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00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "town.h"
00015 #include "viewport_func.h"
00016 #include "gfx_func.h"
00017 #include "gui.h"
00018 #include "command_func.h"
00019 #include "company_func.h"
00020 #include "company_base.h"
00021 #include "company_gui.h"
00022 #include "network/network.h"
00023 #include "strings_func.h"
00024 #include "sound_func.h"
00025 #include "economy_func.h"
00026 #include "tilehighlight_func.h"
00027 #include "sortlist_type.h"
00028 #include "road_cmd.h"
00029 #include "landscape.h"
00030 #include "cargotype.h"
00031 #include "querystring_gui.h"
00032 #include "window_func.h"
00033 #include "townname_func.h"
00034 #include "townname_type.h"
00035 #include "core/geometry_func.hpp"
00036 #include "genworld.h"
00037 #include "sprite.h"
00038
00039 #include "table/sprites.h"
00040 #include "table/strings.h"
00041
00042 typedef GUIList<const Town*> GUITownList;
00043
00045 enum TownAuthorityWidgets {
00046 TWA_CAPTION,
00047 TWA_RATING_INFO,
00048 TWA_COMMAND_LIST,
00049 TWA_SCROLLBAR,
00050 TWA_ACTION_INFO,
00051 TWA_EXECUTE,
00052 };
00053
00054 static const NWidgetPart _nested_town_authority_widgets[] = {
00055 NWidget(NWID_HORIZONTAL),
00056 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00057 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00058 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00059 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00060 EndContainer(),
00061 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00062 NWidget(NWID_HORIZONTAL),
00063 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(TWA_SCROLLBAR), EndContainer(),
00064 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00065 EndContainer(),
00066 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00067 NWidget(NWID_HORIZONTAL),
00068 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00069 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00070 EndContainer()
00071 };
00072
00074 struct TownAuthorityWindow : Window {
00075 private:
00076 Town *town;
00077 int sel_index;
00078 Scrollbar *vscroll;
00079
00089 static int GetNthSetBit(uint32 bits, int n)
00090 {
00091 if (n >= 0) {
00092 uint i;
00093 FOR_EACH_SET_BIT(i, bits) {
00094 n--;
00095 if (n < 0) return i;
00096 }
00097 }
00098 return -1;
00099 }
00100
00101 public:
00102 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1)
00103 {
00104 this->town = Town::Get(window_number);
00105 this->InitNested(desc, window_number);
00106 this->vscroll = this->GetScrollbar(TWA_SCROLLBAR);
00107 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00108 }
00109
00110 virtual void OnPaint()
00111 {
00112 int numact;
00113 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00114
00115 this->vscroll->SetCount(numact + 1);
00116
00117 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00118 this->sel_index = -1;
00119 }
00120
00121 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00122
00123 this->DrawWidgets();
00124 if (!this->IsShaded()) this->DrawRatings();
00125 }
00126
00128 void DrawRatings()
00129 {
00130 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00131 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00132 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00133
00134 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00135
00136 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00137 y += FONT_HEIGHT_NORMAL;
00138
00139 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00140 int icon_width = icon_size.width;
00141 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00142
00143 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00144 int exclusive_width = exclusive_size.width;
00145 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00146
00147 bool rtl = _current_text_dir == TD_RTL;
00148 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00149 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00150 uint icon_left = rtl ? right - icon_width : left;
00151 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00152
00153
00154 const Company *c;
00155 FOR_ALL_COMPANIES(c) {
00156 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00157 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00158
00159 SetDParam(0, c->index);
00160 SetDParam(1, c->index);
00161
00162 int r = this->town->ratings[c->index];
00163 StringID str;
00164 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00165 (str++, r <= RATING_VERYPOOR) ||
00166 (str++, r <= RATING_POOR) ||
00167 (str++, r <= RATING_MEDIOCRE) ||
00168 (str++, r <= RATING_GOOD) ||
00169 (str++, r <= RATING_VERYGOOD) ||
00170 (str++, r <= RATING_EXCELLENT) ||
00171 (str++, true);
00172
00173 SetDParam(2, str);
00174 if (this->town->exclusivity == c->index) {
00175 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00176 }
00177
00178 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00179 y += FONT_HEIGHT_NORMAL;
