network_gui.cpp

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00001 /* $Id: network_gui.cpp 18809 2010-01-15 16:41:15Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifdef ENABLE_NETWORK
00013 #include "../stdafx.h"
00014 #include "../strings_func.h"
00015 #include "../date_func.h"
00016 #include "../fios.h"
00017 #include "network_client.h"
00018 #include "network_gui.h"
00019 #include "network_gamelist.h"
00020 #include "network.h"
00021 #include "network_base.h"
00022 #include "../gui.h"
00023 #include "network_udp.h"
00024 #include "../window_func.h"
00025 #include "../gfx_func.h"
00026 #include "../widgets/dropdown_func.h"
00027 #include "../querystring_gui.h"
00028 #include "../sortlist_type.h"
00029 #include "../company_base.h"
00030 #include "../company_func.h"
00031 #include "../core/geometry_func.hpp"
00032 
00033 #include "table/strings.h"
00034 #include "../table/sprites.h"
00035 
00036 
00037 static void ShowNetworkStartServerWindow();
00038 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
00039 extern void SwitchToMode(SwitchMode new_mode);
00040 
00041 static const StringID _connection_types_dropdown[] = {
00042   STR_NETWORK_START_SERVER_LAN_INTERNET,
00043   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
00044   INVALID_STRING_ID
00045 };
00046 
00047 static const StringID _lan_internet_types_dropdown[] = {
00048   STR_NETWORK_SERVER_LIST_LAN,
00049   STR_NETWORK_SERVER_LIST_INTERNET,
00050   INVALID_STRING_ID
00051 };
00052 
00053 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
00054 
00055 void SortNetworkLanguages()
00056 {
00057   /* Init the strings */
00058   if (_language_dropdown[0] == STR_NULL) {
00059     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
00060     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
00061   }
00062 
00063   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
00064   QSortT(_language_dropdown, NETLANG_COUNT - 1, &StringIDSorter);
00065 }
00066 
00070 void UpdateNetworkGameWindow(bool unselect)
00071 {
00072   InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0);
00073 }
00074 
00076 enum NetworkGameWindowWidgets {
00077   NGWW_MAIN,          
00078 
00079   NGWW_CONNECTION,    
00080   NGWW_CONN_BTN,      
00081   NGWW_CLIENT_LABEL,  
00082   NGWW_CLIENT,        
00083 
00084   NGWW_HEADER,        
00085   NGWW_NAME,          
00086   NGWW_CLIENTS,       
00087   NGWW_MAPSIZE,       
00088   NGWW_DATE,          
00089   NGWW_YEARS,         
00090   NGWW_INFO,          
00091 
00092   NGWW_MATRIX,        
00093   NGWW_SCROLLBAR,     
00094 
00095   NGWW_LASTJOINED_LABEL, 
00096   NGWW_LASTJOINED,    
00097 
00098   NGWW_DETAILS,       
00099   NGWW_DETAILS_SPACER, 
00100   NGWW_JOIN,          
00101   NGWW_REFRESH,       
00102   NGWW_NEWGRF,        
00103   NGWW_NEWGRF_SEL,    
00104 
00105   NGWW_FIND,          
00106   NGWW_ADD,           
00107   NGWW_START,         
00108   NGWW_CANCEL,        
00109 };
00110 
00111 typedef GUIList<NetworkGameList*> GUIGameServerList;
00112 typedef uint16 ServerListPosition;
00113 static const ServerListPosition SLP_INVALID = 0xFFFF;
00114 
00116 class NWidgetServerListHeader : public NWidgetContainer {
00117   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150; 
00118   bool visible[6]; 
00119 public:
00120   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
00121   {
00122     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
00123     leaf->SetResize(1, 0);
00124     leaf->SetFill(1, 0);
00125     this->Add(leaf);
00126 
00127     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
00128     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
00129     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
00130     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
00131 
00132     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
00133     leaf->SetMinimalSize(40, 12);
00134     leaf->SetFill(0, 1);
00135     this->Add(leaf);
00136 
00137     /* First and last are always visible, the rest is implicitly zeroed */
00138     this->visible[0] = true;
00139     *lastof(this->visible) = true;
00140   }
00141 
00142   void SetupSmallestSize(Window *w, bool init_array)
00143   {
00144     /* Oh yeah, we ought to be findable! */
00145     w->nested_array[NGWW_HEADER] = this;
00146 
00147     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
00148     this->smallest_y = 0; // Biggest child.
00149     this->fill_x = 1;
00150     this->fill_y = 0;
00151     this->resize_x = 1; // We only resize in this direction
00152     this->resize_y = 0; // We never resize in this direction
00153 
00154     /* First initialise some variables... */
00155     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00156       child_wid->SetupSmallestSize(w, init_array);
00157       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
00158     }
00159 
00160     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
00161     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00162       child_wid->current_x = child_wid->smallest_x;
00163       child_wid->current_y = this->smallest_y;
00164     }
00165   }
00166 
00167   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
00168   {
00169     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
00170 
00171     this->pos_x = x;
00172     this->pos_y = y;
00173     this->current_x = given_width;
00174     this->current_y = given_height;
00175 
00176     given_width -= this->tail->smallest_x;
00177     NWidgetBase *child_wid = this->head->next;
00178     /* The first and last widget are always visible, determine which other should be visible */
00179     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
00180       if (given_width - child_wid->smallest_x > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER && this->visible[i - 1]) {
00181         this->visible[i] = true;
00182         given_width -= child_wid->smallest_x;
00183       } else {
00184         this->visible[i] = false;
00185       }
00186       child_wid = child_wid->next;
00187     }
00188 
00189     /* All remaining space goes to the first (name) widget */
00190     this->head->current_x = given_width;
00191 
00192     /* Now assign the widgets to their rightful place */
00193     uint position = 0; // Place to put next child relative to origin of the container.
00194     uint i = rtl ? lengthof(this->visible) - 1 : 0;
00195     child_wid = rtl ? this->tail : this->head;
00196     while (child_wid != NULL) {
00197       if (this->visible[i]) {
00198         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
00199         position += child_wid->current_x;
00200       }
00201 
00202       child_wid = rtl ? child_wid->prev : child_wid->next;
00203       i += rtl ? -1 : 1;
00204     }
00205   }
00206 
00207   /* virtual */ void Draw(const Window *w)
00208   {
00209     int i = 0;
00210     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00211       if (!this->visible[i++]) continue;
00212 
00213       child_wid->Draw(w);
00214     }
00215   }
00216 
00217   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
00218   {
00219     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
00220 
00221     int i = 0;
00222     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00223       if (!this->visible[i++]) continue;
00224       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
00225       if (nwid != NULL) return nwid;
00226     }
00227     return NULL;
00228   }
00229 
00235   bool IsWidgetVisible(NetworkGameWindowWidgets widget) const
00236   {
00237     assert((uint)(widget - NGWW_NAME) < lengthof(this->visible));
00238     return this->visible[widget - NGWW_NAME];
00239   }
00240 };
00241 
00242 class NetworkGameWindow : public QueryStringBaseWindow {
00243 protected:
00244   /* Runtime saved values */
00245   static Listing last_sorting;
00246 
00247   /* Constants for sorting servers */
00248   static GUIGameServerList::SortFunction * const sorter_funcs[];
00249 
00250   byte field;                   
00251   NetworkGameList *server;      
00252   NetworkGameList *last_joined; 
00253   GUIGameServerList servers;    
00254   ServerListPosition list_pos;  
00255 
00260   void BuildNetworkGameList()
00261   {
00262     if (!this->servers.NeedRebuild()) return;
00263 
00264     /* Create temporary array of games to use for listing */
00265     this->servers.Clear();
00266 
00267     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
00268       *this->servers.Append() = ngl;
00269     }
00270 
00271     this->servers.Compact();
00272     this->servers.RebuildDone();
00273     this->vscroll.SetCount(this->servers.Length());
00274   }
00275 
00277   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00278   {
00279     return strcasecmp((*a)->info.server_name, (*b)->info.server_name);
00280   }
00281 
00285   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00286   {
00287     /* Reverse as per default we are interested in most-clients first */
00288     int r = (*a)->info.clients_on - (*b)->info.clients_on;
00289 
00290     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
00291     if (r == 0) r = NGameNameSorter(a, b);
00292 
00293     return r;
00294   }
00295 
00297   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00298   {
00299     /* Sort by the area of the map. */
00300     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
00301 
00302     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
00303     return (r != 0) ? r : NGameClientSorter(a, b);
00304   }
00305 
00307   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00308   {
00309     int r = (*a)->info.game_date - (*b)->info.game_date;
00310     return (r != 0) ? r : NGameClientSorter(a, b);
00311   }
00312 
00314   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00315   {
00316     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
00317     return (r != 0) ? r : NGameDateSorter(a, b);
00318   }
00319 
00322   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00323   {
00324     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
00325     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
00326 
00327     /* Reverse default as we are interested in version-compatible clients first */
00328     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
00329     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
00330     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
00331     /* Passworded servers should be below unpassworded servers */
00332     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
00333     /* Finally sort on the name of the server */
00334     if (r == 0) r = NGameNameSorter(a, b);
00335 
00336     return r;
00337   }
00338 
00340   void SortNetworkGameList()
00341   {
00342     if (!this->servers.Sort()) return;
00343 
00344     /* After sorting ngl->sort_list contains the sorted items. Put these back
00345      * into the original list. Basically nothing has changed, we are only
