ai_gui.cpp

Go to the documentation of this file.
00001 /* $Id: ai_gui.cpp 21331 2010-11-26 15:22:18Z alberth $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "../stdafx.h"
00013 #include "../openttd.h"
00014 #include "../table/sprites.h"
00015 #include "../gui.h"
00016 #include "../querystring_gui.h"
00017 #include "../company_func.h"
00018 #include "../company_base.h"
00019 #include "../company_gui.h"
00020 #include "../strings_func.h"
00021 #include "../window_func.h"
00022 #include "../gfx_func.h"
00023 #include "../command_func.h"
00024 #include "../network/network.h"
00025 #include "../settings_func.h"
00026 #include "../network/network_content.h"
00027 #include "../core/backup_type.hpp"
00028 
00029 #include "ai.hpp"
00030 #include "api/ai_log.hpp"
00031 #include "ai_config.hpp"
00032 #include "ai_instance.hpp"
00033 
00034 #include "table/strings.h"
00035 
00037 enum AIListWindowWidgets {
00038   AIL_WIDGET_LIST,             
00039   AIL_WIDGET_SCROLLBAR,        
00040   AIL_WIDGET_INFO_BG,          
00041   AIL_WIDGET_ACCEPT,           
00042   AIL_WIDGET_CANCEL,           
00043 };
00044 
00048 struct AIListWindow : public Window {
00049   const AIInfoList *ai_info_list;
00050   int selected;
00051   CompanyID slot;
00052   int line_height; // Height of a row in the matrix widget.
00053   Scrollbar *vscroll;
00054 
00055   AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00056     slot(slot)
00057   {
00058     this->ai_info_list = AI::GetUniqueInfoList();
00059 
00060     this->CreateNestedTree(desc);
00061     this->vscroll = this->GetScrollbar(AIL_WIDGET_SCROLLBAR);
00062     this->FinishInitNested(desc); // Initializes 'this->line_height' as side effect.
00063 
00064     this->vscroll->SetCount((int)this->ai_info_list->size() + 1);
00065 
00066     /* Try if we can find the currently selected AI */
00067     this->selected = -1;
00068     if (AIConfig::GetConfig(slot)->HasAI()) {
00069       AIInfo *info = AIConfig::GetConfig(slot)->GetInfo();
00070       int i = 0;
00071       for (AIInfoList::const_iterator it = this->ai_info_list->begin(); it != this->ai_info_list->end(); it++, i++) {
00072         if ((*it).second == info) {
00073           this->selected = i;
00074           break;
00075         }
00076       }
00077     }
00078   }
00079 
00080   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00081   {
00082     if (widget == AIL_WIDGET_LIST) {
00083       this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00084 
00085       resize->width = 1;
00086       resize->height = this->line_height;
00087       size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00088     }
00089   }
00090 
00091   virtual void DrawWidget(const Rect &r, int widget) const
00092   {
00093     switch (widget) {
00094       case AIL_WIDGET_LIST: {
00095         /* Draw a list of all available AIs. */
00096         int y = this->GetWidget<NWidgetBase>(AIL_WIDGET_LIST)->pos_y;
00097         /* First AI in the list is hardcoded to random */
00098         if (this->vscroll->IsVisible(0)) {
00099           DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_BLACK);
00100           y += this->line_height;
00101         }
00102         AIInfoList::const_iterator it = this->ai_info_list->begin();
00103         for (int i = 1; it != this->ai_info_list->end(); i++, it++) {
00104           if (this->vscroll->IsVisible(i)) {
00105             DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_BLACK);
00106             y += this->line_height;
00107           }
00108         }
00109         break;
00110       }
00111       case AIL_WIDGET_INFO_BG: {
00112         AIInfo *selected_info = NULL;
00113         AIInfoList::const_iterator it = this->ai_info_list->begin();
00114         for (int i = 1; selected_info == NULL && it != this->ai_info_list->end(); i++, it++) {
00115           if (this->selected == i - 1) selected_info = (*it).second;
00116         }
00117         /* Some info about the currently selected AI. */
00118         if (selected_info != NULL) {
00119           int y = r.top + WD_FRAMERECT_TOP;
00120           SetDParamStr(0, selected_info->GetAuthor());
00121           DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
00122           y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00123           SetDParam(0, selected_info->GetVersion());
00124           DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
