00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "console_internal.h"
00008 #include "debug.h"
00009 #include "engine_func.h"
00010 #include "landscape.h"
00011 #include "saveload/saveload.h"
00012 #include "variables.h"
00013 #include "network/network.h"
00014 #include "network/network_func.h"
00015 #include "network/network_base.h"
00016 #include "command_func.h"
00017 #include "settings_func.h"
00018 #include "fios.h"
00019 #include "fileio_func.h"
00020 #include "screenshot.h"
00021 #include "genworld.h"
00022 #include "strings_func.h"
00023 #include "viewport_func.h"
00024 #include "window_func.h"
00025 #include "map_func.h"
00026 #include "date_func.h"
00027 #include "vehicle_func.h"
00028 #include "string_func.h"
00029 #include "company_func.h"
00030 #include "company_base.h"
00031 #include "settings_type.h"
00032 #include "gamelog.h"
00033 #include "ai/ai.hpp"
00034 #include "ai/ai_config.hpp"
00035
00036 #ifdef ENABLE_NETWORK
00037 #include "table/strings.h"
00038 #endif
00039
00040
00041 static FILE *_script_file;
00042 static bool _script_running;
00043
00044
00045 #define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
00046 #define DEF_CONSOLE_HOOK(function) static bool function()
00047
00048
00049
00050
00051
00052
00053 #ifdef ENABLE_NETWORK
00054
00055 static inline bool NetworkAvailable()
00056 {
00057 if (!_network_available) {
00058 IConsoleError("You cannot use this command because there is no network available.");
00059 return false;
00060 }
00061 return true;
00062 }
00063
00064 DEF_CONSOLE_HOOK(ConHookServerOnly)
00065 {
00066 if (!NetworkAvailable()) return false;
00067
00068 if (!_network_server) {
00069 IConsoleError("This command/variable is only available to a network server.");
00070 return false;
00071 }
00072 return true;
00073 }
00074
00075 DEF_CONSOLE_HOOK(ConHookClientOnly)
00076 {
00077 if (!NetworkAvailable()) return false;
00078
00079 if (_network_server) {
00080 IConsoleError("This command/variable is not available to a network server.");
00081 return false;
00082 }
00083 return true;
00084 }
00085
00086 DEF_CONSOLE_HOOK(ConHookNeedNetwork)
00087 {
00088 if (!NetworkAvailable()) return false;
00089
00090 if (!_networking) {
00091 IConsoleError("Not connected. This command/variable is only available in multiplayer.");
00092 return false;
00093 }
00094 return true;
00095 }
00096
00097 DEF_CONSOLE_HOOK(ConHookNoNetwork)
00098 {
00099 if (_networking) {
00100 IConsoleError("This command/variable is forbidden in multiplayer.");
00101 return false;
00102 }
00103 return true;
00104 }
00105
00106 #endif
00107
00108 static void IConsoleHelp(const char *str)
00109 {
00110 IConsolePrintF(CC_WARNING, "- %s", str);
00111 }
00112
00113 DEF_CONSOLE_CMD(ConResetEngines)
00114 {
00115 if (argc == 0) {
00116 IConsoleHelp("Reset status data of all engines. This might solve some issues with 'lost' engines. Usage: 'resetengines'");
00117 return true;
00118 }
00119
00120 StartupEngines();
00121 return true;
00122 }
00123
00124 #ifdef _DEBUG
00125 DEF_CONSOLE_CMD(ConResetTile)
00126 {
00127 if (argc == 0) {
00128 IConsoleHelp("Reset a tile to bare land. Usage: 'resettile <tile>'");
00129 IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)");
00130 return true;
00131 }
00132
00133 if (argc == 2) {
00134 uint32 result;
00135 if (GetArgumentInteger(&result, argv[1])) {
00136 DoClearSquare((TileIndex)result);
00137 return true;
00138 }
00139 }
00140
00141 return false;
00142 }
00143
00144 DEF_CONSOLE_CMD(ConStopAllVehicles)
00145 {
00146 if (argc == 0) {
00147 IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'");
00148 return true;
00149 }
00150
00151 StopAllVehicles();
00152 return true;
00153 }
00154 #endif
00155
00156 DEF_CONSOLE_CMD(ConScrollToTile)
00157 {
00158 if (argc == 0) {
00159 IConsoleHelp("Center the screen on a given tile. Usage: 'scrollto <tile>'");
00160 IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)");
00161 return true;
00162 }
00163
00164 if (argc == 2) {
00165 uint32 result;
00166 if (GetArgumentInteger(&result, argv[1])) {
00167 if (result >= MapSize()) {
00168 IConsolePrint(CC_ERROR, "Tile does not exist");
00169 return true;
00170 }
00171 ScrollMainWindowToTile((TileIndex)result);
00172 return true;
00173 }
00174 }
00175
00176 return false;
00177 }
00178
00179 extern void BuildFileList();
00180 extern void SetFiosType(const byte fiostype);
00181
00182
00183 DEF_CONSOLE_CMD(ConSave)
00184 {
00185 if (argc == 0) {
00186 IConsoleHelp("Save the current game. Usage: 'save <filename>'");
00187 return true;
00188 }
00189
00190 if (argc == 2) {
00191 char *filename = str_fmt("%s.sav", argv[1]);
00192 IConsolePrint(CC_DEFAULT, "Saving map...");
00193
00194 if (SaveOrLoad(filename, SL_SAVE, SAVE_DIR) != SL_OK) {
00195 IConsolePrint(CC_ERROR, "Saving map failed");
00196 } else {
00197 IConsolePrintF(CC_DEFAULT, "Map sucessfully saved to %s", filename);
00198 }
00199 free(filename);
00200 return true;
00201 }
00202
00203 return false;
00204 }
00205
00206
00207 DEF_CONSOLE_CMD(ConSaveConfig)
00208 {
00209 if (argc == 0) {
00210 IConsoleHelp("Saves the current config, typically to 'openttd.cfg'.");
00211 return true;
00212 }
00213
00214 SaveToConfig();
00215 IConsolePrint(CC_DEFAULT, "Saved config.");
00216 return true;
00217 }
00218
00219 static const FiosItem *GetFiosItem(const char *file)
00220 {
00221 _saveload_mode = SLD_LOAD_GAME;
00222 BuildFileList();
00223
00224 for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
00225 if (strcmp(file, item->name) == 0) return item;
00226 if (strcmp(file, item->title) == 0) return item;
00227 }
00228
00229
00230 char *endptr;
00231 int i = strtol(file, &endptr, 10);
00232 if (file == endptr || *endptr != '\0') i = -1;
00233
00234 return IsInsideMM(i, 0, _fios_items.Length()) ? _fios_items.Get(i) : NULL;
00235 }
00236
00237
00238 DEF_CONSOLE_CMD(ConLoad)
00239 {
00240 if (argc == 0) {
00241 IConsoleHelp("Load a game by name or index. Usage: 'load <file | number>'");
00242 return true;
00243 }
00244
00245 if (argc != 2) return false;
00246
00247 const char *file = argv[1];
00248 const FiosItem *item = GetFiosItem(file);
00249 if (item != NULL) {
00250 switch (item->type) {
00251 case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: {
00252 _switch_mode = SM_LOAD;
00253 SetFiosType(item->type);
00254
00255 strecpy(_file_to_saveload.name, FiosBrowseTo(item), lastof(_file_to_saveload.name));
00256 strecpy(_file_to_saveload.title, item->title, lastof(_file_to_saveload.title));
00257 } break;
00258 default: IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
00259 }
00260 } else {
00261 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00262 }
00263
00264 FiosFreeSavegameList();
00265 return true;
00266 }
00267
00268
00269 DEF_CONSOLE_CMD(ConRemove)
00270 {
00271 if (argc == 0) {
00272 IConsoleHelp("Remove a savegame by name or index. Usage: 'rm <file | number>'");
00273 return true;
00274 }
00275
00276 if (argc != 2) return false;
00277
00278 const char *file = argv[1];
00279 const FiosItem *item = GetFiosItem(file);
00280 if (item != NULL) {
00281 if (!FiosDelete(item->name))
