OpenTTD
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Types related to the graphics and/or input devices. More...
Go to the source code of this file.
Data Structures | |
struct | PalSpriteID |
Combination of a palette sprite and a 'real' sprite. More... | |
struct | AnimCursor |
A single sprite of a list of animated cursors. More... | |
struct | CursorVars |
Collection of variables for cursor-display and -animation. More... | |
struct | DrawPixelInfo |
Data about how and where to blit pixels. More... | |
union | Colour |
Structure to access the alpha, red, green, and blue channels from a 32 bit number. More... | |
struct | SubSprite |
Used to only draw a part of the sprite. More... | |
struct | EnumPropsT< Colours > |
struct | Palette |
Information about the currently used palette. More... |
Typedefs | |
typedef uint32 | SpriteID |
The number of a sprite, without mapping bits and colourtables. | |
typedef uint32 | PaletteID |
The number of the palette. | |
typedef uint32 | CursorID |
The number of the cursor (sprite) |
Enumerations | |
enum | WindowKeyCodes { WKC_SHIFT = 0x8000, WKC_CTRL = 0x4000, WKC_ALT = 0x2000, WKC_META = 0x1000, WKC_GLOBAL_HOTKEY = 0x0800, WKC_SPECIAL_KEYS = WKC_SHIFT | WKC_CTRL | WKC_ALT | WKC_META | WKC_GLOBAL_HOTKEY, WKC_NONE = 0, WKC_ESC = 1, WKC_BACKSPACE = 2, WKC_INSERT = 3, WKC_DELETE = 4, WKC_PAGEUP = 5, WKC_PAGEDOWN = 6, WKC_END = 7, WKC_HOME = 8, WKC_LEFT = 9, WKC_UP = 10, WKC_RIGHT = 11, WKC_DOWN = 12, WKC_RETURN = 13, WKC_TAB = 14, WKC_SPACE = 32, WKC_F1 = 33, WKC_F2 = 34, WKC_F3 = 35, WKC_F4 = 36, WKC_F5 = 37, WKC_F6 = 38, WKC_F7 = 39, WKC_F8 = 40, WKC_F9 = 41, WKC_F10 = 42, WKC_F11 = 43, WKC_F12 = 44, WKC_BACKQUOTE = 45, WKC_PAUSE = 46, WKC_NUM_DIV = 138, WKC_NUM_MUL = 139, WKC_NUM_MINUS = 140, WKC_NUM_PLUS = 141, WKC_NUM_ENTER = 142, WKC_NUM_DECIMAL = 143, WKC_SLASH = 144, WKC_SEMICOLON = 145, WKC_EQUALS = 146, WKC_L_BRACKET = 147, WKC_BACKSLASH = 148, WKC_R_BRACKET = 149, WKC_SINGLEQUOTE = 150, WKC_COMMA = 151, WKC_PERIOD = 152, WKC_MINUS = 153 } |
enum | FontSize { FS_NORMAL, FS_SMALL, FS_LARGE, FS_MONO, FS_END, FS_BEGIN = FS_NORMAL } |
Available font sizes. More... | |
enum | Colours { COLOUR_BEGIN, COLOUR_DARK_BLUE = COLOUR_BEGIN, COLOUR_PALE_GREEN, COLOUR_PINK, COLOUR_YELLOW, COLOUR_RED, COLOUR_LIGHT_BLUE, COLOUR_GREEN, COLOUR_DARK_GREEN, COLOUR_BLUE, COLOUR_CREAM, COLOUR_MAUVE, COLOUR_PURPLE, COLOUR_ORANGE, COLOUR_BROWN, COLOUR_GREY, COLOUR_WHITE, COLOUR_END, INVALID_COLOUR = 0xFF } |
enum | TextColour { TC_BEGIN = 0x00, TC_FROMSTRING = 0x00, TC_BLUE = 0x00, TC_SILVER = 0x01, TC_GOLD = 0x02, TC_RED = 0x03, TC_PURPLE = 0x04, TC_LIGHT_BROWN = 0x05, TC_ORANGE = 0x06, TC_GREEN = 0x07, TC_YELLOW = 0x08, TC_DARK_GREEN = 0x09, TC_CREAM = 0x0A, TC_BROWN = 0x0B, TC_WHITE = 0x0C, TC_LIGHT_BLUE = 0x0D, TC_GREY = 0x0E, TC_DARK_BLUE = 0x0F, TC_BLACK = 0x10, TC_END, TC_INVALID = 0xFF, TC_IS_PALETTE_COLOUR = 0x100, TC_NO_SHADE = 0x200 } |