00125           y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00126           if (selected_info->GetURL() != NULL) {
00127             SetDParamStr(0, selected_info->GetURL());
00128             DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
00129             y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00130           }
00131           SetDParamStr(0, selected_info->GetDescription());
00132           DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, r.bottom - WD_FRAMERECT_BOTTOM, STR_JUST_RAW_STRING, TC_BLACK);
00133         }
00134         break;
00135       }
00136     }
00137   }
00138 
00139   void ChangeAI()
00140   {
00141     if (this->selected == -1) {
00142       AIConfig::GetConfig(slot)->ChangeAI(NULL);
00143     } else {
00144       AIInfoList::const_iterator it = this->ai_info_list->begin();
00145       for (int i = 0; i < this->selected; i++) it++;
00146       AIConfig::GetConfig(slot)->ChangeAI((*it).second->GetName(), (*it).second->GetVersion());
00147     }
00148     SetWindowDirty(WC_GAME_OPTIONS, 0);
00149   }
00150 
00151   virtual void OnClick(Point pt, int widget, int click_count)
00152   {
00153     switch (widget) {
00154       case AIL_WIDGET_LIST: { // Select one of the AIs
00155         int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, AIL_WIDGET_LIST, 0, this->line_height) - 1;
00156         if (sel < (int)this->ai_info_list->size()) {
00157           this->selected = sel;
00158           this->SetDirty();
00159           if (click_count > 1) {
00160             this->ChangeAI();
00161             delete this;
00162           }
00163         }
00164         break;
00165       }
00166 
00167       case AIL_WIDGET_ACCEPT: {
00168         this->ChangeAI();
00169         delete this;
00170         break;
00171       }
00172 
00173       case AIL_WIDGET_CANCEL:
00174         delete this;
00175         break;
00176     }
00177   }
00178 
00179   virtual void OnResize()
00180   {
00181     NWidgetCore *nwi = this->GetWidget<NWidgetCore>(AIL_WIDGET_LIST);
00182     this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00183     nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00184   }
00185 
00186   virtual void OnInvalidateData(int data)
00187   {
00188     this->vscroll->SetCount((int)this->ai_info_list->size() + 1);
00189 
00190     /* selected goes from -1 .. length of ai list - 1. */
00191     this->selected = min(this->selected, this->vscroll->GetCount() - 2);
00192   }
00193 };
00194 
00196 static const NWidgetPart _nested_ai_list_widgets[] = {
00197   NWidget(NWID_HORIZONTAL),
00198     NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00199     NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00200   EndContainer(),
00201   NWidget(NWID_HORIZONTAL),
00202     NWidget(WWT_MATRIX, COLOUR_MAUVE, AIL_WIDGET_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP), SetScrollbar(AIL_WIDGET_SCROLLBAR),
00203     NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, AIL_WIDGET_SCROLLBAR),
00204   EndContainer(),
00205   NWidget(WWT_PANEL, COLOUR_MAUVE, AIL_WIDGET_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
00206   EndContainer(),
00207   NWidget(NWID_HORIZONTAL),
00208     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00209       NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
00210       NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
00211     EndContainer(),
00212     NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00213   EndContainer(),
00214 };
00215 
00217 static const WindowDesc _ai_list_desc(
00218   WDP_CENTER, 200, 234,
00219   WC_AI_LIST, WC_NONE,
00220   WDF_UNCLICK_BUTTONS,
00221   _nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
00222 );
00223 
00228 static void ShowAIListWindow(CompanyID slot)
00229 {
00230   DeleteWindowByClass(WC_AI_LIST);
00231   new AIListWindow(&_ai_list_desc, slot);
00232 }
00233 
00235 enum AISettingsWindowWidgest {
00236   AIS_WIDGET_BACKGROUND,   
00237   AIS_WIDGET_SCROLLBAR,    
00238   AIS_WIDGET_ACCEPT,       
00239   AIS_WIDGET_RESET,        
00240 };
00241 
00245 struct AISettingsWindow : public Window {
00246   CompanyID slot;
00247   AIConfig *ai_config;
00248   int clicked_button;
00249   bool clicked_increase;
00250   int timeout;
00251   int clicked_row;
00252   int line_height; // Height of a row in the matrix widget.