00282 IConsolePrintF(CC_ERROR, "%s: Failed to delete file", file);
00283 } else {
00284 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00285 }
00286
00287 FiosFreeSavegameList();
00288 return true;
00289 }
00290
00291
00292
00293 DEF_CONSOLE_CMD(ConListFiles)
00294 {
00295 if (argc == 0) {
00296 IConsoleHelp("List all loadable savegames and directories in the current dir via console. Usage: 'ls | dir'");
00297 return true;
00298 }
00299
00300 BuildFileList();
00301
00302 for (uint i = 0; i < _fios_items.Length(); i++) {
00303 IConsolePrintF(CC_DEFAULT, "%d) %s", i, _fios_items[i].title);
00304 }
00305
00306 FiosFreeSavegameList();
00307 return true;
00308 }
00309
00310
00311 DEF_CONSOLE_CMD(ConChangeDirectory)
00312 {
00313 if (argc == 0) {
00314 IConsoleHelp("Change the dir via console. Usage: 'cd <directory | number>'");
00315 return true;
00316 }
00317
00318 if (argc != 2) return false;
00319
00320 const char *file = argv[1];
00321 const FiosItem *item = GetFiosItem(file);
00322 if (item != NULL) {
00323 switch (item->type) {
00324 case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT:
00325 FiosBrowseTo(item);
00326 break;
00327 default: IConsolePrintF(CC_ERROR, "%s: Not a directory.", file);
00328 }
00329 } else {
00330 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00331 }
00332
00333 FiosFreeSavegameList();
00334 return true;
00335 }
00336
00337 DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
00338 {
00339 const char *path;
00340
00341 if (argc == 0) {
00342 IConsoleHelp("Print out the current working directory. Usage: 'pwd'");
00343 return true;
00344 }
00345
00346
00347 FiosGetSavegameList(SLD_LOAD_GAME);
00348 FiosFreeSavegameList();
00349
00350 FiosGetDescText(&path, NULL);
00351 IConsolePrint(CC_DEFAULT, path);
00352 return true;
00353 }
00354
00355 DEF_CONSOLE_CMD(ConClearBuffer)
00356 {
00357 if (argc == 0) {
00358 IConsoleHelp("Clear the console buffer. Usage: 'clear'");
00359 return true;
00360 }
00361
00362 IConsoleClearBuffer();
00363 InvalidateWindow(WC_CONSOLE, 0);
00364 return true;
00365 }
00366
00367
00368
00369
00370
00371 #ifdef ENABLE_NETWORK
00372
00373 DEF_CONSOLE_CMD(ConBan)
00374 {
00375 NetworkClientInfo *ci;
00376 const char *banip = NULL;
00377 ClientID client_id;
00378
00379 if (argc == 0) {
00380 IConsoleHelp("Ban a client from a network game. Usage: 'ban <ip | client-id>'");
00381 IConsoleHelp("For client-id's, see the command 'clients'");
00382 IConsoleHelp("If the client is no longer online, you can still ban his/her IP");
00383 return true;
00384 }
00385
00386 if (argc != 2) return false;
00387
00388 if (strchr(argv[1], '.') == NULL) {
00389 client_id = (ClientID)atoi(argv[1]);
00390 ci = NetworkFindClientInfoFromClientID(client_id);
00391 } else {
00392 ci = NetworkFindClientInfoFromIP(argv[1]);
00393 if (ci == NULL) {
00394 banip = argv[1];
00395 client_id = (ClientID)-1;
00396 } else {
00397 client_id = ci->client_id;
00398 }
00399 }
00400
00401 if (client_id == CLIENT_ID_SERVER) {
00402 IConsoleError("Silly boy, you can not ban yourself!");
00403 return true;
00404 }
00405
00406 if (client_id == INVALID_CLIENT_ID || (ci == NULL && client_id != (ClientID)-1)) {
00407 IConsoleError("Invalid client");
00408 return true;
00409 }
00410
00411 if (ci != NULL) {
00412 IConsolePrint(CC_DEFAULT, "Client banned");
00413 banip = GetClientIP(ci);
00414 NetworkServerSendError(client_id, NETWORK_ERROR_KICKED);
00415 } else {
00416 IConsolePrint(CC_DEFAULT, "Client not online, banned IP");
00417 }
00418
00419
00420 for (uint index = 0; index < lengthof(_network_ban_list); index++) {
00421 if (_network_ban_list[index] == NULL) {
00422 _network_ban_list[index] = strdup(banip);
00423 break;
00424 }
00425 }
00426
00427 return true;
00428 }
00429
00430 DEF_CONSOLE_CMD(ConUnBan)
00431 {
00432 uint i, index;
00433
00434 if (argc == 0) {
00435 IConsoleHelp("Unban a client from a network game. Usage: 'unban <ip | client-id>'");
00436 IConsoleHelp("For a list of banned IP's, see the command 'banlist'");
00437 return true;
00438 }
00439
00440 if (argc != 2) return false;
00441
00442 index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0;
00443 index--;
00444
00445 for (i = 0; i < lengthof(_network_ban_list); i++) {
00446 if (_network_ban_list[i] == NULL) continue;
00447
00448 if (strcmp(_network_ban_list[i], argv[1]) == 0 || index == i) {
00449 free(_network_ban_list[i]);
00450 _network_ban_list[i] = NULL;
00451 IConsolePrint(CC_DEFAULT, "IP unbanned.");
00452 return true;
00453 }
00454 }
00455
00456 IConsolePrint(CC_DEFAULT, "IP not in ban-list.");
00457 return true;
00458 }
00459
00460 DEF_CONSOLE_CMD(ConBanList)
00461 {
00462 uint i;
00463
00464 if (argc == 0) {
00465 IConsoleHelp("List the IP's of banned clients: Usage 'banlist'");
00466 return true;
00467 }
00468
00469 IConsolePrint(CC_DEFAULT, "Banlist: ");
00470
00471 for (i = 0; i < lengthof(_network_ban_list); i++) {
00472 if (_network_ban_list[i] != NULL)
00473 IConsolePrintF(CC_DEFAULT, " %d) %s", i + 1, _network_ban_list[i]);
00474 }
00475
00476 return true;
00477 }
00478
00479 DEF_CONSOLE_CMD(ConPauseGame)
00480 {
00481 if (argc == 0) {
00482 IConsoleHelp("Pause a network game. Usage: 'pause'");
00483 return true;
00484 }
00485
00486 if (_pause_game == 0) {
00487 DoCommandP(0, 1, 0, CMD_PAUSE);
00488 IConsolePrint(CC_DEFAULT, "Game paused.");
00489 } else {
00490 IConsolePrint(CC_DEFAULT, "Game is already paused.");
00491 }
00492
00493 return true;
00494 }
00495
00496 DEF_CONSOLE_CMD(ConUnPauseGame)
00497 {
00498 if (argc == 0) {
00499 IConsoleHelp("Unpause a network game. Usage: 'unpause'");
00500 return true;
00501 }
00502
00503 if (_pause_game != 0) {
00504 DoCommandP(0, 0, 0, CMD_PAUSE);
00505 IConsolePrint(CC_DEFAULT, "Game unpaused.");
00506 } else {
00507 IConsolePrint(CC_DEFAULT, "Game is already unpaused.");
00508 }
00509
00510 return true;
00511 }
00512
00513 DEF_CONSOLE_CMD(ConRcon)
00514 {
00515 if (argc == 0) {
00516 IConsoleHelp("Remote control the server from another client. Usage: 'rcon <password> <command>'");
00517 IConsoleHelp("Remember to enclose the command in quotes, otherwise only the first parameter is sent");
00518 return true;
00519 }
00520
00521 if (argc < 3) return false;
00522
00523 if (_network_server) {
00524 IConsoleCmdExec(argv[2]);
00525 } else {
00526 NetworkClientSendRcon(argv[1], argv[2]);
00527 }
00528 return true;
00529 }
00530
00531 DEF_CONSOLE_CMD(ConStatus)
00532 {
00533 if (argc == 0) {
00534 IConsoleHelp("List the status of all clients connected to the server. Usage 'status'");
00535 return true;
00536 }
00537
00538 NetworkServerShowStatusToConsole();
00539 return true;
00540 }
00541
00542 DEF_CONSOLE_CMD(ConServerInfo)
00543 {
00544 if (argc == 0) {
00545 IConsoleHelp("List current and maximum client/company limits. Usage 'server_info'");
00546 IConsoleHelp("You can change these values by setting the variables 'max_clients', 'max_companies' and 'max_spectators'");
00547 return true;
00548 }
00549
00550 IConsolePrintF(CC_DEFAULT, "Current/maximum clients: %2d/%2d", _network_game_info.clients_on, _settings_client.network.max_clients);