00346      * shuffling the ->next pointers. While iterating, look for the
00347      * currently selected server and set list_pos to its position */
00348     this->list_pos = SLP_INVALID;
00349     _network_game_list = this->servers[0];
00350     NetworkGameList *item = _network_game_list;
00351     if (item == this->server) this->list_pos = 0;
00352     for (uint i = 1; i != this->servers.Length(); i++) {
00353       item->next = this->servers[i];
00354       item = item->next;
00355       if (item == this->server) this->list_pos = i;
00356     }
00357     item->next = NULL;
00358   }
00359 
00366   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
00367   {
00368     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(NGWW_NAME);
00369     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(NGWW_INFO);
00370 
00371     /* show highlighted item with a different colour */
00372     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, 10);
00373 
00374     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
00375 
00376     /* only draw details if the server is online */
00377     if (cur_item->online) {
00378       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(NGWW_HEADER);
00379 
00380       if (nwi_header->IsWidgetVisible(NGWW_CLIENTS)) {
00381         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(NGWW_CLIENTS);
00382         SetDParam(0, cur_item->info.clients_on);
00383         SetDParam(1, cur_item->info.clients_max);
00384         SetDParam(2, cur_item->info.companies_on);
00385         SetDParam(3, cur_item->info.companies_max);
00386         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_CENTER);
00387       }
00388 
00389       if (nwi_header->IsWidgetVisible(NGWW_MAPSIZE)) {
00390         /* map size */
00391         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(NGWW_MAPSIZE);
00392         SetDParam(0, cur_item->info.map_width);
00393         SetDParam(1, cur_item->info.map_height);
00394         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_CENTER);
00395       }
00396 
00397       if (nwi_header->IsWidgetVisible(NGWW_DATE)) {
00398         /* current date */
00399         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(NGWW_DATE);
00400         YearMonthDay ymd;
00401         ConvertDateToYMD(cur_item->info.game_date, &ymd);
00402         SetDParam(0, ymd.year);
00403         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_CENTER);
00404       }
00405 
00406       if (nwi_header->IsWidgetVisible(NGWW_YEARS)) {
00407         /* number of years the game is running */
00408         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(NGWW_YEARS);
00409         YearMonthDay ymd_cur, ymd_start;
00410         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
00411         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
00412         SetDParam(0, ymd_cur.year - ymd_start.year);
00413         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_CENTER);
00414       }
00415 
00416       /* Align the sprites */
00417       y += (FONT_HEIGHT_NORMAL - 10) / 2;
00418 
00419       /* draw a lock if the server is password protected */
00420       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
00421 
00422       /* draw red or green icon, depending on compatibility with server */
00423       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
00424 
00425       /* draw flag according to server language */
00426       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
00427     }
00428   }
00429 
00437   void ScrollToSelectedServer()
00438   {
00439     if (this->list_pos == SLP_INVALID) return; // no server selected
00440     this->vscroll.ScrollTowards(this->list_pos);
00441   }
00442 
00443 public:
00444   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
00445   {
00446     this->InitNested(desc, 0);
00447 
00448     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
00449     this->afilter = CS_ALPHANUMERAL;
00450     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00451     this->SetFocusedWidget(NGWW_CLIENT);
00452 
00453     UpdateNetworkGameWindow(true);
00454 
00455     this->field = NGWW_CLIENT;
00456     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
00457     this->server = this->last_joined;
00458 
00459     this->servers.SetListing(this->last_sorting);
00460     this->servers.SetSortFuncs(this->sorter_funcs);
00461     this->servers.ForceRebuild();
00462     this->SortNetworkGameList();
00463   }
00464 
00465   ~NetworkGameWindow()
00466   {
00467     this->last_sorting = this->servers.GetListing();
00468   }
00469 
00470   virtual void SetStringParameters(int widget) const
00471   {
00472     switch (widget) {
00473       case NGWW_CONN_BTN:
00474         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
00475         break;
00476     }
00477   }
00478 
00479   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00480   {
00481     switch (widget) {
00482       case NGWW_CONN_BTN:
00483         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
00484         size->width += padding.width;
00485         size->height += padding.height;
00486         break;
00487 
00488       case NGWW_MATRIX:
00489         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00490         size->height = 10 * resize->height;
00491         break;
00492 
00493       case NGWW_LASTJOINED:
00494         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00495         break;
00496 
00497       case NGWW_NAME:
00498         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00499         break;
00500 
00501       case NGWW_CLIENTS:
00502         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00503         SetDParam(0, 255);
00504         SetDParam(1, 255);
00505         SetDParam(2, 15);
00506         SetDParam(3, 15);
00507         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
00508         break;
00509 
00510       case NGWW_MAPSIZE:
00511         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00512         SetDParam(0, 2048);
00513         SetDParam(1, 2048);
00514         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
00515         break;
00516 
00517       case NGWW_DATE:
00518       case NGWW_YEARS:
00519         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00520         SetDParam(0, 99999);
00521         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
00522         break;
00523 
00524       case NGWW_DETAILS_SPACER:
00525         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
00526         break;
00527     }
00528   }
00529 
00530   virtual void DrawWidget(const Rect &r, int widget) const
00531   {
00532     switch (widget) {
00533       case NGWW_MATRIX: {
00534         uint16 y = r.top + WD_MATRIX_TOP;
00535 
00536         const int max = min(this->vscroll.GetPosition() + this->vscroll.GetCapacity(), (int)this->servers.Length());
00537 
00538         for (int i = this->vscroll.GetPosition(); i < max; ++i) {
00539           const NetworkGameList *ngl = this->servers[i];
00540           this->DrawServerLine(ngl, y, ngl == this->server);
00541           y += this->resize.step_height;
00542         }
00543       } break;
00544 
00545       case NGWW_LASTJOINED:
00546         /* Draw the last joined server, if any */
00547         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
00548         break;
00549 
00550       case NGWW_DETAILS:
00551         this->DrawDetails(r);
00552         break;
00553 
00554       case NGWW_NAME:
00555       case NGWW_CLIENTS:
00556       case NGWW_MAPSIZE:
00557       case NGWW_DATE:
00558       case NGWW_YEARS:
00559       case NGWW_INFO:
00560         if (widget - NGWW_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00561         break;
00562     }
00563   }
00564 
00565 
00566   virtual void OnPaint()
00567   {
00568     if (this->servers.NeedRebuild()) {
00569       this->BuildNetworkGameList();
00570     }
00571     this->SortNetworkGameList();
00572 
00573     NetworkGameList *sel = this->server;
00574     /* 'Refresh' button invisible if no server selected */
00575     this->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
00576     /* 'Join' button disabling conditions */
00577     this->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
00578         !sel->online || // Server offline
00579         sel->info.clients_on >= sel->info.clients_max || // Server full
00580         !sel->info.compatible); // Revision mismatch
00581 
00582     /* 'NewGRF Settings' button invisible if no NewGRF is used */
00583     this->GetWidget<NWidgetStacked>(NGWW_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
00584 
00585     this->DrawWidgets();
00586     /* Edit box to set client name */
00587     this->DrawEditBox(NGWW_CLIENT);
00588   }
00589 
00590   void DrawDetails(const Rect &r) const
00591   {
00592     NetworkGameList *sel = this->server;
00593 
00594     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
00595 
00596     /* Draw the right menu */
00597     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
00598     if (sel == NULL) {
00599       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
00600     } else if (!sel->online) {
00601       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
00602 
00603       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline
00604     } else { // show game info
00605 
00606       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
00607       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
00608       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_CENTER); // map name
00609 
00610       uint16 y = r.top + detail_height + 4;
00611 
00612       SetDParam(0, sel->info.clients_on);
00613       SetDParam(1, sel->info.clients_max);
00614       SetDParam(2, sel->info.companies_on);
00615       SetDParam(3, sel->info.companies_max);
00616       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
00617       y += FONT_HEIGHT_NORMAL;
00618 
00619       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
00620       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
00621       y += FONT_HEIGHT_NORMAL;
00622 
00623       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
00624       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_TILESET); // tileset
00625       y += FONT_HEIGHT_NORMAL;
00626 
00627       SetDParam(0, sel->info.map_width);
00628       SetDParam(1, sel->info.map_height);
00629       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
00630       y += FONT_HEIGHT_NORMAL;
00631 
00632       SetDParamStr(0, sel->info.server_revision);
00633       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
00634       y += FONT_HEIGHT_NORMAL;
00635 
00636       SetDParamStr(0, sel->address.GetAddressAsString());
00637       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
00638       y += FONT_HEIGHT_NORMAL;
00639 
00640       SetDParam(0, sel->info.start_date);