00180 }
00181 }
00182
00183 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00184 if (y > nwid->current_y) {
00185
00186 ResizeWindow(this, 0, y - nwid->current_y);
00187 }
00188 }
00189
00190 virtual void SetStringParameters(int widget) const
00191 {
00192 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00193 }
00194
00195 virtual void DrawWidget(const Rect &r, int widget) const
00196 {
00197 switch (widget) {
00198 case TWA_ACTION_INFO:
00199 if (this->sel_index != -1) {
00200 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00201 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00202 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00203 }
00204 break;
00205 case TWA_COMMAND_LIST: {
00206 int numact;
00207 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00208 int y = r.top + WD_FRAMERECT_TOP;
00209 int pos = this->vscroll->GetPosition();
00210
00211 if (--pos < 0) {
00212 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00213 y += FONT_HEIGHT_NORMAL;
00214 }
00215
00216 for (int i = 0; buttons; i++, buttons >>= 1) {
00217 if (pos <= -5) break;
00218
00219 if ((buttons & 1) && --pos < 0) {
00220 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00221 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00222 y += FONT_HEIGHT_NORMAL;
00223 }
00224 }
00225 break;
00226 }
00227 }
00228 }
00229
00230 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00231 {
00232 switch (widget) {
00233 case TWA_ACTION_INFO: {
00234 assert(size->width > padding.width && size->height > padding.height);
00235 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00236 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00237 Dimension d = {0, 0};
00238 for (int i = 0; i < TACT_COUNT; i++) {
00239 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00240 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00241 }
00242 *size = maxdim(*size, d);
00243 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00244 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00245 break;
00246 }
00247
00248 case TWA_COMMAND_LIST:
00249 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00250 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00251 for (uint i = 0; i < TACT_COUNT; i++ ) {
00252 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00253 }
00254 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00255 break;
00256
00257 case TWA_RATING_INFO:
00258 resize->height = FONT_HEIGHT_NORMAL;
00259 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00260 break;
00261 }
00262 }
00263
00264 virtual void OnClick(Point pt, int widget, int click_count)
00265 {
00266 switch (widget) {
00267 case TWA_COMMAND_LIST: {
00268 int y = this->GetRowFromWidget(pt.y, TWA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00269 if (!IsInsideMM(y, 0, 5)) return;
00270
00271 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00272 if (y >= 0) {
00273 this->sel_index = y;
00274 this->SetDirty();
00275 }
00276
00277 if (click_count == 1 || y < 0) break;
00278 }
00279
00280 case TWA_EXECUTE:
00281 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00282 break;
00283 }
00284 }
00285
00286 virtual void OnHundredthTick()
00287 {
00288 this->SetDirty();
00289 }
00290 };
00291
00292 static const WindowDesc _town_authority_desc(
00293 WDP_AUTO, 317, 222,
00294 WC_TOWN_AUTHORITY, WC_NONE,
00295 WDF_UNCLICK_BUTTONS,
00296 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00297 );
00298
00299 static void ShowTownAuthorityWindow(uint town)
00300 {
00301 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00302 }
00303
00305 enum TownViewWidgets {
00306 TVW_CAPTION,
00307 TVW_VIEWPORT,
00308 TVW_INFOPANEL,
00309 TVW_CENTERVIEW,
00310 TVW_SHOWAUTHORITY,
00311 TVW_CHANGENAME,
00312 TVW_EXPAND,
00313 TVW_DELETE,
00314 };
00315
00316
00317 struct TownViewWindow : Window {
00318 private:
00319 Town *town;
00320
00321 public:
00322 static const int TVW_HEIGHT_NORMAL = 150;
00323
00324 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00325 {
00326 this->CreateNestedTree(desc);
00327
00328 this->town = Town::Get(window_number);
00329 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00330
00331 this->FinishInitNested(desc, window_number);
00332
00333 this->flags4 |= WF_DISABLE_VP_SCROLL;
00334 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00335 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00336
00337
00338 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00339 }
00340
00341 virtual void SetStringParameters(int widget) const
00342 {
00343 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00344 }
00345
00351 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00352 {
00353 const CargoSpec *cs;
00354 FOR_ALL_CARGOSPECS(cs) {
00355 if (cs->town_effect == effect) return cs;
00356 }
00357 return NULL;
00358 }
00359
00360 virtual void DrawWidget(const Rect &r, int widget) const
00361 {
00362 if (widget != TVW_INFOPANEL) return;
00363
