OpenTTD
Data Fields
NetworkGameList Struct Reference

Structure with information shown in the game list (GUI) More...

#include <network_gamelist.h>

Data Fields

NetworkGameInfo info
 The game information of this server.
NetworkAddress address
 The connection info of the game server.
bool online
 False if the server did not respond (default status)
bool manually
 True if the server was added manually.
uint8 retries
 Number of retries (to stop requerying)
NetworkGameListnext
 Next pointer to make a linked game list.

Detailed Description

Structure with information shown in the game list (GUI)

Definition at line 19 of file network_gamelist.h.


The documentation for this struct was generated from the following file: