OpenTTD
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Types related to engines. More...
#include "economy_type.h"
#include "rail_type.h"
#include "cargo_type.h"
#include "date_type.h"
#include "sound_type.h"
#include "strings_type.h"
Go to the source code of this file.
Data Structures | |
struct | RailVehicleInfo |
Information about a rail vehicle. More... | |
struct | ShipVehicleInfo |
Information about a ship vehicle. More... | |
struct | AircraftVehicleInfo |
Information about a aircraft vehicle. More... | |
struct | RoadVehicleInfo |
Information about a road vehicle. More... | |
struct | EngineInfo |
Information about a vehicle. More... |
Typedefs | |
typedef uint16 | EngineID |
Unique identification number of an engine. |
Enumerations | |
enum | RailVehicleTypes { RAILVEH_SINGLEHEAD, RAILVEH_MULTIHEAD, RAILVEH_WAGON } |
Available types of rail vehicles. More... | |
enum | EngineClass { EC_STEAM, EC_DIESEL, EC_ELECTRIC, EC_MONORAIL, EC_MAGLEV } |
Type of rail engine. More... | |
enum | AircraftSubTypeBits { AIR_HELI = 0, AIR_CTOL = 1, AIR_FAST = 2 } |
AircraftVehicleInfo subtypes, bitmask type. More... | |
enum | EngineMiscFlags { EF_RAIL_TILTS = 0, EF_ROAD_TRAM = 0, EF_USES_2CC = 1, EF_RAIL_IS_MU = 2, EF_RAIL_FLIPS = 3, EF_AUTO_REFIT = 4, EF_NO_DEFAULT_CARGO_MULTIPLIER = 5, EF_NO_BREAKDOWN_SMOKE = 6, EF_SPRITE_STACK = 7 } |
EngineInfo.misc_flags is a bitmask, with the following values. More... | |
enum | EngineFlags { ENGINE_AVAILABLE = 1, ENGINE_EXCLUSIVE_PREVIEW = 2 } |
Engine.flags is a bitmask, with the following values. More... |
Variables | |
static const uint | MAX_LENGTH_ENGINE_NAME_CHARS = 32 |
The maximum length of an engine name in characters including '\0'. | |
static const EngineID | INVALID_ENGINE = 0xFFFF |
Constant denoting an invalid engine. |
Types related to engines.
Definition in file engine_type.h.
enum AircraftSubTypeBits |
AircraftVehicleInfo subtypes, bitmask type.
If bit 0 is 0 then it is a helicopter, otherwise it is a plane in which case bit 1 tells us whether it's a big(fast) plane or not.
Definition at line 91 of file engine_type.h.
enum EngineClass |
Type of rail engine.
EC_STEAM |
Steam rail engine. |
EC_DIESEL |
Diesel rail engine. |
EC_ELECTRIC |
Electric rail engine. |
EC_MONORAIL |
Mono rail engine. |
EC_MAGLEV |
Maglev engine. |
Definition at line 34 of file engine_type.h.
enum EngineFlags |
Engine.flags is a bitmask, with the following values.
ENGINE_AVAILABLE |
This vehicle is available to everyone. |
ENGINE_EXCLUSIVE_PREVIEW |
This vehicle is in the exclusive preview stage, either being used or being offered to a company. |
Definition at line 167 of file engine_type.h.
enum EngineMiscFlags |
EngineInfo.misc_flags is a bitmask, with the following values.
EF_RAIL_TILTS |
Rail vehicle tilts in curves. |
EF_ROAD_TRAM |
Road vehicle is a tram/light rail vehicle. |
EF_USES_2CC |
Vehicle uses two company colours. |
EF_RAIL_IS_MU |
Rail vehicle is a multiple-unit (DMU/EMU) |
EF_RAIL_FLIPS |
Rail vehicle can be flipped in the depot. |
EF_AUTO_REFIT |
Automatic refitting is allowed. |
EF_NO_DEFAULT_CARGO_MULTIPLIER |
Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list. |
EF_NO_BREAKDOWN_SMOKE |
Do not show black smoke during a breakdown. |
EF_SPRITE_STACK |
Draw vehicle by stacking multiple sprites. |
Definition at line 152 of file engine_type.h.
enum RailVehicleTypes |
Available types of rail vehicles.
RAILVEH_SINGLEHEAD |
indicates a "standalone" locomotive |
RAILVEH_MULTIHEAD |
indicates a combination of two locomotives |
RAILVEH_WAGON |
simple wagon, not motorized |
Definition at line 27 of file engine_type.h.