00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "currency.h"
00008 #include "spritecache.h"
00009 #include "window_gui.h"
00010 #include "window_func.h"
00011 #include "textbuf_gui.h"
00012 #include "viewport_func.h"
00013 #include "command_func.h"
00014 #include "console_gui.h"
00015 #include "map_func.h"
00016 #include "genworld.h"
00017 #include "transparency_gui.h"
00018 #include "functions.h"
00019 #include "sound_func.h"
00020 #include "transparency.h"
00021 #include "strings_func.h"
00022 #include "zoom_func.h"
00023 #include "company_base.h"
00024 #include "company_func.h"
00025 #include "settings_type.h"
00026 #include "toolbar_gui.h"
00027 #include "statusbar_gui.h"
00028 #include "tilehighlight_func.h"
00029
00030 #include "network/network.h"
00031 #include "network/network_func.h"
00032 #include "network/network_gui.h"
00033 #include "network/network_base.h"
00034
00035 #include "table/sprites.h"
00036 #include "table/strings.h"
00037
00038 static int _rename_id = 1;
00039 static int _rename_what = -1;
00040
00041 void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
00042 {
00043 #ifdef ENABLE_NETWORK
00044 if (!success || !_settings_game.economy.give_money) return;
00045
00046
00047 char msg[64];
00048 SetDParam(0, p2);
00049 GetString(msg, STR_COMPANY_NAME, lastof(msg));
00050
00051 if (!_network_server) {
00052 NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, p1);
00053 } else {
00054 NetworkServerSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, CLIENT_ID_SERVER, p1);
00055 }
00056 #endif
00057 }
00058
00059 void HandleOnEditText(const char *str)
00060 {
00061 switch (_rename_what) {
00062 #ifdef ENABLE_NETWORK
00063 case 3: {
00064 const Company *c = GetCompany(_local_company);
00065 Money money = min(c->money - c->current_loan, (Money)(atoi(str) / _currency->rate));
00066
00067 uint32 money_c = Clamp(ClampToI32(money), 0, 20000000);
00068
00069
00070 DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
00071 } break;
00072 #endif
00073 default: NOT_REACHED();
00074 }
00075
00076 _rename_id = _rename_what = -1;
00077 }
00078
00090 bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc)
00091 {
00092 if (w->IsWidgetDisabled(widget)) return false;
00093
00094 SndPlayFx(SND_15_BEEP);
00095 w->SetDirty();
00096
00097 if (w->IsWidgetLowered(widget)) {
00098 ResetObjectToPlace();
00099 return false;
00100 }
00101
00102 SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
00103 w->LowerWidget(widget);
00104 _place_proc = placeproc;
00105 return true;
00106 }
00107
00108
00109 void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2)
00110 {
00111 if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
00112 }
00113
00114 #ifdef ENABLE_NETWORK
00115 void ShowNetworkGiveMoneyWindow(CompanyID company)
00116 {
00117 _rename_id = company;
00118 _rename_what = 3;
00119 ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL, QSF_NONE);
00120 }
00121 #endif
00122
00123
00124
00125
00126 bool DoZoomInOutWindow(int how, Window *w)
00127 {
00128 ViewPort *vp;
00129
00130 assert(w != NULL);
00131 vp = w->viewport;
00132
00133 switch (how) {
00134 case ZOOM_IN:
00135 if (vp->zoom == ZOOM_LVL_MIN) return false;
00136 vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
00137 vp->virtual_width >>= 1;
00138 vp->virtual_height >>= 1;
00139
00140 w->viewport->scrollpos_x += vp->virtual_width >> 1;
00141 w->viewport->scrollpos_y += vp->virtual_height >> 1;
00142 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00143 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00144 break;
00145 case ZOOM_OUT:
