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00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "heightmap.h"
00015 #include "debug.h"
00016 #include "genworld.h"
00017 #include "network/network.h"
00018 #include "strings_func.h"
00019 #include "window_func.h"
00020 #include "date_func.h"
00021 #include "sound_func.h"
00022 #include "fios.h"
00023 #include "string_func.h"
00024 #include "widgets/dropdown_type.h"
00025 #include "widgets/dropdown_func.h"
00026 #include "landscape_type.h"
00027 #include "querystring_gui.h"
00028 #include "town.h"
00029 #include "thread/thread.h"
00030 #include "settings_func.h"
00031 #include "core/geometry_func.hpp"
00032 #include "core/random_func.hpp"
00033
00034 #include "table/strings.h"
00035 #include "table/sprites.h"
00036
00040 enum GenenerateLandscapeWindowMode {
00041 GLWM_GENERATE,
00042 GLWM_HEIGHTMAP,
00043 GLWM_SCENARIO,
00044 };
00045
00046 extern void SwitchToMode(SwitchMode new_mode);
00047 extern void MakeNewgameSettingsLive();
00048
00053 void SetNewLandscapeType(byte landscape)
00054 {
00055 _settings_newgame.game_creation.landscape = landscape;
00056 InvalidateWindowClassesData(WC_SELECT_GAME);
00057 InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
00058 }
00059
00061 enum GenerateLandscapeWindowWidgets {
00062 GLAND_TEMPERATE,
00063 GLAND_ARCTIC,
00064 GLAND_TROPICAL,
00065 GLAND_TOYLAND,
00066
00067 GLAND_MAPSIZE_X_PULLDOWN,
00068 GLAND_MAPSIZE_Y_PULLDOWN,
00069
00070 GLAND_TOWN_PULLDOWN,
00071 GLAND_INDUSTRY_PULLDOWN,
00072
00073 GLAND_RANDOM_EDITBOX,
00074 GLAND_RANDOM_BUTTON,
00075
00076 GLAND_GENERATE_BUTTON,
00077
00078 GLAND_START_DATE_DOWN,
00079 GLAND_START_DATE_TEXT,
00080 GLAND_START_DATE_UP,
00081
00082 GLAND_SNOW_LEVEL_DOWN,
00083 GLAND_SNOW_LEVEL_TEXT,
00084 GLAND_SNOW_LEVEL_UP,
00085
00086 GLAND_TREE_PULLDOWN,
00087 GLAND_LANDSCAPE_PULLDOWN,
00088
00089 GLAND_HEIGHTMAP_NAME_TEXT,
00090 GLAND_HEIGHTMAP_NAME_SPACER,
00091 GLAND_HEIGHTMAP_SIZE_TEXT,
00092 GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
00093
00094 GLAND_TERRAIN_PULLDOWN,
00095 GLAND_WATER_PULLDOWN,
00096 GLAND_SMOOTHNESS_PULLDOWN,
00097 GLAND_VARIETY_PULLDOWN,
00098
00099 GLAND_BORDERS_RANDOM,
00100 GLAND_WATER_NW,
00101 GLAND_WATER_NE,
00102 GLAND_WATER_SE,
00103 GLAND_WATER_SW,
00104 };
00105
00107 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00108 NWidget(NWID_HORIZONTAL),
00109 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00110 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00111 EndContainer(),
00112 NWidget(WWT_PANEL, COLOUR_BROWN),
00113 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00114
00115 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00116 NWidget(NWID_SPACER), SetFill(1, 0),
00117 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00118 NWidget(NWID_SPACER), SetFill(1, 0),
00119 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00120 NWidget(NWID_SPACER), SetFill(1, 0),
00121 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00122 NWidget(NWID_SPACER), SetFill(1, 0),
00123 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00124 NWidget(NWID_SPACER), SetFill(1, 0),
00125 EndContainer(),
00126 NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00127 NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00128 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00129
00130 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00131 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00132 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00133 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00134 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00135 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00136 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00137 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00138 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00139 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00140 EndContainer(),
00141
00142 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00143
00144 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00145 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00146 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00147 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00148 EndContainer(),
00149 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00150 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00151 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00152 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00153 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00154 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00155 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00156 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00157 EndContainer(),
00158 EndContainer(),
00159 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00160 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00161 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00162 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00163 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00164 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00165 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00166 EndContainer(),
00167 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00168
00169 NWidget(NWID_HORIZONTAL),
00170 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00171 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00172 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00173 EndContainer(),
00174
00175 NWidget(NWID_HORIZONTAL),