00253   Scrollbar *vscroll;
00254 
00255   AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00256     slot(slot),
00257     clicked_button(-1),
00258     timeout(0)
00259   {
00260     this->ai_config = AIConfig::GetConfig(slot);
00261 
00262     this->CreateNestedTree(desc);
00263     this->vscroll = this->GetScrollbar(AIS_WIDGET_SCROLLBAR);
00264     this->FinishInitNested(desc, slot);  // Initializes 'this->line_height' as side effect.
00265 
00266     this->SetWidgetDisabledState(AIS_WIDGET_RESET, _game_mode != GM_MENU);
00267 
00268     this->vscroll->SetCount((int)this->ai_config->GetConfigList()->size());
00269   }
00270 
00271   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00272   {
00273     if (widget == AIS_WIDGET_BACKGROUND) {
00274       this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00275 
00276       resize->width = 1;
00277       resize->height = this->line_height;
00278       size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00279     }
00280   }
00281 
00282   virtual void DrawWidget(const Rect &r, int widget) const
00283   {
00284     if (widget != AIS_WIDGET_BACKGROUND) return;
00285 
00286     AIConfig *config = this->ai_config;
00287     AIConfigItemList::const_iterator it = config->GetConfigList()->begin();
00288     int i = 0;
00289     for (; !this->vscroll->IsVisible(i); i++) it++;
00290 
00291     bool rtl = _current_text_dir == TD_RTL;
00292     uint buttons_left = rtl ? r.right - 23 : r.left + 4;
00293     uint text_left    = r.left + (rtl ? WD_FRAMERECT_LEFT : 28);
00294     uint text_right   = r.right - (rtl ? 28 : WD_FRAMERECT_RIGHT);
00295 
00296 
00297     int y = r.top;
00298     for (; this->vscroll->IsVisible(i) && it != config->GetConfigList()->end(); i++, it++) {
00299       int current_value = config->GetSetting((*it).name);
00300       bool editable = (_game_mode == GM_MENU) || ((it->flags & AICONFIG_INGAME) != 0);
00301 
00302       StringID str;
00303       TextColour colour;
00304       uint idx = 0;
00305       if (StrEmpty((*it).description)) {
00306         str = STR_JUST_STRING;
00307         colour = TC_ORANGE;
00308       } else {
00309         str = STR_AI_SETTINGS_SETTING;
00310         colour = TC_LIGHT_BLUE;
00311         SetDParamStr(idx++, (*it).description);
00312       }
00313 
00314       if (((*it).flags & AICONFIG_BOOLEAN) != 0) {
00315         DrawFrameRect(buttons_left, y  + 2, buttons_left + 19, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE);
00316         SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
00317       } else {
00318         DrawArrowButtons(buttons_left, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > (*it).min_value, editable && current_value < (*it).max_value);
00319         if (it->labels != NULL && it->labels->Contains(current_value)) {
00320           SetDParam(idx++, STR_JUST_RAW_STRING);
00321           SetDParamStr(idx++, it->labels->Find(current_value)->second);
00322         } else {
00323           SetDParam(idx++, STR_JUST_INT);
00324           SetDParam(idx++, current_value);
00325         }
00326       }
00327 
00328       DrawString(text_left, text_right, y + WD_MATRIX_TOP, str, colour);
00329       y += this->line_height;
00330     }
00331   }
00332 
00333   void CheckDifficultyLevel()
00334   {
00335     if (_game_mode == GM_MENU) {
00336       if (_settings_newgame.difficulty.diff_level != 3) {
00337         _settings_newgame.difficulty.diff_level = 3;
00338         ShowErrorMessage(STR_WARNING_DIFFICULTY_TO_CUSTOM, INVALID_STRING_ID, WL_WARNING);
00339       }
00340     } else if (_settings_game.difficulty.diff_level != 3) {
00341       IConsoleSetSetting("difficulty.diff_level", 3);
00342     }
00343   }
00344 
00345   virtual void OnClick(Point pt, int widget, int click_count)
00346   {
00347     switch (widget) {
00348       case AIS_WIDGET_BACKGROUND: {
