OpenTTD
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Functions related to the graphics initialization. More...
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Functions | |
void | GfxLoadSprites () |
Initialise and load all the sprites. |
Functions related to the graphics initialization.
Definition in file gfxinit.h.
void GfxLoadSprites | ( | ) |
Initialise and load all the sprites.
Definition at line 312 of file gfxinit.cpp.
References _settings_game, DEBUG, GameSettings::game_creation, GameCreationSettings::landscape, LoadSpriteTables(), SwitchNewGRFBlitter(), and UpdateCursorSize().
Referenced by AfterLoadGame(), GenerateWorld(), and ReloadNewGRFData().