00551 IConsolePrintF(CC_DEFAULT, "Current/maximum companies: %2d/%2d", ActiveCompanyCount(), _settings_client.network.max_companies);
00552 IConsolePrintF(CC_DEFAULT, "Current/maximum spectators: %2d/%2d", NetworkSpectatorCount(), _settings_client.network.max_spectators);
00553
00554 return true;
00555 }
00556
00557 DEF_CONSOLE_CMD(ConClientNickChange)
00558 {
00559 if (argc != 3) {
00560 IConsoleHelp("Change the nickname of a connected client. Usage: 'client_name <client-id> <new-name>'");
00561 IConsoleHelp("For client-id's, see the command 'clients'");
00562 return true;
00563 }
00564
00565 ClientID client_id = (ClientID)atoi(argv[1]);
00566
00567 if (client_id == CLIENT_ID_SERVER) {
00568 IConsoleError("Please use the command 'name' to change your own name!");
00569 return true;
00570 }
00571
00572 if (NetworkFindClientInfoFromClientID(client_id) == NULL) {
00573 IConsoleError("Invalid client");
00574 return true;
00575 }
00576
00577 if (!NetworkServerChangeClientName(client_id, argv[2])) {
00578 IConsoleError("Cannot give a client a duplicate name");
00579 }
00580
00581 return true;
00582 }
00583
00584 DEF_CONSOLE_CMD(ConKick)
00585 {
00586 NetworkClientInfo *ci;
00587 ClientID client_id;
00588
00589 if (argc == 0) {
00590 IConsoleHelp("Kick a client from a network game. Usage: 'kick <ip | client-id>'");
00591 IConsoleHelp("For client-id's, see the command 'clients'");
00592 return true;
00593 }
00594
00595 if (argc != 2) return false;
00596
00597 if (strchr(argv[1], '.') == NULL) {
00598 client_id = (ClientID)atoi(argv[1]);
00599 ci = NetworkFindClientInfoFromClientID(client_id);
00600 } else {
00601 ci = NetworkFindClientInfoFromIP(argv[1]);
00602 client_id = (ci == NULL) ? INVALID_CLIENT_ID : ci->client_id;
00603 }
00604
00605 if (client_id == CLIENT_ID_SERVER) {
00606 IConsoleError("Silly boy, you can not kick yourself!");
00607 return true;
00608 }
00609
00610 if (client_id == INVALID_CLIENT_ID) {
00611 IConsoleError("Invalid client");
00612 return true;
00613 }
00614
00615 if (ci != NULL) {
00616 NetworkServerSendError(client_id, NETWORK_ERROR_KICKED);
00617 } else {
00618 IConsoleError("Client not found");
00619 }
00620
00621 return true;
00622 }
00623
00624 DEF_CONSOLE_CMD(ConJoinCompany)
00625 {
00626 if (argc < 2) {
00627 IConsoleHelp("Request joining another company. Usage: join <company-id> [<password>]");
00628 IConsoleHelp("For valid company-id see company list, use 255 for spectator");
00629 return true;
00630 }
00631
00632 CompanyID company_id = (CompanyID)(atoi(argv[1]) <= MAX_COMPANIES ? atoi(argv[1]) - 1 : atoi(argv[1]));
00633
00634
00635 if (!IsValidCompanyID(company_id) && company_id != COMPANY_SPECTATOR) {
00636 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00637 return true;
00638 }
00639
00640 if (NetworkFindClientInfoFromClientID(_network_own_client_id)->client_playas == company_id) {
00641 IConsoleError("You are already there!");
00642 return true;
00643 }
00644
00645 if (company_id == COMPANY_SPECTATOR && NetworkMaxSpectatorsReached()) {
00646 IConsoleError("Cannot join spectators, maximum number of spectators reached.");
00647 return true;
00648 }
00649
00650
00651 if (NetworkCompanyIsPassworded(company_id) && argc < 3) {
00652 IConsolePrintF(CC_ERROR, "Company %d requires a password to join.", company_id + 1);
00653 return true;
00654 }
00655
00656
00657 if (_network_server) {
00658 NetworkServerDoMove(CLIENT_ID_SERVER, company_id);
00659 } else {
00660 NetworkClientRequestMove(company_id, NetworkCompanyIsPassworded(company_id) ? argv[2] : "");
00661 }
00662
00663 return true;
00664 }
00665
00666 DEF_CONSOLE_CMD(ConMoveClient)
00667 {
00668 if (argc < 3) {
00669 IConsoleHelp("Move a client to another company. Usage: move <client-id> <company-id>");
00670 IConsoleHelp("For valid client-id see 'clients', for valid company-id see 'companies', use 255 for moving to spectators");
00671 return true;
00672 }
00673
00674 const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID((ClientID)atoi(argv[1]));
00675 CompanyID company_id = (CompanyID)(atoi(argv[2]) <= MAX_COMPANIES ? atoi(argv[2]) - 1 : atoi(argv[2]));
00676
00677
00678 if (ci == NULL) {
00679 IConsoleError("Invalid client-id, check the command 'clients' for valid client-id's.");
00680 return true;
00681 }
00682
00683 if (!IsValidCompanyID(company_id) && company_id != COMPANY_SPECTATOR) {
00684 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00685 return true;
00686 }
00687
00688 if (ci->client_id == CLIENT_ID_SERVER && _network_dedicated) {
00689 IConsoleError("Silly boy, you cannot move the server!");
00690 return true;
00691 }
00692
00693 if (ci->client_playas == company_id) {
00694 IConsoleError("You cannot move someone to where he/she already is!");
00695 return true;
00696 }
00697
00698
00699 NetworkServerDoMove(ci->client_id, company_id);
00700
00701 return true;
00702 }
00703
00704 DEF_CONSOLE_CMD(ConResetCompany)
00705 {
00706 CompanyID index;
00707
00708 if (argc == 0) {
00709 IConsoleHelp("Remove an idle company from the game. Usage: 'reset_company <company-id>'");
00710 IConsoleHelp("For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
00711 return true;
00712 }
00713
00714 if (argc != 2) return false;
00715
00716 index = (CompanyID)(atoi(argv[1]) - 1);
00717
00718
00719 if (!IsValidCompanyID(index)) {
00720 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00721 return true;
00722 }
00723
00724 const Company *c = GetCompany(index);
00725
00726 if (c->is_ai) {
00727 IConsoleError("Company is owned by an AI.");
00728 return true;
00729 }
00730
00731 if (NetworkCompanyHasClients(index)) {
00732 IConsoleError("Cannot remove company: a client is connected to that company.");
00733 return false;
00734 }
00735 const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
00736 if (ci->client_playas == index) {
00737 IConsoleError("Cannot remove company: the server is connected to that company.");
00738 return true;
00739 }
00740
00741
00742 DoCommandP(0, 2, index, CMD_COMPANY_CTRL);
00743 IConsolePrint(CC_DEFAULT, "Company deleted.");
00744
00745 return true;
00746 }
00747
00748 DEF_CONSOLE_CMD(ConNetworkClients)
00749 {
00750 if (argc == 0) {
00751 IConsoleHelp("Get a list of connected clients including their ID, name, company-id, and IP. Usage: 'clients'");
00752 return true;
00753 }
00754
00755 NetworkPrintClients();
00756
00757 return true;
00758 }
00759
00760 DEF_CONSOLE_CMD(ConNetworkConnect)
00761 {
00762 char *ip;
00763 const char *port = NULL;
00764 const char *company = NULL;
00765 uint16 rport;
00766
00767 if (argc == 0) {
00768 IConsoleHelp("Connect to a remote OTTD server and join the game. Usage: 'connect <ip>'");
00769 IConsoleHelp("IP can contain port and company: 'IP[[#Company]:Port]', eg: 'server.ottd.org#2:443'");
00770 IConsoleHelp("Company #255 is spectator all others are a certain company with Company 1 being #1");
00771 return true;
00772 }
00773
00774 if (argc < 2) return false;
00775 if (_networking) NetworkDisconnect();
00776
00777 ip = argv[1];
00778
00779 rport = NETWORK_DEFAULT_PORT;
