openttd.h File Reference
Some generic types.
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Enumerations |
enum | GameModes { GM_MENU,
GM_NORMAL,
GM_EDITOR
} |
enum | SwitchModes {
SM_NONE = 0,
SM_NEWGAME = 1,
SM_EDITOR = 2,
SM_LOAD = 3,
SM_MENU = 4,
SM_SAVE = 5,
SM_GENRANDLAND = 6,
SM_LOAD_SCENARIO = 9,
SM_START_SCENARIO = 10,
SM_START_HEIGHTMAP = 11,
SM_LOAD_HEIGHTMAP = 12
} |
enum | {
DO_SHOW_TOWN_NAMES = 0,
DO_SHOW_STATION_NAMES = 1,
DO_SHOW_SIGNS = 2,
DO_FULL_ANIMATION = 3,
DO_FULL_DETAIL = 5,
DO_WAYPOINTS = 6
} |
Variables |
byte | _game_mode |
bool | _exit_game |
int8 | _pause_game |
Detailed Description
Some generic types.
Definition in file openttd.h.