_ALREADY_REPAYED                                  :{WHITE}... non est creditum solvendum
STR_ERROR_CURRENCY_REQUIRED                                     :{WHITE}... {CURRENCY_LONG} poscitur
STR_ERROR_CAN_T_REPAY_LOAN                                      :{WHITE}Non licet creditum reddere...
STR_ERROR_INSUFFICIENT_FUNDS                                    :{WHITE}Non licet pecuniam mutuam largiri...
STR_ERROR_CAN_T_BUY_COMPANY                                     :{WHITE}Non licet societatem emere...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS                      :{WHITE}Non licet sedem societatis struere...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS                            :{WHITE}Non licet quadrantem sortium huius societatis emere...
STR_ERROR_CAN_T_SELL_25_SHARE_IN                                :{WHITE}Non licet quadrantem sortium huius societatis vendere...
STR_ERROR_PROTECTED                                             :{WHITE}Nondum licet sortes societatis mercari...

# Town related errors
STR_ERROR_CAN_T_GENERATE_TOWN                                   :{WHITE}Non licet oppida condi
STR_ERROR_CAN_T_RENAME_TOWN                                     :{WHITE}Non licet oppidum renominare...
STR_ERROR_CAN_T_FOUND_TOWN_HERE                                 :{WHITE}Non licet oppidum condere hic...
STR_ERROR_CAN_T_EXPAND_TOWN                                     :{WHITE}Non licet augere oppidum...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB                          :{WHITE}... nimis prope finem tabulae
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN                             :{WHITE}... nimis prope aliud oppidum
STR_ERROR_TOO_MANY_TOWNS                                        :{WHITE}... nimis oppida adsunt
STR_ERROR_NO_SPACE_FOR_TOWN                                     :{WHITE}... plus spatium tabulae deest
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS                             :{WHITE}Oppidum non vias struet. Potes hanc optionem mutare in Electionibus->Circumiecta->Oppida
STR_ERROR_ROAD_WORKS_IN_PROGRESS                                :{WHITE}Constructio viaria agitur
STR_ERROR_TOWN_CAN_T_DELETE                                     :{WHITE}Non licet oppidum delere...{}Statio receptaculumve est oppido sive non licet tegulam oppidi removere
STR_ERROR_STATUE_NO_SUITABLE_PLACE                              :{WHITE}... non est locus effigiei idoneus in medio oppidi

# Industry related errors
STR_ERROR_TOO_MANY_INDUSTRIES                                   :{WHITE}... nimis industriae adsunt
STR_ERROR_CAN_T_GENERATE_INDUSTRIES                             :{WHITE}Non licet industrias condere...
STR_ERROR_CAN_T_BUILD_HERE                                      :{WHITE}Non licet {STRING.acc} hic strui...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY                         :{WHITE}Non licet industriam huius typi hic struere...
STR_ERROR_INDUSTRY_TOO_CLOSE                                    :{WHITE}... nimis prope aliam industriam
STR_ERROR_MUST_FOUND_TOWN_FIRST                                 :{WHITE}... oportet oppidum conditum esse
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN                             :{WHITE}... modo semel per oppidum licet strui
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}... modo in oppidis quae plures quam 1200 incolas habent licet strui
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST                       :{WHITE}... modo in silvis pluvialibus licet strui
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT                           :{WHITE}... modo in desertis licet strui
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS                            :{WHITE}... modo in oppidis licet strui (in locis aedificiorum)
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER                    :{WHITE}... modo apud media oppidorum licet strui
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS                        :{WHITE}... modo in locis humilibus licet strui
STR_ERROR_CAN_ONLY_BE_POSITIONED                                :{WHITE}... modo apud fines tabulae licet strui
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED                            :{WHITE}... modo licet silvas struere supra lineam nivis
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE                     :{WHITE}... modo supra lineam nivis licet strui
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE                     :{WHITE}... modo infra lineam nivis licet strui

STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES                     :{WHITE}Nulli loci idonei erat ad industrias '{STRING}' construendas
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION         :{WHITE}Muta parametra tabulam generandi ut melior tabula habeas

# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION                          :{WHITE}Non licet stationem ferriviariam hic struere...
STR_ERROR_CAN_T_BUILD_BUS_STATION                               :{WHITE}Non licet stationem laophoricam hic struere...
STR_ERROR_CAN_T_BUILD_TRUCK_STATION                             :{WHITE}Non licet stationem autoplaustricam hic struere...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION                    :{WHITE}Non licet stationem transviariam vectoriam hic struere...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION                        :{WHITE}Non licet stationem transviariam onerariam hic struere...
STR_ERROR_CAN_T_BUILD_DOCK_HERE                                 :{WHITE}Non licet navale hic struere...
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE                              :{WHITE}Non licet aeroportum hic struere...

STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING                        :{WHITE}Apposita est pluribus stationibus
STR_ERROR_STATION_TOO_SPREAD_OUT                                :{WHITE}... statio nimis strata
STR_ERROR_TOO_MANY_STATIONS_LOADING                             :{WHITE}Nimis stationes adsunt
STR_ERROR_TOO_MANY_STATION_SPECS                                :{WHITE}Nimis partes stationum ferriviariarum adsunt
STR_ERROR_TOO_MANY_BUS_STOPS                                    :{WHITE}Nimis stationes laophoricae adsunt
STR_ERROR_TOO_MANY_TRUCK_STOPS                                  :{WHITE}Nimis stationes autoplaustricae adsunt
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION                          :{WHITE}Nimis prope aliam stationem
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK                             :{WHITE}Nimis prope aliud navale
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT                          :{WHITE}Nimis prope alium aeroportum
STR_ERROR_CAN_T_RENAME_STATION                                  :{WHITE}Non licet stationem renominare...
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD                            :{WHITE}... via oppido est
STR_ERROR_DRIVE_THROUGH_DIRECTION                               :{WHITE}... viae directio non convenit
STR_ERROR_DRIVE_THROUGH_CORNER                                  :{WHITE}... stationi perviae non licet esse curva
STR_ERROR_DRIVE_THROUGH_JUNCTION                                :{WHITE}... stationi perviae non licet compita habere

# Station destruction related errors
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION                          :{WHITE}Non licet partem stationis removere...
STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST                     :{WHITE}Stationem ferriviariam removere necesse est
STR_ERROR_CAN_T_REMOVE_BUS_STATION                              :{WHITE}Non licet stationem laophoricam removere...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION                            :{WHITE}Non licet stationem autoplaustricam removere...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION                   :{WHITE}Non licet stationem transviariam vectoria removere...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION                       :{WHITE}Non licet stationem transviariam oneraria removere...
STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST                           :{WHITE}Stationem viariam removere necesse est
STR_ERROR_THERE_IS_NO_STATION                                   :{WHITE}... non est statio

STR_ERROR_MUST_DEMOLISH_RAILROAD                                :{WHITE}Necesse est stationem ferriviariam destruere
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST                       :{WHITE}Necesse est stationem laophoricam destruere
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST                     :{WHITE}Necesse est stationem autoplaustricam destruere
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST            :{WHITE}Necesse est stationem transviariam vectoria destruere
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST                :{WHITE}Necesse est stationem transviariam oneraria destruere
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST                              :{WHITE}Necesse est navale destruere
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST                           :{WHITE}Necesse est aeroportum destruere

# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING               :{WHITE}Appositus est pluribus quam uni interlocis
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT                         :{WHITE}Nimis prope alium interlocum

STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT                            :{WHITE}Non licet interlocum ferriviarium hic struere...
STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}Non licet signum monitorium huc ponere...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME                            :{WHITE}Non licet interlocum renominare...

STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT                           :{WHITE}Non licet interlocum removere...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST                        :{WHITE}Necesse est interlocum ferriviarium removere
STR_ERROR_BUOY_IN_THE_WAY                                       :{WHITE}... signum monitorium obstat
STR_ERROR_BUOY_IS_IN_USE                                        :{WHITE}... signum monitorium ab alia societate usum

# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT                               :{WHITE}Non licet receptaculum traminum hic struere...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT                                :{WHITE}Non licet receptaculum viarium hic struere...
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT                                :{WHITE}Non licet receptaculum transviarium hic struere...
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT                                :{WHITE}Non licet receptaculum navium hic struere...

STR_ERROR_CAN_T_RENAME_DEPOT                                    :{WHITE}Non licet receptaculum renominare...

STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT                    :{WHITE}... oportet constitum esse in receptaculo
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT             :{WHITE}... oportet constitum esse in receptaculo
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT                     :{WHITE}... oportet constitam esse in receptaculo
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR                :{WHITE}... oportet constitum esse in tugurio

STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT             :{WHITE}Commutare tramen licet modo dum manet in receptaculo
STR_ERROR_TRAIN_TOO_LONG                                        :{WHITE}Tramen nimis longum
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE                  :{WHITE}Non licet vehiculum reflectere...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS   :{WHITE}... constat ex pluribus unitatibus
STR_ERROR_INCOMPATIBLE_RAIL_TYPES                               :Typi ferriviarum impares

STR_ERROR_CAN_T_MOVE_VEHICLE                                    :{WHITE}Non licet vehiculum movere...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT                              :{WHITE}Hamaxa postrema semper hamaxam primam comitat
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO                               :{WHITE}Non potest iter ad receptaculum invenire
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT                            :{WHITE}Non potest receptaculum invenire

STR_ERROR_DEPOT_WRONG_DEPOT_TYPE                                :Typus receptaculi impar

# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                      :{WHITE}{VEHICLE} nimis long(G us a um) est post commutationem
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}Nullae regulae automutandi/autoredimendi
STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :(finis pecuniae)

# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION                          :{WHITE}Compositio astariorum impossibilis
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST                             :{WHITE}Necesse est signalia delere
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK                            :{WHITE}Nulla astaria idonea
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK                            :{WHITE}Necesse est ferriviam removere
STR_ERROR_CROSSING_ON_ONEWAY_ROAD                               :{WHITE}Via est monodromus vel obstructa
STR_ERROR_CROSSING_DISALLOWED                                   :{WHITE}Non licet huic typo ferriviae habere transitus
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE                              :{WHITE}Non licet signalia hic struere...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK                            :{WHITE}Non licet ferriviam hic struere...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK                           :{WHITE}Non licet ferriviam removere hic...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM                             :{WHITE}Non licet signalia removere hic...
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE                     :{WHITE}Non licet signalia convertere hic...
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK                            :{WHITE}... nulla adest ferrivia
STR_ERROR_THERE_ARE_NO_SIGNALS                                  :{WHITE}... nulla adsunt signalia

STR_ERROR_CAN_T_CONVERT_RAIL                                    :{WHITE}Non licet typum ferriviae convertere hic...

# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST                                :{WHITE}Necesse est viam removere
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION                      :{WHITE}... monodromis non licet compita habere
STR_ERROR_CAN_T_BUILD_ROAD_HERE                                 :{WHITE}Non licet viam hic struere...
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE                              :{WHITE}Non licet ferriviam stratariam hic struere...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM                                :{WHITE}Non licet viam removere hic...
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM                             :{WHITE}Non licet ferriviam stratariam removere hic...
STR_ERROR_THERE_IS_NO_ROAD                                      :{WHITE}... nullae adsunt viae
STR_ERROR_THERE_IS_NO_TRAMWAY                                   :{WHITE}... nullae adsunt ferriviae stratariae

# Waterway construction errors
STR_ERROR_CAN_T_BUILD_CANALS                                    :{WHITE}Non licet canales hic struere...
STR_ERROR_CAN_T_BUILD_LOCKS                                     :{WHITE}Non licet cataractas hic struere...
STR_ERROR_CAN_T_PLACE_RIVERS                                    :{WHITE}Non licet fluvios hic ponere...
STR_ERROR_MUST_BE_BUILT_ON_WATER                                :{WHITE}... oportet supra mare situm esse
STR_ERROR_CAN_T_BUILD_ON_WATER                                  :{WHITE}... non licet in aqua struere
STR_ERROR_CAN_T_BUILD_ON_SEA                                    :{WHITE}... non licet in alto struere
STR_ERROR_CAN_T_BUILD_ON_CANAL                                  :{WHITE}... non licet in canale struere
STR_ERROR_CAN_T_BUILD_ON_RIVER                                  :{WHITE}... non licet in flucio struere
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST                             :{WHITE}Necesse est canalem removere
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE                             :{WHITE}Non licet aquae ductum hic struere...

# Tree related errors
STR_ERROR_TREE_ALREADY_HERE                                     :{WHITE}... arbor iam adest
STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE                      :{WHITE}... terra non convenit huic arboris typo
STR_ERROR_CAN_T_PLANT_TREE_HERE                                 :{WHITE}Non licet hic arbores serere...

# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE                               :{WHITE}Non licet pontem hic struere...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST                            :{WHITE}Necesse est pontem destruere
STR_ERROR_CAN_T_START_AND_END_ON                                :{WHITE}Non licet initium et terminum in eodem loco esse
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT                           :{WHITE}Non sunt eadem altitudo capitibus pontis
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN                            :{WHITE}Pons nimis humilis est huic terrae
STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN                           :{WHITE}Pons nimis altus est huic terrae
STR_ERROR_START_AND_END_MUST_BE_IN                              :{WHITE}Necesse est initium et terminum in linea esse
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}... fines pontis oportet ambos in terra esse
STR_ERROR_BRIDGE_TOO_LONG                                       :{WHITE}... pons nimis longus
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER                             :{WHITE}Pons extra tabulam finiatur

# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE                               :{WHITE}Non licet cuniculus hic strui...
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL                            :{WHITE}Situs non idoneus ad cuniculi portam
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST                            :{WHITE}Necesse est cuniculum destruere
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY                             :{WHITE}Alius cuniculus obstat
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER                             :{WHITE}Cuniculus extra tabulam finiatur
STR_ERROR_UNABLE_TO_EXCAVATE_LAND                               :{WHITE}Non licet terram cuniculi finis plasmare
STR_ERROR_TUNNEL_TOO_LONG                                       :{WHITE}... cuniculus nimis longus

# Object related errors
STR_ERROR_TOO_MANY_OBJECTS                                      :{WHITE}... nimis ornamenta adsunt
STR_ERROR_CAN_T_BUILD_OBJECT                                    :{WHITE}Non licet ornamentum struere...
STR_ERROR_OBJECT_IN_THE_WAY                                     :{WHITE}Ornamentum obstat
STR_ERROR_COMPANY_HEADQUARTERS_IN                               :{WHITE}... sedes societatis obstat
STR_ERROR_CAN_T_PURCHASE_THIS_LAND                              :{WHITE}Non licet hanc terram emere...
STR_ERROR_YOU_ALREADY_OWN_IT                                    :{WHITE}... nam posessor iam es!

# Group related errors
STR_ERROR_GROUP_CAN_T_CREATE                                    :{WHITE}Non licet gregem creare...
STR_ERROR_GROUP_CAN_T_DELETE                                    :{WHITE}Non licet gregem delere...
STR_ERROR_GROUP_CAN_T_RENAME                                    :{WHITE}Non licet gregem renominare...
STR_ERROR_GROUP_CAN_T_SET_PARENT                                :{WHITE}Non licet gregem parentem eligere...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES                       :{WHITE}Non licet omnia vehicula e grege removere...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE                               :{WHITE}Non licet vehiculum huic gregi addere...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE                        :{WHITE}Non licet vehicula communia gregi addere...

# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY                                      :{WHITE}Tramen obstat
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY                               :{WHITE}Vehiculum viarium obstat
STR_ERROR_SHIP_IN_THE_WAY                                       :{WHITE}Navis obstat
STR_ERROR_AIRCRAFT_IN_THE_WAY                                   :{WHITE}Aeroplanum obstat

STR_ERROR_CAN_T_REFIT_TRAIN                                     :{WHITE}Non licet tramen reficere...
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE                              :{WHITE}Non licet vehiculum reficere...
STR_ERROR_CAN_T_REFIT_SHIP                                      :{WHITE}Non licet navem reficere...
STR_ERROR_CAN_T_REFIT_AIRCRAFT                                  :{WHITE}Non licet aeroplanum reficere...

STR_ERROR_CAN_T_RENAME_TRAIN                                    :{WHITE}Non licet tramen nominare...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE                             :{WHITE}Non licet vehiculum nominare...
STR_ERROR_CAN_T_RENAME_SHIP                                     :{WHITE}Non licet navem nominare...
STR_ERROR_CAN_T_RENAME_AIRCRAFT                                 :{WHITE}Non licet aeroplanum nominare...

STR_ERROR_CAN_T_STOP_START_TRAIN                                :{WHITE}Non licet tramen sistere incohareve...
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE                         :{WHITE}Non licet vehiculum viarium sistere incohareve...
STR_ERROR_CAN_T_STOP_START_SHIP                                 :{WHITE}Non licet navem sistere incohareve...
STR_ERROR_CAN_T_STOP_START_AIRCRAFT                             :{WHITE}Non licet aeroplanum sistere incohareve...

STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT                             :{WHITE}Non licet mittere tramen ad receptaculum...
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT                      :{WHITE}Non licet mittere vehiculum ad receptaculum...
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT                              :{WHITE}Non licet mittere navem d receptaculum...
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR                         :{WHITE}Non licet mittere aeroplanum ad tugurium...

STR_ERROR_CAN_T_BUY_TRAIN                                       :{WHITE}Non licet emere vehiculum ferriviarium...
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE                                :{WHITE}Non licet emere vehiculum viarium...
STR_ERROR_CAN_T_BUY_SHIP                                        :{WHITE}Non licet emere navem...
STR_ERROR_CAN_T_BUY_AIRCRAFT                                    :{WHITE}Non licet emere aeroplanum...

STR_ERROR_CAN_T_RENAME_TRAIN_TYPE                               :{WHITE}Non licet renominare traminis typum...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE                        :{WHITE}Non licet renominare vehiculi viarii typum...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE                                :{WHITE}Non licet renominare navis typum...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE                            :{WHITE}Non licet renominare aeroplani typum..

STR_ERROR_CAN_T_SELL_TRAIN                                      :{WHITE}Non licet vendere vehiculum ferriviarium...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE                               :{WHITE}Non licet vendere vehiculum viarium...
STR_ERROR_CAN_T_SELL_SHIP                                       :{WHITE}Non licet vendere navem...
STR_ERROR_CAN_T_SELL_AIRCRAFT                                   :{WHITE}Non licet vendere aeroplanum...

STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE                            :{WHITE}Vehiculum non parabile est
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE                            :{WHITE}Vehiculum non parabile est
STR_ERROR_SHIP_NOT_AVAILABLE                                    :{WHITE}Navis non parabilis est
STR_ERROR_AIRCRAFT_NOT_AVAILABLE                                :{WHITE}Aeroplanum non parabile est

STR_ERROR_TOO_MANY_VEHICLES_IN_GAME                             :{WHITE}Nimis vehicula adsunt in ludo
STR_ERROR_CAN_T_CHANGE_SERVICING                                :{WHITE}Non licet intervallum ministrationis mutare...

STR_ERROR_VEHICLE_IS_DESTROYED                                  :{WHITE}... vehiculum est destructum!

STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL                          :{WHITE}Nulla vehicula omnino parabilia erunt
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION              :{WHITE}Muta configurationem NewGRF tuam
STR_ERROR_NO_VEHICLES_AVAILABLE_YET                             :{WHITE}Nulla vehicula adhuc parabilia sunt
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION                 :{WHITE}Incipe ludum post {DATE_SHORT} sive eligere idoneum NewGRF quod vehicula antiqua parat

# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL                          :{WHITE}Non licet tramen impellere post signale...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN                         :{WHITE}Non licet tramini cursum reflectere...
STR_ERROR_TRAIN_START_NO_POWER                                  :Nulla potestas hamaxosticho est

STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN                          :{WHITE}Non licet vehiculo viario cursum reflectere...

STR_ERROR_AIRCRAFT_IS_IN_FLIGHT                                 :{WHITE}Aeroplanum adhuc volat

# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS                              :{WHITE}Non est spatium iussorum
STR_ERROR_TOO_MANY_ORDERS                                       :{WHITE}Nimium iussa
STR_ERROR_CAN_T_INSERT_NEW_ORDER                                :{WHITE}Non licet novum iussum addere...
STR_ERROR_CAN_T_DELETE_THIS_ORDER                               :{WHITE}Non licet hoc iussum delere...
STR_ERROR_CAN_T_MODIFY_THIS_ORDER                               :{WHITE}Non licet hoc iussum mutare...
STR_ERROR_CAN_T_MOVE_THIS_ORDER                                 :{WHITE}Non licet hoc iussum movere...
STR_ERROR_CAN_T_SKIP_ORDER                                      :{WHITE}Non licet transilire iussum currens...
STR_ERROR_CAN_T_SKIP_TO_ORDER                                   :{WHITE}Non licet salire ad iussum electum...
STR_ERROR_CAN_T_COPY_SHARE_ORDER                                :{WHITE}... vehiculum non potest ire ad omnes stationes
STR_ERROR_CAN_T_ADD_ORDER                                       :{WHITE}... vehiculum non potest ire ad illam stationem
STR_ERROR_CAN_T_ADD_ORDER_SHARED                                :{WHITE}... vehiculum quod hoc iussum communicat non potest ire ad illam stationem

STR_ERROR_CAN_T_SHARE_ORDER_LIST                                :{WHITE}Non licet iussa communicare...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST                         :{WHITE}Non licet desinere communicationem iussorum...
STR_ERROR_CAN_T_COPY_ORDER_LIST                                 :{WHITE}Non licet iussa transcribere...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}... nimis procul a destinato priore
STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE                             :{WHITE}... aeroplano non est satis distantia volatus

# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE                               :{WHITE}Non licet vehiculo dare horarium...
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS                       :{WHITE}Vehicula modo in stationibus possunt manere
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE                           :{WHITE}Vehiculum non consistit huic stationi

# Sign related errors
STR_ERROR_TOO_MANY_SIGNS                                        :{WHITE}... nimis signa adsunt
STR_ERROR_CAN_T_PLACE_SIGN_HERE                                 :{WHITE}Non licet signum ponere...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME                                :{WHITE}Non licet signum renominare...
STR_ERROR_CAN_T_DELETE_SIGN                                     :{WHITE}Non licet signum delere...

# Translatable comment for OpenTTD's desktop shortcut
STR_DESKTOP_SHORTCUT_COMMENT                                    :Ludus computatralis simulatorius cuius fundamentum est Transport Tycoon Deluxe

# Translatable descriptions in media/baseset/*.ob* files
STR_BASEGRAPHICS_DOS_DESCRIPTION                                :Graphica ex editione originale Transport Tycoon Deluxe DOS.
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION                             :Graphica ex editione originale Transport Tycoon Deluxe DOS (Germanica).
STR_BASEGRAPHICS_WIN_DESCRIPTION                                :Graphica ex editione originale Transport Tycoon Deluxe Windows.
STR_BASESOUNDS_DOS_DESCRIPTION                                  :Soni ex editione originale Transport Tycoon Deluxe DOS.
STR_BASESOUNDS_WIN_DESCRIPTION                                  :Soni ex editione originale Transport Tycoon Deluxe Windows.
STR_BASESOUNDS_NONE_DESCRIPTION                                 :Sarcina sonorum sine ullis sonis.
STR_BASEMUSIC_WIN_DESCRIPTION                                   :Musica ex editione originale Transport Tycoon Deluxe Windows.
STR_BASEMUSIC_NONE_DESCRIPTION                                  :Sarcina musicae sine ulla musica.