00641       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
00642       y += FONT_HEIGHT_NORMAL;
00643 
00644       SetDParam(0, sel->info.game_date);
00645       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
00646       y += FONT_HEIGHT_NORMAL;
00647 
00648       y += WD_PAR_VSEP_NORMAL;
00649 
00650       if (!sel->info.compatible) {
00651         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_CENTER); // server mismatch
00652       } else if (sel->info.clients_on == sel->info.clients_max) {
00653         /* Show: server full, when clients_on == max_clients */
00654         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_CENTER); // server full
00655       } else if (sel->info.use_password) {
00656         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_CENTER); // password warning
00657       }
00658     }
00659   }
00660 
00661   virtual void OnClick(Point pt, int widget)
00662   {
00663     this->field = widget;
00664     switch (widget) {
00665       case NGWW_CANCEL: // Cancel button
00666         DeleteWindowById(WC_NETWORK_WINDOW, 0);
00667         break;
00668 
00669       case NGWW_CONN_BTN: // 'Connection' droplist
00670         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
00671         break;
00672 
00673       case NGWW_NAME:    // Sort by name
00674       case NGWW_CLIENTS: // Sort by connected clients
00675       case NGWW_MAPSIZE: // Sort by map size
00676       case NGWW_DATE:    // Sort by date
00677       case NGWW_YEARS:   // Sort by years
00678       case NGWW_INFO:    // Connectivity (green dot)
00679         if (this->servers.SortType() == widget - NGWW_NAME) {
00680           this->servers.ToggleSortOrder();
00681           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
00682         } else {
00683           this->servers.SetSortType(widget - NGWW_NAME);
00684           this->servers.ForceResort();
00685           this->SortNetworkGameList();
00686         }
00687         this->ScrollToSelectedServer();
00688         this->SetDirty();
00689         break;
00690 
00691       case NGWW_MATRIX: { // Matrix to show networkgames
00692         uint32 id_v = (pt.y - this->GetWidget<NWidgetBase>(NGWW_MATRIX)->pos_y) / this->resize.step_height;
00693 
00694         if (id_v >= this->vscroll.GetCapacity()) return; // click out of bounds
00695         id_v += this->vscroll.GetPosition();
00696 
00697         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
00698         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
00699         this->SetDirty();
00700       } break;
00701 
00702       case NGWW_LASTJOINED: {
00703         NetworkGameList *last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
00704         if (last_joined != NULL) {
00705           this->server = last_joined;
00706 
00707           /* search the position of the newly selected server */
00708           for (uint i = 0; i < this->servers.Length(); i++) {
00709             if (this->servers[i] == this->server) {
00710               this->list_pos = i;
00711               break;
00712             }
00713           }
00714           this->ScrollToSelectedServer();
00715           this->SetDirty();
00716         }
00717       } break;
00718 
00719       case NGWW_FIND: // Find server automatically
00720         switch (_settings_client.network.lan_internet) {
00721           case 0: NetworkUDPSearchGame(); break;
00722           case 1: NetworkUDPQueryMasterServer(); break;
00723         }
00724         break;
00725 
00726       case NGWW_ADD: // Add a server
00727         SetDParamStr(0, _settings_client.network.connect_to_ip);
00728         ShowQueryString(
00729           STR_JUST_RAW_STRING,
00730           STR_NETWORK_SERVER_LIST_ENTER_IP,
00731           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
00732           0,                        // no limit in pixels
00733           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
00734         break;
00735 
00736       case NGWW_START: // Start server
00737         ShowNetworkStartServerWindow();
00738         break;
00739 
00740       case NGWW_JOIN: // Join Game
00741         if (this->server != NULL) {
00742           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
00743           _settings_client.network.last_port = this->server->address.GetPort();
00744           ShowNetworkLobbyWindow(this->server);
00745         }
00746         break;
00747 
00748       case NGWW_REFRESH: // Refresh
00749         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
00750         break;
00751 
00752       case NGWW_NEWGRF: // NewGRF Settings
00753         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
00754         break;
00755     }
00756   }
00757 
00758   virtual void OnDoubleClick(Point pt, int widget)
00759   {
00760     if (widget == NGWW_MATRIX || widget == NGWW_LASTJOINED) {
00761       /* is the Join button enabled? */
00762       if (!this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN);
00763     }
00764   }
00765 
00766   virtual void OnDropdownSelect(int widget, int index)
00767   {
00768     switch (widget) {
00769       case NGWW_CONN_BTN:
00770         _settings_client.network.lan_internet = index;
00771         break;
00772 
00773       default:
00774         NOT_REACHED();
00775     }
00776 
00777     this->SetDirty();
00778   }
00779 
00780   virtual void OnMouseLoop()
00781   {
00782     if (this->field == NGWW_CLIENT) this->HandleEditBox(NGWW_CLIENT);
00783   }
00784 
00785   virtual void OnInvalidateData(int data)
00786   {
00787     switch (data) {
00788       /* Remove the selection */
00789       case 1:
00790         this->server = NULL;
00791         this->list_pos = SLP_INVALID;
00792         break;
00793 
00794       /* Reiterate the whole server list as we downloaded some files */
00795       case 2:
00796         for (NetworkGameList **iter = this->servers.Begin(); iter != this->servers.End(); iter++) {
00797           NetworkGameList *item = *iter;
00798           bool missing_grfs = false;
00799           for (GRFConfig *c = item->info.grfconfig; c != NULL; c = c->next) {
00800             if (c->status != GCS_NOT_FOUND) continue;
00801 
00802             const GRFConfig *f = FindGRFConfig(c->grfid, c->md5sum);
00803             if (f == NULL) {
00804               missing_grfs = true;
00805               continue;
00806             }
00807 
00808             c->filename  = f->filename;
00809             c->name      = f->name;
00810             c->info      = f->info;
00811             c->status    = GCS_UNKNOWN;
00812           }
00813 
00814           if (!missing_grfs) item->info.compatible = item->info.version_compatible;
00815         }
00816         break;
00817     }
00818     this->servers.ForceRebuild();
00819     this->SetDirty();
00820   }
00821 
00822   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00823   {
00824     EventState state = ES_NOT_HANDLED;
00825 
00826     /* handle up, down, pageup, pagedown, home and end */
00827     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
00828       if (this->servers.Length() == 0) return ES_HANDLED;
00829       switch (keycode) {
00830         case WKC_UP:
00831           /* scroll up by one */
00832           if (this->server == NULL) return ES_HANDLED;
00833           if (this->list_pos > 0) this->list_pos--;
00834           break;
00835         case WKC_DOWN:
00836           /* scroll down by one */
00837           if (this->server == NULL) return ES_HANDLED;
00838           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
00839           break;
00840         case WKC_PAGEUP:
00841           /* scroll up a page */
00842           if (this->server == NULL) return ES_HANDLED;
00843           this->list_pos = (this->list_pos < this->vscroll.GetCapacity()) ? 0 : this->list_pos - this->vscroll.GetCapacity();
00844           break;
00845         case WKC_PAGEDOWN:
00846           /* scroll down a page */
00847           if (this->server == NULL) return ES_HANDLED;
00848           this->list_pos = min(this->list_pos + this->vscroll.GetCapacity(), (int)this->servers.Length() - 1);
00849           break;
00850         case WKC_HOME:
00851           /* jump to beginning */
00852           this->list_pos = 0;
00853           break;
00854         case WKC_END:
00855           /* jump to end */
00856           this->list_pos = this->servers.Length() - 1;
00857           break;
00858         default: break;
00859       }
00860 
00861       this->server = this->servers[this->list_pos];
00862 
00863       /* scroll to the new server if it is outside the current range */
00864       this->ScrollToSelectedServer();
00865 
00866       /* redraw window */
00867       this->SetDirty();
00868       return ES_HANDLED;
00869     }
00870 
00871     if (this->field != NGWW_CLIENT) {
00872       if (this->server != NULL) {
00873         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
00874           NetworkGameListRemoveItem(this->server);
00875           this->server = NULL;
00876           this->list_pos = SLP_INVALID;
00877         }
00878       }
00879       return state;
00880     }
00881 
00882     if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
00883 
00884     /* The name is only allowed when it starts with a letter! */
00885     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
00886       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
00887     } else {
00888       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
00889     }
00890     return state;
00891   }
00892 
00893   virtual void OnQueryTextFinished(char *str)
00894   {
00895     if (!StrEmpty(str)) NetworkAddServer(str);
00896   }
00897 
00898   virtual void OnResize()
00899   {
00900     this->vscroll.SetCapacityFromWidget(this, NGWW_MATRIX);
00901     this->GetWidget<NWidgetCore>(NGWW_MATRIX)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00902   }
00903 };
00904 
00905 Listing NetworkGameWindow::last_sorting = {false, 5};
00906 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
00907   &NGameNameSorter,
00908   &NGameClientSorter,
00909   &NGameMapSizeSorter,
00910   &NGameDateSorter,
00911   &NGameYearsSorter,
00912   &NGameAllowedSorter
00913 };
00914 
00915 static NWidgetBase *MakeResizableHeader(int *biggest_index)
00916 {
00917   *biggest_index = max<int>(*biggest_index, NGWW_INFO);
00918   return new NWidgetServerListHeader();
00919 }
00920 
00921 static const NWidgetPart _nested_network_game_widgets[] = {
00922   /* TOP */
00923   NWidget(NWID_HORIZONTAL),
00924     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
00925     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00926   EndContainer(),
00927   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_MAIN),
00928     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
00929       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
00930         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