00349         const NWidgetBase *wid = this->GetWidget<NWidgetBase>(AIS_WIDGET_BACKGROUND);
00350         int num = (pt.y - wid->pos_y) / this->line_height + this->vscroll->GetPosition();
00351         if (num >= (int)this->ai_config->GetConfigList()->size()) break;
00352 
00353         AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00354         for (int i = 0; i < num; i++) it++;
00355         AIConfigItem config_item = *it;
00356         if (_game_mode != GM_MENU && (config_item.flags & AICONFIG_INGAME) == 0) return;
00357 
00358         bool bool_item = (config_item.flags & AICONFIG_BOOLEAN) != 0;
00359 
00360         int x = pt.x - wid->pos_x;
00361         if (_current_text_dir == TD_RTL) x = wid->current_x - x;
00362         x -= 4;
00363         /* One of the arrows is clicked (or green/red rect in case of bool value) */
00364         if (IsInsideMM(x, 0, 21)) {
00365           int new_val = this->ai_config->GetSetting(config_item.name);
00366           if (bool_item) {
00367             new_val = !new_val;
00368           } else if (x >= 10) {
00369             /* Increase button clicked */
00370             new_val += config_item.step_size;
00371             if (new_val > config_item.max_value) new_val = config_item.max_value;
00372             this->clicked_increase = true;
00373           } else {
00374             /* Decrease button clicked */
00375             new_val -= config_item.step_size;
00376             if (new_val < config_item.min_value) new_val = config_item.min_value;
00377             this->clicked_increase = false;
00378           }
00379 
00380           this->ai_config->SetSetting(config_item.name, new_val);
00381           this->clicked_button = num;
00382           this->timeout = 5;
00383 
00384           this->CheckDifficultyLevel();
00385         } else if (!bool_item) {
00386           /* Display a query box so users can enter a custom value. */
00387           this->clicked_row = num;
00388           SetDParam(0, this->ai_config->GetSetting(config_item.name));
00389           ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_NONE);
00390         }
00391 
00392         this->SetDirty();
00393         break;
00394       }
00395 
00396       case AIS_WIDGET_ACCEPT:
00397         delete this;
00398         break;
00399 
00400       case AIS_WIDGET_RESET:
00401         this->ai_config->ResetSettings();
00402         this->SetDirty();
00403         break;
00404     }
00405   }
00406 
00407   virtual void OnQueryTextFinished(char *str)
00408   {
00409     if (StrEmpty(str)) return;
00410     AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00411     for (int i = 0; i < this->clicked_row; i++) it++;
00412     int32 value = atoi(str);
00413     this->ai_config->SetSetting((*it).name, value);
00414     this->CheckDifficultyLevel();
00415     this->SetDirty();
00416   }
00417 
00418   virtual void OnResize()
00419   {
00420     NWidgetCore *nwi = this->GetWidget<NWidgetCore>(AIS_WIDGET_BACKGROUND);
00421     this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00422     nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00423   }
00424 
00425   virtual void OnTick()
00426   {
00427     if (--this->timeout == 0) {
00428       this->clicked_button = -1;
00429       this->SetDirty();
00430     }
00431   }
00432 };
00433 
00435 static const NWidgetPart _nested_ai_settings_widgets[] = {
00436   NWidget(NWID_HORIZONTAL),
00437     NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00438     NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00439   EndContainer(),
00440   NWidget(NWID_HORIZONTAL),
00441     NWidget(WWT_MATRIX, COLOUR_MAUVE, AIS_WIDGET_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x501, STR_NULL), SetScrollbar(AIS_WIDGET_SCROLLBAR),
00442     NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, AIS_WIDGET_SCROLLBAR),
