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- a -
AIConfigFlags :
ai_info.hpp
AIConstructionEvent :
newgrf_generic.h
AircraftSpeedLimits :
aircraft_cmd.cpp
AircraftSubType :
aircraft.h
AnimCursors :
sprites.h
Axis :
direction_type.h
- b -
Borders :
landscape_type.h
BridgePieces :
bridge.h
BuildSignalWidgets :
rail_gui.cpp
- c -
CallbackID :
newgrf_callbacks.h
CanalFeature :
newgrf_canal.h
CargoCallbackMask :
newgrf_callbacks.h
CargoClass :
newgrf_cargo.h
CargoTypes :
cargo_type.h
CatchmentArea :
station_type.h
CatenarySprite :
elrail_data.h
ChangeInfoResult :
newgrf.cpp
CharSetFilter :
string_type.h
ClearGround :
clear_map.h
CompanyManagerFaceVariable :
company_manager_face.h
Corner :
slope_type.h
CursorSprite :
sprites.h
CustomCurrenciesWidgets :
settings_gui.cpp
- d -
DepotCommand :
vehicle_type.h
DepotWindowWidgets :
depot_gui.cpp
DeterministicSpriteGroupAdjustOperation :
newgrf_spritegroup.h
DiagDirDiff :
direction_type.h
DiagDirection :
direction_type.h
DirDiff :
direction_type.h
Direction :
direction_type.h
DisallowedRoadDirections :
road_map.h
DisplayFlags :
widget_type.h
DockToolbarWidgets :
dock_gui.cpp
DoCommandFlag :
command_type.h
DynamicPlaceIndustriesWidgets :
industry_gui.cpp
- e -
EditorTerraformToolbarWidgets :
terraform_gui.cpp
EffectVehicleType :
effectvehicle_func.h
Endian :
endian_check.cpp
EndSegmentReason :
yapf_node_rail.hpp
- f -
FileType :
fios.h
FillRectMode :
gfx_type.h
FloodingBehaviour :
water_cmd.cpp
FontSize :
gfx_type.h
Foundation :
slope_type.h
FoundationPart :
viewport.cpp
FrameFlags :
window_gui.h
- g -
GamelogActionType :
gamelog.h
GamelogChangeType :
gamelog_internal.h
GameSettingsWidgets :
settings_gui.cpp
GCF_Flags :
newgrf_config.h
GenderEthnicity :
company_manager_face.h
glwp_modes :
genworld_gui.cpp
GraphicsFileType :
gfxinit.cpp
grf_base_languages :
newgrf_text.cpp
GRFBugs :
newgrf_config.h
GRFListCompatibility :
newgrf_config.h
GRFStatus :
newgrf_config.h
gwp_class :
genworld.h
- h -
HandleEditBoxResult :
querystring_gui.h
HelicopterRotorStates :
aircraft_cmd.cpp
HighLightStyle :
tilehighlight_type.h
HouseCallbackMask :
newgrf_callbacks.h
HouseExtraFlags :
town.h
HouseZones :
town.h
- i -
IndustryAvailabilityCallType :
newgrf_industries.h
IndustryBehaviour :
industry.h
IndustryCallbackMask :
newgrf_callbacks.h
IndustryConstructionType :
industry.h
IndustryDirectoryWidgets :
industry_gui.cpp
IndustryLifeType :
industry.h
IndustryTileCallbackMask :
newgrf_callbacks.h
IndustryTrigger :
newgrf_industries.h
IndustryViewWidgets :
industry_gui.cpp
IniGroupType :
ini_type.h
- l -
LandscapeType :
landscape_type.h
- m -
MapMenuEntries :
toolbar_gui.cpp
Modifiers :
sprites.h
ModifyOrderFlags :
order_type.h
MouseClick :
window.cpp
- n -
NewsDisplay :
news_type.h
NewsFlag :
news_type.h
NewsMode :
news_type.h
NewsSubtype :
news_type.h
NewsType :
news_type.h
NPFNodeFlag :
npf.h
- o -
OldChunkType :
oldloader.h
OrderConditionComparator :
order_type.h
OrderConditionVariable :
order_type.h
OrderDepotAction :
order_type.h
OrderDepotActionFlags :
