dock_gui.cpp

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00001 /* $Id: dock_gui.cpp 15414 2009-02-08 16:00:57Z rubidium $ */
00002 
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "tile_map.h"
00008 #include "station_type.h"
00009 #include "terraform_gui.h"
00010 #include "window_gui.h"
00011 #include "station_gui.h"
00012 #include "command_func.h"
00013 #include "water.h"
00014 #include "window_func.h"
00015 #include "vehicle_func.h"
00016 #include "sound_func.h"
00017 #include "viewport_func.h"
00018 #include "gfx_func.h"
00019 #include "company_func.h"
00020 #include "slope_func.h"
00021 #include "tilehighlight_func.h"
00022 #include "company_base.h"
00023 #include "settings_type.h"
00024 
00025 #include "table/sprites.h"
00026 #include "table/strings.h"
00027 
00028 static void ShowBuildDockStationPicker(Window *parent);
00029 static void ShowBuildDocksDepotPicker(Window *parent);
00030 
00031 static Axis _ship_depot_direction;
00032 
00033 void CcBuildDocks(bool success, TileIndex tile, uint32 p1, uint32 p2)
00034 {
00035   if (success) {
00036     SndPlayTileFx(SND_02_SPLAT, tile);
00037     if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00038   }
00039 }
00040 
00041 void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2)
00042 {
00043   if (success) SndPlayTileFx(SND_02_SPLAT, tile);
00044 }
00045 
00046 
00047 static void PlaceDocks_Dock(TileIndex tile)
00048 {
00049   uint32 p2 = INVALID_STATION << 16; // no station to join
00050 
00051   /* tile is always the land tile, so need to evaluate _thd.pos */
00052   CommandContainer cmdcont = { tile, _ctrl_pressed, p2, CMD_BUILD_DOCK | CMD_MSG(STR_9802_CAN_T_BUILD_DOCK_HERE), CcBuildDocks, "" };
00053   ShowSelectStationIfNeeded(cmdcont, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE);
00054 }
00055 
00056 static void PlaceDocks_Depot(TileIndex tile)
00057 {
00058   DoCommandP(tile, _ship_depot_direction, 0, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_3802_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks);
00059 }
00060 
00061 static void PlaceDocks_Buoy(TileIndex tile)
00062 {
00063   DoCommandP(tile, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_9835_CAN_T_POSITION_BUOY_HERE), CcBuildDocks);
00064 }
00065 
00066 static void PlaceDocks_BuildCanal(TileIndex tile)
00067 {
00068   VpStartPlaceSizing(tile, (_game_mode == GM_EDITOR) ? VPM_X_AND_Y : VPM_X_OR_Y, DDSP_CREATE_WATER);
00069 }
00070 
00071 static void PlaceDocks_BuildLock(TileIndex tile)
00072 {
00073   DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_CANT_BUILD_LOCKS), CcBuildDocks);
00074 }
00075 
00076 static void PlaceDocks_BuildRiver(TileIndex tile)
00077 {
00078   VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_RIVER);
00079 }
00080 
00081 static void PlaceDocks_Aqueduct(TileIndex tile)
00082 {
00083   VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE);
00084 }
00085 
00086 
00088 enum DockToolbarWidgets {
00089   DTW_BEGIN = 0,                 
00090   DTW_CLOSEBOX = DTW_BEGIN,      
00091   DTW_CAPTION,                   
00092   DTW_STICKY,                    
00093   DTW_BUTTONS_BEGIN,             
00094   DTW_CANAL = DTW_BUTTONS_BEGIN, 
00095   DTW_LOCK,                      
00096   DTW_SEPERATOR,                 
00097   DTW_DEMOLISH,                  
00098   DTW_DEPOT,                     
00099   DTW_STATION,                   
00100   DTW_BUOY,                      
00101   DTW_RIVER,                     
00102   DTW_BUILD_AQUEDUCT,            
00103   DTW_END,                       
00104 };
00105 
00106 
00107 static void BuildDocksClick_Canal(Window *w)
00108 {
00109 
00110   HandlePlacePushButton(w, DTW_CANAL, SPR_CURSOR_CANAL, VHM_RECT, PlaceDocks_BuildCanal);
00111 }
00112 
00113 static void BuildDocksClick_Lock(Window *w)
00114 {
00115   HandlePlacePushButton(w, DTW_LOCK, SPR_CURSOR_LOCK, VHM_RECT, PlaceDocks_BuildLock);
00116 }
00117 
00118 static void BuildDocksClick_Demolish(Window *w)
00119 {
00120   HandlePlacePushButton(w, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
00121 }
00122 
00123 static void BuildDocksClick_Depot(Window *w)
00124 {
00125   if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00126   if (HandlePlacePushButton(w, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, VHM_RECT, PlaceDocks_Depot)) ShowBuildDocksDepotPicker(w);
00127 }
00128 
00129 static void BuildDocksClick_Dock(Window *w)
00130 {
00131   if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00132   if (HandlePlacePushButton(w, DTW_STATION, SPR_CURSOR_DOCK, VHM_SPECIAL, PlaceDocks_Dock)) ShowBuildDockStationPicker(w);
00133 }
00134 
00135 static void BuildDocksClick_Buoy(Window *w)
00136 {
00137   if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00138   HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, VHM_RECT, PlaceDocks_Buoy);
00139 }
00140 
00141 static void BuildDocksClick_River(Window *w)
00142 {
00143   if (_game_mode != GM_EDITOR) return;
00144   HandlePlacePushButton(w, DTW_RIVER, SPR_CURSOR_RIVER, VHM_RECT, PlaceDocks_BuildRiver);
00145 }
00146 
00147 static void BuildDocksClick_Aqueduct(Window *w)
00148 {
00149   HandlePlacePushButton(w, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, VHM_RECT, PlaceDocks_Aqueduct);
00150 }
00151 
00152 
00153 typedef void OnButtonClick(Window *w);
00154 static OnButtonClick * const _build_docks_button_proc[] = {
00155   BuildDocksClick_Canal,
00156   BuildDocksClick_Lock,
00157   NULL,
00158   BuildDocksClick_Demolish,
00159   BuildDocksClick_Depot,
00160   BuildDocksClick_Dock,
00161   BuildDocksClick_Buoy,
00162   BuildDocksClick_River,
00163   BuildDocksClick_Aqueduct
00164 };
00165 
00166 struct BuildDocksToolbarWindow : Window {
00167   BuildDocksToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
00168   {
00169     this->FindWindowPlacementAndResize(desc);
00170     if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
00171   }
00172 
00173   ~BuildDocksToolbarWindow()
00174   {
00175     if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
00176   }
00177 
00178   virtual void OnPaint()
00179   {
00180     this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP), DTW_DEPOT, DTW_STATION, DTW_BUOY, WIDGET_LIST_END);
00181     this->DrawWidgets();
00182   }
00183 
00184   virtual void OnClick(Point pt, int widget)
00185   {
00186     if (widget >= DTW_BUTTONS_BEGIN && widget != DTW_SEPERATOR) _build_docks_button_proc[widget - DTW_BUTTONS_BEGIN](this);
00187   }
00188 
00189   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00190   {
00191     switch (keycode) {
00192       case '1': BuildDocksClick_Canal(this); break;
00193       case '2': BuildDocksClick_Lock(this); break;
00194       case '3': BuildDocksClick_Demolish(this); break;
00195       case '4': BuildDocksClick_Depot(this); break;
00196       case '5': BuildDocksClick_Dock(this); break;
00197       case '6': BuildDocksClick_Buoy(this); break;
00198       case '7': BuildDocksClick_River(this); break;
00199       case 'B':
00200       case '8': BuildDocksClick_Aqueduct(this); break;
00201       default:  return ES_NOT_HANDLED;
00202     }
00203     return ES_HANDLED;
00204   }
00205 
00206   virtual void OnPlaceObject(Point pt, TileIndex tile)
00207   {
00208     _place_proc(tile);
00209   }
00210 
00211   virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
00212   {
00213     VpSelectTilesWithMethod(pt.x, pt.y, select_method);
00214   }
00215 
00216   virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
00217   {
00218     if (pt.x != -1) {
00219       switch (select_proc) {
00220         case DDSP_BUILD_BRIDGE:
00221           if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00222           extern void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2);
00223           DoCommandP(end_tile, start_tile, TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
00224 
00225         case DDSP_DEMOLISH_AREA:
00226           GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
00227           break;
00228         case DDSP_CREATE_WATER:
00229           DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR ? _ctrl_pressed : 0), CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS), CcBuildCanal);
00230           break;
00231         case DDSP_CREATE_RIVER:
00232           DoCommandP(end_tile, start_tile, 2, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_PLACE_RIVERS), CcBuildCanal);
00233           break;
00234 
00235         default: break;
00236       }
00237     }
00238   }
00239 
00240   virtual void OnPlaceObjectAbort()
00241   {