00176 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00177 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00178 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00179 EndContainer(),
00180 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00181 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00182 EndContainer(),
00183 EndContainer(),
00184 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00185 NWidget(NWID_SPACER), SetFill(1, 1),
00186 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00187 EndContainer(),
00188 EndContainer(),
00189 NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00190
00191 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00192 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00193 NWidget(NWID_SPACER), SetFill(1, 1),
00194 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00195 EndContainer(),
00196 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00197 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00198 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00199 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00200 NWidget(NWID_SPACER), SetFill(1, 1),
00201 EndContainer(),
00202 EndContainer(),
00203 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00204 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00205 NWidget(NWID_SPACER), SetFill(1, 1),
00206 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00207 EndContainer(),
00208 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00209 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00210 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00211 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00212 NWidget(NWID_SPACER), SetFill(1, 1),
00213 EndContainer(),
00214 EndContainer(),
00215 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00216 EndContainer(),
00217 };
00218
00220 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00221
00222 NWidget(NWID_HORIZONTAL),
00223 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00224 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00225 EndContainer(),
00226 NWidget(WWT_PANEL, COLOUR_BROWN),
00227 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00228
00229 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00230 NWidget(NWID_SPACER), SetFill(1, 0),
00231 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00232 NWidget(NWID_SPACER), SetFill(1, 0),
00233 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00234 NWidget(NWID_SPACER), SetFill(1, 0),
00235 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00236 NWidget(NWID_SPACER), SetFill(1, 0),
00237 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00238 NWidget(NWID_SPACER), SetFill(1, 0),
00239 EndContainer(),
00240 NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00241 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00242
00243 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00244 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00245 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00246 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00247 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00248 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00249 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00250 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00251 EndContainer(),
00252
00253 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00254 NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00255
00256 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00257 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00258 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00259 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00260 EndContainer(),
00261 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00262 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00263 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00264 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00265 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00266 EndContainer(),
00267 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00268 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00269 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00270 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00271 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00272 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00273 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00274 EndContainer(),
00275 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00276 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00277 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00278 NWidget(NWID_HORIZONTAL),
00279 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00280 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00281 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00282 EndContainer(),
00283 NWidget(NWID_HORIZONTAL),
00284 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00285 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00286 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00287 EndContainer(),
00288 EndContainer(),
00289 EndContainer(),
00290 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00291 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
00292 EndContainer(),
00293 EndContainer(),
00294 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00295 EndContainer(),
00296 };
00297
00298 static void StartGeneratingLandscape(GenenerateLandscapeWindowMode mode)
00299 {
00300 DeleteAllNonVitalWindows();
00301
00302
00303 MakeNewgameSettingsLive();
00304 ResetGRFConfig(true);
00305
