OpenTTD
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GUI functions related to textfiles. More...
#include "fileio_type.h"
#include "strings_func.h"
#include "textfile_type.h"
#include "window_gui.h"
Go to the source code of this file.
Data Structures | |
struct | TextfileWindow |
Window for displaying a textfile. More... |
Functions | |
const char * | GetTextfile (TextfileType type, Subdirectory dir, const char *filename) |
Search a textfile file next to the given content. |
GUI functions related to textfiles.
Definition in file textfile_gui.h.
const char* GetTextfile | ( | TextfileType | type, |
Subdirectory | dir, | ||
const char * | filename | ||
) |
Search a textfile file next to the given content.
type | The type of the textfile to search for. |
dir | The subdirectory to search in. |
filename | The filename of the content to look for. |
NULL
otherwise. Definition at line 386 of file textfile_gui.cpp.
References FioCheckFileExists(), GetCurrentLanguageIsoCode(), lastof, lengthof, seprintf(), and strecpy().
Referenced by GameOptionsWindow::OnInvalidateData(), and AIConfigWindow::OnInvalidateData().