00146 if (vp->zoom == ZOOM_LVL_MAX) return false;
00147 vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
00148
00149 w->viewport->scrollpos_x -= vp->virtual_width >> 1;
00150 w->viewport->scrollpos_y -= vp->virtual_height >> 1;
00151 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00152 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00153
00154 vp->virtual_width <<= 1;
00155 vp->virtual_height <<= 1;
00156 break;
00157 }
00158 if (vp != NULL) {
00159 vp->virtual_left = w->viewport->scrollpos_x;
00160 vp->virtual_top = w->viewport->scrollpos_y;
00161 }
00162 w->SetDirty();
00163
00164 InvalidateThisWindowData(w);
00165 return true;
00166 }
00167
00168 void ZoomInOrOutToCursorWindow(bool in, Window *w)
00169 {
00170 assert(w != NULL);
00171
00172 if (_game_mode != GM_MENU) {
00173 ViewPort *vp = w->viewport;
00174 if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX))
00175 return;
00176
00177 Point pt = GetTileZoomCenterWindow(in, w);
00178 if (pt.x != -1) {
00179 ScrollWindowTo(pt.x, pt.y, w, true);
00180
00181 DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
00182 }
00183 }
00184 }
00185
00186 extern void UpdateAllStationVirtCoord();
00187
00188 struct MainWindow : Window
00189 {
00190 MainWindow(int width, int height) : Window(0, 0, width, height, WC_MAIN_WINDOW, NULL)
00191 {
00192 InitializeWindowViewport(this, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
00193 }
00194
00195 virtual void OnPaint()
00196 {
00197 this->DrawViewport();
00198 if (_game_mode == GM_MENU) {
00199 int off_x = _screen.width / 2;
00200
00201 DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
00202 DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
00203 DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
00204 DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
00205
00206 DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
00207 DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
00208 DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
00209 }
00210 }
00211
00212 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00213 {
00214 switch (keycode) {
00215 case 'Q' | WKC_CTRL:
00216 case 'Q' | WKC_META:
00217 HandleExitGameRequest();
00218 return ES_HANDLED;
00219 }
00220
00221
00222
00223
00224
00225 if (IsGeneratingWorld()) return ES_NOT_HANDLED;
00226
00227 if (keycode == WKC_BACKQUOTE) {
00228 IConsoleSwitch();
00229 return ES_HANDLED;
00230 }
00231
00232 if (keycode == ('B' | WKC_CTRL)) {
00233 extern bool _draw_bounding_boxes;
00234 _draw_bounding_boxes = !_draw_bounding_boxes;
00235 MarkWholeScreenDirty();
00236 return ES_HANDLED;
00237 }
00238
00239 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
00240
00241 switch (keycode) {
00242 case 'C':
00243 case 'Z': {
00244 Point pt = GetTileBelowCursor();
00245 if (pt.x != -1) {
00246 if (keycode == 'Z') MaxZoomInOut(ZOOM_IN, this);
00247 ScrollMainWindowTo(pt.x, pt.y);
00248 }
00249 break;
00250 }
00251
00252 case WKC_ESC: ResetObjectToPlace(); break;
00253 case WKC_DELETE: DeleteNonVitalWindows(); break;
00254 case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break;
00255 case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
00256
00257 #if defined(_DEBUG)
00258 case '0' | WKC_ALT:
00259 *(byte*)0 = 0;
00260 break;
00261
00262 case '1' | WKC_ALT:
00263
00264 #ifdef ENABLE_NETWORK
00265 if (!_networking || !_network_server || !_settings_client.network.server_advertise)
00266 #endif
00267 DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
00268 break;
00269
00270 case '2' | WKC_ALT:
00271 UpdateAllStationVirtCoord();
00272 break;