00443   EndContainer(),
00444   NWidget(NWID_HORIZONTAL),
00445     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00446       NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00447       NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
00448     EndContainer(),
00449     NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00450   EndContainer(),
00451 };
00452 
00454 static const WindowDesc _ai_settings_desc(
00455   WDP_CENTER, 500, 208,
00456   WC_AI_SETTINGS, WC_NONE,
00457   WDF_UNCLICK_BUTTONS,
00458   _nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
00459 );
00460 
00465 static void ShowAISettingsWindow(CompanyID slot)
00466 {
00467   DeleteWindowByClass(WC_AI_LIST);
00468   DeleteWindowByClass(WC_AI_SETTINGS);
00469   new AISettingsWindow(&_ai_settings_desc, slot);
00470 }
00471 
00473 enum AIConfigWindowWidgets {
00474   AIC_WIDGET_BACKGROUND,   
00475   AIC_WIDGET_DECREASE,     
00476   AIC_WIDGET_INCREASE,     
00477   AIC_WIDGET_NUMBER,       
00478   AIC_WIDGET_LIST,         
00479   AIC_WIDGET_SCROLLBAR,    
00480   AIC_WIDGET_MOVE_UP,      
00481   AIC_WIDGET_MOVE_DOWN,    
00482   AIC_WIDGET_CHANGE,       
00483   AIC_WIDGET_CONFIGURE,    
00484   AIC_WIDGET_CLOSE,        
00485   AIC_WIDGET_CONTENT_DOWNLOAD, 
00486 };
00487 
00489 static const NWidgetPart _nested_ai_config_widgets[] = {
00490   NWidget(NWID_HORIZONTAL),
00491     NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00492     NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00493   EndContainer(),
00494   NWidget(WWT_PANEL, COLOUR_MAUVE, AIC_WIDGET_BACKGROUND),
00495     NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
00496       NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00497         NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, AIC_WIDGET_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
00498         NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, AIC_WIDGET_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
00499         NWidget(NWID_SPACER), SetMinimalSize(6, 0),
00500         NWidget(WWT_TEXT, COLOUR_MAUVE, AIC_WIDGET_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
00501       EndContainer(),
00502       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00503         NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
00504         NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
00505       EndContainer(),
00506     EndContainer(),
00507     NWidget(NWID_HORIZONTAL),
00508       NWidget(WWT_MATRIX, COLOUR_MAUVE, AIC_WIDGET_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetDataTip(0x801, STR_AI_CONFIG_LIST_TOOLTIP), SetScrollbar(AIC_WIDGET_SCROLLBAR),
00509       NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, AIC_WIDGET_SCROLLBAR),
00510     EndContainer(),
00511     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
00512     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 0, 5),
00513       NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
00514       NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
00515       NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00516     EndContainer(),
00517     NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 5, 9, 5), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00518   EndContainer(),
00519 };
00520 
00522 static const WindowDesc _ai_config_desc(
00523   WDP_CENTER, 0, 0,
00524   WC_GAME_OPTIONS, WC_NONE,
00525   WDF_UNCLICK_BUTTONS,
00526   _nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
00527 );
00528 
00532 struct AIConfigWindow : public Window {
00533   CompanyID selected_slot; 
00534   int line_height;         
00535   Scrollbar *vscroll;
00536 
00537   AIConfigWindow() : Window()
00538   {
00539     this->InitNested(&_ai_config_desc); // Initializes 'this->line_height' as a side effect.
