00001 /* $Id: ai_types.hpp 15060 2009-01-13 15:44:36Z smatz $ */ 00002 00005 #ifndef AI_TYPES_HPP 00006 #define AI_TYPES_HPP 00007 00008 #include "../../core/overflowsafe_type.hpp" 00009 #include "../../company_type.h" 00010 00011 /* Define all types here, so we don't have to include the whole _type.h maze */ 00012 typedef uint BridgeType; 00013 typedef byte CargoID; 00014 class CommandCost; 00015 typedef uint16 EngineID; 00016 typedef uint16 GroupID; 00017 typedef uint16 IndustryID; 00018 typedef uint8 IndustryType; 00019 typedef OverflowSafeInt64 Money; 00020 typedef uint16 SignID; 00021 typedef uint16 StationID; 00022 typedef uint16 StringID; 00023 typedef uint32 TileIndex; 00024 typedef uint16 TownID; 00025 typedef uint16 VehicleID; 00026 00027 /* Types we defined ourself, as the OpenTTD core doesn't have them (yet) */ 00028 typedef uint AIErrorType; 00029 typedef BridgeType BridgeID; 00030 typedef uint16 SubsidyID; 00031 00032 #ifndef _SQUIRREL_H_ 00033 /* Life becomes easier when we can tell about a function it needs the VM, but 00034 * without really including 'squirrel.h'. */ 00035 typedef struct SQVM *HSQUIRRELVM; 00036 typedef int SQInteger; 00037 typedef struct SQObject HSQOBJECT; 00038 #endif 00039 00040 #endif /* AI_TYPES_HPP */