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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "gui.h"
00015 #include "textbuf_gui.h"
00016 #include "command_func.h"
00017 #include "screenshot.h"
00018 #include "network/network.h"
00019 #include "town.h"
00020 #include "settings_internal.h"
00021 #include "newgrf_townname.h"
00022 #include "strings_func.h"
00023 #include "window_func.h"
00024 #include "string_func.h"
00025 #include "widgets/dropdown_type.h"
00026 #include "widgets/dropdown_func.h"
00027 #include "openttd.h"
00028 #include "highscore.h"
00029 #include "base_media_base.h"
00030 #include "company_base.h"
00031 #include "company_func.h"
00032 #include "viewport_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "ai/ai.hpp"
00035 #include <map>
00036
00037 #include "table/sprites.h"
00038 #include "table/strings.h"
00039
00040 static const StringID _units_dropdown[] = {
00041 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00042 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00043 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00044 INVALID_STRING_ID
00045 };
00046
00047 static const StringID _driveside_dropdown[] = {
00048 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00049 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00050 INVALID_STRING_ID
00051 };
00052
00053 static const StringID _autosave_dropdown[] = {
00054 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00055 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00059 INVALID_STRING_ID,
00060 };
00061
00062 static StringID *BuildDynamicDropdown(StringID base, int num)
00063 {
00064 static StringID buf[32 + 1];
00065 StringID *p = buf;
00066 while (--num >= 0) *p++ = base++;
00067 *p = INVALID_STRING_ID;
00068 return buf;
00069 }
00070
00071 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00072 static StringID *_grf_names = NULL;
00073 static int _nb_grf_names = 0;
00074
00075 void InitGRFTownGeneratorNames()
00076 {
00077 free(_grf_names);
00078 _grf_names = GetGRFTownNameList();
00079 _nb_grf_names = 0;
00080 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00081 }
00082
00083 static inline StringID TownName(int town_name)
00084 {
00085 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00086 town_name -= _nb_orig_names;
00087 if (town_name < _nb_grf_names) return _grf_names[town_name];
00088 return STR_UNDEFINED;
00089 }
00090
00091 static int GetCurRes()
00092 {
00093 int i;
00094
00095 for (i = 0; i != _num_resolutions; i++) {
00096 if ((int)_resolutions[i].width == _screen.width &&
00097 (int)_resolutions[i].height == _screen.height) {
00098 break;
00099 }
00100 }
00101 return i;
00102 }
00103
00105 enum GameOptionsWidgets {
00106 GOW_BACKGROUND,
00107 GOW_CURRENCY_DROPDOWN,
00108 GOW_DISTANCE_DROPDOWN,
00109 GOW_ROADSIDE_DROPDOWN,
00110 GOW_TOWNNAME_DROPDOWN,
00111 GOW_AUTOSAVE_DROPDOWN,
00112 GOW_LANG_DROPDOWN,
00113 GOW_RESOLUTION_DROPDOWN,
00114 GOW_FULLSCREEN_BUTTON,
00115 GOW_SCREENSHOT_DROPDOWN,
00116 GOW_BASE_GRF_DROPDOWN,
00117 GOW_BASE_GRF_STATUS,
00118 GOW_BASE_GRF_DESCRIPTION,
00119 GOW_BASE_SFX_DROPDOWN,
00120 GOW_BASE_SFX_DESCRIPTION,
00121 GOW_BASE_MUSIC_DROPDOWN,
00122 GOW_BASE_MUSIC_STATUS,
00123 GOW_BASE_MUSIC_DESCRIPTION,
00124 };
00125
00131 static void ShowTownnameDropdown(Window *w, int sel)
00132 {
00133 typedef std::map<StringID, int, StringIDCompare> TownList;
00134 TownList townnames;
00135
00136
00137 for (int i = 0; i < _nb_orig_names; i++) townnames[STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i] = i;
00138
00139
00140 for (int i = 0; i < _nb_grf_names; i++) townnames[_grf_names[i]] = _nb_orig_names + i;
00141
00142 DropDownList *list = new DropDownList();
00143 for (TownList::iterator it = townnames.begin(); it != townnames.end(); it++) {
00144 list->push_back(new DropDownListStringItem((*it).first, (*it).second, !(_game_mode == GM_MENU || Town::GetNumItems() == 0 || (*it).second == sel)));
00145 }
00146
00147 ShowDropDownList(w, list, sel, GOW_TOWNNAME_DROPDOWN);
00148 }
00149
00150 static void ShowCustCurrency();
00151
00152 template <class T>
00153 static void ShowSetMenu(Window *w, int widget)
00154 {
00155 int n = T::GetNumSets();
00156 int current = T::GetIndexOfUsedSet();
00157
00158 DropDownList *list = new DropDownList();
00159 for (int i = 0; i < n; i++) {
00160 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (current != i)));
00161 }
00162
00163 ShowDropDownList(w, list, current, widget);
00164 }
00165
00166 struct GameOptionsWindow : Window {
00167 GameSettings *opt;
00168 bool reload;
00169
00170 GameOptionsWindow(const WindowDesc *desc) : Window()
00171 {
00172 this->opt = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
00173 this->reload = false;
00174
00175 this->InitNested(desc);
00176 this->OnInvalidateData(0);
00177 }
00178
00179 ~GameOptionsWindow()
00180 {
00181 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00182 if (this->reload) _switch_mode = SM_MENU;
00183 }
00184
00185 virtual void SetStringParameters(int widget) const
00186 {
00187 switch (widget) {
00188 case GOW_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00189 case GOW_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00190 case GOW_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00191 case GOW_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00192 case GOW_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00193 case GOW_LANG_DROPDOWN: SetDParam(0, SPECSTR_LANGUAGE_START + _dynlang.curr); break;
00194 case GOW_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00195 case GOW_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00196 case GOW_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00197 case GOW_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00198 case GOW_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00199 case GOW_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00200 case GOW_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00201 }
00202 }
00203
00204 virtual void OnPaint()
00205 {
00206 this->DrawWidgets();
00207 }
00208
00209 virtual void DrawWidget(const Rect &r, int widget) const
00210 {
00211 switch (widget) {
00212 case GOW_BASE_GRF_DESCRIPTION:
00213 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00214 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00215 break;
00216
00217 case GOW_BASE_SFX_DESCRIPTION:
00218 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00219 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00220 break;
00221
00222 case GOW_BASE_MUSIC_DESCRIPTION:
00223 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00224 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00225 break;
00226 }
00227 }
00228
00229 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00230 {
00231 switch (widget) {
00232 case GOW_BASE_GRF_DESCRIPTION:
00233
00234 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00235 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00236 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00237 }
00238 break;
00239
00240 case GOW_BASE_GRF_STATUS:
00241
00242 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00243 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00244 if (invalid_files == 0) continue;
00245
00246 SetDParam(0, invalid_files);
00247 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00248 }
