Dirty

Handles the repaint of some part of the screen. More...

Functions

void MarkTileDirty (int x, int y)
 Mark a tile given by its coordinate dirty for repaint.
void MarkTileDirtyByTile (TileIndex tile)
 Mark a tile given by its index dirty for repaint.
void MarkAllViewportsDirty (int left, int top, int right, int bottom)
 Mark all viewports dirty for repaint.
void DrawDirtyBlocks ()
 Let the dirty blocks repainting by the video driver.
void SetDirtyBlocks (int left, int top, int right, int bottom)
 Set a new dirty block.
void MarkWholeScreenDirty ()
 Marks the whole screen as dirty.
static void MarkSignDirty (Sign *si)
 Marks the region of a sign as dirty.
void Station::MarkDirty () const
 Mark the sign of a station dirty for repaint.
void Station::MarkTilesDirty (bool cargo_change) const
 Marks the tiles of the station as dirty.
static void UpdateStationVirtCoordDirty (Station *st)
 Update the station virt coords while making the modified parts dirty.
static void TerraformAddDirtyTile (TerraformerState *ts, TileIndex tile)
 Adds a tile to the "tile_table" in a TerraformerState.
static void TerraformAddDirtyTileAround (TerraformerState *ts, TileIndex tile)
 Adds all tiles that incident with the north corner of a specific tile to the "tile_table" in a TerraformerState.
static void MarkTextEffectAreaDirty (TextEffect *te)
 Mark the area of the text effect as dirty.
static void MarkTownSignDirty (Town *t)
 Marks the town sign as needing a repaint.
virtual void Vehicle::MarkDirty ()
 Marks the vehicles to be redrawn and updates cached variables.
static void MarkViewportDirty (const ViewPort *vp, int left, int top, int right, int bottom)
 Marks a viewport as dirty for repaint.
static void SetSelectionTilesDirty ()
 Marks the selected tiles as dirty.
static void MarkCanalsAndRiversAroundDirty (TileIndex tile)
 Marks the tiles around a tile as dirty, if they are canals or rivers.
void SetWindowDirty (const Window *w)
 Marks the window as dirty for repaint.

Variables

static Rect _invalid_rect
 The rect for repaint.
TileIndex TerraformerState::tile_table [TERRAFORMER_TILE_TABLE_SIZE]
 Dirty tiles, i.e. at least one corner changed.

Detailed Description

Handles the repaint of some part of the screen.

Some places in the code are called functions which makes something "dirty". This has nothing to do with making a Tile or Window darker or less visible. This term comes from memory caching and is used to define an object must be repaint. If some data of an object (like a Tile, Window, Vehicle, whatever) are changed which are so extensive the object must be repaint its marked as "dirty". The video driver repaint this object instead of the whole screen (this is btw. also possible if needed). This is used to avoid a flickering of the screen by the video driver constantly repainting it.

This whole mechanism is controlled by an rectangle defined in _invalid_rect. This rectangle defines the area on the screen which must be repaint. If a new object needs to be repainted this rectangle is extended to 'catch' the object on the screen. At some point (which is normaly uninteressted for patch writers) this rectangle is send to the video drivers method VideoDriver::MakeDirty and it is truncated back to an empty rectangle. At some later point (which is uninteressted, too) the video driver repaints all these saved rectangle instead of the whole screen and drop the rectangle informations. Then a new round begins by marking objects "dirty".

See also:
VideoDriver::MakeDirty

_invalid_rect

_screen


Function Documentation

void DrawDirtyBlocks (  ) 

Let the dirty blocks repainting by the video driver.

Repaints the rectangle blocks which are marked as 'dirty'.

See also:
SetDirtyBlocks

Definition at line 1023 of file gfx.cpp.

References _invalid_rect, Align(), IsGeneratingWorld(), IsGeneratingWorldReadyForPaint(), and SetGeneratingWorldPaintStatus().

static void MarkCanalsAndRiversAroundDirty ( TileIndex  tile  )  [static]

Marks the tiles around a tile as dirty, if they are canals or rivers.

Parameters:
tile The center of the tile where all other tiles are marked as dirty

Definition at line 90 of file water_cmd.cpp.

References DIR_BEGIN, DIR_END, MarkTileDirtyIfCanalOrRiver(), and TileOffsByDir().

Referenced by CmdBuildCanal(), DoBuildShiplift(), and DoFloodTile().

virtual void Vehicle::MarkDirty (  )  [inline, virtual, inherited]

Marks the vehicles to be redrawn and updates cached variables.

This method marks the area of the vehicle on the screen as dirty. It can be use to repaint the vehicle.

Definition at line 360 of file vehicle_base.h.

static void MarkSignDirty ( Sign *  si  )  [static]

Marks the region of a sign as dirty.

This function marks the sign in all viewports as dirty for repaint.

Parameters:
si Pointer to the Sign

Definition at line 79 of file signs.cpp.

References MarkAllViewportsDirty().

Referenced by CmdPlaceSign(), and CmdRenameSign().

static void MarkTextEffectAreaDirty ( TextEffect *  te  )  [static]

Mark the area of the text effect as dirty.