00306 SndPlayFx(SND_15_BEEP);
00307 switch (mode) {
00308 case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
00309 case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00310 case GLWM_SCENARIO: _switch_mode = SM_EDITOR; break;
00311 default: NOT_REACHED();
00312 }
00313 }
00314
00315 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00316 {
00317 if (confirmed) StartGeneratingLandscape((GenenerateLandscapeWindowMode)w->window_number);
00318 }
00319
00320 static DropDownList *BuildMapsizeDropDown()
00321 {
00322 DropDownList *list = new DropDownList();
00323
00324 for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00325 DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00326 item->SetParam(0, 1 << i);
00327 list->push_back(item);
00328 }
00329
00330 return list;
00331 }
00332
00333 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00334 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, STR_SEA_LEVEL_CUSTOM, INVALID_STRING_ID};
00335 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00336 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00337 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00338 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00339 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00340 static const StringID _num_inds[] = {STR_NONE, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00341 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00342
00343 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00344 uint widget_id;
00345 uint x;
00346 uint y;
00347 char name[64];
00348 GenenerateLandscapeWindowMode mode;
00349
00350 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00351 {
00352 this->InitNested(desc, number);
00353
00354 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00355
00356
00357 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00358 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00359 this->caption = STR_NULL;
00360 this->afilter = CS_NUMERAL;
00361
00362 this->mode = (GenenerateLandscapeWindowMode)this->window_number;
00363
00364
00365 this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
00366 this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00367 this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN, _game_mode == GM_EDITOR);
00368
00369 this->OnInvalidateData();
00370 }
00371
00372
00373 virtual void SetStringParameters(int widget) const
00374 {
00375 switch (widget) {
00376 case GLAND_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00377 case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00378 case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00379 case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00380
00381 case GLAND_TOWN_PULLDOWN:
00382 if (_game_mode == GM_EDITOR) {
00383 SetDParam(0, STR_DISASTERS_OFF);
00384 } else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00385 SetDParam(0, STR_NUM_CUSTOM_NUMBER);
00386 SetDParam(1, _settings_newgame.game_creation.custom_town_number);
00387 } else {
00388 SetDParam(0, _num_towns[_settings_newgame.difficulty.number_towns]);
00389 }
00390 break;
00391
00392 case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.number_industries]); break;
00393 case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00394 case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00395 case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00396
00397 case GLAND_WATER_PULLDOWN:
00398 if (_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00399 SetDParam(0, STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00400 SetDParam(1, _settings_newgame.game_creation.custom_sea_level);
00401 } else {
00402 SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]);
00403 }
00404 break;
00405
00406 case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00407 case GLAND_VARIETY_PULLDOWN: SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00408 case GLAND_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00409 case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00410 case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00411 case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00412 case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00413 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00414
00415 case GLAND_HEIGHTMAP_SIZE_TEXT:
00416 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00417 SetDParam(0, this->y);
00418 SetDParam(1, this->x);
00419 } else {
00420 SetDParam(0, this->x);
00421 SetDParam(1, this->y);
00422 }
00423 break;
00424 }
00425 }
00426
00427 virtual void OnInvalidateData(int data = 0)
00428 {
00429
00430 this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00431 this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00432 this->SetWidgetLoweredState(GLAND_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00433 this->SetWidgetLoweredState(GLAND_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00434
00435
00436 if (mode == GLWM_GENERATE) {
00437 this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00438 this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00439 this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00440 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00441 GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00442
00443 this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00444
00445 this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00446 this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00447 this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00448 this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00449