00249 break;
00250
00251 case GOW_BASE_SFX_DESCRIPTION:
00252
00253 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00254 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00255 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00256 }
00257 break;
00258
00259 case GOW_BASE_MUSIC_DESCRIPTION:
00260
00261 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00262 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00263 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00264 }
00265 break;
00266
00267 case GOW_BASE_MUSIC_STATUS:
00268
00269 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00270 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00271 if (invalid_files == 0) continue;
00272
00273 SetDParam(0, invalid_files);
00274 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00275 }
00276 break;
00277 }
00278 }
00279
00280 virtual void OnClick(Point pt, int widget, int click_count)
00281 {
00282 switch (widget) {
00283 case GOW_CURRENCY_DROPDOWN:
00284 ShowDropDownMenu(this, BuildCurrencyDropdown(), this->opt->locale.currency, GOW_CURRENCY_DROPDOWN, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);
00285 break;
00286
00287 case GOW_DISTANCE_DROPDOWN:
00288 ShowDropDownMenu(this, _units_dropdown, this->opt->locale.units, GOW_DISTANCE_DROPDOWN, 0, 0);
00289 break;
00290
00291 case GOW_ROADSIDE_DROPDOWN: {
00292 int i = 0;
00293 extern bool RoadVehiclesAreBuilt();
00294
00295
00296
00297 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00298 i = (-1) ^ (1 << this->opt->vehicle.road_side);
00299 }
00300
00301 ShowDropDownMenu(this, _driveside_dropdown, this->opt->vehicle.road_side, GOW_ROADSIDE_DROPDOWN, i, 0);
00302 } break;
00303
00304 case GOW_TOWNNAME_DROPDOWN:
00305 ShowTownnameDropdown(this, this->opt->game_creation.town_name);
00306 break;
00307
00308 case GOW_AUTOSAVE_DROPDOWN:
00309 ShowDropDownMenu(this, _autosave_dropdown, _settings_client.gui.autosave, GOW_AUTOSAVE_DROPDOWN, 0, 0);
00310 break;
00311
00312 case GOW_LANG_DROPDOWN: {
00313 typedef std::map<StringID, int, StringIDCompare> LangList;
00314
00315
00316 LangList langs;
00317 for (int i = 0; i < _dynlang.num; i++) langs[SPECSTR_LANGUAGE_START + i] = i;
00318
00319 DropDownList *list = new DropDownList();
00320 for (LangList::iterator it = langs.begin(); it != langs.end(); it++) {
00321 list->push_back(new DropDownListStringItem((*it).first, (*it).second, false));
00322 }
00323
00324 ShowDropDownList(this, list, _dynlang.curr, GOW_LANG_DROPDOWN);
00325 } break;
00326
00327 case GOW_RESOLUTION_DROPDOWN:
00328 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), GOW_RESOLUTION_DROPDOWN, 0, 0);
00329 break;
00330
00331 case GOW_FULLSCREEN_BUTTON:
00332
00333 if (!ToggleFullScreen(!_fullscreen)) {
00334 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, 0, 0);
00335 }
00336 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00337 this->SetDirty();
00338 break;
00339
00340 case GOW_SCREENSHOT_DROPDOWN:
00341 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, GOW_SCREENSHOT_DROPDOWN, 0, 0);
00342 break;
00343
00344 case GOW_BASE_GRF_DROPDOWN:
00345 ShowSetMenu<BaseGraphics>(this, GOW_BASE_GRF_DROPDOWN);
00346 break;
00347
00348 case GOW_BASE_SFX_DROPDOWN:
00349 ShowSetMenu<BaseSounds>(this, GOW_BASE_SFX_DROPDOWN);
00350 break;
00351
00352 case GOW_BASE_MUSIC_DROPDOWN:
00353 ShowSetMenu<BaseMusic>(this, GOW_BASE_MUSIC_DROPDOWN);
00354 break;
00355 }
00356 }
00357
00363 template <class T>
00364 void SetMediaSet(int index)
00365 {
00366 if (_game_mode == GM_MENU) {
00367 const char *name = T::GetSet(index)->name;
00368
00369 free(const_cast<char *>(T::ini_set));
00370 T::ini_set = strdup(name);
00371
00372 T::SetSet(name);
00373 this->reload = true;
00374 this->InvalidateData();
00375 }
00376 }
00377
00378 virtual void OnDropdownSelect(int widget, int index)
00379 {
00380 switch (widget) {
00381 case GOW_CURRENCY_DROPDOWN:
00382 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00383 this->opt->locale.currency = index;
00384 ReInitAllWindows();
00385 break;
00386
00387 case GOW_DISTANCE_DROPDOWN:
00388 this->opt->locale.units = index;
00389 MarkWholeScreenDirty();
00390 break;
00391
00392 case GOW_ROADSIDE_DROPDOWN:
00393 if (this->opt->vehicle.road_side != index) {
00394 uint i;
00395 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00396 SetSettingValue(i, index);
00397 MarkWholeScreenDirty();
00398 }
00399 break;
00400
00401 case GOW_TOWNNAME_DROPDOWN:
00402 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00403 this->opt->game_creation.town_name = index;
00404 SetWindowDirty(WC_GAME_OPTIONS, 0);
00405 }
00406 break;
00407
00408 case GOW_AUTOSAVE_DROPDOWN:
00409 _settings_client.gui.autosave = index;
00410 this->SetDirty();
00411 break;
00412
00413 case GOW_LANG_DROPDOWN:
00414 ReadLanguagePack(index);
00415 CheckForMissingGlyphsInLoadedLanguagePack();
00416 UpdateAllVirtCoords();
00417 ReInitAllWindows();
00418 break;
00419
00420 case GOW_RESOLUTION_DROPDOWN:
00421 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00422 this->SetDirty();
00423 }
00424 break;
00425
00426 case GOW_SCREENSHOT_DROPDOWN:
00427 SetScreenshotFormat(index);
00428 this->SetDirty();
00429 break;
00430
00431 case GOW_BASE_GRF_DROPDOWN:
00432 this->SetMediaSet<BaseGraphics>(index);
00433 break;
00434
00435 case GOW_BASE_SFX_DROPDOWN:
00436 this->SetMediaSet<BaseSounds>(index);
00437 break;
00438
00439 case GOW_BASE_MUSIC_DROPDOWN:
00440 this->SetMediaSet<BaseMusic>(index);
00441 break;
00442 }
00443 }
00444
00445 virtual void OnInvalidateData(int data)
00446 {
00447 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00448
00449 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00450 this->GetWidget<NWidgetCore>(GOW_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00451
00452 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00453 this->GetWidget<NWidgetCore>(GOW_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00454 }
00455 };
00456
00457 static const NWidgetPart _nested_game_options_widgets[] = {
00458 NWidget(NWID_HORIZONTAL),
00459 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00460 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00461 EndContainer(),
00462 NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND), SetPIP(6, 6, 10),
00463 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00464 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00465 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00466 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00467 EndContainer(),
00468 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00469 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00470 EndContainer(),
00471 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00472 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00473 EndContainer(),
00474 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00475 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00476 NWidget(NWID_HORIZONTAL),
00477 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00478 NWidget(WWT_TEXTBTN, COLOUR_GREY, GOW_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00479 EndContainer(),
00480 EndContainer(),
00481 EndContainer(),
00482
00483 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00484 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00485 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00486 EndContainer(),
