OpenTTD
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Interface to query and set values specific to a single VarSpriteGroupScope (action 2 scope). More...
#include <newgrf_spritegroup.h>
Public Member Functions | |
ScopeResolver (ResolverObject &ro) | |
virtual uint32 | GetRandomBits () const |
Get a few random bits. | |
virtual uint32 | GetTriggers () const |
Get the triggers. | |
virtual void | SetTriggers (int triggers) const |
Set the triggers. | |
virtual uint32 | GetVariable (byte variable, uint32 parameter, bool *available) const |
Get a variable value. | |
virtual void | StorePSA (uint reg, int32 value) |
Store a value into the persistent storage area (PSA). |
Data Fields | |
ResolverObject & | ro |
Surrounding resolver object. |
Interface to query and set values specific to a single VarSpriteGroupScope (action 2 scope).
Multiple of these interfaces are combined into a ResolverObject to allow access to different game entities from a SpriteGroup-chain (action 1-2-3 chain).
Definition at line 288 of file newgrf_spritegroup.h.
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Get a few random bits.
Default implementation has no random bits.
Reimplemented in ObjectScopeResolver, StationScopeResolver, VehicleScopeResolver, HouseScopeResolver, AirportScopeResolver, CanalScopeResolver, AirportTileScopeResolver, IndustriesScopeResolver, IndustryTileScopeResolver, and RailTypeScopeResolver.
Definition at line 98 of file newgrf_spritegroup.cpp.
Referenced by RandomizedSpriteGroup::Resolve().
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Get the triggers.
Base class returns 0
to prevent trouble.
Reimplemented in StationScopeResolver, VehicleScopeResolver, HouseScopeResolver, IndustriesScopeResolver, and IndustryTileScopeResolver.
Definition at line 107 of file newgrf_spritegroup.cpp.
Referenced by RandomizedSpriteGroup::Resolve().
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Get a variable value.
Default implementation has no available variables.
variable | Variable to read | |
parameter | Parameter for 60+x variables | |
[out] | available | Set to false, in case the variable does not exist. |
Reimplemented in ObjectScopeResolver, StationScopeResolver, GenericScopeResolver, VehicleScopeResolver, HouseScopeResolver, AirportScopeResolver, CanalScopeResolver, AirportTileScopeResolver, TownScopeResolver, IndustriesScopeResolver, IndustryTileScopeResolver, and RailTypeScopeResolver.
Definition at line 125 of file newgrf_spritegroup.cpp.
References DEBUG.
Referenced by FillNewGRFVehicleCache().
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Set the triggers.
Base class implementation does nothing.
triggers | Triggers to set. |
Reimplemented in StationScopeResolver, VehicleScopeResolver, HouseScopeResolver, IndustriesScopeResolver, and IndustryTileScopeResolver.
Definition at line 116 of file newgrf_spritegroup.cpp.
Referenced by RandomizedSpriteGroup::Resolve().
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virtual |
Store a value into the persistent storage area (PSA).
Default implementation does nothing (for newgrf classes without storage).
pos | Position to store into. |
value | Value to store. |
Reimplemented in AirportScopeResolver, TownScopeResolver, and IndustriesScopeResolver.
Definition at line 137 of file newgrf_spritegroup.cpp.