network_gui.cpp

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00001 /* $Id: network_gui.cpp 20092 2010-07-08 19:44:00Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifdef ENABLE_NETWORK
00013 #include "../stdafx.h"
00014 #include "../strings_func.h"
00015 #include "../date_func.h"
00016 #include "../fios.h"
00017 #include "network_client.h"
00018 #include "network_gui.h"
00019 #include "network_gamelist.h"
00020 #include "network.h"
00021 #include "network_base.h"
00022 #include "../gui.h"
00023 #include "network_udp.h"
00024 #include "../window_func.h"
00025 #include "../gfx_func.h"
00026 #include "../widgets/dropdown_func.h"
00027 #include "../querystring_gui.h"
00028 #include "../sortlist_type.h"
00029 #include "../company_base.h"
00030 #include "../company_func.h"
00031 #include "../core/geometry_func.hpp"
00032 
00033 #include "table/strings.h"
00034 #include "../table/sprites.h"
00035 
00036 
00037 static void ShowNetworkStartServerWindow();
00038 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
00039 extern void SwitchToMode(SwitchMode new_mode);
00040 
00041 static const StringID _connection_types_dropdown[] = {
00042   STR_NETWORK_START_SERVER_LAN_INTERNET,
00043   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
00044   INVALID_STRING_ID
00045 };
00046 
00047 static const StringID _lan_internet_types_dropdown[] = {
00048   STR_NETWORK_SERVER_LIST_LAN,
00049   STR_NETWORK_SERVER_LIST_INTERNET,
00050   INVALID_STRING_ID
00051 };
00052 
00053 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
00054 
00055 void SortNetworkLanguages()
00056 {
00057   /* Init the strings */
00058   if (_language_dropdown[0] == STR_NULL) {
00059     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
00060     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
00061   }
00062 
00063   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
00064   QSortT(_language_dropdown, NETLANG_COUNT - 1, &StringIDSorter);
00065 }
00066 
00070 void UpdateNetworkGameWindow(bool unselect)
00071 {
00072   InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0);
00073 }
00074 
00076 enum NetworkGameWindowWidgets {
00077   NGWW_MAIN,          
00078 
00079   NGWW_CONNECTION,    
00080   NGWW_CONN_BTN,      
00081   NGWW_CLIENT_LABEL,  
00082   NGWW_CLIENT,        
00083 
00084   NGWW_HEADER,        
00085   NGWW_NAME,          
00086   NGWW_CLIENTS,       
00087   NGWW_MAPSIZE,       
00088   NGWW_DATE,          
00089   NGWW_YEARS,         
00090   NGWW_INFO,          
00091 
00092   NGWW_MATRIX,        
00093   NGWW_SCROLLBAR,     
00094 
00095   NGWW_LASTJOINED_LABEL, 
00096   NGWW_LASTJOINED,    
00097 
00098   NGWW_DETAILS,       
00099   NGWW_DETAILS_SPACER, 
00100   NGWW_JOIN,          
00101   NGWW_REFRESH,       
00102   NGWW_NEWGRF,        
00103   NGWW_NEWGRF_SEL,    
00104 
00105   NGWW_FIND,          
00106   NGWW_ADD,           
00107   NGWW_START,         
00108   NGWW_CANCEL,        
00109 };
00110 
00111 typedef GUIList<NetworkGameList*> GUIGameServerList;
00112 typedef uint16 ServerListPosition;
00113 static const ServerListPosition SLP_INVALID = 0xFFFF;
00114 
00116 class NWidgetServerListHeader : public NWidgetContainer {
00117   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150; 
00118   bool visible[6]; 
00119 public:
00120   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
00121   {
00122     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
00123     leaf->SetResize(1, 0);
00124     leaf->SetFill(1, 0);
00125     this->Add(leaf);
00126 
00127     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
00128     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
00129     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
00130     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
00131 
00132     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
00133     leaf->SetMinimalSize(40, 12);
00134     leaf->SetFill(0, 1);
00135     this->Add(leaf);
00136 
00137     /* First and last are always visible, the rest is implicitly zeroed */
00138     this->visible[0] = true;
00139     *lastof(this->visible) = true;
00140   }
00141 
00142   void SetupSmallestSize(Window *w, bool init_array)
00143   {
00144     /* Oh yeah, we ought to be findable! */
00145     w->nested_array[NGWW_HEADER] = this;
00146 
00147     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
00148     this->smallest_y = 0; // Biggest child.
00149     this->fill_x = 1;
00150     this->fill_y = 0;
00151     this->resize_x = 1; // We only resize in this direction
00152     this->resize_y = 0; // We never resize in this direction
00153 
00154     /* First initialise some variables... */
00155     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00156       child_wid->SetupSmallestSize(w, init_array);
00157       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
00158     }
00159 
00160     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
00161     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00162       child_wid->current_x = child_wid->smallest_x;
00163       child_wid->current_y = this->smallest_y;
00164     }
00165   }
00166 
00167   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
00168   {
00169     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
00170 
00171     this->pos_x = x;
00172     this->pos_y = y;
00173     this->current_x = given_width;
00174     this->current_y = given_height;
00175 
00176     given_width -= this->tail->smallest_x;
00177     NWidgetBase *child_wid = this->head->next;
00178     /* The first and last widget are always visible, determine which other should be visible */
00179     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
00180       if (given_width - child_wid->smallest_x > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER && this->visible[i - 1]) {
00181         this->visible[i] = true;
00182         given_width -= child_wid->smallest_x;
00183       } else {
00184         this->visible[i] = false;
00185       }
00186       child_wid = child_wid->next;
00187     }
00188 
00189     /* All remaining space goes to the first (name) widget */
00190     this->head->current_x = given_width;
00191 
00192     /* Now assign the widgets to their rightful place */
00193     uint position = 0; // Place to put next child relative to origin of the container.
00194     uint i = rtl ? lengthof(this->visible) - 1 : 0;
00195     child_wid = rtl ? this->tail : this->head;
00196     while (child_wid != NULL) {
00197       if (this->visible[i]) {
00198         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
00199         position += child_wid->current_x;
00200       }
00201 
00202       child_wid = rtl ? child_wid->prev : child_wid->next;
00203       i += rtl ? -1 : 1;
00204     }
00205   }
00206 
00207   /* virtual */ void Draw(const Window *w)
00208   {
00209     int i = 0;
00210     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00211       if (!this->visible[i++]) continue;
00212 
00213       child_wid->Draw(w);
00214     }
00215   }
00216 
00217   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
00218   {
00219     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
00220 
00221     int i = 0;
00222     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00223       if (!this->visible[i++]) continue;
00224       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
00225       if (nwid != NULL) return nwid;
00226     }
00227     return NULL;
00228   }
00229 
00235   bool IsWidgetVisible(NetworkGameWindowWidgets widget) const
00236   {
00237     assert((uint)(widget - NGWW_NAME) < lengthof(this->visible));
00238     return this->visible[widget - NGWW_NAME];
00239   }
00240 };
00241 
00242 class NetworkGameWindow : public QueryStringBaseWindow {
00243 protected:
00244   /* Runtime saved values */
00245   static Listing last_sorting;
00246 
00247   /* Constants for sorting servers */
00248   static GUIGameServerList::SortFunction * const sorter_funcs[];
00249 
00250   byte field;                   
00251   NetworkGameList *server;      
00252   NetworkGameList *last_joined; 
00253   GUIGameServerList servers;    
00254   ServerListPosition list_pos;  
00255 
00260   void BuildNetworkGameList()
00261   {
00262     if (!this->servers.NeedRebuild()) return;
00263 
00264     /* Create temporary array of games to use for listing */
00265     this->servers.Clear();
00266 
00267     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
00268       *this->servers.Append() = ngl;
00269     }
00270 
00271     this->servers.Compact();
00272     this->servers.RebuildDone();
00273     this->vscroll.SetCount(this->servers.Length());
00274   }
00275 
00277   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00278   {
00279     return strcasecmp((*a)->info.server_name, (*b)->info.server_name);
00280   }
00281 
00285   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00286   {
00287     /* Reverse as per default we are interested in most-clients first */
00288     int r = (*a)->info.clients_on - (*b)->info.clients_on;
00289 
00290     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
00291     if (r == 0) r = NGameNameSorter(a, b);
00292 
00293     return r;
00294   }
00295 
00297   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00298   {
00299     /* Sort by the area of the map. */
00300     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
00301 
00302     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
00303     return (r != 0) ? r : NGameClientSorter(a, b);
00304   }
00305 
00307   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00308   {
00309     int r = (*a)->info.game_date - (*b)->info.game_date;
00310     return (r != 0) ? r : NGameClientSorter(a, b);
00311   }
00312 
00314   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00315   {
00316     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
00317     return (r != 0) ? r : NGameDateSorter(a, b);
00318   }
00319 
00322   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00323   {
00324     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
00325     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
00326 
00327     /* Reverse default as we are interested in version-compatible clients first */
00328     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
00329     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
00330     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
00331     /* Passworded servers should be below unpassworded servers */
00332     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
00333     /* Finally sort on the name of the server */
00334     if (r == 0) r = NGameNameSorter(a, b);
00335 
00336     return r;
00337   }
00338 
00340   void SortNetworkGameList()
00341   {
00342     if (!this->servers.Sort()) return;
00343 
00344     /* After sorting ngl->sort_list contains the sorted items. Put these back
00345      * into the original list. Basically nothing has changed, we are only
