DrawBuildingsTileStruct Struct Reference

This structure is the same for both Industries and Houses. More...

#include <sprite.h>


Data Fields

PalSpriteID ground
PalSpriteID building
byte subtile_x
byte subtile_y
byte width
byte height
byte dz
byte draw_proc


Detailed Description

This structure is the same for both Industries and Houses.

Buildings here reference a general type of construction

Definition at line 47 of file sprite.h.


The documentation for this struct was generated from the following file:

Generated on Wed Apr 1 14:38:36 2009 for OpenTTD by  doxygen 1.5.6