company_sl.cpp

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00001 /* $Id: company_sl.cpp 21284 2010-11-21 12:47:04Z alberth $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "../stdafx.h"
00013 #include "../company_func.h"
00014 #include "../company_manager_face.h"
00015 #include "../fios.h"
00016 
00017 #include "saveload.h"
00018 
00019 #include "table/strings.h"
00020 
00039 CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face)
00040 {
00041   CompanyManagerFace cmf = 0;
00042   GenderEthnicity ge = GE_WM;
00043 
00044   if (HasBit(face, 31)) SetBit(ge, GENDER_FEMALE);
00045   if (HasBit(face, 27) && (HasBit(face, 26) == HasBit(face, 19))) SetBit(ge, ETHNICITY_BLACK);
00046 
00047   SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN,    ge, ge);
00048   SetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge, GB(face, 28, 3) <= 1);
00049   SetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR,  ge, HasBit(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5);
00050   SetCompanyManagerFaceBits(cmf, CMFV_CHIN,        ge, ScaleCompanyManagerFaceValue(CMFV_CHIN,     ge, GB(face,  4, 2)));
00051   SetCompanyManagerFaceBits(cmf, CMFV_EYEBROWS,    ge, ScaleCompanyManagerFaceValue(CMFV_EYEBROWS, ge, GB(face,  6, 4)));
00052   SetCompanyManagerFaceBits(cmf, CMFV_HAIR,        ge, ScaleCompanyManagerFaceValue(CMFV_HAIR,     ge, GB(face, 16, 4)));
00053   SetCompanyManagerFaceBits(cmf, CMFV_JACKET,      ge, ScaleCompanyManagerFaceValue(CMFV_JACKET,   ge, GB(face, 20, 2)));
00054   SetCompanyManagerFaceBits(cmf, CMFV_COLLAR,      ge, ScaleCompanyManagerFaceValue(CMFV_COLLAR,   ge, GB(face, 22, 2)));
00055   SetCompanyManagerFaceBits(cmf, CMFV_GLASSES,     ge, GB(face, 28, 1));
00056 
00057   uint lips = GB(face, 10, 4);
00058   if (!HasBit(ge, GENDER_FEMALE) && lips < 4) {
00059     SetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge, true);
00060     SetCompanyManagerFaceBits(cmf, CMFV_MOUSTACHE,     ge, max(lips, 1U) - 1);
00061   } else {
00062     if (!HasBit(ge, GENDER_FEMALE)) {
00063       lips = lips * 15 / 16;
00064       lips -= 3;
00065       if (HasBit(ge, ETHNICITY_BLACK) && lips > 8) lips = 0;
00066     } else {
00067       lips = ScaleCompanyManagerFaceValue(CMFV_LIPS, ge, lips);
00068     }
00069     SetCompanyManagerFaceBits(cmf, CMFV_LIPS, ge, lips);
00070 
00071     uint nose = GB(face, 13, 3);
00072     if (ge == GE_WF) {
00073       nose = (nose * 3 >> 3) * 3 >> 2; // There is 'hole' in the nose sprites for females
00074     } else {
00075       nose = ScaleCompanyManagerFaceValue(CMFV_NOSE, ge, nose);
00076     }
00077     SetCompanyManagerFaceBits(cmf, CMFV_NOSE, ge, nose);
00078   }
00079 
00080   uint tie_earring = GB(face, 24, 4);
00081   if (!HasBit(ge, GENDER_FEMALE) || tie_earring < 3) { // Not all females have an earring
00082     if (HasBit(ge, GENDER_FEMALE)) SetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge, true);
00083     SetCompanyManagerFaceBits(cmf, CMFV_TIE_EARRING, ge, HasBit(ge, GENDER_FEMALE) ? tie_earring : ScaleCompanyManagerFaceValue(CMFV_TIE_EARRING, ge, tie_earring / 2));
00084   }
00085 
00086   return cmf;
00087 }
