industry_gui.cpp

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00001 /* $Id: industry_gui.cpp 14266 2008-09-07 21:26:26Z rubidium $ */
00002 
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "debug.h"
00008 #include "gui.h"
00009 #include "window_gui.h"
00010 #include "textbuf_gui.h"
00011 #include "command_func.h"
00012 #include "viewport_func.h"
00013 #include "gfx_func.h"
00014 #include "industry.h"
00015 #include "town.h"
00016 #include "variables.h"
00017 #include "cargotype.h"
00018 #include "newgrf.h"
00019 #include "newgrf_callbacks.h"
00020 #include "newgrf_industries.h"
00021 #include "newgrf_text.h"
00022 #include "strings_func.h"
00023 #include "map_func.h"
00024 #include "player_func.h"
00025 #include "settings_type.h"
00026 
00027 #include "table/strings.h"
00028 #include "table/sprites.h"
00029 
00030 bool _ignore_restrictions;
00031 
00033 enum DynamicPlaceIndustriesWidgets {
00034   DPIW_CLOSEBOX = 0,
00035   DPIW_CAPTION,
00036   DPIW_MATRIX_WIDGET,
00037   DPIW_SCROLLBAR,
00038   DPIW_INFOPANEL,
00039   DPIW_FUND_WIDGET,
00040   DPIW_RESIZE_WIDGET,
00041 };
00042 
00044 struct fnd_d {
00045   int index;             
00046   IndustryType select;   
00047   uint16 callback_timer; 
00048   bool timer_enabled;    
00049 };
00050 assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(fnd_d));
00051 
00053 static struct IndustryData {
00054   uint16 count;                               
00055   IndustryType index[NUM_INDUSTRYTYPES + 1];  
00056   StringID text[NUM_INDUSTRYTYPES + 1];       
00057   bool enabled[NUM_INDUSTRYTYPES + 1];        
00058 } _fund_gui;
00059 
00060 assert_compile(lengthof(_fund_gui.index) == lengthof(_fund_gui.text));
00061 assert_compile(lengthof(_fund_gui.index) == lengthof(_fund_gui.enabled));
00062 
00063 static void SetupFundArrays(Window *w)
00064 {
00065   IndustryType ind;
00066   const IndustrySpec *indsp;
00067 
00068   _fund_gui.count = 0;
00069 
00070   for (uint i = 0; i < lengthof(_fund_gui.index); i++) {
00071     _fund_gui.index[i]   = INVALID_INDUSTRYTYPE;
00072     _fund_gui.text[i]    = STR_NULL;
00073     _fund_gui.enabled[i] = false;
00074   }
00075 
00076   if (_game_mode == GM_EDITOR) { // give room for the Many Random "button"
00077     _fund_gui.index[_fund_gui.count] = INVALID_INDUSTRYTYPE;
00078     _fund_gui.count++;
00079     WP(w, fnd_d).timer_enabled = false;
00080   }
00081   /* Fill the arrays with industries.
00082    * The tests performed after the enabled allow to load the industries
00083    * In the same way they are inserted by grf (if any)
00084    */
00085   for (ind = 0; ind < NUM_INDUSTRYTYPES; ind++) {
00086     indsp = GetIndustrySpec(ind);
00087     if (indsp->enabled){
00088       /* Rule is that editor mode loads all industries.
00089        * In game mode, all non raw industries are loaded too
00090        * and raw ones are loaded only when setting allows it */
00091       if (_game_mode != GM_EDITOR && indsp->IsRawIndustry() && _patches.raw_industry_construction == 0) {
00092         /* Unselect if the industry is no longer in the list */
00093         if (WP(w, fnd_d).select == ind) WP(w, fnd_d).index = -1;
00094         continue;
00095       }
00096       _fund_gui.index[_fund_gui.count] = ind;
00097       _fund_gui.enabled[_fund_gui.count] = (_game_mode == GM_EDITOR) || CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION);
00098       /* Keep the selection to the correct line */
00099       if (WP(w, fnd_d).select == ind) WP(w, fnd_d).index = _fund_gui.count;
00100       _fund_gui.count++;
00101     }
00102   }
00103 
00104   /* first indutry type is selected if the current selection is invalid.
