OpenTTD
|
Statically loadable part of Company pool item. More...
#include <company_base.h>
Data Fields | |
uint32 | name_2 |
Parameter of name_1. | |
uint16 | name_1 |
Name of the company if the user did not change it. | |
char * | name |
Name of the company if the user changed it. | |
uint16 | president_name_1 |
Name of the president if the user did not change it. | |
uint32 | president_name_2 |
Parameter of president_name_1. | |
char * | president_name |
Name of the president if the user changed it. | |
CompanyManagerFace | face |
Face description of the president. | |
Money | money |
Money owned by the company. | |
byte | money_fraction |
Fraction of money of the company, too small to represent in money. | |
Money | current_loan |
Amount of money borrowed from the bank. | |
byte | colour |
Company colour. | |
RailTypes | avail_railtypes |
Rail types available to the company. | |
byte | block_preview |
Number of quarters that the company is not allowed to get new exclusive engine previews (see CompaniesGenStatistics). | |
TileIndex | location_of_HQ |
Northern tile of HQ; INVALID_TILE when there is none. | |
TileIndex | last_build_coordinate |
Coordinate of the last build thing by this company. | |
OwnerByte | share_owners [4] |
Owners of the 4 shares of the company. INVALID_OWNER if nobody has bought them yet. | |
Year | inaugurated_year |
Year of starting the company. | |
byte | months_of_bankruptcy |
Number of months that the company is unable to pay its debts. | |
CompanyMask | bankrupt_asked |
which companies were asked about buying it? | |
int16 | bankrupt_timeout |
If bigger than 0 , amount of time to wait for an answer on an offer to buy this company. | |
Money | bankrupt_value |
uint32 | terraform_limit |
Amount of tileheights we can (still) terraform (times 65536). | |
uint32 | clear_limit |
Amount of tiles we can (still) clear (times 65536). | |
uint32 | tree_limit |
Amount of trees we can (still) plant (times 65536). | |
bool | is_ai |
If true , the company is (also) controlled by the computer (a NoAI program). | |
Money | yearly_expenses [3][EXPENSES_END] |
Expenses of the company for the last three years, in every #Expenses category. | |
CompanyEconomyEntry | cur_economy |
Economic data of the company of this quarter. | |
CompanyEconomyEntry | old_economy [MAX_HISTORY_QUARTERS] |
Economic data of the company of the last MAX_HISTORY_QUARTERS quarters. | |
byte | num_valid_stat_ent |
Number of valid statistical entries in old_economy. |
Statically loadable part of Company pool item.
Definition at line 53 of file company_base.h.
bool CompanyProperties::is_ai |
If true
, the company is (also) controlled by the computer (a NoAI program).
Definition at line 94 of file company_base.h.
Referenced by AfterLoadGame(), CmdBuildBridge(), CmdBuyShareInCompany(), CmdCompanyCtrl(), AI::GameLoop(), GenerateCompanyName(), IndustriesScopeResolver::GetVariable(), HandleBankruptcyTakeover(), Company::IsValidAiID(), Company::IsValidHumanID(), AI::KillAll(), MaybeStartNewCompany(), NetworkAutoCleanCompanies(), AIDebugWindow::OnClick(), CompanyWindow::OnInvalidateData(), CompanyWindow::OnPaint(), AIDebugWindow::SelectValidDebugCompany(), ServerNetworkAdminSocketHandler::SendCompanyInfo(), NetworkSocketHandler::SendCompanyInformation(), and ShowAIDebugWindowIfAIError().