00780 _network_playas = COMPANY_NEW_COMPANY;
00781
00782 ParseConnectionString(&company, &port, ip);
00783
00784 IConsolePrintF(CC_DEFAULT, "Connecting to %s...", ip);
00785 if (company != NULL) {
00786 _network_playas = (CompanyID)atoi(company);
00787 IConsolePrintF(CC_DEFAULT, " company-no: %d", _network_playas);
00788
00789
00790
00791 if (_network_playas != COMPANY_SPECTATOR) {
00792 _network_playas--;
00793 if (!IsValidCompanyID(_network_playas)) return false;
00794 }
00795 }
00796 if (port != NULL) {
00797 rport = atoi(port);
00798 IConsolePrintF(CC_DEFAULT, " port: %s", port);
00799 }
00800
00801 NetworkClientConnectGame(NetworkAddress(ip, rport));
00802
00803 return true;
00804 }
00805
00806 #endif
00807
00808
00809
00810
00811
00812 DEF_CONSOLE_CMD(ConExec)
00813 {
00814 char cmdline[ICON_CMDLN_SIZE];
00815 char *cmdptr;
00816
00817 if (argc == 0) {
00818 IConsoleHelp("Execute a local script file. Usage: 'exec <script> <?>'");
00819 return true;
00820 }
00821
00822 if (argc < 2) return false;
00823
00824 _script_file = FioFOpenFile(argv[1], "r", BASE_DIR);
00825
00826 if (_script_file == NULL) {
00827 if (argc == 2 || atoi(argv[2]) != 0) IConsoleError("script file not found");
00828 return true;
00829 }
00830
00831 _script_running = true;
00832
00833 while (_script_running && fgets(cmdline, sizeof(cmdline), _script_file) != NULL) {
00834
00835 for (cmdptr = cmdline; *cmdptr != '\0'; cmdptr++) {
00836 if (*cmdptr == '\n' || *cmdptr == '\r') {
00837 *cmdptr = '\0';
00838 break;
00839 }
00840 }
00841 IConsoleCmdExec(cmdline);
00842 }
00843
00844 if (ferror(_script_file))
00845 IConsoleError("Encountered errror while trying to read from script file");
00846
00847 _script_running = false;
00848 FioFCloseFile(_script_file);
00849 return true;
00850 }
00851
00852 DEF_CONSOLE_CMD(ConReturn)
00853 {
00854 if (argc == 0) {
00855 IConsoleHelp("Stop executing a running script. Usage: 'return'");
00856 return true;
00857 }
00858
00859 _script_running = false;
00860 return true;
00861 }
00862
00863
00864
00865
00866 extern bool CloseConsoleLogIfActive();
00867
00868 DEF_CONSOLE_CMD(ConScript)
00869 {
00870 extern FILE *_iconsole_output_file;
00871
00872 if (argc == 0) {
00873 IConsoleHelp("Start or stop logging console output to a file. Usage: 'script <filename>'");
00874 IConsoleHelp("If filename is omitted, a running log is stopped if it is active");
00875 return true;
00876 }
00877
00878 if (!CloseConsoleLogIfActive()) {
00879 if (argc < 2) return false;
00880
00881 IConsolePrintF(CC_DEFAULT, "file output started to: %s", argv[1]);
00882 _iconsole_output_file = fopen(argv[1], "ab");
00883 if (_iconsole_output_file == NULL) IConsoleError("could not open file");
00884 }
00885
00886 return true;
00887 }
00888
00889
00890 DEF_CONSOLE_CMD(ConEcho)
00891 {
00892 if (argc == 0) {
00893 IConsoleHelp("Print back the first argument to the console. Usage: 'echo <arg>'");
00894 return true;
00895 }
00896
00897 if (argc < 2) return false;
00898 IConsolePrint(CC_DEFAULT, argv[1]);
00899 return true;
00900 }
00901
00902 DEF_CONSOLE_CMD(ConEchoC)
00903 {
00904 if (argc == 0) {
00905 IConsoleHelp("Print back the first argument to the console in a given colour. Usage: 'echoc <colour> <arg2>'");
00906 return true;
00907 }
00908
00909 if (argc < 3) return false;
00910 IConsolePrint((ConsoleColour)atoi(argv[1]), argv[2]);
00911 return true;
00912 }
00913
00914 DEF_CONSOLE_CMD(ConNewGame)
00915 {
00916 if (argc == 0) {
00917 IConsoleHelp("Start a new game. Usage: 'newgame [seed]'");
00918 IConsoleHelp("The server can force a new game using 'newgame'; any client joined will rejoin after the server is done generating the new game.");
00919 return true;
00920 }
00921
00922 StartNewGameWithoutGUI((argc == 2) ? (uint)atoi(argv[1]) : GENERATE_NEW_SEED);
00923 return true;
00924 }
00925
00926 extern void SwitchMode(int new_mode);
00927
00928 DEF_CONSOLE_CMD(ConRestart)
00929 {
00930 if (argc == 0) {
00931 IConsoleHelp("Restart game. Usage: 'restart'");
00932 IConsoleHelp("Restarts a game. It tries to reproduce the exact same map as the game started with.");
00933 return true;
00934 }
00935
00936
00937 _settings_game.game_creation.map_x = MapLogX();
00938 _settings_game.game_creation.map_y = FindFirstBit(MapSizeY());
00939 SwitchMode(SM_NEWGAME);
00940 return true;
00941 }
00942
00943 DEF_CONSOLE_CMD(ConListAI)
00944 {
00945 char buf[4096];
00946 char *p = &buf[0];
00947 p = AI::GetConsoleList(p, lastof(buf));
00948
00949 p = &buf[0];
00950
00951 for (char *p2 = &buf[0]; *p2 != '\0'; p2++) {
00952 if (*p2 == '\n') {
00953 *p2 = '\0';
00954 IConsolePrintF(CC_DEFAULT, "%s", p);
00955 p = p2 + 1;
00956 }
00957 }
00958
00959 return true;
00960 }
00961
00962 DEF_CONSOLE_CMD(ConStartAI)
00963 {
00964 if (argc == 0 || argc > 3) {
00965 IConsoleHelp("Start a new AI. Usage: 'start_ai [<AI>] [<settings>]'");
00966 IConsoleHelp("Start a new AI. If <AI> is given, it starts that specific AI (if found).");
00967 IConsoleHelp("If <settings> is given, it is parsed and the AI settings are set to that.");
00968 return true;
00969 }
00970
00971 if (_game_mode != GM_NORMAL) {
00972 IConsoleWarning("AIs can only be managed in a game.");
00973 return true;
00974 }
00975
00976 if (ActiveCompanyCount() == MAX_COMPANIES) {
00977 IConsoleWarning("Can't start a new AI (no more free slots).");
00978 return true;
00979 }
00980 if (_networking && !_network_server) {
00981 IConsoleWarning("Only the server can start a new AI.");
00982 return true;
00983 }
00984 if (_networking && !_settings_game.ai.ai_in_multiplayer) {
00985 IConsoleWarning("AIs are not allowed in multiplayer by configuration.");
00986 IConsoleWarning("Switch AI -> AI in multiplayer to True.");
00987 return true;
00988 }
00989 if (!AI::CanStartNew()) {
00990 IConsoleWarning("Can't start a new AI.");
00991 return true;
00992 }
00993
00994 int n = 0;
00995 Company *c;
00996
00997 FOR_ALL_COMPANIES(c) {
00998 if (c->index != n) break;
00999 n++;
01000 }
01001
01002 AIConfig *config = AIConfig::GetConfig((CompanyID)n);
01003 if (argc >= 2) {
01004 config->ChangeAI(argv[1]);
01005 if (!config->HasAI()) {
01006 IConsoleWarning("Failed to load the specified AI");
01007 return true;
01008 }
01009 if (argc == 3) {
01010 config->StringToSettings(argv[2]);
01011 }
01012 }
01013
01014
01015 DoCommandP(0, 1, 0, CMD_COMPANY_CTRL);
01016
01017 return true;
01018 }
01019
01020 DEF_CONSOLE_CMD(ConReloadAI)
01021 {
01022 if (argc != 2) {
01023 IConsoleHelp("Reload an AI. Usage: 'reload_ai <company-id>'");
01024 IConsoleHelp("Reload the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
01025 return true;
01026 }
01027
01028 if (_game_mode != GM_NORMAL) {
01029 IConsoleWarning("AIs can only be managed in a game.");
01030 return true;
01031 }
01032
01033 if (_networking && !_network_server) {
01034 IConsoleWarning("Only the server can reload an AI.");
01035 return true;
01036 }
01037
01038 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01039 if (!IsValidCompanyID(company_id)) {
01040 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01041 return true;
01042 }
01043