00105    * I'll be damned if there are none available ;) */
00106   if (WP(w, fnd_d).index == -1) {
00107     WP(w, fnd_d).index = 0;
00108     WP(w, fnd_d).select = _fund_gui.index[0];
00109   }
00110 }
00111 
00112 static void BuildDynamicIndustryWndProc(Window *w, WindowEvent *e)
00113 {
00114   switch (e->event) {
00115     case WE_CREATE: {
00116       /* Shorten the window to the equivalant of the additionnal purchase
00117        * info coming from the callback.  SO it will only be available to tis full
00118        * height when newindistries are loaded */
00119       if (!_loaded_newgrf_features.has_newindustries) {
00120         w->widget[DPIW_INFOPANEL].bottom -= 44;
00121         w->widget[DPIW_FUND_WIDGET].bottom -= 44;
00122         w->widget[DPIW_FUND_WIDGET].top -= 44;
00123         w->widget[DPIW_RESIZE_WIDGET].bottom -= 44;
00124         w->widget[DPIW_RESIZE_WIDGET].top -= 44;
00125         w->resize.height = w->height -= 44;
00126       }
00127 
00128       WP(w, fnd_d).timer_enabled = _loaded_newgrf_features.has_newindustries;
00129 
00130       w->vscroll.cap = 8; // rows in grid, same in scroller
00131       w->resize.step_height = 13;
00132 
00133       WP(w, fnd_d).index = -1;
00134       WP(w, fnd_d).select = INVALID_INDUSTRYTYPE;
00135 
00136       /* Initialize arrays */
00137       SetupFundArrays(w);
00138 
00139       WP(w, fnd_d).callback_timer = DAY_TICKS;
00140     } break;
00141 
00142     case WE_PAINT: {
00143       const IndustrySpec *indsp = (WP(w, fnd_d).select == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(WP(w, fnd_d).select);
00144       int x_str = w->widget[DPIW_INFOPANEL].left + 3;
00145       int y_str = w->widget[DPIW_INFOPANEL].top + 3;
00146       const Widget *wi = &w->widget[DPIW_INFOPANEL];
00147       int max_width = wi->right - wi->left - 4;
00148 
00149       /* Raw industries might be prospected. Show this fact by changing the string
00150        * In Editor, you just build, while ingame, or you fund or you prospect */
00151       if (_game_mode == GM_EDITOR) {
00152         /* We've chosen many random industries but no industries have been specified */
00153         if (indsp == NULL) _fund_gui.enabled[WP(w, fnd_d).index] = _opt.diff.number_industries != 0;
00154         w->widget[DPIW_FUND_WIDGET].data = STR_BUILD_NEW_INDUSTRY;
00155       } else {
00156         w->widget[DPIW_FUND_WIDGET].data = (_patches.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_PROSPECT_NEW_INDUSTRY : STR_FUND_NEW_INDUSTRY;
00157       }
00158       w->SetWidgetDisabledState(DPIW_FUND_WIDGET, !_fund_gui.enabled[WP(w, fnd_d).index]);
00159 
00160       SetVScrollCount(w, _fund_gui.count);
00161 
00162       DrawWindowWidgets(w);
00163 
00164       /* and now with the matrix painting */
00165       for (byte i = 0; i < w->vscroll.cap && ((i + w->vscroll.pos) < _fund_gui.count); i++) {
00166         int offset = i * 13;
00167         int x = 3;
00168         int y = 16;
00169         bool selected = WP(w, fnd_d).index == i + w->vscroll.pos;
00170 
00171         if (_fund_gui.index[i + w->vscroll.pos] == INVALID_INDUSTRYTYPE) {
00172           DrawStringTruncated(20, y + offset, STR_MANY_RANDOM_INDUSTRIES, selected ? TC_WHITE : TC_ORANGE, max_width - 25);
00173           continue;
00174         }
00175         const IndustrySpec *indsp = GetIndustrySpec(_fund_gui.index[i + w->vscroll.pos]);
00176 
00177         /* Draw the name of the industry in white is selected, otherwise, in orange */
00178         DrawStringTruncated(20, y + offset, indsp->name, selected ? TC_WHITE : TC_ORANGE, max_width - 25);
00179         GfxFillRect(x,     y + 1 + offset,  x + 10, y + 7 + offset, selected ? 15 : 0);
00180         GfxFillRect(x + 1, y + 2 + offset,  x +  9, y + 6 + offset, indsp->map_colour);
00181       }
00182 
00183       if (WP(w, fnd_d).select == INVALID_INDUSTRYTYPE) {
00184         DrawStringMultiLine(x_str, y_str, STR_RANDOM_INDUSTRIES_TIP, max_width, wi->bottom - wi->top - 40);
00185         break;
00186       }
00187 
00188       if (_game_mode != GM_EDITOR) {
00189         SetDParam(0, indsp->GetConstructionCost());
00190         DrawStringTruncated(x_str, y_str, STR_482F_COST, TC_FROMSTRING, max_width);
00191         y_str += 11;
00192       }
00193 
00194       /* Draw the accepted cargos, if any. Otherwhise, will print "Nothing" */
00195       StringID str = STR_4827_REQUIRES;
00196       byte p = 0;
00197       SetDParam(0, STR_00D0_NOTHING);
00198       for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) {
00199         if (indsp->accepts_cargo[j] == CT_INVALID) continue;
00200         if (p > 0) str++;
00201         SetDParam(p++, GetCargo(indsp->accepts_cargo[j])->name);
00202       }
00203       DrawStringTruncated(x_str, y_str, str, TC_FROMSTRING, max_width);
00204       y_str += 11;
00205 
00206       /* Draw the produced cargos, if any. Otherwhise, will print "Nothing" */
00207       str = STR_4827_PRODUCES;
00208       p = 0;
00209       SetDParam(0, STR_00D0_NOTHING);
00210       for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) {
00211         if (indsp->produced_cargo[j] == CT_INVALID) continue;
00212         if (p > 0) str++;
00213         SetDParam(p++, GetCargo(indsp->produced_cargo[j])->name);
00214       }
00215       DrawStringTruncated(x_str, y_str, str, TC_FROMSTRING, max_width);
00216       y_str += 11;
00217 
00218       /* Get the additional purchase info text, if it has not already been */
00219       if (_fund_gui.text[WP(w, fnd_d).index] == STR_NULL) {   // Have i been called already?
00220         if (HasBit(indsp->callback_flags, CBM_IND_FUND_MORE_TEXT)) {          // No. Can it be called?
00221           uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_FUND_MORE_TEXT, 0, 0, NULL, WP(w, fnd_d).select, INVALID_TILE);
00222           if (callback_res != CALLBACK_FAILED) {  // Did it failed?
