OpenTTD
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Handling of primarily NewGRF action 2. More...
#include "stdafx.h"
#include "debug.h"
#include "newgrf_spritegroup.h"
#include "core/pool_func.hpp"
#include "safeguards.h"
Go to the source code of this file.
Functions | |
static uint32 | GetVariable (const ResolverObject &object, ScopeResolver *scope, byte variable, uint32 parameter, bool *available) |
static uint32 | RotateRight (uint32 val, uint32 rot) |
Rotate val rot times to the right. | |
template<typename U , typename S > | |
static U | EvalAdjustT (const DeterministicSpriteGroupAdjust *adjust, ScopeResolver *scope, U last_value, uint32 value) |
Variables | |
SpriteGroupPool | _spritegroup_pool ("SpriteGroup") |
TemporaryStorageArray< int32, 0x110 > | _temp_store |
Handling of primarily NewGRF action 2.
Definition in file newgrf_spritegroup.cpp.
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Rotate val rot times to the right.
val | the value to rotate |
rot | the amount of times to rotate |
Definition at line 187 of file newgrf_spritegroup.cpp.