00346      * shuffling the ->next pointers. While iterating, look for the
00347      * currently selected server and set list_pos to its position */
00348     this->list_pos = SLP_INVALID;
00349     _network_game_list = this->servers[0];
00350     NetworkGameList *item = _network_game_list;
00351     if (item == this->server) this->list_pos = 0;
00352     for (uint i = 1; i != this->servers.Length(); i++) {
00353       item->next = this->servers[i];
00354       item = item->next;
00355       if (item == this->server) this->list_pos = i;
00356     }
00357     item->next = NULL;
00358   }
00359 
00366   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
00367   {
00368     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(NGWW_NAME);
00369     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(NGWW_INFO);
00370 
00371     /* show highlighted item with a different colour */
00372     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, 10);
00373 
00374     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
00375 
00376     /* only draw details if the server is online */
00377     if (cur_item->online) {
00378       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(NGWW_HEADER);
00379 
00380       if (nwi_header->IsWidgetVisible(NGWW_CLIENTS)) {
00381         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(NGWW_CLIENTS);
00382         SetDParam(0, cur_item->info.clients_on);
00383         SetDParam(1, cur_item->info.clients_max);
00384         SetDParam(2, cur_item->info.companies_on);
00385         SetDParam(3, cur_item->info.companies_max);
00386         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_CENTER);
00387       }
00388 
00389       if (nwi_header->IsWidgetVisible(NGWW_MAPSIZE)) {
00390         /* map size */
00391         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(NGWW_MAPSIZE);
00392         SetDParam(0, cur_item->info.map_width);
00393         SetDParam(1, cur_item->info.map_height);
00394         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_CENTER);
00395       }
00396 
00397       if (nwi_header->IsWidgetVisible(NGWW_DATE)) {
00398         /* current date */
00399         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(NGWW_DATE);
00400         YearMonthDay ymd;
00401         ConvertDateToYMD(cur_item->info.game_date, &ymd);
00402         SetDParam(0, ymd.year);
00403         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_CENTER);
00404       }
00405 
00406       if (nwi_header->IsWidgetVisible(NGWW_YEARS)) {
00407         /* number of years the game is running */
00408         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(NGWW_YEARS);
00409         YearMonthDay ymd_cur, ymd_start;
00410         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
00411         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
00412         SetDParam(0, ymd_cur.year - ymd_start.year);
00413         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_CENTER);
00414       }
00415 
00416       /* Align the sprites */
00417       y += (FONT_HEIGHT_NORMAL - 10) / 2;
00418 
00419       /* draw a lock if the server is password protected */
00420       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
00421 
00422       /* draw red or green icon, depending on compatibility with server */
00423       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
00424 
00425       /* draw flag according to server language */
00426       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
00427     }
00428   }
00429 
00437   void ScrollToSelectedServer()
00438   {
00439     if (this->list_pos == SLP_INVALID) return; // no server selected
00440     this->vscroll.ScrollTowards(this->list_pos);
00441   }
00442 
00443 public:
00444   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
00445   {
00446     this->InitNested(desc, 0);
00447 
00448     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
00449     this->afilter = CS_ALPHANUMERAL;
00450     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00451     this->SetFocusedWidget(NGWW_CLIENT);
00452 
00453     UpdateNetworkGameWindow(true);
00454 
00455     this->field = NGWW_CLIENT;
00456     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
00457     this->server = this->last_joined;
00458 
00459     this->servers.SetListing(this->last_sorting);
00460     this->servers.SetSortFuncs(this->sorter_funcs);
00461     this->servers.ForceRebuild();
00462     this->SortNetworkGameList();
00463   }
00464 
00465   ~NetworkGameWindow()
00466   {
00467     this->last_sorting = this->servers.GetListing();
00468   }
00469 
00470   virtual void SetStringParameters(int widget) const
00471   {
00472     switch (widget) {
00473       case NGWW_CONN_BTN:
00474         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
00475         break;
00476     }
00477   }
00478 
00479   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00480   {
00481     switch (widget) {
00482       case NGWW_CONN_BTN:
00483         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
00484         size->width += padding.width;
00485         size->height += padding.height;
00486         break;
00487 
00488       case NGWW_MATRIX:
00489         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00490         size->height = 10 * resize->height;
00491         break;
00492 
00493       case NGWW_LASTJOINED:
00494         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00495         break;
00496 
00497       case NGWW_NAME:
00498         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00499         break;
00500 
00501       case NGWW_CLIENTS:
00502         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00503         SetDParam(0, 255);
00504         SetDParam(1, 255);
00505         SetDParam(2, 15);
00506         SetDParam(3, 15);
00507         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
00508         break;
00509 
00510       case NGWW_MAPSIZE:
00511         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00512         SetDParam(0, 2048);
00513         SetDParam(1, 2048);
00514         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
00515         break;
00516 
00517       case NGWW_DATE:
00518       case NGWW_YEARS:
00519         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00520         SetDParam(0, 99999);
00521         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
00522         break;
00523 
00524       case NGWW_DETAILS_SPACER:
00525         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
00526         break;
00527     }
00528   }
00529 
00530   virtual void DrawWidget(const Rect &r, int widget) const
00531   {
00532     switch (widget) {
00533       case NGWW_MATRIX: {
00534         uint16 y = r.top + WD_MATRIX_TOP;
00535 
00536         const int max = min(this->vscroll.GetPosition() + this->vscroll.GetCapacity(), (int)this->servers.Length());
00537 
00538         for (int i = this->vscroll.GetPosition(); i < max; ++i) {
00539           const NetworkGameList *ngl = this->servers[i];
00540           this->DrawServerLine(ngl, y, ngl == this->server);
00541           y += this->resize.step_height;
00542         }
00543       } break;
00544 
00545       case NGWW_LASTJOINED:
00546         /* Draw the last joined server, if any */
00547         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
00548         break;
00549 
00550       case NGWW_DETAILS:
00551         this->DrawDetails(r);
00552         break;
00553 
00554       case NGWW_NAME:
00555       case NGWW_CLIENTS:
00556       case NGWW_MAPSIZE:
00557       case NGWW_DATE:
00558       case NGWW_YEARS:
00559       case NGWW_INFO:
00560         if (widget - NGWW_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00561         break;
00562     }
00563   }
00564 
00565 
00566   virtual void OnPaint()
00567   {
00568     if (this->servers.NeedRebuild()) {
00569       this->BuildNetworkGameList();
00570     }
00571     this->SortNetworkGameList();
00572 
00573     NetworkGameList *sel = this->server;
00574     /* 'Refresh' button invisible if no server selected */
00575     this->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
00576     /* 'Join' button disabling conditions */
00577     this->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
00578         !sel->online || // Server offline
00579         sel->info.clients_on >= sel->info.clients_max || // Server full
00580         !sel->info.compatible); // Revision mismatch
00581 
00582     /* 'NewGRF Settings' button invisible if no NewGRF is used */
00583     this->GetWidget<NWidgetStacked>(NGWW_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
00584 
00585     this->DrawWidgets();
00586     /* Edit box to set client name */
00587     this->DrawEditBox(NGWW_CLIENT);
00588   }
00589 
00590   void DrawDetails(const Rect &r) const
00591   {
00592     NetworkGameList *sel = this->server;
00593 
00594     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
00595 
00596     /* Draw the right menu */
00597     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
00598     if (sel == NULL) {
00599       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
00600     } else if (!sel->online) {
00601       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
00602 
00603       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline
00604     } else { // show game info
00605 
00606       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
00607       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
00608       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_CENTER); // map name
00609 
00610       uint16 y = r.top + detail_height + 4;
00611 
00612       SetDParam(0, sel->info.clients_on);
00613       SetDParam(1, sel->info.clients_max);
00614       SetDParam(2, sel->info.companies_on);
00615       SetDParam(3, sel->info.companies_max);
00616       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
00617       y += FONT_HEIGHT_NORMAL;
00618 
00619       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
00620       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
00621       y += FONT_HEIGHT_NORMAL;
00622 
00623       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
00624       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
00625       y += FONT_HEIGHT_NORMAL;
00626 
00627       SetDParam(0, sel->info.map_width);
00628       SetDParam(1, sel->info.map_height);
00629       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
00630       y += FONT_HEIGHT_NORMAL;
00631 
00632       SetDParamStr(0, sel->info.server_revision);
00633       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
00634       y += FONT_HEIGHT_NORMAL;
00635 
00636       SetDParamStr(0, sel->address.GetAddressAsString());
00637       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
00638       y += FONT_HEIGHT_NORMAL;
00639 
00640       SetDParam(0, sel->info.start_date);
00641       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
