tilearea_type.h File Reference

Type for storing the 'area' of something uses on the map. More...

#include "tile_type.h"

Go to the source code of this file.

Data Structures

struct  TileArea
 Represents the covered area of e.g. More...

Detailed Description

Type for storing the 'area' of something uses on the map.

Definition in file tilearea_type.h.


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