00088 
00089 
00090 
00091 /* Save/load of companies */
00092 static const SaveLoad _company_desc[] = {
00093       SLE_VAR(CompanyProperties, name_2,          SLE_UINT32),
00094       SLE_VAR(CompanyProperties, name_1,          SLE_STRINGID),
00095   SLE_CONDSTR(CompanyProperties, name,            SLE_STR, 0,                       84, SL_MAX_VERSION),
00096 
00097       SLE_VAR(CompanyProperties, president_name_1, SLE_UINT16),
00098       SLE_VAR(CompanyProperties, president_name_2, SLE_UINT32),
00099   SLE_CONDSTR(CompanyProperties, president_name,  SLE_STR, 0,                       84, SL_MAX_VERSION),
00100 
00101       SLE_VAR(CompanyProperties, face,            SLE_UINT32),
00102 
00103   /* money was changed to a 64 bit field in savegame version 1. */
00104   SLE_CONDVAR(CompanyProperties, money,                 SLE_VAR_I64 | SLE_FILE_I32,  0, 0),
00105   SLE_CONDVAR(CompanyProperties, money,                 SLE_INT64,                   1, SL_MAX_VERSION),
00106 
00107   SLE_CONDVAR(CompanyProperties, current_loan,          SLE_VAR_I64 | SLE_FILE_I32,  0, 64),
00108   SLE_CONDVAR(CompanyProperties, current_loan,          SLE_INT64,                  65, SL_MAX_VERSION),
00109 
00110       SLE_VAR(CompanyProperties, colour,                SLE_UINT8),
00111       SLE_VAR(CompanyProperties, money_fraction,        SLE_UINT8),
00112   SLE_CONDVAR(CompanyProperties, avail_railtypes,       SLE_UINT8,                   0, 57),
00113       SLE_VAR(CompanyProperties, block_preview,         SLE_UINT8),
00114 
00115   SLE_CONDVAR(CompanyProperties, cargo_types,           SLE_FILE_U16 | SLE_VAR_U32,  0, 93),
00116   SLE_CONDVAR(CompanyProperties, cargo_types,           SLE_UINT32,                 94, SL_MAX_VERSION),
00117   SLE_CONDVAR(CompanyProperties, location_of_HQ,        SLE_FILE_U16 | SLE_VAR_U32,  0,  5),
00118   SLE_CONDVAR(CompanyProperties, location_of_HQ,        SLE_UINT32,                  6, SL_MAX_VERSION),
00119   SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32,  0,  5),
00120   SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_UINT32,                  6, SL_MAX_VERSION),
00121   SLE_CONDVAR(CompanyProperties, inaugurated_year,      SLE_FILE_U8  | SLE_VAR_I32,  0, 30),
00122   SLE_CONDVAR(CompanyProperties, inaugurated_year,      SLE_INT32,                  31, SL_MAX_VERSION),
00123 
00124       SLE_ARR(CompanyProperties, share_owners,          SLE_UINT8, 4),
00125 
00126       SLE_VAR(CompanyProperties, num_valid_stat_ent,    SLE_UINT8),
00127 
00128       SLE_VAR(CompanyProperties, quarters_of_bankruptcy,SLE_UINT8),
00129   SLE_CONDVAR(CompanyProperties, bankrupt_asked,        SLE_FILE_U8  | SLE_VAR_U16,  0, 103),
00130   SLE_CONDVAR(CompanyProperties, bankrupt_asked,        SLE_UINT16,                104, SL_MAX_VERSION),
00131       SLE_VAR(CompanyProperties, bankrupt_timeout,      SLE_INT16),
00132   SLE_CONDVAR(CompanyProperties, bankrupt_value,        SLE_VAR_I64 | SLE_FILE_I32,  0, 64),
00133   SLE_CONDVAR(CompanyProperties, bankrupt_value,        SLE_INT64,                  65, SL_MAX_VERSION),
00134 
00135   /* yearly expenses was changed to 64-bit in savegame version 2. */