00931         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NGWW_CONN_BTN),
00932                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
00933         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
00934         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
00935         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NGWW_CLIENT), SetMinimalSize(151, 12),
00936                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
00937       EndContainer(),
00938       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
00939         /* LEFT SIDE */
00940         NWidget(NWID_VERTICAL),
00941           NWidget(NWID_HORIZONTAL),
00942             NWidget(NWID_VERTICAL),
00943               NWidgetFunction(MakeResizableHeader),
00944               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NGWW_MATRIX), SetResize(1, 1), SetFill(1, 0),
00945                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT),
00946             EndContainer(),
00947             NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NGWW_SCROLLBAR),
00948           EndContainer(),
00949           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
00950           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED_LABEL), SetFill(1, 0),
00951                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
00952           NWidget(NWID_HORIZONTAL), SetPIP(0, 0, WD_VSCROLLBAR_WIDTH),
00953             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
00954                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
00955             EndContainer(),
00956           EndContainer(),
00957         EndContainer(),
00958         /* RIGHT SIDE */
00959         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_DETAILS),
00960           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00961             NWidget(WWT_EMPTY, INVALID_COLOUR, NGWW_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
00962             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00963               NWidget(NWID_SPACER), SetFill(1, 0),
00964               NWidget(NWID_SELECTION, INVALID_COLOUR, NGWW_NEWGRF_SEL),
00965                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
00966                 NWidget(NWID_SPACER), SetFill(1, 0),
00967               EndContainer(),
00968             EndContainer(),
00969             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00970               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
00971               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
00972             EndContainer(),
00973           EndContainer(),
00974         EndContainer(),
00975       EndContainer(),
00976       /* BOTTOM */
00977       NWidget(NWID_HORIZONTAL),
00978         NWidget(NWID_VERTICAL),
00979           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
00980             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
00981             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
00982             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
00983             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
00984           EndContainer(),
00985           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
00986         EndContainer(),
00987         NWidget(NWID_VERTICAL),
00988           NWidget(NWID_SPACER), SetFill(0, 1),
00989           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
00990         EndContainer(),
00991       EndContainer(),
00992     EndContainer(),
00993   EndContainer(),
00994 };
00995 
00996 static const WindowDesc _network_game_window_desc(
00997   WDP_CENTER, 1000, 730,
00998   WC_NETWORK_WINDOW, WC_NONE,
00999   WDF_UNCLICK_BUTTONS,
01000   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
01001 );
01002 
01003 void ShowNetworkGameWindow()
01004 {
01005   static bool first = true;
01006   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01007 
01008   /* Only show once */
01009   if (first) {
01010     first = false;
01011     /* add all servers from the config file to our list */
01012     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
01013       NetworkAddServer(*iter);
01014     }
01015   }
01016 
01017   new NetworkGameWindow(&_network_game_window_desc);
01018 }
01019 
01021 enum NetworkStartServerWidgets {
01022   NSSW_BACKGROUND,
01023   NSSW_GAMENAME_LABEL,
01024   NSSW_GAMENAME,          
01025   NSSW_SETPWD,            
01026   NSSW_SELECT_MAP_LABEL,
01027   NSSW_SELMAP,            
01028   NSSW_SCROLLBAR,
01029   NSSW_CONNTYPE_LABEL,
01030   NSSW_CONNTYPE_BTN,      
01031   NSSW_CLIENTS_LABEL,
01032   NSSW_CLIENTS_BTND,      
01033   NSSW_CLIENTS_TXT,       
01034   NSSW_CLIENTS_BTNU,      
01035   NSSW_COMPANIES_LABEL,
01036   NSSW_COMPANIES_BTND,    
01037   NSSW_COMPANIES_TXT,     
01038   NSSW_COMPANIES_BTNU,    
01039   NSSW_SPECTATORS_LABEL,
01040   NSSW_SPECTATORS_BTND,   
01041   NSSW_SPECTATORS_TXT,    
01042   NSSW_SPECTATORS_BTNU,   
01043 
01044   NSSW_LANGUAGE_LABEL,
01045   NSSW_LANGUAGE_BTN,      
01046   NSSW_START,             
01047   NSSW_LOAD,              
01048   NSSW_CANCEL,            
01049 };
01050 
01051 struct NetworkStartServerWindow : public QueryStringBaseWindow {
01052   byte field;                  
01053   FiosItem *map;               
01054   byte widget_id;              
01055 
01056   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
01057   {
01058     this->InitNested(desc, 0);
01059 
01060     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
01061 
01062     _saveload_mode = SLD_NEW_GAME;
01063     BuildFileList();
01064     this->vscroll.SetCapacity(14);
01065     this->vscroll.SetCount(_fios_items.Length() + 1);
01066 
01067     this->afilter = CS_ALPHANUMERAL;
01068     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
01069     this->SetFocusedWidget(NSSW_GAMENAME);
01070 
01071     this->field = NSSW_GAMENAME;
01072   }
01073 
01074   virtual void SetStringParameters(int widget) const
01075   {
01076     switch (widget) {
01077       case NSSW_CONNTYPE_BTN:
01078         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
01079         break;
01080 
01081       case NSSW_CLIENTS_TXT:
01082         SetDParam(0, _settings_client.network.max_clients);
01083         break;
01084 
01085       case NSSW_COMPANIES_TXT:
01086         SetDParam(0, _settings_client.network.max_companies);
01087         break;
01088 
01089       case NSSW_SPECTATORS_TXT:
01090         SetDParam(0, _settings_client.network.max_spectators);
01091         break;
01092 
01093       case NSSW_LANGUAGE_BTN:
01094         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
01095         break;
01096     }
01097   }
01098 
01099   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01100   {
01101     switch (widget) {
01102       case NSSW_CONNTYPE_BTN:
01103         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
01104         size->width += padding.width;
01105         size->height += padding.height;
01106         break;
01107 
01108       case NSSW_SELMAP:
01109         resize->height = FONT_HEIGHT_NORMAL;
01110         size->height = 14 * resize->height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
01111         break;
01112     }
01113   }
01114 
01115   virtual void DrawWidget(const Rect &r, int widget) const
01116   {
01117     switch (widget) {
01118       case NSSW_SELMAP:
01119         this->DrawMapSelection(r);
01120         break;
01121 
01122       case NSSW_SETPWD:
01123         /* if password is set, draw red '*' next to 'Set password' button */
01124         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
01125     }
01126   }
01127 
01128   virtual void OnPaint()
01129   {
01130     /* draw basic widgets */
01131     this->DrawWidgets();
01132 
01133     /* editbox to set game name */
01134     this->DrawEditBox(NSSW_GAMENAME);
01135   }
01136 
01137   void DrawMapSelection(const Rect &r) const
01138   {
01139     int y = r.top + WD_FRAMERECT_TOP;
01140     /* draw list of maps */
01141     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0xD7);  // black background of maps list
01142 
01143     for (uint pos = this->vscroll.GetPosition(); pos < _fios_items.Length() + 1; pos++) {
01144       const FiosItem *item = (pos == 0) ? NULL : _fios_items.Get(pos - 1);
01145       if (item == this->map) { // this->map == NULL for first item
01146         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 155); // show highlighted item with a different colour
01147       }
01148 
01149       if (pos == 0) {
01150         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME, TC_DARK_GREEN);
01151       } else {
01152         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type] );
01153       }
01154       y += FONT_HEIGHT_NORMAL;
01155 
01156       if (y >= this->vscroll.GetCapacity() * FONT_HEIGHT_NORMAL + r.top) break;
01157     }
01158   }
01159 
01160   virtual void OnClick(Point pt, int widget)
01161   {
01162     this->field = widget;
01163     switch (widget) {
01164       case NSSW_CANCEL: // Cancel button
01165         ShowNetworkGameWindow();
01166         break;
01167 
01168       case NSSW_SETPWD: // Set password button
01169         this->widget_id = NSSW_SETPWD;
01170         SetDParamStr(0, _settings_client.network.server_password);
01171         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE);
01172         break;
01173 
01174       case NSSW_SELMAP: { // Select map
01175         int y = (pt.y - this->GetWidget<NWidgetBase>(NSSW_SELMAP)->pos_y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
01176 
01177         y += this->vscroll.GetPosition();
01178         if (y >= this->vscroll.GetCount()) return;
01179 
01180         this->map = (y == 0) ? NULL : _fios_items.Get(y - 1);
01181         this->SetDirty();
01182       } break;
01183 
01184       case NSSW_CONNTYPE_BTN: // Connection type
01185         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
01186         break;
01187 
01188       case NSSW_CLIENTS_BTND:    case NSSW_CLIENTS_BTNU:    // Click on up/down button for number of clients
01189       case NSSW_COMPANIES_BTND:  case NSSW_COMPANIES_BTNU:  // Click on up/down button for number of companies
01190       case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
01191         /* Don't allow too fast scrolling */
01192         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01193           this->HandleButtonClick(widget);
01194           this->SetDirty();
01195           switch (widget) {
01196             default: NOT_REACHED();
01197             case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
01198               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - NSSW_CLIENTS_TXT,    2, MAX_CLIENTS);
01199               break;
01200             case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
01201               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - NSSW_COMPANIES_TXT,  1, MAX_COMPANIES);
