Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- r -
- r
: Blitter_32bppSimple::Pixel
, SpriteLoader::CommonPixel
- rail
: CompanyInfrastructure
- rail_crossing_penalty
: YAPFSettings
- rail_curve45_penalty
: YAPFSettings
- rail_curve90_penalty
: YAPFSettings
- rail_depot_reverse_penalty
: YAPFSettings
- rail_doubleslip_penalty
: YAPFSettings
- rail_ew
: RailtypeInfo
- rail_firstred_exit_penalty
: YAPFSettings
- rail_firstred_penalty
: YAPFSettings
- rail_firstred_twoway_eol
: YAPFSettings
- rail_lastred_exit_penalty
: YAPFSettings
- rail_lastred_penalty
: YAPFSettings
- rail_longer_platform_penalty
: YAPFSettings
- rail_longer_platform_per_tile_penalty
: YAPFSettings
- rail_look_ahead_max_signals
: YAPFSettings
- rail_look_ahead_signal_p0
: YAPFSettings
- rail_look_ahead_signal_p1
: YAPFSettings
- rail_look_ahead_signal_p2
: YAPFSettings
- rail_ns
: RailtypeInfo
- rail_nwse
: RailtypeInfo
- rail_pbs_cross_penalty
: YAPFSettings
- rail_pbs_signal_back_penalty
: YAPFSettings
- rail_pbs_station_penalty
: YAPFSettings
- rail_shorter_platform_penalty
: YAPFSettings
- rail_shorter_platform_per_tile_penalty
: YAPFSettings
- rail_slope_penalty
: YAPFSettings
- rail_speed
: TileDesc
- rail_station_penalty
: YAPFSettings
- rail_swne
: RailtypeInfo
- rail_type
: ScriptStorage
- rail_use_yapf
: YAPFSettings
- railtype
: BuildVehicleWindow
, BuildRailToolbarWindow
, TileDesc
- railtype_list
: GRFFile
- railtype_scope
: RailTypeResolverObject
- RailTypeResolverObject()
: RailTypeResolverObject
- railtypes
: CompanyInfrastructureWindow
- RailTypeScopeResolver()
: RailTypeScopeResolver
- RaiseButtons()
: Window
- RaiseWidget()
: Window
- random
: Industry
- random_bits
: BaseStation
, IndustriesScopeResolver
, Vehicle
- random_colour
: HouseSpec
, Industry
- random_deviation
: ScriptConfigItem
- random_sounds
: IndustrySpec
- random_triggers
: Industry
- rating
: GoodsEntry
- rating_lines
: StationViewWindow
- ratings
: Town
- raw_industry_construction
: ConstructionSettings
- raw_strings
: GameStrings
- RawAlloc()
: ByteBlob
- RawFree()
: ByteBlob
- rcon_password
: NetworkSettings
- Read()
: NoCompLoadFilter
, ZlibLoadFilter
, LZMALoadFilter
, LoadFilter
- read
: ReadBuffer
- Read()
: PacketReader
, FileReader
, LZOLoadFilter
- read_bytes
: PacketReader
- read_size
: NIProperty
, NICallback
- ReadBuffer()
: ReadBuffer
- reader
: ReadBuffer
, SaveLoadParams
- ReadIdentifier()
: Lexer
- ReadLine()
: StringListReader
, FileStringReader
, StringReader
- readonly
: TownScopeResolver
- ReadRawPacketSize()
: Packet
- ReadString()
: Lexer
- real_filename
: HeaderFileWriter
- realtime_connect
: ServerNetworkAdminSocketHandler
- Reassign()
: VehicleCargoList
- Rebuild()
: RoadStop::Entry
- RebuildCache()
: LinkGraphOverlay
- RebuildColourIndexIfNecessary()
: SmallMapWindow
- RebuildDone()
: GUIList< T, F >
- RebuildVisibleSettings()
: AISettingsWindow
- recalc_interval
: LinkGraphSettings
- recalc_time
: LinkGraphSettings
- RecalcDestinations()
: StationViewWindow
- Receive()
: NetworkHTTPSocketHandler
, TCPListenHandler< Tsocket, Tfull_packet, Tban_packet >
, ClientNetworkGameSocketHandler
- Receive_ADMIN_CHAT()
: NetworkAdminSocketHandler
, ServerNetworkAdminSocketHandler
- Receive_ADMIN_GAMESCRIPT()
: NetworkAdminSocketHandler
, ServerNetworkAdminSocketHandler
- Receive_ADMIN_JOIN()
: NetworkAdminSocketHandler
, ServerNetworkAdminSocketHandler
- Receive_ADMIN_PING()
: NetworkAdminSocketHandler
, ServerNetworkAdminSocketHandler
- Receive_ADMIN_POLL()