order_type.h
OrderDepotTypeFlags :
order_type.h
OrderLoadFlags :
order_type.h
OrderNonStopFlags :
order_type.h
OrderUnloadFlags :
order_type.h
Owner :
company_type.h
- p -
PaletteAnimationSizes :
gfx_type.h
PaletteType :
gfx_type.h
PathfindFlags :
pathfind.h
ProductionLevels :
industry_cmd.cpp
PylonSpriteOffset :
elrail_data.h
- q -
QueryStringFlags :
textbuf_gui.h
- r -
RailFenceOffset :
rail.h
RailGroundType :
rail_map.h
RailTileType :
rail_map.h
RailToolbarWidgets :
rail_gui.cpp
RailType :
rail_type.h
RailTypeFlag :
rail.h
RailTypes :
rail_type.h
RailVehicleTypes :
engine_type.h
RoadBits :
road_type.h
RoadFlags :
road_gui.cpp
RoadStopType :
station_type.h
RoadToolbarWidgets :
road_gui.cpp
RoadType :
road_type.h
RoadTypes :
road_type.h
RoadVehicleStates :
vehicle_base.h
- s -
SavegameType :
saveload.h
SaveOrLoadResult :
saveload.h
ScoreID :
economy_type.h
Searchpath :
fileio_type.h
SettingDescTypeLong :
settings_internal.h
SettingEntryFlags :
settings_gui.cpp
SettingGuiFlagLong :
settings_internal.h
ShoreReplacement :
newgrf.h
SigFlags :
signal.cpp
SignalState :
rail_map.h
SignalType :
signal_type.h
SignalVariant :
signal_type.h
SigSegState :
signal_func.h
Slope :
slope_type.h
SortListFlags :
sortlist_type.h
SpecialStrings :
strings_type.h
SpriteMasks :
sprites.h
SpriteSetup :
sprites.h
SpriteType :
gfx_type.h
SQSaveLoadType :
ai_instance.cpp
StationCallbackMask :
newgrf_callbacks.h
StationClassID :
newgrf_station.h
StationType :
station_type.h
StationViewWidgets :
station_gui.h
StatusBarInvalidate :
statusbar_gui.h
StringControlCode :
control_codes.h
Subdirectory :
fileio_type.h
- t -
TerraformToolbarWidgets :
terraform_gui.cpp
TextColour :
gfx_type.h
TextDirection :
strings_type.h
TextEffectMode :
texteff.hpp
TileSource :
elrail_data.h
TileType :
tile_type.h
TLG :
elrail_data.h
ToolbarNormalWidgets :
toolbar_gui.cpp
ToolBarProperties :
toolbar_gui.cpp
TownLayout :
town_type.h
TownSize :
town_type.h
Track :
track_type.h
TrackBits :
track_type.h
Trackdir :
track_type.h
TrackdirBits :
track_type.h
TrainSubtype :
train.h
TransparencyOption :
transparency.h
TransportType :
transport_type.h
TreeGround :
tree_map.h
TreePlacer :
tree_cmd.cpp
TreeType :
tree_map.h
TropicZone :
tile_type.h
- u -
UnmovableType :
unmovable_map.h
- v -
VarTypes :
saveload.h
VehicleCallbackMask :
newgrf_callbacks.h
VehicleCommandTranslation :
vehicle_gui.cpp
VehicleDetailsWindowWidgets :
vehicle_gui.cpp
VehicleEnterTileStatus :
tile_cmd.h
VehicleFlags :
vehicle_base.h
VehicleStringTranslation :
vehicle_gui.cpp
VehicleViewWindowWidgets :
vehicle_gui.h
ViewportDragDropSelectionProcess :
viewport_type.h
ViewportHighlightMode :
tilehighlight_type.h
ViewportPlaceMethod :
viewport_type.h
- w -
WaterClass :
water_map.h
WidgetType :
widget_type.h
WindowClass :
window_type.h
WindowDefaultFlag :
window_gui.h
WindowDefaultPosition :
window_gui.h
WindowFlags :
window_gui.h
WindowKeyCodes :
gfx_type.h
WireSpriteOffset :
elrail_data.h
- z -
ZoomLevel :
zoom_type.h
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