OpenTTD
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Sprites to use and how to display them for tree tiles. More...
Go to the source code of this file.
Data Structures | |
struct | TreePos |
Variables | |
static const byte | _tree_base_by_landscape [4] = {0, 12, 20, 32} |
static const byte | _tree_count_by_landscape [4] = {12, 8, 12, 9} |
static const TreePos | _tree_layout_xy [][4] |
static const PalSpriteID | _tree_layout_sprite [164+(79-48+1)][4] |
Sprites to use and how to display them for tree tiles.
Definition in file tree_land.h.
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static |
Definition at line 23 of file tree_land.h.