: NetworkAdminSocketHandler
, ServerNetworkAdminSocketHandler
- Receive_ADMIN_QUIT()
: NetworkAdminSocketHandler
, ServerNetworkAdminSocketHandler
- Receive_ADMIN_RCON()
: NetworkAdminSocketHandler
, ServerNetworkAdminSocketHandler
- Receive_ADMIN_UPDATE_FREQUENCY()
: NetworkAdminSocketHandler
, ServerNetworkAdminSocketHandler
- Receive_CLIENT_ACK()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_CHAT()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_COMMAND()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_COMPANY_INFO()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_COMPANY_PASSWORD()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_CONTENT()
: NetworkContentSocketHandler
- Receive_CLIENT_DETAIL_INFO()
: NetworkUDPSocketHandler
, ServerNetworkUDPSocketHandler
- Receive_CLIENT_ERROR()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_FIND_SERVER()
: ServerNetworkUDPSocketHandler
, NetworkUDPSocketHandler
- Receive_CLIENT_GAME_PASSWORD()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_GET_LIST()
: NetworkUDPSocketHandler
- Receive_CLIENT_GET_NEWGRFS()
: NetworkUDPSocketHandler
, ServerNetworkUDPSocketHandler
- Receive_CLIENT_GETMAP()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_INFO_EXTID()
: NetworkContentSocketHandler
- Receive_CLIENT_INFO_EXTID_MD5()
: NetworkContentSocketHandler
- Receive_CLIENT_INFO_ID()
: NetworkContentSocketHandler
- Receive_CLIENT_INFO_LIST()
: NetworkContentSocketHandler
- Receive_CLIENT_JOIN()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_MAP_OK()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_MOVE()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_NEWGRFS_CHECKED()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_QUIT()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_RCON()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_SET_NAME()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- Receive_CLIENT_SET_PASSWORD()
: NetworkGameSocketHandler
, ServerNetworkGameSocketHandler
- receive_limit
: ServerNetworkGameSocketHandler
- Receive_MASTER_ACK_REGISTER()
: NetworkUDPSocketHandler
, MasterNetworkUDPSocketHandler
- Receive_MASTER_RESPONSE_LIST()
: NetworkUDPSocketHandler
, ClientNetworkUDPSocketHandler
- Receive_MASTER_SESSION_KEY()
: NetworkUDPSocketHandler
, MasterNetworkUDPSocketHandler
- Receive_SERVER_BANNED()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_CHAT()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_CHECK_NEWGRFS()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_CLIENT_ERROR()
: NetworkAdminSocketHandler
- Receive_SERVER_CLIENT_INFO()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_CLIENT_JOIN()
: NetworkAdminSocketHandler
- Receive_SERVER_CLIENT_QUIT()
: NetworkAdminSocketHandler
- Receive_SERVER_CLIENT_UPDATE()
: NetworkAdminSocketHandler
- Receive_SERVER_CMD_LOGGING()
: NetworkAdminSocketHandler
- Receive_SERVER_CMD_NAMES()
: NetworkAdminSocketHandler
- Receive_SERVER_COMMAND()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_COMPANY_ECONOMY()
: NetworkAdminSocketHandler
- Receive_SERVER_COMPANY_INFO()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_COMPANY_NEW()
: NetworkAdminSocketHandler
- Receive_SERVER_COMPANY_REMOVE()
: NetworkAdminSocketHandler
- Receive_SERVER_COMPANY_STATS()
: NetworkAdminSocketHandler
- Receive_SERVER_COMPANY_UPDATE()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_CONFIG_UPDATE()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_CONSOLE()
: NetworkAdminSocketHandler
