OpenTTD
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OSX implementation for the crash logger. More...
Public Member Functions | |
CrashLogOSX (int signum) | |
A crash log is always generated by signal. | |
bool | MakeCrashLog () |
Generate the crash log. | |
void | DisplayCrashDialog () const |
Show a dialog with the crash information. | |
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virtual | ~CrashLog () |
Stub destructor to silence some compilers. | |
char * | FillCrashLog (char *buffer, const char *last) const |
Fill the crash log buffer with all data of a crash log. | |
bool | WriteCrashLog (const char *buffer, char *filename, const char *filename_last) const |
Write the crash log to a file. | |
virtual int | WriteCrashDump (char *filename, const char *filename_last) const |
Write the (crash) dump to a file. | |
bool | WriteSavegame (char *filename, const char *filename_last) const |
Write the (crash) savegame to a file. | |
bool | WriteScreenshot (char *filename, const char *filename_last) const |
Write the (crash) screenshot to a file. | |
bool | MakeCrashLog () const |
Makes the crash log, writes it to a file and then subsequently tries to make a crash dump and crash savegame. |
Private Member Functions | |
char * | LogOSVersion (char *buffer, const char *last) const |
char * | LogError (char *buffer, const char *last, const char *message) const |
char * | LogStacktrace (char *buffer, const char *last) const |
Private Attributes | |
int | signum |
Signal that has been thrown. | |
char | filename_log [MAX_PATH] |
Path of crash.log. | |
char | filename_save [MAX_PATH] |
Path of crash.sav. | |
char | filename_screenshot [MAX_PATH] |
Path of crash.(png|bmp|pcx) |
Additional Inherited Members | |
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static void | InitialiseCrashLog () |
Initialiser for crash logs; do the appropriate things so crashes are handled by our crash handler instead of returning straight to the OS. | |
static void | SetErrorMessage (const char *message) |
Sets a message for the error message handler. | |
static void | AfterCrashLogCleanup () |
Try to close the sound/video stuff so it doesn't keep lingering around incorrect video states or so, e.g. | |
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virtual char * | LogOSVersion (char *buffer, const char *last) const =0 |
Writes OS' version to the buffer. | |
virtual char * | LogCompiler (char *buffer, const char *last) const |
Writes compiler (and its version, if available) to the buffer. | |
virtual char * | LogError (char *buffer, const char *last, const char *message) const =0 |
Writes actually encountered error to the buffer. | |
virtual char * | LogStacktrace (char *buffer, const char *last) const =0 |
Writes the stack trace to the buffer, if there is information about it available. | |
virtual char * | LogRegisters (char *buffer, const char *last) const |
Writes information about the data in the registers, if there is information about it available. | |
virtual char * | LogModules (char *buffer, const char *last) const |
Writes the dynamically linked libraries/modules to the buffer, if there is information about it available. | |
char * | LogOpenTTDVersion (char *buffer, const char *last) const |
Writes OpenTTD's version to the buffer. | |
char * | LogConfiguration (char *buffer, const char *last) const |
Writes the (important) configuration settings to the buffer. | |
char * | LogLibraries (char *buffer, const char *last) const |
Writes information (versions) of the used libraries. | |
char * | LogGamelog (char *buffer, const char *last) const |
Writes the gamelog data to the buffer. |
OSX implementation for the crash logger.
Definition at line 47 of file crashlog_osx.cpp.
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inline |
A crash log is always generated by signal.
signum | the signal that was caused by the crash. |
Definition at line 158 of file crashlog_osx.cpp.
References filename_log, filename_save, and filename_screenshot.
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inline |
Show a dialog with the crash information.
Definition at line 198 of file crashlog_osx.cpp.
References filename_log, filename_save, filename_screenshot, lastof, seprintf(), and ShowMacDialog().
Referenced by HandleCrash().
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inline |
Generate the crash log.
Definition at line 166 of file crashlog_osx.cpp.
References filename_log, filename_save, filename_screenshot, CrashLog::FillCrashLog(), lastof, CrashLog::WriteCrashLog(), CrashLog::WriteSavegame(), and CrashLog::WriteScreenshot().
Referenced by HandleCrash().
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private |
Signal that has been thrown.
Definition at line 49 of file crashlog_osx.cpp.