00450 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00451 GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00452 }
00453
00454
00455 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00456
00457
00458 this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00459 this->SetWidgetDisabledState(GLAND_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00460 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00461 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00462
00463
00464 if (_settings_newgame.game_creation.land_generator == 0 &&
00465 _settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00466 _settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
00467 }
00468
00469 }
00470
00471 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00472 {
00473 const StringID *strs = NULL;
00474 switch (widget) {
00475 case GLAND_START_DATE_TEXT:
00476 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00477 *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00478 break;
00479
00480 case GLAND_MAPSIZE_X_PULLDOWN:
00481 case GLAND_MAPSIZE_Y_PULLDOWN:
00482 SetDParam(0, MAX_MAP_SIZE);
00483 *size = GetStringBoundingBox(STR_JUST_INT);
00484 break;
00485
00486 case GLAND_SNOW_LEVEL_TEXT:
00487 SetDParam(0, MAX_TILE_HEIGHT);
00488 *size = GetStringBoundingBox(STR_JUST_INT);
00489 break;
00490
00491 case GLAND_HEIGHTMAP_SIZE_TEXT:
00492 SetDParam(0, this->x);
00493 SetDParam(1, this->y);
00494 *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00495 break;
00496
00497 case GLAND_TOWN_PULLDOWN:
00498 strs = _num_towns;
00499 SetDParam(0, CUSTOM_TOWN_MAX_NUMBER);
00500 *size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER);
00501 break;
00502
00503 case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break;
00504 case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break;
00505 case GLAND_TREE_PULLDOWN: strs = _tree_placer; break;
00506 case GLAND_TERRAIN_PULLDOWN: strs = _elevations; break;
00507 case GLAND_WATER_PULLDOWN:
00508 strs = _sea_lakes;
00509 SetDParam(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00510 *size = GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00511 break;
00512
00513 case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00514 case GLAND_VARIETY_PULLDOWN: strs = _variety; break;
00515 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00516 case GLAND_BORDERS_RANDOM:
00517 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00518 break;
00519
00520 case GLAND_WATER_NE:
00521 case GLAND_WATER_NW:
00522 case GLAND_WATER_SE:
00523 case GLAND_WATER_SW:
00524 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00525 break;
00526
00527 case GLAND_HEIGHTMAP_NAME_SPACER:
00528 case GLAND_HEIGHTMAP_NAME_TEXT:
00529 size->width = 0;
00530 break;
00531
00532 default:
00533 return;
00534 }
00535 if (strs != NULL) {
00536 while (*strs != INVALID_STRING_ID) {
00537 *size = maxdim(*size, GetStringBoundingBox(*strs++));
00538 }
00539 }
00540 size->width += padding.width;
00541 size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00542 }
00543
00544 virtual void DrawWidget(const Rect &r, int widget) const
00545 {
00546 switch (widget) {
00547 case GLAND_HEIGHTMAP_NAME_TEXT: {
00548
00549
00550
00551
00552 const NWidgetBase *nwi_spacer = this->GetWidget<NWidgetBase>(GLAND_HEIGHTMAP_NAME_SPACER);
00553 DrawString(min(r.left, nwi_spacer->pos_x), max<int>(r.right, nwi_spacer->pos_x + nwi_spacer->current_x), r.top, this->name, TC_ORANGE);
00554 break;
00555 }
00556 }
00557 }
00558
00559 virtual void OnPaint()
00560 {
00561 this->DrawWidgets();
00562 this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00563 }
00564
00565 virtual void OnClick(Point pt, int widget, int click_count)
00566 {
00567 switch (widget) {
00568 case GLAND_TEMPERATE:
00569 case GLAND_ARCTIC:
00570 case GLAND_TROPICAL:
00571 case GLAND_TOYLAND:
00572 SetNewLandscapeType(widget - GLAND_TEMPERATE);
00573 break;
00574
00575 case GLAND_MAPSIZE_X_PULLDOWN:
00576 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00577 break;
00578
00579 case GLAND_MAPSIZE_Y_PULLDOWN:
00580 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00581 break;
00582
00583 case GLAND_TOWN_PULLDOWN:
00584 ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00585 break;
00586
00587 case GLAND_INDUSTRY_PULLDOWN:
00588 ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.number_industries, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00589 break;
00590
00591 case GLAND_RANDOM_BUTTON:
00592 _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00593 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00594 UpdateTextBufferSize(&this->text);
00595 this->SetDirty();
00596 break;
00597
00598 case GLAND_GENERATE_BUTTON:
00599 MakeNewgameSettingsLive();
00600
00601 if (mode == GLWM_HEIGHTMAP &&
00602 (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00603 this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00604 this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00605 this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00606 ShowQuery(
00607 STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00608 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00609 this,
00610 LandscapeGenerationCallback);
00611 } else {
00612 StartGeneratingLandscape(mode);
00613 }
00614 break;
00615
00616 case GLAND_START_DATE_DOWN:
00617 case GLAND_START_DATE_UP:
00618
00619 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00620 this->HandleButtonClick(widget);
00621
00622 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00623 this->InvalidateData();
00624 }
00625 _left_button_clicked = false;
