00001 /* $Id: ai_gamesettings.hpp 20288 2010-08-01 20:41:46Z yexo $ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #ifndef AI_GAMESETTINGS_HPP 00013 #define AI_GAMESETTINGS_HPP 00014 00015 #include "ai_object.hpp" 00016 #include "ai_vehicle.hpp" 00017 00038 class AIGameSettings : public AIObject { 00039 public: 00041 static const char *GetClassName() { return "AIGameSettings"; } 00042 00052 static bool IsValid(const char *setting); 00053 00065 static int32 GetValue(const char *setting); 00066 00072 static bool IsDisabledVehicleType(AIVehicle::VehicleType vehicle_type); 00073 }; 00074 00075 #endif /* AI_GAMESETTINGS_HPP */