00364 uint y = r.top + WD_FRAMERECT_TOP;
00365
00366 SetDParam(0, this->town->population);
00367 SetDParam(1, this->town->num_houses);
00368 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00369
00370 SetDParam(0, this->town->act_pass);
00371 SetDParam(1, this->town->max_pass);
00372 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00373
00374 SetDParam(0, this->town->act_mail);
00375 SetDParam(1, this->town->max_mail);
00376 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00377
00378 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00379 uint cargo_needed_for_growth = 0;
00380 switch (_settings_game.game_creation.landscape) {
00381 case LT_ARCTIC:
00382 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00383 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00384 break;
00385
00386 case LT_TROPIC:
00387 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00388 break;
00389
00390 default: break;
00391 }
00392
00393 if (cargo_needed_for_growth > 0) {
00394 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00395
00396 bool rtl = _current_text_dir == TD_RTL;
00397 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00398 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00399
00400 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00401 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00402 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00403
00404 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00405 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00406 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00407
00408 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00409 SetDParam(0, first_food_cargo);
00410 SetDParam(1, this->town->act_food);
00411 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00412 } else {
00413 SetDParam(0, food_name);
00414 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00415 }
00416
00417 if (cargo_needed_for_growth > 1) {
00418 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00419 SetDParam(0, first_water_cargo);
00420 SetDParam(1, this->town->act_water);
00421 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00422 } else {
00423 SetDParam(0, water_name);
00424 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00425 }
00426 }
00427 }
00428
00429
00430 if (_settings_game.economy.station_noise_level) {
00431 SetDParam(0, this->town->noise_reached);
00432 SetDParam(1, this->town->MaxTownNoise());
00433 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00434 }
00435 }
00436
00437 virtual void OnClick(Point pt, int widget, int click_count)
00438 {
00439 switch (widget) {
00440 case TVW_CENTERVIEW:
00441 if (_ctrl_pressed) {
00442 ShowExtraViewPortWindow(this->town->xy);
00443 } else {
00444 ScrollMainWindowToTile(this->town->xy);
00445 }
00446 break;
00447
00448 case TVW_SHOWAUTHORITY:
00449 ShowTownAuthorityWindow(this->window_number);
00450 break;
00451
00452 case TVW_CHANGENAME:
00453 SetDParam(0, this->window_number);
00454 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00455 break;
00456
00457 case TVW_EXPAND: {
00458
00459 static bool _warn_town_no_roads = false;
00460
00461 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00462 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00463 _warn_town_no_roads = true;
00464 }
00465
00466 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00467 break;
00468 }
00469
00470 case TVW_DELETE:
00471 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00472 break;
00473 }
00474 }
00475
00476 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00477 {
00478 switch (widget) {
00479 case TVW_INFOPANEL:
00480 size->height = GetDesiredInfoHeight();
00481 break;
00482 }
00483 }
00484
00489 uint GetDesiredInfoHeight() const
00490 {
00491 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00492
00493 switch (_settings_game.game_creation.landscape) {
00494 case LT_ARCTIC:
00495 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00496 break;
00497
00498 case LT_TROPIC:
00499 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00500 break;
00501
00502 default: break;
00503 }
00504
00505 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00506
00507 return aimed_height;
00508 }
00509
00510 void ResizeWindowAsNeeded()
00511 {
00512 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00513 uint aimed_height = GetDesiredInfoHeight();
00514 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00515 this->ReInit();
00516 }
00517 }
00518
00519 virtual void OnResize()
00520 {
00521 if (this->viewport != NULL) {
00522 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00523 nvp->UpdateViewportCoordinates(this);
00524
00525 ScrollWindowToTile(this->town->xy, this, true);
00526 }
00527 }
00528
00529 virtual void OnInvalidateData(int data = 0)
00530 {
00531
00532 this->SetDirty();
00533 this->ResizeWindowAsNeeded();
00534 }
00535
00536 virtual void OnQueryTextFinished(char *str)
00537 {