00487 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00488 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00489 EndContainer(),
00490 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00491 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00492 EndContainer(),
00493 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00494 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00495 EndContainer(),
00496 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00497 EndContainer(),
00498 EndContainer(),
00499
00500 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00501 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00502 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00503 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00504 EndContainer(),
00505 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00506 EndContainer(),
00507
00508 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00509 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00510 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00511 NWidget(NWID_SPACER), SetFill(1, 0),
00512 EndContainer(),
00513 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00514 EndContainer(),
00515
00516 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00517 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00518 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00519 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00520 EndContainer(),
00521 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00522 EndContainer(),
00523 EndContainer(),
00524 };
00525
00526 static const WindowDesc _game_options_desc(
00527 WDP_CENTER, 0, 0,
00528 WC_GAME_OPTIONS, WC_NONE,
00529 WDF_UNCLICK_BUTTONS,
00530 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00531 );
00532
00533
00534 void ShowGameOptions()
00535 {
00536 DeleteWindowById(WC_GAME_OPTIONS, 0);
00537 new GameOptionsWindow(&_game_options_desc);
00538 }
00539
00540 extern void StartupEconomy();
00541
00542
00543
00544 enum GameDifficultyWidgets {
00545 GDW_LVL_EASY,
00546 GDW_LVL_MEDIUM,
00547 GDW_LVL_HARD,
00548 GDW_LVL_CUSTOM,
00549 GDW_HIGHSCORE,
00550 GDW_ACCEPT,
00551 GDW_CANCEL,
00552
00553 GDW_OPTIONS_START,
00554 };
00555
00556 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00557
00558 class GameDifficultyWindow : public Window {
00559 private:
00560
00561 GameSettings opt_mod_temp;
00562
00563 public:
00565 static const uint GAME_DIFFICULTY_NUM = 18;
00567 static const uint WIDGETS_PER_DIFFICULTY = 3;
00568
00569 GameDifficultyWindow(const WindowDesc *desc) : Window()
00570 {
00571 this->InitNested(desc);
00572
00573
00574
00575 this->opt_mod_temp = (_game_mode == GM_MENU) ? _settings_newgame : _settings_game;
00576
00577
00578 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00579 GDW_LVL_EASY,
00580 GDW_LVL_MEDIUM,
00581 GDW_LVL_HARD,
00582 GDW_LVL_CUSTOM,
00583 WIDGET_LIST_END);
00584 this->SetWidgetDisabledState(GDW_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00585 this->SetWidgetDisabledState(GDW_ACCEPT, _networking && !_network_server);
00586 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00587 this->OnInvalidateData();
00588 }
00589
00590 virtual void SetStringParameters(int widget) const
00591 {
00592 widget -= GDW_OPTIONS_START;
00593 if (widget < 0 || (widget % 3) != 2) return;
00594
00595 widget /= 3;
00596
00597 uint i;
00598 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00599 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00600 SetDParam(0, sd->desc.str + value);
00601 }
00602
00603 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00604 {
00605
00606 int index = widget - GDW_OPTIONS_START;
00607 if (index < 0 || (index % 3) != 2) return;
00608
00609 index /= 3;
00610
00611 uint i;
00612 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00613 const SettingDescBase *sdb = &sd->desc;
00614
00615
00616 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00617 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00618 SetDParam(0, sdb->str + value);
00619 *size = maxdim(*size, GetStringBoundingBox(str));
00620 }
00621 }
00622
00623 virtual void OnPaint()
00624 {
00625 this->DrawWidgets();
00626 }
00627
00628 virtual void OnClick(Point pt, int widget, int click_count)
00629 {
00630 if (widget >= GDW_OPTIONS_START) {
00631 widget -= GDW_OPTIONS_START;
00632 if ((widget % 3) == 2) return;
00633
00634
00635 if (_networking && !_network_server) return;
00636
00637 uint i;
00638 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00639 const SettingDescBase *sdb = &sd->desc;
00640
00641 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00642 if (widget % 3 == 1) {
00643
00644 val = min(val + sdb->interval, (int32)sdb->max);
00645 } else {
00646
00647 val -= sdb->interval;
00648 val = max(val, sdb->min);
00649 }
00650
00651
00652 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00653 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00654 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00655 this->LowerWidget(GDW_LVL_CUSTOM);
00656 this->InvalidateData();
00657
00658 if (widget / 3 == 0 &&
00659 #ifdef ENABLE_AI
00660 AI::GetInfoList()->size() == 0 &&
00661 #endif
00662 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00663 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, 0, 0, true);
00664 }
00665 return;
00666 }
00667
00668 switch (widget) {
00669 case GDW_LVL_EASY:
00670 case GDW_LVL_MEDIUM:
00671 case GDW_LVL_HARD:
00672 case GDW_LVL_CUSTOM:
00673
00674 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00675 SetDifficultyLevel(widget - GDW_LVL_EASY, &this->opt_mod_temp.difficulty);
00676 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00677 this->InvalidateData();
00678 break;
00679
00680 case GDW_HIGHSCORE:
00681 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00682 break;
00683
00684 case GDW_ACCEPT: {
00685 GameSettings *opt_ptr = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
00686
00687 uint i;
00688 GetSettingFromName("difficulty.diff_level", &i);
00689 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00690
00691 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00692 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00693 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00694 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00695
00696 if (new_val != cur_val) {
00697 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00698 }
00699 }
00700 delete this;
00701
00702
00703
00704 if (_game_mode == GM_EDITOR) StartupEconomy();
00705 break;
00706 }
00707
00708 case GDW_CANCEL:
00709 delete this;
00710 break;
00711 }
00712 }
00713
00714 virtual void OnInvalidateData(int data = 0)
00715 {
00716 uint i;
00717 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00718 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00719 const SettingDescBase *sdb = &sd->desc;
00720
00721 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00722 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00723 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00724 (_game_mode == GM_NORMAL ||
00725 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00726
00727 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00728 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00729 }
00730 }
00731 };
00732