00242     this->RaiseButtons();
00243 
00244     DeleteWindowById(WC_BUILD_STATION, 0);
00245     DeleteWindowById(WC_BUILD_DEPOT, 0);
00246     DeleteWindowById(WC_SELECT_STATION, 0);
00247     DeleteWindowById(WC_BUILD_BRIDGE, 0);
00248   }
00249 
00250   virtual void OnPlacePresize(Point pt, TileIndex tile_from)
00251   {
00252     DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, NULL));
00253     TileIndex tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile_from, ReverseDiagDir(dir)) : tile_from);
00254 
00255     VpSetPresizeRange(tile_from, tile_to);
00256   }
00257 };
00258 
00259 static const Widget _build_docks_toolb_widgets[] = {
00260 {   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,    10,     0,    13, STR_00C5,                        STR_018B_CLOSE_WINDOW},                  // DTW_CLOSEBOX
00261 {    WWT_CAPTION,   RESIZE_NONE,  COLOUR_DARK_GREEN,    11,   147,     0,    13, STR_9801_WATERWAYS_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS},        // DTW_CAPTION
00262 {  WWT_STICKYBOX,   RESIZE_NONE,  COLOUR_DARK_GREEN,   148,   159,     0,    13, 0x0,                             STR_STICKY_BUTTON},                      // DTW_STICKY
00263 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,    21,    14,    35, SPR_IMG_BUILD_CANAL,             STR_BUILD_CANALS_TIP},                   // DTW_CANAL
00264 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,    22,    43,    14,    35, SPR_IMG_BUILD_LOCK,              STR_BUILD_LOCKS_TIP},                    // DTW_LOCK
00265 
00266 {      WWT_PANEL,   RESIZE_NONE,  COLOUR_DARK_GREEN,    44,    48,    14,    35, 0x0,                             STR_NULL},                               // DTW_SEPERATOR
00267 
00268 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,    49,    70,    14,    35, SPR_IMG_DYNAMITE,                STR_018D_DEMOLISH_BUILDINGS_ETC},        // DTW_DEMOLISH
00269 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,    71,    92,    14,    35, SPR_IMG_SHIP_DEPOT,              STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING}, // DTW_DEPOT
00270 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,    93,   114,    14,    35, SPR_IMG_SHIP_DOCK,               STR_981D_BUILD_SHIP_DOCK},               // DTW_STATION
00271 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,   115,   136,    14,    35, SPR_IMG_BOUY,                    STR_9834_POSITION_BUOY_WHICH_CAN},       // DTW_BUOY
00272 {     WWT_EMPTY,    RESIZE_NONE,  COLOUR_DARK_GREEN,     0,     0,     0,     0, 0x0,                             STR_NULL},                               // DTW_RIVER
00273 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,   137,   159,    14,    35, SPR_IMG_AQUEDUCT,                STR_BUILD_AQUEDUCT},                     // DTW_BUILD_AQUEDUCT
00274 {   WIDGETS_END},
00275 };
00276 
00277 static const WindowDesc _build_docks_toolbar_desc = {
00278   WDP_ALIGN_TBR, 22, 160, 36, 160, 36,
00279   WC_BUILD_TOOLBAR, WC_NONE,
00280   WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
00281   _build_docks_toolb_widgets,
00282 };
00283 
00284 void ShowBuildDocksToolbar()
00285 {
00286   if (!IsValidCompanyID(_local_company)) return;
00287 
00288   DeleteWindowByClass(WC_BUILD_TOOLBAR);
00289   AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
00290 }
00291 
00292 /* Widget definition for the build docks in scenario editor window */
00293 static const Widget _build_docks_scen_toolb_widgets[] = {
00294 {   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,    10,     0,    13, STR_00C5,                           STR_018B_CLOSE_WINDOW},           // DTW_CLOSEBOX
00295 {    WWT_CAPTION,   RESIZE_NONE,  COLOUR_DARK_GREEN,    11,   102,     0,    13, STR_9801_WATERWAYS_CONSTRUCTION_SE, STR_018C_WINDOW_TITLE_DRAG_THIS}, // DTW_CAPTION
00296 {  WWT_STICKYBOX,   RESIZE_NONE,  COLOUR_DARK_GREEN,   103,   114,     0,    13, 0x0,                                STR_STICKY_BUTTON},               // DTW_STICKY
00297 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,    21,    14,    35, SPR_IMG_BUILD_CANAL,                STR_CREATE_LAKE},                 // DTW_CANAL
00298 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,    22,    43,    14,    35, SPR_IMG_BUILD_LOCK,                 STR_BUILD_LOCKS_TIP},             // DTW_LOCK
