00001
00002
00005 #include "stdafx.h"
00006 #include "command_func.h"
00007 #include "cheat_type.h"
00008 #include "company_base.h"
00009 #include "company_func.h"
00010 #include "gfx_func.h"
00011 #include "date_func.h"
00012 #include "saveload/saveload.h"
00013 #include "window_gui.h"
00014 #include "newgrf.h"
00015 #include "settings_type.h"
00016 #include "strings_func.h"
00017 #include "window_func.h"
00018 #include "rail_gui.h"
00019 #include "gui.h"
00020 #include "company_gui.h"
00021 #include "gamelog.h"
00022
00023 #include "table/strings.h"
00024 #include "table/sprites.h"
00025
00026
00032 static int32 _money_cheat_amount = 10000000;
00033
00034 static int32 ClickMoneyCheat(int32 p1, int32 p2)
00035 {
00036 DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, CMD_MONEY_CHEAT);
00037 return _money_cheat_amount;
00038 }
00039
00044 static int32 ClickChangeCompanyCheat(int32 p1, int32 p2)
00045 {
00046 while ((uint)p1 < GetCompanyPoolSize()) {
00047 if (IsValidCompanyID((CompanyID)p1)) {
00048 SetLocalCompany((CompanyID)p1);
00049 return _local_company;
00050 }
00051 p1 += p2;
00052 }
00053
00054 return _local_company;
00055 }
00056
00061 static int32 ClickChangeClimateCheat(int32 p1, int32 p2)
00062 {
00063 if (p1 == -1) p1 = 3;
00064 if (p1 == 4) p1 = 0;
00065 _settings_game.game_creation.landscape = p1;
00066
00067 GamelogStartAction(GLAT_CHEAT);
00068 GamelogTestMode();
00069 ReloadNewGRFData();
00070 GamelogStopAction();
00071
00072 return _settings_game.game_creation.landscape;
00073 }
00074
00075 extern void EnginesMonthlyLoop();
00076
00081 static int32 ClickChangeDateCheat(int32 p1, int32 p2)
00082 {
00083 YearMonthDay ymd;
00084 ConvertDateToYMD(_date, &ymd);
00085
00086 if ((ymd.year == MIN_YEAR && p2 == -1) || (ymd.year == MAX_YEAR && p2 == 1)) return _cur_year;
00087
00088 SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day));
00089 EnginesMonthlyLoop();
00090 SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
00091 ResetSignalVariant();
00092 return _cur_year;
00093 }
00094
00095 typedef int32 CheckButtonClick(int32, int32);
00096
00097 struct CheatEntry {
00098 VarType type;
00099 StringID str;
00100 void *variable;
00101 bool *been_used;
00102 CheckButtonClick *proc;
00103 };
00104
00105 static const CheatEntry _cheats_ui[] = {
00106 {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
00107 {SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat },
00108 {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL },
00109 {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL },
00110 {SLE_BOOL, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL },
00111 {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL },
00112 {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL },
00113 {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_settings_game.game_creation.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat },
00114 {SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
00115 };
00116
00117
00118 static const Widget _cheat_widgets[] = {
00119 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00120 { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS},
00121 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_NULL},
00122 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP},
00123 { WIDGETS_END},
00124 };
00125
00126 struct CheatWindow : Window {
00127 int clicked;
00128
00129 CheatWindow(const WindowDesc *desc) : Window(desc)
00130 {
00131 this->FindWindowPlacementAndResize(desc);
00132 }
00133
00134 virtual void OnPaint()
00135 {
00136 this->DrawWidgets();
00137 DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, width - 50);
00138
00139 for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
00140 const CheatEntry *ce = &_cheats_ui[i];
00141
00142 DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
00143
00144 switch (ce->type) {
00145 case SLE_BOOL: {
00146 bool on = (*(bool*)ce->variable);
00147
00148 DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? COLOUR_GREEN : COLOUR_RED, on ? FR_LOWERED : FR_NONE);
00149 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
00150 } break;
00151
00152 default: {
00153 int32 val = (int32)ReadValue(ce->variable, ce->type);
00154 char buf[512];
00155
00156
00157 DrawArrowButtons(x + 20, y, COLOUR_YELLOW, clicked - (i * 2), true, true);
00158
00159 switch (ce->str) {
00160
00161 case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
00162
00163
00164 case STR_CHEAT_CHANGE_COMPANY:
00165 SetDParam(0, val + 1);
00166 GetString(buf, STR_CHEAT_CHANGE_COMPANY, lastof(buf));
00167 DrawCompanyIcon(_local_company, 60 + GetStringBoundingBox(buf).width, y + 2);
00168 break;
00169
00170
00171 case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
00172
00173
00174 default: SetDParam(0, val);
00175 }
00176 } break;
00177 }
00178
00179 DrawString(50, y + 1, ce->str, TC_FROMSTRING);
00180
00181 y += 12;
00182 }
00183 }
00184
00185 virtual void OnClick(Point pt, int widget)
00186 {
00187 uint btn = (pt.y - 46) / 12;
00188 uint x = pt.x;
00189
00190
00191 if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) return;
00192
00193 const CheatEntry *ce = &_cheats_ui[btn];
00194 int value = (int32)ReadValue(ce->variable, ce->type);
00195 int oldvalue = value;
00196
00197 *ce->been_used = true;
00198
00199 switch (ce->type) {
00200 case SLE_BOOL:
00201 value ^= 1;
00202 if (ce->proc != NULL) ce->proc(value, 0);
00203 break;
00204
00205 default:
00206
00207 value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
00208
00209
00210 if (value != oldvalue || btn == 0) this->clicked = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
00211 break;
00212 }
00213
00214 if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
00215
00216 this->flags4 |= WF_TIMEOUT_BEGIN;
00217
00218 SetDirty();
00219 }
00220
00221 virtual void OnTimeout()
00222 {
00223 this->clicked = 0;
00224 this->SetDirty();
00225 }
00226 };
00227
00228 static const WindowDesc _cheats_desc = {
00229 240, 22, 400, 170, 400, 170,
00230 WC_CHEATS, WC_NONE,
00231 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
00232 _cheat_widgets,
00233 };
00234
00235
00236 void ShowCheatWindow()
00237 {
00238 DeleteWindowById(WC_CHEATS, 0);
00239 new CheatWindow(&_cheats_desc);
00240 }