00733 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00734 {
00735 NWidgetVertical *vert_desc = new NWidgetVertical;
00736
00737 int widnum = GDW_OPTIONS_START;
00738 uint i, j;
00739 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00740
00741 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00742 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00743
00744 NWidgetHorizontal *hor = new NWidgetHorizontal;
00745
00746
00747 NWidgetLeaf *leaf = new NWidgetLeaf(NWID_BUTTON_ARROW, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00748 hor->Add(leaf);
00749
00750
00751 leaf = new NWidgetLeaf(NWID_BUTTON_ARROW, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00752 hor->Add(leaf);
00753
00754
00755 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00756 hor->Add(spacer);
00757
00758
00759 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00760 leaf->SetFill(1, 0);
00761 hor->Add(leaf);
00762 vert_desc->Add(hor);
00763
00764
00765 vert_desc->Add(new NWidgetSpacer(0, 2));
00766 }
00767 *biggest_index = widnum - 1;
00768 return vert_desc;
00769 }
00770
00771
00773 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00774 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00775 NWidget(WWT_PANEL, COLOUR_MAUVE),
00776 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00777 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00778 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00779 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00780 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00781 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00782 EndContainer(),
00783 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00784 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, GDW_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00785 EndContainer(),
00786 EndContainer(),
00787 EndContainer(),
00788 NWidget(WWT_PANEL, COLOUR_MAUVE),
00789 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00790 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00791 NWidgetFunction(MakeDifficultyOptionsWidgets),
00792 EndContainer(),
00793 EndContainer(),
00794 EndContainer(),
00795 NWidget(WWT_PANEL, COLOUR_MAUVE),
00796 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00797 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00798 NWidget(NWID_SPACER), SetFill(1, 0),
00799 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00800 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00801 NWidget(NWID_SPACER), SetFill(1, 0),
00802 EndContainer(),
00803 EndContainer(),
00804 EndContainer(),
00805 };
00806
00808 static const WindowDesc _game_difficulty_desc(
00809 WDP_CENTER, 0, 0,
00810 WC_GAME_OPTIONS, WC_NONE,
00811 WDF_UNCLICK_BUTTONS,
00812 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00813 );
00814
00815 void ShowGameDifficulty()
00816 {
00817 DeleteWindowById(WC_GAME_OPTIONS, 0);
00818 new GameDifficultyWindow(&_game_difficulty_desc);
00819 }
00820
00821 static int SETTING_HEIGHT = 11;
00822 static const int LEVEL_WIDTH = 15;
00823
00828 enum SettingEntryFlags {
00829 SEF_LEFT_DEPRESSED = 0x01,
00830 SEF_RIGHT_DEPRESSED = 0x02,
00831 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00832
00833 SEF_LAST_FIELD = 0x04,
00834
00835
00836 SEF_SETTING_KIND = 0x10,
00837 SEF_SUBTREE_KIND = 0x20,
00838 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00839 };
00840
00841 struct SettingsPage;
00842
00844 struct SettingEntrySubtree {
00845 SettingsPage *page;
00846 bool folded;
00847 StringID title;
00848 };
00849
00851 struct SettingEntrySetting {
00852 const char *name;
00853 const SettingDesc *setting;
00854 uint index;
00855 };
00856
00858 struct SettingEntry {
00859 byte flags;
00860 byte level;
00861 union {
00862 SettingEntrySetting entry;
00863 SettingEntrySubtree sub;
00864 } d;
00865
00866 SettingEntry(const char *nm);
00867 SettingEntry(SettingsPage *sub, StringID title);
00868
00869 void Init(byte level, bool last_field);
00870 void FoldAll();
00871 void SetButtons(byte new_val);
00872
00873 uint Length() const;
00874 SettingEntry *FindEntry(uint row, uint *cur_row);
00875
00876 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last);
00877
00878 private:
00879 void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state);
00880 };
00881
00883 struct SettingsPage {
00884 SettingEntry *entries;
00885 byte num;
00886
00887 void Init(byte level = 0);
00888 void FoldAll();
00889
00890 uint Length() const;
00891 SettingEntry *FindEntry(uint row, uint *cur_row) const;
00892
00893 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
00894 };
00895
00896
00897
00898
00903 SettingEntry::SettingEntry(const char *nm)
00904 {
00905 this->flags = SEF_SETTING_KIND;
00906 this->level = 0;
00907 this->d.entry.name = nm;
00908 this->d.entry.setting = NULL;
00909 this->d.entry.index = 0;
00910 }
00911
00917 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
00918 {
00919 this->flags = SEF_SUBTREE_KIND;
00920 this->level = 0;
00921 this->d.sub.page = sub;
00922 this->d.sub.folded = true;
00923 this->d.sub.title = title;
00924 }
00925
00931 void SettingEntry::Init(byte level, bool last_field)
00932 {
00933 this->level = level;
00934 if (last_field) this->flags |= SEF_LAST_FIELD;
00935
00936 switch (this->flags & SEF_KIND_MASK) {
00937 case SEF_SETTING_KIND:
00938 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
00939 assert(this->d.entry.setting != NULL);
00940 break;
00941 case SEF_SUBTREE_KIND:
00942 this->d.sub.page->Init(level + 1);
00943 break;
00944 default: NOT_REACHED();
00945 }
00946 }
00947
00949 void SettingEntry::FoldAll()
00950 {
00951 switch (this->flags & SEF_KIND_MASK) {
00952 case SEF_SETTING_KIND:
00953 break;
00954
00955 case SEF_SUBTREE_KIND:
00956 this->d.sub.folded = true;
00957 this->d.sub.page->FoldAll();
00958 break;
00959
00960 default: NOT_REACHED();
00961 }
00962 }
00963
00964
00970 void SettingEntry::SetButtons(byte new_val)
00971 {
00972 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
00973 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
00974 }
00975
00977 uint SettingEntry::Length() const
00978 {
00979 switch (this->flags & SEF_KIND_MASK) {
00980 case SEF_SETTING_KIND:
00981 return 1;
00982 case SEF_SUBTREE_KIND:
00983 if (this->d.sub.folded) return 1;
00984
00985 return 1 + this->d.sub.page->Length();
00986 default: NOT_REACHED();
00987 }
00988 }
00989
00996 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
00997 {
00998 if (row_num == *cur_row) return this;
00999
01000 switch (this->flags & SEF_KIND_MASK) {
01001 case SEF_SETTING_KIND:
01002 (*cur_row)++;
01003 break;
01004 case SEF_SUBTREE_KIND:
01005 (*cur_row)++;
01006 if (this->d.sub.folded) {
01007 break;
01008 }
01009
01010
01011 return this->d.sub.page->FindEntry(row_num, cur_row);
01012 default: NOT_REACHED();
01013 }
01014 return NULL;
01015 }
01016
01043 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
01044 {
01045 if (cur_row >= max_row) return cur_row;
01046
01047 bool rtl = _dynlang.text_dir == TD_RTL;
01048 int offset = rtl ? -4 : 4;
01049 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01050
01051 int x = rtl ? right : left;
01052 int y = base_y;
01053 if (cur_row >= first_row) {
01054 int colour = _colour_gradient[COLOUR_ORANGE][4];
01055 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01056
01057
