crashlog.h

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00001 /* $Id: crashlog.h 18855 2010-01-18 10:11:27Z smatz $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef CRASHLOG_H
00013 #define CRASHLOG_H
00014 
00018 class CrashLog {
00019 private:
00021   static const char *message;
00022 
00024   static char *gamelog_buffer;
00025 
00027   static const char *gamelog_last;
00028 
00033   static void GamelogFillCrashLog(const char *s);
00034 protected:
00041   virtual char *LogOSVersion(char *buffer, const char *last) const = 0;
00042 
00049   virtual char *LogCompiler(char *buffer, const char *last) const;
00050 
00058   virtual char *LogError(char *buffer, const char *last, const char *message) const = 0;
00059 
00067   virtual char *LogStacktrace(char *buffer, const char *last) const = 0;
00068 
00076   virtual char *LogRegisters(char *buffer, const char *last) const;
00077 
00085   virtual char *LogModules(char *buffer, const char *last) const;
00086 
00087 
00094   char *LogOpenTTDVersion(char *buffer, const char *last) const;
00095 
00103   char *LogConfiguration(char *buffer, const char *last) const;
00104 
00111   char *LogLibraries(char *buffer, const char *last) const;
00112 
00119   char *LogGamelog(char *buffer, const char *last) const;
00120 
00121 public:
00123   virtual ~CrashLog() {}
00124 
00131   char *FillCrashLog(char *buffer, const char *last) const;
00132 
00142   bool WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const;
00143 
00153   virtual int WriteCrashDump(char *filename, const char *filename_last) const;
00154 
00163   bool WriteSavegame(char *filename, const char *filename_last) const;
00164 
00173   bool WriteScreenshot(char *filename, const char *filename_last) const;
00174 
00181   bool MakeCrashLog() const;
00182 
00188   static void InitialiseCrashLog();
00189 
00194   static void SetErrorMessage(const char *message);
00195 
00200   static void AfterCrashLogCleanup();
00201 };
00202 
00203 #endif /* CRASHLOG_H */

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