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00012 #include "stdafx.h"
00013 #include "console_internal.h"
00014 #include "debug.h"
00015 #include "engine_func.h"
00016 #include "landscape.h"
00017 #include "saveload/saveload.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "network/network_base.h"
00021 #include "command_func.h"
00022 #include "settings_func.h"
00023 #include "fios.h"
00024 #include "fileio_func.h"
00025 #include "screenshot.h"
00026 #include "genworld.h"
00027 #include "strings_func.h"
00028 #include "viewport_func.h"
00029 #include "window_func.h"
00030 #include "date_func.h"
00031 #include "vehicle_func.h"
00032 #include "company_func.h"
00033 #include "company_base.h"
00034 #include "gamelog.h"
00035 #include "ai/ai.hpp"
00036 #include "ai/ai_config.hpp"
00037 #include "console_func.h"
00038
00039 #ifdef ENABLE_NETWORK
00040 #include "table/strings.h"
00041 #endif
00042
00043
00044 static FILE *_script_file;
00045 static bool _script_running;
00046
00047
00048 #define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
00049 #define DEF_CONSOLE_HOOK(function) static bool function()
00050
00051
00052
00053
00054
00055
00056 #ifdef ENABLE_NETWORK
00057
00058 static inline bool NetworkAvailable()
00059 {
00060 if (!_network_available) {
00061 IConsoleError("You cannot use this command because there is no network available.");
00062 return false;
00063 }
00064 return true;
00065 }
00066
00067 DEF_CONSOLE_HOOK(ConHookServerOnly)
00068 {
00069 if (!NetworkAvailable()) return false;
00070
00071 if (!_network_server) {
00072 IConsoleError("This command/variable is only available to a network server.");
00073 return false;
00074 }
00075 return true;
00076 }
00077
00078 DEF_CONSOLE_HOOK(ConHookClientOnly)
00079 {
00080 if (!NetworkAvailable()) return false;
00081
00082 if (_network_server) {
00083 IConsoleError("This command/variable is not available to a network server.");
00084 return false;
00085 }
00086 return true;
00087 }
00088
00089 DEF_CONSOLE_HOOK(ConHookNeedNetwork)
00090 {
00091 if (!NetworkAvailable()) return false;
00092
00093 if (!_networking) {
00094 IConsoleError("Not connected. This command/variable is only available in multiplayer.");
00095 return false;
00096 }
00097 return true;
00098 }
00099
00100 DEF_CONSOLE_HOOK(ConHookNoNetwork)
00101 {
00102 if (_networking) {
00103 IConsoleError("This command/variable is forbidden in multiplayer.");
00104 return false;
00105 }
00106 return true;
00107 }
00108
00109 #endif
00110
00111 static void IConsoleHelp(const char *str)
00112 {
00113 IConsolePrintF(CC_WARNING, "- %s", str);
00114 }
00115
00116 DEF_CONSOLE_CMD(ConResetEngines)
00117 {
00118 if (argc == 0) {
00119 IConsoleHelp("Reset status data of all engines. This might solve some issues with 'lost' engines. Usage: 'resetengines'");
00120 return true;
00121 }
00122
00123 StartupEngines();
00124 return true;
00125 }
00126
00127 #ifdef _DEBUG
00128 DEF_CONSOLE_CMD(ConResetTile)
00129 {
00130 if (argc == 0) {
00131 IConsoleHelp("Reset a tile to bare land. Usage: 'resettile <tile>'");
00132 IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)");
00133 return true;
00134 }
00135
00136 if (argc == 2) {
00137 uint32 result;
00138 if (GetArgumentInteger(&result, argv[1])) {
00139 DoClearSquare((TileIndex)result);
00140 return true;
00141 }
00142 }
00143
00144 return false;
00145 }
00146
00147 DEF_CONSOLE_CMD(ConStopAllVehicles)
00148 {
00149 if (argc == 0) {
00150 IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'");
00151 return true;
00152 }
00153
00154 StopAllVehicles();
00155 return true;
00156 }
00157 #endif
00158
00159 DEF_CONSOLE_CMD(ConScrollToTile)
00160 {
00161 switch (argc) {
00162 case 0:
00163 IConsoleHelp("Center the screen on a given tile.");
00164 IConsoleHelp("Usage: 'scrollto <tile>' or 'scrollto <x> <y>'");
00165 IConsoleHelp("Numbers can be either decimal (34161) or hexadecimal (0x4a5B).");
00166 return true;
00167
00168 case 2: {
00169 uint32 result;
00170 if (GetArgumentInteger(&result, argv[1])) {
00171 if (result >= MapSize()) {
00172 IConsolePrint(CC_ERROR, "Tile does not exist");
00173 return true;
00174 }
00175 ScrollMainWindowToTile((TileIndex)result);
00176 return true;
00177 }
00178 break;
00179 }
00180
00181 case 3: {
00182 uint32 x, y;
00183 if (GetArgumentInteger(&x, argv[1]) && GetArgumentInteger(&y, argv[2])) {
00184 if (x >= MapSizeX() || y >= MapSizeY()) {
00185 IConsolePrint(CC_ERROR, "Tile does not exist");
00186 return true;
00187 }
00188 ScrollMainWindowToTile(TileXY(x, y));
00189 return true;
00190 }
00191 break;
00192 }
00193 }
00194
00195 return false;
00196 }
00197
00198 extern void BuildFileList();
00199 extern void SetFiosType(const byte fiostype);
00200
00201
00202 DEF_CONSOLE_CMD(ConSave)
00203 {
00204 if (argc == 0) {
00205 IConsoleHelp("Save the current game. Usage: 'save <filename>'");
00206 return true;
00207 }
00208
00209 if (argc == 2) {
00210 char *filename = str_fmt("%s.sav", argv[1]);
00211 IConsolePrint(CC_DEFAULT, "Saving map...");
00212
00213 if (SaveOrLoad(filename, SL_SAVE, SAVE_DIR) != SL_OK) {
00214 IConsolePrint(CC_ERROR, "Saving map failed");
00215 } else {
00216 IConsolePrintF(CC_DEFAULT, "Map sucessfully saved to %s", filename);
00217 }
00218 free(filename);
00219 return true;
00220 }
00221
00222 return false;
00223 }
00224
00225
00226 DEF_CONSOLE_CMD(ConSaveConfig)
00227 {
00228 if (argc == 0) {
00229 IConsoleHelp("Saves the current config, typically to 'openttd.cfg'.");
00230 return true;
00231 }
00232
00233 SaveToConfig();
00234 IConsolePrint(CC_DEFAULT, "Saved config.");
00235 return true;
00236 }
00237
00238 static const FiosItem *GetFiosItem(const char *file)
00239 {
00240 _saveload_mode = SLD_LOAD_GAME;
00241 BuildFileList();
00242
00243 for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
00244 if (strcmp(file, item->name) == 0) return item;
00245 if (strcmp(file, item->title) == 0) return item;
00246 }
00247
00248
00249 char *endptr;
00250 int i = strtol(file, &endptr, 10);
00251 if (file == endptr || *endptr != '\0') i = -1;
00252
00253 return IsInsideMM(i, 0, _fios_items.Length()) ? _fios_items.Get(i) : NULL;
00254 }
00255
00256
00257 DEF_CONSOLE_CMD(ConLoad)
00258 {
00259 if (argc == 0) {
00260 IConsoleHelp("Load a game by name or index. Usage: 'load <file | number>'");
00261 return true;
00262 }
00263
00264 if (argc != 2) return false;
00265
00266 const char *file = argv[1];
00267 const FiosItem *item = GetFiosItem(file);
00268 if (item != NULL) {
00269 switch (item->type) {
00270 case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: {
00271 _switch_mode = SM_LOAD;
00272 SetFiosType(item->type);
00273
00274 strecpy(_file_to_saveload.name, FiosBrowseTo(item), lastof(_file_to_saveload.name));
00275 strecpy(_file_to_saveload.title, item->title, lastof(_file_to_saveload.title));
00276 } break;
00277 default: IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
00278 }
00279 } else {
00280 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00281 }
00282
00283 FiosFreeSavegameList();
00284 return true;
00285 }
00286
00287
00288 DEF_CONSOLE_CMD(ConRemove)
00289 {
00290 if (argc == 0) {
00291 IConsoleHelp("Remove a savegame by name or index. Usage: 'rm <file | number>'");
00292 return true;
00293 }
00294
00295 if (argc != 2) return false;
00296
00297 const char *file = argv[1];
00298 const FiosItem *item = GetFiosItem(file);
00299 if (item != NULL) {