00626 break;
00627
00628 case GLAND_START_DATE_TEXT:
00629 this->widget_id = GLAND_START_DATE_TEXT;
00630 SetDParam(0, _settings_newgame.game_creation.starting_year);
00631 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00632 break;
00633
00634 case GLAND_SNOW_LEVEL_DOWN:
00635 case GLAND_SNOW_LEVEL_UP:
00636
00637 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00638 this->HandleButtonClick(widget);
00639
00640 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00641 this->InvalidateData();
00642 }
00643 _left_button_clicked = false;
00644 break;
00645
00646 case GLAND_SNOW_LEVEL_TEXT:
00647 this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00648 SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00649 ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00650 break;
00651
00652 case GLAND_TREE_PULLDOWN:
00653 ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00654 break;
00655
00656 case GLAND_LANDSCAPE_PULLDOWN:
00657 ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00658 break;
00659
00660 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:
00661 ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00662 break;
00663
00664 case GLAND_TERRAIN_PULLDOWN:
00665 ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00666 break;
00667
00668 case GLAND_WATER_PULLDOWN: {
00669 uint32 hidden_mask = 0;
00670
00671 if (_settings_newgame.game_creation.land_generator == 0) {
00672 SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
00673 }
00674 ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, hidden_mask);
00675 break;
00676 }
00677
00678 case GLAND_SMOOTHNESS_PULLDOWN:
00679 ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00680 break;
00681
00682 case GLAND_VARIETY_PULLDOWN:
00683 ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00684 break;
00685
00686
00687 case GLAND_WATER_NW:
00688 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00689 this->InvalidateData();
00690 break;
00691
00692 case GLAND_WATER_NE:
00693 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00694 this->InvalidateData();
00695 break;
00696
00697 case GLAND_WATER_SE:
00698 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00699 this->InvalidateData();
00700 break;
00701
00702 case GLAND_WATER_SW:
00703 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00704 this->InvalidateData();
00705 break;
00706
00707 case GLAND_BORDERS_RANDOM:
00708 _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00709 this->InvalidateData();
00710 break;
00711 }
00712 }
00713
00714 virtual void OnTimeout()
00715 {
00716 static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00717 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00718 if (this->IsWidgetLowered(*widget)) {
00719 this->RaiseWidget(*widget);
00720 this->SetWidgetDirty(*widget);
00721 }
00722 }
00723 }
00724
00725 virtual void OnMouseLoop()
00726 {
00727 this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00728 }
00729
00730 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00731 {
00732 EventState state = ES_NOT_HANDLED;
00733 this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00734
00735
00736
00737
00738 _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00739 return state;
00740 }
00741
00742 virtual void OnDropdownSelect(int widget, int index)
00743 {
00744 switch (widget) {
00745 case GLAND_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
00746 case GLAND_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
00747 case GLAND_TREE_PULLDOWN: _settings_newgame.game_creation.tree_placer = index; break;
00748 case GLAND_SMOOTHNESS_PULLDOWN: _settings_newgame.game_creation.tgen_smoothness = index; break;
00749 case GLAND_VARIETY_PULLDOWN: _settings_newgame.game_creation.variety = index; break;
00750 case GLAND_LANDSCAPE_PULLDOWN: _settings_newgame.game_creation.land_generator = index; break;
00751 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
00752
00753 case GLAND_TOWN_PULLDOWN:
00754 if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00755 this->widget_id = widget;
00756 SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00757 ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
00758 };
00759 IConsoleSetSetting("difficulty.number_towns", index);
00760 break;
00761
00762 case GLAND_INDUSTRY_PULLDOWN:
00763 IConsoleSetSetting("difficulty.number_industries", index);
00764 break;
00765
00766 case GLAND_TERRAIN_PULLDOWN: {
00767 GameMode old_gm = _game_mode;
00768 _game_mode = GM_MENU;
00769 IConsoleSetSetting("difficulty.terrain_type", index);
00770 _game_mode = old_gm;
00771 break;
00772 }
00773
00774 case GLAND_WATER_PULLDOWN: {
00775 if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00776 this->widget_id = widget;
00777 SetDParam(0, _settings_newgame.game_creation.custom_sea_level);
00778 ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, 50, this, CS_NUMERAL, QSF_NONE);
00779 };
00780 GameMode old_gm = _game_mode;
00781 _game_mode = GM_MENU;
00782 IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00783 _game_mode = old_gm;
00784 break;
00785 }
00786 }
00787 this->InvalidateData();
00788 }
00789
00790 virtual void OnQueryTextFinished(char *str)
00791 {
00792
00793 if (str == NULL) return;
00794
00795 int32 value;
00796 if (!StrEmpty(str)) {
00797 value = atoi(str);
00798 } else {
00799
00800 switch (this->widget_id) {
00801 case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00802 case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00803 case GLAND_TOWN_PULLDOWN: value = 1; break;
00804 case GLAND_WATER_PULLDOWN: value = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE; break;
