depot.cpp

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00001 /* $Id: depot.cpp 15299 2009-01-31 20:16:06Z smatz $ */
00002 
00005 #include "stdafx.h"
00006 #include "depot_base.h"
00007 #include "order_func.h"
00008 #include "window_func.h"
00009 #include "oldpool_func.h"
00010 
00011 DEFINE_OLD_POOL_GENERIC(Depot, Depot)
00012 
00013 
00018 Depot *GetDepotByTile(TileIndex tile)
00019 {
00020   Depot *depot;
00021 
00022   FOR_ALL_DEPOTS(depot) {
00023     if (depot->xy == tile) return depot;
00024   }
00025 
00026   return NULL;
00027 }
00028 
00032 Depot::~Depot()
00033 {
00034   if (CleaningPool()) return;
00035 
00036   /* Clear the depot from all order-lists */
00037   RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);
00038 
00039   /* Delete the depot-window */
00040   DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);
00041   this->xy = INVALID_TILE;
00042 }
00043 
00044 void InitializeDepots()
00045 {
00046   _Depot_pool.CleanPool();
00047   _Depot_pool.AddBlockToPool();
00048 }

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