01202               break;
01203             case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
01204               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
01205               break;
01206           }
01207         }
01208         _left_button_clicked = false;
01209         break;
01210 
01211       case NSSW_CLIENTS_TXT:    // Click on number of clients
01212         this->widget_id = NSSW_CLIENTS_TXT;
01213         SetDParam(0, _settings_client.network.max_clients);
01214         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, 50, this, CS_NUMERAL, QSF_NONE);
01215         break;
01216 
01217       case NSSW_COMPANIES_TXT:  // Click on number of companies
01218         this->widget_id = NSSW_COMPANIES_TXT;
01219         SetDParam(0, _settings_client.network.max_companies);
01220         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, 50, this, CS_NUMERAL, QSF_NONE);
01221         break;
01222 
01223       case NSSW_SPECTATORS_TXT: // Click on number of spectators
01224         this->widget_id = NSSW_SPECTATORS_TXT;
01225         SetDParam(0, _settings_client.network.max_spectators);
01226         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, 50, this, CS_NUMERAL, QSF_NONE);
01227         break;
01228 
01229       case NSSW_LANGUAGE_BTN: { // Language
01230         uint sel = 0;
01231         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
01232           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
01233             sel = i;
01234             break;
01235           }
01236         }
01237         ShowDropDownMenu(this, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
01238       } break;
01239 
01240       case NSSW_START: // Start game
01241         _is_network_server = true;
01242 
01243         if (this->map == NULL) { // start random new game
01244           ShowGenerateLandscape();
01245         } else { // load a scenario
01246           const char *name = FiosBrowseTo(this->map);
01247           if (name != NULL) {
01248             SetFiosType(this->map->type);
01249             _file_to_saveload.filetype = FT_SCENARIO;
01250             strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
01251             strecpy(_file_to_saveload.title, this->map->title, lastof(_file_to_saveload.title));
01252 
01253             delete this;
01254             SwitchToMode(SM_START_SCENARIO);
01255           }
01256         }
01257         break;
01258 
01259       case NSSW_LOAD: // Load game
01260         _is_network_server = true;
01261         /* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
01262          * copied all the elements of 'load game' and upon closing that, it segfaults */
01263         delete this;
01264         ShowSaveLoadDialog(SLD_LOAD_GAME);
01265         break;
01266     }
01267   }
01268 
01269   virtual void OnDropdownSelect(int widget, int index)
01270   {
01271     switch (widget) {
01272       case NSSW_CONNTYPE_BTN:
01273         _settings_client.network.server_advertise = (index != 0);
01274         break;
01275       case NSSW_LANGUAGE_BTN:
01276         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
01277         break;
01278       default:
01279         NOT_REACHED();
01280     }
01281 
01282     this->SetDirty();
01283   }
01284 
01285   virtual void OnMouseLoop()
01286   {
01287     if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME);
01288   }
01289 
01290   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01291   {
01292     EventState state = ES_NOT_HANDLED;
01293     if (this->field == NSSW_GAMENAME) {
01294       if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
01295 
01296       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
01297     }
01298 
01299     return state;
01300   }
01301 
01302   virtual void OnTimeout()
01303   {
01304     static const int raise_widgets[] = {NSSW_CLIENTS_BTND, NSSW_CLIENTS_BTNU, NSSW_COMPANIES_BTND, NSSW_COMPANIES_BTNU, NSSW_SPECTATORS_BTND, NSSW_SPECTATORS_BTNU, WIDGET_LIST_END};
01305     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01306       if (this->IsWidgetLowered(*widget)) {
01307         this->RaiseWidget(*widget);
01308         this->SetWidgetDirty(*widget);
01309       }
01310     }
01311   }
01312 
01313   virtual void OnQueryTextFinished(char *str)
01314   {
01315     if (str == NULL) return;
01316 
01317     if (this->widget_id == NSSW_SETPWD) {
01318       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
01319     } else {
01320       int32 value = atoi(str);
01321       this->SetWidgetDirty(this->widget_id);
01322       switch (this->widget_id) {
01323         default: NOT_REACHED();
01324         case NSSW_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
01325         case NSSW_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
01326         case NSSW_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
01327       }
01328     }
01329 
01330     this->SetDirty();
01331   }
01332 };
01333 
01334 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
01335   NWidget(NWID_HORIZONTAL),
01336     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
01337     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01338   EndContainer(),
01339   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_BACKGROUND),
01340     NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01341       NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
01342         /* Game name widgets */
01343         NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0),
01344           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
01345           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NSSW_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0),
01346                             SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
01347         EndContainer(),
01348         /* List of playable scenarios. */
01349         NWidget(NWID_SPACER), SetMinimalSize(0, 8), SetFill(1, 0),
01350         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SELECT_MAP_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SELECT_MAP, STR_NULL),
01351         NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetFill(1, 0),
01352         NWidget(NWID_HORIZONTAL),
01353           NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_SELMAP), SetMinimalSize(250, 0), SetFill(1, 1), SetDataTip(STR_NULL, STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP), EndContainer(),
01354           NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NSSW_SCROLLBAR),
01355         EndContainer(),
01356       EndContainer(),
01357       NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
01358         /* Password widgets. */
01359         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_SETPWD), SetFill(1, 0),
01360                             SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
01361         /* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
01362         NWidget(NWID_SPACER), SetFill(1, 1),
01363         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
01364         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01365         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_BTN), SetFill(1, 0),
01366                         SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
01367 
01368         NWidget(NWID_SPACER), SetMinimalSize(0, 6),
01369         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
01370         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01371         NWidget(NWID_HORIZONTAL),
01372           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
01373                         SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01374           NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_TXT), SetFill(1, 0),
01375                         SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01376           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
01377                         SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01378         EndContainer(),
01379 
01380         NWidget(NWID_SPACER), SetMinimalSize(0, 6),
01381         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
01382         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01383         NWidget(NWID_HORIZONTAL),
01384           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
01385                         SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01386           NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_TXT), SetFill(1, 0),
01387                         SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01388           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
01389                         SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01390         EndContainer(),
01391 
01392         NWidget(NWID_SPACER), SetMinimalSize(0, 6),
01393         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
01394         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01395         NWidget(NWID_HORIZONTAL),
01396           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
01397                         SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01398           NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_TXT), SetFill(1, 0),
01399                         SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01400           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
01401                         SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01402         EndContainer(),
01403 
01404         NWidget(NWID_SPACER), SetMinimalSize(0, 6),
01405         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
01406         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01407         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_BTN), SetFill(1, 0),
01408                         SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
01409       EndContainer(),
01410     EndContainer(),
01411     /* Buttons Start / Load / Cancel. */
01412     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 5, 10),
01413       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_START), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_START_GAME, STR_NETWORK_START_SERVER_START_GAME_TOOLTIP),
01414       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LOAD_GAME, STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP),
01415       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
01416     EndContainer(),
01417     NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01418   EndContainer(),
01419 };
01420 
01421 static const WindowDesc _network_start_server_window_desc(
01422   WDP_CENTER, 0, 0,
01423   WC_NETWORK_WINDOW, WC_NONE,
01424   WDF_UNCLICK_BUTTONS,
01425   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
01426 );
01427 
01428 static void ShowNetworkStartServerWindow()
01429 {