00805 default: NOT_REACHED();
00806 }
00807 }
00808
00809 switch (this->widget_id) {
00810 case GLAND_START_DATE_TEXT:
00811 this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00812 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00813 break;
00814
00815 case GLAND_SNOW_LEVEL_TEXT:
00816 this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00817 _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00818 break;
00819
00820 case GLAND_TOWN_PULLDOWN:
00821 _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00822 break;
00823
00824 case GLAND_WATER_PULLDOWN:
00825 _settings_newgame.game_creation.custom_sea_level = Clamp(value, CUSTOM_SEA_LEVEL_MIN_PERCENTAGE, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00826 break;
00827 }
00828
00829 this->InvalidateData();
00830 }
00831 };
00832
00833 static const WindowDesc _generate_landscape_desc(
00834 WDP_CENTER, 0, 0,
00835 WC_GENERATE_LANDSCAPE, WC_NONE,
00836 0,
00837 _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00838 );
00839
00840 static const WindowDesc _heightmap_load_desc(
00841 WDP_CENTER, 0, 0,
00842 WC_GENERATE_LANDSCAPE, WC_NONE,
00843 0,
00844 _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00845 );
00846
00847 static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
00848 {
00849 uint x = 0;
00850 uint y = 0;
00851
00852 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00853
00854
00855 if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00856
00857 if (mode == GLWM_HEIGHTMAP) {
00858
00859 if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00860 }
00861
00862 GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00863
00864 if (mode == GLWM_HEIGHTMAP) {
00865 w->x = x;
00866 w->y = y;
00867 strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00868 }
00869
00870 SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00871 }
00872
00873 void ShowGenerateLandscape()
00874 {
00875 _ShowGenerateLandscape(GLWM_GENERATE);
00876 }
00877
00878 void ShowHeightmapLoad()
00879 {
00880 _ShowGenerateLandscape(GLWM_HEIGHTMAP);
00881 }
00882
00883 void StartScenarioEditor()
00884 {
00885 StartGeneratingLandscape(GLWM_SCENARIO);
00886 }
00887
00888 void StartNewGameWithoutGUI(uint seed)
00889 {
00890
00891 _settings_newgame.game_creation.generation_seed = seed;
00892
00893 StartGeneratingLandscape(GLWM_GENERATE);
00894 }
00895
00897 enum CreateScenarioWindowWidgets {
00898 CSCEN_TEMPERATE,
00899 CSCEN_ARCTIC,
00900 CSCEN_TROPICAL,
00901 CSCEN_TOYLAND,
00902 CSCEN_EMPTY_WORLD,
00903 CSCEN_RANDOM_WORLD,
00904 CSCEN_MAPSIZE_X_PULLDOWN,
00905 CSCEN_MAPSIZE_Y_PULLDOWN,
00906 CSCEN_START_DATE_DOWN,
00907 CSCEN_START_DATE_TEXT,
00908 CSCEN_START_DATE_UP,
00909 CSCEN_FLAT_LAND_HEIGHT_DOWN,
00910 CSCEN_FLAT_LAND_HEIGHT_TEXT,
00911 CSCEN_FLAT_LAND_HEIGHT_UP
00912 };
00913
00914
00915 struct CreateScenarioWindow : public Window
00916 {
00917 uint widget_id;
00918
00919 CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00920 {
00921 this->InitNested(desc, window_number);
00922 this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00923 }
00924
00925 virtual void SetStringParameters(int widget) const
00926 {
00927 switch (widget) {
00928 case CSCEN_START_DATE_TEXT:
00929 SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00930 break;
00931
00932 case CSCEN_MAPSIZE_X_PULLDOWN:
00933 SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00934 break;
00935
00936 case CSCEN_MAPSIZE_Y_PULLDOWN:
00937 SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00938 break;
00939
00940 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00941 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00942 break;
00943 }
00944 }
00945
00946 virtual void OnPaint()
00947 {
00948 this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00949 this->SetWidgetDisabledState(CSCEN_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00950 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00951 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP, _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00952
00953 this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00954 this->SetWidgetLoweredState(CSCEN_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00955 this->SetWidgetLoweredState(CSCEN_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00956 this->SetWidgetLoweredState(CSCEN_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00957
00958 this->DrawWidgets();
00959 }
00960
00961 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00962 {
00963 StringID str = STR_JUST_INT;
00964 switch (widget) {
00965 case CSCEN_START_DATE_TEXT:
00966 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00967 str = STR_BLACK_DATE_LONG;
00968 break;
00969
00970 case CSCEN_MAPSIZE_X_PULLDOWN:
00971 case CSCEN_MAPSIZE_Y_PULLDOWN:
00972 SetDParam(0, MAX_MAP_SIZE);
00973 break;
00974
00975 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00976 SetDParam(0, MAX_TILE_HEIGHT);
00977 break;
00978
00979 default:
00980 return;
00981 }
00982 *size = GetStringBoundingBox(str);
00983 size->width += padding.width;
00984 size->height += padding.height;
00985 }
00986
00987 virtual void OnClick(Point pt, int widget, int click_count)
00988 {
00989 switch (widget) {
00990 case CSCEN_TEMPERATE:
00991 case CSCEN_ARCTIC:
00992 case CSCEN_TROPICAL:
00993 case CSCEN_TOYLAND:
00994 this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00995 SetNewLandscapeType(widget - CSCEN_TEMPERATE);
00996 break;
00997
00998 case CSCEN_MAPSIZE_X_PULLDOWN:
00999 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
01000 break;
01001
01002 case CSCEN_MAPSIZE_Y_PULLDOWN:
