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Functions | |
StringID | AddGRFString (uint32 grfid, uint16 stringid, byte langid, bool new_scheme, const char *text_to_add, StringID def_string) |
Add the new read string into our structure. | |
StringID | GetGRFStringID (uint32 grfid, uint16 stringid) |
Returns the index for this stringid associated with its grfID. | |
const char * | GetGRFStringPtr (uint16 stringid) |
void | CleanUpStrings () |
House cleaning. | |
void | SetCurrentGrfLangID (const char *iso_name) |
Equivalence Setter function between game and newgrf langID. | |
char * | TranslateTTDPatchCodes (uint32 grfid, const char *str) |
bool | CheckGrfLangID (byte lang_id, byte grf_version) |
void | PrepareTextRefStackUsage (byte numEntries) |
Prepare the TTDP compatible string code parsing. | |
void | StopTextRefStackUsage () |
Stop using the TTDP compatible string code parsing. | |
void | SwitchToNormalRefStack () |
void | SwitchToErrorRefStack () |
void | RewindTextRefStack () |
uint | RemapNewGRFStringControlCode (uint scc, char **buff, const char **str, int64 *argv) |
FormatString for NewGRF specific "magic" string control codes. |
Definition in file newgrf_text.h.
void CleanUpStrings | ( | ) |
House cleaning.
Remove all strings and reset the text counter.
Definition at line 496 of file newgrf_text.cpp.
References GRFTextEntry::grfid, GRFText::next, GRFTextEntry::stringid, and GRFTextEntry::textholder.
Referenced by ResetNewGRFData().
void PrepareTextRefStackUsage | ( | byte | numEntries | ) |
Prepare the TTDP compatible string code parsing.
numEntries | number of entries to copy from the registers |
Definition at line 582 of file newgrf_text.cpp.
References GB(), and TemporaryStorageArray< TYPE, SIZE >::Get().
Referenced by ShowAdditionalText().
uint RemapNewGRFStringControlCode | ( | uint | scc, | |
char ** | buff, | |||
const char ** | str, | |||
int64 * | argv | |||
) |
FormatString for NewGRF specific "magic" string control codes.
scc | the string control code that has been read | |
stack | the current "stack" |
Definition at line 621 of file newgrf_text.cpp.
References DAYS_TILL_ORIGINAL_BASE_YEAR, SCC_NEWGRF_DISCARD_WORD, SCC_NEWGRF_PRINT_DATE, SCC_NEWGRF_PRINT_DWORD, SCC_NEWGRF_PRINT_DWORD_CURRENCY, SCC_NEWGRF_PRINT_HEX_BYTE, SCC_NEWGRF_PRINT_HEX_DWORD, SCC_NEWGRF_PRINT_HEX_WORD, SCC_NEWGRF_PRINT_MONTH_YEAR, SCC_NEWGRF_PRINT_QWORD_CURRENCY, SCC_NEWGRF_PRINT_SIGNED_BYTE, SCC_NEWGRF_PRINT_SIGNED_WORD, SCC_NEWGRF_PRINT_STRING_ID, SCC_NEWGRF_PRINT_UNSIGNED_WORD, SCC_NEWGRF_PRINT_WORD_LITRES, SCC_NEWGRF_PRINT_WORD_SPEED, SCC_NEWGRF_PUSH_WORD, SCC_NEWGRF_ROTATE_TOP_4_WORDS, and SCC_NEWGRF_UNPRINT.
void SetCurrentGrfLangID | ( | const char * | iso_name | ) |
Equivalence Setter function between game and newgrf langID.
This function will adjust _currentLangID as to what is the LangID of the current language set by the user. The array iso_codes will be used to find that match. If not found, it will have to be standard english This function is called after the user changed language, from strings.cpp:ReadLanguagePack
iso_name | iso code of current selection |
Definition at line 462 of file newgrf_text.cpp.
References _currentLangID, and lengthof.