OpenTTD
game_text.hpp
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1 /* $Id: game_text.hpp 25818 2013-10-06 12:13:20Z frosch $ */
2 
3 /*
4  * This file is part of OpenTTD.
5  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8  */
9 
12 #ifndef GAME_TEXT_HPP
13 #define GAME_TEXT_HPP
14 
15 #include "../core/smallvec_type.hpp"
16 
18 static const uint GAME_TEXT_TAB = 18;
19 
20 const char *GetGameStringPtr(uint id);
21 void RegisterGameTranslation(class Squirrel *engine);
23 
26  const char *language;
28 
29  LanguageStrings(const char *language, const char *end = NULL);
31 };
32 
34 struct GameStrings {
35  uint version;
37 
41 
42  void Compile();
43 };
44 
45 #endif /* GAME_TEXT_HPP */