#include "../../core/overflowsafe_type.hpp"
#include "../../company_type.h"
Go to the source code of this file.
Typedefs | |
typedef uint | BridgeType |
Internal name, not of any use for you. | |
typedef byte | CargoID |
The ID of a cargo. | |
typedef uint16 | EngineID |
The cost of a command. | |
typedef uint16 | GroupID |
The ID of a group. | |
typedef uint16 | IndustryID |
The ID of an industry. | |
typedef uint8 | IndustryType |
The ID of an industry-type. | |
typedef OverflowSafeInt64 | Money |
Money, stored in a 32bit/64bit safe way. For AIs money is always in pounds. | |
typedef uint16 | SignID |
The ID of a sign. | |
typedef uint16 | StationID |
The ID of a station. | |
typedef uint16 | StringID |
The ID of a string. | |
typedef uint32 | TileIndex |
The ID of a tile (just named differently). | |
typedef uint16 | TownID |
The ID of a town. | |
typedef uint16 | VehicleID |
The ID of a vehicle. | |
typedef uint | AIErrorType |
The types of errors inside the NoAI framework. | |
typedef BridgeType | BridgeID |
The ID of a bridge. | |
typedef uint16 | SubsidyID |
The ID of a subsidy. | |
typedef struct SQVM * | HSQUIRRELVM |
Pointer to Squirrel Virtual Machine. | |
typedef int | SQInteger |
Squirrel Integer. | |
typedef struct SQObject | HSQOBJECT |
Squirrel Object (fake declare). |
...
Definition in file ai_types.hpp.
typedef uint16 EngineID |