This function marks the area of a text effect as dirty for repaint.

Parameters:
te The TextEffect to mark the area dirty

Definition at line 270 of file texteff.cpp.

References MarkAllViewportsDirty().

static void MarkTownSignDirty ( Town *  t  )  [static]

Marks the town sign as needing a repaint.

This function marks the area of the sign of a town as dirty for repaint.

Parameters:
t Town requesting town sign for repaint

Definition at line 293 of file town_cmd.cpp.

References MarkAllViewportsDirty().

Referenced by UpdateTownVirtCoord().

static void MarkViewportDirty ( const ViewPort *  vp,
int  left,
int  top,
int  right,
int  bottom 
) [static]

Marks a viewport as dirty for repaint.

Parameters:
vp The viewport to mark as dirty
Todo:
documents the missing parameters left, top, right and bottom
Todo:
detailed description missing

Definition at line 1723 of file viewport.cpp.

References max(), and SetDirtyBlocks().

Referenced by MarkAllViewportsDirty().

void MarkWholeScreenDirty (  ) 

Marks the whole screen as dirty.

This function mark the whole screen as dirty. This results in repainting the whole screen. Use this with care as this function will break the idea about marking only parts of the screen as 'dirty'.

Definition at line 1164 of file gfx.cpp.

References SetDirtyBlocks().

Referenced by _GenerateWorld(), ClickChangePlayerCheat(), CmdChangeCompanyName(), CmdChangePresidentName(), CmdNameVehicle(), CmdPlayerCtrl(), CmdRenameEngine(), CmdRenameStation(), CmdRenameTown(), CmdRenameWaypoint(), CmdSetPlayerColor(), CmdSetPlayerFace(), FlatEmptyWorld(), HandleGeneratingWorldAbortion(), InitializeWindowsAndCaches(), LoadHeightmap(), ReloadNewGRFData(), ResetRestoreAllTransparency(), ShowEndGameChart(), ShowHighscoreTable(), and StartScenario().

void SetDirtyBlocks ( int  left,
int  top,
int  right,
int  bottom 
)

Set a new dirty block.

This function extends the internal _invalid_rect rectangle as it now contains the rectangle defined by the given parameters. Note the point (0,0) is top left.

Parameters:
left The left edge of the rectangle
top The top edge of the rectangle
right The right edge of the rectangle
bottom The bottm edge of the rectangle
See also:
DrawDirtyBlocks
Todo:
The name of the function should be called like AddDirtyBlock as it neither set a dirty rect nor add several dirty rects although the function name is in plural. (Progman)

Definition at line 1122 of file gfx.cpp.

References _invalid_rect.

Referenced by MarkViewportDirty(), MarkWholeScreenDirty(), and SetWindowDirty().

static void SetSelectionTilesDirty (  )  [static]

Marks the selected tiles as dirty.

This function marks the selected tiles as dirty for repaint

Note:
Documentation may be wrong (Progman)

Definition at line 1796 of file viewport.cpp.

References MarkTileDirty(), and TILE_SIZE.

Referenced by UpdateTileSelection().

static void TerraformAddDirtyTile ( TerraformerState *  ts,
TileIndex  tile 
) [static]

Adds a tile to the "tile_table" in a TerraformerState.

Parameters:
ts TerraformerState.
tile Tile.

Definition at line 111 of file terraform_cmd.cpp.

Referenced by TerraformAddDirtyTileAround().

static void TerraformAddDirtyTileAround ( TerraformerState *  ts,
TileIndex  tile 
) [static]

Adds all tiles that incident with the north corner of a specific tile to the "tile_table" in a TerraformerState.

Parameters:
ts TerraformerState.
tile Tile.

Definition at line 134 of file terraform_cmd.cpp.

References TerraformAddDirtyTile(), and TileDiffXY().

Referenced by TerraformTileHeight().

static void UpdateStationVirtCoordDirty ( Station *  st  )  [static]

Update the station virt coords while making the modified parts dirty.

This function updates the virt coords and mark the modified parts as dirty

Parameters:
st The station to update the virt coords

Definition at line 402 of file station_cmd.cpp.

References UpdateStationVirtCoord().

Referenced by CmdBuildAirport(), CmdBuildBuoy(), CmdBuildDock(), CmdBuildRailroadStation(), CmdBuildRoadStop(), CmdRemoveFromRailroadStation(), and RemoveRoadStop().


Variable Documentation

Rect _invalid_rect [static]

The rect for repaint.

This rectangle defines the area which should be repaint by the video driver.

Definition at line 63 of file gfx.cpp.

Referenced by DrawDirtyBlocks(), and SetDirtyBlocks().

TileIndex TerraformerState::tile_table[TERRAFORMER_TILE_TABLE_SIZE] [inherited]

Dirty tiles, i.e. at least one corner changed.

This array contains the tiles which are or will be marked as dirty.

Definition at line 48 of file terraform_cmd.cpp.


Generated on Wed Oct 1 17:03:37 2008 for openttd by  doxygen 1.5.6