- HalftileFoundation()
: slope_func.h
- HalftileSlope()
: slope_func.h
- HaltLift()
: town_map.h
- HandleAircraftEnterHangar()
: aircraft.h
, aircraft_cmd.cpp
- HandleAutoSignalPlacement()
: rail_gui.cpp
- HandleCloneVehClick()
: depot_gui.cpp
- HandleGeneratingWorldAbortion()
: genworld.cpp
, genworld.h
- HandleKeypress()
: gfx_func.h
, window.cpp
- HandlePlacePushButton()
: main_gui.cpp
, viewport_func.h
- HandleZoomMessage()
: viewport.cpp
, viewport_func.h
- HasBit()
: bitmath_func.hpp
- HasBridgeFlatRamp()
: bridge.h
, tunnelbridge_cmd.cpp
- Hash_Delete()
: queue.cpp
, queue.h
- Hash_FindNode()
: queue.cpp
- Hash_Get()
: queue.cpp
, queue.h
- Hash_Set()
: queue.cpp
, queue.h
- Hash_Size()
: queue.cpp
, queue.h
- HasPowerOnRail()
: rail.h
- HasRailtypeAvail()
: rail.cpp
, rail.h
- HasRoadTypesAvail()
: road_func.h
- HasSignalOnTrack()
: rail_map.h
- HasSignalOnTrackdir()
: rail_map.h
- HasSignals()
: rail_map.h
- HasSlopeHighestCorner()
: slope_func.h
- HasStationInUse()
: station.h
, station_cmd.cpp
- HasTrack()
: rail_map.h
- HasTunnelBridgeSnowOrDesert()
: tunnelbridge_map.h
- HasVehicleOnPos()
: vehicle.cpp
- HasVehicleOnPosXY()
: vehicle.cpp
- HasVehicleOnTunnelBridge()
: vehicle.cpp
- HeapifyDown()
: pathfind.cpp
- HeapifyUp()
: pathfind.cpp
- HeightMapAdjustWaterLevel()
: tgp.cpp
- HeightMapCoastLines()
: tgp.cpp
- HeightMapGenerate()
: tgp.cpp
- HeightMapGetMinMaxAvg()
: tgp.cpp
- HeightMapMakeHistogram()
: tgp.cpp
- HeightMapNormalize()
: tgp.cpp
- HeightMapSineTransform()
: tgp.cpp
- HeightMapSmoothCoastInDirection()
: tgp.cpp
- HeightMapSmoothCoasts()
: tgp.cpp
- HeightMapSmoothSlopes()
: tgp.cpp
- HideVitalWindows()
: window_func.h
, window_gui.h
, window.cpp
- HighestSnowLine()
: landscape.h
- HighScoreSorter()
: players.cpp
- HouseGetVariable()
: newgrf_house.cpp
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