OpenTTD
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Container for loading in mode SL_LOAD_CHECK. More...
#include <fios.h>
Public Member Functions | |
~LoadCheckData () | |
Don't leak memory at program exit. | |
bool | HasErrors () |
Check whether loading the game resulted in errors. | |
bool | HasNewGrfs () |
Check whether the game uses any NewGrfs. | |
void | Clear () |
Reset read data. |
Data Fields | |
bool | checkable |
True if the savegame could be checked by SL_LOAD_CHECK. (Old savegames are not checkable.) | |
StringID | error |
Error message from loading. INVALID_STRING_ID if no error. | |
char * | error_data |
Data to pass to SetDParamStr when displaying error. | |
uint32 | map_size_x |
uint32 | map_size_y |
Date | current_date |
GameSettings | settings |
CompanyPropertiesMap | companies |
Company information. | |
GRFConfig * | grfconfig |
NewGrf configuration from save. | |
GRFListCompatibility | grf_compatibility |
Summary state of NewGrfs, whether missing files or only compatible found. | |
struct LoggedAction * | gamelog_action |
Gamelog actions. | |
uint | gamelog_actions |
Number of gamelog actions. |
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inline |
Check whether loading the game resulted in errors.
Definition at line 62 of file fios.h.
References checkable, error, and INVALID_STRING_ID.
Referenced by SaveLoadWindow::OnClick(), SaveLoadWindow::OnInvalidateData(), and openttd_main().
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inline |
Check whether the game uses any NewGrfs.
Definition at line 71 of file fios.h.
References checkable, error, grfconfig, and INVALID_STRING_ID.
Referenced by SaveLoadWindow::OnClick(), and SaveLoadWindow::OnInvalidateData().