00223             StringID newtxt = GetGRFStringID(indsp->grf_prop.grffile->grfid, 0xD000 + callback_res);  // No. here's the new string
00224             _fund_gui.text[WP(w, fnd_d).index] = newtxt;   // Store it for further usage
00225           }
00226         }
00227       }
00228 
00229       /* Draw the Additional purchase text, provided by newgrf callback, if any.
00230        * Otherwhise, will print Nothing */
00231       str = _fund_gui.text[WP(w, fnd_d).index];
00232       if (str != STR_NULL && str != STR_UNDEFINED) {
00233         SetDParam(0, str);
00234         DrawStringMultiLine(x_str, y_str, STR_JUST_STRING, max_width, wi->bottom - wi->top - 40);
00235       }
00236     } break;
00237 
00238     case WE_DOUBLE_CLICK:
00239       if (e->we.click.widget != DPIW_MATRIX_WIDGET) break;
00240       e->we.click.widget = DPIW_FUND_WIDGET;
00241       /* Fall through */
00242 
00243     case WE_CLICK:
00244       switch (e->we.click.widget) {
00245         case DPIW_MATRIX_WIDGET: {
00246           const IndustrySpec *indsp;
00247           int y = (e->we.click.pt.y - w->widget[DPIW_MATRIX_WIDGET].top) / 13 + w->vscroll.pos ;
00248 
00249           if (y >= 0 && y < _fund_gui.count) { // Is it within the boundaries of available data?
00250             WP(w, fnd_d).index = y;
00251             WP(w, fnd_d).select = _fund_gui.index[WP(w, fnd_d).index];
00252             indsp = (WP(w, fnd_d).select == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(WP(w, fnd_d).select);
00253 
00254             SetWindowDirty(w);
00255 
00256             if ((_game_mode != GM_EDITOR && _patches.raw_industry_construction == 2 && indsp != NULL && indsp->IsRawIndustry()) ||
00257                 WP(w, fnd_d).select == INVALID_INDUSTRYTYPE) {
00258               /* Reset the button state if going to prospecting or "build many industries" */
00259               w->RaiseButtons();
00260               ResetObjectToPlace();
00261             }
00262           }
00263         } break;
00264 
00265         case DPIW_FUND_WIDGET: {
00266           if (WP(w, fnd_d).select == INVALID_INDUSTRYTYPE) {
00267             w->HandleButtonClick(DPIW_FUND_WIDGET);
00268 
00269             if (GetNumTowns() == 0) {
00270               ShowErrorMessage(STR_0286_MUST_BUILD_TOWN_FIRST, STR_CAN_T_GENERATE_INDUSTRIES, 0, 0);
00271             } else {
00272               extern void GenerateIndustries();
00273               _generating_world = true;
00274               GenerateIndustries();
00275               _generating_world = false;
00276             }
00277           } else if (_game_mode != GM_EDITOR && _patches.raw_industry_construction == 2 && GetIndustrySpec(WP(w, fnd_d).select)->IsRawIndustry()) {
00278             DoCommandP(0, WP(w, fnd_d).select, InteractiveRandom(), NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY));
00279             w->HandleButtonClick(DPIW_FUND_WIDGET);
00280           } else {
00281             HandlePlacePushButton(w, DPIW_FUND_WIDGET, SPR_CURSOR_INDUSTRY, VHM_RECT, NULL);
00282           }
00283         } break;
00284       }
00285       break;
00286 
00287     case WE_RESIZE: {
00288       /* Adjust the number of items in the matrix depending of the rezise */
00289       w->vscroll.cap  += e->we.sizing.diff.y / (int)w->resize.step_height;
00290       w->widget[DPIW_MATRIX_WIDGET].data = (w->vscroll.cap << 8) + 1;
00291     } break;
00292 
00293     case WE_PLACE_OBJ: {
00294       bool success = true;
00295       /* We do not need to protect ourselves against "Random Many Industries" in this mode */
00296       const IndustrySpec *indsp = GetIndustrySpec(WP(w, fnd_d).select);
00297       uint32 seed = InteractiveRandom();
00298 
00299       if (_game_mode == GM_EDITOR) {
00300         /* Show error if no town exists at all */
00301         if (GetNumTowns() == 0) {
00302           SetDParam(0, indsp->name);
00303           ShowErrorMessage(STR_0286_MUST_BUILD_TOWN_FIRST, STR_0285_CAN_T_BUILD_HERE, e->we.place.pt.x, e->we.place.pt.y);
00304           return;
00305         }
00306 
00307         _current_player = OWNER_NONE;
00308         _generating_world = true;
00309         _ignore_restrictions = true;
00310         success = DoCommandP(e->we.place.tile, (InteractiveRandomRange(indsp->num_table) << 16) | WP(w, fnd_d).select, seed, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY));
00311         if (!success) {
00312           SetDParam(0, indsp->name);
00313           ShowErrorMessage(_error_message, STR_0285_CAN_T_BUILD_HERE, e->we.place.pt.x, e->we.place.pt.y);
00314         }
00315 
00316         _ignore_restrictions = false;
00317         _generating_world = false;
00318       } else {
00319         success = DoCommandP(e->we.place.tile, (InteractiveRandomRange(indsp->num_table) << 16) | WP(w, fnd_d).select, seed, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY));
00320       }
00321 
00322       /* If an industry has been built, just reset the cursor and the system */
00323       if (success) ResetObjectToPlace();
00324     } break;
00325 
00326     case WE_TICK:
00327       if (_pause_game != 0) break;
00328       if (!WP(w, fnd_d).timer_enabled) break;
00329       if (--WP(w, fnd_d).callback_timer == 0) {
00330         /* We have just passed another day.
