OpenTTD
Data Structures
spriteloader.hpp File Reference

Base for loading sprites. More...

#include "../core/alloc_type.hpp"
#include "../gfx_type.h"

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Data Structures

class  SpriteLoader
 Interface for the loader of our sprites. More...
struct  SpriteLoader::CommonPixel
 Definition of a common pixel in OpenTTD's realm. More...
struct  SpriteLoader::Sprite
 Structure for passing information from the sprite loader to the blitter. More...

Detailed Description

Base for loading sprites.

Definition in file spriteloader.hpp.