engine_base.h
Go to the documentation of this file.00001
00002
00005 #ifndef ENGINE_BASE_H
00006 #define ENGINE_BASE_H
00007
00008 #include "engine_type.h"
00009 #include "economy_type.h"
00010 #include "oldpool.h"
00011
00012 DECLARE_OLD_POOL(Engine, Engine, 6, 10000)
00013
00014 struct Engine : PoolItem<Engine, EngineID, &_Engine_pool> {
00015 char *name;
00016 Date intro_date;
00017 Date age;
00018 uint16 reliability;
00019 uint16 reliability_spd_dec;
00020 uint16 reliability_start, reliability_max, reliability_final;
00021 uint16 duration_phase_1, duration_phase_2, duration_phase_3;
00022 byte lifelength;
00023 byte flags;
00024 uint8 preview_company_rank;
00025 byte preview_wait;
00026 CompanyMask company_avail;
00027 uint8 image_index;
00028 VehicleType type;
00029
00030 EngineInfo info;
00031
00032 union {
00033 RailVehicleInfo rail;
00034 RoadVehicleInfo road;
00035 ShipVehicleInfo ship;
00036 AircraftVehicleInfo air;
00037 } u;
00038
00039
00040 const struct GRFFile *grffile;
00041 const struct SpriteGroup *group[NUM_CARGO + 2];
00042 uint16 internal_id;
00043 uint16 overrides_count;
00044 struct WagonOverride *overrides;
00045 uint16 list_position;
00046
00047 Engine();
00048 Engine(VehicleType type, EngineID base);
00049 ~Engine();
00050
00051 inline bool IsValid() const { return this->info.climates != 0; }
00052
00053 Money GetRunningCost() const;
00054 Money GetCost() const;
00055 uint GetDisplayMaxSpeed() const;
00056 uint GetPower() const;
00057 uint GetDisplayWeight() const;
00058 };
00059
00060 static inline bool IsEngineIndex(uint index)
00061 {
00062 return index < GetEnginePoolSize();
00063 }
00064
00065 #define FOR_ALL_ENGINES_FROM(e, start) for (e = GetEngine(start); e != NULL; e = (e->index + 1U < GetEnginePoolSize()) ? GetEngine(e->index + 1U) : NULL) if (e->IsValid())
00066 #define FOR_ALL_ENGINES(e) FOR_ALL_ENGINES_FROM(e, 0)
00067
00068 #define FOR_ALL_ENGINES_OF_TYPE(e, engine_type) FOR_ALL_ENGINES(e) if (e->type == engine_type)
00069
00070 static inline const EngineInfo *EngInfo(EngineID e)
00071 {
00072 return &GetEngine(e)->info;
00073 }
00074
00075 static inline const RailVehicleInfo *RailVehInfo(EngineID e)
00076 {
00077 return &GetEngine(e)->u.rail;
00078 }
00079
00080 static inline const RoadVehicleInfo *RoadVehInfo(EngineID e)
00081 {
00082 return &GetEngine(e)->u.road;
00083 }
00084
00085 static inline const ShipVehicleInfo *ShipVehInfo(EngineID e)
00086 {
00087 return &GetEngine(e)->u.ship;
00088 }
00089
00090 static inline const AircraftVehicleInfo *AircraftVehInfo(EngineID e)
00091 {
00092 return &GetEngine(e)->u.air;
00093 }
00094
00095 #endif