00331          * See if we need to update availability of currently selected industry */
00332         WP(w, fnd_d).callback_timer = DAY_TICKS;  //restart counter
00333 
00334         const IndustrySpec *indsp = GetIndustrySpec(WP(w, fnd_d).select);
00335 
00336         if (indsp->enabled) {
00337           bool call_back_result = CheckIfCallBackAllowsAvailability(WP(w, fnd_d).select, IACT_USERCREATION);
00338 
00339           /* Only if result does match the previous state would it require a redraw. */
00340           if (call_back_result != _fund_gui.enabled[WP(w, fnd_d).index]) {
00341             _fund_gui.enabled[WP(w, fnd_d).index] = call_back_result;
00342             SetWindowDirty(w);
00343           }
00344         }
00345       }
00346       break;
00347 
00348     case WE_TIMEOUT:
00349     case WE_ABORT_PLACE_OBJ:
00350       w->RaiseButtons();
00351       break;
00352 
00353     case WE_INVALIDATE_DATA:
00354       SetupFundArrays(w);
00355       SetWindowDirty(w);
00356   }
00357 }
00358 
00360 static const Widget _build_dynamic_industry_widgets[] = {
00361 {   WWT_CLOSEBOX,    RESIZE_NONE,    7,     0,    10,     0,    13, STR_00C5,                       STR_018B_CLOSE_WINDOW},            // DPIW_CLOSEBOX
00362 {    WWT_CAPTION,   RESIZE_RIGHT,    7,    11,   169,     0,    13, STR_0314_FUND_NEW_INDUSTRY,     STR_018C_WINDOW_TITLE_DRAG_THIS},  // DPIW_CAPTION
00363 {     WWT_MATRIX,      RESIZE_RB,    7,     0,   157,    14,   118, 0x801,                          STR_INDUSTRY_SELECTION_HINT},      // DPIW_MATRIX_WIDGET
00364 {  WWT_SCROLLBAR,     RESIZE_LRB,    7,   158,   169,    14,   118, 0x0,                            STR_0190_SCROLL_BAR_SCROLLS_LIST}, // DPIW_SCROLLBAR
00365 {      WWT_PANEL,     RESIZE_RTB,    7,     0,   169,   119,   199, 0x0,                            STR_NULL},                         // DPIW_INFOPANEL
00366 {    WWT_TEXTBTN,     RESIZE_RTB,    7,     0,   157,   200,   211, STR_FUND_NEW_INDUSTRY,          STR_NULL},                         // DPIW_FUND_WIDGET
00367 {  WWT_RESIZEBOX,    RESIZE_LRTB,    7,   158,   169,   200,   211, 0x0,                            STR_RESIZE_BUTTON},                // DPIW_RESIZE_WIDGET
00368 {   WIDGETS_END},
00369 };
00370 
00372 static const WindowDesc _build_industry_dynamic_desc = {
00373   WDP_AUTO, WDP_AUTO, 170, 212, 170, 212,
00374   WC_BUILD_INDUSTRY, WC_NONE,
00375   WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
00376   _build_dynamic_industry_widgets,
00377   BuildDynamicIndustryWndProc,
00378 };
00379 
00380 void ShowBuildIndustryWindow()
00381 {
00382   if (_game_mode != GM_EDITOR && !IsValidPlayer(_current_player)) return;
00383   AllocateWindowDescFront(&_build_industry_dynamic_desc, 0);
00384 }
00385 
00386 static void UpdateIndustryProduction(Industry *i);
00387 
00388 static inline bool isProductionMinimum(const Industry *i, int pt)
00389 {
00390   return i->production_rate[pt] == 0;
00391 }
00392 
00393 static inline bool isProductionMaximum(const Industry *i, int pt)
00394 {
00395   return i->production_rate[pt] >= 255;
00396 }
00397 
00398 static inline bool IsProductionAlterable(const Industry *i)
00399 {
00400   return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) &&
00401       (i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES));
00402 }
00403 
00405 enum IndustryViewWidgets {
00406   IVW_CLOSEBOX = 0,
00407   IVW_CAPTION,
00408   IVW_STICKY,
00409   IVW_BACKGROUND,
00410   IVW_VIEWPORT,
00411   IVW_INFO,
00412   IVW_GOTO,
00413   IVW_SPACER,
00414   IVW_RESIZE_WIDGET,
00415 };
00416 
00418 struct indview_d : public vp_d {
00419   byte editbox_line;        
00420   byte clicked_line;        
00421   byte clicked_button;      
00422   byte production_offset_y; 
00423 };
00424 assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(indview_d));
00425 
00426 
00427 static void IndustryViewWndProc(Window *w, WindowEvent *e)
00428 {
00429   switch (e->event) {
00430   case WE_CREATE: {
00431     /* Count the number of lines that we need to resize the GUI with */
00432     const Industry *i = GetIndustry(w->window_number);
00433     const IndustrySpec *ind = GetIndustrySpec(i->type);
00434     int lines = -3;
00435     bool first = true;
00436     bool has_accept = false;
00437 
00438     if (HasBit(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) {
00439       for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
00440         if (i->accepts_cargo[j] == CT_INVALID) continue;
00441         has_accept = true;
00442         if (first) {
00443           lines++;
00444           first = false;
00445         }
00446         lines++;
00447       }
00448     } else {
00449       for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
00450         if (i->accepts_cargo[j] == CT_INVALID) continue;
00451         has_accept = true;
00452         lines++;
00453         break;
00454       }
00455     }
00456 
00457     first = true;
00458     for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
00459       if (i->produced_cargo[j] == CT_INVALID) continue;
00460       if (first) {
00461         if (has_accept) lines++;
00462         lines++;
00463         first = false;
00464       }
00465       lines++;
00466     }
00467 
00468     if (HasBit(ind->callback_flags, CBM_IND_WINDOW_MORE_TEXT)) {
00469       lines += 2;
00470     } else {
00471       /* Remove the resizing option from the widgets. Do it before the Hiding since it will be overwritten */
00472       for (byte j = IVW_INFO; j <= IVW_RESIZE_WIDGET; j++) {
00473         w->widget[j].display_flags = RESIZE_NONE;
00474       }
00475       /* Hide the resize button and enlarge the spacer so it will take its place */
00476       w->HideWidget(IVW_RESIZE_WIDGET);
00477       w->widget[IVW_SPACER].right = w->widget[IVW_RESIZE_WIDGET].right;
00478     }
00479 
00480     lines *= 10;
00481 
00482     /* Resize the widgets for the new size, given by the addition of cargos */
00483     for (byte j = IVW_INFO; j <= IVW_RESIZE_WIDGET; j++) {
00484       if (j != IVW_INFO) w->widget[j].top += lines;
00485       w->widget[j].bottom += lines;
00486     }
00487     w->height += lines;
00488     w->resize.height += lines;
00489   } break;
00490 
00491   case WE_PAINT: {
00492     Industry *i = GetIndustry(w->window_number);
00493     const IndustrySpec *ind = GetIndustrySpec(i->type);
00494     int y = 111;
00495     bool first = true;
00496     bool has_accept = false;
00497 
00498     SetDParam(0, w->window_number);
00499     DrawWindowWidgets(w);
00500 
00501     if (HasBit(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) {
00502       for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
00503         if (i->accepts_cargo[j] == CT_INVALID) continue;
00504         has_accept = true;
00505         if (first) {
00506           DrawString(2, y, STR_INDUSTRY_WINDOW_WAITING_FOR_PROCESSING, TC_FROMSTRING);
00507           y += 10;
00508           first = false;
00509         }
00510         SetDParam(0, i->accepts_cargo[j]);
00511         SetDParam(1, i->incoming_cargo_waiting[j]);
00512         DrawString(4, y, STR_INDUSTRY_WINDOW_WAITING_STOCKPILE_CARGO, TC_FROMSTRING);
00513         y += 10;
00514       }
00515     } else {
00516       StringID str = STR_4827_REQUIRES;
00517       byte p = 0;
00518       for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
00519         if (i->accepts_cargo[j] == CT_INVALID) continue;
00520         has_accept = true;
00521         if (p > 0) str++;
00522         SetDParam(p++, GetCargo(i->accepts_cargo[j])->name);
00523       }
00524       if (has_accept) {
00525         DrawString(2, y, str, TC_FROMSTRING);
00526         y += 10;
00527       }
00528     }
00529 
00530     first = true;
00531     for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
00532       if (i->produced_cargo[j] == CT_INVALID) continue;
00533       if (first) {
00534         if (has_accept) y += 10;
00535         DrawString(2, y, STR_482A_PRODUCTION_LAST_MONTH, TC_FROMSTRING);
00536         y += 10;
00537         WP(w, indview_d).production_offset_y = y;
00538         first = false;
00539       }
00540 
00541       SetDParam(0, i->produced_cargo[j]);
00542       SetDParam(1, i->last_month_production[j]);
00543 
00544       SetDParam(2, i->last_month_pct_transported[j] * 100 >> 8);
00545       DrawString(4 + (IsProductionAlterable(i) ? 30 : 0), y, STR_482B_TRANSPORTED, TC_FROMSTRING);
00546       /* Let's put out those buttons.. */
00547       if (IsProductionAlterable(i)) {
00548         DrawArrowButtons(5, y, 3, (WP(w, indview_d).clicked_line == j + 1) ? WP(w, indview_d).clicked_button : 0,
00549             !isProductionMinimum(i, j), !isProductionMaximum(i, j));
00550       }
00551       y += 10;
00552     }
00553 
00554     /* Get the extra message for the GUI */
00555     if (HasBit(ind->callback_flags, CBM_IND_WINDOW_MORE_TEXT)) {
00556       uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_WINDOW_MORE_TEXT, 0, 0, i, i->type, i->xy);
00557       if (callback_res != CALLBACK_FAILED) {
00558         StringID message = GetGRFStringID(ind->grf_prop.grffile->grfid, 0xD000 + callback_res);
00559         if (message != STR_NULL && message != STR_UNDEFINED) {
00560           const Widget *wi = &w->widget[IVW_INFO];
00561           y += 10;
00562 
00563           PrepareTextRefStackUsage(6);
00564           /* Use all the available space left from where we stand up to the end of the window */
00565           DrawStringMultiLine(2, y, message, wi->right - wi->left - 4, wi->bottom - y);
00566           StopTextRefStackUsage();
00567         }
00568       }
00569     }
00570 
00571     DrawWindowViewport(w);
00572   } break;
00573 
00574   case WE_CLICK: {
00575     Industry *i;
00576 
00577     switch (e->we.click.widget) {
00578     case IVW_INFO: {
00579       int line, x;
00580 
00581       i = GetIndustry(w->window_number);
00582 
00583       /* We should work if needed.. */
00584       if (!IsProductionAlterable(i)) return;
00585       x = e->we.click.pt.x;
00586       line = (e->we.click.pt.y - WP(w, indview_d).production_offset_y) / 10;
00587       if (e->we.click.pt.y >= WP(w, indview_d).production_offset_y && IsInsideMM(line, 0, 2) && i->produced_cargo[line] != CT_INVALID) {
00588         if (IsInsideMM(x, 5, 25) ) {
00589           /* Clicked buttons, decrease or increase production */
00590           if (x < 15) {
00591             if (isProductionMinimum(i, line)) return;
00592             i->production_rate[line] = max(i->production_rate[line] / 2, 0);
00593           } else {
00594             /* a zero production industry is unlikely to give anything but zero, so push it a little bit */
00595             int new_prod = i->production_rate[line] == 0 ? 1 : i->production_rate[line] * 2;
00596             if (isProductionMaximum(i, line)) return;
00597             i->production_rate[line] = minu(new_prod, 255);
00598           }
00599 
00600           UpdateIndustryProduction(i);
00601           SetWindowDirty(w);
00602           w->flags4 |= 5 << WF_TIMEOUT_SHL;
00603           WP(w, indview_d).clicked_line = line + 1;
00604           WP(w, indview_d).clicked_button = (x < 15 ? 1 : 2);
00605         } else if (IsInsideMM(x, 34, 160)) {
00606           /* clicked the text */
00607           WP(w, indview_d).editbox_line = line;
00608           SetDParam(0, i->production_rate[line] * 8);
00609           ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_GAME_PRODUCTION, 10, 100, w, CS_ALPHANUMERAL);
00610         }
00611       }
00612     } break;
00613     case IVW_GOTO:
00614       i = GetIndustry(w->window_number);
00615       ScrollMainWindowToTile(i->xy + TileDiffXY(1, 1));
00616     } break;
00617 
00618     }
00619     break;
00620   case WE_TIMEOUT:
00621     WP(w, indview_d).clicked_line = 0;
00622     WP(w, indview_d).clicked_button = 0;
00623     SetWindowDirty(w);
00624     break;
00625 
00626   case WE_ON_EDIT_TEXT:
00627     if (e->we.edittext.str[0] != '\0') {
00628       Industry* i = GetIndustry(w->window_number);
00629       int line = WP(w, indview_d).editbox_line;
00630 
00631       i->production_rate[line] = ClampU(atoi(e->we.edittext.str), 0, 255);
00632       UpdateIndustryProduction(i);
00633       SetWindowDirty(w);
00634     }
00635   }
00636 }
00637 
00638 static void UpdateIndustryProduction(Industry *i)
00639 {
00640   for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
00641     if (i->produced_cargo[j] != CT_INVALID) {
00642       i->last_month_production[j] = 8 * i->production_rate[j];
00643     }
00644   }
00645 }
00646 
00648 static const Widget _industry_view_widgets[] = {
00649 {   WWT_CLOSEBOX,   RESIZE_NONE,     9,     0,    10,     0,    13, STR_00C5,          STR_018B_CLOSE_WINDOW},            // IVW_CLOSEBOX
00650 {    WWT_CAPTION,   RESIZE_NONE,     9,    11,   247,     0,    13, STR_4801,          STR_018C_WINDOW_TITLE_DRAG_THIS},  // IVW_CAPTION
00651 {  WWT_STICKYBOX,   RESIZE_NONE,     9,   248,   259,     0,    13, 0x0,               STR_STICKY_BUTTON},                // IVW_STICKY
00652 {      WWT_PANEL,   RESIZE_NONE,     9,     0,   259,    14,   105, 0x0,               STR_NULL},                         // IVW_BACKGROUND
00653 {      WWT_INSET,   RESIZE_NONE,     9,     2,   257,    16,   103, 0x0,               STR_NULL},                         // IVW_VIEWPORT
00654 {      WWT_PANEL, RESIZE_BOTTOM,     9,     0,   259,   106,   147, 0x0,               STR_NULL},                         // IVW_INFO
00655 { WWT_PUSHTXTBTN,     RESIZE_TB,     9,     0,   129,   148,   159, STR_00E4_LOCATION, STR_482C_CENTER_THE_MAIN_VIEW_ON}, // IVW_GOTO
00656 {      WWT_PANEL,     RESIZE_TB,     9,   130,   247,   148,   159, 0x0,               STR_NULL},                         // IVW_SPACER
00657 {  WWT_RESIZEBOX,     RESIZE_TB,     9,   248,   259,   148,   159, 0x0,               STR_RESIZE_BUTTON},                // IVW_RESIZE_WIDGET
00658 {   WIDGETS_END},
00659 };
00660 
00662 static const WindowDesc _industry_view_desc = {
00663   WDP_AUTO, WDP_AUTO, 260, 160, 260, 160,
00664   WC_INDUSTRY_VIEW, WC_NONE,
00665   WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
00666   _industry_view_widgets,
00667   IndustryViewWndProc
00668 };
00669 
00670 void ShowIndustryViewWindow(int industry)
00671 {
00672   Window *w = AllocateWindowDescFront(&_industry_view_desc, industry);
00673 
00674   if (w != NULL) {
00675     w->flags4 |= WF_DISABLE_VP_SCROLL;
00676     WP(w, indview_d).editbox_line = 0;
00677     WP(w, indview_d).clicked_line = 0;
00678     WP(w, indview_d).clicked_button = 0;
00679     AssignWindowViewport(w, 3, 17, 0xFE, 0x56, GetIndustry(w->window_number)->xy + TileDiffXY(1, 1), ZOOM_LVL_INDUSTRY);
00680   }
00681 }
00682 
00684 enum IndustryDirectoryWidgets {
00685   IDW_CLOSEBOX = 0,
00686   IDW_CAPTION,
00687   IDW_STICKY,
00688   IDW_SORTBYNAME,
00689   IDW_SORTBYTYPE,
00690   IDW_SORTBYPROD,
00691   IDW_SORTBYTRANSPORT,
00692   IDW_SPACER,
00693   IDW_INDUSRTY_LIST,
00694   IDW_SCROLLBAR,
00695   IDW_RESIZE,
00696 };
00697 
00699 static const Widget _industry_directory_widgets[] = {
00700 {   WWT_CLOSEBOX,   RESIZE_NONE,    13,     0,    10,     0,    13, STR_00C5,                STR_018B_CLOSE_WINDOW},             // IDW_CLOSEBOX
00701 {    WWT_CAPTION,   RESIZE_NONE,    13,    11,   495,     0,    13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},   // IDW_CAPTION
00702 {  WWT_STICKYBOX,   RESIZE_NONE,    13,   496,   507,     0,    13, 0x0,                     STR_STICKY_BUTTON},                 // IDW_STICKY
00703 { WWT_PUSHTXTBTN,   RESIZE_NONE,    13,     0,   100,    14,    25, STR_SORT_BY_NAME,        STR_SORT_ORDER_TIP},                // IDW_SORTBYNAME
00704 { WWT_PUSHTXTBTN,   RESIZE_NONE,    13,   101,   200,    14,    25, STR_SORT_BY_TYPE,        STR_SORT_ORDER_TIP},                // IDW_SORTBYTYPE
00705 { WWT_PUSHTXTBTN,   RESIZE_NONE,    13,   201,   300,    14,    25, STR_SORT_BY_PRODUCTION,  STR_SORT_ORDER_TIP},                // IDW_SORTBYPROD
00706 { WWT_PUSHTXTBTN,   RESIZE_NONE,    13,   301,   400,    14,    25, STR_SORT_BY_TRANSPORTED, STR_SORT_ORDER_TIP},                // IDW_SORTBYTRANSPORT
00707 {      WWT_PANEL,   RESIZE_NONE,    13,   401,   495,    14,    25, 0x0,                     STR_NULL},                          // IDW_SPACER
00708 {      WWT_PANEL, RESIZE_BOTTOM,    13,     0,   495,    26,   189, 0x0,                     STR_INDUSTRYDIR_LIST_CAPTION},      // IDW_INDUSRTY_LIST
00709 {  WWT_SCROLLBAR, RESIZE_BOTTOM,    13,   496,   507,    14,   177, 0x0,                     STR_0190_SCROLL_BAR_SCROLLS_LIST},  // IDW_SCROLLBAR
00710 {  WWT_RESIZEBOX,     RESIZE_TB,    13,   496,   507,   178,   189, 0x0,                     STR_RESIZE_BUTTON},                 // IDW_RESIZE
00711 {   WIDGETS_END},
00712 };
00713 
00714 static uint _num_industry_sort;
00715 
00716 static char _bufcache[96];
00717 static const Industry* _last_industry;
00718 
00719 static byte _industry_sort_order;
00720 
00721 static int CDECL GeneralIndustrySorter(const void *a, const void *b)
00722 {
00723   const Industry* i = *(const Industry**)a;
00724   const Industry* j = *(const Industry**)b;
00725   int r;
00726 
00727   switch (_industry_sort_order >> 1) {
00728     default: NOT_REACHED();
00729     case 0: /* Sort by Name (handled later) */
00730       r = 0;
00731       break;
00732 
00733     case 1: /* Sort by Type */
00734       r = i->type - j->type;
00735       break;
00736 
00737     case 2: /* Sort by Production */
00738       if (i->produced_cargo[0] == CT_INVALID) {
00739         r = (j->produced_cargo[0] == CT_INVALID ? 0 : -1);
00740       } else {
00741         if (j->produced_cargo[0] == CT_INVALID) {
00742           r = 1;
00743         } else {
00744           r =
00745             (i->last_month_production[0] + i->last_month_production[1]) -
00746             (j->last_month_production[0] + j->last_month_production[1]);
00747         }
00748       }
00749       break;
00750 
00751     case 3: /* Sort by transported fraction */
00752       if (i->produced_cargo[0] == CT_INVALID) {
00753         r = (j->produced_cargo[0] == CT_INVALID ? 0 : -1);
00754       } else {
00755         if (j->produced_cargo[0] == CT_INVALID) {
00756           r = 1;
00757         } else {
00758           int pi;
00759           int pj;
00760 
00761           pi = i->last_month_pct_transported[0] * 100 >> 8;
00762           if (i->produced_cargo[1] != CT_INVALID) {
00763             int p = i->last_month_pct_transported[1] * 100 >> 8;
00764             if (p < pi) pi = p;
00765           }
00766 
00767           pj = j->last_month_pct_transported[0] * 100 >> 8;
00768           if (j->produced_cargo[1] != CT_INVALID) {
00769             int p = j->last_month_pct_transported[1] * 100 >> 8;
00770             if (p < pj) pj = p;
00771           }
00772 
00773           r = pi - pj;
00774         }
00775       }
00776       break;
00777   }
00778 
00779   /* default to string sorting if they are otherwise equal */
00780   if (r == 0) {
00781     char buf1[96];
00782 
00783     SetDParam(0, i->town->index);
00784     GetString(buf1, STR_TOWN, lastof(buf1));
00785 
00786     if (j != _last_industry) {
00787       _last_industry = j;
00788       SetDParam(0, j->town->index);
00789       GetString(_bufcache, STR_TOWN, lastof(_bufcache));
00790     }
00791     r = strcmp(buf1, _bufcache);
00792   }
00793 
00794   if (_industry_sort_order & 1) r = -r;
00795   return r;
00796 }
00797 
00804 static void MakeSortedIndustryList()
00805 {
00806   const Industry* i;
00807   int n = 0;
00808 
00809   /* Create array for sorting */
00810   _industry_sort = ReallocT(_industry_sort, GetMaxIndustryIndex() + 1);
00811 
00812   /* Don't attempt a sort if there are no industries */
00813   if (GetNumIndustries() != 0) {
00814     FOR_ALL_INDUSTRIES(i) _industry_sort[n++] = i;
00815     qsort((void*)_industry_sort, n, sizeof(_industry_sort[0]), GeneralIndustrySorter);
00816   }
00817 
00818   _num_industry_sort = n;
00819   _last_industry = NULL; // used for "cache"
00820 
00821   DEBUG(misc, 3, "Resorting industries list");
00822 }
00823 
00824 
00825 static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
00826 {
00827   switch (e->event) {
00828   case WE_PAINT: {
00829     if (_industry_sort_dirty) {
00830       _industry_sort_dirty = false;
00831       MakeSortedIndustryList();
00832     }
00833 
00834     SetVScrollCount(w, _num_industry_sort);
00835 
00836     DrawWindowWidgets(w);
00837     DrawSortButtonState(w, IDW_SORTBYNAME + (_industry_sort_order >> 1), _industry_sort_order & 1 ? SBS_DOWN : SBS_UP);
00838 
00839     uint p = w->vscroll.pos;
00840     int n = 0;
00841 
00842     while (p < _num_industry_sort) {
00843       const Industry* i = _industry_sort[p];
00844 
00845       SetDParam(0, i->index);
00846       if (i->produced_cargo[0] != CT_INVALID) {
00847         SetDParam(1, i->produced_cargo[0]);
00848         SetDParam(2, i->last_month_production[0]);
00849 
00850         if (i->produced_cargo[1] != CT_INVALID) {
00851           SetDParam(3, i->produced_cargo[1]);
00852           SetDParam(4, i->last_month_production[1]);
00853           SetDParam(5, i->last_month_pct_transported[0] * 100 >> 8);
00854           SetDParam(6, i->last_month_pct_transported[1] * 100 >> 8);
00855           DrawString(4, 28 + n * 10, STR_INDUSTRYDIR_ITEM_TWO, TC_FROMSTRING);
00856         } else {
00857           SetDParam(3, i->last_month_pct_transported[0] * 100 >> 8);
00858           DrawString(4, 28 + n * 10, STR_INDUSTRYDIR_ITEM, TC_FROMSTRING);
00859         }
00860       } else {
00861         DrawString(4, 28 + n * 10, STR_INDUSTRYDIR_ITEM_NOPROD, TC_FROMSTRING);
00862       }
00863       p++;
00864       if (++n == w->vscroll.cap) break;
00865     }
00866   } break;
00867 
00868   case WE_CLICK:
00869     switch (e->we.click.widget) {
00870       case IDW_SORTBYNAME: {
00871         _industry_sort_order = _industry_sort_order == 0 ? 1 : 0;
00872         _industry_sort_dirty = true;
00873         SetWindowDirty(w);
00874       } break;
00875 
00876       case IDW_SORTBYTYPE: {
00877         _industry_sort_order = _industry_sort_order == 2 ? 3 : 2;
00878         _industry_sort_dirty = true;
00879         SetWindowDirty(w);
00880       } break;
00881 
00882       case IDW_SORTBYPROD: {
00883         _industry_sort_order = _industry_sort_order == 4 ? 5 : 4;
00884         _industry_sort_dirty = true;
00885         SetWindowDirty(w);
00886       } break;
00887 
00888       case IDW_SORTBYTRANSPORT: {
00889         _industry_sort_order = _industry_sort_order == 6 ? 7 : 6;
00890         _industry_sort_dirty = true;
00891         SetWindowDirty(w);
00892       } break;
00893 
00894       case IDW_INDUSRTY_LIST: {
00895         int y = (e->we.click.pt.y - 28) / 10;
00896         uint16 p;
00897 
00898         if (!IsInsideMM(y, 0, w->vscroll.cap)) return;
00899         p = y + w->vscroll.pos;
00900         if (p < _num_industry_sort) {
00901           ScrollMainWindowToTile(_industry_sort[p]->xy);
00902         }
00903       } break;
00904     }
00905     break;
00906 
00907   case WE_4:
00908     SetWindowDirty(w);
00909     break;
00910 
00911   case WE_RESIZE:
00912     w->vscroll.cap += e->we.sizing.diff.y / 10;
00913     break;
00914   }
00915 }
00916 
00918 static const WindowDesc _industry_directory_desc = {
00919   WDP_AUTO, WDP_AUTO, 508, 190, 508, 190,
00920   WC_INDUSTRY_DIRECTORY, WC_NONE,
00921   WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
00922   _industry_directory_widgets,
00923   IndustryDirectoryWndProc
00924 };
00925 
00926 void ShowIndustryDirectory()
00927 {
00928   Window *w = AllocateWindowDescFront(&_industry_directory_desc, 0);
00929 
00930   if (w != NULL) {
00931     w->vscroll.cap = 16;
00932     w->resize.height = w->height - 6 * 10; // minimum 10 items
00933     w->resize.step_height = 10;
00934     SetWindowDirty(w);
00935   }
00936 }

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