01058 for (uint lvl = 0; lvl < this->level; lvl++) {
01059 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01060 x += level_width;
01061 }
01062
01063 int halfway_y = y + SETTING_HEIGHT / 2;
01064 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01065 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01066
01067 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01068 x += level_width;
01069 }
01070
01071 switch (this->flags & SEF_KIND_MASK) {
01072 case SEF_SETTING_KIND:
01073 if (cur_row >= first_row) {
01074 DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK);
01075 }
01076 cur_row++;
01077 break;
01078 case SEF_SUBTREE_KIND:
01079 if (cur_row >= first_row) {
01080 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01081 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01082 }
01083 cur_row++;
01084 if (!this->d.sub.folded) {
01085 if (this->flags & SEF_LAST_FIELD) {
01086 assert(this->level < sizeof(parent_last));
01087 SetBit(parent_last, this->level);
01088 }
01089
01090 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01091 }
01092 break;
01093 default: NOT_REACHED();
01094 }
01095 return cur_row;
01096 }
01097
01098 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01099 {
01100 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01101 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01102 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01103 } else {
01104 return GetVariableAddress(&_settings_client.company, &sd->save);
01105 }
01106 } else {
01107 return GetVariableAddress(settings_ptr, &sd->save);
01108 }
01109 }
01110
01120 void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state)
01121 {
01122 const SettingDescBase *sdb = &sd->desc;
01123 const void *var = ResolveVariableAddress(settings_ptr, sd);
01124 bool editable = true;
01125 bool disabled = false;
01126
01127 bool rtl = _dynlang.text_dir == TD_RTL;
01128 uint buttons_left = rtl ? right - 19 : left;
01129 uint text_left = left + (rtl ? 0 : 25);
01130 uint text_right = right - (rtl ? 25 : 0);
01131 uint button_y = y + (SETTING_HEIGHT - 11) / 2;
01132
01133
01134 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01135 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01136 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01137
01138 if (sdb->cmd == SDT_BOOLX) {
01139 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
01140
01141 bool on = (*(bool*)var);
01142
01143 DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
01144 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01145 } else {
01146 int32 value;
01147
01148 value = (int32)ReadValue(var, sd->save.conv);
01149
01150
01151 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01152
01153 disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
01154 if (disabled) {
01155 SetDParam(0, STR_CONFIG_SETTING_DISABLED);
01156 } else {
01157 if (sdb->flags & SGF_CURRENCY) {
01158 SetDParam(0, STR_JUST_CURRENCY);
01159 } else if (sdb->flags & SGF_MULTISTRING) {
01160 SetDParam(0, sdb->str - sdb->min + value + 1);
01161 } else {
01162 SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_JUST_INT : STR_JUST_COMMA);
01163 }
01164 SetDParam(1, value);
01165 }
01166 }
01167 DrawString(text_left, text_right, y, (sdb->str) + disabled);
01168 }
01169
01170
01171
01172
01177 void SettingsPage::Init(byte level)
01178 {
01179 for (uint field = 0; field < this->num; field++) {
01180 this->entries[field].Init(level, field + 1 == num);
01181 }
01182 }
01183
01185 void SettingsPage::FoldAll()
01186 {
01187 for (uint field = 0; field < this->num; field++) {
01188 this->entries[field].FoldAll();
01189 }
01190 }
01191
01193 uint SettingsPage::Length() const
01194 {
01195 uint length = 0;
01196 for (uint field = 0; field < this->num; field++) {
01197 length += this->entries[field].Length();
01198 }
01199 return length;
01200 }
01201
01208 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01209 {
01210 SettingEntry *pe = NULL;
01211
01212 for (uint field = 0; field < this->num; field++) {
01213 pe = this->entries[field].FindEntry(row_num, cur_row);
01214 if (pe != NULL) {
01215 break;
01216 }
01217 }
01218 return pe;
01219 }
01220
01238 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
01239 {
01240 if (cur_row >= max_row) return cur_row;
01241
01242 for (uint i = 0; i < this->num; i++) {
01243 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01244 if (cur_row >= max_row) {
01245 break;
01246 }
01247 }
01248 return cur_row;
01249 }
01250
01251
01252 static SettingEntry _settings_ui_display[] = {
01253 SettingEntry("gui.vehicle_speed"),
01254 SettingEntry("gui.status_long_date"),
01255 SettingEntry("gui.date_format_in_default_names"),
01256 SettingEntry("gui.population_in_label"),
01257 SettingEntry("gui.measure_tooltip"),
01258 SettingEntry("gui.loading_indicators"),
01259 SettingEntry("gui.liveries"),
01260 SettingEntry("gui.show_track_reservation"),
01261 SettingEntry("gui.expenses_layout"),
01262 SettingEntry("gui.smallmap_land_colour"),
01263 };
01265 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01266
01267 static SettingEntry _settings_ui_interaction[] = {
01268 SettingEntry("gui.window_snap_radius"),
01269 SettingEntry("gui.window_soft_limit"),
01270 SettingEntry("gui.link_terraform_toolbar"),
01271 SettingEntry("gui.prefer_teamchat"),
01272 SettingEntry("gui.autoscroll"),
01273 SettingEntry("gui.reverse_scroll"),
01274 SettingEntry("gui.smooth_scroll"),
01275 SettingEntry("gui.left_mouse_btn_scrolling"),
01276
01277
01278
01279 SettingEntry("gui.scrollwheel_scrolling"),
01280 SettingEntry("gui.scrollwheel_multiplier"),
01281 #ifdef __APPLE__
01282
01283 SettingEntry("gui.right_mouse_btn_emulation"),
01284 #endif
01285 };
01287 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01288
01289 static SettingEntry _settings_ui[] = {
01290 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01291 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01292 SettingEntry("gui.show_finances"),
01293 SettingEntry("gui.errmsg_duration"),
01294 SettingEntry("gui.toolbar_pos"),
01295 SettingEntry("gui.pause_on_newgame"),
01296 SettingEntry("gui.advanced_vehicle_list"),
01297 SettingEntry("gui.timetable_in_ticks"),
01298 SettingEntry("gui.timetable_arrival_departure"),
01299 SettingEntry("gui.quick_goto"),
01300 SettingEntry("gui.default_rail_type"),
01301 SettingEntry("gui.always_build_infrastructure"),
01302 SettingEntry("gui.persistent_buildingtools"),
01303 SettingEntry("gui.coloured_news_year"),
01304 };
01306 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01307
01308 static SettingEntry _settings_construction_signals[] = {
01309 SettingEntry("construction.signal_side"),
01310 SettingEntry("gui.enable_signal_gui"),
01311 SettingEntry("gui.drag_signals_density"),
01312 SettingEntry("gui.semaphore_build_before"),
01313 SettingEntry("gui.default_signal_type"),
01314 SettingEntry("gui.cycle_signal_types"),
01315 };
01317 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01318
01319 static SettingEntry _settings_construction[] = {
01320 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01321 SettingEntry("construction.build_on_slopes"),
01322 SettingEntry("construction.autoslope"),
01323 SettingEntry("construction.extra_dynamite"),
01324 SettingEntry("construction.longbridges"),
01325 SettingEntry("station.never_expire_airports"),
