OpenTTD
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Functions related to depots. More...
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Functions | |
void | ShowDepotWindow (TileIndex tile, VehicleType type) |
Opens a depot window. | |
void | DeleteDepotHighlightOfVehicle (const Vehicle *v) |
Removes the highlight of a vehicle in a depot window. | |
static bool | CanBuildDepotByTileh (DiagDirection direction, Slope tileh) |
Find out if the slope of the tile is suitable to build a depot of given direction. |
Functions related to depots.
Definition in file depot_func.h.
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inlinestatic |
Find out if the slope of the tile is suitable to build a depot of given direction.
direction | The direction in which the depot's exit points |
tileh | The slope of the tile in question |
Definition at line 28 of file depot_func.h.
References InclinedSlope(), IsSteepSlope(), and SLOPE_FLAT.
Referenced by AutoslopeCheckForEntranceEdge(), CheckBuildableTile(), CmdBuildRoadDepot(), and CmdBuildTrainDepot().
void DeleteDepotHighlightOfVehicle | ( | const Vehicle * | v | ) |
Removes the highlight of a vehicle in a depot window.
*v | Vehicle to remove all highlights from |
Definition at line 1057 of file depot_gui.cpp.
References _special_mouse_mode, FindWindowById(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, ResetObjectToPlace(), Vehicle::tile, WC_VEHICLE_DEPOT, and WSM_DRAGDROP.
Referenced by Vehicle::PreDestructor().
void ShowDepotWindow | ( | TileIndex | tile, |
VehicleType | type | ||
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Opens a depot window.
tile | The tile where the depot/hangar is located |
type | The type of vehicles in the depot |
Definition at line 1037 of file depot_gui.cpp.
References BringWindowToFrontById(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and WC_VEHICLE_DEPOT.