##id 0x2000
# Town building names
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1                      :Altum multizonium officinarum
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1                           :Multizonium officinarum
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1                   :Parva Insula
STR_TOWN_BUILDING_NAME_CHURCH_1                                 :Ecclesia
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1                     :Magnum multizonium officinarum
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1                            :Domus urbanae
STR_TOWN_BUILDING_NAME_HOTEL_1                                  :Deversorium
STR_TOWN_BUILDING_NAME_STATUE_1                                 :Effigies
STR_TOWN_BUILDING_NAME_FOUNTAIN_1                               :Fons
STR_TOWN_BUILDING_NAME_PARK_1                                   :Hortus
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2                           :Multizonium officinarum
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1                      :Tabernae et officinae
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1                 :Modernum multizonium officinarum
STR_TOWN_BUILDING_NAME_WAREHOUSE_1                              :Horreum
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3                           :Multizonium officinarum
STR_TOWN_BUILDING_NAME_STADIUM_1                                :Stadium
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1                             :Domus Antiquae
STR_TOWN_BUILDING_NAME_COTTAGES_1                               :Domunculae
STR_TOWN_BUILDING_NAME_HOUSES_1                                 :Domus
STR_TOWN_BUILDING_NAME_FLATS_1                                  :Insula
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2                      :Altum multizonium officinarum
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2                      :Tabernae et officinae
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3                      :Tabernae et officinae
STR_TOWN_BUILDING_NAME_THEATER_1                                :Theatrum
STR_TOWN_BUILDING_NAME_STADIUM_2                                :Stadium
STR_TOWN_BUILDING_NAME_OFFICES_1                                :Officinae
STR_TOWN_BUILDING_NAME_HOUSES_2                                 :Domus
STR_TOWN_BUILDING_NAME_CINEMA_1                                 :Cinemateum
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1                          :Emporium
STR_TOWN_BUILDING_NAME_IGLOO_1                                  :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1                                 :Tipi
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1                           :Domus Urceolaris
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1                             :Argentaria Porcellina