00300 if (!FiosDelete(item->name))
00301 IConsolePrintF(CC_ERROR, "%s: Failed to delete file", file);
00302 } else {
00303 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00304 }
00305
00306 FiosFreeSavegameList();
00307 return true;
00308 }
00309
00310
00311
00312 DEF_CONSOLE_CMD(ConListFiles)
00313 {
00314 if (argc == 0) {
00315 IConsoleHelp("List all loadable savegames and directories in the current dir via console. Usage: 'ls | dir'");
00316 return true;
00317 }
00318
00319 BuildFileList();
00320
00321 for (uint i = 0; i < _fios_items.Length(); i++) {
00322 IConsolePrintF(CC_DEFAULT, "%d) %s", i, _fios_items[i].title);
00323 }
00324
00325 FiosFreeSavegameList();
00326 return true;
00327 }
00328
00329
00330 DEF_CONSOLE_CMD(ConChangeDirectory)
00331 {
00332 if (argc == 0) {
00333 IConsoleHelp("Change the dir via console. Usage: 'cd <directory | number>'");
00334 return true;
00335 }
00336
00337 if (argc != 2) return false;
00338
00339 const char *file = argv[1];
00340 const FiosItem *item = GetFiosItem(file);
00341 if (item != NULL) {
00342 switch (item->type) {
00343 case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT:
00344 FiosBrowseTo(item);
00345 break;
00346 default: IConsolePrintF(CC_ERROR, "%s: Not a directory.", file);
00347 }
00348 } else {
00349 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00350 }
00351
00352 FiosFreeSavegameList();
00353 return true;
00354 }
00355
00356 DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
00357 {
00358 const char *path;
00359
00360 if (argc == 0) {
00361 IConsoleHelp("Print out the current working directory. Usage: 'pwd'");
00362 return true;
00363 }
00364
00365
00366 FiosGetSavegameList(SLD_LOAD_GAME);
00367 FiosFreeSavegameList();
00368
00369 FiosGetDescText(&path, NULL);
00370 IConsolePrint(CC_DEFAULT, path);
00371 return true;
00372 }
00373
00374 DEF_CONSOLE_CMD(ConClearBuffer)
00375 {
00376 if (argc == 0) {
00377 IConsoleHelp("Clear the console buffer. Usage: 'clear'");
00378 return true;
00379 }
00380
00381 IConsoleClearBuffer();
00382 SetWindowDirty(WC_CONSOLE, 0);
00383 return true;
00384 }
00385
00386
00387
00388
00389
00390 #ifdef ENABLE_NETWORK
00391
00392 DEF_CONSOLE_CMD(ConBan)
00393 {
00394 NetworkClientInfo *ci;
00395 const char *banip = NULL;
00396 ClientID client_id;
00397
00398 if (argc == 0) {
00399 IConsoleHelp("Ban a client from a network game. Usage: 'ban <ip | client-id>'");
00400 IConsoleHelp("For client-id's, see the command 'clients'");
00401 IConsoleHelp("If the client is no longer online, you can still ban his/her IP");
00402 return true;
00403 }
00404
00405 if (argc != 2) return false;
00406
00407 if (strchr(argv[1], '.') == NULL && strchr(argv[1], ':') == NULL) {
00408 client_id = (ClientID)atoi(argv[1]);
00409 ci = NetworkFindClientInfoFromClientID(client_id);
00410 } else {
00411 ci = NetworkFindClientInfoFromIP(argv[1]);
00412 if (ci == NULL) {
00413 banip = argv[1];
00414 client_id = (ClientID)-1;
00415 } else {
00416 client_id = ci->client_id;
00417 }
00418 }
00419
00420 if (client_id == CLIENT_ID_SERVER) {
00421 IConsoleError("Silly boy, you can not ban yourself!");
00422 return true;
00423 }
00424
00425 if (client_id == INVALID_CLIENT_ID || (ci == NULL && client_id != (ClientID)-1)) {
00426 IConsoleError("Invalid client");
00427 return true;
00428 }
00429
00430 if (ci != NULL) {
00431 IConsolePrint(CC_DEFAULT, "Client banned");
00432 banip = GetClientIP(ci);
00433 } else {
00434 IConsolePrint(CC_DEFAULT, "Client not online, banned IP");
00435 }
00436
00437 NetworkServerBanIP(banip);
00438
00439 return true;
00440 }
00441
00442 DEF_CONSOLE_CMD(ConUnBan)
00443 {
00444
00445 if (argc == 0) {
00446 IConsoleHelp("Unban a client from a network game. Usage: 'unban <ip | client-id>'");
00447 IConsoleHelp("For a list of banned IP's, see the command 'banlist'");
00448 return true;
00449 }
00450
00451 if (argc != 2) return false;
00452
00453 uint index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0;
00454 index--;
00455 uint i = 0;
00456
00457 for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) {
00458 if (strcmp(_network_ban_list[i], argv[1]) == 0 || index == i) {
00459 free(_network_ban_list[i]);
00460 _network_ban_list.Erase(iter);
00461 IConsolePrint(CC_DEFAULT, "IP unbanned.");
00462 return true;
00463 }
00464 }
00465
00466 IConsolePrint(CC_DEFAULT, "IP not in ban-list.");
00467 return true;
00468 }
00469
00470 DEF_CONSOLE_CMD(ConBanList)
00471 {
00472 if (argc == 0) {
00473 IConsoleHelp("List the IP's of banned clients: Usage 'banlist'");
00474 return true;
00475 }
00476
00477 IConsolePrint(CC_DEFAULT, "Banlist: ");
00478
00479 uint i = 1;
00480 for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) {
00481 IConsolePrintF(CC_DEFAULT, " %d) %s", i, *iter);
00482 }
00483
00484 return true;
00485 }
00486
00487 DEF_CONSOLE_CMD(ConPauseGame)
00488 {
00489 if (argc == 0) {
00490 IConsoleHelp("Pause a network game. Usage: 'pause'");
00491 return true;
00492 }
00493
00494 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
00495 DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
00496 if (!_networking) IConsolePrint(CC_DEFAULT, "Game paused.");
00497 } else {
00498 IConsolePrint(CC_DEFAULT, "Game is already paused.");
00499 }
00500
00501 return true;
00502 }
00503
00504 DEF_CONSOLE_CMD(ConUnPauseGame)
00505 {
00506 if (argc == 0) {
00507 IConsoleHelp("Unpause a network game. Usage: 'unpause'");
00508 return true;
00509 }
00510
00511 if ((_pause_mode & PM_PAUSED_NORMAL) != PM_UNPAUSED) {
00512 DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
00513 if (!_networking) IConsolePrint(CC_DEFAULT, "Game unpaused.");
00514 } else if ((_pause_mode & PM_PAUSED_ERROR) != PM_UNPAUSED) {
00515 IConsolePrint(CC_DEFAULT, "Game is in error state and cannot be unpaused via console.");
00516 } else if (_pause_mode != PM_UNPAUSED) {
00517 IConsolePrint(CC_DEFAULT, "Game cannot be unpaused manually; disable pause_on_join/min_active_clients.");
00518 } else {
00519 IConsolePrint(CC_DEFAULT, "Game is already unpaused.");
00520 }
00521
00522 return true;
00523 }
00524
00525 DEF_CONSOLE_CMD(ConRcon)
00526 {
00527 if (argc == 0) {
00528 IConsoleHelp("Remote control the server from another client. Usage: 'rcon <password> <command>'");
00529 IConsoleHelp("Remember to enclose the command in quotes, otherwise only the first parameter is sent");
00530 return true;
00531 }
00532
00533 if (argc < 3) return false;
00534
00535 if (_network_server) {
00536 IConsoleCmdExec(argv[2]);
00537 } else {
00538 NetworkClientSendRcon(argv[1], argv[2]);
00539 }
00540 return true;
00541 }
00542
00543 DEF_CONSOLE_CMD(ConStatus)
00544 {
00545 if (argc == 0) {
00546 IConsoleHelp("List the status of all clients connected to the server. Usage 'status'");
00547 return true;
00548 }
00549
00550 NetworkServerShowStatusToConsole();
00551 return true;
00552 }
00553
00554 DEF_CONSOLE_CMD(ConServerInfo)
00555 {
00556 if (argc == 0) {
00557 IConsoleHelp("List current and maximum client/company limits. Usage 'server_info'");
00558 IConsoleHelp("You can change these values by setting the variables 'max_clients', 'max_companies' and 'max_spectators'");
00559 return true;
00560 }
00561
00562 IConsolePrintF(CC_DEFAULT, "Current/maximum clients: %2d/%2d", _network_game_info.clients_on, _settings_client.network.max_clients);
00563 IConsolePrintF(CC_DEFAULT, "Current/maximum companies: %2d/%2d", (int)Company::GetNumItems(), _settings_client.network.max_companies);