01430   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01431 
01432   new NetworkStartServerWindow(&_network_start_server_window_desc);
01433 }
01434 
01436 enum NetworkLobbyWindowWidgets {
01437   NLWW_BACKGROUND, 
01438   NLWW_TEXT,       
01439   NLWW_HEADER,     
01440   NLWW_MATRIX,     
01441   NLWW_SCROLLBAR,  
01442   NLWW_DETAILS,    
01443   NLWW_JOIN,       
01444   NLWW_NEW,        
01445   NLWW_SPECTATE,   
01446   NLWW_REFRESH,    
01447   NLWW_CANCEL,     
01448 };
01449 
01450 struct NetworkLobbyWindow : public Window {
01451   CompanyID company;       
01452   NetworkGameList *server; 
01453   NetworkCompanyInfo company_info[MAX_COMPANIES];
01454 
01455   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
01456       Window(), company(INVALID_COMPANY), server(ngl)
01457   {
01458     this->InitNested(desc, 0);
01459     this->OnResize();
01460   }
01461 
01462   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
01463   {
01464     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
01465     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01466       if (!StrEmpty(this->company_info[i].company_name)) {
01467         if (pos-- == 0) return i;
01468       }
01469     }
01470 
01471     return COMPANY_FIRST;
01472   }
01473 
01474   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01475   {
01476     switch (widget) {
01477       case NLWW_HEADER:
01478         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;;
01479         break;
01480 
01481       case NLWW_MATRIX:
01482         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
01483         size->height = 10 * resize->height;
01484         break;
01485 
01486       case NLWW_DETAILS:
01487         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
01488         break;
01489     }
01490   }
01491 
01492   virtual void SetStringParameters(int widget) const
01493   {
01494     switch (widget) {
01495       case NLWW_TEXT:
01496         SetDParamStr(0, this->server->info.server_name);
01497         break;
01498     }
01499   }
01500 
01501   virtual void DrawWidget(const Rect &r, int widget) const
01502   {
01503     switch (widget) {
01504       case NLWW_DETAILS:
01505         this->DrawDetails(r);
01506         break;
01507 
01508       case NLWW_MATRIX:
01509         this->DrawMatrix(r);
01510         break;
01511     }
01512   }
01513 
01514   virtual void OnPaint()
01515   {
01516     const NetworkGameInfo *gi = &this->server->info;
01517 
01518     /* Join button is disabled when no company is selected and for AI companies*/
01519     this->SetWidgetDisabledState(NLWW_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
01520     /* Cannot start new company if there are too many */
01521     this->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
01522     /* Cannot spectate if there are too many spectators */
01523     this->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);
01524 
01525     this->vscroll.SetCount(gi->companies_on);
01526 
01527     /* Draw window widgets */
01528     this->DrawWidgets();
01529   }
01530 
01531   void DrawMatrix(const Rect &r) const
01532   {
01533     bool rtl = _dynlang.text_dir == TD_RTL;
01534     uint left = r.left + WD_FRAMERECT_LEFT;
01535     uint right = r.right - WD_FRAMERECT_RIGHT;
01536 
01537     uint text_left  = left + (rtl ? 20 : 0);
01538     uint text_right = right - (rtl ? 0 : 20);
01539     uint blob_left  = rtl ? left : right - 10;
01540     uint lock_left  = rtl ? left + 10 : right - 20;
01541 
01542     int y = r.top + WD_MATRIX_TOP;
01543     /* Draw company list */
01544     int pos = this->vscroll.GetPosition();
01545     while (pos < this->server->info.companies_on) {
01546       byte company = NetworkLobbyFindCompanyIndex(pos);
01547       bool income = false;
01548       if (this->company == company) {
01549         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, 10); // show highlighted item with a different colour
01550       }
01551 
01552       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
01553       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y);
01554 
01555       /* If the company's income was positive puts a green dot else a red dot */
01556       if (this->company_info[company].income >= 0) income = true;
01557       DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, blob_left, y + (FONT_HEIGHT_NORMAL - 10) / 2);
01558 
01559       pos++;
01560       y += this->resize.step_height;
01561       if (pos >= this->vscroll.GetPosition() + this->vscroll.GetCapacity()) break;
01562     }
01563   }
01564 
01565   void DrawDetails(const Rect &r) const
01566   {
01567     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
01568     /* Draw info about selected company when it is selected in the left window */
01569     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
01570     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_CENTER);
01571 
01572     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
01573 
01574     int y = r.top + detail_height + 4;
01575     const NetworkGameInfo *gi = &this->server->info;
01576 
01577     SetDParam(0, gi->clients_on);
01578     SetDParam(1, gi->clients_max);
01579     SetDParam(2, gi->companies_on);
01580     SetDParam(3, gi->companies_max);
01581     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
01582     y += FONT_HEIGHT_NORMAL;
01583 
01584     SetDParamStr(0, this->company_info[this->company].company_name);
01585     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
01586     y += FONT_HEIGHT_NORMAL;
01587 
01588     SetDParam(0, this->company_info[this->company].inaugurated_year);
01589     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
01590     y += FONT_HEIGHT_NORMAL;
01591 
01592     SetDParam(0, this->company_info[this->company].company_value);
01593     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
01594     y += FONT_HEIGHT_NORMAL;
01595 
01596     SetDParam(0, this->company_info[this->company].money);
01597     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
01598     y += FONT_HEIGHT_NORMAL;
01599 
01600     SetDParam(0, this->company_info[this->company].income);
01601     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
01602     y += FONT_HEIGHT_NORMAL;
01603 
01604     SetDParam(0, this->company_info[this->company].performance);
01605     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
01606     y += FONT_HEIGHT_NORMAL;
01607 
01608     for (uint i = 0; i < lengthof(this->company_info[this->company].num_vehicle); i++) {
01609       SetDParam(i, this->company_info[this->company].num_vehicle[i]);
01610     }
01611     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
01612     y += FONT_HEIGHT_NORMAL;
01613 
01614     for (uint i = 0; i < lengthof(this->company_info[this->company].num_station); i++) {
01615       SetDParam(i, this->company_info[this->company].num_station[i]);
01616     }
01617     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
01618     y += FONT_HEIGHT_NORMAL;
01619 
01620     SetDParamStr(0, this->company_info[this->company].clients);
01621     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
01622   }
01623 
01624   virtual void OnClick(Point pt, int widget)
01625   {
01626     switch (widget) {
01627       case NLWW_CANCEL:   // Cancel button
01628         ShowNetworkGameWindow();
01629         break;
01630 
01631       case NLWW_MATRIX: { // Company list
01632         uint32 id_v = (pt.y - this->GetWidget<NWidgetBase>(NLWW_MATRIX)->pos_y) / this->resize.step_height;
01633 
01634         if (id_v >= this->vscroll.GetCapacity()) break;
01635 
01636         id_v += this->vscroll.GetPosition();
01637         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
01638         this->SetDirty();
01639       } break;
01640 
01641       case NLWW_JOIN:     // Join company
01642         /* Button can be clicked only when it is enabled */
01643         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
01644         break;
01645 
01646       case NLWW_NEW:      // New company
01647         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
01648         break;
01649 
01650       case NLWW_SPECTATE: // Spectate game
01651         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
01652         break;
01653 
01654       case NLWW_REFRESH:  // Refresh
01655         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
01656         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
01657         /* Clear the information so removed companies don't remain */
01658         memset(this->company_info, 0, sizeof(this->company_info));
01659         break;
01660     }
01661   }
01662 
01663   virtual void OnDoubleClick(Point pt, int widget)
01664   {
01665     if (widget == NLWW_MATRIX) {
01666       /* is the Join button enabled? */
01667       if (!this->IsWidgetDisabled(NLWW_JOIN)) this->OnClick(pt, NLWW_JOIN);
01668     }
01669   }
01670 
01671   virtual void OnResize()
01672   {
01673     this->vscroll.SetCapacityFromWidget(this, NLWW_MATRIX);
01674     this->GetWidget<NWidgetCore>(NLWW_MATRIX)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
01675   }
01676 };
01677 
01678 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
01679   NWidget(NWID_HORIZONTAL),
01680     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
01681     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01682   EndContainer(),
01683   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_BACKGROUND),
01684     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
01685     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01686     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
01687       /* Company list. */
01688       NWidget(NWID_VERTICAL),
01689         NWidget(WWT_PANEL, COLOUR_WHITE, NLWW_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
01690         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP),
01691       EndContainer(),
01692       NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NLWW_SCROLLBAR),
01693       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
01694       /* Company info. */
01695       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
01696     EndContainer(),
01697     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
01698     /* Buttons. */
01699     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
01700       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01701         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
01702         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
01703       EndContainer(),
01704       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01705         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
01706         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
01707       EndContainer(),
01708       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01709         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
01710         NWidget(NWID_SPACER), SetFill(1, 1),
