NewGRF handling of industry tiles. More...
#include "stdafx.h"
#include "variables.h"
#include "debug.h"
#include "viewport_func.h"
#include "landscape.h"
#include "newgrf.h"
#include "newgrf_commons.h"
#include "newgrf_industries.h"
#include "newgrf_industrytiles.h"
#include "newgrf_sound.h"
#include "newgrf_text.h"
#include "industry.h"
#include "functions.h"
#include "town.h"
#include "command_func.h"
#include "animated_tile_func.h"
#include "water.h"
#include "sprite.h"
#include "table/strings.h"
Go to the source code of this file.
Functions | |
uint32 | GetNearbyIndustryTileInformation (byte parameter, TileIndex tile, IndustryID index, bool signed_offsets) |
Based on newhouses equivalent, but adapted for newindustries. | |
static uint32 | GetRelativePosition (TileIndex tile, TileIndex ind_tile) |
This is the position of the tile relative to the northernmost tile of the industry. | |
static uint32 | IndustryTileGetVariable (const ResolverObject *object, byte variable, byte parameter, bool *available) |
static const SpriteGroup * | IndustryTileResolveReal (const ResolverObject *object, const RealSpriteGroup *group) |
static uint32 | IndustryTileGetRandomBits (const ResolverObject *object) |
static uint32 | IndustryTileGetTriggers (const ResolverObject *object) |
static void | IndustryTileSetTriggers (const ResolverObject *object, int triggers) |
static void | NewIndustryTileResolver (ResolverObject *res, IndustryGfx gfx, TileIndex tile, Industry *indus) |
static void | IndustryDrawTileLayout (const TileInfo *ti, const TileLayoutSpriteGroup *group, byte rnd_colour, byte stage, IndustryGfx gfx) |
uint16 | GetIndustryTileCallback (CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile) |
bool | DrawNewIndustryTile (TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds) |
bool | IsSlopeRefused (Slope current, Slope refused) |
bool | PerformIndustryTileSlopeCheck (TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index) |
void | AnimateNewIndustryTile (TileIndex tile) |
static void | ChangeIndustryTileAnimationFrame (const IndustryTileSpec *itspec, TileIndex tile, IndustryAnimationTrigger iat, uint32 random_bits, IndustryGfx gfx, Industry *ind) |
bool | StartStopIndustryTileAnimation (TileIndex tile, IndustryAnimationTrigger iat, uint32 random) |
bool | StartStopIndustryTileAnimation (const Industry *ind, IndustryAnimationTrigger iat) |
static void | DoTriggerIndustryTile (TileIndex tile, IndustryTileTrigger trigger, Industry *ind) |
void | TriggerIndustryTile (TileIndex tile, IndustryTileTrigger trigger) |
void | TriggerIndustry (Industry *ind, IndustryTileTrigger trigger) |
NewGRF handling of industry tiles.
Definition in file newgrf_industrytiles.cpp.
uint32 GetNearbyIndustryTileInformation | ( | byte | parameter, | |
TileIndex | tile, | |||
IndustryID | index, | |||
bool | signed_offsets | |||
) |
Based on newhouses equivalent, but adapted for newindustries.
parameter | from callback. It's in fact a pair of coordinates | |
tile | TileIndex from which the callback was initiated | |
index | of the industry been queried for | |
signed_offsets | Are the x and y offset encoded in parameter signed? |
Definition at line 41 of file newgrf_industrytiles.cpp.
References GetIndustryIndex(), GetNearbyTileInformation(), IsTileType(), and MP_INDUSTRY.
Referenced by IndustryGetVariable().
This is the position of the tile relative to the northernmost tile of the industry.
Format: 00yxYYXX Variable Content x the x offset from the northernmost tile XX same, but stored in a byte instead of a nibble y the y offset from the northernmost tile YY same, but stored in a byte instead of a nibble
tile | TileIndex of the tile to evaluate | |
ind_tile | northernmost tile of the industry |
Definition at line 59 of file newgrf_industrytiles.cpp.