OpenTTD
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Handlers and description of chunk. More...
#include <saveload.h>
Data Fields | |
uint32 | id |
Unique ID (4 letters). | |
ChunkSaveLoadProc * | save_proc |
Save procedure of the chunk. | |
ChunkSaveLoadProc * | load_proc |
Load procedure of the chunk. | |
ChunkSaveLoadProc * | ptrs_proc |
Manipulate pointers in the chunk. | |
ChunkSaveLoadProc * | load_check_proc |
Load procedure for game preview. | |
uint32 | flags |
Flags of the chunk. |
Handlers and description of chunk.
Definition at line 66 of file saveload.h.
uint32 ChunkHandler::flags |
Flags of the chunk.
Definition at line 72 of file saveload.h.
Referenced by SlSaveChunk().