00538 if (str == NULL) return;
00539
00540 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00541 }
00542 };
00543
00544 static const NWidgetPart _nested_town_game_view_widgets[] = {
00545 NWidget(NWID_HORIZONTAL),
00546 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00547 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00548 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00549 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00550 EndContainer(),
00551 NWidget(WWT_PANEL, COLOUR_BROWN),
00552 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00553 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00554 EndContainer(),
00555 EndContainer(),
00556 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00557 NWidget(NWID_HORIZONTAL),
00558 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00559 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00560 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00561 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00562 EndContainer(),
00563 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00564 EndContainer(),
00565 };
00566
00567 static const WindowDesc _town_game_view_desc(
00568 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00569 WC_TOWN_VIEW, WC_NONE,
00570 WDF_UNCLICK_BUTTONS,
00571 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00572 );
00573
00574 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00575 NWidget(NWID_HORIZONTAL),
00576 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00577 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00578 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00579 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00580 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00581 EndContainer(),
00582 NWidget(WWT_PANEL, COLOUR_BROWN),
00583 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00584 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00585 EndContainer(),
00586 EndContainer(),
00587 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00588 NWidget(NWID_HORIZONTAL),
00589 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00590 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00591 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00592 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00593 EndContainer(),
00594 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00595 EndContainer(),
00596 };
00597
00598 static const WindowDesc _town_editor_view_desc(
00599 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00600 WC_TOWN_VIEW, WC_NONE,
00601 WDF_UNCLICK_BUTTONS,
00602 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00603 );
00604
00605 void ShowTownViewWindow(TownID town)
00606 {
00607 if (_game_mode == GM_EDITOR) {
00608 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00609 } else {
00610 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00611 }
00612 }
00613
00615 enum TownDirectoryWidgets {
00616 TDW_SORTNAME,
00617 TDW_SORTPOPULATION,
00618 TDW_CENTERTOWN,
00619 TDW_SCROLLBAR,
00620 TDW_BOTTOM_PANEL,
00621 TDW_BOTTOM_TEXT,
00622 };
00623
00624 static const NWidgetPart _nested_town_directory_widgets[] = {
00625 NWidget(NWID_HORIZONTAL),
00626 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00627 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00628 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00629 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00630 EndContainer(),
00631 NWidget(NWID_HORIZONTAL),
00632 NWidget(NWID_VERTICAL),
00633 NWidget(NWID_HORIZONTAL),
00634 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00635 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00636 EndContainer(),
00637 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00638 SetFill(1, 0), SetResize(0, 10), SetScrollbar(TDW_SCROLLBAR), EndContainer(),
00639 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00640 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00641 EndContainer(),
00642 EndContainer(),
00643 NWidget(NWID_VERTICAL),
00644 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00645 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00646 EndContainer(),
00647 EndContainer(),
00648 };
00649
00651 struct TownDirectoryWindow : public Window {
00652 private:
00653
00654 static Listing last_sorting;
00655 static const Town *last_town;
00656
00657
00658 static GUITownList::SortFunction * const sorter_funcs[];
00659
00660 GUITownList towns;
00661
00662 Scrollbar *vscroll;
00663
00664 void BuildSortTownList()
00665 {
00666 if (this->towns.NeedRebuild()) {
00667 this->towns.Clear();
00668
00669 const Town *t;
00670 FOR_ALL_TOWNS(t) {
00671 *this->towns.Append() = t;
00672 }
00673
00674 this->towns.Compact();
00675 this->towns.RebuildDone();
00676 this->vscroll->SetCount(this->towns.Length());
00677 }
00678
00679 this->last_town = NULL;
00680 this->towns.Sort();
00681 }
00682
00684 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00685 {