##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE                                     :{G=f}Carbonifodina
STR_INDUSTRY_NAME_COAL_MINE.gen                                 :{G=f}carbonifodinae
STR_INDUSTRY_NAME_COAL_MINE.acc                                 :{G=f}Carbonifodinam
STR_INDUSTRY_NAME_COAL_MINE.abl                                 :{G=f}Carbonifodina
STR_INDUSTRY_NAME_POWER_STATION                                 :{G=f}Electrificina
STR_INDUSTRY_NAME_POWER_STATION.gen                             :{G=f}electrificinae
STR_INDUSTRY_NAME_POWER_STATION.acc                             :{G=f}Electrificinam
STR_INDUSTRY_NAME_POWER_STATION.abl                             :{G=f}Electrificina
STR_INDUSTRY_NAME_SAWMILL                                       :{G=f}Serraria
STR_INDUSTRY_NAME_SAWMILL.gen                                   :{G=f}serrariae
STR_INDUSTRY_NAME_SAWMILL.acc                                   :{G=f}Serrariam
STR_INDUSTRY_NAME_SAWMILL.abl                                   :{G=f}Serraria
STR_INDUSTRY_NAME_FOREST                                        :{G=f}Silva
STR_INDUSTRY_NAME_FOREST.gen                                    :{G=f}silvae
STR_INDUSTRY_NAME_FOREST.acc                                    :{G=f}Silvam
STR_INDUSTRY_NAME_FOREST.abl                                    :{G=f}Silva
STR_INDUSTRY_NAME_OIL_REFINERY                                  :{G=n}Ergasterium Petrolearium
STR_INDUSTRY_NAME_OIL_REFINERY.gen                              :{G=n}ergasterii petrolearii
STR_INDUSTRY_NAME_OIL_REFINERY.acc                              :{G=n}Ergasterium Petrolearium
STR_INDUSTRY_NAME_OIL_REFINERY.abl                              :{G=n}Ergasterio Petroleario
STR_INDUSTRY_NAME_OIL_RIG                                       :{G=m}Suggestus Petrolearius
STR_INDUSTRY_NAME_OIL_RIG.gen                                   :{G=m}suggestus petrolearii
STR_INDUSTRY_NAME_OIL_RIG.acc                                   :{G=m}Suggestum Petrolearium
STR_INDUSTRY_NAME_OIL_RIG.abl                                   :{G=m}Suggestu Petroleario
STR_INDUSTRY_NAME_FACTORY                                       :{G=f}Fabrica
STR_INDUSTRY_NAME_FACTORY.gen                                   :{G=f}fabricae
STR_INDUSTRY_NAME_FACTORY.acc                                   :{G=f}Fabricam
STR_INDUSTRY_NAME_FACTORY.abl                                   :{G=f}Fabrica
STR_INDUSTRY_NAME_PRINTING_WORKS                                :{G=n}Impressorium
STR_INDUSTRY_NAME_PRINTING_WORKS.gen                            :{G=n}impressorii
STR_INDUSTRY_NAME_PRINTING_WORKS.acc                            :{G=n}Impressorium
STR_INDUSTRY_NAME_PRINTING_WORKS.abl                            :{G=n}Impressorio
STR_INDUSTRY_NAME_STEEL_MILL                                    :{G=f}Fabrica Chalybeia
STR_INDUSTRY_NAME_STEEL_MILL.gen                                :{G=f}fabricae chalybeiae
STR_INDUSTRY_NAME_STEEL_MILL.acc                                :{G=f}Fabricam Chalybeiam
STR_INDUSTRY_NAME_STEEL_MILL.abl                                :{G=f}Fabrica Chalybeia
STR_INDUSTRY_NAME_FARM                                          :{G=m}Fundus
STR_INDUSTRY_NAME_FARM.gen                                      :{G=m}fundi
STR_INDUSTRY_NAME_FARM.acc                                      :{G=m}Fundum
STR_INDUSTRY_NAME_FARM.abl                                      :{G=m}Fundo
STR_INDUSTRY_NAME_COPPER_ORE_MINE                               :{G=f}Aerifodina
STR_INDUSTRY_NAME_COPPER_ORE_MINE.gen                           :{G=f}aerifodinae
STR_INDUSTRY_NAME_COPPER_ORE_MINE.acc                           :{G=f}Aerifodinam
STR_INDUSTRY_NAME_COPPER_ORE_MINE.abl                           :{G=f}Aerifodina
STR_INDUSTRY_NAME_OIL_WELLS                                     :{G=mp}Putei Petrolearii
STR_INDUSTRY_NAME_OIL_WELLS.gen                                 :{G=mp}puteorum petroleariorum
STR_INDUSTRY_NAME_OIL_WELLS.acc                                 :{G=mp}Puteos Petrolearios
STR_INDUSTRY_NAME_OIL_WELLS.abl                                 :{G=mp}Puteis Petroleariis
STR_INDUSTRY_NAME_BANK                                          :{G=f}Argentaria
STR_INDUSTRY_NAME_BANK.gen                                      :{G=f}argentariae
STR_INDUSTRY_NAME_BANK.acc                                      :{G=f}Argentariam
STR_INDUSTRY_NAME_BANK.abl                                      :{G=f}Argentaria
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT                         :{G=f}Fabrica Cibaria
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.gen                     :{G=f}fabricae cibariae
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.acc                     :{G=f}Fabricam Cibariam
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.abl                     :{G=f}Fabrica Cibaria
STR_INDUSTRY_NAME_PAPER_MILL                                    :{G=f}Fabrica Chartaria
STR_INDUSTRY_NAME_PAPER_MILL.gen                                :{G=f}fabricae chartariae
STR_INDUSTRY_NAME_PAPER_MILL.acc                                :{G=f}Fabricam Chartariam
STR_INDUSTRY_NAME_PAPER_MILL.abl                                :{G=f}Fabrica Chartaria
STR_INDUSTRY_NAME_GOLD_MINE                                     :{G=f}Aurifodina
STR_INDUSTRY_NAME_GOLD_MINE.gen                                 :{G=f}aurifodinae
STR_INDUSTRY_NAME_GOLD_MINE.acc                                 :{G=f}Aurifodinam
STR_INDUSTRY_NAME_GOLD_MINE.abl                                 :{G=f}Aurifodina
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC                            :{G=f}Argentaria
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.gen                        :{G=f}argentariae
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.acc                        :{G=f}Argentariam
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.abl                        :{G=f}Argentaria
STR_INDUSTRY_NAME_DIAMOND_MINE                                  :{G=f}Adamantifodina
STR_INDUSTRY_NAME_DIAMOND_MINE.gen                              :{G=f}adamantifodinae
STR_INDUSTRY_NAME_DIAMOND_MINE.acc                              :{G=f}Adamantifodinam
STR_INDUSTRY_NAME_DIAMOND_MINE.abl                              :{G=f}Adamantifodina
STR_INDUSTRY_NAME_IRON_ORE_MINE                                 :{G=f}Ferrifodina
STR_INDUSTRY_NAME_IRON_ORE_MINE.gen                             :{G=f}ferrifodinae
STR_INDUSTRY_NAME_IRON_ORE_MINE.acc                             :{G=f}Ferrifodinam
STR_INDUSTRY_NAME_IRON_ORE_MINE.abl                             :{G=f}Ferrifodina
STR_INDUSTRY_NAME_FRUIT_PLANTATION                              :{G=n}Arbustum Fructuarium
STR_INDUSTRY_NAME_FRUIT_PLANTATION.gen                          :{G=n}arbusti fructuarii
STR_INDUSTRY_NAME_FRUIT_PLANTATION.acc                          :{G=n}Arbustum Fructuarium
STR_INDUSTRY_NAME_FRUIT_PLANTATION.abl                          :{G=n}Arbusto Fructuario
STR_INDUSTRY_NAME_RUBBER_PLANTATION                             :{G=n}Arbustum Gummosum
STR_INDUSTRY_NAME_RUBBER_PLANTATION.gen                         :{G=n}arbusti gummosi
STR_INDUSTRY_NAME_RUBBER_PLANTATION.acc                         :{G=n}Arbustum Gummosum
STR_INDUSTRY_NAME_RUBBER_PLANTATION.abl                         :{G=n}Arbusto Gummoso
STR_INDUSTRY_NAME_WATER_SUPPLY                                  :{G=m}Fons Aquae
STR_INDUSTRY_NAME_WATER_SUPPLY.gen                              :{G=m}fontis aquae
STR_INDUSTRY_NAME_WATER_SUPPLY.acc                              :{G=m}Fontem Aquae
STR_INDUSTRY_NAME_WATER_SUPPLY.abl                              :{G=m}Fonte Aquae
STR_INDUSTRY_NAME_WATER_TOWER                                   :{G=f}Turris Aquaria
STR_INDUSTRY_NAME_WATER_TOWER.gen                               :{G=f}turris aquariae
STR_INDUSTRY_NAME_WATER_TOWER.acc                               :{G=f}Turrim Aquariam
STR_INDUSTRY_NAME_WATER_TOWER.abl                               :{G=f}Turri Aquaria
STR_INDUSTRY_NAME_FACTORY_2                                     :{G=f}Fabrica
STR_INDUSTRY_NAME_FACTORY_2.gen                                 :{G=f}fabricae
STR_INDUSTRY_NAME_FACTORY_2.acc                                 :{G=f}Fabricam
STR_INDUSTRY_NAME_FACTORY_2.abl                                 :{G=f}Fabrica
STR_INDUSTRY_NAME_FARM_2                                        :{G=m}Fundus
STR_INDUSTRY_NAME_FARM_2.gen                                    :{G=m}fundi
STR_INDUSTRY_NAME_FARM_2.acc                                    :{G=m}Fundum
STR_INDUSTRY_NAME_FARM_2.abl                                    :{G=m}Fundo
STR_INDUSTRY_NAME_LUMBER_MILL                                   :{G=np}Castra Lignatorum
STR_INDUSTRY_NAME_LUMBER_MILL.gen                               :{G=np}castrorum lignatorum
STR_INDUSTRY_NAME_LUMBER_MILL.acc                               :{G=np}Castra Lignatorum
STR_INDUSTRY_NAME_LUMBER_MILL.abl                               :{G=np}Castris Lignatorum
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST                           :{G=f}Silva Saccari Xylini
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.gen                       :{G=f}silvae saccari xylini
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.acc                       :{G=f}Silvam Saccari Xylini
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.abl                       :{G=f}Silva Saccari Xylini
STR_INDUSTRY_NAME_CANDY_FACTORY                                 :{G=f}Fabrica Bellarica
STR_INDUSTRY_NAME_CANDY_FACTORY.gen                             :{G=f}fabricae bellaricae
STR_INDUSTRY_NAME_CANDY_FACTORY.acc                             :{G=f}Fabricam Bellaricam
STR_INDUSTRY_NAME_CANDY_FACTORY.abl                             :{G=f}Fabrica Bellarica
STR_INDUSTRY_NAME_BATTERY_FARM                                  :{G=m}Fundus Pilarum Electricarum
STR_INDUSTRY_NAME_BATTERY_FARM.gen                              :{G=m}fundi pilarum electricarum
STR_INDUSTRY_NAME_BATTERY_FARM.acc                              :{G=m}Fundum Pilarum Electricarum
STR_INDUSTRY_NAME_BATTERY_FARM.abl                              :{G=m}Fundo Pilarum Electricarum
STR_INDUSTRY_NAME_COLA_WELLS                                    :{G=mp}Putei Colae
STR_INDUSTRY_NAME_COLA_WELLS.gen                                :{G=mp}puteorum colae
STR_INDUSTRY_NAME_COLA_WELLS.acc                                :{G=mp}Puteos Colae
STR_INDUSTRY_NAME_COLA_WELLS.abl                                :{G=mp}Puteis Colae
STR_INDUSTRY_NAME_TOY_SHOP                                      :{G=f}Taberna Ludicrorum
STR_INDUSTRY_NAME_TOY_SHOP.gen                                  :{G=f}tabernae ludicrorum
STR_INDUSTRY_NAME_TOY_SHOP.acc                                  :{G=f}Tabernam Ludicrorum
STR_INDUSTRY_NAME_TOY_SHOP.abl                                  :{G=f}Taberna Ludicrorum
STR_INDUSTRY_NAME_TOY_FACTORY                                   :{G=f}Fabrica Ludicrorum
STR_INDUSTRY_NAME_TOY_FACTORY.gen                               :{G=f}fabricae ludicrorum
STR_INDUSTRY_NAME_TOY_FACTORY.acc                               :{G=f}Fabricam Ludicrorum
STR_INDUSTRY_NAME_TOY_FACTORY.abl                               :{G=f}Fabrica Ludicrorum
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS                             :{G=mp}Fontes Plasticae
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.gen                         :{G=mp}fontium plasticae
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.acc                         :{G=mp}Fontes Plasticae
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.abl                         :{G=mp}Fontibus Plasticae
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY                           :{G=f}Fabrica Potionum Carbonatarum
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.gen                       :{G=f}fabricae potionum carbonatarum
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.acc                       :{G=f}Fabricam Potionum Carbonatarum
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.abl                       :{G=f}Fabrica Potionum Carbonatarum
STR_INDUSTRY_NAME_BUBBLE_GENERATOR                              :{G=n}Generatrum Bullarum
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.gen                          :{G=n}generatri bullarum
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.acc                          :{G=n}Generatrum Bullarum
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.abl                          :{G=n}Generatro Bullarum
STR_INDUSTRY_NAME_TOFFEE_QUARRY                                 :{G=fp}Lapicidinae Sacchari Tosti
STR_INDUSTRY_NAME_TOFFEE_QUARRY.gen                             :{G=fp}lapicidinarum sacchari tosti
STR_INDUSTRY_NAME_TOFFEE_QUARRY.acc                             :{G=fp}Lapicidinas Sacchari Tosti
STR_INDUSTRY_NAME_TOFFEE_QUARRY.abl                             :{G=fp}Lapicidinis Sacchari Tosti
STR_INDUSTRY_NAME_SUGAR_MINE                                    :{G=f}Saccharifodina
STR_INDUSTRY_NAME_SUGAR_MINE.gen                                :{G=f}saccharifodinae
STR_INDUSTRY_NAME_SUGAR_MINE.acc                                :{G=f}Saccharifodinam
STR_INDUSTRY_NAME_SUGAR_MINE.abl                                :{G=f}Saccharifodina