01326 SettingEntry("construction.freeform_edges"),
01327 SettingEntry("construction.extra_tree_placement"),
01328 };
01330 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01331
01332 static SettingEntry _settings_stations_cargo[] = {
01333 SettingEntry("order.improved_load"),
01334 SettingEntry("order.gradual_loading"),
01335 SettingEntry("order.selectgoods"),
01336 };
01338 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01339
01340 static SettingEntry _settings_stations[] = {
01341 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01342 SettingEntry("station.join_stations"),
01343 SettingEntry("station.nonuniform_stations"),
01344 SettingEntry("station.adjacent_stations"),
01345 SettingEntry("station.distant_join_stations"),
01346 SettingEntry("station.station_spread"),
01347 SettingEntry("economy.station_noise_level"),
01348 SettingEntry("station.modified_catchment"),
01349 SettingEntry("construction.road_stop_on_town_road"),
01350 SettingEntry("construction.road_stop_on_competitor_road"),
01351 };
01353 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01354
01355 static SettingEntry _settings_economy_towns[] = {
01356 SettingEntry("economy.bribe"),
01357 SettingEntry("economy.exclusive_rights"),
01358 SettingEntry("economy.town_layout"),
01359 SettingEntry("economy.allow_town_roads"),
01360 SettingEntry("economy.found_town"),
01361 SettingEntry("economy.mod_road_rebuild"),
01362 SettingEntry("economy.town_growth_rate"),
01363 SettingEntry("economy.larger_towns"),
01364 SettingEntry("economy.initial_city_size"),
01365 };
01367 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01368
01369 static SettingEntry _settings_economy_industries[] = {
01370 SettingEntry("construction.raw_industry_construction"),
01371 SettingEntry("economy.multiple_industry_per_town"),
01372 SettingEntry("game_creation.oil_refinery_limit"),
01373 };
01375 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01376
01377 static SettingEntry _settings_economy[] = {
01378 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01379 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01380 SettingEntry("economy.inflation"),
01381 SettingEntry("economy.smooth_economy"),
01382 SettingEntry("economy.feeder_payment_share"),
01383 };
01385 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01386
01387 static SettingEntry _settings_ai_npc[] = {
01388 SettingEntry("ai.ai_in_multiplayer"),
01389 SettingEntry("ai.ai_disable_veh_train"),
01390 SettingEntry("ai.ai_disable_veh_roadveh"),
01391 SettingEntry("ai.ai_disable_veh_aircraft"),
01392 SettingEntry("ai.ai_disable_veh_ship"),
01393 SettingEntry("ai.ai_max_opcode_till_suspend"),
01394 };
01396 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01397
01398 static SettingEntry _settings_ai[] = {
01399 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01400 SettingEntry("economy.give_money"),
01401 SettingEntry("economy.allow_shares"),
01402 };
01404 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01405
01406 static SettingEntry _settings_vehicles_routing[] = {
01407 SettingEntry("pf.pathfinder_for_trains"),
01408 SettingEntry("pf.forbid_90_deg"),
01409 SettingEntry("pf.pathfinder_for_roadvehs"),
01410 SettingEntry("pf.roadveh_queue"),
01411 SettingEntry("pf.pathfinder_for_ships"),
01412 };
01414 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01415
01416 static SettingEntry _settings_vehicles_autorenew[] = {
01417 SettingEntry("company.engine_renew"),
01418 SettingEntry("company.engine_renew_months"),
01419 SettingEntry("company.engine_renew_money"),
01420 };
01422 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01423
01424 static SettingEntry _settings_vehicles_servicing[] = {
01425 SettingEntry("vehicle.servint_ispercent"),
01426 SettingEntry("vehicle.servint_trains"),
01427 SettingEntry("vehicle.servint_roadveh"),
01428 SettingEntry("vehicle.servint_ships"),
01429 SettingEntry("vehicle.servint_aircraft"),
01430 SettingEntry("order.no_servicing_if_no_breakdowns"),
01431 SettingEntry("order.serviceathelipad"),
01432 };
01434 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01435
01436 static SettingEntry _settings_vehicles_trains[] = {
01437 SettingEntry("vehicle.train_acceleration_model"),
01438 SettingEntry("vehicle.train_slope_steepness"),
01439 SettingEntry("vehicle.mammoth_trains"),
01440 SettingEntry("gui.lost_train_warn"),
01441 SettingEntry("vehicle.wagon_speed_limits"),
01442 SettingEntry("vehicle.disable_elrails"),
01443 SettingEntry("vehicle.freight_trains"),
01444 SettingEntry("gui.stop_location"),
01445 };
01447 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01448
01449 static SettingEntry _settings_vehicles[] = {
01450 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01451 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01452 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01453 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01454 SettingEntry("order.gotodepot"),
01455 SettingEntry("gui.new_nonstop"),
01456 SettingEntry("gui.order_review_system"),
01457 SettingEntry("gui.vehicle_income_warn"),
01458 SettingEntry("vehicle.never_expire_vehicles"),
01459 SettingEntry("vehicle.max_trains"),
01460 SettingEntry("vehicle.max_roadveh"),
01461 SettingEntry("vehicle.max_aircraft"),
01462 SettingEntry("vehicle.max_ships"),
01463 SettingEntry("vehicle.plane_speed"),
01464 SettingEntry("vehicle.plane_crashes"),
01465 SettingEntry("order.timetabling"),
01466 SettingEntry("vehicle.dynamic_engines"),
01467 };
01469 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01470
01471 static SettingEntry _settings_main[] = {
01472 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01473 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01474 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01475 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01476 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01477 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01478 };
01479
01481 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01482
01484 enum GameSettingsWidgets {
01485 SETTINGSEL_OPTIONSPANEL,
01486 SETTINGSEL_SCROLLBAR,
01487 };
01488
01489 struct GameSettingsWindow : Window {
01490 static const int SETTINGTREE_LEFT_OFFSET = 5;
01491 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01492 static const int SETTINGTREE_TOP_OFFSET = 5;
01493 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01494
01495 static GameSettings *settings_ptr;
01496
01497 SettingEntry *valuewindow_entry;
01498 SettingEntry *clicked_entry;
01499
01500 GameSettingsWindow(const WindowDesc *desc) : Window()
01501 {
01502 static bool first_time = true;
01503
01504 settings_ptr = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
01505
01506
01507 if (first_time) {
01508 _settings_main_page.Init();
01509 first_time = false;
01510 } else {
01511 _settings_main_page.FoldAll();
01512 }
01513
01514 this->valuewindow_entry = NULL;
01515 this->clicked_entry = NULL;
01516
01517 this->InitNested(desc, 0);
01518
01519 this->vscroll.SetCount(_settings_main_page.Length());
01520 }
01521
01522 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01523 {
01524 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01525
01526 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01527 resize->width = 1;
01528
01529 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01530 }