01003 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
01004 break;
01005
01006 case CSCEN_EMPTY_WORLD:
01007 StartGeneratingLandscape(GLWM_SCENARIO);
01008 break;
01009
01010 case CSCEN_RANDOM_WORLD:
01011 ShowGenerateLandscape();
01012 break;
01013
01014 case CSCEN_START_DATE_DOWN:
01015 case CSCEN_START_DATE_UP:
01016
01017 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01018 this->HandleButtonClick(widget);
01019 this->SetDirty();
01020
01021 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
01022 }
01023 _left_button_clicked = false;
01024 break;
01025
01026 case CSCEN_START_DATE_TEXT:
01027 this->widget_id = CSCEN_START_DATE_TEXT;
01028 SetDParam(0, _settings_newgame.game_creation.starting_year);
01029 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
01030 break;
01031
01032 case CSCEN_FLAT_LAND_HEIGHT_DOWN:
01033 case CSCEN_FLAT_LAND_HEIGHT_UP:
01034
01035 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01036 this->HandleButtonClick(widget);
01037 this->SetDirty();
01038
01039 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
01040 }
01041 _left_button_clicked = false;
01042 break;
01043
01044 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01045 this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
01046 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
01047 ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
01048 break;
01049 }
01050 }
01051
01052 virtual void OnTimeout()
01053 {
01054 static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
01055 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01056 if (this->IsWidgetLowered(*widget)) {
01057 this->RaiseWidget(*widget);
01058 this->SetWidgetDirty(*widget);
01059 }
01060 }
01061 }
01062
01063 virtual void OnDropdownSelect(int widget, int index)
01064 {
01065 switch (widget) {
01066 case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01067 case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01068 }
01069 this->SetDirty();
01070 }
01071
01072 virtual void OnQueryTextFinished(char *str)
01073 {
01074 if (!StrEmpty(str)) {
01075 int32 value = atoi(str);
01076
01077 switch (this->widget_id) {
01078 case CSCEN_START_DATE_TEXT:
01079 this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01080 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01081 break;
01082
01083 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01084 this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01085 _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01086 break;
01087 }
01088
01089 this->SetDirty();
01090 }
01091 }
01092 };
01093
01094 static const NWidgetPart _nested_create_scenario_widgets[] = {
01095 NWidget(NWID_HORIZONTAL),
01096 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01097 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01098 EndContainer(),
01099 NWidget(WWT_PANEL, COLOUR_BROWN),
01100 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01101
01102 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01103 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01104 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01105 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01106 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01107 EndContainer(),
01108 NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01109
01110 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01111 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01112 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01113 EndContainer(),
01114
01115 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01116
01117 NWidget(NWID_HORIZONTAL),
01118 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01119 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01120 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01121 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01122 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01123 EndContainer(),
01124
01125 NWidget(NWID_HORIZONTAL),
01126 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01127 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01128 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01129 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01130 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01131 EndContainer(),
01132
01133 NWidget(NWID_HORIZONTAL),
01134 NWidget(WWT_TEXT, COLOUR_ORANGE),
01135 SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01136 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01137 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01138 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01139 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01140 EndContainer(),
01141 EndContainer(),
01142 EndContainer(),
01143 EndContainer(),
01144 };
01145
01146 static const WindowDesc _create_scenario_desc(
01147 WDP_CENTER, 0, 0,
01148 WC_GENERATE_LANDSCAPE, WC_NONE,
01149 WDF_UNCLICK_BUTTONS,
01150 _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01151 );
01152
01153 void ShowCreateScenario()
01154 {
01155 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01156 new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
01157 }
01158
01159 enum GenerationProgressWindowWidgets {
01160 GPWW_PROGRESS_BAR,
01161 GPWW_PROGRESS_TEXT,
01162 GPWW_ABORT,
01163 };
01164
01165 static const NWidgetPart _nested_generate_progress_widgets[] = {
01166 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01167 NWidget(WWT_PANEL, COLOUR_GREY),
