OpenTTD
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Implementation of NewGRF houses. More...
#include "stdafx.h"
#include "debug.h"
#include "landscape.h"
#include "newgrf_house.h"
#include "newgrf_spritegroup.h"
#include "newgrf_town.h"
#include "newgrf_sound.h"
#include "company_func.h"
#include "company_base.h"
#include "town.h"
#include "genworld.h"
#include "newgrf_animation_base.h"
#include "newgrf_cargo.h"
#include "station_base.h"
#include "safeguards.h"
Go to the source code of this file.
Data Structures | |
struct | SearchNearbyHouseData |
Structure with user-data for SearchNearbyHouseXXX - functions. More... | |
struct | HouseAnimationBase |
Helper class for animation control. More... |
Functions | |
static const GRFFile * | GetHouseSpecGrf (HouseID house_id) |
Retrieve the grf file associated with a house. | |
HouseClassID | AllocateHouseClassID (byte grf_class_id, uint32 grfid) |
void | InitializeBuildingCounts () |
void | IncreaseBuildingCount (Town *t, HouseID house_id) |
IncreaseBuildingCount() Increase the count of a building when it has been added by a town. | |
void | DecreaseBuildingCount (Town *t, HouseID house_id) |
DecreaseBuildingCount() Decrease the number of a building when it is deleted. | |
static uint32 | GetNumHouses (HouseID house_id, const Town *town) |
static uint32 | GetNearbyTileInformation (byte parameter, TileIndex tile, bool grf_version8) |
Get information about a nearby tile. | |
static bool | SearchNearbyHouseID (TileIndex tile, void *user_data) |
Callback function to search a house by its HouseID. | |
static bool | SearchNearbyHouseClass (TileIndex tile, void *user_data) |
Callback function to search a house by its classID. | |
static bool | SearchNearbyHouseGRFID (TileIndex tile, void *user_data) |
Callback function to search a house by its grfID. | |
static uint32 | GetDistanceFromNearbyHouse (uint8 parameter, TileIndex tile, HouseID house) |
This function will activate a search around a central tile, looking for some houses that fit the requested characteristics. | |
uint16 | GetHouseCallback (CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers) |
static void | DrawTileLayout (const TileInfo *ti, const TileLayoutSpriteGroup *group, byte stage, HouseID house_id) |
void | DrawNewHouseTile (TileInfo *ti, HouseID house_id) |
uint16 | GetSimpleHouseCallback (CallbackID callback, uint32 param1, uint32 param2, const HouseSpec *spec, Town *town, TileIndex tile, uint32 extra_data) |
void | AnimateNewHouseTile (TileIndex tile) |
void | AnimateNewHouseConstruction (TileIndex tile) |
bool | CanDeleteHouse (TileIndex tile) |
static void | AnimationControl (TileIndex tile, uint16 random_bits) |
bool | NewHouseTileLoop (TileIndex tile) |
static void | DoTriggerHouse (TileIndex tile, HouseTrigger trigger, byte base_random, bool first) |
void | TriggerHouse (TileIndex t, HouseTrigger trigger) |
void | DoWatchedCargoCallback (TileIndex tile, TileIndex origin, uint32 trigger_cargoes, uint16 random) |
Run the watched cargo accepted callback for a single house tile. | |
void | WatchedCargoCallback (TileIndex tile, uint32 trigger_cargoes) |
Run watched cargo accepted callback for a house. |
Variables | |
static BuildingCounts< uint32 > | _building_counts |
static HouseClassMapping | _class_mapping [HOUSE_CLASS_MAX] |
HouseOverrideManager | _house_mngr (NEW_HOUSE_OFFSET, NUM_HOUSES, INVALID_HOUSE_ID) |
Implementation of NewGRF houses.
Definition in file newgrf_house.cpp.
DecreaseBuildingCount() Decrease the number of a building when it is deleted.
t | The town that the building was built in |
house_id | The id of the house being removed |
Definition at line 143 of file newgrf_house.cpp.
References _loaded_newgrf_features, TownCache::building_counts, Town::cache, HouseSpec::class_id, and GRFLoadedFeatures::has_newhouses.
Referenced by DoClearTownHouseHelper().
void DoWatchedCargoCallback | ( | TileIndex | tile, |
TileIndex | origin, | ||
uint32 | trigger_cargoes, | ||
uint16 | random | ||
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Run the watched cargo accepted callback for a single house tile.
tile | The house tile. |
origin | The triggering tile. |
trigger_cargoes | Cargo types that triggered the callback. |
random | Random bits. |
Definition at line 659 of file newgrf_house.cpp.
