OpenTTD
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Types related to windows. More...
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Typedefs | |
typedef int32 | WindowNumber |
Number to differentiate different windows of the same class. |
Types related to windows.
Definition in file window_type.h.
enum EventState |
State of handling an event.
Definition at line 701 of file window_type.h.
Data value for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
GOID_NEWGRF_RESCANNED |
NewGRFs were just rescanned. |
GOID_NEWGRF_LIST_EDITED |
List of active NewGRFs is being edited. |
GOID_NEWGRF_PRESET_LOADED |
A NewGRF preset was picked. |
Definition at line 688 of file window_type.h.
enum WindowClass |
Window classes.
WC_NONE |
No window, redirects to WC_MAIN_WINDOW. |
WC_MAIN_WINDOW |
Main window; Window numbers:
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WC_MAIN_TOOLBAR |
Main toolbar (the long bar at the top); Window numbers: |
WC_STATUS_BAR |
Statusbar (at the bottom of your screen); Window numbers:
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WC_BUILD_TOOLBAR |
Build toolbar; Window numbers: |
WC_SCEN_BUILD_TOOLBAR |
Scenario build toolbar; Window numbers: |
WC_BUILD_TREES |
Build trees toolbar; Window numbers: |
WC_TRANSPARENCY_TOOLBAR |
Transparency toolbar; Window numbers: |
WC_BUILD_SIGNAL |
Build signal toolbar; Window numbers: |
WC_SMALLMAP |
Small map; Window numbers:
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WC_ERRMSG |
Error message; Window numbers: |
WC_TOOLTIPS |
Tooltip window; Window numbers:
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WC_QUERY_STRING |
Query string window; Window numbers: |
WC_CONFIRM_POPUP_QUERY |
Popup with confirm question; Window numbers: |
WC_GOAL_QUESTION |
Popup with a set of buttons, designed to ask the user a question from a GameScript. Window numbers:
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WC_SAVELOAD |
Saveload window; Window numbers:
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WC_LAND_INFO |
Land info window; Window numbers:
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WC_DROPDOWN_MENU |
Drop down menu; Window numbers: |
WC_OSK |
On Screen Keyboard; Window numbers: |
WC_SET_DATE |
Set date; Window numbers: |
WC_AI_SETTINGS |
AI settings; Window numbers: |
WC_GRF_PARAMETERS |
NewGRF parameters; Window numbers: |
WC_TEXTFILE |
textfile; Window numbers:
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WC_TOWN_AUTHORITY |
Town authority; Window numbers:
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WC_VEHICLE_DETAILS |
Vehicle details; Window numbers: |
WC_VEHICLE_REFIT |
Vehicle refit; Window numbers: |
WC_VEHICLE_ORDERS |
Vehicle orders; Window numbers: |
WC_REPLACE_VEHICLE |
Replace vehicle window; Window numbers: |
WC_VEHICLE_TIMETABLE |
Vehicle timetable; Window numbers: |
WC_COMPANY_COLOUR |
Company colour selection; Window numbers:
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WC_COMPANY_MANAGER_FACE |
Alter company face window; Window numbers:
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WC_SELECT_STATION |
Select station (when joining stations); Window numbers: |
WC_NEWS_WINDOW |
News window; Window numbers:
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WC_TOWN_DIRECTORY |
Town directory; Window numbers: |
WC_SUBSIDIES_LIST |
Subsidies list; Window numbers: |
WC_INDUSTRY_DIRECTORY |
Industry directory; Window numbers: |
WC_MESSAGE_HISTORY |
News history list; Window numbers: |
WC_SIGN_LIST |
Sign list; Window numbers:
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WC_AI_LIST |
AI list; Window numbers:
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WC_GOALS_LIST |
Goals list; Window numbers:
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WC_STORY_BOOK |
Story book; Window numbers:
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WC_STATION_LIST |
Station list; Window numbers:
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WC_TRAINS_LIST |
Trains list; Window numbers:
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WC_ROADVEH_LIST |
Road vehicle list; Window numbers:
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WC_SHIPS_LIST |
Ships list; Window numbers:
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WC_AIRCRAFT_LIST |
Aircraft list; Window numbers:
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WC_TOWN_VIEW |
Town view; Window numbers:
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WC_VEHICLE_VIEW |
Vehicle view; Window numbers: |
WC_STATION_VIEW |
Station view; Window numbers:
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WC_VEHICLE_DEPOT |
Depot view; Window numbers: |
WC_WAYPOINT_VIEW |
Waypoint view; Window numbers:
