depot.cpp
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00002
00005 #include "stdafx.h"
00006 #include "depot_base.h"
00007 #include "order_func.h"
00008 #include "window_func.h"
00009 #include "oldpool_func.h"
00010
00011 DEFINE_OLD_POOL_GENERIC(Depot, Depot)
00012
00013
00018 Depot *GetDepotByTile(TileIndex tile)
00019 {
00020 Depot *depot;
00021
00022 FOR_ALL_DEPOTS(depot) {
00023 if (depot->xy == tile) return depot;
00024 }
00025
00026 return NULL;
00027 }
00028
00032 Depot::~Depot()
00033 {
00034 if (CleaningPool()) return;
00035
00036
00037 RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);
00038
00039
00040 DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);
00041 this->xy = INVALID_TILE;
00042 }
00043
00044 void InitializeDepots()
00045 {
00046 _Depot_pool.CleanPool();
00047 _Depot_pool.AddBlockToPool();
00048 }