01531
01532 virtual void DrawWidget(const Rect &r, int widget) const
01533 {
01534 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01535
01536 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01537 this->vscroll.GetPosition(), this->vscroll.GetPosition() + this->vscroll.GetCapacity());
01538 }
01539
01540 virtual void OnPaint()
01541 {
01542 this->DrawWidgets();
01543 }
01544
01545 virtual void OnClick(Point pt, int widget, int click_count)
01546 {
01547 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01548
01549 int y = pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y - SETTINGTREE_TOP_OFFSET;
01550 if (y < 0) return;
01551
01552 byte btn = this->vscroll.GetPosition() + y / this->resize.step_height;
01553 if (y % this->resize.step_height > this->resize.step_height - 2) return;
01554
01555 uint cur_row = 0;
01556 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
01557
01558 if (pe == NULL) return;
01559
01560 int x = (_dynlang.text_dir == TD_RTL ? this->width - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
01561 if (x < 0) return;
01562
01563 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
01564 pe->d.sub.folded = !pe->d.sub.folded;
01565
01566 this->vscroll.SetCount(_settings_main_page.Length());
01567 this->SetDirty();
01568 return;
01569 }
01570
01571 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01572 const SettingDesc *sd = pe->d.entry.setting;
01573
01574
01575 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
01576 if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
01577 if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;
01578
01579 const void *var = ResolveVariableAddress(settings_ptr, sd);
01580 int32 value = (int32)ReadValue(var, sd->save.conv);
01581
01582
01583 if (x < 21) {
01584 const SettingDescBase *sdb = &sd->desc;
01585 int32 oldvalue = value;
01586
01587 switch (sdb->cmd) {
01588 case SDT_BOOLX: value ^= 1; break;
01589 case SDT_ONEOFMANY:
01590 case SDT_NUMX: {
01591
01592
01593
01594
01595 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
01596 if (step == 0) step = 1;
01597
01598
01599 if ((this->flags4 & WF_TIMEOUT_MASK) > WF_TIMEOUT_TRIGGER) {
01600 _left_button_clicked = false;
01601 return;
01602 }
01603
01604
01605 if (x >= 10) {
01606 value += step;
01607 if (sdb->min < 0) {
01608 assert((int32)sdb->max >= 0);
01609 if (value > (int32)sdb->max) value = (int32)sdb->max;
01610 } else {
01611 if ((uint32)value > sdb->max) value = (int32)sdb->max;
01612 }
01613 if (value < sdb->min) value = sdb->min;
01614 } else {
01615 value -= step;
01616 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
01617 }
01618
01619
01620 if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
01621 if (this->clicked_entry != NULL) {
01622 this->clicked_entry->SetButtons(0);
01623 }
01624 this->clicked_entry = pe;
01625 this->clicked_entry->SetButtons((x >= 10) != (_dynlang.text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
01626 this->flags4 |= WF_TIMEOUT_BEGIN;
01627 _left_button_clicked = false;
01628 }
01629 } break;
01630
01631 default: NOT_REACHED();
01632 }
01633
01634 if (value != oldvalue) {
01635 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01636 SetCompanySetting(pe->d.entry.index, value);
01637 } else {
01638 SetSettingValue(pe->d.entry.index, value);
01639 }
01640 this->SetDirty();
01641 }
01642 } else {
01643
01644 if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
01645
01646 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
01647
01648 this->valuewindow_entry = pe;
01649 SetDParam(0, value);
01650 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
01651 }
01652 }
01653 }
01654
01655 virtual void OnTimeout()
01656 {
01657 if (this->clicked_entry != NULL) {
01658 this->clicked_entry->SetButtons(0);
01659 this->clicked_entry = NULL;
01660 this->SetDirty();
01661 }
01662 }
01663
01664 virtual void OnQueryTextFinished(char *str)
01665 {
01666
01667 if (str == NULL) return;
01668
01669 assert(this->valuewindow_entry != NULL);
01670 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01671 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
01672
01673 int32 value;
01674 if (!StrEmpty(str)) {
01675 value = atoi(str);
01676
01677
01678 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
01679 } else {
01680 value = (int32)(size_t)sd->desc.def;
01681 }
01682
01683 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01684 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
01685 } else {
01686 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
01687 }
01688 this->SetDirty();
01689 }
01690
01691 virtual void OnResize()
01692 {
01693 this->vscroll.SetCapacityFromWidget(this, SETTINGSEL_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
01694 }
01695 };
01696
01697 GameSettings *GameSettingsWindow::settings_ptr = NULL;
01698
01699 static const NWidgetPart _nested_settings_selection_widgets[] = {
01700 NWidget(NWID_HORIZONTAL),
01701 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
01702 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01703 EndContainer(),
01704 NWidget(NWID_HORIZONTAL),
01705 NWidget(WWT_PANEL, COLOUR_MAUVE, SETTINGSEL_OPTIONSPANEL), SetMinimalSize(400, 174), EndContainer(),
01706 NWidget(NWID_VERTICAL),
01707 NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, SETTINGSEL_SCROLLBAR),
01708 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
01709 EndContainer(),
01710 EndContainer(),
01711 };
01712
01713 static const WindowDesc _settings_selection_desc(
01714 WDP_CENTER, 450, 397,
01715 WC_GAME_OPTIONS, WC_NONE,
01716 0,
01717 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
01718 );
01719
01720 void ShowGameSettings()
01721 {
01722 DeleteWindowById(WC_GAME_OPTIONS, 0);
01723 new GameSettingsWindow(&_settings_selection_desc);
01724 }
01725
01726
01736 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
01737 {
01738 int colour = _colour_gradient[button_colour][2];
01739
01740 DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
01741 DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
01742 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
01743 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + 10, y + WD_IMGBTN_TOP);
01744
01745
01746 bool rtl = _dynlang.text_dir == TD_RTL;
01747 if (rtl ? !clickable_right : !clickable_left) {
01748 GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, colour, FILLRECT_CHECKER);
01749 }
01750 if (rtl ? !clickable_left : !clickable_right) {
01751 GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, colour, FILLRECT_CHECKER);
01752 }
01753 }
01754
01756 enum CustomCurrencyWidgets {
01757 CUSTCURR_RATE_DOWN,
01758 CUSTCURR_RATE_UP,
01759 CUSTCURR_RATE,
01760 CUSTCURR_SEPARATOR_EDIT,
01761 CUSTCURR_SEPARATOR,
01762 CUSTCURR_PREFIX_EDIT,
01763 CUSTCURR_PREFIX,
01764 CUSTCURR_SUFFIX_EDIT,
01765 CUSTCURR_SUFFIX,
01766 CUSTCURR_YEAR_DOWN,
01767 CUSTCURR_YEAR_UP,
01768 CUSTCURR_YEAR,
01769 CUSTCURR_PREVIEW,
01770 };
01771
01772 struct CustomCurrencyWindow : Window {
01773 int query_widget;
01774
01775 CustomCurrencyWindow(const WindowDesc *desc) : Window()
01776 {
01777 this->InitNested(desc);
01778
01779 SetButtonState();
01780 }
01781
01782 void SetButtonState()
01783 {
01784 this->SetWidgetDisabledState(CUSTCURR_RATE_DOWN, _custom_currency.rate == 1);