00273 #endif
00274
00275 case '1' | WKC_CTRL:
00276 case '2' | WKC_CTRL:
00277 case '3' | WKC_CTRL:
00278 case '4' | WKC_CTRL:
00279 case '5' | WKC_CTRL:
00280 case '6' | WKC_CTRL:
00281 case '7' | WKC_CTRL:
00282 case '8' | WKC_CTRL:
00283 case '9' | WKC_CTRL:
00284
00285 ToggleTransparency((TransparencyOption)(keycode - ('1' | WKC_CTRL)));
00286 MarkWholeScreenDirty();
00287 break;
00288
00289 case '1' | WKC_CTRL | WKC_SHIFT:
00290 case '2' | WKC_CTRL | WKC_SHIFT:
00291 case '3' | WKC_CTRL | WKC_SHIFT:
00292 case '4' | WKC_CTRL | WKC_SHIFT:
00293 case '5' | WKC_CTRL | WKC_SHIFT:
00294 case '6' | WKC_CTRL | WKC_SHIFT:
00295 case '7' | WKC_CTRL | WKC_SHIFT:
00296 case '8' | WKC_CTRL | WKC_SHIFT:
00297
00298 ToggleInvisibilityWithTransparency((TransparencyOption)(keycode - ('1' | WKC_CTRL | WKC_SHIFT)));
00299 MarkWholeScreenDirty();
00300 break;
00301
00302 case 'X' | WKC_CTRL:
00303 ShowTransparencyToolbar();
00304 break;
00305
00306 case 'X':
00307 ResetRestoreAllTransparency();
00308 break;
00309
00310 #ifdef ENABLE_NETWORK
00311 case WKC_RETURN: case 'T':
00312 if (_networking) {
00313 const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
00314 if (cio == NULL) break;
00315
00316 ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
00317 }
00318 break;
00319
00320 case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T':
00321 if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
00322 break;
00323
00324 case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T':
00325 if (_networking) {
00326 const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
00327 if (cio == NULL) break;
00328
00329 ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
00330 }
00331 break;
00332 #endif
00333
00334 default: return ES_NOT_HANDLED;
00335 }
00336 return ES_HANDLED;
00337 }
00338
00339 virtual void OnScroll(Point delta)
00340 {
00341 ViewPort *vp = IsPtInWindowViewport(this, _cursor.pos.x, _cursor.pos.y);
00342
00343 if (vp == NULL) {
00344 _cursor.fix_at = false;
00345 _scrolling_viewport = false;
00346 }
00347
00348 this->viewport->scrollpos_x += ScaleByZoom(delta.x, vp->zoom);
00349 this->viewport->scrollpos_y += ScaleByZoom(delta.y, vp->zoom);
00350 this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
00351 this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
00352 };
00353
00354 virtual void OnMouseWheel(int wheel)
00355 {
00356 ZoomInOrOutToCursorWindow(wheel < 0, this);
00357 }
00358
00359 virtual void OnInvalidateData(int data)
00360 {
00361
00362 InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data);
00363 }
00364 };
00365
00366
00367 void ShowSelectGameWindow();
00368
00369 void SetupColoursAndInitialWindow()
00370 {
00371 for (uint i = 0; i != 16; i++) {
00372 const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
00373
00374 assert(b);
00375 memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
00376 }
00377
00378 new MainWindow(_screen.width, _screen.height);
00379
00380
00381 switch (_game_mode) {
00382 default: NOT_REACHED();
00383 case GM_MENU:
00384 ShowSelectGameWindow();
00385 break;
00386
00387 case GM_NORMAL:
00388 case GM_EDITOR:
00389 ShowVitalWindows();
00390 break;
00391 }
00392 }
00393
00394 void ShowVitalWindows()
00395 {
00396 AllocateToolbar();
00397
00398
00399 if (_game_mode == GM_EDITOR) return;
00400
00401 ShowStatusBar();
00402 }
00403
00408 void GameSizeChanged()
00409 {
00410 _cur_resolution.width = _screen.width;
00411 _cur_resolution.height = _screen.height;
00412 ScreenSizeChanged();
00413 RelocateAllWindows(_screen.width, _screen.height);
00414 MarkWholeScreenDirty();
00415 }