01711       EndContainer(),
01712     EndContainer(),
01713     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
01714   EndContainer(),
01715 };
01716 
01717 static const WindowDesc _network_lobby_window_desc(
01718   WDP_CENTER, 0, 0,
01719   WC_NETWORK_WINDOW, WC_NONE,
01720   WDF_UNCLICK_BUTTONS,
01721   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
01722 );
01723 
01724 /* Show the networklobbywindow with the selected server
01725  * @param ngl Selected game pointer which is passed to the new window */
01726 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
01727 {
01728   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01729 
01730   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
01731   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
01732 
01733   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
01734 }
01735 
01741 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
01742 {
01743   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, 0));
01744   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
01745 }
01746 
01747 /* The window below gives information about the connected clients
01748  *  and also makes able to give money to them, kick them (if server)
01749  *  and stuff like that. */
01750 
01751 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
01752 
01753 /* Every action must be of this form */
01754 typedef void ClientList_Action_Proc(byte client_no);
01755 
01756 static const NWidgetPart _nested_client_list_popup_widgets[] = {
01757   NWidget(WWT_PANEL, COLOUR_GREY, 0), EndContainer(),
01758 };
01759 
01760 static const WindowDesc _client_list_popup_desc(
01761   WDP_AUTO, 0, 0,
01762   WC_TOOLBAR_MENU, WC_CLIENT_LIST,
01763   0,
01764   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
01765 );
01766 
01767 /* Finds the Xth client-info that is active */
01768 static NetworkClientInfo *NetworkFindClientInfo(byte client_no)
01769 {
01770   NetworkClientInfo *ci;
01771 
01772   FOR_ALL_CLIENT_INFOS(ci) {
01773     if (client_no == 0) return ci;
01774     client_no--;
01775   }
01776 
01777   return NULL;
01778 }
01779 
01780 /* Here we start to define the options out of the menu */
01781 static void ClientList_Kick(byte client_no)
01782 {
01783   const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01784 
01785   if (ci == NULL) return;
01786 
01787   NetworkServerKickClient(ci->client_id);
01788 }
01789 
01790 static void ClientList_Ban(byte client_no)
01791 {
01792   NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01793 
01794   if (ci == NULL) return;
01795 
01796   NetworkServerBanIP(GetClientIP(ci));
01797 }
01798 
01799 static void ClientList_GiveMoney(byte client_no)
01800 {
01801   if (NetworkFindClientInfo(client_no) != NULL) {
01802     ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas);
01803   }
01804 }
01805 
01806 static void ClientList_SpeakToClient(byte client_no)
01807 {
01808   if (NetworkFindClientInfo(client_no) != NULL) {
01809     ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_id);
01810   }
01811 }
01812 
01813 static void ClientList_SpeakToCompany(byte client_no)
01814 {
01815   if (NetworkFindClientInfo(client_no) != NULL) {
01816     ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas);
01817   }
01818 }
01819 
01820 static void ClientList_SpeakToAll(byte client_no)
01821 {
01822   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
01823 }
01824 
01826 struct NetworkClientListPopupWindow : Window {
01828   struct ClientListAction {
01829     StringID name;                
01830     ClientList_Action_Proc *proc; 
01831   };
01832 
01833   uint sel_index;
01834   int client_no;
01835   Point desired_location;
01836   SmallVector<ClientListAction, 2> actions; 
01837 
01843   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
01844   {
01845     ClientListAction *action = this->actions.Append();
01846     action->name = name;
01847     action->proc = proc;
01848   }
01849 
01850   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, int client_no) :
01851       Window(),
01852       sel_index(0), client_no(client_no)
01853   {
01854     this->desired_location.x = x;
01855     this->desired_location.y = y;
01856 
01857     const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01858 
01859     if (_network_own_client_id != ci->client_id) {
01860       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
01861     }
01862 
01863     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
01864       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
01865     }
01866     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
01867 
01868     if (_network_own_client_id != ci->client_id) {
01869       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
01870       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
01871         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
01872       }
01873     }
01874 
01875     /* A server can kick clients (but not himself) */
01876     if (_network_server && _network_own_client_id != ci->client_id) {
01877       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
01878       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
01879     }
01880 
01881     this->flags4 &= ~WF_WHITE_BORDER_MASK;
01882     this->InitNested(desc, 0);
01883   }
01884 
01885   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
01886   {
01887     return this->desired_location;
01888   }
01889 
01890   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01891   {
01892     Dimension d = *size;
01893     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
01894       d = maxdim(GetStringBoundingBox(action->name), d);
01895     }
01896 
01897     d.height *= this->actions.Length();
01898     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01899     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
01900     *size = d;
01901   }
01902 
01903   virtual void DrawWidget(const Rect &r, int widget) const
01904   {
01905     /* Draw the actions */
01906     int sel = this->sel_index;
01907     int y = r.top + WD_FRAMERECT_TOP;
01908     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
01909       TextColour colour;
01910       if (sel-- == 0) { // Selected item, highlight it
01911         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
01912         colour = TC_WHITE;
01913       } else {
01914         colour = TC_BLACK;
01915       }
01916 
01917       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
01918     }
01919   }
01920 
01921   virtual void OnPaint()
01922   {
01923     this->DrawWidgets();
01924   }
01925 
01926   virtual void OnMouseLoop()
01927   {
01928     /* We selected an action */
01929     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
01930 
01931     if (_left_button_down) {
01932       if (index == this->sel_index || index >= this->actions.Length()) return;
01933 
01934       this->sel_index = index;
01935       this->SetDirty();
01936     } else {
01937       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
01938         this->actions[index].proc(this->client_no);
01939       }
01940 
01941       DeleteWindowById(WC_TOOLBAR_MENU, 0);
01942     }
01943   }
01944 };
01945 
01949 static void PopupClientList(int client_no, int x, int y)
01950 {
01951   DeleteWindowById(WC_TOOLBAR_MENU, 0);
01952 
01953   if (NetworkFindClientInfo(client_no) == NULL) return;
01954 
01955   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_no);
01956 }
01957 
01958 
01960 enum ClientListWidgets {
01961   CLW_PANEL,
01962 };
01963 
01964 static const NWidgetPart _nested_client_list_widgets[] = {
01965   NWidget(NWID_HORIZONTAL),
01966     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01967     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01968     NWidget(WWT_STICKYBOX, COLOUR_GREY),
01969   EndContainer(),
01970   NWidget(WWT_PANEL, COLOUR_GREY, CLW_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
01971 };
01972 
01973 static const WindowDesc _client_list_desc(
01974   WDP_AUTO, 0, 0,
01975   WC_CLIENT_LIST, WC_NONE,
01976   0,
01977   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
01978 );
01979 
01983 struct NetworkClientListWindow : Window {
01984   int selected_item;
01985 
01986   uint server_client_width;
01987   uint company_icon_width;
01988 
01989   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
01990       Window(),
01991       selected_item(-1)
01992   {
01993     this->InitNested(desc, window_number);
01994   }
01995 
01999   bool CheckClientListHeight()
02000   {
02001     int num = 0;
02002     const NetworkClientInfo *ci;
02003 
02004     /* Should be replaced with a loop through all clients */
02005     FOR_ALL_CLIENT_INFOS(ci) {
02006       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
02007     }
02008 
02009     num *= FONT_HEIGHT_NORMAL;
02010 
02011     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y);
02012     /* If height is changed */
02013     if (diff != 0) {
02014       ResizeWindow(this, 0, diff);
02015       return false;
02016     }
02017     return true;
02018   }
02019 
02020   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02021   {
02022     if (widget != CLW_PANEL) return;
02023 
02024     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
02025     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
02026 
02027     uint width = 100; // Default width
02028     const NetworkClientInfo *ci;
02029     FOR_ALL_CLIENT_INFOS(ci) {
02030       width = max(width, GetStringBoundingBox(ci->client_name).width);
02031     }
02032 
02033     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
02034   }
02035 
02036   virtual void OnPaint()
02037   {
02038     /* Check if we need to reset the height */
02039     if (!this->CheckClientListHeight()) return;
02040 
02041     this->DrawWidgets();
02042   }
02043 
02044   virtual void DrawWidget(const Rect &r, int widget) const
02045   {
02046     if (widget != CLW_PANEL) return;
02047 
02048     bool rtl = _dynlang.text_dir == TD_RTL;
02049     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
02050     uint y = r.top + WD_FRAMERECT_TOP;
02051     uint left = r.left + WD_FRAMERECT_LEFT;
02052     uint right = r.right - WD_FRAMERECT_RIGHT;
02053     uint type_icon_width = this->server_client_width + this->company_icon_width;
02054 
02055 
02056     uint type_left  = rtl ? right - this->server_client_width : left;
02057     uint type_right = rtl ? right : left + this->server_client_width - 1;
02058     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
02059     uint name_left  = rtl ? left : left + type_icon_width;
02060     uint name_right = rtl ? right - type_icon_width : right;
02061 
02062     int i = 0;
02063     const NetworkClientInfo *ci;
02064     FOR_ALL_CLIENT_INFOS(ci) {
02065       TextColour colour;
02066       if (this->selected_item == i++) { // Selected item, highlight it
02067         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