############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY                                                    :
STR_SV_UNNAMED                                                  :Sine Nomine
STR_SV_TRAIN_NAME                                               :Tramen {COMMA}
STR_SV_ROAD_VEHICLE_NAME                                        :Vehiculum Viarium {COMMA}
STR_SV_SHIP_NAME                                                :Navis {COMMA}
STR_SV_AIRCRAFT_NAME                                            :Aeroplanum {COMMA}

STR_SV_STNAME                                                   :{STRING}
STR_SV_STNAME_NORTH                                             :{STRING} Borealis
STR_SV_STNAME_SOUTH                                             :{STRING} Australis
STR_SV_STNAME_EAST                                              :{STRING} Orientalis
STR_SV_STNAME_WEST                                              :{STRING} Occidentalis
STR_SV_STNAME_CENTRAL                                           :{STRING} Centralis
STR_SV_STNAME_TRANSFER                                          :{STRING} Translatio
STR_SV_STNAME_HALT                                              :{STRING} Mansio
STR_SV_STNAME_VALLEY                                            :{STRING} Valles
STR_SV_STNAME_HEIGHTS                                           :{STRING} Alta
STR_SV_STNAME_WOODS                                             :{STRING} Nemus
STR_SV_STNAME_LAKESIDE                                          :{STRING} Acta
STR_SV_STNAME_EXCHANGE                                          :{STRING} Cambio
STR_SV_STNAME_AIRPORT                                           :{STRING} Aeroportus
STR_SV_STNAME_OILFIELD                                          :{STRING} Oilfield
STR_SV_STNAME_MINES                                             :{STRING} Fodinae
STR_SV_STNAME_DOCKS                                             :{STRING} Navalia
STR_SV_STNAME_BUOY                                              :{STRING}
STR_SV_STNAME_WAYPOINT                                          :{STRING}
##id 0x6020
STR_SV_STNAME_ANNEXE                                            :{STRING} Annexa
STR_SV_STNAME_SIDINGS                                           :{STRING} Deverticulum
STR_SV_STNAME_BRANCH                                            :{STRING} Ramus
STR_SV_STNAME_UPPER                                             :{STRING} Supera
STR_SV_STNAME_LOWER                                             :{STRING} Infera
STR_SV_STNAME_HELIPORT                                          :{STRING} Heliportus
STR_SV_STNAME_FOREST                                            :{STRING} Silva
STR_SV_STNAME_FALLBACK                                          :{STRING} Statio #{NUM}
############ end of savegame specific region!