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png. More... | |
enum | PaletteAnimationSizes { PALETTE_ANIM_SIZE = 28, PALETTE_ANIM_START = 227 } |
Defines a few values that are related to animations using palette changes. More... | |
enum | FillRectMode { FILLRECT_OPAQUE, FILLRECT_CHECKER, FILLRECT_RECOLOUR } |
Define the operation GfxFillRect performs. More... | |
enum | PaletteType { PAL_DOS, PAL_WINDOWS, PAL_AUTODETECT, MAX_PAL = 2 } |
Palettes OpenTTD supports. More... | |
enum | SpriteType { ST_NORMAL = 0, ST_MAPGEN = 1, ST_FONT = 2, ST_RECOLOUR = 3, ST_INVALID = 4 } |
Types of sprites that might be loaded. More... | |
enum | Support8bpp { S8BPP_NONE = 0, S8BPP_SYSTEM, S8BPP_HARDWARE } |
Modes for 8bpp support. More... |
Functions | |
assert_compile (sizeof(Colour)==sizeof(uint32)) |
Variables | |
static const uint | MILLISECONDS_PER_TICK = 30 |
The number of milliseconds per game tick. |
Types related to the graphics and/or input devices.
Definition in file gfx_type.h.
enum FillRectMode |
Define the operation GfxFillRect performs.
FILLRECT_OPAQUE |
Fill rectangle with a single colour. |
FILLRECT_CHECKER |
Draw only every second pixel, used for greying-out. |
FILLRECT_RECOLOUR |
Apply a recolour sprite to the screen content. |
Definition at line 276 of file gfx_type.h.
enum FontSize |
Available font sizes.
Definition at line 197 of file gfx_type.h.
Defines a few values that are related to animations using palette changes.
PALETTE_ANIM_SIZE |
number of animated colours |
PALETTE_ANIM_START |
Index in the _palettes array from which all animations are taking places (table/palettes.h) |
Definition at line 270 of file gfx_type.h.
enum PaletteType |
Palettes OpenTTD supports.
PAL_DOS |
Use the DOS palette. |
PAL_WINDOWS |
Use the Windows palette. |
PAL_AUTODETECT |
Automatically detect the palette based on the graphics pack. |
MAX_PAL |
The number of palettes. |
Definition at line 283 of file gfx_type.h.
enum SpriteType |
Types of sprites that might be loaded.
Definition at line 291 of file gfx_type.h.
enum Support8bpp |
Modes for 8bpp support.
Definition at line 310 of file gfx_type.h.
enum TextColour |
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png.
TC_IS_PALETTE_COLOUR |
Colour value is already a real palette colour index, not an index of a StringColour. |
TC_NO_SHADE |
Do not add shading to this text colour. |
Definition at line 241 of file gfx_type.h.
enum WindowKeyCodes |
Definition at line 29 of file gfx_type.h.
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static |
The number of milliseconds per game tick.
Definition at line 300 of file gfx_type.h.
Referenced by ClientNetworkGameSocketHandler::CloseConnection(), VideoDriver_Win32::MainLoop(), VideoDriver_SDL::MainLoop(), VideoDriver_Dedicated::MainLoop(), and NetworkServer_Tick().