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WC_INDUSTRY_VIEW |
Industry view; Window numbers:
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WC_COMPANY |
Company view; Window numbers:
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WC_BUILD_OBJECT |
Build object; Window numbers: |
WC_BUILD_VEHICLE |
Build vehicle; Window numbers: |
WC_BUILD_BRIDGE |
Build bridge; Window numbers: |
WC_BUILD_STATION |
Build station; Window numbers: |
WC_BUS_STATION |
Build bus station; Window numbers: |
WC_TRUCK_STATION |
Build truck station; Window numbers: |
WC_BUILD_DEPOT |
Build depot; Window numbers: |
WC_BUILD_WAYPOINT |
Build waypoint; Window numbers: |
WC_FOUND_TOWN |
Found a town; Window numbers: |
WC_BUILD_INDUSTRY |
Build industry; Window numbers: |
WC_SELECT_GAME |
Select game window; Window numbers: |
WC_SCEN_LAND_GEN |
Landscape generation (in Scenario Editor); Window numbers: |
WC_GENERATE_LANDSCAPE |
Generate landscape (newgame); Window numbers:
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WC_MODAL_PROGRESS |
Progress report of landscape generation; Window numbers: |
WC_NETWORK_WINDOW |
Network window; Window numbers: |
WC_CLIENT_LIST |
Client list; Window numbers: |
WC_CLIENT_LIST_POPUP |
Popup for the client list; Window numbers: |
WC_NETWORK_STATUS_WINDOW |
Network status window; Window numbers: |
WC_SEND_NETWORK_MSG |
Chatbox; Window numbers: |
WC_COMPANY_PASSWORD_WINDOW |
Company password query; Window numbers: |
WC_INDUSTRY_CARGOES |
Industry cargoes chain; Window numbers: |
WC_GRAPH_LEGEND |
Legend for graphs; Window numbers: |
WC_FINANCES |
Finances of a company; Window numbers:
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WC_INCOME_GRAPH |
Income graph; Window numbers: |
WC_OPERATING_PROFIT |
Operating profit graph; Window numbers: |
WC_DELIVERED_CARGO |
Delivered cargo graph; Window numbers: |
WC_PERFORMANCE_HISTORY |
Performance history graph; Window numbers: |
WC_COMPANY_VALUE |
Company value graph; Window numbers: |
WC_COMPANY_LEAGUE |
Company league window; Window numbers: |
WC_PAYMENT_RATES |
Payment rates graph; Window numbers: |
WC_PERFORMANCE_DETAIL |
Performance detail window; Window numbers: |
WC_COMPANY_INFRASTRUCTURE |
Company infrastructure overview; Window numbers:
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WC_BUY_COMPANY |
Buyout company (merger); Window numbers:
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WC_ENGINE_PREVIEW |
Engine preview window; Window numbers: |
WC_MUSIC_WINDOW |
Music window; Window numbers:
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WC_MUSIC_TRACK_SELECTION |
Music track selection; Window numbers:
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WC_GAME_OPTIONS |
Game options window; Window numbers: |
WC_CUSTOM_CURRENCY |
Custom currency; Window numbers: |
WC_CHEATS |
Cheat window; Window numbers:
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WC_EXTRA_VIEW_PORT |
Extra viewport; Window numbers:
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WC_CONSOLE |
Console; Window numbers:
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WC_BOOTSTRAP |
Bootstrap; Window numbers: |
WC_HIGHSCORE |
Highscore; Window numbers:
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WC_ENDSCREEN |
Endscreen; Window numbers:
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WC_AI_DEBUG |
AI debug window; Window numbers:
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WC_NEWGRF_INSPECT |
NewGRF inspect (debug); Window numbers:
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WC_SPRITE_ALIGNER |
Sprite aligner (debug); Window numbers: |
WC_LINKGRAPH_LEGEND |
Linkgraph legend; Window numbers:
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WC_SAVE_PRESET |
Save preset; Window numbers: |
WC_INVALID |
Invalid window. |
Definition at line 39 of file window_type.h.
enum WindowNumberEnum |
Window numbers.
WN_GAME_OPTIONS_AI |
AI settings. |
WN_GAME_OPTIONS_ABOUT |
About window. |
WN_GAME_OPTIONS_NEWGRF_STATE |
NewGRF settings. |
WN_GAME_OPTIONS_GAME_OPTIONS |
Game options. |
WN_GAME_OPTIONS_GAME_SETTINGS |
Game settings. |
WN_QUERY_STRING |
Query string. |
WN_QUERY_STRING_SIGN |
Query string for signs. |
WN_CONFIRM_POPUP_QUERY |
Query popup confirm. |
WN_CONFIRM_POPUP_QUERY_BOOTSTRAP |
Query popup confirm for bootstrap. |
WN_NETWORK_WINDOW_GAME |
Network game window. |
WN_NETWORK_WINDOW_LOBBY |
Network lobby window. |
WN_NETWORK_WINDOW_CONTENT_LIST |
Network content list. |
WN_NETWORK_WINDOW_START |
Network start server. |
WN_NETWORK_STATUS_WINDOW_JOIN |
Network join status. |
WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD |
Network content download status. |
Definition at line 16 of file window_type.h.