##id 0x8000
# Vehicle names
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM        :Kirby Paul Tank (Vaporaria)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL               :MJS 250 (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO         :Ploddyphut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO          :Powernaut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO        :MightyMover Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL            :Diseliana Ploddyphut
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL             :Diseliana Powernaut
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM            :Wills 2-8-0 (Vaporaria)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM         :Chaney 'Jubilee' (Vaporaria)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM               :Ginzu 'A4' (Vaporaria)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM                  :SH '8P' (Vaporaria)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL      :Manley-Morel DMU (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL                  :'Dash' (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL          :SH/Hendry '25' (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL                 :UU '37' (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL              :Floss '47' (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL               :CS 4000 (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL               :CS 2400 (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL            :Centennial (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL          :Kelling 3100 (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL          :Turner Turbo (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL              :MJS 1000 (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL                :SH '125' (Diseliana)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC               :SH '30' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC               :SH '40' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC               :'T.I.M.' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC            :'AsiaStar' (Electrica)
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR                 :Currus Vectoralis
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN                      :Currus Cursualis
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR                      :Plaustrum Carbonarium
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER                    :Cisterna Petrolearia
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN                 :Currus Pecuarius
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN                     :Currus Mercium
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER                  :Plaustrum Triticium
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK                    :Currus Ligni
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER               :Plaustrum Ferrarium
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK                   :Currus Chalybeius
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN                   :Currus Cataphractus
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN                      :Currus Cibarius
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK                   :Currus Chartarius
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER             :Plaustrum Aerarium
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER                  :Cisterna Aquaria
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK                   :Plaustrum Fructus
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK                  :Plaustrum Gummis
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK                   :Plaustrum Sacchari
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER           :Plaustrum Sacchari Xylini
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER                 :Plaustrum Sacchari Tosti
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN                    :Currus Bullarum
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER                   :Cisterna Colae
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN                     :Currus Bellaricus
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN                       :Currus Ludicralis
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK                 :Currus Pilarum Electricarum
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK             :Currus Potionum Carbonatarum
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK                 :Currus Plasticarius
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC           :'X2001' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC   :'Millennium Z1' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99             :Wizzowow Z99
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR             :Currus Vectoralis
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN                  :Currus Cursualis
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR                  :Plaustrum Carbonarium
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER                :Cisterna Petrolearia
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN             :Currus Pecuarius
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN                 :Currus Mercium
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER              :Plaustrum Triticium
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK                :Currus Ligni
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER           :Plaustrum Ferrarium
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK               :Currus Chalybeius
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN               :Currus Cataphractus
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN                  :Currus Cibarius
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK               :Currus Chartarius
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER         :Plaustrum Aerarium
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER              :Cisterna Aquaria
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK               :Plaustrum Fructus
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK              :Plaustrum Gummis
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK               :Plaustrum Sacchari
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER       :Plaustrum Sacchari Xylini
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER             :Plaustrum Sacchari Tosti
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN                :Currus Bullarum
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER               :Cisterna Colae
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN                 :Currus Bellaricus
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN                   :Currus Ludicralis
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK             :Currus Pilarum Electricarum
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK         :Currus Potionum Carbonatarum
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK             :Currus Plasticarius
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC    :Lev1 'Leviathan' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC      :Lev2 'Cyclops' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC      :Lev3 'Pegasus' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC     :Lev4 'Chimaera' (Electrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER         :Wizzowow Rocketeer
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR               :Currus Vectoralis
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN                    :Currus Cursualis
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR                    :Plaustrum Carbonarium
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER                  :Cisterna Petrolearia
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN               :Currus Pecuarius
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN                   :Currus Mercium
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER                :Plaustrum Triticium
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK                  :Currus Ligni
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER             :Plaustrum Ferrarium
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK                 :Currus Chalybeius
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN                 :Currus Cataphractus
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN                    :Currus Cibarius
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK                 :Currus Chartarius
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER           :Plaustrum Aerarium
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER                :Cisterna Aquaria
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK                 :Plaustrum Fructus
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK                :Plaustrum Gummis
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK                 :Plaustrum Sacchari
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER         :Plaustrum Sacchari Xylini
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER               :Plaustrum Sacchari Tosti
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN                  :Currus Bullarum
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER                 :Cisterna Colae
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN                   :Currus Bellaricus
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN                     :Currus Ludicralis
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK               :Currus Pilarum Electricarum
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK           :Currus Potionum Carbonatarum
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK               :Currus Plasticarius
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS                     :Laophorium MPS Regal
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS              :Laophorium Hereford Leopard
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS                        :Laophorium Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS              :Superlaophorium Foster MkII
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS                :Laophorium Ploddyphut MkI
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS               :Laophorium Ploddyphut MkII
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS              :Laophorium Ploddyphut MkIII
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK                 :Autoplaustrum Carbonarium Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK                    :Autoplaustrum Carbonarium Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK                     :Autoplaustrum Carbonarium DW
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK                    :Autoplaustrum Cursuale MPS
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK                :Autoplaustrum Cursuale Reynard
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK                  :Autoplaustrum Cursuale Perry
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK            :Autoplaustrum Cursuale MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK            :Autoplaustrum Cursuale Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK               :Autoplaustrum Cursuale Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER               :Autoplaustrum Petrolearium Witcombe
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER                 :Autoplaustrum Petrolearium Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER                  :Autoplaustrum Petrolearium Perry
STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN             :Autoplaustrum PecuariumTalbott
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN                 :Autoplaustrum Pecuarium Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN              :Autoplaustrum Pecuarium Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK                :Autoplaustrum Mercium Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK             :Autoplaustrum Mercium Craighead
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK                  :Autoplaustrum Mercium Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK              :Autoplaustrum Triticium Hereford
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK                :Autoplaustrum Triticium Thomas
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK                  :Autoplaustrum Triticium Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK               :Autoplaustrum Caudicale Witcombe
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK                 :Autoplaustrum Caudicale Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK               :Autoplaustrum Caudicale Moreland
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK                :Autoplaustrum Ferrarium MPS
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK                :Autoplaustrum Ferrarium Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK             :Autoplaustrum Ferrarium Chippy
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK                :Autoplaustrum Chalybeium Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK                   :Autoplaustrum Chalybeium Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK               :Autoplaustrum Chalybeium Kelling
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK              :Autoplaustrum Cataphractum Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK                 :Autoplaustrum Cataphractum Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK              :Autoplaustrum Cataphractum Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN                   :Autoplaustrum Cibarium Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN                    :Autoplaustrum Cibarium Perry
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN                   :Autoplaustrum Cibarium Chippy
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK                   :Autoplaustrum Chartarium Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK                :Autoplaustrum Chartarium Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK                   :Autoplaustrum Chartarium MPS
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK              :Autoplaustrum Aerarium MPS
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK              :Autoplaustrum Aerarium Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK             :Autoplaustrum Aerarium Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER                  :Autoplaustrum Aquarium Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER               :Autoplaustrum Aquarium Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER                  :Autoplaustrum Aquarium MPS
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK                :Autoplaustrum Fructus Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK                   :Autoplaustrum Fructus Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK               :Autoplaustrum Fructus Kelling
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK               :Autoplaustrum Gummis Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK                  :Autoplaustrum Gummis Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK                  :Autoplaustrum Gummis RMT
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK           :Autoplaustrum Sacchari MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK           :Autoplaustrum Sacchari Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK              :Autoplaustrum Sacchari Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK            :Autoplaustrum Colae MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK            :Autoplaustrum Colae Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK               :Autoplaustrum Colae Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY          :Autoplaustrum Sacchari Xylini MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY          :Autoplaustrum Sacchari Xylini Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK       :Autoplaustrum Sacchari Xylini Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK          :Autoplaustrum Sacchari Tosti MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK          :Autoplaustrum Sacchari Tosti Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK             :Autoplaustrum Sacchari Tosti Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN               :Autoplaustrum Ludicrale MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN               :Autoplaustrum Ludicrale Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN                  :Autoplaustrum Ludicrale Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK           :Autoplaustrum Bellaricum MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK           :Autoplaustrum Bellaricum Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK              :Autoplaustrum Bellaricum Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK         :Autoplaustrum Pilarum Electricarum MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK         :Autoplaustrum Pilarum Electricarum Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK            :Autoplaustrum Pilarum Electricarum Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK           :Autoplaustrum Potionum Carbonatarum MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK           :Autoplaustrum Potionum Carbonatarum Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK        :Autoplaustrum Potionum Carbonatarum Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK         :Autoplaustrum Plasticarium MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK         :Autoplaustrum Plasticarium Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK            :Autoplaustrum Plasticarium Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK          :Autoplaustrum Bullarum MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK          :Autoplaustrum Bullarum Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK             :Autoplaustrum Bullarum Wizzowow
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER                            :Navis Petrolearia MPS
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER                         :Navis Petrolearia CS-Inc.
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY                       :Navis Vectoria MPS
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY                       :Navis Vectoria FFP
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT                   :Aeroscapha Bakewell 300
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER                    :Navis Vectoria Chugger-Chug
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY               :Navis Vectoria Shivershake
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP                           :Navis Oneraria Yate
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP                       :Navis Oneraria Bakewell
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP                    :Navis Oneraria MightyMover
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP                      :Navis Oneraria Powernaut
STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52                           :Sampson U52
STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT                         :Coleman Count
STR_VEHICLE_NAME_AIRCRAFT_FFP_DART                              :FFP Dart
STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN                           :Yate Haugan
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3                :Bakewell Cotswald LB-3
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8                 :Bakewell Luckett LB-8
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9                 :Bakewell Luckett LB-9
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80                 :Bakewell Luckett LB80
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10                :Bakewell Luckett LB-10
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11                :Bakewell Luckett LB-11
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11               :Yate Aerospace YAC 1-11
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100                            :Darwin 100
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200                            :Darwin 200
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300                            :Darwin 300
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400                            :Darwin 400
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500                            :Darwin 500
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600                            :Darwin 600
STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY                           :Guru Galaxy
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21                           :Airtaxi A21
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31                           :Airtaxi A31
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32                           :Airtaxi A32
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33                           :Airtaxi A33
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46                  :Yate Aerospace YAe46
STR_VEHICLE_NAME_AIRCRAFT_DINGER_100                            :Dinger 100
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000                      :AirTaxi A34-1000
STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE                        :Yate Z-Shuttle
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1                            :Kelling K1
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6                            :Kelling K6
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7                            :Kelling K7
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700                            :Darwin 700
STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2                       :FFP Hyperdart 2
STR_VEHICLE_NAME_AIRCRAFT_DINGER_200                            :Dinger 200
STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000                           :Dinger 1000
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100                        :Ploddyphut 100
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500                        :Ploddyphut 500
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1                          :Flashbang X1
STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1                        :Juggerplane M1
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER                      :Flashbang Wizzer
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER                   :Helicopterum Tricario
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER                    :Helicopterum Guru X2
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER                  :Helicopterum Powernaut

##id 0x8800
# Formatting of some strings
STR_FORMAT_DATE_TINY                                            :{STRING}-{STRING}-{NUM}
STR_FORMAT_DATE_SHORT                                           :{STRING} {NUM}
STR_FORMAT_DATE_LONG                                            :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO                                             :{2:NUM}-{1:STRING}-{0:STRING}

