OpenTTD
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GUIs for debugging NewGRFs. More...
#include "stdafx.h"
#include <stdarg.h>
#include "window_gui.h"
#include "window_func.h"
#include "fileio_func.h"
#include "spritecache.h"
#include "string_func.h"
#include "strings_func.h"
#include "textbuf_gui.h"
#include "vehicle_gui.h"
#include "zoom_func.h"
#include "engine_base.h"
#include "industry.h"
#include "object_base.h"
#include "station_base.h"
#include "town.h"
#include "vehicle_base.h"
#include "train.h"
#include "roadveh.h"
#include "newgrf_airporttiles.h"
#include "newgrf_debug.h"
#include "newgrf_object.h"
#include "newgrf_spritegroup.h"
#include "newgrf_station.h"
#include "newgrf_town.h"
#include "newgrf_railtype.h"
#include "newgrf_industries.h"
#include "newgrf_industrytiles.h"
#include "widgets/newgrf_debug_widget.h"
#include "table/strings.h"
#include "safeguards.h"
#include "table/newgrf_debug_data.h"
Go to the source code of this file.
Data Structures | |
struct | NIProperty |
Representation of the data from a NewGRF property. More... | |
struct | NICallback |
Representation of the available callbacks with information on when they actually apply. More... | |
struct | NIVariable |
Representation on the NewGRF variables. More... | |
class | NIHelper |
Helper class to wrap some functionality/queries in. More... | |
struct | NIFeature |
Container for all information for a given feature. More... | |
struct | NewGRFInspectWindow |
Window used for inspecting NewGRFs. More... | |
struct | SpriteAlignerWindow |
Window used for aligning sprites. More... |
Enumerations | |
enum | NIType { NIT_INT, NIT_CARGO } |
The type of a property to show. More... |
Functions | |
static uint | GetFeatureIndex (uint window_number) |
Get the feature index related to the window number. | |
static uint | GetInspectWindowNumber (GrfSpecFeature feature, uint index) |
Get the window number for the inspect window given a feature and index. | |
static GrfSpecFeature | GetFeatureNum (uint window_number) |
Get the feature number related to the window number. | |
static const NIFeature * | GetFeature (uint window_number) |
Get the NIFeature related to the window number. | |
static const NIHelper * | GetFeatureHelper (uint window_number) |
Get the NIHelper related to the window number. | |
void | ShowNewGRFInspectWindow (GrfSpecFeature feature, uint index, const uint32 grfid) |
Show the inspect window for a given feature and index. | |
void | InvalidateNewGRFInspectWindow (GrfSpecFeature feature, uint index) |
Invalidate the inspect window for a given feature and index. | |
void | DeleteNewGRFInspectWindow (GrfSpecFeature feature, uint index) |
Delete inspect window for a given feature and index. | |
bool | IsNewGRFInspectable (GrfSpecFeature feature, uint index) |
Can we inspect the data given a certain feature and index. | |
GrfSpecFeature | GetGrfSpecFeature (TileIndex tile) |
Get the GrfSpecFeature associated with the tile. | |
GrfSpecFeature | GetGrfSpecFeature (VehicleType type) |
Get the GrfSpecFeature associated with the vehicle. | |
void | ShowSpriteAlignerWindow () |
Show the window for aligning sprites. |
Variables | |
NewGrfDebugSpritePicker | _newgrf_debug_sprite_picker = { SPM_NONE, NULL, 0, SmallVector<SpriteID, 256>() } |
The sprite picker. | |
static const int | CBM_NO_BIT = UINT8_MAX |
Mask to show no bit needs to be enabled for the callback. | |
static const NWidgetPart | _nested_newgrf_inspect_chain_widgets [] |
static const NWidgetPart | _nested_newgrf_inspect_widgets [] |
static WindowDesc | _newgrf_inspect_chain_desc (WDP_AUTO,"newgrf_inspect_chain", 400, 300, WC_NEWGRF_INSPECT, WC_NONE, 0, _nested_newgrf_inspect_chain_widgets, lengthof(_nested_newgrf_inspect_chain_widgets)) |
static WindowDesc | _newgrf_inspect_desc (WDP_AUTO,"newgrf_inspect", 400, 300, WC_NEWGRF_INSPECT, WC_NONE, 0, _nested_newgrf_inspect_widgets, lengthof(_nested_newgrf_inspect_widgets)) |
static const NWidgetPart | _nested_sprite_aligner_widgets [] |
static WindowDesc | _sprite_aligner_desc (WDP_AUTO,"sprite_aligner", 400, 300, WC_SPRITE_ALIGNER, WC_NONE, 0, _nested_sprite_aligner_widgets, lengthof(_nested_sprite_aligner_widgets)) |
GUIs for debugging NewGRFs.
Definition in file newgrf_debug_gui.cpp.
enum NIType |
The type of a property to show.
This is used to provide an appropriate representation in the GUI.
Definition at line 79 of file newgrf_debug_gui.cpp.
void DeleteNewGRFInspectWindow | ( | GrfSpecFeature | feature, |
uint | index | ||
) |
Delete inspect window for a given feature and index.
The index is normally an in-game location/identifier, such as a TileIndex or an IndustryID depending on the feature we want to inspect.
feature | The feature we want to delete the window for. |
index | The index/identifier of the feature to delete. |
Definition at line 734 of file newgrf_debug_gui.cpp.
