OpenTTD
Data Structures
game.h File Reference

Information about a game that is sent between a game server, game client and masterserver. More...

#include "config.h"
#include "../../newgrf_config.h"
#include "../../date_type.h"

Go to the source code of this file.

Data Structures

struct  NetworkServerGameInfo
 The game information that is not generated on-the-fly and has to be sent to the clients. More...
struct  NetworkGameInfo
 The game information that is sent from the server to the clients. More...

Detailed Description

Information about a game that is sent between a game server, game client and masterserver.

Definition in file game.h.