OpenTTD
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Resolver of town properties. More...
#include <newgrf_town.h>
Public Member Functions | |
TownResolverObject (const struct GRFFile *grffile, Town *t, bool readonly) | |
Resolver for a town. | |
ScopeResolver * | GetScope (VarSpriteGroupScope scope=VSG_SCOPE_SELF, byte relative=0) |
Get a resolver for the scope. | |
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ResolverObject (const GRFFile *grffile, CallbackID callback=CBID_NO_CALLBACK, uint32 callback_param1=0, uint32 callback_param2=0) | |
Resolver constructor. | |
const SpriteGroup * | Resolve () |
Resolve SpriteGroup. | |
uint16 | ResolveCallback () |
Resolve callback. | |
virtual const SpriteGroup * | ResolveReal (const RealSpriteGroup *group) const |
Get the real sprites of the grf. | |
uint32 | GetReseedSum () const |
Returns the OR-sum of all bits that need reseeding independent of the scope they were accessed with. | |
void | ResetState () |
Resets the dynamic state of the resolver object. |
Data Fields | |
TownScopeResolver | town_scope |
Scope resolver specific for towns. | |
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ScopeResolver | default_scope |
Default implementation of the grf scope. | |
CallbackID | callback |
Callback being resolved. | |
uint32 | callback_param1 |
First parameter (var 10) of the callback. | |
uint32 | callback_param2 |
Second parameter (var 18) of the callback. | |
byte | trigger |
uint32 | last_value |
Result of most recent DeterministicSpriteGroup (including procedure calls) | |
uint32 | reseed [VSG_END] |
Collects bits to rerandomise while triggering triggers. | |
const GRFFile * | grffile |
GRFFile the resolved SpriteGroup belongs to. | |
const SpriteGroup * | root_spritegroup |
Root SpriteGroup to use for resolving. |
Resolver of town properties.
Definition at line 35 of file newgrf_town.h.
Resolver for a town.
grffile | NewGRF file associated with the town. |
t | Town of the scope. |
readonly | Scope may change persistent storage of the town. |
Definition at line 171 of file newgrf_town.cpp.
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inlinevirtual |
Get a resolver for the scope.
scope | Scope to return. |
relative | Additional parameter for VSG_SCOPE_RELATIVE. |
Reimplemented from ResolverObject.
Definition at line 40 of file newgrf_town.h.
References town_scope, and VSG_SCOPE_SELF.