#include "stdafx.h"
#include "command_func.h"
#include "cheat_type.h"
#include "company_base.h"
#include "company_func.h"
#include "gfx_func.h"
#include "date_func.h"
#include "saveload/saveload.h"
#include "window_gui.h"
#include "newgrf.h"
#include "settings_type.h"
#include "strings_func.h"
#include "window_func.h"
#include "rail_gui.h"
#include "gui.h"
#include "company_gui.h"
#include "gamelog.h"
#include "table/strings.h"
#include "table/sprites.h"
Go to the source code of this file.
Data Structures | |
struct | CheatEntry |
struct | CheatWindow |
Typedefs | |
typedef int32 | CheckButtonClick (int32, int32) |
Functions | |
static int32 | ClickMoneyCheat (int32 p1, int32 p2) |
static int32 | ClickChangeCompanyCheat (int32 p1, int32 p2) |
static int32 | ClickChangeClimateCheat (int32 p1, int32 p2) |
void | EnginesMonthlyLoop () |
static int32 | ClickChangeDateCheat (int32 p1, int32 p2) |
void | ShowCheatWindow () |
Variables | |
static int32 | _money_cheat_amount = 10000000 |
The 'amount' to cheat with. | |
static const CheatEntry | _cheats_ui [] |
static const Widget | _cheat_widgets [] |
static const WindowDesc | _cheats_desc |
Definition in file cheat_gui.cpp.
static int32 ClickChangeClimateCheat | ( | int32 | p1, | |
int32 | p2 | |||
) | [static] |
p1 | -1 or +1 (down/up) | |
p2 | unused |
Definition at line 61 of file cheat_gui.cpp.
References _settings_game, GameSettings::game_creation, GamelogStartAction(), GamelogStopAction(), GamelogTestMode(), GLAT_CHEAT, GameCreationSettings::landscape, and ReloadNewGRFData().
static int32 ClickChangeCompanyCheat | ( | int32 | p1, | |
int32 | p2 | |||
) | [static] |
p1 | company to set to | |
p2 | is -1 or +1 (down/up) |
Definition at line 44 of file cheat_gui.cpp.
References SetLocalCompany().
static int32 ClickChangeDateCheat | ( | int32 | p1, | |
int32 | p2 | |||
) | [static] |
p1 | unused | |
p2 | 1 (increase) or -1 (decrease) |
Definition at line 81 of file cheat_gui.cpp.
References _cur_year, _date, ConvertDateToYMD(), ConvertYMDToDate(), YearMonthDay::day, FindWindowById(), YearMonthDay::month, ResetSignalVariant(), SetWindowDirty(), and YearMonthDay::year.
const Widget _cheat_widgets[] [static] |
Initial value:
{ { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP}, { WIDGETS_END}, }
Definition at line 118 of file cheat_gui.cpp.
const WindowDesc _cheats_desc [static] |
Initial value:
{ 240, 22, 400, 170, 400, 170, WC_CHEATS, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _cheat_widgets, }
Definition at line 228 of file cheat_gui.cpp.
const CheatEntry _cheats_ui[] [static] |
Initial value:
{ {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat }, {SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat }, {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL }, {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL }, {SLE_BOOL, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL }, {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL }, {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL }, {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_settings_game.game_creation.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat }, {SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat }, }
Definition at line 105 of file cheat_gui.cpp.
int32 _money_cheat_amount = 10000000 [static] |
The 'amount' to cheat with.
This variable is semantically a constant value, but because the cheat code requires to be able to write to the variable it is not constified.
Definition at line 32 of file cheat_gui.cpp.