OpenTTD
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Sprites to use and how to display them for object tiles. More...
Go to the source code of this file.
Macros | |
#define | TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} }, |
#define | TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} } |
#define | TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss }, |
#define | M(name, size, build_cost_multiplier, clear_cost_multiplier, height, climate, gen_amount, flags) { GRFFilePropsBase<2>(), INVALID_OBJECT_CLASS, name, climate, size, build_cost_multiplier, clear_cost_multiplier, 0, MAX_DAY + 1, flags, {0, 0, 0, 0}, 0, height, 1, gen_amount, true } |
#define | T 1 |
#define | A 2 |
#define | S 4 |
#define | Y 8 |
Variables | |
static const DrawTileSeqStruct | _object_nothing [] |
static const DrawTileSeqStruct | _object_transmitter_seq [] |
static const DrawTileSeqStruct | _object_lighthouse_seq [] |
static const DrawTileSeqStruct | _object_statue_seq [] |
static const DrawTileSeqStruct | _object_owned_land_seq [] |
const DrawTileSprites | _objects [] |
static const DrawTileSeqStruct | _object_hq_medium_north [] |
static const DrawTileSeqStruct | _object_hq_medium_east [] |
static const DrawTileSeqStruct | _object_hq_medium_west [] |
static const DrawTileSeqStruct | _object_hq_large_north [] |
static const DrawTileSeqStruct | _object_hq_large_east [] |
static const DrawTileSeqStruct | _object_hq_large_west [] |
static const DrawTileSeqStruct | _object_hq_huge_north [] |
static const DrawTileSeqStruct | _object_hq_huge_east [] |
static const DrawTileSeqStruct | _object_hq_huge_west [] |
static const DrawTileSprites | _object_hq [] |
const ObjectSpec | _original_objects [] |
Specification of the original object structures. |
Sprites to use and how to display them for object tiles.
Definition in file object_land.h.
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Definition at line 97 of file object_land.h.
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Definition at line 77 of file object_land.h.
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Definition at line 87 of file object_land.h.
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Definition at line 67 of file object_land.h.
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Definition at line 62 of file object_land.h.
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Definition at line 72 of file object_land.h.
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Definition at line 52 of file object_land.h.
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Definition at line 47 of file object_land.h.
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Definition at line 57 of file object_land.h.
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Definition at line 24 of file object_land.h.
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Definition at line 15 of file object_land.h.
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Definition at line 34 of file object_land.h.
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Definition at line 29 of file object_land.h.
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Definition at line 19 of file object_land.h.
const DrawTileSprites _objects[] |
const ObjectSpec _original_objects[] |
Specification of the original object structures.