OpenTTD
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Object scope resolver. More...
#include <newgrf_object.h>
Public Member Functions | |
ObjectScopeResolver (ResolverObject &ro, Object *obj, TileIndex tile, uint8 view=0) | |
Constructor of an object scope resolver. | |
uint32 | GetRandomBits () const |
Get a few random bits. | |
uint32 | GetVariable (byte variable, uint32 parameter, bool *available) const |
Used by the resolver to get values for feature 0F deterministic spritegroups. | |
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ScopeResolver (ResolverObject &ro) | |
virtual uint32 | GetTriggers () const |
Get the triggers. | |
virtual void | SetTriggers (int triggers) const |
Set the triggers. | |
virtual void | StorePSA (uint reg, int32 value) |
Store a value into the persistent storage area (PSA). |
Data Fields | |
struct Object * | obj |
The object the callback is ran for. | |
TileIndex | tile |
The tile related to the object. | |
uint8 | view |
The view of the object. | |
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ResolverObject & | ro |
Surrounding resolver object. |
Object scope resolver.
Definition at line 102 of file newgrf_object.h.
ObjectScopeResolver::ObjectScopeResolver | ( | ResolverObject & | ro, |
Object * | obj, | ||
TileIndex | tile, | ||
uint8 | view = 0 |
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Constructor of an object scope resolver.
ro | Surrounding resolver. |
obj | Object being resolved. |
tile | Tile of the object. |
view | View of the object. |
Definition at line 138 of file newgrf_object.cpp.
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virtual |
Get a few random bits.
Default implementation has no random bits.
Reimplemented from ScopeResolver.
Definition at line 146 of file newgrf_object.cpp.
References GetObjectRandomBits(), IsTileType(), IsValidTile(), MP_OBJECT, and tile.
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virtual |
Used by the resolver to get values for feature 0F deterministic spritegroups.
Reimplemented from ScopeResolver.
Definition at line 249 of file newgrf_object.cpp.
References _current_company, _date, Object::build_date, ClosestTownFromTile(), Object::colour, DEBUG, DistanceManhattan(), DistanceSquare(), GetAnimationFrame(), Object::GetByTile(), GetCountAndDistanceOfClosestInstance(), GetNearbyObjectTileInformation(), GetNearbyTile(), GetObjectIDAtOffset(), GetObjectRandomBits(), GetTerrainType(), GetTileOwner(), GetTileSlope(), GetTownRadiusGroup(), ResolverObject::grffile, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, INVALID_OBJECT, IsTileType(), IsValidTile(), Object::location, min(), MP_OBJECT, obj, ScopeResolver::ro, OrthogonalTileArea::tile, tile, TileX(), TileY(), Object::town, Object::view, view, and Town::xy.