OpenTTD
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State machine input struct (from external file, etc.) Finite sTate mAchine –> FTA. More...
#include <airport_movement.h>
Data Fields | |
byte | position |
The position that an airplane is at. | |
byte | heading |
The current orders (eg. TAKEOFF, HANGAR, ENDLANDING, etc.). | |
uint64 | block |
The block this position is on on the airport (st->airport.flags). | |
byte | next |
Next position from this position. |
State machine input struct (from external file, etc.) Finite sTate mAchine –> FTA.
Definition at line 20 of file airport_movement.h.