OpenTTD
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Types related to object tiles. More...
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Typedefs | |
typedef uint16 | ObjectType |
Types of objects. | |
typedef uint32 | ObjectID |
Unique identifier for an object. |
Variables | |
static const ObjectType | OBJECT_TRANSMITTER = 0 |
The large antenna. | |
static const ObjectType | OBJECT_LIGHTHOUSE = 1 |
The nice lighthouse. | |
static const ObjectType | OBJECT_STATUE = 2 |
Statue in towns. | |
static const ObjectType | OBJECT_OWNED_LAND = 3 |
Owned land 'flag'. | |
static const ObjectType | OBJECT_HQ = 4 |
HeadQuarter of a player. | |
static const ObjectType | NUM_OBJECTS_PER_GRF = 255 |
Number of supported objects per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on. | |
static const ObjectType | NEW_OBJECT_OFFSET = 5 |
Offset for new objects. | |
static const ObjectType | NUM_OBJECTS = 64000 |
Number of supported objects overall. | |
static const ObjectType | INVALID_OBJECT_TYPE = 0xFFFF |
An invalid object. | |
static const ObjectID | INVALID_OBJECT = 0xFFFFFFFF |
An invalid object. |
Types related to object tiles.
Definition in file object_type.h.
typedef uint32 ObjectID |
Unique identifier for an object.
Definition at line 31 of file object_type.h.
typedef uint16 ObjectType |
Types of objects.
Definition at line 16 of file object_type.h.