00686 static char buf_cache[64];
00687 const Town *ta = *a;
00688 const Town *tb = *b;
00689 char buf[64];
00690
00691 SetDParam(0, ta->index);
00692 GetString(buf, STR_TOWN_NAME, lastof(buf));
00693
00694
00695
00696
00697 if (tb != last_town) {
00698 last_town = tb;
00699 SetDParam(0, tb->index);
00700 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00701 }
00702
00703 return strnatcmp(buf, buf_cache);
00704 }
00705
00707 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00708 {
00709 return (*a)->population - (*b)->population;
00710 }
00711
00712 public:
00713 TownDirectoryWindow(const WindowDesc *desc) : Window()
00714 {
00715 this->CreateNestedTree(desc);
00716
00717 this->vscroll = this->GetScrollbar(TDW_SCROLLBAR);
00718
00719 this->towns.SetListing(this->last_sorting);
00720 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00721 this->towns.ForceRebuild();
00722 this->BuildSortTownList();
00723
00724 this->FinishInitNested(desc, 0);
00725 }
00726
00727 ~TownDirectoryWindow()
00728 {
00729 this->last_sorting = this->towns.GetListing();
00730 }
00731
00732 virtual void SetStringParameters(int widget) const
00733 {
00734 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00735 }
00736
00737 virtual void DrawWidget(const Rect &r, int widget) const
00738 {
00739 switch (widget) {
00740 case TDW_SORTNAME:
00741 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00742 break;
00743
00744 case TDW_SORTPOPULATION:
00745 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00746 break;
00747
00748 case TDW_CENTERTOWN: {
00749 int n = 0;
00750 int y = r.top + WD_FRAMERECT_TOP;
00751 if (this->towns.Length() == 0) {
00752 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00753 break;
00754 }
00755
00756 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00757 const Town *t = this->towns[i];
00758
00759 assert(t->xy != INVALID_TILE);
00760
00761 SetDParam(0, t->index);
00762 SetDParam(1, t->population);
00763 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00764
00765 y += this->resize.step_height;
00766 if (++n == this->vscroll->GetCapacity()) break;
00767 }
00768 break;
00769 }
00770 }
00771 }
00772
00773 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00774 {
00775 switch (widget) {
00776 case TDW_SORTNAME:
00777 case TDW_SORTPOPULATION: {
00778 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00779 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00780 d.height += padding.height;
00781 *size = maxdim(*size, d);
00782 break;
00783 }
00784 case TDW_CENTERTOWN: {
00785 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00786 for (uint i = 0; i < this->towns.Length(); i++) {
00787 const Town *t = this->towns[i];
00788
00789 assert(t != NULL);
00790
00791 SetDParam(0, t->index);
00792 SetDParam(1, 10000000);
00793 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00794 }
00795 resize->height = d.height;
00796 d.height *= 5;
00797 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00798 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00799 *size = maxdim(*size, d);
00800 break;
00801 }
00802 case TDW_BOTTOM_TEXT: {
00803 SetDParam(0, 1000000000);
00804 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00805 d.width += padding.width;
00806 d.height += padding.height;
00807 *size = maxdim(*size, d);
00808 break;
00809 }
00810 }
00811 }
00812
00813 virtual void OnClick(Point pt, int widget, int click_count)
00814 {
00815 switch (widget) {
00816 case TDW_SORTNAME:
00817 if (this->towns.SortType() == 0) {
00818 this->towns.ToggleSortOrder();
00819 } else {
00820 this->towns.SetSortType(0);
00821 }
00822 this->BuildSortTownList();
00823 this->SetDirty();
00824 break;
00825
00826 case TDW_SORTPOPULATION:
00827 if (this->towns.SortType() == 1) {
00828 this->towns.ToggleSortOrder();
00829 } else {
00830 this->towns.SetSortType(1);
00831 }
00832 this->BuildSortTownList();
00833 this->SetDirty();
00834 break;
00835
00836 case TDW_CENTERTOWN: {
00837 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, TDW_CENTERTOWN, WD_FRAMERECT_TOP);
00838 if (id_v >= this->towns.Length()) return;
00839
00840 const Town *t = this->towns[id_v];
00841 assert(t != NULL);
00842 if (_ctrl_pressed) {
00843 ShowExtraViewPortWindow(t->xy);
00844 } else {
00845 ScrollMainWindowToTile(t->xy);
00846 }
00847 break;
00848 }
00849 }
00850 }
00851
00852 virtual void OnHundredthTick()
00853 {
00854 this->BuildSortTownList();
00855 this->SetDirty();
00856 }
00857
00858 virtual void OnResize()
00859 {
00860 this->vscroll->SetCapacityFromWidget(this, TDW_CENTERTOWN);
00861 }
00862
00863 virtual void OnInvalidateData(int data)
00864 {
00865 if (data == 0) {
00866 this->towns.ForceRebuild();
00867 } else {
00868 this->towns.ForceResort();
00869 }
00870 this->BuildSortTownList();
00871 }
00872 };
00873
00874 Listing TownDirectoryWindow::last_sorting = {false, 0};
00875 const Town *TownDirectoryWindow::last_town = NULL;
00876
00877