00136   SLE_CONDARR(CompanyProperties, yearly_expenses,       SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, 0, 1),
00137   SLE_CONDARR(CompanyProperties, yearly_expenses,       SLE_INT64, 3 * 13,                  2, SL_MAX_VERSION),
00138 
00139   SLE_CONDVAR(CompanyProperties, is_ai,                 SLE_BOOL,                    2, SL_MAX_VERSION),
00140   SLE_CONDNULL(1, 107, 111), 
00141   SLE_CONDNULL(1, 4, 99),
00142 
00143   SLE_END()
00144 };
00145 
00146 static const SaveLoad _company_settings_desc[] = {
00147   /* Engine renewal settings */
00148   SLE_CONDNULL(512, 16, 18),
00149   SLE_CONDREF(Company, engine_renew_list,            REF_ENGINE_RENEWS,   19, SL_MAX_VERSION),
00150   SLE_CONDVAR(Company, settings.engine_renew,        SLE_BOOL,            16, SL_MAX_VERSION),
00151   SLE_CONDVAR(Company, settings.engine_renew_months, SLE_INT16,           16, SL_MAX_VERSION),
00152   SLE_CONDVAR(Company, settings.engine_renew_money,  SLE_UINT32,          16, SL_MAX_VERSION),
00153   SLE_CONDVAR(Company, settings.renew_keep_length,   SLE_BOOL,             2, SL_MAX_VERSION),
00154 
00155   /* Default vehicle settings */
00156   SLE_CONDVAR(Company, settings.vehicle.servint_ispercent,   SLE_BOOL,     120, SL_MAX_VERSION),
00157   SLE_CONDVAR(Company, settings.vehicle.servint_trains,    SLE_UINT16,     120, SL_MAX_VERSION),
00158   SLE_CONDVAR(Company, settings.vehicle.servint_roadveh,   SLE_UINT16,     120, SL_MAX_VERSION),
00159   SLE_CONDVAR(Company, settings.vehicle.servint_aircraft,  SLE_UINT16,     120, SL_MAX_VERSION),
00160   SLE_CONDVAR(Company, settings.vehicle.servint_ships,     SLE_UINT16,     120, SL_MAX_VERSION),
00161 
00162   SLE_CONDNULL(63, 2, 143), // old reserved space
00163 
00164   SLE_END()
00165 };
00166 
00167 static const SaveLoad _company_settings_skip_desc[] = {
00168   /* Engine renewal settings */
00169   SLE_CONDNULL(512, 16, 18),
00170   SLE_CONDNULL(2, 19, 68),                 // engine_renew_list
00171   SLE_CONDNULL(4, 69, SL_MAX_VERSION),     // engine_renew_list
00172   SLE_CONDNULL(1, 16, SL_MAX_VERSION),     // settings.engine_renew
00173   SLE_CONDNULL(2, 16, SL_MAX_VERSION),     // settings.engine_renew_months
00174   SLE_CONDNULL(4, 16, SL_MAX_VERSION),     // settings.engine_renew_money
00175   SLE_CONDNULL(1,  2, SL_MAX_VERSION),     // settings.renew_keep_length
00176 
00177   /* Default vehicle settings */
00178   SLE_CONDNULL(1, 120, SL_MAX_VERSION),    // settings.vehicle.servint_ispercent
00179   SLE_CONDNULL(2, 120, SL_MAX_VERSION),    // settings.vehicle.servint_trains
00180   SLE_CONDNULL(2, 120, SL_MAX_VERSION),    // settings.vehicle.servint_roadveh
00181   SLE_CONDNULL(2, 120, SL_MAX_VERSION),    // settings.vehicle.servint_aircraft
00182   SLE_CONDNULL(2, 120, SL_MAX_VERSION),    // settings.vehicle.servint_ships
00183 
00184   SLE_CONDNULL(63, 2, 143), // old reserved space
00185 
00186   SLE_END()
00187 };
00188 
00189 static const SaveLoad _company_economy_desc[] = {
00190   /* these were changed to 64-bit in savegame format 2 */
00191   SLE_CONDVAR(CompanyEconomyEntry, income,              SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
