- b -
- Backup()
: Backup< T >
, OrderBackup
- BaseEdgeIterator()
: LinkGraph::BaseEdgeIterator< Tedge, Tedge_wrapper, Titer >
- BaseNetworkContentDownloadStatusWindow()
: BaseNetworkContentDownloadStatusWindow
- BaseStation()
: BaseStation
- BeforeDownload()
: ClientNetworkContentSocketHandler
- Begin()
: SmallVector< T, S >
, ClientNetworkContentSocketHandler
, CargoDataEntry
, SmallVector< T, S >
, LinkGraph::ConstNode
, LinkGraph::Node
, LinkGraphJob::Node
, CBinaryHeapT< T >
, ByteBlob
- BeginCritical()
: ThreadMutex
, ThreadMutex_None
, ThreadMutex_OS2
, ThreadMutex_pthread
, ThreadMutex_Win32
- BeginLoading()
: Vehicle
- BeginStruct()
: DumpTarget
- BlitterFactory()
: BlitterFactory
- BootstrapAskForDownloadWindow()
: BootstrapAskForDownloadWindow
- BootstrapContentDownloadStatusWindow()
: BootstrapContentDownloadStatusWindow
- Branch()
: SmallStack< Titem, Tindex, Tinvalid, Tgrowth_step, Tmax_size >
- BridgeIndexSorter()
: BuildBridgeWindow
- BridgePriceSorter()
: BuildBridgeWindow
- BridgeSpeedSorter()
: BuildBridgeWindow
- BroadcastNewEvent()
: AI
- BufferHasRoom()
: OutputStore
- BufferSize()
: Blitter_32bppAnim
, Blitter_32bppBase
, Blitter_8bppBase
, Blitter
, Blitter_Null
- BuildActionDropdownList()
: BaseVehicleListWindow
- BuildAirportClassDropDown()
: BuildAirportWindow
- BuildArrivalDepartureList()
: TimetableWindow
- BuildCargoList()
: StationViewWindow
- BuildCompanyList()
: CompanyLeagueWindow
- BuildContentList()
: NetworkContentListWindow
- BuildDropDownList()
: StoryBookWindow
, GameOptionsWindow
- BuildFlowList()
: StationViewWindow
- BuildGroupList()
: VehicleGroupWindow
- BuildGUINetworkGameList()
: NetworkGameWindow
- BuildRefitList()
: RefitWindow
- BuildSortIndustriesList()
: IndustryDirectoryWindow
- BuildStationsList()
: CompanyStationsWindow
- BuildStoryPageElementList()
: StoryBookWindow
- BuildStoryPageList()
: StoryBookWindow
- ButtonHit()
: NWidgetLeaf
- ByteBlob()
: ByteBlob