cheat_sl.cpp
Go to the documentation of this file.00001
00002
00005 #include "../stdafx.h"
00006 #include "../cheat_type.h"
00007
00008 #include "saveload.h"
00009
00010 static void Save_CHTS()
00011 {
00012
00013 byte count = sizeof(_cheats) / sizeof(Cheat);
00014 Cheat *cht = (Cheat*) &_cheats;
00015 Cheat *cht_last = &cht[count];
00016
00017 SlSetLength(count * 2);
00018 for (; cht != cht_last; cht++) {
00019 SlWriteByte(cht->been_used);
00020 SlWriteByte(cht->value);
00021 }
00022 }
00023
00024 static void Load_CHTS()
00025 {
00026 Cheat *cht = (Cheat*)&_cheats;
00027 size_t count = SlGetFieldLength() / 2;
00028
00029 for (uint i = 0; i < count; i++) {
00030 cht[i].been_used = (SlReadByte() != 0);
00031 cht[i].value = (SlReadByte() != 0);
00032 }
00033 }
00034
00035 extern const ChunkHandler _cheat_chunk_handlers[] = {
00036 { 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST}
00037 };