- Receive_SERVER_CONTENT()
: NetworkContentSocketHandler
- Receive_SERVER_DATE()
: NetworkAdminSocketHandler
- Receive_SERVER_DETAIL_INFO()
: NetworkUDPSocketHandler
- Receive_SERVER_ERROR()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_ERROR_QUIT()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_FRAME()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_FULL()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_INFO()
: NetworkContentSocketHandler
- Receive_SERVER_JOIN()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_MAP_BEGIN()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_MAP_DATA()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_MAP_DONE()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_MAP_SIZE()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_MOVE()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_NEED_COMPANY_PASSWORD()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_NEED_GAME_PASSWORD()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_NEWGAME()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_NEWGRFS()
: NetworkUDPSocketHandler
, ClientNetworkUDPSocketHandler
- Receive_SERVER_PONG()
: NetworkAdminSocketHandler
- Receive_SERVER_PROTOCOL()
: NetworkAdminSocketHandler
- Receive_SERVER_QUIT()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_RCON()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_RCON_END()
: NetworkAdminSocketHandler
- Receive_SERVER_REGISTER()
: NetworkUDPSocketHandler
- Receive_SERVER_RESPONSE()
: NetworkUDPSocketHandler
, ClientNetworkUDPSocketHandler
- Receive_SERVER_SHUTDOWN()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_SYNC()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_UNREGISTER()
: NetworkUDPSocketHandler
- Receive_SERVER_WAIT()
: NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- Receive_SERVER_WELCOME()
: NetworkAdminSocketHandler
, NetworkGameSocketHandler
, ClientNetworkGameSocketHandler
- ReceiveCommand()
: NetworkGameSocketHandler
- received
: Town
- receivedTypes
: NetworkContentDownloadStatusWindow
- ReceiveGRFIdentifier()
: NetworkSocketHandler
- ReceiveInvalidPacket()
: NetworkAdminSocketHandler
, NetworkContentSocketHandler
, NetworkGameSocketHandler
, NetworkUDPSocketHandler
- ReceiveNetworkGameInfo()
: NetworkUDPSocketHandler
- ReceivePacket()
: NetworkTCPSocketHandler
, ServerNetworkGameSocketHandler
- ReceivePackets()
: NetworkAdminSocketHandler
, NetworkContentSocketHandler
, NetworkGameSocketHandler
, NetworkUDPSocketHandler
- RecomputeIndustriesNear()
: Station
- RecomputeIndustriesNearForAll()
: Station
- RecomputeProductionMultipliers()
: Industry
- rect
: BaseStation
, RectAndIndustryVector
- recursive_count
: ThreadMutex_OS2
, ThreadMutex_pthread
, ThreadMutex_Win32
- Recv_bool()
: Packet
- recv_buffer
: NetworkHTTPSocketHandler
- recv_length
: NetworkHTTPSocketHandler
- recv_pos
: NetworkHTTPSocketHandler
- Recv_string()
: Packet
- Recv_uint16()
: Packet
- Recv_uint32()
: Packet
- Recv_uint64()
: Packet
- Recv_uint8()
: Packet
- redirect_depth
: NetworkHTTPSocketHandler
- redraw_timer
: AIDebugWindow
- redsq
: TileHighlightData
- Reduce()
: CargoPacket
- ReduceFlow()
: Path
- ReduceLineCache()
: Layouter
- ref1
: NewsItem
- ref2
: NewsItem
- RefCnt()
: FixedSizeArray< T, C >
- reference_count
: FixedSizeArray< T, C >::ArrayHeader
- referenced_id
: StoryPageElement
- refit_cap
: Vehicle
- refit_capacities
: LinkRefresher
- refit_cargo
: Order
- refit_mask
: PrepareRefitAction
- refittability