01044 if (IsHumanCompany(company_id)) {
01045 IConsoleWarning("Company is not controlled by an AI.");
01046 return true;
01047 }
01048
01049
01050 DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL);
01051 DoCommandP(0, 1, 0, CMD_COMPANY_CTRL);
01052 IConsolePrint(CC_DEFAULT, "AI reloaded.");
01053
01054 return true;
01055 }
01056
01057 DEF_CONSOLE_CMD(ConStopAI)
01058 {
01059 if (argc != 2) {
01060 IConsoleHelp("Stop an AI. Usage: 'stop_ai <company-id>'");
01061 IConsoleHelp("Stop the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
01062 return true;
01063 }
01064
01065 if (_game_mode != GM_NORMAL) {
01066 IConsoleWarning("AIs can only be managed in a game.");
01067 return true;
01068 }
01069
01070 if (_networking && !_network_server) {
01071 IConsoleWarning("Only the server can stop an AI.");
01072 return true;
01073 }
01074
01075 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01076 if (!IsValidCompanyID(company_id)) {
01077 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01078 return true;
01079 }
01080
01081 if (IsHumanCompany(company_id)) {
01082 IConsoleWarning("Company is not controlled by an AI.");
01083 return true;
01084 }
01085
01086
01087 DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL);
01088 IConsolePrint(CC_DEFAULT, "AI stopped, company deleted.");
01089
01090 return true;
01091 }
01092
01093 DEF_CONSOLE_CMD(ConRescanAI)
01094 {
01095 if (argc == 0) {
01096 IConsoleHelp("Rescan the AI dir for scripts. Usage: 'rescan_ai'");
01097 return true;
01098 }
01099
01100 if (_networking && !_network_server) {
01101 IConsoleWarning("Only the server can rescan the AI dir for scripts.");
01102 return true;
01103 }
01104
01105 AI::Rescan();
01106
01107 return true;
01108 }
01109
01110 DEF_CONSOLE_CMD(ConGetSeed)
01111 {
01112 if (argc == 0) {
01113 IConsoleHelp("Returns the seed used to create this game. Usage: 'getseed'");
01114 IConsoleHelp("The seed can be used to reproduce the exact same map as the game started with.");
01115 return true;
01116 }
01117
01118 IConsolePrintF(CC_DEFAULT, "Generation Seed: %u", _settings_game.game_creation.generation_seed);
01119 return true;
01120 }
01121
01122 DEF_CONSOLE_CMD(ConGetDate)
01123 {
01124 if (argc == 0) {
01125 IConsoleHelp("Returns the current date (day-month-year) of the game. Usage: 'getdate'");
01126 return true;
01127 }
01128
01129 YearMonthDay ymd;
01130 ConvertDateToYMD(_date, &ymd);
01131 IConsolePrintF(CC_DEFAULT, "Date: %d-%d-%d", ymd.day, ymd.month + 1, ymd.year);
01132 return true;
01133 }
01134
01135
01136 DEF_CONSOLE_CMD(ConAlias)
01137 {
01138 IConsoleAlias *alias;
01139
01140 if (argc == 0) {
01141 IConsoleHelp("Add a new alias, or redefine the behaviour of an existing alias . Usage: 'alias <name> <command>'");
01142 return true;
01143 }
01144
01145 if (argc < 3) return false;
01146
01147 alias = IConsoleAliasGet(argv[1]);
01148 if (alias == NULL) {
01149 IConsoleAliasRegister(argv[1], argv[2]);
01150 } else {
01151 free(alias->cmdline);
01152 alias->cmdline = strdup(argv[2]);
01153 }
01154 return true;
01155 }
01156
01157 DEF_CONSOLE_CMD(ConScreenShot)
01158 {
01159 if (argc == 0) {
01160 IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [big | no_con]'");
01161 IConsoleHelp("'big' makes a screenshot of the whole map, 'no_con' hides the console to create the screenshot");
01162 return true;
01163 }
01164
01165 if (argc > 3) return false;
01166
01167 SetScreenshotType(SC_VIEWPORT);
01168 if (argc > 1) {
01169 if (strcmp(argv[1], "big") == 0 || (argc == 3 && strcmp(argv[2], "big") == 0))
01170 SetScreenshotType(SC_WORLD);
01171
01172 if (strcmp(argv[1], "no_con") == 0 || (argc == 3 && strcmp(argv[2], "no_con") == 0))
01173 IConsoleClose();
01174 }
01175
01176 return true;
01177 }
01178
01179 DEF_CONSOLE_CMD(ConInfoVar)
01180 {
01181 static const char *_icon_vartypes[] = {"boolean", "byte", "uint16", "uint32", "int16", "int32", "string"};
01182 const IConsoleVar *var;
01183
01184 if (argc == 0) {
01185 IConsoleHelp("Print out debugging information about a variable. Usage: 'info_var <var>'");
01186 return true;
01187 }
01188
01189 if (argc < 2) return false;
01190
01191 var = IConsoleVarGet(argv[1]);
01192 if (var == NULL) {
01193 IConsoleError("the given variable was not found");
01194 return true;
01195 }
01196
01197 IConsolePrintF(CC_DEFAULT, "variable name: %s", var->name);
01198 IConsolePrintF(CC_DEFAULT, "variable type: %s", _icon_vartypes[var->type]);
01199 IConsolePrintF(CC_DEFAULT, "variable addr: 0x%X", var->addr);
01200
01201 if (var->hook.access) IConsoleWarning("variable is access hooked");
01202 if (var->hook.pre) IConsoleWarning("variable is pre hooked");
01203 if (var->hook.post) IConsoleWarning("variable is post hooked");
01204 return true;
01205 }
01206
01207
01208 DEF_CONSOLE_CMD(ConInfoCmd)
01209 {
01210 const IConsoleCmd *cmd;
01211
01212 if (argc == 0) {
01213 IConsoleHelp("Print out debugging information about a command. Usage: 'info_cmd <cmd>'");
01214 return true;
01215 }
01216
01217 if (argc < 2) return false;
01218
01219 cmd = IConsoleCmdGet(argv[1]);
01220 if (cmd == NULL) {
01221 IConsoleError("the given command was not found");
01222 return true;
01223 }
01224
01225 IConsolePrintF(CC_DEFAULT, "command name: %s", cmd->name);
01226 IConsolePrintF(CC_DEFAULT, "command proc: 0x%X", cmd->proc);
01227
01228 if (cmd->hook.access) IConsoleWarning("command is access hooked");
01229 if (cmd->hook.pre) IConsoleWarning("command is pre hooked");
01230 if (cmd->hook.post) IConsoleWarning("command is post hooked");
01231
01232 return true;
01233 }
01234
01235 DEF_CONSOLE_CMD(ConDebugLevel)
01236 {
01237 if (argc == 0) {
01238 IConsoleHelp("Get/set the default debugging level for the game. Usage: 'debug_level [<level>]'");
01239 IConsoleHelp("Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in \"'s");
01240 return true;
01241 }
01242
01243 if (argc > 2) return false;
01244
01245 if (argc == 1) {
01246 IConsolePrintF(CC_DEFAULT, "Current debug-level: '%s'", GetDebugString());
01247 } else {
01248 SetDebugString(argv[1]);
01249 }
01250
01251 return true;
01252 }
01253
01254 DEF_CONSOLE_CMD(ConExit)
01255 {
01256 if (argc == 0) {
01257 IConsoleHelp("Exit the game. Usage: 'exit'");
01258 return true;
01259 }
01260
01261 if (_game_mode == GM_NORMAL && _settings_client.gui.autosave_on_exit) DoExitSave();
01262
01263 _exit_game = true;
01264 return true;
01265 }
01266
01267 DEF_CONSOLE_CMD(ConPart)
01268 {
01269 if (argc == 0) {
01270 IConsoleHelp("Leave the currently joined/running game (only ingame). Usage: 'part'");
01271 return true;
01272 }
01273
01274 if (_game_mode != GM_NORMAL) return false;
01275
01276 _switch_mode = SM_MENU;
01277 return true;
01278 }
01279
01280 DEF_CONSOLE_CMD(ConHelp)
01281 {
01282 if (argc == 2) {
01283 const IConsoleCmd *cmd;
01284 const IConsoleVar *var;
01285 const IConsoleAlias *alias;
01286
01287 cmd = IConsoleCmdGet(argv[1]);
01288 if (cmd != NULL) {
01289 cmd->proc(0, NULL);
01290 return true;
01291 }
01292
01293 alias = IConsoleAliasGet(argv[1]);
01294 if (alias != NULL) {
01295 cmd = IConsoleCmdGet(alias->cmdline);
