OpenTTD
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Data structure describing a sprite. More...
#include <spritecache.h>
Data Fields | |
uint16 | height |
Height of the sprite. | |
uint16 | width |
Width of the sprite. | |
int16 | x_offs |
Number of pixels to shift the sprite to the right. | |
int16 | y_offs |
Number of pixels to shift the sprite downwards. | |
byte | data [] |
Sprite data. |
Data structure describing a sprite.
Definition at line 18 of file spritecache.h.