01785 this->SetWidgetDisabledState(CUSTCURR_RATE_UP, _custom_currency.rate == UINT16_MAX);
01786 this->SetWidgetDisabledState(CUSTCURR_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
01787 this->SetWidgetDisabledState(CUSTCURR_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
01788 }
01789
01790 virtual void SetStringParameters(int widget) const
01791 {
01792 switch (widget) {
01793 case CUSTCURR_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
01794 case CUSTCURR_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
01795 case CUSTCURR_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
01796 case CUSTCURR_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
01797 case CUSTCURR_YEAR:
01798 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
01799 SetDParam(1, _custom_currency.to_euro);
01800 break;
01801
01802 case CUSTCURR_PREVIEW:
01803 SetDParam(0, 10000);
01804 break;
01805 }
01806 }
01807
01808 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01809 {
01810 switch (widget) {
01811
01812 case CUSTCURR_SEPARATOR_EDIT:
01813 case CUSTCURR_PREFIX_EDIT:
01814 case CUSTCURR_SUFFIX_EDIT:
01815 size->width = this->GetWidget<NWidgetBase>(CUSTCURR_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(CUSTCURR_RATE_UP)->smallest_x;
01816 break;
01817
01818
01819 case CUSTCURR_RATE:
01820 SetDParam(0, 1);
01821 SetDParam(1, INT32_MAX);
01822 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
01823 break;
01824 }
01825 }
01826
01827 virtual void OnPaint()
01828 {
01829 this->DrawWidgets();
01830 }
01831
01832 virtual void OnClick(Point pt, int widget, int click_count)
01833 {
01834 int line = 0;
01835 int len = 0;
01836 StringID str = 0;
01837 CharSetFilter afilter = CS_ALPHANUMERAL;
01838
01839 switch (widget) {
01840 case CUSTCURR_RATE_DOWN:
01841 if (_custom_currency.rate > 1) _custom_currency.rate--;
01842 if (_custom_currency.rate == 1) this->DisableWidget(CUSTCURR_RATE_DOWN);
01843 this->EnableWidget(CUSTCURR_RATE_UP);
01844 break;
01845
01846 case CUSTCURR_RATE_UP:
01847 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
01848 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(CUSTCURR_RATE_UP);
01849 this->EnableWidget(CUSTCURR_RATE_DOWN);
01850 break;
01851
01852 case CUSTCURR_RATE:
01853 SetDParam(0, _custom_currency.rate);
01854 str = STR_JUST_INT;
01855 len = 5;
01856 line = CUSTCURR_RATE;
01857 afilter = CS_NUMERAL;
01858 break;
01859
01860 case CUSTCURR_SEPARATOR_EDIT:
01861 case CUSTCURR_SEPARATOR:
01862 SetDParamStr(0, _custom_currency.separator);
01863 str = STR_JUST_RAW_STRING;
01864 len = 1;
01865 line = CUSTCURR_SEPARATOR;
01866 break;
01867
01868 case CUSTCURR_PREFIX_EDIT:
01869 case CUSTCURR_PREFIX:
01870 SetDParamStr(0, _custom_currency.prefix);
01871 str = STR_JUST_RAW_STRING;
01872 len = 12;
01873 line = CUSTCURR_PREFIX;
01874 break;
01875
01876 case CUSTCURR_SUFFIX_EDIT:
01877 case CUSTCURR_SUFFIX:
01878 SetDParamStr(0, _custom_currency.suffix);
01879 str = STR_JUST_RAW_STRING;
01880 len = 12;
01881 line = CUSTCURR_SUFFIX;
01882 break;
01883
01884 case CUSTCURR_YEAR_DOWN:
01885 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
01886 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(CUSTCURR_YEAR_DOWN);
01887 this->EnableWidget(CUSTCURR_YEAR_UP);
01888 break;
01889
01890 case CUSTCURR_YEAR_UP:
01891 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
01892 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(CUSTCURR_YEAR_UP);
01893 this->EnableWidget(CUSTCURR_YEAR_DOWN);
01894 break;
01895
01896 case CUSTCURR_YEAR:
01897 SetDParam(0, _custom_currency.to_euro);
01898 str = STR_JUST_INT;
01899 len = 7;
01900 line = CUSTCURR_YEAR;
01901 afilter = CS_NUMERAL;
01902 break;
01903 }
01904
01905 if (len != 0) {
01906 this->query_widget = line;
01907 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, 250, this, afilter, QSF_NONE);
01908 }
01909
01910 this->flags4 |= WF_TIMEOUT_BEGIN;
01911 this->SetDirty();
01912 }
01913
01914 virtual void OnQueryTextFinished(char *str)
01915 {
01916 if (str == NULL) return;
01917
01918 switch (this->query_widget) {
01919 case CUSTCURR_RATE:
01920 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
01921 break;
01922
01923 case CUSTCURR_SEPARATOR:
01924 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
01925 break;
01926
01927 case CUSTCURR_PREFIX:
01928 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
01929 break;
01930
01931 case CUSTCURR_SUFFIX:
01932 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
01933 break;
01934
01935 case CUSTCURR_YEAR: {
01936 int val = atoi(str);
01937
01938 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
01939 break;
01940 }
01941 }
01942 MarkWholeScreenDirty();
01943 SetButtonState();
01944 }
01945
01946 virtual void OnTimeout()
01947 {
01948 this->SetDirty();
01949 }
01950 };
01951
01952 static const NWidgetPart _nested_cust_currency_widgets[] = {
01953 NWidget(NWID_HORIZONTAL),
01954 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01955 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01956 EndContainer(),
01957 NWidget(WWT_PANEL, COLOUR_GREY),
01958 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
01959 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01960 NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, CUSTCURR_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
01961 NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, CUSTCURR_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
01962 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01963 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
01964 EndContainer(),
01965 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01966 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
01967 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01968 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
01969 EndContainer(),
01970 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01971 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
01972 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01973 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
01974 EndContainer(),
01975 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01976 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
01977 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01978 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
01979 EndContainer(),
01980 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01981 NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, CUSTCURR_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
01982 NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, CUSTCURR_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
01983 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01984 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
01985 EndContainer(),
01986 EndContainer(),
01987 NWidget(WWT_LABEL, COLOUR_BLUE, CUSTCURR_PREVIEW),
01988 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
01989 EndContainer(),
01990 };
01991
01992 static const WindowDesc _cust_currency_desc(
01993 WDP_CENTER, 0, 0,
01994 WC_CUSTOM_CURRENCY, WC_NONE,
01995 WDF_UNCLICK_BUTTONS,
01996 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
01997 );
01998
01999 static void ShowCustCurrency()
02000 {
02001 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02002 new CustomCurrencyWindow(&_cust_currency_desc);
02003 }