00192   SLE_CONDVAR(CompanyEconomyEntry, income,              SLE_INT64,                  2, SL_MAX_VERSION),
00193   SLE_CONDVAR(CompanyEconomyEntry, expenses,            SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
00194   SLE_CONDVAR(CompanyEconomyEntry, expenses,            SLE_INT64,                  2, SL_MAX_VERSION),
00195   SLE_CONDVAR(CompanyEconomyEntry, company_value,       SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
00196   SLE_CONDVAR(CompanyEconomyEntry, company_value,       SLE_INT64,                  2, SL_MAX_VERSION),
00197 
00198       SLE_VAR(CompanyEconomyEntry, delivered_cargo,     SLE_INT32),
00199       SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32),
00200 
00201   SLE_END()
00202 };
00203 
00204 /* We do need to read this single value, as the bigger it gets, the more data is stored */
00205 struct CompanyOldAI {
00206   uint8 num_build_rec;
00207 };
00208 
00209 static const SaveLoad _company_ai_desc[] = {
00210   SLE_CONDNULL(2,  0, 106),
00211   SLE_CONDNULL(2,  0, 12),
00212   SLE_CONDNULL(4, 13, 106),
00213   SLE_CONDNULL(8,  0, 106),
00214    SLE_CONDVAR(CompanyOldAI, num_build_rec, SLE_UINT8, 0, 106),
00215   SLE_CONDNULL(3,  0, 106),
00216 
00217   SLE_CONDNULL(2,  0,  5),
00218   SLE_CONDNULL(4,  6, 106),
00219   SLE_CONDNULL(2,  0,  5),
00220   SLE_CONDNULL(4,  6, 106),
00221   SLE_CONDNULL(2,  0, 106),
00222 
00223   SLE_CONDNULL(2,  0,  5),
00224   SLE_CONDNULL(4,  6, 106),
00225   SLE_CONDNULL(2,  0,  5),
00226   SLE_CONDNULL(4,  6, 106),
00227   SLE_CONDNULL(2,  0, 106),
00228 
00229   SLE_CONDNULL(2,  0, 68),
00230   SLE_CONDNULL(4,  69, 106),
00231 
00232   SLE_CONDNULL(18, 0, 106),
00233   SLE_CONDNULL(20, 0, 106),
00234   SLE_CONDNULL(32, 0, 106),
00235 
00236   SLE_CONDNULL(64, 2, 106),
00237   SLE_END()
00238 };
00239 
00240 static const SaveLoad _company_ai_build_rec_desc[] = {
00241   SLE_CONDNULL(2, 0, 5),
00242   SLE_CONDNULL(4, 6, 106),
00243   SLE_CONDNULL(2, 0, 5),
00244   SLE_CONDNULL(4, 6, 106),
00245   SLE_CONDNULL(8, 0, 106),
00246   SLE_END()
00247 };
00248 
00249 static const SaveLoad _company_livery_desc[] = {
00250   SLE_CONDVAR(Livery, in_use,  SLE_BOOL,  34, SL_MAX_VERSION),
00251   SLE_CONDVAR(Livery, colour1, SLE_UINT8, 34, SL_MAX_VERSION),
00252   SLE_CONDVAR(Livery, colour2, SLE_UINT8, 34, SL_MAX_VERSION),
00253   SLE_END()
00254 };
00255 
00256 static void SaveLoad_PLYR_common(Company *c, CompanyProperties *cprops)
00257 {
00258   int i;
00259 
00260   SlObject(cprops, _company_desc);
00261   if (c != NULL) {
00262     SlObject(c, _company_settings_desc);
00263   } else {
00264     char nothing;
00265     SlObject(&nothing, _company_settings_skip_desc);
00266   }
00267 
00268   /* Keep backwards compatible for savegames, so load the old AI block */
00269   if (IsSavegameVersionBefore(107) && cprops->is_ai) {
00270     CompanyOldAI old_ai;
00271     char nothing;
00272 
00273     SlObject(&old_ai, _company_ai_desc);
00274     for (i = 0; i != old_ai.num_build_rec; i++) {
00275       SlObject(&nothing, _company_ai_build_rec_desc);
00276     }
00277   }
00278 
00279   /* Write economy */
