aircraft.h
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00012 #ifndef AIRCRAFT_H
00013 #define AIRCRAFT_H
00014
00015 #include "station_map.h"
00016 #include "vehicle_base.h"
00017
00018 struct Aircraft;
00019
00021 enum AircraftSubType {
00022 AIR_HELICOPTER = 0,
00023 AIR_AIRCRAFT = 2,
00024 AIR_SHADOW = 4,
00025 AIR_ROTOR = 6
00026 };
00027
00028
00033 void HandleAircraftEnterHangar(Aircraft *v);
00034
00041 void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height);
00042
00047 void UpdateAirplanesOnNewStation(const Station *st);
00048
00054 void UpdateAircraftCache(Aircraft *v);
00055
00056 void AircraftLeaveHangar(Aircraft *v);
00057 void AircraftNextAirportPos_and_Order(Aircraft *v);
00058 void SetAircraftPosition(Aircraft *v, int x, int y, int z);
00059 byte GetAircraftFlyingAltitude(const Aircraft *v);
00060
00064 struct Aircraft : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
00065 uint16 crashed_counter;
00066 byte pos;
00067 byte previous_pos;
00068 StationID targetairport;
00069 byte state;
00070 DirectionByte last_direction;
00071 byte number_consecutive_turns;
00072 byte turn_counter;
00073
00075 Aircraft() : SpecializedVehicle<Aircraft, VEH_AIRCRAFT>() {}
00077 virtual ~Aircraft() { this->PreDestructor(); }
00078
00079 const char *GetTypeString() const { return "aircraft"; }
00080 void MarkDirty();
00081 void UpdateDeltaXY(Direction direction);
00082 ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
00083 bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
00084 SpriteID GetImage(Direction direction) const;
00085 int GetDisplaySpeed() const { return this->cur_speed; }
00086 int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed; }
00087 int GetSpeedOldUnits() const { return this->vcache.cached_max_speed * 10 / 128; }
00088 Money GetRunningCost() const;
00089 bool IsInDepot() const { return (this->vehstatus & VS_HIDDEN) != 0 && IsHangarTile(this->tile); }
00090 bool Tick();
00091 void OnNewDay();
00092 uint Crash(bool flooded = false);
00093 TileIndex GetOrderStationLocation(StationID station);
00094 bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse);
00095
00102 FORCEINLINE bool IsNormalAircraft() const
00103 {
00104
00105
00106
00107 return this->subtype <= AIR_AIRCRAFT;
00108 }
00109 };
00110
00114 #define FOR_ALL_AIRCRAFT(var) FOR_ALL_VEHICLES_OF_TYPE(Aircraft, var)
00115
00116 SpriteID GetRotorImage(const Aircraft *v);
00117
00118 Station *GetTargetAirportIfValid(const Aircraft *v);
00119
00120 #endif