OpenTTD
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Base for loading sprites. More...
Go to the source code of this file.
Data Structures | |
class | SpriteLoader |
Interface for the loader of our sprites. More... | |
struct | SpriteLoader::CommonPixel |
Definition of a common pixel in OpenTTD's realm. More... | |
struct | SpriteLoader::Sprite |
Structure for passing information from the sprite loader to the blitter. More... |
Base for loading sprites.
Definition in file spriteloader.hpp.