20 uint8 bits_per_sample;
42 SND_03_FACTORY_WHISTLE,
44 SND_05_TRAIN_THROUGH_TUNNEL,
47 SND_08_PLANE_TAKE_OFF,
50 SND_0B_MINING_MACHINERY,
51 SND_0C_ELECTRIC_SPARK,
53 SND_0E_LEVEL_CROSSING,
54 SND_0F_VEHICLE_BREAKDOWN,
55 SND_10_TRAIN_BREAKDOWN,
64 SND_19_BUS_START_PULL_AWAY,
65 SND_1A_BUS_START_PULL_AWAY_WITH_HORN,
78 SND_27_BLACKSMITH_ANVIL,
83 SND_2A_EXTRACT_AND_POP,
87 SND_2E_EXTRACT_AND_POP,
94 SND_35_COMEDY_BREAKDOWN,
96 SND_37_BALLOON_SQUEAK,
99 SND_3A_COMEDY_BREAKDOWN_2,
102 SND_3D_ANOTHER_JET_OVERHEAD,
105 SND_40_COMEDY_CAR_START_AND_PULL_AWAY,
110 SND_45_PLANE_CRASHING,
111 SND_46_PLANE_ENGINE_SPUTTERING,
120 typedef uint16 SoundID;
122 static const SoundID INVALID_SOUND = 0xFFFF;