Client part of the network protocol. More...
#include "network_internal.h"
Go to the source code of this file.
Functions | |
DEF_CLIENT_SEND_COMMAND (PACKET_CLIENT_GAME_INFO) | |
DEF_CLIENT_SEND_COMMAND (PACKET_CLIENT_COMPANY_INFO) | |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_COMMAND (const CommandPacket *cp) |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_ERROR (NetworkErrorCode errorno) |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_QUIT () |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_CHAT (NetworkAction action, DestType desttype, int dest, const char *msg, int64 data) |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_GAME_PASSWORD (const char *password) |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_COMPANY_PASSWORD (const char *password) |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_SET_PASSWORD (const char *password) |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_SET_NAME (const char *name) |
DEF_CLIENT_SEND_COMMAND (PACKET_CLIENT_ACK) | |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_RCON (const char *pass, const char *command) |
DEF_CLIENT_SEND_COMMAND_PARAM() | PACKET_CLIENT_MOVE (CompanyID company, const char *pass) |
NetworkRecvStatus | NetworkClient_ReadPackets (NetworkClientSocket *cs) |
void | NetworkClient_Connected () |
Variables | |
CompanyID | _network_join_as |
Who would we like to join as. | |
const char * | _network_join_server_password |
Login password from -p argument. | |
const char * | _network_join_company_password |
Company password from -P argument. |
Client part of the network protocol.
Definition in file network_client.h.
Who would we like to join as.
Definition at line 53 of file network_client.cpp.