AIEventEngineAvailable Class Reference

Event Engine Available, indicating a new engine is available. More...

#include <ai_event_types.hpp>

Inheritance diagram for AIEventEngineAvailable:

AIEvent AIObject SimpleCountedObject

Public Member Functions

 AIEventEngineAvailable (EngineID engine)
EngineID GetEngineID ()
 Get the EngineID of the new engine.

Static Public Member Functions

static const char * GetClassName ()
static AIEventEngineAvailableConvert (AIEvent *instance)
 Convert an AIEvent to the real instance.

Private Attributes

EngineID engine

Detailed Description

Event Engine Available, indicating a new engine is available.

Definition at line 592 of file ai_event_types.hpp.


Constructor & Destructor Documentation

AIEventEngineAvailable::AIEventEngineAvailable ( EngineID  engine  )  [inline]

Parameters:
engine The engine that is available.

Definition at line 599 of file ai_event_types.hpp.


Member Function Documentation

static AIEventEngineAvailable* AIEventEngineAvailable::Convert ( AIEvent instance  )  [inline, static]

Convert an AIEvent to the real instance.

Parameters:
instance The instance to convert.
Returns:
The converted instance.

Definition at line 609 of file ai_event_types.hpp.

EngineID AIEventEngineAvailable::GetEngineID (  )  [inline]

Get the EngineID of the new engine.

Returns:
The EngineID of the new engine.

Definition at line 615 of file ai_event_types.hpp.


The documentation for this class was generated from the following file:

Generated on Mon Mar 23 00:25:44 2009 for OpenTTD by  doxygen 1.5.6