References DeleteWindowById(), GetInspectWindowNumber(), GSF_INVALID, InvalidateWindowData(), WC_LAND_INFO, and WC_NEWGRF_INSPECT.
Referenced by CmdMoveRailVehicle(), CmdRemoveSingleRail(), DoClearTownHouseHelper(), ReallyClearObjectTile(), RemoveAirport(), RemoveFromRailBaseStation(), Town::~Town(), and Vehicle::~Vehicle().
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inlinestatic |
Get the NIFeature related to the window number.
window_number | The window to get the NIFeature for. |
Definition at line 257 of file newgrf_debug_gui.cpp.
References _nifeatures, GetFeatureNum(), and GSF_FAKE_END.
Referenced by GetFeatureHelper(), and IsNewGRFInspectable().
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inlinestatic |
Get the NIHelper related to the window number.
window_number | The window to get the NIHelper for. |
Definition at line 269 of file newgrf_debug_gui.cpp.
References GetFeature(), and NIFeature::helper.
Referenced by NewGRFInspectWindow::SetStringParameters().
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inlinestatic |
Get the feature index related to the window number.
window_number | The window to get the feature index from. |
Definition at line 57 of file newgrf_debug_gui.cpp.
References GB().
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inlinestatic |
Get the feature number related to the window number.
window_number | The window to get the feature number for. |
Definition at line 247 of file newgrf_debug_gui.cpp.
References GB().
Referenced by GetFeature(), NewGRFInspectWindow::HasChainIndex(), and NewGRFInspectWindow::UpdateWidgetSize().
GrfSpecFeature GetGrfSpecFeature | ( | TileIndex | tile | ) |
Get the GrfSpecFeature associated with the tile.
tile | The tile to get the feature from. |
Definition at line 768 of file newgrf_debug_gui.cpp.
References GetStationType(), GetTileType(), GSF_INVALID, IsLevelCrossing(), MP_HOUSE, MP_INDUSTRY, MP_OBJECT, MP_RAILWAY, MP_ROAD, and MP_STATION.
Referenced by LandInfoWindow::IsNewGRFInspectable(), VehicleViewWindow::IsNewGRFInspectable(), LandInfoWindow::ShowNewGRFInspectWindow(), VehicleViewWindow::ShowNewGRFInspectWindow(), and Vehicle::~Vehicle().
GrfSpecFeature GetGrfSpecFeature | ( | VehicleType | type | ) |
Get the GrfSpecFeature associated with the vehicle.
type | The vehicle type to get the feature from. |
Definition at line 792 of file newgrf_debug_gui.cpp.
References GSF_INVALID, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
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inlinestatic |
Get the window number for the inspect window given a feature and index.
feature | The feature we want to inspect. |
index | The index/identifier of the feature to inspect. |
Definition at line 69 of file newgrf_debug_gui.cpp.
Referenced by DeleteNewGRFInspectWindow(), InvalidateNewGRFInspectWindow(), IsNewGRFInspectable(), and ShowNewGRFInspectWindow().
void InvalidateNewGRFInspectWindow | ( | GrfSpecFeature | feature, |
uint | index | ||
) |
Invalidate the inspect window for a given feature and index.
The index is normally an in-game location/identifier, such as a TileIndex or an IndustryID depending on the feature we want to inspect.
feature | The feature we want to invalidate the window for. |
index | The index/identifier of the feature to invalidate. |
Definition at line 718 of file newgrf_debug_gui.cpp.
References GetInspectWindowNumber(), GSF_INVALID, InvalidateWindowData(), and WC_NEWGRF_INSPECT.
Referenced by Train::ConsistChanged().
bool IsNewGRFInspectable | ( | GrfSpecFeature | feature, |
uint | index | ||
) |
Can we inspect the data given a certain feature and index.
The index is normally an in-game location/identifier, such as a TileIndex or an IndustryID depending on the feature we want to inspect.
feature | The feature we want to inspect. |
index | The index/identifier of the feature to inspect. |
Definition at line 756 of file newgrf_debug_gui.cpp.
References GetFeature(), GetInspectWindowNumber(), NIFeature::helper, and NIHelper::IsInspectable().
Referenced by VehicleViewWindow::IsNewGRFInspectable(), and ShowNewGRFInspectWindow().
void ShowNewGRFInspectWindow | ( | GrfSpecFeature | feature, |
uint | index, | ||
const uint32 | grfid | ||
) |
Show the inspect window for a given feature and index.
The index is normally an in-game location/identifier, such as a TileIndex or an IndustryID depending on the feature we want to inspect.
feature | The feature we want to inspect. |
index | The index/identifier of the feature to inspect. |
grfid | GRFID of the item opening this window, or 0 if not opened by other window. |
Definition at line 700 of file newgrf_debug_gui.cpp.
References GetInspectWindowNumber(), IsNewGRFInspectable(), and NewGRFInspectWindow::SetCallerGRFID().
Referenced by VehicleViewWindow::ShowNewGRFInspectWindow().
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Definition at line 635 of file newgrf_debug_gui.cpp.
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Definition at line 659 of file newgrf_debug_gui.cpp.
NewGrfDebugSpritePicker _newgrf_debug_sprite_picker = { SPM_NONE, NULL, 0, SmallVector<SpriteID, 256>() } |
The sprite picker.
Definition at line 50 of file newgrf_debug_gui.cpp.
Referenced by GfxBlitter(), and HandleMouseEvents().
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Mask to show no bit needs to be enabled for the callback.
Definition at line 106 of file newgrf_debug_gui.cpp.