OpenTTD
Data Fields
Blitter_32bppOptimized::SpriteData Struct Reference

Data stored about a (single) sprite. More...

#include <32bpp_optimized.hpp>

Data Fields

uint32 offset [ZOOM_LVL_COUNT][2]
 Offsets (from .data) to streams for different zoom levels, and the normal and remap image information.
byte data []
 Data, all zoomlevels.

Detailed Description

Data stored about a (single) sprite.

Definition at line 21 of file 32bpp_optimized.hpp.


The documentation for this struct was generated from the following file: