#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "gfxinit.h"
#include "spritecache.h"
#include "fileio.h"
#include "fios.h"
#include "newgrf.h"
#include "md5.h"
#include "variables.h"
#include "fontcache.h"
#include "gfx_func.h"
#include "core/alloc_func.hpp"
#include "core/bitmath_func.hpp"
#include <string.h>
#include "settings_type.h"
#include "table/sprites.h"
#include "table/files.h"
#include "table/landscape_sprite.h"
Go to the source code of this file.
Data Structures | |
struct | MD5File |
struct | FileList |
Functions | |
static uint | LoadGrfFile (const char *filename, uint load_index, int file_index) |
void | LoadSpritesIndexed (int file_index, uint *sprite_id, const SpriteID *index_tbl) |
static void | LoadGrfIndexed (const char *filename, const SpriteID *index_tbl, int file_index) |
static bool | FileMD5 (const MD5File file) |
Calculate and check the MD5 hash of the supplied filename. | |
static void | DeterminePalette () |
Determine the palette that has to be used. | |
void | CheckExternalFiles () |
Checks whether the MD5 checksums of the files are correct. | |
static void | LoadSpriteTables () |
void | GfxLoadSprites () |
Variables | |
static const SpriteID *const | _landscape_spriteindexes [] |
Definition in file gfxinit.cpp.
void CheckExternalFiles | ( | ) |
Checks whether the MD5 checksums of the files are correct.
Definition at line 163 of file gfxinit.cpp.
References DeterminePalette(), and FileMD5().
static void DeterminePalette | ( | ) | [static] |
Determine the palette that has to be used.
Definition at line 135 of file gfxinit.cpp.
References FioCheckFileExists().
Referenced by CheckExternalFiles().
static bool FileMD5 | ( | const MD5File | file | ) | [static] |
Calculate and check the MD5 hash of the supplied filename.
file | filename and expected MD5 hash for the given filename. |
Definition at line 102 of file gfxinit.cpp.
References DATA_DIR, FioFCloseFile(), and FioFOpenFile().
Referenced by CheckExternalFiles().
const SpriteID* const _landscape_spriteindexes[] [static] |
Initial value:
{ _landscape_spriteindexes_1, _landscape_spriteindexes_2, _landscape_spriteindexes_3, }
Definition at line 39 of file gfxinit.cpp.