sdl.h

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00001 /* $Id: sdl.h 9556 2007-04-04 01:35:16Z belugas $ */
00002 
00005 #ifndef SDL_H
00006 #define SDL_H
00007 
00008 const char* SdlOpen(uint32 x);
00009 void SdlClose(uint32 x);
00010 
00011 #ifdef WIN32
00012   #define DYNAMICALLY_LOADED_SDL
00013 #endif
00014 
00015 #ifdef DYNAMICALLY_LOADED_SDL
00016   #include <SDL.h>
00017 
00018   struct SDLProcs {
00019     int (SDLCALL *SDL_Init)(Uint32);
00020     int (SDLCALL *SDL_InitSubSystem)(Uint32);
00021     char *(SDLCALL *SDL_GetError)();
00022     void (SDLCALL *SDL_QuitSubSystem)(Uint32);
00023     void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
00024     void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
00025     int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int);
00026     void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *);
00027     int (SDLCALL *SDL_ShowCursor)(int);
00028     void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
00029     int (SDLCALL *SDL_PollEvent)(SDL_Event *);
00030     void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
00031     uint32 (SDLCALL *SDL_GetTicks)();
00032     int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
00033     void (SDLCALL *SDL_PauseAudio)(int);
00034     void (SDLCALL *SDL_CloseAudio)();
00035     int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
00036     void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
00037     SDLMod (SDLCALL *SDL_GetModState)();
00038     void (SDLCALL *SDL_Delay)(Uint32);
00039     void (SDLCALL *SDL_Quit)();
00040     SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
00041     int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
00042     void (SDLCALL *SDL_EnableUNICODE)(int);
00043     void (SDLCALL *SDL_VideoDriverName)(char *, int);
00044     SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
00045     Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
00046     SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int);
00047     SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *);
00048     int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32);
00049     void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *);
00050     Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8);
00051   };
00052 
00053   extern SDLProcs sdl_proc;
00054 
00055   #define SDL_CALL sdl_proc.
00056 #else
00057   #define SDL_CALL
00058 #endif
00059 
00060 #endif /* SDL_H */

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