: GRFTempEngineData
- Refittability
: GRFTempEngineData
- Reflow()
: FallbackParagraphLayout
- refresh
: SmallMapWindow
- RefreshFlags
: LinkRefresher
- RefreshLinks()
: LinkRefresher
- RefreshScrollbar()
: RefitWindow
- RefreshSelectedPage()
: StoryBookWindow
- RefreshStats()
: LinkRefresher
- reftype1
: NewsItem
- reftype2
: NewsItem
- RegisterAPI()
: AIInfo
, AIScannerInfo
, AIScannerLibrary
, GameInfo
, GameScannerInfo
, GameScannerLibrary
, ScriptInstance
, ScriptScanner
, GameLibrary
, AILibrary
- RegisterScript()
: ScriptScanner
- ReInit()
: Window
- relative_scope
: VehicleResolverObject
- Release()
: CCountedPtr< Tcls_ >
- ReleaseFlows()
: FlowStatMap
- ReleaseObject()
: Squirrel
- ReleaseShare()
: FlowStat
- reliability
: Vehicle
, Engine
- reliability_final
: Engine
- reliability_max
: Engine
- reliability_spd_dec
: Vehicle
, Engine
- reliability_start
: Engine
- reload_cfg
: NetworkSettings
- remaining
: Subsidy
, RefitDesc
, LinkRefresher::RefitDesc
- RemainingCount()
: VehicleCargoList
- remap
: Blitter::BlitterParams
- RemapTile()
: SmallMapWindow
- REMINDER_START
: StatusBarWindow
- REMINDER_STOP
: StatusBarWindow
- removal_cost
: HouseSpec
- removal_cost_multiplier
: IndustrySpec
- Remove()
: CBinaryHeapT< T >
, SmallSet< Tdir, items >
, CargoDataEntry
- remove_rating_decrease
: HouseSpec
- remove_time
: ChatMessage
- RemoveCallback()
: ClientNetworkContentSocketHandler
- RemoveEdge()
: LinkGraph::Node
- RemoveFlow()
: LinkGraphJob::Edge
- RemoveFromCache()
: CargoList< Tinst, Tcont >
, VehicleCargoList
- RemoveFromMeta()
: VehicleCargoList
- RemoveFromShared()
: Vehicle
- RemoveGroup()
: IniLoadFile
- RemoveNode()
: LinkGraph
- RemoveOrder()
: OrderBackup
- RemoveVehicle()
: OrderList
- rename_engine
: BuildVehicleWindow
- renderdata
: StationSpec
- renew_keep_length
: CompanySettings
- Reopen()
: NetworkSocketHandler
- replace_engines
: ReplaceVehicleWindow
- replace_protection
: Group
- replace_text
: RailtypeInfo
- replace_when_old
: EngineRenew
- ReplaceClick_StartReplace()
: ReplaceVehicleWindow
- ReportFileError()
: SettingsIniFile
, IniFile
, IniLoadFile
- RequestContentList()
: ClientNetworkContentSocketHandler
- requested
: ClientNetworkContentSocketHandler
- require()
: SquirrelStd
- Reroute()
: StationCargoList
, VehicleCargoList
- res
: FindTrainOnTrackInfo
- res_okay
: NPFFoundTargetData
- Rescan()
: AI
- RescanDir()
: ScriptScanner
- reseed
: ResolverObject
- ReservationCost()
: CYapfCostRailT< Types >
- Reserve()
: StationCargoList
- reserve_path
: NPFFindStationOrTileData
- reserve_paths
: PathfinderSettings
- reserved_count
: StationCargoList
- ReservedCount()
: StationCargoList
, VehicleCargoList
- ReserveRailStationPlatform()
: CYapfReserveTrack< Types >
- ReserveSingleTrack()
: CYapfReserveTrack< Types >
- ReserveTrackUnderConsist()
: Train
- Reset()
: MissingGlyphSearcher
, OrderBackup
, TextfileWindow
, Squirrel
, ScriptScanner
, LoadFilter
, SmallMatrix< T >
, IConsoleLine
, PacketReader
, IndustryTypeBuildData
, IndustryBuildData
, FileReader
, SmallSet< Tdir, items >
, TextEffect
, TileHighlightData
, SmallVector< T, S >
- RESET_REFIT
: LinkRefresher
- reset_sel_engine
: ReplaceVehicleWindow
- ResetAirports()
: AirportSpec
- ResetAirportTiles()
: AirportTileSpec
- ResetConfig()
: AI
- ResetEngine()
: ScriptScanner
- ResetFontCache()
: Layouter
- ResetIndustryCounts()
: Industry
- ResetInfo()
: GameConfig
, AIConfig
- ResetLineCache()
: Layouter
- ResetMapping()
: OverrideManagerBase
