OpenTTD
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Base class for engines. More...
#include "engine_type.h"
#include "vehicle_type.h"
#include "core/pool_type.hpp"
#include "newgrf_commons.h"
Go to the source code of this file.
Data Structures | |
struct | Engine |
struct | EngineIDMapping |
struct | EngineOverrideManager |
Stores the mapping of EngineID to the internal id of newgrfs. More... |
Macros | |
#define | FOR_ALL_ENGINES_FROM(var, start) FOR_ALL_ITEMS_FROM(Engine, engine_index, var, start) |
#define | FOR_ALL_ENGINES(var) FOR_ALL_ENGINES_FROM(var, 0) |
#define | FOR_ALL_ENGINES_OF_TYPE(e, engine_type) FOR_ALL_ENGINES(e) if (e->type == engine_type) |
Typedefs | |
typedef Pool< Engine, EngineID, 64, 64000 > | EnginePool |
Functions | |
static const EngineInfo * | EngInfo (EngineID e) |
static const RailVehicleInfo * | RailVehInfo (EngineID e) |
static const RoadVehicleInfo * | RoadVehInfo (EngineID e) |
static const ShipVehicleInfo * | ShipVehInfo (EngineID e) |
static const AircraftVehicleInfo * | AircraftVehInfo (EngineID e) |
Variables | |
EnginePool | _engine_pool |
EngineOverrideManager | _engine_mngr |
Base class for engines.
Definition in file engine_base.h.