OpenTTD
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Handles the saveload part of the AIs. More...
#include "../stdafx.h"
#include "../company_base.h"
#include "../debug.h"
#include "saveload.h"
#include "../string_func.h"
#include "../ai/ai.hpp"
#include "../ai/ai_config.hpp"
#include "../network/network.h"
#include "../ai/ai_instance.hpp"
#include "../safeguards.h"
Go to the source code of this file.
Functions | |
static void | SaveReal_AIPL (int *index_ptr) |
static void | Load_AIPL () |
static void | Save_AIPL () |
Variables | |
static char | _ai_saveload_name [64] |
static int | _ai_saveload_version |
static char | _ai_saveload_settings [1024] |
static bool | _ai_saveload_is_random |
static const SaveLoad | _ai_company [] |
const ChunkHandler | _ai_chunk_handlers [] |
Handles the saveload part of the AIs.
Definition in file ai_sl.cpp.
const ChunkHandler _ai_chunk_handlers[] |
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