OpenTTD
|
Base class for tile iterators. More...
#include <tilearea_type.h>
Public Member Functions | |
virtual | ~TileIterator () |
Some compilers really like this. | |
operator TileIndex () const | |
Get the tile we are currently at. | |
virtual TileIterator & | operator++ ()=0 |
Move ourselves to the next tile in the rectangle on the map. | |
virtual TileIterator * | Clone () const =0 |
Allocate a new iterator that is a copy of this one. |
Protected Member Functions | |
TileIterator (TileIndex tile=INVALID_TILE) | |
Initialise the iterator starting at this tile. |
Protected Attributes | |
TileIndex | tile |
The current tile we are at. |
Base class for tile iterators.
Definition at line 99 of file tilearea_type.h.
|
inlineprotected |
Initialise the iterator starting at this tile.
tile | The tile we start iterating from. |
Definition at line 107 of file tilearea_type.h.
|
inlinevirtual |
Some compilers really like this.
Definition at line 113 of file tilearea_type.h.
|
inline |
Get the tile we are currently at.
Definition at line 121 of file tilearea_type.h.
References tile.