References CBID_HOUSE_WATCHED_CARGO_ACCEPTED, AnimationBase< HouseAnimationBase, HouseSpec, Town, uint32, GetSimpleHouseCallback >::ChangeAnimationFrame(), GetHouseType(), TileIndexToTileIndexDiffC(), TileIndexDiffC::x, and TileIndexDiffC::y.
Referenced by WatchedCargoCallback().
This function will activate a search around a central tile, looking for some houses that fit the requested characteristics.
parameter | that is given by the callback. bits 0..6 radius of the search bits 7..8 search type i.e.: 0 = houseID/ 1 = classID/ 2 = grfID |
tile | TileIndex from which to start the search |
house | the HouseID that is associated to the house, the callback is called for |
Definition at line 291 of file newgrf_house.cpp.
References CircularTileSearch(), DistanceManhattan(), GB(), GetHouseNorthPart(), SearchNearbyHouseData::hs, lengthof, SearchNearbyHouseData::north_tile, SearchNearbyHouseClass(), SearchNearbyHouseGRFID(), and SearchNearbyHouseID().
Referenced by HouseScopeResolver::GetVariable().
Retrieve the grf file associated with a house.
house_id | House to query. |
NULL
). Definition at line 61 of file newgrf_house.cpp.
References HouseSpec::grf_prop, and GRFFilePropsBase< Tcnt >::grffile.
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Get information about a nearby tile.
parameter | from callback. It's in fact a pair of coordinates |
tile | TileIndex from which the callback was initiated |
grf_version8 | True, if we are dealing with a new NewGRF which uses GRF version >= 8. |
Definition at line 198 of file newgrf_house.cpp.
References GetNearbyTile(), and GetNearbyTileInformation().
IncreaseBuildingCount() Increase the count of a building when it has been added by a town.
t | The town that the building is being built in |
house_id | The id of the house being added |
Definition at line 122 of file newgrf_house.cpp.
References _loaded_newgrf_features, TownCache::building_counts, Town::cache, HouseSpec::class_id, and GRFLoadedFeatures::has_newhouses.
Referenced by ClearMakeHouseTile(), and RebuildTownCaches().
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Callback function to search a house by its classID.
tile | TileIndex to be examined |
user_data | SearchNearbyHouseData |
Definition at line 240 of file newgrf_house.cpp.
References HouseSpec::class_id, GetHouseNorthPart(), GetHouseType(), HouseSpec::grf_prop, GRFFilePropsBase< Tcnt >::grffile, SearchNearbyHouseData::hs, IsTileType(), MP_HOUSE, and SearchNearbyHouseData::north_tile.
Referenced by GetDistanceFromNearbyHouse().
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Callback function to search a house by its grfID.
tile | TileIndex to be examined |
user_data | SearchNearbyHouseData |
Definition at line 264 of file newgrf_house.cpp.
References GetHouseNorthPart(), GetHouseType(), HouseSpec::grf_prop, GRFFilePropsBase< Tcnt >::grffile, SearchNearbyHouseData::hs, IsTileType(), MP_HOUSE, and SearchNearbyHouseData::north_tile.
Referenced by GetDistanceFromNearbyHouse().
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Callback function to search a house by its HouseID.
tile | TileIndex to be examined |
user_data | SearchNearbyHouseData |
Definition at line 216 of file newgrf_house.cpp.
References GetHouseNorthPart(), GetHouseType(), HouseSpec::grf_prop, GRFFilePropsBase< Tcnt >::grffile, SearchNearbyHouseData::hs, IsTileType(), GRFFilePropsBase< Tcnt >::local_id, MP_HOUSE, and SearchNearbyHouseData::north_tile.
Referenced by GetDistanceFromNearbyHouse().
void WatchedCargoCallback | ( | TileIndex | tile, |
uint32 | trigger_cargoes | ||
) |
Run watched cargo accepted callback for a house.
tile | House tile. |
trigger_cargoes | Triggering cargo types. |
Definition at line 672 of file newgrf_house.cpp.
References HouseSpec::building_flags, DoWatchedCargoCallback(), GetHouseNorthPart(), GetHouseType(), IsTileType(), MP_HOUSE, TILE_ADDXY, and HouseSpec::watched_cargoes.
Referenced by TriggerWatchedCargoCallbacks().