00564 IConsolePrintF(CC_DEFAULT, "Current/maximum spectators: %2d/%2d", NetworkSpectatorCount(), _settings_client.network.max_spectators);
00565
00566 return true;
00567 }
00568
00569 DEF_CONSOLE_CMD(ConClientNickChange)
00570 {
00571 if (argc != 3) {
00572 IConsoleHelp("Change the nickname of a connected client. Usage: 'client_name <client-id> <new-name>'");
00573 IConsoleHelp("For client-id's, see the command 'clients'");
00574 return true;
00575 }
00576
00577 ClientID client_id = (ClientID)atoi(argv[1]);
00578
00579 if (client_id == CLIENT_ID_SERVER) {
00580 IConsoleError("Please use the command 'name' to change your own name!");
00581 return true;
00582 }
00583
00584 if (NetworkFindClientInfoFromClientID(client_id) == NULL) {
00585 IConsoleError("Invalid client");
00586 return true;
00587 }
00588
00589 if (!NetworkServerChangeClientName(client_id, argv[2])) {
00590 IConsoleError("Cannot give a client a duplicate name");
00591 }
00592
00593 return true;
00594 }
00595
00596 DEF_CONSOLE_CMD(ConKick)
00597 {
00598 NetworkClientInfo *ci;
00599 ClientID client_id;
00600
00601 if (argc == 0) {
00602 IConsoleHelp("Kick a client from a network game. Usage: 'kick <ip | client-id>'");
00603 IConsoleHelp("For client-id's, see the command 'clients'");
00604 return true;
00605 }
00606
00607 if (argc != 2) return false;
00608
00609 if (strchr(argv[1], '.') == NULL) {
00610 client_id = (ClientID)atoi(argv[1]);
00611 ci = NetworkFindClientInfoFromClientID(client_id);
00612 } else {
00613 ci = NetworkFindClientInfoFromIP(argv[1]);
00614 client_id = (ci == NULL) ? INVALID_CLIENT_ID : ci->client_id;
00615 }
00616
00617 if (client_id == CLIENT_ID_SERVER) {
00618 IConsoleError("Silly boy, you can not kick yourself!");
00619 return true;
00620 }
00621
00622 if (client_id == INVALID_CLIENT_ID) {
00623 IConsoleError("Invalid client");
00624 return true;
00625 }
00626
00627 if (ci != NULL) {
00628 NetworkServerKickClient(client_id);
00629 } else {
00630 IConsoleError("Client not found");
00631 }
00632
00633 return true;
00634 }
00635
00636 DEF_CONSOLE_CMD(ConJoinCompany)
00637 {
00638 if (argc < 2) {
00639 IConsoleHelp("Request joining another company. Usage: join <company-id> [<password>]");
00640 IConsoleHelp("For valid company-id see company list, use 255 for spectator");
00641 return true;
00642 }
00643
00644 CompanyID company_id = (CompanyID)(atoi(argv[1]) <= MAX_COMPANIES ? atoi(argv[1]) - 1 : atoi(argv[1]));
00645
00646
00647 if (!Company::IsValidID(company_id) && company_id != COMPANY_SPECTATOR) {
00648 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00649 return true;
00650 }
00651
00652 if (NetworkFindClientInfoFromClientID(_network_own_client_id)->client_playas == company_id) {
00653 IConsoleError("You are already there!");
00654 return true;
00655 }
00656
00657 if (company_id == COMPANY_SPECTATOR && NetworkMaxSpectatorsReached()) {
00658 IConsoleError("Cannot join spectators, maximum number of spectators reached.");
00659 return true;
00660 }
00661
00662 if (company_id != COMPANY_SPECTATOR && !Company::IsHumanID(company_id)) {
00663 IConsoleError("Cannot join AI company.");
00664 return true;
00665 }
00666
00667
00668 if (NetworkCompanyIsPassworded(company_id) && argc < 3) {
00669 IConsolePrintF(CC_ERROR, "Company %d requires a password to join.", company_id + 1);
00670 return true;
00671 }
00672
00673
00674 if (_network_server) {
00675 NetworkServerDoMove(CLIENT_ID_SERVER, company_id);
00676 } else {
00677 NetworkClientRequestMove(company_id, NetworkCompanyIsPassworded(company_id) ? argv[2] : "");
00678 }
00679
00680 return true;
00681 }
00682
00683 DEF_CONSOLE_CMD(ConMoveClient)
00684 {
00685 if (argc < 3) {
00686 IConsoleHelp("Move a client to another company. Usage: move <client-id> <company-id>");
00687 IConsoleHelp("For valid client-id see 'clients', for valid company-id see 'companies', use 255 for moving to spectators");
00688 return true;
00689 }
00690
00691 const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID((ClientID)atoi(argv[1]));
00692 CompanyID company_id = (CompanyID)(atoi(argv[2]) <= MAX_COMPANIES ? atoi(argv[2]) - 1 : atoi(argv[2]));
00693
00694
00695 if (ci == NULL) {
00696 IConsoleError("Invalid client-id, check the command 'clients' for valid client-id's.");
00697 return true;
00698 }
00699
00700 if (!Company::IsValidID(company_id) && company_id != COMPANY_SPECTATOR) {
00701 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00702 return true;
00703 }
00704
00705 if (company_id != COMPANY_SPECTATOR && !Company::IsHumanID(company_id)) {
00706 IConsoleError("You cannot move clients to AI companies.");
00707 return true;
00708 }
00709
00710 if (ci->client_id == CLIENT_ID_SERVER && _network_dedicated) {
00711 IConsoleError("Silly boy, you cannot move the server!");
00712 return true;
00713 }
00714
00715 if (ci->client_playas == company_id) {
00716 IConsoleError("You cannot move someone to where he/she already is!");
00717 return true;
00718 }
00719
00720
00721 NetworkServerDoMove(ci->client_id, company_id);
00722
00723 return true;
00724 }
00725
00726 DEF_CONSOLE_CMD(ConResetCompany)
00727 {
00728 if (argc == 0) {
00729 IConsoleHelp("Remove an idle company from the game. Usage: 'reset_company <company-id>'");
00730 IConsoleHelp("For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
00731 return true;
00732 }
00733
00734 if (argc != 2) return false;
00735
00736 CompanyID index = (CompanyID)(atoi(argv[1]) - 1);
00737
00738
00739 if (!Company::IsValidID(index)) {
00740 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00741 return true;
00742 }
00743
00744 if (!Company::IsHumanID(index)) {
00745 IConsoleError("Company is owned by an AI.");
00746 return true;
00747 }
00748
00749 if (NetworkCompanyHasClients(index)) {
00750 IConsoleError("Cannot remove company: a client is connected to that company.");
00751 return false;
00752 }
00753 const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
00754 if (ci->client_playas == index) {
00755 IConsoleError("Cannot remove company: the server is connected to that company.");
00756 return true;
00757 }
00758
00759
00760 DoCommandP(0, 2, index, CMD_COMPANY_CTRL);
00761 IConsolePrint(CC_DEFAULT, "Company deleted.");
00762
00763 return true;
00764 }
00765
00766 DEF_CONSOLE_CMD(ConNetworkClients)
00767 {
00768 if (argc == 0) {
00769 IConsoleHelp("Get a list of connected clients including their ID, name, company-id, and IP. Usage: 'clients'");
00770 return true;
00771 }
00772
00773 NetworkPrintClients();
00774
00775 return true;
00776 }
00777
00778 DEF_CONSOLE_CMD(ConNetworkReconnect)
00779 {
00780 if (argc == 0) {
00781 IConsoleHelp("Reconnect to server to which you were connected last time. Usage: 'reconnect [<company>]'");
00782 IConsoleHelp("Company 255 is spectator (default, if not specified), 0 means creating new company.");
00783 IConsoleHelp("All others are a certain company with Company 1 being #1");
00784 return true;
00785 }
00786
00787 CompanyID playas = (argc >= 2) ? (CompanyID)atoi(argv[1]) : COMPANY_SPECTATOR;
00788 switch (playas) {
00789 case 0: playas = COMPANY_NEW_COMPANY; break;
00790 case COMPANY_SPECTATOR: break;
00791 default:
00792
00793
00794 playas--;
00795 if (playas < COMPANY_FIRST || playas >= MAX_COMPANIES) return false;
00796 break;
00797 }
00798
00799 if (StrEmpty(_settings_client.network.last_host)) {
00800 IConsolePrint(CC_DEFAULT, "No server for reconnecting.");