- ResetOfUser()
: OrderBackup
- ResetOverride()
: OverrideManagerBase
- ResetRefit()
: LinkRefresher
- ResetRefitCaps()
: Vehicle
- ResetResortTimer()
: GUIList< T, F >
- ResetSettings()
: ScriptConfig
- ResetState()
: ResolverObject
, StringFilter
- ResetToCurrentNewGRFConfig()
: EngineOverrideManager
- ResetToDefaultMapping()
: EngineOverrideManager
- ResetToZero()
: PersistentStorageArray< TYPE, SIZE >
- ResetTypeCounts()
: Object
- ResetUser()
: OrderBackup
- Resize()
: SmallVector< T, S >
, SmallMatrix< T >
- resize
: Window
- resize_x
: NWidgetBase
- resize_y
: NWidgetBase
- resizebox_dimension
: NWidgetLeaf
- Resolve()
: SpriteGroup
, NetworkAddress
, SpriteGroup
, ResolverObject
, DeterministicSpriteGroup
, RandomizedSpriteGroup
, RealSpriteGroup
, NIHelper
- ResolveCallback()
: ResolverObject
- resolved
: NetworkAddress
- ResolveReal()
: StationResolverObject
, VehicleResolverObject
, AirportResolverObject
, CanalResolverObject
, RailTypeResolverObject
, GenericResolverObject
, CargoResolverObject
, ResolverObject
- ResolverObject()
: ResolverObject
- resort_timer
: GUIList< T, F >
- restart_game_year
: NetworkSettings
- Restore()
: Backup< T >
, OrderBackup
- RestrictFlows()
: FlowStatMap
- RestrictShare()
: FlowStat
- result
: DropDownListItem
- result_seq
: NewGRFSpriteLayout
- ResultSpriteGroup()
: ResultSpriteGroup
- Resume()
: Squirrel
- ResumeError()
: Squirrel
- retire_early
: EngineInfo
- retries
: NetworkGameList
- Retrieve()
: CargoDataEntry
- Return()
: VehicleCargoList
- ReturnCargoAction()
: ReturnCargoAction
- ReusableBuffer()
: ReusableBuffer< T >
- reverse
: FindDepotData
- reverse_at_signals
: PathfinderSettings
- reverse_scroll
: GUISettings
- ReverseIterator
: CargoList< Tinst, Tcont >
- ReverseLookupDependency()
: ClientNetworkContentSocketHandler
- ReverseLookupTreeDependency()
: ClientNetworkContentSocketHandler
- Revert()
: Backup< T >
- right_mouse_btn_emulation
: GUISettings
- RIGHT_OFFSET
: NewGRFInspectWindow
- river_route_random
: GameCreationSettings
- ro
: ScopeResolver
- road
: CompanyInfrastructure
- road_build_months
: Town
- road_crossing_penalty
: YAPFSettings
- road_curve_penalty
: YAPFSettings
- road_side
: VehicleSettings
- road_slope_penalty
: YAPFSettings
- road_speed
: TileDesc
- road_stop_bay_occupied_penalty
: YAPFSettings
- road_stop_occupied_penalty
: YAPFSettings
- road_stop_on_competitor_road
: ConstructionSettings
- road_stop_on_town_road
: ConstructionSettings
- road_stop_penalty
: YAPFSettings
- road_type
: ScriptStorage
- road_use_yapf
: YAPFSettings
- RoadStop()
: RoadStop
, RoadStop::Entry
- RoadStopStatusFlags
: RoadStop
- roadtypes
: BuildVehicleWindow
, CompanyInfrastructureWindow
- roadveh_acceleration_model
: VehicleSettings
- roadveh_queue
: PathfinderSettings
- roadveh_slope_steepness
: VehicleSettings
- RoadVehicle()
: RoadVehicle
- root_company
: ScriptStorage
- root_spritegroup
: ResolverObject
- RotateTop4Words()
: TextRefStack
- rotation
: AirportSpec
, Airport
- route_profit
: CargoPayment
- RSSFB_BASE_ENTRY
: RoadStop
- RSSFB_BAY0_FREE
: RoadStop
- RSSFB_BAY1_FREE
: RoadStop
- RSSFB_BAY_COUNT
: RoadStop
- RSSFB_ENTRY_BUSY
: RoadStop
- Run()
: ComponentHandler
, DemandHandler
, LinkGraphSchedule
, LinkRefresher
, FlowMapper
, InitHandler
, MCFHandler< Tpass >
- RunError()
: Squirrel
- running
: LinkGraphSchedule
- running_cost
: RailVehicleInfo
- running_ticks
: Vehicle
- runs
: Layouter::LineCacheItem
, FallbackParagraphLayout
- rv_max_speed
: GRFTempEngineData