OpenTTD
Data Fields
TownCache Struct Reference

Data structure with cached data of towns. More...

#include <town.h>

Data Fields

uint32 num_houses
 Amount of houses.
uint32 population
 Current population of people.
ViewportSign sign
 Location of name sign, UpdateVirtCoord updates this.
PartOfSubsidyByte part_of_subsidy
 Is this town a source/destination of a subsidy?
uint32 squared_town_zone_radius [HZB_END]
 UpdateTownRadius updates this given the house count.
BuildingCounts< uint16 > building_counts
 The number of each type of building in the town.

Detailed Description

Data structure with cached data of towns.

Definition at line 45 of file town.h.


The documentation for this struct was generated from the following file: