OpenTTD
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A tile child sprite and palette to draw for stations etc, with 3D bounding box. More...
#include <sprite.h>
Public Member Functions | |
void | MakeTerminator () |
Make this struct a sequence terminator. | |
bool | IsTerminator () const |
Check whether this is a sequence terminator. | |
bool | IsParentSprite () const |
Check whether this is a parent sprite with a boundingbox. |
Data Fields | |
int8 | delta_x |
0x80 is sequence terminator | |
int8 | delta_y |
int8 | delta_z |
0x80 identifies child sprites | |
byte | size_x |
byte | size_y |
byte | size_z |
PalSpriteID | image |
A tile child sprite and palette to draw for stations etc, with 3D bounding box.
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inline |
Check whether this is a parent sprite with a boundingbox.
Definition at line 49 of file sprite.h.
References delta_z.
Referenced by DrawCommonTileSeq(), DrawCommonTileSeqInGUI(), NewGRFSpriteLayout::ProcessRegisters(), and ReadSpriteLayout().
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inline |
Check whether this is a sequence terminator.
Definition at line 43 of file sprite.h.
References delta_x.
Referenced by DrawWaterTileStruct(), and StationChangeInfo().
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inline |
Make this struct a sequence terminator.
Definition at line 37 of file sprite.h.
References delta_x.
Referenced by NewGRFSpriteLayout::Allocate(), and NewGRFSpriteLayout::PrepareLayout().