00642       y += FONT_HEIGHT_NORMAL;
00643 
00644       SetDParam(0, sel->info.game_date);
00645       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
00646       y += FONT_HEIGHT_NORMAL;
00647 
00648       y += WD_PAR_VSEP_NORMAL;
00649 
00650       if (!sel->info.compatible) {
00651         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_CENTER); // server mismatch
00652       } else if (sel->info.clients_on == sel->info.clients_max) {
00653         /* Show: server full, when clients_on == max_clients */
00654         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_CENTER); // server full
00655       } else if (sel->info.use_password) {
00656         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_CENTER); // password warning
00657       }
00658     }
00659   }
00660 
00661   virtual void OnClick(Point pt, int widget, int click_count)
00662   {
00663     this->field = widget;
00664     switch (widget) {
00665       case NGWW_CANCEL: // Cancel button
00666         DeleteWindowById(WC_NETWORK_WINDOW, 0);
00667         break;
00668 
00669       case NGWW_CONN_BTN: // 'Connection' droplist
00670         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
00671         break;
00672 
00673       case NGWW_NAME:    // Sort by name
00674       case NGWW_CLIENTS: // Sort by connected clients
00675       case NGWW_MAPSIZE: // Sort by map size
00676       case NGWW_DATE:    // Sort by date
00677       case NGWW_YEARS:   // Sort by years
00678       case NGWW_INFO:    // Connectivity (green dot)
00679         if (this->servers.SortType() == widget - NGWW_NAME) {
00680           this->servers.ToggleSortOrder();
00681           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
00682         } else {
00683           this->servers.SetSortType(widget - NGWW_NAME);
00684           this->servers.ForceResort();
00685           this->SortNetworkGameList();
00686         }
00687         this->ScrollToSelectedServer();
00688         this->SetDirty();
00689         break;
00690 
00691       case NGWW_MATRIX: { // Matrix to show networkgames
00692         uint32 id_v = (pt.y - this->GetWidget<NWidgetBase>(NGWW_MATRIX)->pos_y) / this->resize.step_height;
00693 
00694         if (id_v >= this->vscroll.GetCapacity()) return; // click out of bounds
00695         id_v += this->vscroll.GetPosition();
00696 
00697         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
00698         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
00699         this->SetDirty();
00700 
00701         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
00702         if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
00703       } break;
00704 
00705       case NGWW_LASTJOINED: {
00706         NetworkGameList *last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
00707         if (last_joined != NULL) {
00708           this->server = last_joined;
00709 
00710           /* search the position of the newly selected server */
00711           for (uint i = 0; i < this->servers.Length(); i++) {
00712             if (this->servers[i] == this->server) {
00713               this->list_pos = i;
00714               break;
00715             }
00716           }
00717           this->ScrollToSelectedServer();
00718           this->SetDirty();
00719 
00720           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
00721           if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
00722         }
00723       } break;
00724 
00725       case NGWW_FIND: // Find server automatically
00726         switch (_settings_client.network.lan_internet) {
00727           case 0: NetworkUDPSearchGame(); break;
00728           case 1: NetworkUDPQueryMasterServer(); break;
00729         }
00730         break;
00731 
00732       case NGWW_ADD: // Add a server
00733         SetDParamStr(0, _settings_client.network.connect_to_ip);
00734         ShowQueryString(
00735           STR_JUST_RAW_STRING,
00736           STR_NETWORK_SERVER_LIST_ENTER_IP,
00737           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
00738           0,                        // no limit in pixels
00739           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
00740         break;
00741 
00742       case NGWW_START: // Start server
00743         ShowNetworkStartServerWindow();
00744         break;
00745 
00746       case NGWW_JOIN: // Join Game
00747         if (this->server != NULL) {
00748           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
00749           _settings_client.network.last_port = this->server->address.GetPort();
00750           ShowNetworkLobbyWindow(this->server);
00751         }
00752         break;
00753 
00754       case NGWW_REFRESH: // Refresh
00755         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
00756         break;
00757 
00758       case NGWW_NEWGRF: // NewGRF Settings
00759         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
00760         break;
00761     }
00762   }
00763 
00764   virtual void OnDropdownSelect(int widget, int index)
00765   {
00766     switch (widget) {
00767       case NGWW_CONN_BTN:
00768         _settings_client.network.lan_internet = index;
00769         break;
00770 
00771       default:
00772         NOT_REACHED();
00773     }
00774 
00775     this->SetDirty();
00776   }
00777 
00778   virtual void OnMouseLoop()
00779   {
00780     if (this->field == NGWW_CLIENT) this->HandleEditBox(NGWW_CLIENT);
00781   }
00782 
00783   virtual void OnInvalidateData(int data)
00784   {
00785     switch (data) {
00786       /* Remove the selection */
00787       case 1:
00788         this->server = NULL;
00789         this->list_pos = SLP_INVALID;
00790         break;
00791 
00792       /* Reiterate the whole server list as we downloaded some files */
00793       case 2:
00794         for (NetworkGameList **iter = this->servers.Begin(); iter != this->servers.End(); iter++) {
00795           NetworkGameList *item = *iter;
00796           bool missing_grfs = false;
00797           for (GRFConfig *c = item->info.grfconfig; c != NULL; c = c->next) {
00798             if (c->status != GCS_NOT_FOUND) continue;
00799 
00800             const GRFConfig *f = FindGRFConfig(c->grfid, c->md5sum);
00801             if (f == NULL) {
00802               missing_grfs = true;
00803               continue;
00804             }
00805 
00806             c->filename  = f->filename;
00807             c->name      = f->name;
00808             c->info      = f->info;
00809             c->status    = GCS_UNKNOWN;
00810           }
00811 
00812           if (!missing_grfs) item->info.compatible = item->info.version_compatible;
00813         }
00814         break;
00815     }
00816     this->servers.ForceRebuild();
00817     this->SetDirty();
00818   }
00819 
00820   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00821   {
00822     EventState state = ES_NOT_HANDLED;
00823 
00824     /* handle up, down, pageup, pagedown, home and end */
00825     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
00826       if (this->servers.Length() == 0) return ES_HANDLED;
00827       switch (keycode) {
00828         case WKC_UP:
00829           /* scroll up by one */
00830           if (this->server == NULL) return ES_HANDLED;
00831           if (this->list_pos > 0) this->list_pos--;
00832           break;
00833         case WKC_DOWN:
00834           /* scroll down by one */
00835           if (this->server == NULL) return ES_HANDLED;
00836           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
00837           break;
00838         case WKC_PAGEUP:
00839           /* scroll up a page */
00840           if (this->server == NULL) return ES_HANDLED;
00841           this->list_pos = (this->list_pos < this->vscroll.GetCapacity()) ? 0 : this->list_pos - this->vscroll.GetCapacity();
00842           break;
00843         case WKC_PAGEDOWN:
00844           /* scroll down a page */
00845           if (this->server == NULL) return ES_HANDLED;
00846           this->list_pos = min(this->list_pos + this->vscroll.GetCapacity(), (int)this->servers.Length() - 1);
00847           break;
00848         case WKC_HOME:
00849           /* jump to beginning */
00850           this->list_pos = 0;
00851           break;
00852         case WKC_END:
00853           /* jump to end */
00854           this->list_pos = this->servers.Length() - 1;
00855           break;
00856         default: break;
00857       }
00858 
00859       this->server = this->servers[this->list_pos];
00860 
00861       /* scroll to the new server if it is outside the current range */
00862       this->ScrollToSelectedServer();
00863 
00864       /* redraw window */
00865       this->SetDirty();
00866       return ES_HANDLED;
00867     }
00868 
00869     if (this->field != NGWW_CLIENT) {
00870       if (this->server != NULL) {
00871         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
00872           NetworkGameListRemoveItem(this->server);
00873           this->server = NULL;
00874           this->list_pos = SLP_INVALID;
00875         }
00876       }
00877       return state;
00878     }
00879 
00880     if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
00881 
00882     /* The name is only allowed when it starts with a letter! */
00883     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
00884       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
00885     } else {
00886       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
00887     }
00888     return state;
00889   }
00890 
00891   virtual void OnQueryTextFinished(char *str)
00892   {
00893     if (!StrEmpty(str)) NetworkAddServer(str);
00894   }
00895 
00896   virtual void OnResize()
00897   {
00898     this->vscroll.SetCapacityFromWidget(this, NGWW_MATRIX);
00899     this->GetWidget<NWidgetCore>(NGWW_MATRIX)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00900   }
00901 };
00902 
00903 Listing NetworkGameWindow::last_sorting = {false, 5};
00904 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
00905   &NGameNameSorter,
00906   &NGameClientSorter,
00907   &NGameMapSizeSorter,
00908   &NGameDateSorter,
00909   &NGameYearsSorter,
00910   &NGameAllowedSorter
00911 };
00912 
00913 static NWidgetBase *MakeResizableHeader(int *biggest_index)
00914 {
00915   *biggest_index = max<int>(*biggest_index, NGWW_INFO);
00916   return new NWidgetServerListHeader();
00917 }
00918 
00919 static const NWidgetPart _nested_network_game_widgets[] = {
00920   /* TOP */
00921   NWidget(NWID_HORIZONTAL),
00922     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
00923     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00924   EndContainer(),
00925   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_MAIN),
00926     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
00927       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
00928         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
00929         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NGWW_CONN_BTN),
