OpenTTD
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Functions related to NewGRF houses. More...
#include "newgrf_callbacks.h"
#include "tile_cmd.h"
#include "house_type.h"
#include "newgrf_spritegroup.h"
#include "newgrf_town.h"
Go to the source code of this file.
Data Structures | |
struct | HouseScopeResolver |
Scope resolver for houses. More... | |
struct | HouseResolverObject |
Resolver object to be used for houses (feature 07 spritegroups). More... | |
struct | HouseClassMapping |
Makes class IDs unique to each GRF file. More... |
Enumerations | |
enum | HouseTrigger { HOUSE_TRIGGER_TILE_LOOP = 0x01, HOUSE_TRIGGER_TILE_LOOP_TOP = 0x02 } |
Functions | |
HouseClassID | AllocateHouseClassID (byte grf_class_id, uint32 grfid) |
void | InitializeBuildingCounts () |
void | IncreaseBuildingCount (Town *t, HouseID house_id) |
IncreaseBuildingCount() Increase the count of a building when it has been added by a town. | |
void | DecreaseBuildingCount (Town *t, HouseID house_id) |
DecreaseBuildingCount() Decrease the number of a building when it is deleted. | |
void | DrawNewHouseTile (TileInfo *ti, HouseID house_id) |
void | AnimateNewHouseTile (TileIndex tile) |
void | AnimateNewHouseConstruction (TileIndex tile) |
uint16 | GetHouseCallback (CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, bool not_yet_constructed=false, uint8 initial_random_bits=0, uint32 watched_cargo_triggers=0) |
void | WatchedCargoCallback (TileIndex tile, uint32 trigger_cargoes) |
Run watched cargo accepted callback for a house. | |
bool | CanDeleteHouse (TileIndex tile) |
bool | NewHouseTileLoop (TileIndex tile) |
void | TriggerHouse (TileIndex t, HouseTrigger trigger) |
Functions related to NewGRF houses.
Definition in file newgrf_house.h.
DecreaseBuildingCount() Decrease the number of a building when it is deleted.
t | The town that the building was built in |
house_id | The id of the house being removed |
Definition at line 143 of file newgrf_house.cpp.
References _loaded_newgrf_features, TownCache::building_counts, Town::cache, HouseSpec::class_id, and GRFLoadedFeatures::has_newhouses.
Referenced by DoClearTownHouseHelper().
IncreaseBuildingCount() Increase the count of a building when it has been added by a town.
t | The town that the building is being built in |
house_id | The id of the house being added |
Definition at line 122 of file newgrf_house.cpp.
References _loaded_newgrf_features, TownCache::building_counts, Town::cache, HouseSpec::class_id, and GRFLoadedFeatures::has_newhouses.
Referenced by ClearMakeHouseTile(), and RebuildTownCaches().
void WatchedCargoCallback | ( | TileIndex | tile, |
uint32 | trigger_cargoes | ||
) |
Run watched cargo accepted callback for a house.
tile | House tile. |
trigger_cargoes | Triggering cargo types. |
Definition at line 671 of file newgrf_house.cpp.
References HouseSpec::building_flags, DoWatchedCargoCallback(), GetHouseNorthPart(), GetHouseType(), IsTileType(), MP_HOUSE, TILE_ADDXY, and HouseSpec::watched_cargoes.
Referenced by TriggerWatchedCargoCallbacks().