#include "autoreplace_type.h"
#include "player_base.h"
Go to the source code of this file.
Functions | |
void | RemoveAllEngineReplacement (EngineRenewList *erl) |
Remove all engine replacement settings for the player. | |
EngineID | EngineReplacement (EngineRenewList erl, EngineID engine, GroupID group) |
Retrieve the engine replacement in a given renewlist for an original engine type. | |
CommandCost | AddEngineReplacement (EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags) |
Add an engine replacement to the given renewlist. | |
CommandCost | RemoveEngineReplacement (EngineRenewList *erl, EngineID engine, GroupID group, uint32 flags) |
Remove an engine replacement from a given renewlist. | |
static void | RemoveAllEngineReplacementForPlayer (Player *p) |
Remove all engine replacement settings for the given player. | |
static EngineID | EngineReplacementForPlayer (const Player *p, EngineID engine, GroupID group) |
Retrieve the engine replacement for the given player and original engine type. | |
static bool | EngineHasReplacementForPlayer (const Player *p, EngineID engine, GroupID group) |
Check if a player has a replacement set up for the given engine. | |
static CommandCost | AddEngineReplacementForPlayer (Player *p, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags) |
Add an engine replacement for the player. | |
static CommandCost | RemoveEngineReplacementForPlayer (Player *p, EngineID engine, GroupID group, uint32 flags) |
Remove an engine replacement for the player. |
Definition in file autoreplace_func.h.
CommandCost AddEngineReplacement | ( | EngineRenewList * | erl, | |
EngineID | old_engine, | |||
EngineID | new_engine, | |||
GroupID | group, | |||
uint32 | flags | |||
) |
Add an engine replacement to the given renewlist.
erl | The renewlist to add to. | |
old_engine | The original engine type. | |
new_engine | The replacement engine type. | |
flags | The calling command flags. |
Definition at line 514 of file engine.cpp.
References PoolItem< T, Tid, Tpool >::CanAllocateItem(), CMD_ERROR, DC_EXEC, GetEngineReplacement(), EngineRenew::group_id, EngineRenew::next, and EngineRenew::to.
Referenced by AddEngineReplacementForPlayer().
static CommandCost AddEngineReplacementForPlayer | ( | Player * | p, | |
EngineID | old_engine, | |||
EngineID | new_engine, | |||
GroupID | group, | |||
uint32 | flags | |||
) | [inline, static] |
Add an engine replacement for the player.
p | Player. | |
old_engine | The original engine type. | |
new_engine | The replacement engine type. | |
flags | The calling command flags. |
Definition at line 86 of file autoreplace_func.h.
References AddEngineReplacement().
Referenced by CmdSetAutoReplace().
static bool EngineHasReplacementForPlayer | ( | const Player * | p, | |
EngineID | engine, | |||
GroupID | group | |||
) | [inline, static] |
Check if a player has a replacement set up for the given engine.
p | Player. | |
engine | Engine type to be replaced. |
Definition at line 73 of file autoreplace_func.h.
References EngineReplacementForPlayer().
EngineID EngineReplacement | ( | EngineRenewList | erl, | |
EngineID | engine, | |||
GroupID | group | |||
) |
Retrieve the engine replacement in a given renewlist for an original engine type.
erl | The renewlist to search in. | |
engine | Engine type to be replaced. |
Definition at line 504 of file engine.cpp.
References DEFAULT_GROUP, GetEngineReplacement(), and EngineRenew::to.
Referenced by EngineReplacementForPlayer().
static EngineID EngineReplacementForPlayer | ( | const Player * | p, | |
EngineID | engine, | |||
GroupID | group | |||
) | [inline, static] |
Retrieve the engine replacement for the given player and original engine type.
p | Player. | |
engine | Engine type. |
Definition at line 62 of file autoreplace_func.h.
References EngineReplacement().
Referenced by CheckSendAircraftToHangarForReplacement(), EngineHasReplacementForPlayer(), and GenerateReplaceVehList().
void RemoveAllEngineReplacement | ( | EngineRenewList * | erl | ) |
Remove all engine replacement settings for the player.
erl | The renewlist for a given player. |
Definition at line 491 of file engine.cpp.
References EngineRenew::next.
Referenced by RemoveAllEngineReplacementForPlayer().
static void RemoveAllEngineReplacementForPlayer | ( | Player * | p | ) | [inline, static] |
Remove all engine replacement settings for the given player.
p | Player. |
Definition at line 50 of file autoreplace_func.h.
References RemoveAllEngineReplacement().
CommandCost RemoveEngineReplacement | ( | EngineRenewList * | erl, | |
EngineID | engine, | |||
GroupID | group, | |||
uint32 | flags | |||
) |
Remove an engine replacement from a given renewlist.
erl | The renewlist from which to remove the replacement | |
engine | The original engine type. | |
flags | The calling command flags. |
Definition at line 539 of file engine.cpp.
References CMD_ERROR, DC_EXEC, EngineRenew::from, EngineRenew::group_id, and EngineRenew::next.
Referenced by RemoveEngineReplacementForPlayer().
static CommandCost RemoveEngineReplacementForPlayer | ( | Player * | p, | |
EngineID | engine, | |||
GroupID | group, | |||
uint32 | flags | |||
) | [inline, static] |
Remove an engine replacement for the player.
p | Player. | |
engine | The original engine type. | |
flags | The calling command flags. |
Definition at line 98 of file autoreplace_func.h.
References RemoveEngineReplacement().
Referenced by CmdDeleteGroup(), and CmdSetAutoReplace().