01296 if (cmd != NULL) {
01297 cmd->proc(0, NULL);
01298 return true;
01299 }
01300 IConsolePrintF(CC_ERROR, "ERROR: alias is of special type, please see its execution-line: '%s'", alias->cmdline);
01301 return true;
01302 }
01303
01304 var = IConsoleVarGet(argv[1]);
01305 if (var != NULL && var->help != NULL) {
01306 IConsoleHelp(var->help);
01307 return true;
01308 }
01309
01310 IConsoleError("command or variable not found");
01311 return true;
01312 }
01313
01314 IConsolePrint(CC_WARNING, " ---- OpenTTD Console Help ---- ");
01315 IConsolePrint(CC_DEFAULT, " - variables: [command to list all variables: list_vars]");
01316 IConsolePrint(CC_DEFAULT, " set value with '<var> = <value>', use '++/--' to in-or decrement");
01317 IConsolePrint(CC_DEFAULT, " or omit '=' and just '<var> <value>'. get value with typing '<var>'");
01318 IConsolePrint(CC_DEFAULT, " - commands: [command to list all commands: list_cmds]");
01319 IConsolePrint(CC_DEFAULT, " call commands with '<command> <arg2> <arg3>...'");
01320 IConsolePrint(CC_DEFAULT, " - to assign strings, or use them as arguments, enclose it within quotes");
01321 IConsolePrint(CC_DEFAULT, " like this: '<command> \"string argument with spaces\"'");
01322 IConsolePrint(CC_DEFAULT, " - use 'help <command> | <variable>' to get specific information");
01323 IConsolePrint(CC_DEFAULT, " - scroll console output with shift + (up | down) | (pageup | pagedown))");
01324 IConsolePrint(CC_DEFAULT, " - scroll console input history with the up | down arrows");
01325 IConsolePrint(CC_DEFAULT, "");
01326 return true;
01327 }
01328
01329 DEF_CONSOLE_CMD(ConListCommands)
01330 {
01331 const IConsoleCmd *cmd;
01332 size_t l = 0;
01333
01334 if (argc == 0) {
01335 IConsoleHelp("List all registered commands. Usage: 'list_cmds [<pre-filter>]'");
01336 return true;
01337 }
01338
01339 if (argv[1] != NULL) l = strlen(argv[1]);
01340
01341 for (cmd = _iconsole_cmds; cmd != NULL; cmd = cmd->next) {
01342 if (argv[1] == NULL || strncmp(cmd->name, argv[1], l) == 0) {
01343 IConsolePrintF(CC_DEFAULT, "%s", cmd->name);
01344 }
01345 }
01346
01347 return true;
01348 }
01349
01350 DEF_CONSOLE_CMD(ConListVariables)
01351 {
01352 const IConsoleVar *var;
01353 size_t l = 0;
01354
01355 if (argc == 0) {
01356 IConsoleHelp("List all registered variables. Usage: 'list_vars [<pre-filter>]'");
01357 return true;
01358 }
01359
01360 if (argv[1] != NULL) l = strlen(argv[1]);
01361
01362 for (var = _iconsole_vars; var != NULL; var = var->next) {
01363 if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0)
01364 IConsolePrintF(CC_DEFAULT, "%s", var->name);
01365 }
01366
01367 return true;
01368 }
01369
01370 DEF_CONSOLE_CMD(ConListAliases)
01371 {
01372 const IConsoleAlias *alias;
01373 size_t l = 0;
01374
01375 if (argc == 0) {
01376 IConsoleHelp("List all registered aliases. Usage: 'list_aliases [<pre-filter>]'");
01377 return true;
01378 }
01379
01380 if (argv[1] != NULL) l = strlen(argv[1]);
01381
01382 for (alias = _iconsole_aliases; alias != NULL; alias = alias->next) {
01383 if (argv[1] == NULL || strncmp(alias->name, argv[1], l) == 0)
01384 IConsolePrintF(CC_DEFAULT, "%s => %s", alias->name, alias->cmdline);
01385 }
01386
01387 return true;
01388 }
01389
01390 #ifdef ENABLE_NETWORK
01391
01392 DEF_CONSOLE_CMD(ConSay)
01393 {
01394 if (argc == 0) {
01395 IConsoleHelp("Chat to your fellow players in a multiplayer game. Usage: 'say \"<msg>\"'");
01396 return true;
01397 }
01398
01399 if (argc != 2) return false;
01400
01401 if (!_network_server) {
01402 NetworkClientSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 , argv[1]);
01403 } else {
01404 NetworkServerSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], CLIENT_ID_SERVER);
01405 }
01406
01407 return true;
01408 }
01409
01410 DEF_CONSOLE_CMD(ConCompanies)
01411 {
01412 Company *c;
01413
01414 if (argc == 0) {
01415 IConsoleHelp("List the in-game details of all clients connected to the server. Usage 'companies'");
01416 return true;
01417 }
01418 NetworkCompanyStats company_stats[MAX_COMPANIES];
01419 NetworkPopulateCompanyStats(company_stats);
01420
01421 FOR_ALL_COMPANIES(c) {
01422
01423 char company_name[NETWORK_COMPANY_NAME_LENGTH];
01424 SetDParam(0, c->index);
01425 GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
01426
01427 char buffer[512];
01428 const NetworkCompanyStats *stats = &company_stats[c->index];
01429
01430 GetString(buffer, STR_00D1_DARK_BLUE + _company_colours[c->index], lastof(buffer));
01431 IConsolePrintF(CC_INFO, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: %" OTTD_PRINTF64 "d Loan: %" OTTD_PRINTF64 "d Value: %" OTTD_PRINTF64 "d (T:%d, R:%d, P:%d, S:%d) %sprotected",
01432 c->index + 1, buffer, company_name, c->inaugurated_year, (int64)c->money, (int64)c->current_loan, (int64)CalculateCompanyValue(c),
01433 stats->num_vehicle[0],
01434 stats->num_vehicle[1] + stats->num_vehicle[2],
01435 stats->num_vehicle[3],
01436 stats->num_vehicle[4],
01437 StrEmpty(_network_company_states[c->index].password) ? "un" : "");
01438 }
01439
01440 return true;
01441 }
01442
01443 DEF_CONSOLE_CMD(ConSayCompany)
01444 {
01445 if (argc == 0) {
01446 IConsoleHelp("Chat to a certain company in a multiplayer game. Usage: 'say_company <company-no> \"<msg>\"'");
01447 IConsoleHelp("CompanyNo is the company that plays as company <companyno>, 1 through max_companies");
01448 return true;
01449 }
01450
01451 if (argc != 3) return false;
01452
01453 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01454 if (!IsValidCompanyID(company_id)) {
01455 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01456 return true;
01457 }
01458
01459 if (!_network_server) {
01460 NetworkClientSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2]);
01461 } else {
01462 NetworkServerSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2], CLIENT_ID_SERVER);
01463 }
01464
01465 return true;
01466 }
01467
01468 DEF_CONSOLE_CMD(ConSayClient)
01469 {
01470 if (argc == 0) {
01471 IConsoleHelp("Chat to a certain client in a multiplayer game. Usage: 'say_client <client-no> \"<msg>\"'");
01472 IConsoleHelp("For client-id's, see the command 'clients'");
01473 return true;
01474 }
01475
01476 if (argc != 3) return false;
01477
01478 if (!_network_server) {
01479 NetworkClientSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]);
01480 } else {
01481 NetworkServerSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], CLIENT_ID_SERVER);
01482 }
01483
01484 return true;
01485 }
01486
01487 extern void HashCurrentCompanyPassword(const char *password);
01488
01489
01490 bool NetworkChangeCompanyPassword(byte argc, char *argv[])
01491 {
01492 if (argc == 0) {
01493 IConsoleHelp("Change the password of your company. Usage: 'company_pw \"<password>\"'");
01494 IConsoleHelp("Use \"*\" to disable the password.");
01495 return true;
01496 }
01497
01498 if (!IsValidCompanyID(_local_company)) {
01499 IConsoleError("You have to own a company to make use of this command.");
01500 return false;
01501 }
01502
01503 if (argc != 1) return false;
01504
01505 if (strcmp(argv[0], "*") == 0) argv[0][0] = '\0';
01506