00299 
00300 {      WWT_PANEL,   RESIZE_NONE,  COLOUR_DARK_GREEN,    44,    48,    14,    35, 0x0,                                STR_NULL},                        // DTW_SEPERATOR
00301 
00302 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,    49,    70,    14,    35, SPR_IMG_DYNAMITE,                   STR_018D_DEMOLISH_BUILDINGS_ETC}, // DTW_DEMOLISH
00303 {     WWT_EMPTY,    RESIZE_NONE,  COLOUR_DARK_GREEN,     0,     0,     0,     0, 0x0,                                STR_NULL},                        // DTW_DEPOT
00304 {     WWT_EMPTY,    RESIZE_NONE,  COLOUR_DARK_GREEN,     0,     0,     0,     0, 0x0,                                STR_NULL},                        // DTW_STATION
00305 {     WWT_EMPTY,    RESIZE_NONE,  COLOUR_DARK_GREEN,     0,     0,     0,     0, 0x0,                                STR_NULL},                        // DTW_BUOY
00306 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,    71,    92,    14,    35, SPR_IMG_BUILD_RIVER,                STR_CREATE_RIVER},                // DTW_RIVER
00307 {     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_DARK_GREEN,    93,   114,    14,    35, SPR_IMG_AQUEDUCT,                   STR_BUILD_AQUEDUCT},              // DTW_BUILD_AQUEDUCT
00308 {   WIDGETS_END},
00309 };
00310 
00311 /* Window definition for the build docks in scenario editor window */
00312 static const WindowDesc _build_docks_scen_toolbar_desc = {
00313   WDP_AUTO, WDP_AUTO, 115, 36, 115, 36,
00314   WC_SCEN_BUILD_TOOLBAR, WC_NONE,
00315   WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
00316   _build_docks_scen_toolb_widgets,
00317 };
00318 
00319 void ShowBuildDocksScenToolbar()
00320 {
00321   AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_scen_toolbar_desc, TRANSPORT_WATER);
00322 }
00323 
00324 struct BuildDocksStationWindow : public PickerWindowBase {
00325 private:
00326   enum BuildDockStationWidgets {
00327     BDSW_CLOSE,
00328     BDSW_CAPTION,
00329     BDSW_BACKGROUND,
00330     BDSW_LT_OFF,
00331     BDSW_LT_ON,
00332     BDSW_INFO,
00333   };
00334 
00335 public:
00336   BuildDocksStationWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
00337   {
00338     this->LowerWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00339     this->FindWindowPlacementAndResize(desc);
00340   }
00341 
00342   virtual ~BuildDocksStationWindow()
00343   {
00344     DeleteWindowById(WC_SELECT_STATION, 0);
00345   }
00346 
00347   virtual void OnPaint()
00348   {
00349     int rad = (_settings_game.station.modified_catchment) ? CA_DOCK : CA_UNMODIFIED;
00350 
00351     this->DrawWidgets();
00352 
00353     if (_settings_client.gui.station_show_coverage) {
00354       SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
00355     } else {
00356       SetTileSelectSize(1, 1);
00357     }
00358 
00359     int text_end = DrawStationCoverageAreaText(4, 50, SCT_ALL, rad, false);
00360     text_end = DrawStationCoverageAreaText(4, text_end + 4, SCT_ALL, rad, true) + 4;
00361     if (text_end != this->widget[BDSW_BACKGROUND].bottom) {
00362       this->SetDirty();
00363       ResizeWindowForWidget(this, 2, 0, text_end - this->widget[BDSW_BACKGROUND].bottom);
00364       this->SetDirty();
00365     }
00366   }
00367 
00368   virtual void OnClick(Point pt, int widget)
00369   {
00370     switch (widget) {
00371       case BDSW_LT_OFF:
00372       case BDSW_LT_ON:
00373         this->RaiseWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00374         _settings_client.gui.station_show_coverage = (widget != BDSW_LT_OFF);
00375         this->LowerWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00376         SndPlayFx(SND_15_BEEP);
00377         this->SetDirty();
00378         break;
00379     }
00380   }
00381 
00382   virtual void OnTick()
00383   {
00384     CheckRedrawStationCoverage(this);
00385   }
00386 };
00387 
00388 static const Widget _build_dock_station_widgets[] = {
00389 {   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,    10,     0,    13, STR_00C5,                         STR_018B_CLOSE_WINDOW},             // BDSW_CLOSE
00390 {    WWT_CAPTION,   RESIZE_NONE,  COLOUR_DARK_GREEN,    11,   147,     0,    13, STR_3068_DOCK,                    STR_018C_WINDOW_TITLE_DRAG_THIS},   // BDSW_CAPTION
00391 {      WWT_PANEL,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,   147,    14,    74, 0x0,                              STR_NULL},                          // BDSW_BACKGROUND
00392 {    WWT_TEXTBTN,   RESIZE_NONE,  COLOUR_GREY,          14,    73,    30,    40, STR_02DB_OFF,                     STR_3065_DON_T_HIGHLIGHT_COVERAGE}, // BDSW_LT_OFF
00393 {    WWT_TEXTBTN,   RESIZE_NONE,  COLOUR_GREY,          74,   133,    30,    40, STR_02DA_ON,                      STR_3064_HIGHLIGHT_COVERAGE_AREA},  // BDSW_LT_ON
00394 {      WWT_LABEL,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,   147,    17,    30, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL},                          // BDSW_INFO
00395 {   WIDGETS_END},
00396 };
00397 
00398 static const WindowDesc _build_dock_station_desc = {
00399   WDP_AUTO, WDP_AUTO, 148, 75, 148, 75,
00400   WC_BUILD_STATION, WC_BUILD_TOOLBAR,
00401   WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION,
00402   _build_dock_station_widgets,
00403 };
00404 
00405 static void ShowBuildDockStationPicker(Window *parent)
00406 {
00407   new BuildDocksStationWindow(&_build_dock_station_desc, parent);
00408 }
00409 
00410 struct BuildDocksDepotWindow : public PickerWindowBase {
00411 private:
00412   enum BuildDockDepotWidgets {
00413     BDDW_CLOSE,
00414     BDDW_CAPTION,
00415     BDDW_BACKGROUND,
00416     BDDW_X,
00417     BDDW_Y,
00418   };
00419 
00420   static void UpdateDocksDirection()
00421   {
00422     if (_ship_depot_direction != AXIS_X) {
00423       SetTileSelectSize(1, 2);
00424     } else {
00425       SetTileSelectSize(2, 1);
00426     }
00427   }
00428 
00429 public:
00430   BuildDocksDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
00431   {
00432     this->LowerWidget(_ship_depot_direction + BDDW_X);
00433     UpdateDocksDirection();
00434     this->FindWindowPlacementAndResize(desc);
00435   }
00436 
00437   virtual void OnPaint()
00438   {
00439     this->DrawWidgets();
00440 
00441     DrawShipDepotSprite(67, 35, 0);
00442     DrawShipDepotSprite(35, 51, 1);
00443     DrawShipDepotSprite(135, 35, 2);
00444     DrawShipDepotSprite(167, 51, 3);
00445   }
00446 
00447   virtual void OnClick(Point pt, int widget)
00448   {
00449     switch (widget) {
00450       case BDDW_X:
00451       case BDDW_Y:
00452         this->RaiseWidget(_ship_depot_direction + BDDW_X);
00453         _ship_depot_direction = (widget == BDDW_X ? AXIS_X : AXIS_Y);
00454         this->LowerWidget(_ship_depot_direction + BDDW_X);
00455         SndPlayFx(SND_15_BEEP);
00456         UpdateDocksDirection();
00457         this->SetDirty();
00458         break;
00459     }
00460   }
00461 };
00462 
00463 static const Widget _build_docks_depot_widgets[] = {
00464 {   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,    10,     0,    13, STR_00C5,                        STR_018B_CLOSE_WINDOW},                  // BDDW_CLOSE
00465 {    WWT_CAPTION,   RESIZE_NONE,  COLOUR_DARK_GREEN,    11,   203,     0,    13, STR_3800_SHIP_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS},        // BDDW_CAPTION
00466 {      WWT_PANEL,   RESIZE_NONE,  COLOUR_DARK_GREEN,     0,   203,    14,    85, 0x0,                             STR_NULL},                               // BDDW_BACKGROUND
00467 {      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,           3,   100,    17,    82, 0x0,                             STR_3803_SELECT_SHIP_DEPOT_ORIENTATION}, // BDDW_X
00468 {      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,         103,   200,    17,    82, 0x0,                             STR_3803_SELECT_SHIP_DEPOT_ORIENTATION}, // BDDW_Y
00469 {   WIDGETS_END},
00470 };
00471 
00472 static const WindowDesc _build_docks_depot_desc = {
00473   WDP_AUTO, WDP_AUTO, 204, 86, 204, 86,
00474   WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
00475   WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION,
00476   _build_docks_depot_widgets,
00477 };
00478 
00479 
00480 static void ShowBuildDocksDepotPicker(Window *parent)
00481 {
00482   new BuildDocksDepotWindow(&_build_docks_depot_desc, parent);
00483 }
00484 
00485 
00486 void InitializeDockGui()
00487 {
00488   _ship_depot_direction = AXIS_X;
00489 }

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