00930                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
00931         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
00932         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
00933         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NGWW_CLIENT), SetMinimalSize(151, 12),
00934                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
00935       EndContainer(),
00936       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
00937         /* LEFT SIDE */
00938         NWidget(NWID_VERTICAL),
00939           NWidget(NWID_HORIZONTAL),
00940             NWidget(NWID_VERTICAL),
00941               NWidgetFunction(MakeResizableHeader),
00942               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NGWW_MATRIX), SetResize(1, 1), SetFill(1, 0),
00943                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT),
00944             EndContainer(),
00945             NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NGWW_SCROLLBAR),
00946           EndContainer(),
00947           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
00948           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED_LABEL), SetFill(1, 0),
00949                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
00950           NWidget(NWID_HORIZONTAL), SetPIP(0, 0, WD_VSCROLLBAR_WIDTH),
00951             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
00952                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
00953             EndContainer(),
00954           EndContainer(),
00955         EndContainer(),
00956         /* RIGHT SIDE */
00957         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_DETAILS),
00958           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00959             NWidget(WWT_EMPTY, INVALID_COLOUR, NGWW_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
00960             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00961               NWidget(NWID_SPACER), SetFill(1, 0),
00962               NWidget(NWID_SELECTION, INVALID_COLOUR, NGWW_NEWGRF_SEL),
00963                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
00964                 NWidget(NWID_SPACER), SetFill(1, 0),
00965               EndContainer(),
00966             EndContainer(),
00967             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00968               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
00969               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
00970             EndContainer(),
00971           EndContainer(),
00972         EndContainer(),
00973       EndContainer(),
00974       /* BOTTOM */
00975       NWidget(NWID_HORIZONTAL),
00976         NWidget(NWID_VERTICAL),
00977           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
00978             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
00979             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
00980             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
00981             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
00982           EndContainer(),
00983           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
00984         EndContainer(),
00985         NWidget(NWID_VERTICAL),
00986           NWidget(NWID_SPACER), SetFill(0, 1),
00987           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
00988         EndContainer(),
00989       EndContainer(),
00990     EndContainer(),
00991   EndContainer(),
00992 };
00993 
00994 static const WindowDesc _network_game_window_desc(
00995   WDP_CENTER, 1000, 730,
00996   WC_NETWORK_WINDOW, WC_NONE,
00997   WDF_UNCLICK_BUTTONS,
00998   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
00999 );
01000 
01001 void ShowNetworkGameWindow()
01002 {
01003   static bool first = true;
01004   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01005 
01006   /* Only show once */
01007   if (first) {
01008     first = false;
01009     /* add all servers from the config file to our list */
01010     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
01011       NetworkAddServer(*iter);
01012     }
01013   }
01014 
01015   new NetworkGameWindow(&_network_game_window_desc);
01016 }
01017 
01019 enum NetworkStartServerWidgets {
01020   NSSW_BACKGROUND,
01021   NSSW_GAMENAME_LABEL,
01022   NSSW_GAMENAME,          
01023   NSSW_SETPWD,            
01024   NSSW_SELECT_MAP_LABEL,
01025   NSSW_SELMAP,            
01026   NSSW_SCROLLBAR,
01027   NSSW_CONNTYPE_LABEL,
01028   NSSW_CONNTYPE_BTN,      
01029   NSSW_CLIENTS_LABEL,
01030   NSSW_CLIENTS_BTND,      
01031   NSSW_CLIENTS_TXT,       
01032   NSSW_CLIENTS_BTNU,      
01033   NSSW_COMPANIES_LABEL,
01034   NSSW_COMPANIES_BTND,    
01035   NSSW_COMPANIES_TXT,     
01036   NSSW_COMPANIES_BTNU,    
01037   NSSW_SPECTATORS_LABEL,
01038   NSSW_SPECTATORS_BTND,   
01039   NSSW_SPECTATORS_TXT,    
01040   NSSW_SPECTATORS_BTNU,   
01041 
01042   NSSW_LANGUAGE_LABEL,
01043   NSSW_LANGUAGE_BTN,      
01044   NSSW_START,             
01045   NSSW_LOAD,              
01046   NSSW_CANCEL,            
01047 };
01048 
01049 struct NetworkStartServerWindow : public QueryStringBaseWindow {
01050   byte field;                  
01051   FiosItem *map;               
01052   byte widget_id;              
01053 
01054   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
01055   {
01056     this->InitNested(desc, 0);
01057 
01058     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
01059 
01060     _saveload_mode = SLD_NEW_GAME;
01061     BuildFileList();
01062     this->vscroll.SetCapacity(14);
01063     this->vscroll.SetCount(_fios_items.Length() + 1);
01064 
01065     this->afilter = CS_ALPHANUMERAL;
01066     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
01067     this->SetFocusedWidget(NSSW_GAMENAME);
01068 
01069     this->field = NSSW_GAMENAME;
01070   }
01071 
01072   virtual void SetStringParameters(int widget) const
01073   {
01074     switch (widget) {
01075       case NSSW_CONNTYPE_BTN:
01076         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
01077         break;
01078 
01079       case NSSW_CLIENTS_TXT:
01080         SetDParam(0, _settings_client.network.max_clients);
01081         break;
01082 
01083       case NSSW_COMPANIES_TXT:
01084         SetDParam(0, _settings_client.network.max_companies);
01085         break;
01086 
01087       case NSSW_SPECTATORS_TXT:
01088         SetDParam(0, _settings_client.network.max_spectators);
01089         break;
01090 
01091       case NSSW_LANGUAGE_BTN:
01092         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
01093         break;
01094     }
01095   }
01096 
01097   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01098   {
01099     switch (widget) {
01100       case NSSW_CONNTYPE_BTN:
01101         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
01102         size->width += padding.width;
01103         size->height += padding.height;
01104         break;
01105 
01106       case NSSW_SELMAP:
01107         resize->height = FONT_HEIGHT_NORMAL;
01108         size->height = 14 * resize->height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
01109         break;
01110     }
01111   }
01112 
01113   virtual void DrawWidget(const Rect &r, int widget) const
01114   {
01115     switch (widget) {
01116       case NSSW_SELMAP:
01117         this->DrawMapSelection(r);
01118         break;
01119 
01120       case NSSW_SETPWD:
01121         /* if password is set, draw red '*' next to 'Set password' button */
01122         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
01123     }
01124   }
01125 
01126   virtual void OnPaint()
01127   {
01128     /* draw basic widgets */
01129     this->DrawWidgets();
01130 
01131     /* editbox to set game name */
01132     this->DrawEditBox(NSSW_GAMENAME);
01133   }
01134 
01135   void DrawMapSelection(const Rect &r) const
01136   {
01137     int y = r.top + WD_FRAMERECT_TOP;
01138     /* draw list of maps */
01139     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0xD7);  // black background of maps list
01140 
01141     for (uint pos = this->vscroll.GetPosition(); pos < _fios_items.Length() + 1; pos++) {
01142       const FiosItem *item = (pos == 0) ? NULL : _fios_items.Get(pos - 1);
01143       if (item == this->map) { // this->map == NULL for first item
01144         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 155); // show highlighted item with a different colour
01145       }
01146 
01147       if (pos == 0) {
01148         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME, TC_DARK_GREEN);
01149       } else {
01150         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type] );
01151       }
01152       y += FONT_HEIGHT_NORMAL;
01153 
01154       if (y >= this->vscroll.GetCapacity() * FONT_HEIGHT_NORMAL + r.top) break;
01155     }
01156   }
01157 
01158   virtual void OnClick(Point pt, int widget, int click_count)
01159   {
01160     this->field = widget;
01161     switch (widget) {
01162       case NSSW_CANCEL: // Cancel button
01163         ShowNetworkGameWindow();
01164         break;
01165 
01166       case NSSW_SETPWD: // Set password button
01167         this->widget_id = NSSW_SETPWD;
01168         SetDParamStr(0, _settings_client.network.server_password);
01169         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE);
01170         break;
01171 
01172       case NSSW_SELMAP: { // Select map
01173         int y = (pt.y - this->GetWidget<NWidgetBase>(NSSW_SELMAP)->pos_y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
01174 
01175         y += this->vscroll.GetPosition();
01176         if (y >= this->vscroll.GetCount()) return;
01177 
01178         this->map = (y == 0) ? NULL : _fios_items.Get(y - 1);
01179         this->SetDirty();
01180       } break;
01181 
01182       case NSSW_CONNTYPE_BTN: // Connection type
01183         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
01184         break;
01185 
01186       case NSSW_CLIENTS_BTND:    case NSSW_CLIENTS_BTNU:    // Click on up/down button for number of clients
01187       case NSSW_COMPANIES_BTND:  case NSSW_COMPANIES_BTNU:  // Click on up/down button for number of companies
01188       case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
01189         /* Don't allow too fast scrolling */
01190         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01191           this->HandleButtonClick(widget);
01192           this->SetDirty();
01193           switch (widget) {
01194             default: NOT_REACHED();
01195             case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
01196               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - NSSW_CLIENTS_TXT,    2, MAX_CLIENTS);
01197               break;
01198             case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
01199               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - NSSW_COMPANIES_TXT,  1, MAX_COMPANIES);
01200               break;
01201             case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
01202               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
01203               break;
01204           }
01205         }
01206         _left_button_clicked = false;
01207         break;
01208 
01209       case NSSW_CLIENTS_TXT:    // Click on number of clients
01210         this->widget_id = NSSW_CLIENTS_TXT;
01211         SetDParam(0, _settings_client.network.max_clients);
01212         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, 50, this, CS_NUMERAL, QSF_NONE);
01213         break;
01214 
01215       case NSSW_COMPANIES_TXT:  // Click on number of companies
01216         this->widget_id = NSSW_COMPANIES_TXT;
01217         SetDParam(0, _settings_client.network.max_companies);
01218         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, 50, this, CS_NUMERAL, QSF_NONE);
01219         break;
01220 
01221       case NSSW_SPECTATORS_TXT: // Click on number of spectators
01222         this->widget_id = NSSW_SPECTATORS_TXT;
01223         SetDParam(0, _settings_client.network.max_spectators);
01224         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, 50, this, CS_NUMERAL, QSF_NONE);
01225         break;
01226 
01227       case NSSW_LANGUAGE_BTN: { // Language
01228         uint sel = 0;
01229         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
01230           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
01231             sel = i;
01232             break;
01233           }
01234         }
01235         ShowDropDownMenu(this, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
01236       } break;
01237 
01238       case NSSW_START: // Start game
01239         _is_network_server = true;
01240 
01241         if (this->map == NULL) { // start random new game
01242           ShowGenerateLandscape();
01243         } else { // load a scenario
01244           const char *name = FiosBrowseTo(this->map);
01245           if (name != NULL) {
01246             SetFiosType(this->map->type);
01247             _file_to_saveload.filetype = FT_SCENARIO;
01248             strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
01249             strecpy(_file_to_saveload.title, this->map->title, lastof(_file_to_saveload.title));
01250 
01251             delete this;
01252             SwitchToMode(SM_START_SCENARIO);
01253           }
01254         }
01255         break;
01256 
01257       case NSSW_LOAD: // Load game
01258         _is_network_server = true;
01259         /* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
01260          * copied all the elements of 'load game' and upon closing that, it segfaults */
01261         delete this;
01262         ShowSaveLoadDialog(SLD_LOAD_GAME);
01263         break;
01264     }
01265   }
01266 
01267   virtual void OnDropdownSelect(int widget, int index)
01268   {
01269     switch (widget) {
01270       case NSSW_CONNTYPE_BTN:
01271         _settings_client.network.server_advertise = (index != 0);
01272         break;
01273       case NSSW_LANGUAGE_BTN:
01274         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
01275         break;
01276       default:
01277         NOT_REACHED();
01278     }
01279 
01280     this->SetDirty();
01281   }
01282 
01283   virtual void OnMouseLoop()
01284   {
01285     if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME);
01286   }
01287 
01288   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01289   {
01290     EventState state = ES_NOT_HANDLED;
01291     if (this->field == NSSW_GAMENAME) {
01292       if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
01293 
01294       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
01295     }
01296 
01297     return state;
01298   }
01299 
01300   virtual void OnTimeout()
01301   {
01302     static const int raise_widgets[] = {NSSW_CLIENTS_BTND, NSSW_CLIENTS_BTNU, NSSW_COMPANIES_BTND, NSSW_COMPANIES_BTNU, NSSW_SPECTATORS_BTND, NSSW_SPECTATORS_BTNU, WIDGET_LIST_END};
01303     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01304       if (this->IsWidgetLowered(*widget)) {
01305         this->RaiseWidget(*widget);
01306         this->SetWidgetDirty(*widget);
01307       }
01308     }
01309   }
01310 
01311   virtual void OnQueryTextFinished(char *str)
01312   {
01313     if (str == NULL) return;
01314 
01315     if (this->widget_id == NSSW_SETPWD) {
01316       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
01317     } else {
01318       int32 value = atoi(str);
01319       this->SetWidgetDirty(this->widget_id);
01320       switch (this->widget_id) {
01321         default: NOT_REACHED();
01322         case NSSW_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
01323         case NSSW_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
01324         case NSSW_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
01325       }
01326     }
01327 
01328     this->SetDirty();
01329   }
01330 };
01331 
01332 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
01333   NWidget(NWID_HORIZONTAL),
01334     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
01335     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01336   EndContainer(),
01337   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_BACKGROUND),
01338     NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01339       NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
01340         /* Game name widgets */
01341         NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0),
01342           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
01343           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NSSW_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0),
01344                             SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
01345         EndContainer(),
01346         /* List of playable scenarios. */
01347         NWidget(NWID_SPACER), SetMinimalSize(0, 8), SetFill(1, 0),
01348         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SELECT_MAP_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SELECT_MAP, STR_NULL),
01349         NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetFill(1, 0),
01350         NWidget(NWID_HORIZONTAL),
01351           NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_SELMAP), SetMinimalSize(250, 0), SetFill(1, 1), SetDataTip(STR_NULL, STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP), EndContainer(),
01352           NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NSSW_SCROLLBAR),
01353         EndContainer(),
01354       EndContainer(),
01355       NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
01356         /* Password widgets. */
01357         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_SETPWD), SetFill(1, 0),
01358                             SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
01359         /* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
01360         NWidget(NWID_SPACER), SetFill(1, 1),
01361         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
01362         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01363         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_BTN), SetFill(1, 0),
01364                         SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
01365 
01366         NWidget(NWID_SPACER), SetMinimalSize(0, 6),
01367         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
01368         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01369         NWidget(NWID_HORIZONTAL),
01370           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
01371                         SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01372           NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_TXT), SetFill(1, 0),
01373                         SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01374           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
01375                         SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01376         EndContainer(),
01377 
01378         NWidget(NWID_SPACER), SetMinimalSize(0, 6),
01379         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
01380         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01381         NWidget(NWID_HORIZONTAL),
01382           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
01383                         SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01384           NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_TXT), SetFill(1, 0),
01385                         SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01386           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
01387                         SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01388         EndContainer(),
01389 
01390         NWidget(NWID_SPACER), SetMinimalSize(0, 6),
01391         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
01392         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01393         NWidget(NWID_HORIZONTAL),
01394           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
01395                         SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01396           NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_TXT), SetFill(1, 0),
01397                         SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01398           NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
01399                         SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01400         EndContainer(),
01401 
01402         NWidget(NWID_SPACER), SetMinimalSize(0, 6),
01403         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
01404         NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01405         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_BTN), SetFill(1, 0),
01406                         SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
01407       EndContainer(),
01408     EndContainer(),
01409     /* Buttons Start / Load / Cancel. */
01410     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 5, 10),
01411       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_START), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_START_GAME, STR_NETWORK_START_SERVER_START_GAME_TOOLTIP),
01412       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LOAD_GAME, STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP),
01413       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
01414     EndContainer(),
01415     NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01416   EndContainer(),
01417 };
01418 
01419 static const WindowDesc _network_start_server_window_desc(
01420   WDP_CENTER, 0, 0,
01421   WC_NETWORK_WINDOW, WC_NONE,
01422   WDF_UNCLICK_BUTTONS,
01423   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
01424 );
01425 
01426 static void ShowNetworkStartServerWindow()
01427 {
01428   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01429 
01430   new NetworkStartServerWindow(&_network_start_server_window_desc);
01431 }
01432 
01434 enum NetworkLobbyWindowWidgets {
01435   NLWW_BACKGROUND, 
01436   NLWW_TEXT,       
01437   NLWW_HEADER,     
01438   NLWW_MATRIX,     
01439   NLWW_SCROLLBAR,  
01440   NLWW_DETAILS,    
01441   NLWW_JOIN,       
01442   NLWW_NEW,        
01443   NLWW_SPECTATE,   
01444   NLWW_REFRESH,    
01445   NLWW_CANCEL,     
01446 };
01447 
01448 struct NetworkLobbyWindow : public Window {
01449   CompanyID company;       
01450   NetworkGameList *server; 
01451   NetworkCompanyInfo company_info[MAX_COMPANIES];
01452 
01453   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
01454       Window(), company(INVALID_COMPANY), server(ngl)
01455   {
01456     this->InitNested(desc, 0);
01457     this->OnResize();
01458   }
01459 
01460   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
01461   {
01462     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
01463     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01464       if (!StrEmpty(this->company_info[i].company_name)) {
01465         if (pos-- == 0) return i;
01466       }
01467     }
01468 
01469     return COMPANY_FIRST;
01470   }
01471 
01472   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01473   {
01474     switch (widget) {
01475       case NLWW_HEADER:
01476         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
01477         break;
01478 
01479       case NLWW_MATRIX:
01480         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
01481         size->height = 10 * resize->height;
01482         break;
01483 
01484       case NLWW_DETAILS:
01485         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
01486         break;
01487     }
01488   }
01489 
01490   virtual void SetStringParameters(int widget) const
01491   {
01492     switch (widget) {
01493       case NLWW_TEXT:
01494         SetDParamStr(0, this->server->info.server_name);
01495         break;
01496     }
01497   }
01498 
01499   virtual void DrawWidget(const Rect &r, int widget) const
01500   {
01501     switch (widget) {
01502       case NLWW_DETAILS:
01503         this->DrawDetails(r);
01504         break;
01505 
01506       case NLWW_MATRIX:
01507         this->DrawMatrix(r);
01508         break;
01509     }
01510   }
01511 
01512   virtual void OnPaint()
01513   {
01514     const NetworkGameInfo *gi = &this->server->info;
01515 
01516     /* Join button is disabled when no company is selected and for AI companies*/
01517     this->SetWidgetDisabledState(NLWW_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
01518     /* Cannot start new company if there are too many */
01519     this->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
01520     /* Cannot spectate if there are too many spectators */
01521     this->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);
01522 
01523     this->vscroll.SetCount(gi->companies_on);
01524 
01525     /* Draw window widgets */
01526     this->DrawWidgets();
01527   }
01528 
01529   void DrawMatrix(const Rect &r) const
01530   {
01531     bool rtl = _dynlang.text_dir == TD_RTL;
01532     uint left = r.left + WD_FRAMERECT_LEFT;
01533     uint right = r.right - WD_FRAMERECT_RIGHT;
01534 
01535     uint text_left  = left + (rtl ? 20 : 0);
01536     uint text_right = right - (rtl ? 0 : 20);
01537     uint blob_left  = rtl ? left : right - 10;
01538     uint lock_left  = rtl ? left + 10 : right - 20;
01539 
01540     int y = r.top + WD_MATRIX_TOP;
01541     /* Draw company list */
01542     int pos = this->vscroll.GetPosition();
01543     while (pos < this->server->info.companies_on) {
01544       byte company = NetworkLobbyFindCompanyIndex(pos);
01545       bool income = false;
01546       if (this->company == company) {
01547         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, 10); // show highlighted item with a different colour
01548       }
01549 
01550       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
01551       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y);
01552 
01553       /* If the company's income was positive puts a green dot else a red dot */
01554       if (this->company_info[company].income >= 0) income = true;
01555       DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, blob_left, y + (FONT_HEIGHT_NORMAL - 10) / 2);
01556 
01557       pos++;
01558       y += this->resize.step_height;
01559       if (pos >= this->vscroll.GetPosition() + this->vscroll.GetCapacity()) break;
01560     }
01561   }
01562 
01563   void DrawDetails(const Rect &r) const
01564   {
01565     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
01566     /* Draw info about selected company when it is selected in the left window */
01567     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
01568     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_CENTER);
01569 
01570     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
01571 
01572     int y = r.top + detail_height + 4;
01573     const NetworkGameInfo *gi = &this->server->info;
01574 
01575     SetDParam(0, gi->clients_on);
01576     SetDParam(1, gi->clients_max);
01577     SetDParam(2, gi->companies_on);
01578     SetDParam(3, gi->companies_max);
01579     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
01580     y += FONT_HEIGHT_NORMAL;
01581 
01582     SetDParamStr(0, this->company_info[this->company].company_name);
01583     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
01584     y += FONT_HEIGHT_NORMAL;
01585 
01586     SetDParam(0, this->company_info[this->company].inaugurated_year);
01587     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
01588     y += FONT_HEIGHT_NORMAL;
01589 
01590     SetDParam(0, this->company_info[this->company].company_value);
01591     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
01592     y += FONT_HEIGHT_NORMAL;
01593 
01594     SetDParam(0, this->company_info[this->company].money);
01595     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
01596     y += FONT_HEIGHT_NORMAL;
01597 
01598     SetDParam(0, this->company_info[this->company].income);
01599     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
01600     y += FONT_HEIGHT_NORMAL;
01601 
01602     SetDParam(0, this->company_info[this->company].performance);
01603     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
01604     y += FONT_HEIGHT_NORMAL;
01605 
01606     for (uint i = 0; i < lengthof(this->company_info[this->company].num_vehicle); i++) {
01607       SetDParam(i, this->company_info[this->company].num_vehicle[i]);
01608     }
01609     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
01610     y += FONT_HEIGHT_NORMAL;
01611 
01612     for (uint i = 0; i < lengthof(this->company_info[this->company].num_station); i++) {
01613       SetDParam(i, this->company_info[this->company].num_station[i]);
01614     }
01615     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
01616     y += FONT_HEIGHT_NORMAL;
01617 
01618     SetDParamStr(0, this->company_info[this->company].clients);
01619     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
01620   }
01621 
01622   virtual void OnClick(Point pt, int widget, int click_count)
01623   {
01624     switch (widget) {
01625       case NLWW_CANCEL:   // Cancel button
01626         ShowNetworkGameWindow();
01627         break;
01628 
01629       case NLWW_MATRIX: { // Company list
01630         uint32 id_v = (pt.y - this->GetWidget<NWidgetBase>(NLWW_MATRIX)->pos_y) / this->resize.step_height;
01631 
01632         if (id_v >= this->vscroll.GetCapacity()) break;
01633 
01634         id_v += this->vscroll.GetPosition();
01635         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
01636         this->SetDirty();
01637 
01638         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
01639         if (click_count > 1 && !this->IsWidgetDisabled(NLWW_JOIN)) this->OnClick(pt, NLWW_JOIN, 1);
01640       } break;
01641 
01642       case NLWW_JOIN:     // Join company
01643         /* Button can be clicked only when it is enabled */
01644         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
01645         break;
01646 
01647       case NLWW_NEW:      // New company
01648         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
01649         break;
01650 
01651       case NLWW_SPECTATE: // Spectate game
01652         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
01653         break;
01654 
01655       case NLWW_REFRESH:  // Refresh
01656         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
01657         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
01658         /* Clear the information so removed companies don't remain */
01659         memset(this->company_info, 0, sizeof(this->company_info));
01660         break;
01661     }
01662   }
01663 
01664   virtual void OnResize()
01665   {
01666     this->vscroll.SetCapacityFromWidget(this, NLWW_MATRIX);
01667     this->GetWidget<NWidgetCore>(NLWW_MATRIX)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
01668   }
01669 };
01670 
01671 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
01672   NWidget(NWID_HORIZONTAL),
01673     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
01674     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01675   EndContainer(),
01676   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_BACKGROUND),
01677     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
01678     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01679     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
01680       /* Company list. */
01681       NWidget(NWID_VERTICAL),
01682         NWidget(WWT_PANEL, COLOUR_WHITE, NLWW_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
01683         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP),
01684       EndContainer(),
01685       NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NLWW_SCROLLBAR),
01686       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
01687       /* Company info. */
01688       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
01689     EndContainer(),
01690     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
01691     /* Buttons. */
01692     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
01693       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01694         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
01695         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
01696       EndContainer(),
01697       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01698         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
01699         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
01700       EndContainer(),
01701       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01702         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
01703         NWidget(NWID_SPACER), SetFill(1, 1),
01704       EndContainer(),
01705     EndContainer(),
01706     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
