OpenTTD
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Deals with the type of the savegame, independent of extension. More...
#include <fios.h>
Data Fields | |
int | mode |
savegame/scenario type (old, new) | |
FileType | filetype |
what type of file are we dealing with | |
char | name [MAX_PATH] |
name | |
char | title [255] |
internal name of the game |
Deals with the type of the savegame, independent of extension.