OpenTTD
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Implementation of the pseudo random generator. More...
#include "../stdafx.h"
#include "random_func.hpp"
#include "bitmath_func.hpp"
#include "../safeguards.h"
Go to the source code of this file.
Functions | |
void | SetRandomSeed (uint32 seed) |
(Re)set the state of the random number generators. |
Variables | |
Randomizer | _random |
Random used in the game state calculations. | |
Randomizer | _interactive_random |
Random used every else where is does not (directly) influence the game state. |
Implementation of the pseudo random generator.
Definition in file random_func.cpp.
void SetRandomSeed | ( | uint32 | seed | ) |
(Re)set the state of the random number generators.
seed | the new state |
Definition at line 67 of file random_func.cpp.
References Randomizer::SetSeed().