02068         colour = TC_WHITE;
02069       } else {
02070         colour = TC_BLACK;
02071       }
02072 
02073       if (ci->client_id == CLIENT_ID_SERVER) {
02074         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
02075       } else {
02076         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
02077       }
02078 
02079       /* Filter out spectators */
02080       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
02081 
02082       DrawString(name_left, name_right, y, ci->client_name, colour);
02083 
02084       y += FONT_HEIGHT_NORMAL;
02085     }
02086   }
02087 
02088   virtual void OnClick(Point pt, int widget)
02089   {
02090     /* Show the popup with option */
02091     if (this->selected_item != -1) {
02092       PopupClientList(this->selected_item, pt.x + this->left, pt.y + this->top);
02093     }
02094   }
02095 
02096   virtual void OnMouseOver(Point pt, int widget)
02097   {
02098     /* -1 means we left the current window */
02099     if (pt.y == -1) {
02100       this->selected_item = -1;
02101       this->SetDirty();
02102       return;
02103     }
02104 
02105     /* Find the new selected item (if any) */
02106     pt.y -= this->GetWidget<NWidgetBase>(CLW_PANEL)->pos_y;
02107     int item = -1;
02108     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
02109       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
02110     }
02111 
02112     /* It did not change.. no update! */
02113     if (item == this->selected_item) return;
02114     this->selected_item = item;
02115 
02116     /* Repaint */
02117     this->SetDirty();
02118   }
02119 };
02120 
02121 void ShowClientList()
02122 {
02123   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
02124 }
02125 
02126 
02127 static NetworkPasswordType pw_type;
02128 
02129 
02130 void ShowNetworkNeedPassword(NetworkPasswordType npt)
02131 {
02132   StringID caption;
02133 
02134   pw_type = npt;
02135   switch (npt) {
02136     default: NOT_REACHED();
02137     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
02138     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
02139   }
02140   ShowQueryString(STR_EMPTY, caption, 20, 180, FindWindowById(WC_NETWORK_STATUS_WINDOW, 0), CS_ALPHANUMERAL, QSF_NONE);
02141 }
02142 
02143 /* Vars needed for the join-GUI */
02144 NetworkJoinStatus _network_join_status;
02145 uint8 _network_join_waiting;
02146 uint32 _network_join_bytes;
02147 uint32 _network_join_bytes_total;
02148 
02150 enum NetworkJoinStatusWidgets {
02151   NJSW_BACKGROUND, 
02152   NJSW_CANCELOK,   
02153 };
02154 
02155 struct NetworkJoinStatusWindow : Window {
02156   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
02157   {
02158     this->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
02159     this->InitNested(desc, 0);
02160   }
02161 
02162   virtual void OnPaint()
02163   {
02164     this->DrawWidgets();
02165   }
02166 
02167   virtual void DrawWidget(const Rect &r, int widget) const
02168   {
02169     if (widget != NJSW_BACKGROUND) return;
02170 
02171     uint8 progress; // used for progress bar
02172     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_CENTER);
02173     switch (_network_join_status) {
02174       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
02175       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
02176         progress = 10; // first two stages 10%
02177         break;
02178       case NETWORK_JOIN_STATUS_WAITING:
02179         SetDParam(0, _network_join_waiting);
02180         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_CENTER);
02181         progress = 15; // third stage is 15%
02182         break;
02183       case NETWORK_JOIN_STATUS_DOWNLOADING:
02184         SetDParam(0, _network_join_bytes);
02185         SetDParam(1, _network_join_bytes_total);
02186         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_DOWNLOADING, TC_FROMSTRING, SA_CENTER);
02187         /* Fallthrough */
02188       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
02189         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
02190     }
02191 
02192     /* Draw nice progress bar :) */
02193     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
02194   }
02195 
02196   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02197   {
02198     if (widget != NJSW_BACKGROUND) return;
02199 
02200     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
02201 
02202     /* Account for the statuses */
02203     uint width = 0;
02204     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
02205       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
02206     }
02207 
02208     /* For the number of waiting (other) players */
02209     SetDParam(0, 255);
02210     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
02211 
02212     /* Account for downloading ~ 10 MiB */
02213     SetDParam(0, 10000000);
02214     SetDParam(1, 10000000);
02215     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING).width);
02216 
02217     /* Give a bit more clearing for the widest strings than strictly needed */
02218     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
02219   }
02220 
02221   virtual void OnClick(Point pt, int widget)
02222   {
02223     if (widget == NJSW_CANCELOK) { // Disconnect button
02224       NetworkDisconnect();
02225       SwitchToMode(SM_MENU);
02226       ShowNetworkGameWindow();
02227     }
02228   }
02229 
02230   virtual void OnQueryTextFinished(char *str)
02231   {
02232     if (StrEmpty(str)) {
02233       NetworkDisconnect();
02234       ShowNetworkGameWindow();
02235     } else {
02236       SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, str);
02237     }
02238   }
02239 };
02240 
02241 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
02242   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02243   NWidget(WWT_PANEL, COLOUR_GREY),
02244     NWidget(WWT_EMPTY, COLOUR_GREY, NJSW_BACKGROUND),
02245     NWidget(NWID_HORIZONTAL),
02246       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
02247       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
02248       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
02249     EndContainer(),
02250     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
02251   EndContainer(),
02252 };
02253 
02254 static const WindowDesc _network_join_status_window_desc(
02255   WDP_CENTER, 0, 0,
02256   WC_NETWORK_STATUS_WINDOW, WC_NONE,
02257   WDF_MODAL,
02258   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
02259 );
02260 
02261 void ShowJoinStatusWindow()
02262 {
02263   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
02264   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
02265 }
02266 
02267 
02269 enum NetworkCompanyPasswordWindowWidgets {
02270   NCPWW_BACKGROUND,               
02271   NCPWW_LABEL,                    
02272   NCPWW_PASSWORD,                 
02273   NCPWW_SAVE_AS_DEFAULT_PASSWORD, 
02274   NCPWW_CANCEL,                   
02275   NCPWW_OK,                       
02276 };
02277 
02278 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
02279   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
02280   {
02281     this->InitNested(desc, 0);
02282 
02283     this->parent = parent;
02284     this->afilter = CS_ALPHANUMERAL;
02285     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
02286     this->SetFocusedWidget(NCPWW_PASSWORD);
02287   }
02288 
02289   void OnOk()
02290   {
02291     if (this->IsWidgetLowered(NCPWW_SAVE_AS_DEFAULT_PASSWORD)) {
02292       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
02293     }
02294 
02295     /* empty password is a '*' because of console argument */
02296     if (StrEmpty(this->edit_str_buf)) snprintf(this->edit_str_buf, this->edit_str_size, "*");
02297     char *password = this->edit_str_buf;
02298     NetworkChangeCompanyPassword(1, &password);
02299   }
02300 
02301   virtual void OnPaint()
02302   {
02303     this->DrawWidgets();
02304     this->DrawEditBox(NCPWW_PASSWORD);
02305   }
02306 
02307   virtual void OnClick(Point pt, int widget)
02308   {
02309     switch (widget) {
02310       case NCPWW_OK:
02311         this->OnOk();
02312 
02313       /* FALL THROUGH */
02314       case NCPWW_CANCEL:
02315         delete this;
02316         break;
02317 
02318       case NCPWW_SAVE_AS_DEFAULT_PASSWORD:
02319         this->ToggleWidgetLoweredState(NCPWW_SAVE_AS_DEFAULT_PASSWORD);
02320         this->SetDirty();
02321         break;
02322     }
02323   }
02324 
02325   virtual void OnMouseLoop()
02326   {
02327     this->HandleEditBox(4);
02328   }
02329 
02330   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
02331   {
02332     EventState state = ES_NOT_HANDLED;
02333     switch (this->HandleEditBoxKey(NCPWW_PASSWORD, key, keycode, state)) {
02334       default: break;
02335 
02336       case HEBR_CONFIRM:
02337         this->OnOk();
02338         /* FALL THROUGH */
02339 
02340       case HEBR_CANCEL:
02341         delete this;
02342         break;
02343     }
02344     return state;
02345   }
02346 
02347   virtual void OnOpenOSKWindow(int wid)
02348   {
02349     ShowOnScreenKeyboard(this, wid, NCPWW_CANCEL, NCPWW_OK);
02350   }
02351 };
02352 
02353 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
02354   NWidget(NWID_HORIZONTAL),
02355     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02356     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02357   EndContainer(),
02358   NWidget(WWT_PANEL, COLOUR_GREY, NCPWW_BACKGROUND),
02359     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
02360       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
02361         NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
02362         NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
02363       EndContainer(),
02364       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
02365         NWidget(NWID_SPACER), SetFill(1, 0),
02366         NWidget(WWT_TEXTBTN, COLOUR_GREY, NCPWW_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
02367                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
02368       EndContainer(),
02369     EndContainer(),
02370   EndContainer(),
02371   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
02372     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
02373     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
02374   EndContainer(),
02375 };
02376 
02377 static const WindowDesc _network_company_password_window_desc(
02378   WDP_AUTO, 0, 0,
02379   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
02380   WDF_UNCLICK_BUTTONS,
02381   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
02382 );
02383 
02384 void ShowNetworkCompanyPasswordWindow(Window *parent)
02385 {
02386   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
02387 
02388   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
02389 }
02390 
02391 #endif /* ENABLE_NETWORK */

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