44 {
"RETURN", WKC_RETURN},
45 {
"BACKQUOTE", WKC_BACKQUOTE},
60 {
"NUM_PLUS", WKC_NUM_PLUS},
61 {
"NUM_MINUS", WKC_NUM_MINUS},
72 static uint16
ParseCode(
const char *start,
const char *end)
75 while (start < end && *start ==
' ') start++;
76 while (end > start && *end ==
' ') end--;
77 for (uint i = 0; i <
lengthof(_keycode_to_name); i++) {
78 if (strlen(_keycode_to_name[i].name) == (size_t)(end - start) && strncasecmp(start, _keycode_to_name[i].name, end - start) == 0) {
79 return _keycode_to_name[i].
keycode;
82 if (end - start == 1) {
83 if (*start >=
'a' && *start <=
'z')
return *start - (
'a'-
'A');
85 if (*(
const uint8 *)start < 128)
return *start;
101 const char *cur = start;
102 while (*cur !=
'+' && cur != end) cur++;
104 if (code == 0)
return 0;
105 if (code & WKC_SPECIAL_KEYS) {
107 if (code & ~WKC_SPECIAL_KEYS)
return 0;
111 if (keycode & ~WKC_SPECIAL_KEYS)
return 0;
114 if (cur == end)
break;
128 const char *start = value;
129 while (*start !=
'\0') {
130 const char *end = start;
131 while (*end !=
'\0' && *end !=
',') end++;
133 if (keycode != 0) hotkey->
AddKeycode(keycode);
134 start = (*end ==
',') ? end + 1: end;
156 if (keycode & WKC_SHIFT) {
161 if (keycode & WKC_CTRL) {
166 if (keycode & WKC_ALT) {
171 if (keycode & WKC_META) {
177 keycode = keycode & ~WKC_SPECIAL_KEYS;
179 for (uint i = 0; i <
lengthof(_keycode_to_name); i++) {
180 if (_keycode_to_name[i].keycode == keycode) {
185 assert(keycode < 128);
203 static char buf[128];
205 for (uint i = 0; i < hotkey->keycodes.
Length(); i++) {
223 if (default_keycode != 0) this->
AddKeycode(default_keycode);
236 const uint16 *keycode = default_keycodes;
237 while (*keycode != 0) {
250 this->keycodes.
Include(keycode);
253 HotkeyList::HotkeyList(
const char *ini_group,
Hotkey *items, GlobalHotkeyHandlerFunc global_hotkey_handler) :
254 global_hotkey_handler(global_hotkey_handler), ini_group(ini_group), items(items)
257 *_hotkey_lists->
Append() =
this;
260 HotkeyList::~HotkeyList()
262 _hotkey_lists->
Erase(_hotkey_lists->
Find(
this));
272 for (
Hotkey *hotkey = this->items; hotkey->name != NULL; ++hotkey) {
275 hotkey->keycodes.Clear();
288 for (
const Hotkey *hotkey = this->items; hotkey->name != NULL; ++hotkey) {
302 for (
const Hotkey *list = this->items; list->name != NULL; ++list) {
303 if (list->keycodes.Contains(keycode |
WKC_GLOBAL_HOTKEY) || (!global_only && list->keycodes.Contains(keycode))) {
311 static void SaveLoadHotkeys(
bool save)
316 for (
HotkeyList **list = _hotkey_lists->
Begin(); list != _hotkey_lists->
End(); ++list) {
332 SaveLoadHotkeys(
false);
338 SaveLoadHotkeys(
true);
341 void HandleGlobalHotkeys(
WChar key, uint16 keycode)
343 for (
HotkeyList **list = _hotkey_lists->
Begin(); list != _hotkey_lists->
End(); ++list) {
344 if ((*list)->global_hotkey_handler == NULL)
continue;
346 int hotkey = (*list)->CheckMatch(keycode,
true);
347 if (hotkey >= 0 && ((*list)->global_hotkey_handler(hotkey) ==
ES_HANDLED))
return;