01507 if (!_network_server) {
01508 NetworkClientSetPassword(argv[0]);
01509 } else {
01510 HashCurrentCompanyPassword(argv[0]);
01511 }
01512
01513 IConsolePrintF(CC_WARNING, "'company_pw' changed to: %s", argv[0]);
01514
01515 return true;
01516 }
01517
01518 #include "network/network_content.h"
01519
01521 static ContentType StringToContentType(const char *str)
01522 {
01523 static const char *inv_lookup[] = { "", "base", "newgrf", "ai", "ailib", "scenario", "heightmap" };
01524 for (uint i = 1 ; i < lengthof(inv_lookup); i++) {
01525 if (strcasecmp(str, inv_lookup[i]) == 0) return (ContentType)i;
01526 }
01527 return CONTENT_TYPE_END;
01528 }
01529
01531 struct ConsoleContentCallback : public ContentCallback {
01532 void OnConnect(bool success)
01533 {
01534 IConsolePrintF(CC_DEFAULT, "Content server connection %s", success ? "established" : "failed");
01535 }
01536
01537 void OnDisconnect()
01538 {
01539 IConsolePrintF(CC_DEFAULT, "Content server connection closed");
01540 }
01541
01542 void OnDownloadComplete(ContentID cid)
01543 {
01544 IConsolePrintF(CC_DEFAULT, "Completed download of %d", cid);
01545 }
01546 };
01547
01548 DEF_CONSOLE_CMD(ConContent)
01549 {
01550 static ContentCallback *cb = NULL;
01551 if (cb == NULL) {
01552 cb = new ConsoleContentCallback();
01553 _network_content_client.AddCallback(cb);
01554 }
01555
01556 if (argc <= 1) {
01557 IConsoleHelp("Query, select and download content. Usage: 'content update|upgrade|select [all|id]|unselect [all|id]|state|download'");
01558 IConsoleHelp(" update: get a new list of downloadable content; must be run first");
01559 IConsoleHelp(" upgrade: select all items that are upgrades");
01560 IConsoleHelp(" select: select a specific item given by its id or 'all' to select all");
01561 IConsoleHelp(" unselect: unselect a specific item given by its id or 'all' to unselect all");
01562 IConsoleHelp(" state: show the download/select state of all downloadable content");
01563 IConsoleHelp(" download: download all content you've selected");
01564 return true;
01565 }
01566
01567 if (strcasecmp(argv[1], "update") == 0) {
01568 _network_content_client.RequestContentList((argc > 2) ? StringToContentType(argv[2]) : CONTENT_TYPE_END);
01569 return true;
01570 }
01571
01572 if (strcasecmp(argv[1], "upgrade") == 0) {
01573 _network_content_client.SelectUpgrade();
01574 return true;
01575 }
01576
01577 if (strcasecmp(argv[1], "select") == 0) {
01578 if (argc <= 2) {
01579 IConsoleError("You must enter the id.");
01580 return false;
01581 }
01582 if (strcasecmp(argv[2], "all") == 0) {
01583 _network_content_client.SelectAll();
01584 } else {
01585 _network_content_client.Select((ContentID)atoi(argv[2]));
01586 }
01587 return true;
01588 }
01589
01590 if (strcasecmp(argv[1], "unselect") == 0) {
01591 if (argc <= 2) {
01592 IConsoleError("You must enter the id.");
01593 return false;
01594 }
01595 if (strcasecmp(argv[2], "all") == 0) {
01596 _network_content_client.UnselectAll();
01597 } else {
01598 _network_content_client.Unselect((ContentID)atoi(argv[2]));
01599 }
01600 return true;
01601 }
01602
01603 if (strcasecmp(argv[1], "state") == 0) {
01604 IConsolePrintF(CC_WHITE, "id, type, state, name");
01605 for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
01606 static const char *types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap" };
01607 static const char *states[] = { "Not selected", "Selected" , "Dep Selected", "Installed", "Unknown" };
01608 static ConsoleColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
01609
01610 const ContentInfo *ci = *iter;
01611 IConsolePrintF(state_to_colour[ci->state], "%d, %s, %s, %s", ci->id, types[ci->type - 1], states[ci->state], ci->name);
01612 }
01613 return true;
01614 }
01615
01616 if (strcasecmp(argv[1], "download") == 0) {
01617 uint files;
01618 uint bytes;
01619 _network_content_client.DownloadSelectedContent(files, bytes);
01620 IConsolePrintF(CC_DEFAULT, "Downloading %d file(s) (%d bytes)", files, bytes);
01621 return true;
01622 }
01623
01624 return false;
01625 }
01626
01627 #endif
01628
01629 DEF_CONSOLE_CMD(ConSetting)
01630 {
01631 if (argc == 0) {
01632 IConsoleHelp("Change setting for all clients. Usage: 'setting <name> [<value>]'");
01633 IConsoleHelp("Omitting <value> will print out the current value of the setting.");
01634 return true;
01635 }
01636
01637 if (argc == 1 || argc > 3) return false;
01638
01639 if (argc == 2) {
01640 IConsoleGetSetting(argv[1]);
01641 } else {
01642 IConsoleSetSetting(argv[1], argv[2]);
01643 }
01644
01645 return true;
01646 }
01647
01648 DEF_CONSOLE_CMD(ConListSettings)
01649 {
01650 if (argc == 0) {
01651 IConsoleHelp("List settings. Usage: 'list_settings [<pre-filter>]'");
01652 return true;
01653 }
01654
01655 if (argc > 2) return false;
01656
01657 IConsoleListSettings((argc == 2) ? argv[1] : NULL);
01658 return true;
01659 }
01660
01661 DEF_CONSOLE_CMD(ConListDumpVariables)
01662 {
01663 const IConsoleVar *var;
01664 size_t l = 0;
01665
01666 if (argc == 0) {
01667 IConsoleHelp("List all variables with their value. Usage: 'dump_vars [<pre-filter>]'");
01668 return true;
01669 }
01670
01671 if (argv[1] != NULL) l = strlen(argv[1]);
01672
01673 for (var = _iconsole_vars; var != NULL; var = var->next) {
01674 if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0)
01675 IConsoleVarPrintGetValue(var);
01676 }
01677
01678 return true;
01679 }
01680
01681 DEF_CONSOLE_CMD(ConGamelogPrint)
01682 {
01683 GamelogPrintConsole();
01684 return true;
01685 }
01686
01687 #ifdef _DEBUG
01688
01689
01690
01691
01692 static void IConsoleDebugLibRegister()
01693 {
01694
01695 extern bool _stdlib_con_developer;
01696
01697 IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN, "Enable/disable console debugging information (internal)");
01698 IConsoleCmdRegister("resettile", ConResetTile);
01699 IConsoleCmdRegister("stopall", ConStopAllVehicles);
01700 IConsoleAliasRegister("dbg_echo", "echo %A; echo %B");
01701 IConsoleAliasRegister("dbg_echo2", "echo %!");
01702 }
01703 #endif
01704
01705
01706
01707
01708
01709 void IConsoleStdLibRegister()
01710 {
01711
01712 extern byte _stdlib_developer;
01713
01714
01715 IConsoleCmdRegister("debug_level", ConDebugLevel);
01716 IConsoleCmdRegister("dump_vars", ConListDumpVariables);
01717 IConsoleCmdRegister("echo", ConEcho);
01718 IConsoleCmdRegister("echoc", ConEchoC);
01719 IConsoleCmdRegister("exec", ConExec);
01720 IConsoleCmdRegister("exit", ConExit);
01721 IConsoleCmdRegister("part", ConPart);
01722 IConsoleCmdRegister("help", ConHelp);
01723 IConsoleCmdRegister("info_cmd", ConInfoCmd);
01724 IConsoleCmdRegister("info_var", ConInfoVar);
01725 IConsoleCmdRegister("list_ai", ConListAI);
01726 IConsoleCmdRegister("list_cmds", ConListCommands);
01727 IConsoleCmdRegister("list_vars", ConListVariables);
01728 IConsoleCmdRegister("list_aliases", ConListAliases);
01729 IConsoleCmdRegister("newgame", ConNewGame);
01730 IConsoleCmdRegister("restart", ConRestart);
01731 IConsoleCmdRegister("getseed", ConGetSeed);
01732 IConsoleCmdRegister("getdate", ConGetDate);