00878 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00879 &TownNameSorter,
00880 &TownPopulationSorter,
00881 };
00882
00883 static const WindowDesc _town_directory_desc(
00884 WDP_AUTO, 208, 202,
00885 WC_TOWN_DIRECTORY, WC_NONE,
00886 WDF_UNCLICK_BUTTONS,
00887 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00888 );
00889
00890 void ShowTownDirectory()
00891 {
00892 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00893 new TownDirectoryWindow(&_town_directory_desc);
00894 }
00895
00896 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00897 {
00898 if (result.Failed()) return;
00899
00900 SndPlayTileFx(SND_1F_SPLAT, tile);
00901 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00902 }
00903
00904 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00905 {
00906 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00907 }
00908
00910 enum TownScenarioEditorWidgets {
00911 TSEW_BACKGROUND,
00912 TSEW_NEWTOWN,
00913 TSEW_RANDOMTOWN,
00914 TSEW_MANYRANDOMTOWNS,
00915 TSEW_TOWNNAME_TEXT,
00916 TSEW_TOWNNAME_EDITBOX,
00917 TSEW_TOWNNAME_RANDOM,
00918 TSEW_TOWNSIZE,
00919 TSEW_SIZE_SMALL,
00920 TSEW_SIZE_MEDIUM,
00921 TSEW_SIZE_LARGE,
00922 TSEW_SIZE_RANDOM,
00923 TSEW_CITY,
00924 TSEW_TOWNLAYOUT,
00925 TSEW_LAYOUT_ORIGINAL,
00926 TSEW_LAYOUT_BETTER,
00927 TSEW_LAYOUT_GRID2,
00928 TSEW_LAYOUT_GRID3,
00929 TSEW_LAYOUT_RANDOM,
00930 };
00931
00932 static const NWidgetPart _nested_found_town_widgets[] = {
00933 NWidget(NWID_HORIZONTAL),
00934 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00935 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00936 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00937 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00938 EndContainer(),
00939
00940 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00941 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00942 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00943 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00944 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00945 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00946 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00947 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00948
00949 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00950 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00951 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00952 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00953 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00954
00955 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00956 NWidget(NWID_SPACER), SetFill(1, 0),
00957 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00958 NWidget(NWID_SPACER), SetFill(1, 0),
00959 EndContainer(),
00960 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00961 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00962 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00963 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00964 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00965 EndContainer(),
00966 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00967 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00968 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00969 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00970 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00971 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00972 EndContainer(),
00973 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00974 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00975 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00976
00977 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00978 NWidget(NWID_SPACER), SetFill(1, 0),
00979 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00980 NWidget(NWID_SPACER), SetFill(1, 0),
00981 EndContainer(),
00982 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00983 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00984 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00985 EndContainer(),
00986 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00987 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00988 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00989 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00990 EndContainer(),
00991 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00992 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
00993 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
00994 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00995 EndContainer(),
00996 };
00997
00999 struct FoundTownWindow : QueryStringBaseWindow {
01000 private:
01001 TownSize town_size;
01002 TownLayout town_layout;
01003 bool city;
01004 bool townnamevalid;
01005 uint32 townnameparts;
01006 TownNameParams params;
01007
01008 public:
01009 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01010 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01011 town_size(TSZ_MEDIUM),