00801 return true;
00802 }
00803
00804
00805 IConsolePrintF(CC_DEFAULT, "Reconnecting to %s:%d...", _settings_client.network.last_host, _settings_client.network.last_port);
00806
00807 NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), playas);
00808 return true;
00809 };
00810
00811 DEF_CONSOLE_CMD(ConNetworkConnect)
00812 {
00813 if (argc == 0) {
00814 IConsoleHelp("Connect to a remote OTTD server and join the game. Usage: 'connect <ip>'");
00815 IConsoleHelp("IP can contain port and company: 'IP[[#Company]:Port]', eg: 'server.ottd.org#2:443'");
00816 IConsoleHelp("Company #255 is spectator all others are a certain company with Company 1 being #1");
00817 return true;
00818 }
00819
00820 if (argc < 2) return false;
00821 if (_networking) NetworkDisconnect();
00822
00823 const char *port = NULL;
00824 const char *company = NULL;
00825 char *ip = argv[1];
00826
00827 uint16 rport = NETWORK_DEFAULT_PORT;
00828 CompanyID join_as = COMPANY_NEW_COMPANY;
00829
00830 ParseConnectionString(&company, &port, ip);
00831
00832 IConsolePrintF(CC_DEFAULT, "Connecting to %s...", ip);
00833 if (company != NULL) {
00834 join_as = (CompanyID)atoi(company);
00835 IConsolePrintF(CC_DEFAULT, " company-no: %d", join_as);
00836
00837
00838
00839 if (join_as != COMPANY_SPECTATOR) {
00840 if (join_as > MAX_COMPANIES) return false;
00841 join_as--;
00842 }
00843 }
00844 if (port != NULL) {
00845 rport = atoi(port);
00846 IConsolePrintF(CC_DEFAULT, " port: %s", port);
00847 }
00848
00849 NetworkClientConnectGame(NetworkAddress(ip, rport), join_as);
00850
00851 return true;
00852 }
00853
00854 #endif
00855
00856
00857
00858
00859
00860 DEF_CONSOLE_CMD(ConExec)
00861 {
00862 char cmdline[ICON_CMDLN_SIZE];
00863 char *cmdptr;
00864
00865 if (argc == 0) {
00866 IConsoleHelp("Execute a local script file. Usage: 'exec <script> <?>'");
00867 return true;
00868 }
00869
00870 if (argc < 2) return false;
00871
00872 _script_file = FioFOpenFile(argv[1], "r", BASE_DIR);
00873
00874 if (_script_file == NULL) {
00875 if (argc == 2 || atoi(argv[2]) != 0) IConsoleError("script file not found");
00876 return true;
00877 }
00878
00879 _script_running = true;
00880
00881 while (_script_running && fgets(cmdline, sizeof(cmdline), _script_file) != NULL) {
00882
00883 for (cmdptr = cmdline; *cmdptr != '\0'; cmdptr++) {
00884 if (*cmdptr == '\n' || *cmdptr == '\r') {
00885 *cmdptr = '\0';
00886 break;
00887 }
00888 }
00889 IConsoleCmdExec(cmdline);
00890 }
00891
00892 if (ferror(_script_file))
00893 IConsoleError("Encountered errror while trying to read from script file");
00894
00895 _script_running = false;
00896 FioFCloseFile(_script_file);
00897 return true;
00898 }
00899
00900 DEF_CONSOLE_CMD(ConReturn)
00901 {
00902 if (argc == 0) {
00903 IConsoleHelp("Stop executing a running script. Usage: 'return'");
00904 return true;
00905 }
00906
00907 _script_running = false;
00908 return true;
00909 }
00910
00911
00912
00913
00914 extern bool CloseConsoleLogIfActive();
00915
00916 DEF_CONSOLE_CMD(ConScript)
00917 {
00918 extern FILE *_iconsole_output_file;
00919
00920 if (argc == 0) {
00921 IConsoleHelp("Start or stop logging console output to a file. Usage: 'script <filename>'");
00922 IConsoleHelp("If filename is omitted, a running log is stopped if it is active");
00923 return true;
00924 }
00925
00926 if (!CloseConsoleLogIfActive()) {
00927 if (argc < 2) return false;
00928
00929 IConsolePrintF(CC_DEFAULT, "file output started to: %s", argv[1]);
00930 _iconsole_output_file = fopen(argv[1], "ab");
00931 if (_iconsole_output_file == NULL) IConsoleError("could not open file");
00932 }
00933
00934 return true;
00935 }
00936
00937
00938 DEF_CONSOLE_CMD(ConEcho)
00939 {
00940 if (argc == 0) {
00941 IConsoleHelp("Print back the first argument to the console. Usage: 'echo <arg>'");
00942 return true;
00943 }
00944
00945 if (argc < 2) return false;
00946 IConsolePrint(CC_DEFAULT, argv[1]);
00947 return true;
00948 }
00949
00950 DEF_CONSOLE_CMD(ConEchoC)
00951 {
00952 if (argc == 0) {
00953 IConsoleHelp("Print back the first argument to the console in a given colour. Usage: 'echoc <colour> <arg2>'");
00954 return true;
00955 }
00956
00957 if (argc < 3) return false;
00958 IConsolePrint((ConsoleColour)atoi(argv[1]), argv[2]);
00959 return true;
00960 }
00961
00962 DEF_CONSOLE_CMD(ConNewGame)
00963 {
00964 if (argc == 0) {
00965 IConsoleHelp("Start a new game. Usage: 'newgame [seed]'");
00966 IConsoleHelp("The server can force a new game using 'newgame'; any client joined will rejoin after the server is done generating the new game.");
00967 return true;
00968 }
00969
00970 StartNewGameWithoutGUI((argc == 2) ? (uint)atoi(argv[1]) : GENERATE_NEW_SEED);
00971 return true;
00972 }
00973
00974 extern void SwitchToMode(SwitchMode new_mode);
00975
00976 DEF_CONSOLE_CMD(ConRestart)
00977 {
00978 if (argc == 0) {
00979 IConsoleHelp("Restart game. Usage: 'restart'");
00980 IConsoleHelp("Restarts a game. It tries to reproduce the exact same map as the game started with.");
00981 IConsoleHelp("However:");
00982 IConsoleHelp(" * restarting games started in another version might create another map due to difference in map generation");
00983 IConsoleHelp(" * restarting games based on scenarios, loaded games or heightmaps will start a new game based on the settings stored in the scenario/savegame");
00984 return true;
00985 }
00986
00987
00988 _settings_game.game_creation.map_x = MapLogX();
00989 _settings_game.game_creation.map_y = FindFirstBit(MapSizeY());
00990 SwitchToMode(SM_RESTARTGAME);
00991 return true;
00992 }
00993
00994 DEF_CONSOLE_CMD(ConListAI)
00995 {
00996 char buf[4096];
00997 char *p = &buf[0];
00998 p = AI::GetConsoleList(p, lastof(buf));
00999
01000 p = &buf[0];
01001
01002 for (char *p2 = &buf[0]; *p2 != '\0'; p2++) {
01003 if (*p2 == '\n') {
01004 *p2 = '\0';
01005 IConsolePrintF(CC_DEFAULT, "%s", p);
01006 p = p2 + 1;
01007 }
01008 }
01009
01010 return true;
01011 }
01012
01013 DEF_CONSOLE_CMD(ConStartAI)
01014 {
01015 if (argc == 0 || argc > 3) {
01016 IConsoleHelp("Start a new AI. Usage: 'start_ai [<AI>] [<settings>]'");
01017 IConsoleHelp("Start a new AI. If <AI> is given, it starts that specific AI (if found).");
01018 IConsoleHelp("If <settings> is given, it is parsed and the AI settings are set to that.");
01019 return true;
01020 }
01021
01022 if (_game_mode != GM_NORMAL) {
01023 IConsoleWarning("AIs can only be managed in a game.");
01024 return true;
01025 }
01026
01027 if (Company::GetNumItems() == CompanyPool::MAX_SIZE) {
01028 IConsoleWarning("Can't start a new AI (no more free slots).");
01029 return true;
01030 }
01031 if (_networking && !_network_server) {
01032 IConsoleWarning("Only the server can start a new AI.");
01033 return true;
01034 }
01035 if (_networking && !_settings_game.ai.ai_in_multiplayer) {
01036 IConsoleWarning("AIs are not allowed in multiplayer by configuration.");
01037 IConsoleWarning("Switch AI -> AI in multiplayer to True.");
01038 return true;
01039 }
01040 if (!AI::CanStartNew()) {
01041 IConsoleWarning("Can't start a new AI.");
01042 return true;
01043 }
01044
01045 int n = 0;
01046 Company *c;
01047
01048 FOR_ALL_COMPANIES(c) {
01049 if (c->index != n) break;
01050 n++;
01051 }
01052
01053 AIConfig *config = AIConfig::GetConfig((CompanyID)n);
01054 if (argc >= 2) {
01055 config->ChangeAI(argv[1]);
01056 if (!config->HasAI()) {
01057 IConsoleWarning("Failed to load the specified AI");
01058 return true;
01059 }
01060 if (argc == 3) {
01061 config->StringToSettings(argv[2]);
01062 }
01063 }
01064
01065
01066 DoCommandP(0, 1, INVALID_COMPANY, CMD_COMPANY_CTRL);
01067
01068 return true;
01069 }
01070
01071 DEF_CONSOLE_CMD(ConReloadAI)
01072 {
01073 if (argc != 2) {
01074 IConsoleHelp("Reload an AI. Usage: 'reload_ai <company-id>'");
01075 IConsoleHelp("Reload the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
01076 return true;
01077 }
01078
01079 if (_game_mode != GM_NORMAL) {
01080 IConsoleWarning("AIs can only be managed in a game.");
01081 return true;
01082 }
01083
01084 if (_networking && !_network_server) {
01085 IConsoleWarning("Only the server can reload an AI.");
01086 return true;
01087 }
01088
01089 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01090 if (!Company::IsValidID(company_id)) {
01091 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01092 return true;
01093 }
01094
01095 if (Company::IsHumanID(company_id)) {
01096 IConsoleWarning("Company is not controlled by an AI.");
01097 return true;
01098 }
01099
01100
01101 DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL);
01102 DoCommandP(0, 1, company_id, CMD_COMPANY_CTRL);
01103 IConsolePrint(CC_DEFAULT, "AI reloaded.");
01104
01105 return true;
01106 }
01107
01108 DEF_CONSOLE_CMD(ConStopAI)
01109 {
01110 if (argc != 2) {
01111 IConsoleHelp("Stop an AI. Usage: 'stop_ai <company-id>'");
01112 IConsoleHelp("Stop the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
01113 return true;
01114 }
01115
01116 if (_game_mode != GM_NORMAL) {
01117 IConsoleWarning("AIs can only be managed in a game.");
01118 return true;
01119 }
01120
01121 if (_networking && !_network_server) {
01122 IConsoleWarning("Only the server can stop an AI.");
01123 return true;
01124 }
01125
01126 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01127 if (!Company::IsValidID(company_id)) {
01128 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01129 return true;
01130 }
01131
01132 if (Company::IsHumanID(company_id)) {
01133 IConsoleWarning("Company is not controlled by an AI.");
01134 return true;
01135 }
01136
01137
01138 DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL);
01139 IConsolePrint(CC_DEFAULT, "AI stopped, company deleted.");
01140
01141 return true;
01142 }
01143
01144 DEF_CONSOLE_CMD(ConRescanAI)
01145 {
01146 if (argc == 0) {
01147 IConsoleHelp("Rescan the AI dir for scripts. Usage: 'rescan_ai'");
01148 return true;
01149 }
01150
01151 if (_networking && !_network_server) {
01152 IConsoleWarning("Only the server can rescan the AI dir for scripts.");
01153 return true;
01154 }
01155
01156 AI::Rescan();
01157
01158 return true;
01159 }
01160
01161 DEF_CONSOLE_CMD(ConGetSeed)
01162 {
01163 if (argc == 0) {
01164 IConsoleHelp("Returns the seed used to create this game. Usage: 'getseed'");
01165 IConsoleHelp("The seed can be used to reproduce the exact same map as the game started with.");
01166 return true;
01167 }
01168
01169 IConsolePrintF(CC_DEFAULT, "Generation Seed: %u", _settings_game.game_creation.generation_seed);
01170 return true;
01171 }
01172
01173 DEF_CONSOLE_CMD(ConGetDate)
01174 {
01175 if (argc == 0) {
01176 IConsoleHelp("Returns the current date (day-month-year) of the game. Usage: 'getdate'");
01177 return true;
01178 }
01179
01180 YearMonthDay ymd;
01181 ConvertDateToYMD(_date, &ymd);
01182 IConsolePrintF(CC_DEFAULT, "Date: %d-%d-%d", ymd.day, ymd.month + 1, ymd.year);
01183 return true;
01184 }
01185
01186
01187 DEF_CONSOLE_CMD(ConAlias)
01188 {
01189 IConsoleAlias *alias;
01190
01191 if (argc == 0) {
01192 IConsoleHelp("Add a new alias, or redefine the behaviour of an existing alias . Usage: 'alias <name> <command>'");
01193 return true;
01194 }
01195
01196 if (argc < 3) return false;
01197
01198 alias = IConsoleAliasGet(argv[1]);
01199 if (alias == NULL) {
01200 IConsoleAliasRegister(argv[1], argv[2]);
01201 } else {
01202 free(alias->cmdline);
01203 alias->cmdline = strdup(argv[2]);
01204 }
01205 return true;
01206 }
01207
01208 DEF_CONSOLE_CMD(ConScreenShot)
01209 {
01210 if (argc == 0) {
01211 IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [big | no_con] [file name]'");
01212 IConsoleHelp("'big' makes a screenshot of the whole map, 'no_con' hides the console to create "
01213 "the screenshot. Screenshots of whole map are always drawn without console");
01214 return true;
01215 }
01216
01217 if (argc > 3) return false;
01218
01219 ScreenshotType type = SC_VIEWPORT;
01220 const char *name = NULL;
01221
01222 if (argc > 1) {
01223 if (strcmp(argv[1], "big") == 0) {
01224
01225 type = SC_WORLD;
01226 if (argc > 2) name = argv[2];
01227 } else if (strcmp(argv[1], "no_con") == 0) {
01228
01229 IConsoleClose();
01230 if (argc > 2) name = argv[2];
01231 } else if (argc == 2) {
01232
01233 name = argv[1];
01234 } else {
01235
01236 return false;
01237 }
01238 }
01239
01240 MakeScreenshot(type, name);
01241 return true;
01242 }
01243
01244 DEF_CONSOLE_CMD(ConInfoVar)
01245 {
01246 static const char * const _icon_vartypes[] = {"boolean", "byte", "uint16", "uint32", "int16", "int32", "string"};
01247 const IConsoleVar *var;
01248
01249 if (argc == 0) {
01250 IConsoleHelp("Print out debugging information about a variable. Usage: 'info_var <var>'");
01251 return true;
01252 }
01253
01254 if (argc < 2) return false;
01255
01256 var = IConsoleVarGet(argv[1]);
01257 if (var == NULL) {
01258 IConsoleError("the given variable was not found");
01259 return true;
01260 }
01261
01262 IConsolePrintF(CC_DEFAULT, "variable name: %s", var->name);
01263 IConsolePrintF(CC_DEFAULT, "variable type: %s", _icon_vartypes[var->type]);
01264 IConsolePrintF(CC_DEFAULT, "variable addr: %p", var->addr);
01265
01266 if (var->hook.access) IConsoleWarning("variable is access hooked");
01267 if (var->hook.pre) IConsoleWarning("variable is pre hooked");
01268 if (var->hook.post) IConsoleWarning("variable is post hooked");
01269 return true;
01270 }
01271
01272
01273 DEF_CONSOLE_CMD(ConInfoCmd)
01274 {
01275 const IConsoleCmd *cmd;
01276
01277 if (argc == 0) {
01278 IConsoleHelp("Print out debugging information about a command. Usage: 'info_cmd <cmd>'");
01279 return true;
01280 }
01281
01282 if (argc < 2) return false;
01283
01284 cmd = IConsoleCmdGet(argv[1]);
01285 if (cmd == NULL) {
01286 IConsoleError("the given command was not found");
01287 return true;
01288 }
01289
01290 IConsolePrintF(CC_DEFAULT, "command name: %s", cmd->name);
01291 IConsolePrintF(CC_DEFAULT, "command proc: %p", cmd->proc);
01292
01293 if (cmd->hook.access) IConsoleWarning("command is access hooked");
01294 if (cmd->hook.pre) IConsoleWarning("command is pre hooked");
01295 if (cmd->hook.post) IConsoleWarning("command is post hooked");
01296
01297 return true;
01298 }
01299
01300 DEF_CONSOLE_CMD(ConDebugLevel)
01301 {
01302 if (argc == 0) {
01303 IConsoleHelp("Get/set the default debugging level for the game. Usage: 'debug_level [<level>]'");
01304 IConsoleHelp("Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in \"'s");
01305 return true;
01306 }
01307
01308 if (argc > 2) return false;
01309
01310 if (argc == 1) {
01311 IConsolePrintF(CC_DEFAULT, "Current debug-level: '%s'", GetDebugString());
01312 } else {
01313 SetDebugString(argv[1]);
01314 }
01315
01316 return true;
01317 }
01318
01319 DEF_CONSOLE_CMD(ConExit)
01320 {
01321 if (argc == 0) {
01322 IConsoleHelp("Exit the game. Usage: 'exit'");
01323 return true;
01324 }
01325
01326 if (_game_mode == GM_NORMAL && _settings_client.gui.autosave_on_exit) DoExitSave();
01327
01328 _exit_game = true;
01329 return true;
01330 }
01331
01332 DEF_CONSOLE_CMD(ConPart)
01333 {
01334 if (argc == 0) {
01335 IConsoleHelp("Leave the currently joined/running game (only ingame). Usage: 'part'");
01336 return true;
01337 }
01338
01339 if (_game_mode != GM_NORMAL) return false;
01340
01341 _switch_mode = SM_MENU;
01342 return true;
01343 }
01344
01345 DEF_CONSOLE_CMD(ConHelp)
01346 {
01347 if (argc == 2) {
01348 const IConsoleCmd *cmd;
01349 const IConsoleVar *var;
01350 const IConsoleAlias *alias;
01351
01352 cmd = IConsoleCmdGet(argv[1]);
01353 if (cmd != NULL) {
01354 cmd->proc(0, NULL);
01355 return true;
01356 }
01357
01358 alias = IConsoleAliasGet(argv[1]);
01359 if (alias != NULL) {
01360 cmd = IConsoleCmdGet(alias->cmdline);
01361 if (cmd != NULL) {
01362 cmd->proc(0, NULL);
01363 return true;
01364 }
01365 IConsolePrintF(CC_ERROR, "ERROR: alias is of special type, please see its execution-line: '%s'", alias->cmdline);
01366 return true;
01367 }
01368
01369 var = IConsoleVarGet(argv[1]);
01370 if (var != NULL && var->help != NULL) {
01371 IConsoleHelp(var->help);
01372 return true;
01373 }
01374
01375 IConsoleError("command or variable not found");
01376 return true;
01377 }
01378
01379 IConsolePrint(CC_WARNING, " ---- OpenTTD Console Help ---- ");
01380 IConsolePrint(CC_DEFAULT, " - variables: [command to list all variables: list_vars]");
01381 IConsolePrint(CC_DEFAULT, " set value with '<var> = <value>', use '++/--' to in-or decrement");
01382 IConsolePrint(CC_DEFAULT, " or omit '=' and just '<var> <value>'. get value with typing '<var>'");
01383 IConsolePrint(CC_DEFAULT, " - commands: [command to list all commands: list_cmds]");
01384 IConsolePrint(CC_DEFAULT, " call commands with '<command> <arg2> <arg3>...'");
01385 IConsolePrint(CC_DEFAULT, " - to assign strings, or use them as arguments, enclose it within quotes");
01386 IConsolePrint(CC_DEFAULT, " like this: '<command> \"string argument with spaces\"'");
01387 IConsolePrint(CC_DEFAULT, " - use 'help <command> | <variable>' to get specific information");
01388 IConsolePrint(CC_DEFAULT, " - scroll console output with shift + (up | down) | (pageup | pagedown))");
01389 IConsolePrint(CC_DEFAULT, " - scroll console input history with the up | down arrows");
01390 IConsolePrint(CC_DEFAULT, "");
01391 return true;
01392 }
01393
01394 DEF_CONSOLE_CMD(ConListCommands)
01395 {
01396 const IConsoleCmd *cmd;
01397 size_t l = 0;
01398
01399 if (argc == 0) {
01400 IConsoleHelp("List all registered commands. Usage: 'list_cmds [<pre-filter>]'");
01401 return true;
01402 }
01403
01404 if (argv[1] != NULL) l = strlen(argv[1]);
01405
01406 for (cmd = _iconsole_cmds; cmd != NULL; cmd = cmd->next) {
01407 if (argv[1] == NULL || strncmp(cmd->name, argv[1], l) == 0) {
01408 IConsolePrintF(CC_DEFAULT, "%s", cmd->name);
01409 }
01410 }
01411
01412 return true;
01413 }
01414
01415 DEF_CONSOLE_CMD(ConListVariables)
01416 {
01417 const IConsoleVar *var;
01418 size_t l = 0;
01419
01420 if (argc == 0) {
01421 IConsoleHelp("List all registered variables. Usage: 'list_vars [<pre-filter>]'");
01422 return true;
01423 }
01424
01425 if (argv[1] != NULL) l = strlen(argv[1]);
01426
01427 for (var = _iconsole_vars; var != NULL; var = var->next) {
01428 if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0)
01429 IConsolePrintF(CC_DEFAULT, "%s", var->name);
01430 }
01431
01432 return true;
01433 }
01434
01435 DEF_CONSOLE_CMD(ConListAliases)
01436 {
01437 const IConsoleAlias *alias;
01438 size_t l = 0;
01439
01440 if (argc == 0) {
01441 IConsoleHelp("List all registered aliases. Usage: 'list_aliases [<pre-filter>]'");
01442 return true;
01443 }
01444
01445 if (argv[1] != NULL) l = strlen(argv[1]);
01446
01447 for (alias = _iconsole_aliases; alias != NULL; alias = alias->next) {
01448 if (argv[1] == NULL || strncmp(alias->name, argv[1], l) == 0)
01449 IConsolePrintF(CC_DEFAULT, "%s => %s", alias->name, alias->cmdline);
01450 }
01451
01452 return true;
01453 }
01454
01455 #ifdef ENABLE_NETWORK
01456
01457 DEF_CONSOLE_CMD(ConSay)
01458 {
01459 if (argc == 0) {
01460 IConsoleHelp("Chat to your fellow players in a multiplayer game. Usage: 'say \"<msg>\"'");
01461 return true;
01462 }
01463
01464 if (argc != 2) return false;
01465
01466 if (!_network_server) {
01467 NetworkClientSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 , argv[1]);
01468 } else {
01469 NetworkServerSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], CLIENT_ID_SERVER);
01470 }
01471
01472 return true;
01473 }
01474
01475 DEF_CONSOLE_CMD(ConCompanies)
01476 {
01477 Company *c;
01478
01479 if (argc == 0) {
01480 IConsoleHelp("List the in-game details of all clients connected to the server. Usage 'companies'");
01481 return true;
01482 }
01483 NetworkCompanyStats company_stats[MAX_COMPANIES];
01484 NetworkPopulateCompanyStats(company_stats);
01485
01486 FOR_ALL_COMPANIES(c) {
01487
01488 char company_name[NETWORK_COMPANY_NAME_LENGTH];
01489 SetDParam(0, c->index);
01490 GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
01491
01492 char buffer[512];
01493 const NetworkCompanyStats *stats = &company_stats[c->index];
01494
01495 GetString(buffer, STR_COLOUR_DARK_BLUE + _company_colours[c->index], lastof(buffer));
01496 IConsolePrintF(CC_INFO, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: " OTTD_PRINTF64 " Loan: " OTTD_PRINTF64 " Value: " OTTD_PRINTF64 " (T:%d, R:%d, P:%d, S:%d) %sprotected",
01497 c->index + 1, buffer, company_name, c->inaugurated_year, (int64)c->money, (int64)c->current_loan, (int64)CalculateCompanyValue(c),
01498 stats->num_vehicle[0],
01499 stats->num_vehicle[1] + stats->num_vehicle[2],
01500 stats->num_vehicle[3],
01501 stats->num_vehicle[4],
01502 StrEmpty(_network_company_states[c->index].password) ? "un" : "");
01503 }
01504
01505 return true;
01506 }
01507
01508 DEF_CONSOLE_CMD(ConSayCompany)
01509 {
01510 if (argc == 0) {
01511 IConsoleHelp("Chat to a certain company in a multiplayer game. Usage: 'say_company <company-no> \"<msg>\"'");
01512 IConsoleHelp("CompanyNo is the company that plays as company <companyno>, 1 through max_companies");
01513 return true;
01514 }
01515
01516 if (argc != 3) return false;
01517
01518 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01519 if (!Company::IsValidID(company_id)) {
01520 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01521 return true;
01522 }
01523
01524 if (!_network_server) {
01525 NetworkClientSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2]);
01526 } else {
01527 NetworkServerSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2], CLIENT_ID_SERVER);
01528 }
01529
01530 return true;
01531 }
01532
01533 DEF_CONSOLE_CMD(ConSayClient)
01534 {
01535 if (argc == 0) {
01536 IConsoleHelp("Chat to a certain client in a multiplayer game. Usage: 'say_client <client-no> \"<msg>\"'");
01537 IConsoleHelp("For client-id's, see the command 'clients'");
01538 return true;
01539 }
01540
01541 if (argc != 3) return false;
01542
01543 if (!_network_server) {
01544 NetworkClientSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]);
01545 } else {
01546 NetworkServerSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], CLIENT_ID_SERVER);
01547 }
01548
01549 return true;
01550 }
01551
01552 extern void HashCurrentCompanyPassword(const char *password);
01553
01554
01555 bool NetworkChangeCompanyPassword(byte argc, char *argv[])
01556 {
01557 if (argc == 0) {
01558 IConsoleHelp("Change the password of your company. Usage: 'company_pw \"<password>\"'");
01559 IConsoleHelp("Use \"*\" to disable the password.");
01560 return true;
01561 }
01562
01563 if (!Company::IsValidID(_local_company)) {
01564 IConsoleError("You have to own a company to make use of this command.");
01565 return false;
01566 }
01567
01568 if (argc != 1) return false;
01569
01570 if (strcmp(argv[0], "*") == 0) argv[0][0] = '\0';
01571
01572 if (!_network_server) {
01573 NetworkClientSetPassword(argv[0]);
01574 } else {
01575 HashCurrentCompanyPassword(argv[0]);
01576 }
01577
01578 IConsolePrintF(CC_WARNING, "'company_pw' changed to: %s", argv[0]);
01579
01580 return true;
01581 }
01582
01583
01584 #if defined(WITH_ZLIB)
01585 #include "network/network_content.h"
01586
01588 static ContentType StringToContentType(const char *str)
01589 {
01590 static const char * const inv_lookup[] = { "", "base", "newgrf", "ai", "ailib", "scenario", "heightmap" };
01591 for (uint i = 1 ; i < lengthof(inv_lookup); i++) {
01592 if (strcasecmp(str, inv_lookup[i]) == 0) return (ContentType)i;
01593 }
01594 return CONTENT_TYPE_END;
01595 }
01596
01598 struct ConsoleContentCallback : public ContentCallback {
01599 void OnConnect(bool success)
01600 {
01601 IConsolePrintF(CC_DEFAULT, "Content server connection %s", success ? "established" : "failed");
01602 }
01603
01604 void OnDisconnect()
01605 {
01606 IConsolePrintF(CC_DEFAULT, "Content server connection closed");
01607 }
01608
01609 void OnDownloadComplete(ContentID cid)
01610 {
01611 IConsolePrintF(CC_DEFAULT, "Completed download of %d", cid);
01612 }
01613 };
01614
01615 DEF_CONSOLE_CMD(ConContent)
01616 {
01617 static ContentCallback *cb = NULL;
01618 if (cb == NULL) {
01619 cb = new ConsoleContentCallback();
01620 _network_content_client.AddCallback(cb);
01621 }
01622
01623 if (argc <= 1) {
01624 IConsoleHelp("Query, select and download content. Usage: 'content update|upgrade|select [all|id]|unselect [all|id]|state|download'");
01625 IConsoleHelp(" update: get a new list of downloadable content; must be run first");
01626 IConsoleHelp(" upgrade: select all items that are upgrades");
01627 IConsoleHelp(" select: select a specific item given by its id or 'all' to select all");
01628 IConsoleHelp(" unselect: unselect a specific item given by its id or 'all' to unselect all");
01629 IConsoleHelp(" state: show the download/select state of all downloadable content");
01630 IConsoleHelp(" download: download all content you've selected");
01631 return true;
01632 }
01633
01634 if (strcasecmp(argv[1], "update") == 0) {
01635 _network_content_client.RequestContentList((argc > 2) ? StringToContentType(argv[2]) : CONTENT_TYPE_END);
01636 return true;
01637 }
01638
01639 if (strcasecmp(argv[1], "upgrade") == 0) {
01640 _network_content_client.SelectUpgrade();
01641 return true;
01642 }
01643
01644 if (strcasecmp(argv[1], "select") == 0) {
01645 if (argc <= 2) {
01646 IConsoleError("You must enter the id.");
01647 return false;
01648 }
01649 if (strcasecmp(argv[2], "all") == 0) {
01650 _network_content_client.SelectAll();
01651 } else {
01652 _network_content_client.Select((ContentID)atoi(argv[2]));
01653 }
01654 return true;
01655 }
01656
01657 if (strcasecmp(argv[1], "unselect") == 0) {
01658 if (argc <= 2) {
01659 IConsoleError("You must enter the id.");
01660 return false;
01661 }
01662 if (strcasecmp(argv[2], "all") == 0) {
01663 _network_content_client.UnselectAll();
01664 } else {
01665 _network_content_client.Unselect((ContentID)atoi(argv[2]));
01666 }
01667 return true;
01668 }
01669
01670 if (strcasecmp(argv[1], "state") == 0) {
01671 IConsolePrintF(CC_WHITE, "id, type, state, name");
01672 for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
01673 static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music" };
01674 assert_compile(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
01675 static const char * const states[] = { "Not selected", "Selected", "Dep Selected", "Installed", "Unknown" };
01676 static const ConsoleColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
01677
01678 const ContentInfo *ci = *iter;
01679 IConsolePrintF(state_to_colour[ci->state], "%d, %s, %s, %s", ci->id, types[ci->type - 1], states[ci->state], ci->name);
01680 }
01681 return true;
01682 }
01683
01684 if (strcasecmp(argv[1], "download") == 0) {
01685 uint files;
01686 uint bytes;
01687 _network_content_client.DownloadSelectedContent(files, bytes);
01688 IConsolePrintF(CC_DEFAULT, "Downloading %d file(s) (%d bytes)", files, bytes);
01689 return true;
01690 }
01691
01692 return false;
01693 }
01694 #endif
01695 #endif
01696
01697 DEF_CONSOLE_CMD(ConSetting)
01698 {
01699 if (argc == 0) {
01700 IConsoleHelp("Change setting for all clients. Usage: 'setting <name> [<value>]'");
01701 IConsoleHelp("Omitting <value> will print out the current value of the setting.");
01702 return true;
01703 }
01704
01705 if (argc == 1 || argc > 3) return false;
01706
01707 if (argc == 2) {
01708 IConsoleGetSetting(argv[1]);
01709 } else {
01710 IConsoleSetSetting(argv[1], argv[2]);
01711 }
01712
01713 return true;
01714 }
01715
01716 DEF_CONSOLE_CMD(ConListSettings)
01717 {
01718 if (argc == 0) {
01719 IConsoleHelp("List settings. Usage: 'list_settings [<pre-filter>]'");
01720 return true;
01721 }
01722
01723 if (argc > 2) return false;
01724
01725 IConsoleListSettings((argc == 2) ? argv[1] : NULL);
01726 return true;
01727 }
01728
01729 DEF_CONSOLE_CMD(ConListDumpVariables)
01730 {
01731 const IConsoleVar *var;
01732 size_t l = 0;
01733
01734 if (argc == 0) {
01735 IConsoleHelp("List all variables with their value. Usage: 'dump_vars [<pre-filter>]'");
01736 return true;
01737 }
01738
01739 if (argv[1] != NULL) l = strlen(argv[1]);
01740
01741 for (var = _iconsole_vars; var != NULL; var = var->next) {
01742 if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0)
01743 IConsoleVarPrintGetValue(var);
01744 }
01745
01746 return true;
01747 }
01748
01749 DEF_CONSOLE_CMD(ConGamelogPrint)
01750 {
01751 GamelogPrintConsole();
01752 return true;
01753 }
01754
01755 #ifdef _DEBUG
01756
01757
01758
01759
01760 static void IConsoleDebugLibRegister()
01761 {
01762
01763 extern bool _stdlib_con_developer;
01764
01765 IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN, "Enable/disable console debugging information (internal)");
01766 IConsoleCmdRegister("resettile", ConResetTile);
01767 IConsoleCmdRegister("stopall", ConStopAllVehicles);
01768 IConsoleAliasRegister("dbg_echo", "echo %A; echo %B");
01769 IConsoleAliasRegister("dbg_echo2", "echo %!");
01770 }
01771 #endif
01772
01773
01774
01775
01776
01777 void IConsoleStdLibRegister()
01778 {
01779
01780 extern byte _stdlib_developer;
01781
01782
01783 IConsoleCmdRegister("debug_level", ConDebugLevel);
01784 IConsoleCmdRegister("dump_vars", ConListDumpVariables);
01785 IConsoleCmdRegister("echo", ConEcho);
01786 IConsoleCmdRegister("echoc", ConEchoC);
01787 IConsoleCmdRegister("exec", ConExec);
01788 IConsoleCmdRegister("exit", ConExit);
01789 IConsoleCmdRegister("part", ConPart);
01790 IConsoleCmdRegister("help", ConHelp);
01791 IConsoleCmdRegister("info_cmd", ConInfoCmd);
01792 IConsoleCmdRegister("info_var", ConInfoVar);
01793 IConsoleCmdRegister("list_ai", ConListAI);