01707   EndContainer(),
01708 };
01709 
01710 static const WindowDesc _network_lobby_window_desc(
01711   WDP_CENTER, 0, 0,
01712   WC_NETWORK_WINDOW, WC_NONE,
01713   WDF_UNCLICK_BUTTONS,
01714   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
01715 );
01716 
01717 /* Show the networklobbywindow with the selected server
01718  * @param ngl Selected game pointer which is passed to the new window */
01719 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
01720 {
01721   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01722 
01723   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
01724   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
01725 
01726   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
01727 }
01728 
01734 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
01735 {
01736   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, 0));
01737   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
01738 }
01739 
01740 /* The window below gives information about the connected clients
01741  *  and also makes able to give money to them, kick them (if server)
01742  *  and stuff like that. */
01743 
01744 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
01745 
01746 /* Every action must be of this form */
01747 typedef void ClientList_Action_Proc(byte client_no);
01748 
01749 static const NWidgetPart _nested_client_list_popup_widgets[] = {
01750   NWidget(WWT_PANEL, COLOUR_GREY, 0), EndContainer(),
01751 };
01752 
01753 static const WindowDesc _client_list_popup_desc(
01754   WDP_AUTO, 0, 0,
01755   WC_TOOLBAR_MENU, WC_CLIENT_LIST,
01756   0,
01757   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
01758 );
01759 
01760 /* Finds the Xth client-info that is active */
01761 static NetworkClientInfo *NetworkFindClientInfo(byte client_no)
01762 {
01763   NetworkClientInfo *ci;
01764 
01765   FOR_ALL_CLIENT_INFOS(ci) {
01766     if (client_no == 0) return ci;
01767     client_no--;
01768   }
01769 
01770   return NULL;
01771 }
01772 
01773 /* Here we start to define the options out of the menu */
01774 static void ClientList_Kick(byte client_no)
01775 {
01776   const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01777 
01778   if (ci == NULL) return;
01779 
01780   NetworkServerKickClient(ci->client_id);
01781 }
01782 
01783 static void ClientList_Ban(byte client_no)
01784 {
01785   NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01786 
01787   if (ci == NULL) return;
01788 
01789   NetworkServerKickOrBanIP(GetClientIP(ci), true);
01790 }
01791 
01792 static void ClientList_GiveMoney(byte client_no)
01793 {
01794   if (NetworkFindClientInfo(client_no) != NULL) {
01795     ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas);
01796   }
01797 }
01798 
01799 static void ClientList_SpeakToClient(byte client_no)
01800 {
01801   if (NetworkFindClientInfo(client_no) != NULL) {
01802     ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_id);
01803   }
01804 }
01805 
01806 static void ClientList_SpeakToCompany(byte client_no)
01807 {
01808   if (NetworkFindClientInfo(client_no) != NULL) {
01809     ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas);
01810   }
01811 }
01812 
01813 static void ClientList_SpeakToAll(byte client_no)
01814 {
01815   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
01816 }
01817 
01819 struct NetworkClientListPopupWindow : Window {
01821   struct ClientListAction {
01822     StringID name;                
01823     ClientList_Action_Proc *proc; 
01824   };
01825 
01826   uint sel_index;
01827   int client_no;
01828   Point desired_location;
01829   SmallVector<ClientListAction, 2> actions; 
01830 
01836   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
01837   {
01838     ClientListAction *action = this->actions.Append();
01839     action->name = name;
01840     action->proc = proc;
01841   }
01842 
01843   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, int client_no) :
01844       Window(),
01845       sel_index(0), client_no(client_no)
01846   {
01847     this->desired_location.x = x;
01848     this->desired_location.y = y;
01849 
01850     const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01851 
01852     if (_network_own_client_id != ci->client_id) {
01853       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
01854     }
01855 
01856     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
01857       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
01858     }
01859     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
01860 
01861     if (_network_own_client_id != ci->client_id) {
01862       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
01863       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
01864         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
01865       }
01866     }
01867 
01868     /* A server can kick clients (but not himself) */
01869     if (_network_server && _network_own_client_id != ci->client_id) {
01870       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
01871       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
01872     }
01873 
01874     this->flags4 &= ~WF_WHITE_BORDER_MASK;
01875     this->InitNested(desc, 0);
01876   }
01877 
01878   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
01879   {
01880     return this->desired_location;
01881   }
01882 
01883   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01884   {
01885     Dimension d = *size;
01886     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
01887       d = maxdim(GetStringBoundingBox(action->name), d);
01888     }
01889 
01890     d.height *= this->actions.Length();
01891     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01892     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
01893     *size = d;
01894   }
01895 
01896   virtual void DrawWidget(const Rect &r, int widget) const
01897   {
01898     /* Draw the actions */
01899     int sel = this->sel_index;
01900     int y = r.top + WD_FRAMERECT_TOP;
01901     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
01902       TextColour colour;
01903       if (sel-- == 0) { // Selected item, highlight it
01904         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
01905         colour = TC_WHITE;
01906       } else {
01907         colour = TC_BLACK;
01908       }
01909 
01910       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
01911     }
01912   }
01913 
01914   virtual void OnPaint()
01915   {
01916     this->DrawWidgets();
01917   }
01918 
01919   virtual void OnMouseLoop()
01920   {
01921     /* We selected an action */
01922     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
01923 
01924     if (_left_button_down) {
01925       if (index == this->sel_index || index >= this->actions.Length()) return;
01926 
01927       this->sel_index = index;
01928       this->SetDirty();
01929     } else {
01930       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
01931         this->actions[index].proc(this->client_no);
01932       }
01933 
01934       DeleteWindowById(WC_TOOLBAR_MENU, 0);
01935     }
01936   }
01937 };
01938 
01942 static void PopupClientList(int client_no, int x, int y)
01943 {
01944   DeleteWindowById(WC_TOOLBAR_MENU, 0);
01945 
01946   if (NetworkFindClientInfo(client_no) == NULL) return;
01947 
01948   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_no);
01949 }
01950 
01951 
01953 enum ClientListWidgets {
01954   CLW_PANEL,
01955 };
01956 
01957 static const NWidgetPart _nested_client_list_widgets[] = {
01958   NWidget(NWID_HORIZONTAL),
01959     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01960     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01961     NWidget(WWT_STICKYBOX, COLOUR_GREY),
01962   EndContainer(),
01963   NWidget(WWT_PANEL, COLOUR_GREY, CLW_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
01964 };
01965 
01966 static const WindowDesc _client_list_desc(
01967   WDP_AUTO, 0, 0,
01968   WC_CLIENT_LIST, WC_NONE,
01969   0,
01970   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
01971 );
01972 
01976 struct NetworkClientListWindow : Window {
01977   int selected_item;
01978 
01979   uint server_client_width;
01980   uint company_icon_width;
01981 
01982   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
01983       Window(),
01984       selected_item(-1)
01985   {
01986     this->InitNested(desc, window_number);
01987   }
01988 
01992   bool CheckClientListHeight()
01993   {
01994     int num = 0;
01995     const NetworkClientInfo *ci;
01996 
01997     /* Should be replaced with a loop through all clients */
01998     FOR_ALL_CLIENT_INFOS(ci) {
01999       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
02000     }
02001 
02002     num *= FONT_HEIGHT_NORMAL;
02003 
02004     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y);
02005     /* If height is changed */
02006     if (diff != 0) {
02007       ResizeWindow(this, 0, diff);
02008       return false;
02009     }
02010     return true;
02011   }
02012 
02013   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02014   {
02015     if (widget != CLW_PANEL) return;
02016 
02017     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
02018     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
02019 
02020     uint width = 100; // Default width
02021     const NetworkClientInfo *ci;
02022     FOR_ALL_CLIENT_INFOS(ci) {
02023       width = max(width, GetStringBoundingBox(ci->client_name).width);
02024     }
02025 
02026     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
02027   }
02028 
02029   virtual void OnPaint()
02030   {
02031     /* Check if we need to reset the height */
02032     if (!this->CheckClientListHeight()) return;
02033 
02034     this->DrawWidgets();
02035   }
02036 
02037   virtual void DrawWidget(const Rect &r, int widget) const
02038   {
02039     if (widget != CLW_PANEL) return;
02040 
02041     bool rtl = _dynlang.text_dir == TD_RTL;
02042     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
02043     uint y = r.top + WD_FRAMERECT_TOP;
02044     uint left = r.left + WD_FRAMERECT_LEFT;
02045     uint right = r.right - WD_FRAMERECT_RIGHT;
02046     uint type_icon_width = this->server_client_width + this->company_icon_width;
02047 
02048 
02049     uint type_left  = rtl ? right - this->server_client_width : left;
02050     uint type_right = rtl ? right : left + this->server_client_width - 1;
02051     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
02052     uint name_left  = rtl ? left : left + type_icon_width;
02053     uint name_right = rtl ? right - type_icon_width : right;
02054 
02055     int i = 0;
02056     const NetworkClientInfo *ci;
02057     FOR_ALL_CLIENT_INFOS(ci) {
02058       TextColour colour;
02059       if (this->selected_item == i++) { // Selected item, highlight it
02060         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
02061         colour = TC_WHITE;
02062       } else {
02063         colour = TC_BLACK;
02064       }
