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00012 #include "stdafx.h"
00013 #include "sprite.h"
00014 #include "tile_cmd.h"
00015 #include "viewport_func.h"
00016 #include "landscape.h"
00017 #include "spritecache.h"
00018
00019 #include "table/sprites.h"
00020
00031 void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette, bool child_offset_is_unsigned)
00032 {
00033 const DrawTileSeqStruct *dtss;
00034 foreach_draw_tile_seq(dtss, dts->seq) {
00035 SpriteID image = dtss->image.sprite;
00036
00037
00038 if (GB(image, 0, SPRITE_WIDTH) == 0 && !HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) continue;
00039
00040
00041 if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
00042
00043 image += (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? newgrf_offset : orig_offset);
00044
00045 SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
00046
00047 if ((byte)dtss->delta_z != 0x80) {
00048 AddSortableSpriteToDraw(
00049 image, pal,
00050 ti->x + dtss->delta_x, ti->y + dtss->delta_y,
00051 dtss->size_x, dtss->size_y,
00052 dtss->size_z, ti->z + dtss->delta_z,
00053 !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
00054 );
00055 } else {
00056 int offs_x = child_offset_is_unsigned ? (uint8)dtss->delta_x : dtss->delta_x;
00057 int offs_y = child_offset_is_unsigned ? (uint8)dtss->delta_y : dtss->delta_y;
00058 AddChildSpriteScreen(image, pal, offs_x, offs_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
00059 }
00060 }
00061 }
00062
00073 void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette, bool child_offset_is_unsigned)
00074 {
00075 const DrawTileSeqStruct *dtss;
00076 Point child_offset = {0, 0};
00077
00078 foreach_draw_tile_seq(dtss, dts->seq) {
00079 SpriteID image = dtss->image.sprite;
00080
00081
00082 if (GB(image, 0, SPRITE_WIDTH) == 0 && !HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) continue;
00083
00084 image += (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? newgrf_offset : orig_offset);
00085
00086 SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
00087
00088 if ((byte)dtss->delta_z != 0x80) {
00089 Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
00090 DrawSprite(image, pal, x + pt.x, y + pt.y);
00091
00092 const Sprite *spr = GetSprite(image & SPRITE_MASK, ST_NORMAL);
00093 child_offset.x = pt.x + spr->x_offs;
00094 child_offset.y = pt.y + spr->y_offs;
00095 } else {
00096 int offs_x = child_offset_is_unsigned ? (uint8)dtss->delta_x : dtss->delta_x;
00097 int offs_y = child_offset_is_unsigned ? (uint8)dtss->delta_y : dtss->delta_y;
00098 DrawSprite(image, pal, x + child_offset.x + offs_x, y + child_offset.y + offs_y);
00099 }
00100 }
00101 }