DrawTileSeqStruct Struct Reference
A tile child sprite and palette to draw for stations etc, with 3D bounding box.
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#include <sprite.h>
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Data Fields |
int8 | delta_x |
| 0x80 is sequence terminator
|
int8 | delta_y |
int8 | delta_z |
byte | size_x |
byte | size_y |
byte | size_z |
PalSpriteID | image |
Detailed Description
A tile child sprite and palette to draw for stations etc, with 3D bounding box.
Definition at line 27 of file sprite.h.
The documentation for this struct was generated from the following file: