OpenTTD
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Functions to make screenshots. More...
Go to the source code of this file.
Enumerations | |
enum | ScreenshotType { SC_VIEWPORT, SC_CRASHLOG, SC_ZOOMEDIN, SC_DEFAULTZOOM, SC_WORLD, SC_HEIGHTMAP } |
Type of requested screenshot. More... |
Functions | |
void | InitializeScreenshotFormats () |
Initialize screenshot format information on startup, with _screenshot_format_name filled from the loadsave code. | |
const char * | GetCurrentScreenshotExtension () |
Get filename extension of current screenshot file format. | |
void | SetupScreenshotViewport (ScreenshotType t, struct ViewPort *vp) |
Configure a ViewPort for rendering (a part of) the map into a screenshot. | |
bool | MakeHeightmapScreenshot (const char *filename) |
Make a heightmap of the current map. | |
bool | MakeScreenshot (ScreenshotType t, const char *name) |
Make an actual screenshot. |
Variables | |
char | _screenshot_format_name [8] |
Extension of the current screenshot format (corresponds with _cur_screenshot_format). | |
uint | _num_screenshot_formats |
Number of available screenshot formats. | |
uint | _cur_screenshot_format |
Index of the currently selected screenshot format in _screenshot_formats. | |
char | _full_screenshot_name [MAX_PATH] |
Pathname of the screenshot file. |
Functions to make screenshots.
Definition in file screenshot.h.
enum ScreenshotType |
Type of requested screenshot.
Definition at line 20 of file screenshot.h.
const char* GetCurrentScreenshotExtension | ( | ) |
Get filename extension of current screenshot file format.
Definition at line 581 of file screenshot.cpp.
References _cur_screenshot_format, and ScreenshotFormat::extension.
Referenced by FiosMakeHeightmapName().
void InitializeScreenshotFormats | ( | ) |
Initialize screenshot format information on startup, with _screenshot_format_name filled from the loadsave code.
Definition at line 587 of file screenshot.cpp.
References _cur_screenshot_format, _num_screenshot_formats, _screenshot_format_name, and lengthof.
Referenced by openttd_main().
bool MakeHeightmapScreenshot | ( | const char * | filename | ) |
Make a heightmap of the current map.
filename | Filename to use for saving. |
Definition at line 800 of file screenshot.cpp.
References _cur_screenshot_format, Colour::a, HeightmapCallback(), lengthof, MapSizeX(), MapSizeY(), and ScreenshotFormat::proc.
Referenced by MakeScreenshot().
bool MakeScreenshot | ( | ScreenshotType | t, |
const char * | name | ||
) |
Make an actual screenshot.
t | the type of screenshot to make. |
name | the name to give to the screenshot. |
Definition at line 819 of file screenshot.cpp.
References _cur_screenshot_format, _screenshot_name, DrawDirtyBlocks(), ScreenshotFormat::extension, HEIGHTMAP_NAME, INVALID_STRING_ID, lastof, MakeHeightmapScreenshot(), MakeLargeWorldScreenshot(), MakeScreenshotName(), MakeSmallScreenshot(), SC_CRASHLOG, SC_DEFAULTZOOM, SC_HEIGHTMAP, SC_VIEWPORT, SC_WORLD, SC_ZOOMEDIN, SetDParamStr(), ShowErrorMessage(), strecpy(), WL_ERROR, and WL_WARNING.
Referenced by MenuClickLargeWorldScreenshot(), ScreenshotConfirmCallback(), and CrashLog::WriteScreenshot().
void SetupScreenshotViewport | ( | ScreenshotType | t, |
ViewPort * | vp | ||
) |
Configure a ViewPort for rendering (a part of) the map into a screenshot.
t | Screenshot type | |
[out] | vp | Result viewport |
Definition at line 720 of file screenshot.cpp.
References _settings_client, _settings_game, GameSettings::construction, FindWindowById(), ConstructionSettings::freeform_edges, ClientSettings::gui, ViewPort::height, ViewPort::left, MapSize(), RemapCoords(), SC_WORLD, SC_ZOOMEDIN, TILE_SIZE, TilePixelHeight(), TileX(), TileXY(), TileY(), ViewPort::top, UnScaleByZoom(), ViewPort::virtual_height, ViewPort::virtual_left, ViewPort::virtual_top, ViewPort::virtual_width, WC_MAIN_WINDOW, ViewPort::width, ViewPort::zoom, ZOOM_LVL_VIEWPORT, ZOOM_LVL_WORLD_SCREENSHOT, and GUISettings::zoom_min.
Referenced by MakeLargeWorldScreenshot(), and MenuClickLargeWorldScreenshot().