OpenTTD
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Enums and other types related to roads. More...
#include "core/enum_type.hpp"
Go to the source code of this file.
Data Structures | |
struct | EnumPropsT< RoadType > |
struct | EnumPropsT< RoadTypes > |
struct | EnumPropsT< RoadBits > |
Typedefs | |
typedef SimpleTinyEnumT < RoadTypes, byte > | RoadTypesByte |
Enumerations | |
enum | RoadType { ROADTYPE_BEGIN = 0, ROADTYPE_ROAD = 0, ROADTYPE_TRAM = 1, ROADTYPE_END, INVALID_ROADTYPE = 0xFF } |
The different roadtypes we support. More... | |
enum | RoadTypes { ROADTYPES_NONE = 0, ROADTYPES_ROAD = 1 << ROADTYPE_ROAD, ROADTYPES_TRAM = 1 << ROADTYPE_TRAM, ROADTYPES_ALL = ROADTYPES_ROAD | ROADTYPES_TRAM, ROADTYPES_END, INVALID_ROADTYPES = 0xFF } |
The different roadtypes we support, but then a bitmask of them. More... | |
enum | RoadBits { ROAD_NONE = 0U, ROAD_NW = 1U, ROAD_SW = 2U, ROAD_SE = 4U, ROAD_NE = 8U, ROAD_X = ROAD_SW | ROAD_NE, ROAD_Y = ROAD_NW | ROAD_SE, ROAD_N = ROAD_NE | ROAD_NW, ROAD_E = ROAD_NE | ROAD_SE, ROAD_S = ROAD_SE | ROAD_SW, ROAD_W = ROAD_NW | ROAD_SW, ROAD_ALL = ROAD_X | ROAD_Y, ROAD_END = ROAD_ALL + 1 } |
Enumeration for the road parts on a tile. More... |
Enums and other types related to roads.
Definition in file road_type.h.
enum RoadBits |
Enumeration for the road parts on a tile.
This enumeration defines the possible road parts which can be build on a tile.
Definition at line 55 of file road_type.h.
enum RoadType |
The different roadtypes we support.
ROADTYPE_BEGIN |
Used for iterations. |
ROADTYPE_ROAD |
Basic road type. |
ROADTYPE_TRAM |
Trams. |
ROADTYPE_END |
Used for iterations. |
INVALID_ROADTYPE |
flag for invalid roadtype |
Definition at line 22 of file road_type.h.
enum RoadTypes |
The different roadtypes we support, but then a bitmask of them.
ROADTYPES_NONE |
No roadtypes. |
ROADTYPES_ROAD |
Road. |
ROADTYPES_TRAM |
Trams. |
ROADTYPES_ALL |
Road + trams. |
ROADTYPES_END |
Used for iterations? |
INVALID_ROADTYPES |
Invalid roadtypes. |
Definition at line 36 of file road_type.h.