01733 IConsoleCmdRegister("quit", ConExit);
01734 IConsoleCmdRegister("reload_ai", ConReloadAI);
01735 IConsoleCmdRegister("rescan_ai", ConRescanAI);
01736 IConsoleCmdRegister("resetengines", ConResetEngines);
01737 IConsoleCmdRegister("return", ConReturn);
01738 IConsoleCmdRegister("screenshot", ConScreenShot);
01739 IConsoleCmdRegister("script", ConScript);
01740 IConsoleCmdRegister("scrollto", ConScrollToTile);
01741 IConsoleCmdRegister("alias", ConAlias);
01742 IConsoleCmdRegister("load", ConLoad);
01743 IConsoleCmdRegister("rm", ConRemove);
01744 IConsoleCmdRegister("save", ConSave);
01745 IConsoleCmdRegister("saveconfig", ConSaveConfig);
01746 IConsoleCmdRegister("start_ai", ConStartAI);
01747 IConsoleCmdRegister("stop_ai", ConStopAI);
01748 IConsoleCmdRegister("ls", ConListFiles);
01749 IConsoleCmdRegister("cd", ConChangeDirectory);
01750 IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
01751 IConsoleCmdRegister("clear", ConClearBuffer);
01752 IConsoleCmdRegister("setting", ConSetting);
01753 IConsoleCmdRegister("list_settings",ConListSettings);
01754 IConsoleCmdRegister("gamelog", ConGamelogPrint);
01755
01756 IConsoleAliasRegister("dir", "ls");
01757 IConsoleAliasRegister("del", "rm %+");
01758 IConsoleAliasRegister("newmap", "newgame");
01759 IConsoleAliasRegister("new_map", "newgame");
01760 IConsoleAliasRegister("new_game", "newgame");
01761 IConsoleAliasRegister("patch", "setting %+");
01762 IConsoleAliasRegister("set", "setting %+");
01763 IConsoleAliasRegister("list_patches", "list_settings %+");
01764
01765
01766
01767 IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1");
01768
01769
01770 #ifdef ENABLE_NETWORK
01771
01772 IConsoleCmdHookAdd ("resetengines", ICONSOLE_HOOK_ACCESS, ConHookNoNetwork);
01773 IConsoleCmdRegister("content", ConContent);
01774
01775
01776 IConsoleCmdRegister("say", ConSay);
01777 IConsoleCmdHookAdd("say", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01778 IConsoleCmdRegister("companies", ConCompanies);
01779 IConsoleCmdHookAdd("companies", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01780 IConsoleAliasRegister("players", "companies");
01781 IConsoleCmdRegister("say_company", ConSayCompany);
01782 IConsoleCmdHookAdd("say_company", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01783 IConsoleAliasRegister("say_player", "say_company %+");
01784 IConsoleCmdRegister("say_client", ConSayClient);
01785 IConsoleCmdHookAdd("say_client", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01786
01787 IConsoleCmdRegister("connect", ConNetworkConnect);
01788 IConsoleCmdHookAdd("connect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly);
01789 IConsoleCmdRegister("clients", ConNetworkClients);
01790 IConsoleCmdHookAdd("clients", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01791 IConsoleCmdRegister("status", ConStatus);
01792 IConsoleCmdHookAdd("status", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01793 IConsoleCmdRegister("server_info", ConServerInfo);
01794 IConsoleCmdHookAdd("server_info", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01795 IConsoleAliasRegister("info", "server_info");
01796 IConsoleCmdRegister("rcon", ConRcon);
01797 IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01798
01799 IConsoleCmdRegister("join", ConJoinCompany);
01800 IConsoleCmdHookAdd("join", ICONSOLE_HOOK_ACCESS, ConHookClientOnly);
01801 IConsoleAliasRegister("spectate", "join 255");
01802 IConsoleCmdRegister("move", ConMoveClient);
01803 IConsoleCmdHookAdd("move", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01804 IConsoleCmdRegister("reset_company", ConResetCompany);
01805 IConsoleCmdHookAdd("reset_company", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01806 IConsoleAliasRegister("clean_company", "reset_company %A");
01807 IConsoleCmdRegister("client_name", ConClientNickChange);
01808 IConsoleCmdHookAdd("client_name", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01809 IConsoleCmdRegister("kick", ConKick);
01810 IConsoleCmdHookAdd("kick", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01811 IConsoleCmdRegister("ban", ConBan);
01812 IConsoleCmdHookAdd("ban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01813 IConsoleCmdRegister("unban", ConUnBan);
01814 IConsoleCmdHookAdd("unban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01815 IConsoleCmdRegister("banlist", ConBanList);
01816 IConsoleCmdHookAdd("banlist", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01817
01818 IConsoleCmdRegister("pause", ConPauseGame);
01819 IConsoleCmdHookAdd("pause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01820 IConsoleCmdRegister("unpause", ConUnPauseGame);
01821 IConsoleCmdHookAdd("unpause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01822
01823
01824 IConsoleVarStringRegister("company_pw", NULL, 0, "Set a password for your company, so no one without the correct password can join. Use '*' to clear the password");
01825 IConsoleVarHookAdd("company_pw", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01826 IConsoleVarProcAdd("company_pw", NetworkChangeCompanyPassword);
01827 IConsoleAliasRegister("company_password", "company_pw %+");
01828
01829 IConsoleAliasRegister("net_frame_freq", "setting frame_freq %+");
01830 IConsoleAliasRegister("net_sync_freq", "setting sync_freq %+");
01831 IConsoleAliasRegister("server_pw", "setting server_password %+");
01832 IConsoleAliasRegister("server_password", "setting server_password %+");
01833 IConsoleAliasRegister("rcon_pw", "setting rcon_password %+");
01834 IConsoleAliasRegister("rcon_password", "setting rcon_password %+");
01835 IConsoleAliasRegister("name", "setting client_name %+");
01836 IConsoleAliasRegister("server_name", "setting server_name %+");
01837 IConsoleAliasRegister("server_port", "setting server_port %+");
01838 IConsoleAliasRegister("server_ip", "setting server_bind_ip %+");
01839 IConsoleAliasRegister("server_bind_ip", "setting server_bind_ip %+");
01840 IConsoleAliasRegister("server_ip_bind", "setting server_bind_ip %+");
01841 IConsoleAliasRegister("server_bind", "setting server_bind_ip %+");
01842 IConsoleAliasRegister("server_advertise", "setting server_advertise %+");
01843 IConsoleAliasRegister("max_clients", "setting max_clients %+");
01844 IConsoleAliasRegister("max_companies", "setting max_companies %+");
01845 IConsoleAliasRegister("max_spectators", "setting max_spectators %+");
01846 IConsoleAliasRegister("max_join_time", "setting max_join_time %+");
01847 IConsoleAliasRegister("pause_on_join", "setting pause_on_join %+");
01848 IConsoleAliasRegister("autoclean_companies", "setting autoclean_companies %+");
01849 IConsoleAliasRegister("autoclean_protected", "setting autoclean_protected %+");
01850 IConsoleAliasRegister("autoclean_unprotected", "setting autoclean_unprotected %+");
01851 IConsoleAliasRegister("restart_game_year", "setting restart_game_year %+");
01852 IConsoleAliasRegister("min_players", "setting min_active_clients %+");
01853 IConsoleAliasRegister("reload_cfg", "setting reload_cfg %+");
01854 #endif
01855
01856
01857 #ifdef _DEBUG
01858 IConsoleDebugLibRegister();
01859 #endif
01860 }