02065 
02066       if (ci->client_id == CLIENT_ID_SERVER) {
02067         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
02068       } else {
02069         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
02070       }
02071 
02072       /* Filter out spectators */
02073       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
02074 
02075       DrawString(name_left, name_right, y, ci->client_name, colour);
02076 
02077       y += FONT_HEIGHT_NORMAL;
02078     }
02079   }
02080 
02081   virtual void OnClick(Point pt, int widget, int click_count)
02082   {
02083     /* Show the popup with option */
02084     if (this->selected_item != -1) {
02085       PopupClientList(this->selected_item, pt.x + this->left, pt.y + this->top);
02086     }
02087   }
02088 
02089   virtual void OnMouseOver(Point pt, int widget)
02090   {
02091     /* -1 means we left the current window */
02092     if (pt.y == -1) {
02093       this->selected_item = -1;
02094       this->SetDirty();
02095       return;
02096     }
02097 
02098     /* Find the new selected item (if any) */
02099     pt.y -= this->GetWidget<NWidgetBase>(CLW_PANEL)->pos_y;
02100     int item = -1;
02101     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
02102       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
02103     }
02104 
02105     /* It did not change.. no update! */
02106     if (item == this->selected_item) return;
02107     this->selected_item = item;
02108 
02109     /* Repaint */
02110     this->SetDirty();
02111   }
02112 };
02113 
02114 void ShowClientList()
02115 {
02116   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
02117 }
02118 
02119 /* Vars needed for the join-GUI */
02120 NetworkJoinStatus _network_join_status;
02121 uint8 _network_join_waiting;
02122 uint32 _network_join_bytes;
02123 uint32 _network_join_bytes_total;
02124 
02126 enum NetworkJoinStatusWidgets {
02127   NJSW_BACKGROUND, 
02128   NJSW_CANCELOK,   
02129 };
02130 
02131 struct NetworkJoinStatusWindow : Window {
02132   NetworkPasswordType password_type;
02133 
02134   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
02135   {
02136     this->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
02137     this->InitNested(desc, 0);
02138   }
02139 
02140   virtual void OnPaint()
02141   {
02142     this->DrawWidgets();
02143   }
02144 
02145   virtual void DrawWidget(const Rect &r, int widget) const
02146   {
02147     if (widget != NJSW_BACKGROUND) return;
02148 
02149     uint8 progress; // used for progress bar
02150     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_CENTER);
02151     switch (_network_join_status) {
02152       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
02153       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
02154         progress = 10; // first two stages 10%
02155         break;
02156       case NETWORK_JOIN_STATUS_WAITING:
02157         SetDParam(0, _network_join_waiting);
02158         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_CENTER);
02159         progress = 15; // third stage is 15%
02160         break;
02161       case NETWORK_JOIN_STATUS_DOWNLOADING:
02162         SetDParam(0, _network_join_bytes);
02163         SetDParam(1, _network_join_bytes_total);
02164         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_DOWNLOADING, TC_FROMSTRING, SA_CENTER);
02165         /* Fallthrough */
02166       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
02167         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
02168     }
02169 
02170     /* Draw nice progress bar :) */
02171     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
02172   }
02173 
02174   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02175   {
02176     if (widget != NJSW_BACKGROUND) return;
02177 
02178     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
02179 
02180     /* Account for the statuses */
02181     uint width = 0;
02182     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
02183       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
02184     }
02185 
02186     /* For the number of waiting (other) players */
02187     SetDParam(0, 255);
02188     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
02189 
02190     /* Account for downloading ~ 10 MiB */
02191     SetDParam(0, 10000000);
02192     SetDParam(1, 10000000);
02193     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING).width);
02194 
02195     /* Give a bit more clearing for the widest strings than strictly needed */
02196     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
02197   }
02198 
02199   virtual void OnClick(Point pt, int widget, int click_count)
02200   {
02201     if (widget == NJSW_CANCELOK) { // Disconnect button
02202       NetworkDisconnect();
02203       SwitchToMode(SM_MENU);
02204       ShowNetworkGameWindow();
02205     }
02206   }
02207 
02208   virtual void OnQueryTextFinished(char *str)
02209   {
02210     if (StrEmpty(str)) {
02211       NetworkDisconnect();
02212       ShowNetworkGameWindow();
02213       return;
02214     }
02215 
02216     switch (this->password_type) {
02217       case NETWORK_GAME_PASSWORD:    SEND_COMMAND(PACKET_CLIENT_GAME_PASSWORD)   (str); break;
02218       case NETWORK_COMPANY_PASSWORD: SEND_COMMAND(PACKET_CLIENT_COMPANY_PASSWORD)(str); break;
02219       default: NOT_REACHED();
02220     }
02221   }
02222 };
02223 
02224 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
02225   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02226   NWidget(WWT_PANEL, COLOUR_GREY),
02227     NWidget(WWT_EMPTY, COLOUR_GREY, NJSW_BACKGROUND),
02228     NWidget(NWID_HORIZONTAL),
02229       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
02230       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
02231       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
02232     EndContainer(),
02233     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
02234   EndContainer(),
02235 };
02236 
02237 static const WindowDesc _network_join_status_window_desc(
02238   WDP_CENTER, 0, 0,
02239   WC_NETWORK_STATUS_WINDOW, WC_NONE,
02240   WDF_MODAL,
02241   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
02242 );
02243 
02244 void ShowJoinStatusWindow()
02245 {
02246   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
02247   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
02248 }
02249 
02250 void ShowNetworkNeedPassword(NetworkPasswordType npt)
02251 {
02252   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, 0);
02253   if (w == NULL) return;
02254   w->password_type = npt;
02255 
02256   StringID caption;
02257   switch (npt) {
02258     default: NOT_REACHED();
02259     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
02260     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
02261   }
02262   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, 180, w, CS_ALPHANUMERAL, QSF_NONE);
02263 }
02264 
02265 
02267 enum NetworkCompanyPasswordWindowWidgets {
02268   NCPWW_BACKGROUND,               
02269   NCPWW_LABEL,                    
02270   NCPWW_PASSWORD,                 
02271   NCPWW_SAVE_AS_DEFAULT_PASSWORD, 
02272   NCPWW_CANCEL,                   
02273   NCPWW_OK,                       
02274 };
02275 
02276 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
02277   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
02278   {
02279     this->InitNested(desc, 0);
02280 
02281     this->parent = parent;
02282     this->afilter = CS_ALPHANUMERAL;
02283     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
02284     this->SetFocusedWidget(NCPWW_PASSWORD);
02285   }
02286 
02287   void OnOk()
02288   {
02289     if (this->IsWidgetLowered(NCPWW_SAVE_AS_DEFAULT_PASSWORD)) {
02290       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
02291     }
02292 
02293     NetworkChangeCompanyPassword(this->edit_str_buf);
02294   }
02295 
02296   virtual void OnPaint()
02297   {
02298     this->DrawWidgets();
02299     this->DrawEditBox(NCPWW_PASSWORD);
02300   }
02301 
02302   virtual void OnClick(Point pt, int widget, int click_count)
02303   {
02304     switch (widget) {
02305       case NCPWW_OK:
02306         this->OnOk();
02307 
02308       /* FALL THROUGH */
02309       case NCPWW_CANCEL:
02310         delete this;
02311         break;
02312 
02313       case NCPWW_SAVE_AS_DEFAULT_PASSWORD:
02314         this->ToggleWidgetLoweredState(NCPWW_SAVE_AS_DEFAULT_PASSWORD);
02315         this->SetDirty();
02316         break;
02317     }
02318   }
02319 
02320   virtual void OnMouseLoop()
02321   {
02322     this->HandleEditBox(4);
02323   }
02324 
02325   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
02326   {
02327     EventState state = ES_NOT_HANDLED;
02328     switch (this->HandleEditBoxKey(NCPWW_PASSWORD, key, keycode, state)) {
02329       default: break;
02330 
02331       case HEBR_CONFIRM:
02332         this->OnOk();
02333         /* FALL THROUGH */
02334 
02335       case HEBR_CANCEL:
02336         delete this;
02337         break;
02338     }
02339     return state;
02340   }
02341 
02342   virtual void OnOpenOSKWindow(int wid)
02343   {
02344     ShowOnScreenKeyboard(this, wid, NCPWW_CANCEL, NCPWW_OK);
02345   }
02346 };
02347 
02348 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
02349   NWidget(NWID_HORIZONTAL),
02350     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02351     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02352   EndContainer(),
02353   NWidget(WWT_PANEL, COLOUR_GREY, NCPWW_BACKGROUND),
02354     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
02355       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
02356         NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
02357         NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
02358       EndContainer(),
02359       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
02360         NWidget(NWID_SPACER), SetFill(1, 0),
02361         NWidget(WWT_TEXTBTN, COLOUR_GREY, NCPWW_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
02362                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
02363       EndContainer(),
02364     EndContainer(),
02365   EndContainer(),
02366   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
02367     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
02368     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
02369   EndContainer(),
02370 };
02371 
02372 static const WindowDesc _network_company_password_window_desc(
02373   WDP_AUTO, 0, 0,
02374   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
02375   WDF_UNCLICK_BUTTONS,
02376   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
02377 );
02378 
02379 void ShowNetworkCompanyPasswordWindow(Window *parent)
02380 {
02381   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
02382 
02383   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
02384 }
02385 
02386 #endif /* ENABLE_NETWORK */

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