tree_land.h File Reference

Sprites to use and how to display them for tree tiles. More...

Go to the source code of this file.

Data Structures

struct  TreePos

Variables

static const SpriteID _tree_sprites_1 []
static const byte _tree_base_by_landscape [4] = {0, 12, 20, 32}
static const byte _tree_count_by_landscape [4] = {12, 8, 12, 9}
static const TreePos _tree_layout_xy [][4]
static const PalSpriteID _tree_layout_sprite [164+(79-48+1)][4]


Detailed Description

Sprites to use and how to display them for tree tiles.

Definition in file tree_land.h.


Variable Documentation

const TreePos _tree_layout_xy[][4] [static]

Initial value:

 {
  { { 9, 3 }, { 1, 8 }, { 0, 0 }, { 8, 9 } },
  { { 4, 4 }, { 9, 1 }, { 6, 9 }, { 0, 9 } },
  { { 9, 1 }, { 0, 9 }, { 6, 6 }, { 3, 0 } },
  { { 3, 9 }, { 8, 2 }, { 9, 9 }, { 1, 5 } }
}

Definition at line 23 of file tree_land.h.

const SpriteID _tree_sprites_1[] [static]

Initial value:

 {
  SPR_FLAT_1_QUART_SNOWY_TILE,
  SPR_FLAT_2_QUART_SNOWY_TILE,
  SPR_FLAT_3_QUART_SNOWY_TILE,
  SPR_FLAT_SNOWY_TILE
}

Definition at line 8 of file tree_land.h.


Generated on Mon Feb 16 23:12:23 2009 for openttd by  doxygen 1.5.6