00001 /* $Id: 32bpp_simple.hpp 18873 2010-01-21 01:44:51Z rubidium $ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #ifndef BLITTER_32BPP_SIMPLE_HPP 00013 #define BLITTER_32BPP_SIMPLE_HPP 00014 00015 #include "32bpp_base.hpp" 00016 #include "factory.hpp" 00017 00018 class Blitter_32bppSimple : public Blitter_32bppBase { 00019 public: 00020 /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); 00021 /* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal); 00022 /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); 00023 00024 /* virtual */ const char *GetName() { return "32bpp-simple"; } 00025 }; 00026 00027 class FBlitter_32bppSimple: public BlitterFactory<FBlitter_32bppSimple> { 00028 public: 00029 /* virtual */ const char *GetName() { return "32bpp-simple"; } 00030 /* virtual */ const char *GetDescription() { return "32bpp Simple Blitter (no palette animation)"; } 00031 /* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSimple(); } 00032 }; 00033 00034 #endif /* BLITTER_32BPP_SIMPLE_HPP */