OpenTTD
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Internal structure used in openttd - Finite sTate mAchine –> FTA. More...
#include <airport.h>
Data Fields | |
AirportFTA * | next |
possible extra movement choices from this position | |
uint64 | block |
64 bit blocks (st->airport.flags), should be enough for the most complex airports | |
byte | position |
the position that an airplane is at | |
byte | next_position |
next position from this position | |
byte | heading |
heading (current orders), guiding an airplane to its target on an airport |
Internal structure used in openttd - Finite sTate mAchine –> FTA.