00280   SlObject(&cprops->cur_economy, _company_economy_desc);
00281 
00282   /* Write old economy entries. */
00283   for (i = 0; i < cprops->num_valid_stat_ent; i++) {
00284     SlObject(&cprops->old_economy[i], _company_economy_desc);
00285   }
00286 
00287   /* Write each livery entry. */
00288   int num_liveries = IsSavegameVersionBefore(63) ? LS_END - 4 : (IsSavegameVersionBefore(85) ? LS_END - 2: LS_END);
00289   if (c != NULL) {
00290     for (i = 0; i < num_liveries; i++) {
00291       SlObject(&c->livery[i], _company_livery_desc);
00292     }
00293 
00294     if (num_liveries < LS_END) {
00295       /* We want to insert some liveries somewhere in between. This means some have to be moved. */
00296       memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0]));
00297       c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
00298       c->livery[LS_PASSENGER_WAGON_MAGLEV]   = c->livery[LS_MAGLEV];
00299     }
00300 
00301     if (num_liveries == LS_END - 4) {
00302       /* Copy bus/truck liveries over to trams */
00303       c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
00304       c->livery[LS_FREIGHT_TRAM]   = c->livery[LS_TRUCK];
00305     }
00306   } else {
00307     /* Skip liveries */
00308     Livery dummy_livery;
00309     for (i = 0; i < num_liveries; i++) {
00310       SlObject(&dummy_livery, _company_livery_desc);
00311     }
00312   }
00313 }
00314 
00315 static void SaveLoad_PLYR(Company *c)
00316 {
00317   SaveLoad_PLYR_common(c, c);
00318 }
00319 
00320 static void Save_PLYR()
00321 {
00322   Company *c;
00323   FOR_ALL_COMPANIES(c) {
00324     SlSetArrayIndex(c->index);
00325     SlAutolength((AutolengthProc*)SaveLoad_PLYR, c);
00326   }
00327 }
00328 
00329 static void Load_PLYR()
00330 {
00331   int index;
00332   while ((index = SlIterateArray()) != -1) {
00333     Company *c = new (index) Company();
00334     SaveLoad_PLYR(c);
00335     _company_colours[index] = (Colours)c->colour;
00336   }
00337 }
00338 
00339 static void Check_PLYR()
00340 {
00341   int index;
00342   while ((index = SlIterateArray()) != -1) {
00343     CompanyProperties *cprops = new CompanyProperties();
00344     memset(cprops, 0, sizeof(*cprops));
00345     SaveLoad_PLYR_common(NULL, cprops);
00346 
00347     /* We do not load old custom names */
00348     if (IsSavegameVersionBefore(84))
00349     {
00350       if (GB(cprops->name_1, 11, 5) == 15) {
00351         cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
00352       }
00353 
00354       if (GB(cprops->president_name_1, 11, 5) == 15) {
00355         cprops->president_name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
00356       }
00357     }
00358 
00359     if (!_load_check_data.companies.Insert(index, cprops)) delete cprops;
00360   }
00361 }
00362 
00363 static void Ptrs_PLYR()
00364 {
00365   Company *c;
00366   FOR_ALL_COMPANIES(c) {
00367     SlObject(c, _company_settings_desc);
00368   }
00369 }
00370 
00371 
00372 extern const ChunkHandler _company_chunk_handlers[] = {
00373   { 'PLYR', Save_PLYR, Load_PLYR, Ptrs_PLYR, Check_PLYR, CH_ARRAY | CH_LAST},
00374 };

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