01012 town_layout(_settings_game.economy.town_layout),
01013 params(_settings_game.game_creation.town_name)
01014 {
01015 this->InitNested(desc, window_number);
01016 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars, MAX_LENGTH_TOWN_NAME_PIXELS);
01017 this->RandomTownName();
01018 this->UpdateButtons(true);
01019 }
01020
01021 void RandomTownName()
01022 {
01023 this->townnamevalid = GenerateTownName(&this->townnameparts);
01024
01025 if (!this->townnamevalid) {
01026 this->edit_str_buf[0] = '\0';
01027 } else {
01028 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01029 }
01030 UpdateTextBufferSize(&this->text);
01031 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01032
01033 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01034 }
01035
01036 void UpdateButtons(bool check_availability)
01037 {
01038 if (check_availability && _game_mode != GM_EDITOR) {
01039 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01040 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01041 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01042 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01043 }
01044
01045 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01046 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01047 }
01048
01049 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01050
01051 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01052 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01053 }
01054
01055 this->SetDirty();
01056 }
01057
01058 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01059 {
01060 const char *name = NULL;
01061
01062 if (!this->townnamevalid) {
01063 name = this->edit_str_buf;
01064 } else {
01065
01066 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01067 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01068 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01069 }
01070
01071 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01072 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01073
01074 if (success) this->RandomTownName();
01075 }
01076
01077 virtual void OnPaint()
01078 {
01079 this->DrawWidgets();
01080 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01081 }
01082
01083 virtual void OnClick(Point pt, int widget, int click_count)
01084 {
01085 switch (widget) {
01086 case TSEW_NEWTOWN:
01087 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT);
01088 break;
01089
01090 case TSEW_RANDOMTOWN:
01091 this->HandleButtonClick(TSEW_RANDOMTOWN);
01092 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01093 break;
01094
01095 case TSEW_TOWNNAME_RANDOM:
01096 this->RandomTownName();
01097 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01098 break;
01099
01100 case TSEW_MANYRANDOMTOWNS:
01101 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01102
01103 _generating_world = true;
01104 UpdateNearestTownForRoadTiles(true);
01105 if (!GenerateTowns(this->town_layout)) {
01106 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01107 }
01108 UpdateNearestTownForRoadTiles(false);
01109 _generating_world = false;
01110 break;
01111
01112 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01113 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01114 this->UpdateButtons(false);
01115 break;
01116
01117 case TSEW_CITY:
01118 this->city ^= true;
01119 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01120 this->SetDirty();
01121 break;
01122
01123 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01124 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01125 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01126 this->UpdateButtons(false);
01127 break;
01128 }
01129 }
01130
01131 virtual void OnTimeout()
01132 {
01133 this->RaiseWidget(TSEW_RANDOMTOWN);
01134 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01135 this->SetDirty();
01136 }
01137
01138 virtual void OnMouseLoop()
01139 {
01140 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01141 }
01142
01143 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01144 {
01145 EventState state = ES_NOT_HANDLED;
01146 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01147 this->UnfocusFocusedWidget();
01148 }
01149 return state;
01150 }
01151
01152 virtual void OnPlaceObject(Point pt, TileIndex tile)
01153 {
01154 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01155 }
01156
01157 virtual void OnPlaceObjectAbort()
01158 {
01159 this->RaiseButtons();
01160 this->UpdateButtons(false);
01161 }
01162
01163 virtual void OnInvalidateData(int)
01164 {
01165 this->UpdateButtons(true);
01166 }
01167 };
01168
01169 static const WindowDesc _found_town_desc(
01170 WDP_AUTO, 160, 162,
01171 WC_FOUND_TOWN, WC_NONE,
01172 WDF_CONSTRUCTION,
01173 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01174 );
01175
01176 void ShowFoundTownWindow()
01177 {
01178 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01179 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01180 }