01794 IConsoleCmdRegister("list_cmds", ConListCommands);
01795 IConsoleCmdRegister("list_vars", ConListVariables);
01796 IConsoleCmdRegister("list_aliases", ConListAliases);
01797 IConsoleCmdRegister("newgame", ConNewGame);
01798 IConsoleCmdRegister("restart", ConRestart);
01799 IConsoleCmdRegister("getseed", ConGetSeed);
01800 IConsoleCmdRegister("getdate", ConGetDate);
01801 IConsoleCmdRegister("quit", ConExit);
01802 IConsoleCmdRegister("reload_ai", ConReloadAI);
01803 IConsoleCmdRegister("rescan_ai", ConRescanAI);
01804 IConsoleCmdRegister("resetengines", ConResetEngines);
01805 IConsoleCmdRegister("return", ConReturn);
01806 IConsoleCmdRegister("screenshot", ConScreenShot);
01807 IConsoleCmdRegister("script", ConScript);
01808 IConsoleCmdRegister("scrollto", ConScrollToTile);
01809 IConsoleCmdRegister("alias", ConAlias);
01810 IConsoleCmdRegister("load", ConLoad);
01811 IConsoleCmdRegister("rm", ConRemove);
01812 IConsoleCmdRegister("save", ConSave);
01813 IConsoleCmdRegister("saveconfig", ConSaveConfig);
01814 IConsoleCmdRegister("start_ai", ConStartAI);
01815 IConsoleCmdRegister("stop_ai", ConStopAI);
01816 IConsoleCmdRegister("ls", ConListFiles);
01817 IConsoleCmdRegister("cd", ConChangeDirectory);
01818 IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
01819 IConsoleCmdRegister("clear", ConClearBuffer);
01820 IConsoleCmdRegister("setting", ConSetting);
01821 IConsoleCmdRegister("list_settings",ConListSettings);
01822 IConsoleCmdRegister("gamelog", ConGamelogPrint);
01823
01824 IConsoleAliasRegister("dir", "ls");
01825 IConsoleAliasRegister("del", "rm %+");
01826 IConsoleAliasRegister("newmap", "newgame");
01827 IConsoleAliasRegister("new_map", "newgame");
01828 IConsoleAliasRegister("new_game", "newgame");
01829 IConsoleAliasRegister("patch", "setting %+");
01830 IConsoleAliasRegister("set", "setting %+");
01831 IConsoleAliasRegister("list_patches", "list_settings %+");
01832
01833
01834
01835 IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1");
01836
01837
01838 #ifdef ENABLE_NETWORK
01839
01840 IConsoleCmdHookAdd ("resetengines", ICONSOLE_HOOK_ACCESS, ConHookNoNetwork);
01841
01842
01843 #if defined(WITH_ZLIB)
01844 IConsoleCmdRegister("content", ConContent);
01845 #endif
01846
01847
01848 IConsoleCmdRegister("say", ConSay);
01849 IConsoleCmdHookAdd("say", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01850 IConsoleCmdRegister("companies", ConCompanies);
01851 IConsoleCmdHookAdd("companies", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01852 IConsoleAliasRegister("players", "companies");
01853 IConsoleCmdRegister("say_company", ConSayCompany);
01854 IConsoleCmdHookAdd("say_company", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01855 IConsoleAliasRegister("say_player", "say_company %+");
01856 IConsoleCmdRegister("say_client", ConSayClient);
01857 IConsoleCmdHookAdd("say_client", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01858
01859 IConsoleCmdRegister("connect", ConNetworkConnect);
01860 IConsoleCmdHookAdd("connect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly);
01861 IConsoleCmdRegister("clients", ConNetworkClients);
01862 IConsoleCmdHookAdd("clients", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01863 IConsoleCmdRegister("status", ConStatus);
01864 IConsoleCmdHookAdd("status", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01865 IConsoleCmdRegister("server_info", ConServerInfo);
01866 IConsoleCmdHookAdd("server_info", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01867 IConsoleAliasRegister("info", "server_info");
01868 IConsoleCmdRegister("reconnect", ConNetworkReconnect);
01869 IConsoleCmdHookAdd("reconnect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly);
01870 IConsoleCmdRegister("rcon", ConRcon);
01871 IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01872
01873 IConsoleCmdRegister("join", ConJoinCompany);
01874 IConsoleCmdHookAdd("join", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01875 IConsoleAliasRegister("spectate", "join 255");
01876 IConsoleCmdRegister("move", ConMoveClient);
01877 IConsoleCmdHookAdd("move", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01878 IConsoleCmdRegister("reset_company", ConResetCompany);
01879 IConsoleCmdHookAdd("reset_company", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01880 IConsoleAliasRegister("clean_company", "reset_company %A");
01881 IConsoleCmdRegister("client_name", ConClientNickChange);
01882 IConsoleCmdHookAdd("client_name", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01883 IConsoleCmdRegister("kick", ConKick);
01884 IConsoleCmdHookAdd("kick", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01885 IConsoleCmdRegister("ban", ConBan);
01886 IConsoleCmdHookAdd("ban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01887 IConsoleCmdRegister("unban", ConUnBan);
01888 IConsoleCmdHookAdd("unban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01889 IConsoleCmdRegister("banlist", ConBanList);
01890 IConsoleCmdHookAdd("banlist", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01891
01892 IConsoleCmdRegister("pause", ConPauseGame);
01893 IConsoleCmdHookAdd("pause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01894 IConsoleCmdRegister("unpause", ConUnPauseGame);
01895 IConsoleCmdHookAdd("unpause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01896
01897
01898 IConsoleVarStringRegister("company_pw", NULL, 0, "Set a password for your company, so no one without the correct password can join. Use '*' to clear the password");
01899 IConsoleVarHookAdd("company_pw", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01900 IConsoleVarProcAdd("company_pw", NetworkChangeCompanyPassword);
01901 IConsoleAliasRegister("company_password", "company_pw %+");
01902
01903 IConsoleAliasRegister("net_frame_freq", "setting frame_freq %+");
01904 IConsoleAliasRegister("net_sync_freq", "setting sync_freq %+");
01905 IConsoleAliasRegister("server_pw", "setting server_password %+");
01906 IConsoleAliasRegister("server_password", "setting server_password %+");
01907 IConsoleAliasRegister("rcon_pw", "setting rcon_password %+");
01908 IConsoleAliasRegister("rcon_password", "setting rcon_password %+");
01909 IConsoleAliasRegister("name", "setting client_name %+");
01910 IConsoleAliasRegister("server_name", "setting server_name %+");
01911 IConsoleAliasRegister("server_port", "setting server_port %+");
01912 IConsoleAliasRegister("server_advertise", "setting server_advertise %+");
01913 IConsoleAliasRegister("max_clients", "setting max_clients %+");
01914 IConsoleAliasRegister("max_companies", "setting max_companies %+");
01915 IConsoleAliasRegister("max_spectators", "setting max_spectators %+");
01916 IConsoleAliasRegister("max_join_time", "setting max_join_time %+");
01917 IConsoleAliasRegister("pause_on_join", "setting pause_on_join %+");
01918 IConsoleAliasRegister("autoclean_companies", "setting autoclean_companies %+");
01919 IConsoleAliasRegister("autoclean_protected", "setting autoclean_protected %+");
01920 IConsoleAliasRegister("autoclean_unprotected", "setting autoclean_unprotected %+");
01921 IConsoleAliasRegister("restart_game_year", "setting restart_game_year %+");
01922 IConsoleAliasRegister("min_players", "setting min_active_clients %+");
01923 IConsoleAliasRegister("reload_cfg", "setting reload_cfg %+");
01924 #endif
01925
01926
01927 #ifdef _DEBUG
01928 IConsoleDebugLibRegister();
01929 #endif
01930 }