OpenTTD
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Base functions for all Games. More...
#include "../core/string_compare_type.hpp"
#include "game_scanner.hpp"
#include <map>
#include "../script/api/script_event_types.hpp"
Go to the source code of this file.
Data Structures | |
class | Game |
Main Game class. More... |
Typedefs | |
typedef std::map< const char *, class ScriptInfo *, StringCompare > | ScriptInfoList |
A list that maps AI names to their AIInfo object. |
Base functions for all Games.
Definition in file game.hpp.
typedef std::map<const char *, class ScriptInfo *, StringCompare> ScriptInfoList |