OpenTTD
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GUI for handling chat messages. More...
#include <stdarg.h>
#include "../stdafx.h"
#include "../strings_func.h"
#include "../blitter/factory.hpp"
#include "../console_func.h"
#include "../video/video_driver.hpp"
#include "../querystring_gui.h"
#include "../town.h"
#include "../window_func.h"
#include "../toolbar_gui.h"
#include "../core/geometry_func.hpp"
#include "network.h"
#include "network_client.h"
#include "network_base.h"
#include "../widgets/network_chat_widget.h"
#include "table/strings.h"
#include "../safeguards.h"
Go to the source code of this file.
Data Structures | |
struct | ChatMessage |
Container for a message. More... | |
struct | NetworkChatWindow |
Window to enter the chat message in. More... |
Functions | |
assert_compile ((int) DRAW_STRING_BUFFER >=(int) NETWORK_CHAT_LENGTH+NETWORK_NAME_LENGTH+40) | |
The draw buffer must be able to contain the chat message, client name and the "[All]" message, some spaces and possible translations of [All] to other languages. | |
static uint | GetChatMessageCount () |
Count the chat messages. | |
void CDECL | NetworkAddChatMessage (TextColour colour, uint duration, const char *message,...) |
Add a text message to the 'chat window' to be shown. | |
void | NetworkReInitChatBoxSize () |
Initialize all font-dependent chat box sizes. | |
void | NetworkInitChatMessage () |
Initialize all buffers of the chat visualisation. | |
void | NetworkUndrawChatMessage () |
Hide the chatbox. | |
void | NetworkChatMessageLoop () |
Check if a message is expired. | |
void | NetworkDrawChatMessage () |
Draw the chat message-box. | |
static void | SendChat (const char *buf, DestType type, int dest) |
Send an actual chat message. | |
void | ShowNetworkChatQueryWindow (DestType type, int dest) |
Show the chat window. |
Variables | |
static const uint | NETWORK_CHAT_LINE_SPACING = 3 |
Spacing between chat lines. | |
static ChatMessage * | _chatmsg_list = NULL |
The actual chat message list. | |
static bool | _chatmessage_dirty = false |
Does the chat message need repainting? | |
static bool | _chatmessage_visible = false |
Is a chat message visible. | |
static bool | _chat_tab_completion_active |
Whether tab completion is active. | |
static uint | MAX_CHAT_MESSAGES = 0 |
The limit of chat messages to show. | |
static PointDimension | _chatmsg_box |
The chatbox grows from the bottom so the coordinates are pixels from the left and pixels from the bottom. | |
static uint8 * | _chatmessage_backup = NULL |
Backup in case text is moved. | |
static const NWidgetPart | _nested_chat_window_widgets [] |
The widgets of the chat window. | |
static WindowDesc | _chat_window_desc (WDP_MANUAL, NULL, 0, 0, WC_SEND_NETWORK_MSG, WC_NONE, 0, _nested_chat_window_widgets, lengthof(_nested_chat_window_widgets)) |
The description of the chat window. |
GUI for handling chat messages.
Definition in file network_chat_gui.cpp.
assert_compile | ( | (int) DRAW_STRING_BUFFER >=(int) NETWORK_CHAT_LENGTH+NETWORK_NAME_LENGTH+ | 40 | ) |
The draw buffer must be able to contain the chat message, client name and the "[All]" message, some spaces and possible translations of [All] to other languages.
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inlinestatic |
Count the chat messages.
Definition at line 68 of file network_chat_gui.cpp.
References MAX_CHAT_MESSAGES.
Referenced by NetworkAddChatMessage(), and NetworkDrawChatMessage().
void CDECL NetworkAddChatMessage | ( | TextColour | colour, |
uint | duration, | ||
const char * | message, | ||
... | |||
) |
Add a text message to the 'chat window' to be shown.
colour | The colour this message is to be shown in |
duration | The duration of the chat message in seconds |
message | message itself in printf() style |
Definition at line 84 of file network_chat_gui.cpp.
References _realtime_tick, ChatMessage::colour, DRAW_STRING_BUFFER, GetChatMessageCount(), lastof, ChatMessage::message, ChatMessage::remove_time, strecpy(), TC_IS_PALETTE_COLOUR, Utf8TrimString(), and vseprintf().
void NetworkChatMessageLoop | ( | ) |
Check if a message is expired.
Definition at line 180 of file network_chat_gui.cpp.
References _realtime_tick, MAX_CHAT_MESSAGES, ChatMessage::message, and ChatMessage::remove_time.
void NetworkInitChatMessage | ( | ) |
Initialize all buffers of the chat visualisation.
Definition at line 118 of file network_chat_gui.cpp.
References _settings_client, ClientSettings::gui, MAX_CHAT_MESSAGES, ChatMessage::message, GUISettings::network_chat_box_height, GUISettings::network_chat_box_width_pct, NetworkReInitChatBoxSize(), and ReallocT().
Referenced by OnNewYear().
void NetworkReInitChatBoxSize | ( | ) |
Initialize all font-dependent chat box sizes.
Definition at line 110 of file network_chat_gui.cpp.
References FONT_HEIGHT_NORMAL, Blitter::GetBytesPerPixel(), BlitterFactory::GetCurrentBlitter(), NETWORK_CHAT_LINE_SPACING, and ReallocT().
Referenced by NetworkInitChatMessage(), and ReInitAllWindows().
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Send an actual chat message.
buf | The message to send. |
type | The type of destination. |
dest | The actual destination index. |
Definition at line 272 of file network_chat_gui.cpp.
References _network_server, CLIENT_ID_SERVER, NetworkServerSendChat(), ClientNetworkGameSocketHandler::SendChat(), and StrEmpty().
Referenced by NetworkChatWindow::OnClick().
void ShowNetworkChatQueryWindow | ( | DestType | type, |
int | dest | ||
) |
Show the chat window.
type | The type of destination. |
dest | The actual destination index. |
Definition at line 557 of file network_chat_gui.cpp.
References _chat_window_desc, DeleteWindowByClass(), and WC_SEND_NETWORK_MSG.
Referenced by MainWindow::OnHotkey().
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The description of the chat window.
Referenced by ShowNetworkChatQueryWindow().
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The chatbox grows from the bottom so the coordinates are pixels from the left and pixels from the bottom.
The height is the maximum height.
Definition at line 61 of file network_chat_gui.cpp.
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The widgets of the chat window.
Definition at line 529 of file network_chat_gui.cpp.
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Spacing between chat lines.
Definition at line 41 of file network_chat_gui.cpp.
Referenced by NetworkDrawChatMessage(), and NetworkReInitChatBoxSize().