OpenTTD
game_config.cpp
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1 /* $Id: game_config.cpp 26482 2014-04-23 20:13:33Z rubidium $ */
2 
3 /*
4  * This file is part of OpenTTD.
5  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8  */
9 
12 #include "../stdafx.h"
13 #include "../settings_type.h"
14 #include "game.hpp"
15 #include "game_config.hpp"
16 #include "game_info.hpp"
17 
18 #include "../safeguards.h"
19 
21 {
22  GameConfig **config;
23  if (source == SSS_FORCE_NEWGAME || (source == SSS_DEFAULT && _game_mode == GM_MENU)) {
25  } else {
26  config = &_settings_game.game_config;
27  }
28  if (*config == NULL) *config = new GameConfig();
29  return *config;
30 }
31 
33 {
34  return static_cast<class GameInfo *>(ScriptConfig::GetInfo());
35 }
36 
37 ScriptInfo *GameConfig::FindInfo(const char *name, int version, bool force_exact_match)
38 {
39  return static_cast<ScriptInfo *>(Game::FindInfo(name, version, force_exact_match));
40 }
41 
42 bool GameConfig::ResetInfo(bool force_exact_match)
43 {
44  this->info = (ScriptInfo *)Game::FindInfo(this->name, force_exact_match ? this->version : -1, force_exact_match);
45  return this->info != NULL;
46 }