STR_FORMAT_BUOY_NAME                                            :{TOWN} Signum Monitorium
STR_FORMAT_BUOY_NAME_SERIAL                                     :{TOWN} Signum Monitorium #{COMMA}
STR_FORMAT_COMPANY_NUM                                          :(Societas {COMMA})
STR_FORMAT_GROUP_NAME                                           :Grex {COMMA}
STR_FORMAT_INDUSTRY_NAME                                        :{TOWN} {STRING}
STR_FORMAT_INDUSTRY_NAME.acc                                    :{TOWN} {STRING.acc}
STR_FORMAT_INDUSTRY_NAME.abl                                    :{TOWN} {STRING.abl}
STR_FORMAT_WAYPOINT_NAME                                        :{TOWN} Interlocus
STR_FORMAT_WAYPOINT_NAME_SERIAL                                 :{TOWN} Interlocus #{COMMA}

STR_FORMAT_DEPOT_NAME_TRAIN                                     :{TOWN} Receptaculum Traminum
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL                              :{TOWN} Receptaculum Traminum #{COMMA}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE                              :{TOWN} Receptaculum Viarium
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL                       :{TOWN} Receptaculum Viarium #{COMMA}
STR_FORMAT_DEPOT_NAME_SHIP                                      :{TOWN} Receptaculum Navium
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL                               :{TOWN} Receptaculum Navium #{COMMA}
STR_FORMAT_DEPOT_NAME_AIRCRAFT                                  :{STATION} Tugurium

STR_UNKNOWN_STATION                                             :statio ignota
STR_DEFAULT_SIGN_NAME                                           :Signum
STR_COMPANY_SOMEONE                                             :aliquis

STR_SAVEGAME_NAME_DEFAULT                                       :{COMPANY}, {STRING}
STR_SAVEGAME_NAME_SPECTATOR                                     :Spectator, {1:STRING}

# Viewport strings
STR_VIEWPORT_TOWN_POP                                           :{WHITE}{TOWN} ({COMMA})
STR_VIEWPORT_TOWN                                               :{WHITE}{TOWN}
STR_VIEWPORT_TOWN_TINY_BLACK                                    :{TINY_FONT}{BLACK}{TOWN}
STR_VIEWPORT_TOWN_TINY_WHITE                                    :{TINY_FONT}{WHITE}{TOWN}

STR_VIEWPORT_SIGN_SMALL_BLACK                                   :{TINY_FONT}{BLACK}{SIGN}
STR_VIEWPORT_SIGN_SMALL_WHITE                                   :{TINY_FONT}{WHITE}{SIGN}

STR_VIEWPORT_STATION                                            :{STATION} {STATION_FEATURES}
STR_VIEWPORT_STATION_TINY                                       :{TINY_FONT}{STATION}

STR_VIEWPORT_WAYPOINT                                           :{WAYPOINT}
STR_VIEWPORT_WAYPOINT_TINY                                      :{TINY_FONT}{WAYPOINT}

# Simple strings to get specific types of data
STR_COMPANY_NAME                                                :{COMPANY}
STR_COMPANY_NAME_COMPANY_NUM                                    :{COMPANY} {COMPANY_NUM}
STR_DEPOT_NAME                                                  :{DEPOT}
STR_ENGINE_NAME                                                 :{ENGINE}
STR_HIDDEN_ENGINE_NAME                                          :{ENGINE} (celatum)
STR_GROUP_NAME                                                  :{GROUP}
STR_INDUSTRY_NAME                                               :{INDUSTRY}
STR_INDUSTRY_NAME.acc                                           :{INDUSTRY.acc}
STR_INDUSTRY_NAME.abl                                           :{INDUSTRY.abl}
STR_PRESIDENT_NAME                                              :{PRESIDENT_NAME}
STR_SIGN_NAME                                                   :{SIGN}
STR_STATION_NAME                                                :{STATION}
STR_TOWN_NAME                                                   :{TOWN}
STR_VEHICLE_NAME                                                :{VEHICLE}
STR_WAYPOINT_NAME                                               :{WAYPOINT}

STR_JUST_CARGO                                                  :{CARGO_LONG}
STR_JUST_CHECKMARK                                              :{CHECKMARK}
STR_JUST_COMMA                                                  :{COMMA}
STR_JUST_CURRENCY_SHORT                                         :{CURRENCY_SHORT}
STR_JUST_CURRENCY_LONG                                          :{CURRENCY_LONG}
STR_JUST_CARGO_LIST                                             :{CARGO_LIST.dat}
STR_JUST_INT                                                    :{NUM}
STR_JUST_DATE_TINY                                              :{DATE_TINY}
STR_JUST_DATE_SHORT                                             :{DATE_SHORT}
STR_JUST_DATE_LONG                                              :{DATE_LONG}
STR_JUST_DATE_ISO                                               :{DATE_ISO}
STR_JUST_STRING                                                 :{STRING}
STR_JUST_STRING_STRING                                          :{STRING}{STRING}
STR_JUST_RAW_STRING                                             :{STRING}
STR_JUST_BIG_RAW_STRING                                         :{BIG_FONT}{STRING}

# Slightly 'raw' stringcodes with colour or size
STR_BLACK_COMMA                                                 :{BLACK}{COMMA}
STR_TINY_BLACK_COMA                                             :{TINY_FONT}{BLACK}{COMMA}
STR_TINY_COMMA                                                  :{TINY_FONT}{COMMA}
STR_BLUE_COMMA                                                  :{BLUE}{COMMA}
STR_RED_COMMA                                                   :{RED}{COMMA}
STR_WHITE_COMMA                                                 :{WHITE}{COMMA}
STR_TINY_BLACK_DECIMAL                                          :{TINY_FONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY                                               :{WHITE}{CURRENCY_LONG}
STR_BLACK_DATE_LONG                                             :{BLACK}{DATE_LONG}
STR_WHITE_DATE_LONG                                             :{WHITE}{DATE_LONG}
STR_SHORT_DATE                                                  :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL                                             :{TINY_FONT}{BLACK}{DATE_LONG}
STR_TINY_GROUP                                                  :{TINY_FONT}{GROUP}
STR_BLACK_INT                                                   :{BLACK}{NUM}
STR_ORANGE_INT                                                  :{ORANGE}{NUM}
STR_WHITE_SIGN                                                  :{WHITE}{SIGN}
STR_TINY_BLACK_STATION                                          :{TINY_FONT}{BLACK}{STATION}
STR_BLACK_STRING                                                :{BLACK}{STRING}
STR_BLACK_RAW_STRING                                            :{BLACK}{STRING}
STR_ORANGE_STRING                                               :{ORANGE}{STRING}
STR_LTBLUE_STRING                                               :{LTBLUE}{STRING}
STR_WHITE_STRING                                                :{WHITE}{STRING}
STR_ORANGE_STRING1_WHITE                                        :{ORANGE}{STRING}{WHITE}
STR_ORANGE_STRING1_LTBLUE                                       :{ORANGE}{STRING}{LTBLUE}
STR_TINY_BLACK_HEIGHT                                           :{TINY_FONT}{BLACK}{HEIGHT}
STR_TINY_BLACK_VEHICLE                                          :{TINY_FONT}{BLACK}{VEHICLE}
STR_TINY_RIGHT_ARROW                                            :{TINY_FONT}{RIGHT_ARROW}

STR_BLACK_1                                                     :{BLACK}1
STR_BLACK_2                                                     :{BLACK}2
STR_BLACK_3                                                     :{BLACK}3
STR_BLACK_4                                                     :{BLACK}4
STR_BLACK_5                                                     :{BLACK}5
STR_BLACK_6                                                     :{BLACK}6
STR_BLACK_7                                                     :{BLACK}7

STR_TRAIN                                                       :{BLACK}{TRAIN}
STR_BUS                                                         :{BLACK}{BUS}
STR_LORRY                                                       :{BLACK}{LORRY}
STR_PLANE                                                       :{BLACK}{PLANE}
STR_SHIP                                                        :{BLACK}{SHIP}

STR_TOOLBAR_RAILTYPE_VELOCITY                                   :{STRING} ({VELOCITY})