01168 NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01169 NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01170 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01171 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01172 NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01173 EndContainer(),
01174 EndContainer(),
01175 EndContainer(),
01176 };
01177
01178
01179 static const WindowDesc _generate_progress_desc(
01180 WDP_CENTER, 0, 0,
01181 WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
01182 WDF_UNCLICK_BUTTONS,
01183 _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01184 );
01185
01186 struct GenWorldStatus {
01187 uint percent;
01188 StringID cls;
01189 uint current;
01190 uint total;
01191 int timer;
01192 };
01193
01194 static GenWorldStatus _gws;
01195
01196 static const StringID _generation_class_table[] = {
01197 STR_GENERATION_WORLD_GENERATION,
01198 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01199 STR_GENERATION_CLEARING_TILES,
01200 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01201 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01202 STR_GENERATION_OBJECT_GENERATION,
01203 STR_GENERATION_TREE_GENERATION,
01204 STR_GENERATION_SETTINGUP_GAME,
01205 STR_GENERATION_PREPARING_TILELOOP,
01206 STR_GENERATION_PREPARING_GAME
01207 };
01208 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
01209
01210
01211 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01212 {
01213 if (confirmed) {
01214 AbortGeneratingWorld();
01215 } else if (IsGeneratingWorld() && !IsGeneratingWorldAborted()) {
01216 SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01217 }
01218 }
01219
01220 struct GenerateProgressWindow : public Window {
01221
01222 GenerateProgressWindow() : Window()
01223 {
01224 this->InitNested(&_generate_progress_desc);
01225 }
01226
01227 virtual void OnClick(Point pt, int widget, int click_count)
01228 {
01229 switch (widget) {
01230 case GPWW_ABORT:
01231 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01232 ShowQuery(
01233 STR_GENERATION_ABORT_CAPTION,
01234 STR_GENERATION_ABORT_MESSAGE,
01235 this,
01236 AbortGeneratingWorldCallback
01237 );
01238 break;
01239 }
01240 }
01241
01242 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01243 {
01244 switch (widget) {
01245 case GPWW_PROGRESS_BAR: {
01246 SetDParam(0, 100);
01247 *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01248
01249 size->height += 8;
01250 size->width += 8;
01251 break;
01252 }
01253
01254 case GPWW_PROGRESS_TEXT:
01255 for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01256 size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01257 }
01258 size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01259 break;
01260 }
01261 }
01262
01263 virtual void DrawWidget(const Rect &r, int widget) const
01264 {
01265 switch (widget) {
01266 case GPWW_PROGRESS_BAR:
01267
01268 DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01269 DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01270 SetDParam(0, _gws.percent);
01271 DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
01272 break;
01273
01274 case GPWW_PROGRESS_TEXT:
01275
01276 DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_HOR_CENTER);
01277
01278
01279 SetDParam(0, _gws.current);
01280 SetDParam(1, _gws.total);
01281 DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
01282 }
01283 }
01284 };
01285
01289 void PrepareGenerateWorldProgress()
01290 {
01291 _gws.cls = STR_GENERATION_WORLD_GENERATION;
01292 _gws.current = 0;
01293 _gws.total = 0;
01294 _gws.percent = 0;
01295 _gws.timer = 0;
01296 }
01297
01301 void ShowGenerateWorldProgress()
01302 {
01303 if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return;
01304 new GenerateProgressWindow();
01305 }
01306
01307 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
01308 {
01309 static const int percent_table[GWP_CLASS_COUNT + 1] = {0, 5, 15, 20, 40, 60, 65, 80, 85, 99, 100 };
01310
01311 assert(cls < GWP_CLASS_COUNT);
01312
01313
01314 if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01315
01316 if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01317
01318 if (total == 0) {
01319 assert(_gws.cls == _generation_class_table[cls]);
01320 _gws.current += progress;
01321 assert(_gws.current <= _gws.total);
01322 } else {
01323 _gws.cls = _generation_class_table[cls];
01324 _gws.current = progress;
01325 _gws.total = total;
01326 _gws.percent = percent_table[cls];
01327 }
01328
01329
01330 if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < GENWORLD_REDRAW_TIMEOUT) return;
01331
01332
01333 _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
01334
01335 if (_network_dedicated) {
01336 static uint last_percent = 0;
01337
01338
01339 if (_gws.percent == 0) return;
01340
01341 if (_gws.percent < last_percent) last_percent = 0;
01342
01343 if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
01344
01345 if (_gws.percent <= last_percent + 2) return;
01346
01347 DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
01348 last_percent = _gws.percent;
01349
01350
01351 return;
01352 }
01353
01354 SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0);
01355 MarkWholeScreenDirty();
01356
01357
01358
01359
01360
01361 _genworld_mapgen_mutex->EndCritical();
01362 _genworld_paint_mutex->BeginCritical();
01363 _genworld_mapgen_mutex->BeginCritical();
01364 _genworld_paint_mutex->EndCritical();
01365
01366 _gws.timer = _realtime_tick;
01367 }
01368
01377 void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
01378 {
01379 if (total == 0) return;
01380
01381 _SetGeneratingWorldProgress(cls, 0, total);
01382 }
01383
01391 void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
01392 {
01393
01394 _SetGeneratingWorldProgress(cls, 1, 0);
01395 }