00001
00002
00005 #ifndef NEWGRF_ENGINE_H
00006 #define NEWGRF_ENGINE_H
00007
00008 #include "newgrf.h"
00009 #include "direction_type.h"
00010 #include "newgrf_cargo.h"
00011
00012 extern int _traininfo_vehicle_pitch;
00013 extern int _traininfo_vehicle_width;
00014
00015
00016 void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
00017 const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);
00018 void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
00019 SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction);
00020 SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle* v, bool info_view);
00021 #define GetCustomRotorSprite(v, i) GetRotorOverrideSprite(v->engine_type, v, i)
00022 #define GetCustomRotorIcon(et) GetRotorOverrideSprite(et, NULL, true)
00023
00024
00025
00026 struct GRFFile;
00027
00028 void SetEngineGRF(EngineID engine, const struct GRFFile *file);
00029 const struct GRFFile *GetEngineGRF(EngineID engine);
00030 uint32 GetEngineGRFID(EngineID engine);
00031
00032 uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v);
00033 uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent);
00034 bool UsesWagonOverride(const Vehicle *v);
00035 #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
00036 #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)
00037
00038
00039
00040 uint GetVehicleProperty(const Vehicle *v, uint8 property, uint orig_value);
00041 uint GetEngineProperty(EngineID engine, uint8 property, uint orig_value);
00042
00043 enum VehicleTrigger {
00044 VEHICLE_TRIGGER_NEW_CARGO = 0x01,
00045
00046 VEHICLE_TRIGGER_DEPOT = 0x02,
00047
00048 VEHICLE_TRIGGER_EMPTY = 0x04,
00049
00050 VEHICLE_TRIGGER_ANY_NEW_CARGO = 0x08,
00051
00052 VEHICLE_TRIGGER_CALLBACK_32 = 0x10,
00053 };
00054 void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
00055
00056 void UnloadWagonOverrides();
00057 void UnloadCustomEngineSprites();
00058
00059 void ResetEngineListOrder();
00060 EngineID GetRailVehAtPosition(EngineID pos);
00061 uint16 ListPositionOfEngine(EngineID engine);
00062 void AlterRailVehListOrder(EngineID engine, EngineID target);
00063
00064 #endif