00540     this->vscroll = this->GetScrollbar(AIC_WIDGET_SCROLLBAR);
00541     this->selected_slot = INVALID_COMPANY;
00542     NWidgetCore *nwi = this->GetWidget<NWidgetCore>(AIC_WIDGET_LIST);
00543     this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00544     this->vscroll->SetCount(MAX_COMPANIES);
00545     nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00546     this->OnInvalidateData(0);
00547   }
00548 
00549   ~AIConfigWindow()
00550   {
00551     DeleteWindowByClass(WC_AI_LIST);
00552     DeleteWindowByClass(WC_AI_SETTINGS);
00553   }
00554 
00555   virtual void SetStringParameters(int widget) const
00556   {
00557     switch (widget) {
00558       case AIC_WIDGET_NUMBER:
00559         SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
00560         break;
00561     }
00562   }
00563 
00564   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00565   {
00566     switch (widget) {
00567       case AIC_WIDGET_LIST:
00568         this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00569         size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00570         break;
00571     }
00572   }
00573 
00574   virtual void DrawWidget(const Rect &r, int widget) const
00575   {
00576     switch (widget) {
00577       case AIC_WIDGET_LIST: {
00578         int y = r.top;
00579         for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
00580           StringID text;
00581 
00582           if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
00583             SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
00584             text = STR_JUST_RAW_STRING;
00585           } else if (i == 0) {
00586             text = STR_AI_CONFIG_HUMAN_PLAYER;
00587           } else {
00588             text = STR_AI_CONFIG_RANDOM_AI;
00589           }
00590           DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
00591               (this->selected_slot == i) ? TC_WHITE : ((i > _settings_newgame.difficulty.max_no_competitors || i == 0) ? TC_SILVER : TC_ORANGE));
00592           y += this->line_height;
00593         }
00594         break;
00595       }
00596     }
00597   }
00598 
00599   virtual void OnClick(Point pt, int widget, int click_count)
00600   {
00601     switch (widget) {
00602       case AIC_WIDGET_DECREASE:
00603       case AIC_WIDGET_INCREASE: {
00604         int new_value;
00605         if (widget == AIC_WIDGET_DECREASE) {
00606           new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
00607         } else {
00608           new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
00609         }
00610         IConsoleSetSetting("difficulty.max_no_competitors", new_value);
00611         this->InvalidateData();
00612         break;
00613       }
00614 
00615       case AIC_WIDGET_LIST: { // Select a slot
00616         this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
00617         this->InvalidateData();
00618         if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00619         break;
00620       }
00621 
00622       case AIC_WIDGET_MOVE_UP:
00623         if (this->selected_slot > 1) {
00624           Swap(_settings_newgame.ai_config[this->selected_slot], _settings_newgame.ai_config[this->selected_slot - 1]);
00625           this->selected_slot--;
00626           this->vscroll->ScrollTowards(this->selected_slot);
00627           this->InvalidateData();
00628         }
00629         break;
00630 
00631       case AIC_WIDGET_MOVE_DOWN:
00632         if (this->selected_slot < _settings_newgame.difficulty.max_no_competitors) {
00633           Swap(_settings_newgame.ai_config[this->selected_slot], _settings_newgame.ai_config[this->selected_slot + 1]);
00634           this->selected_slot++;
00635           this->vscroll->ScrollTowards(this->selected_slot);
00636           this->InvalidateData();
00637         }
00638         break;
00639 
00640       case AIC_WIDGET_CHANGE:  // choose other AI
00641         ShowAIListWindow((CompanyID)this->selected_slot);
00642         break;
00643 
00644       case AIC_WIDGET_CONFIGURE: // change the settings for an AI
00645         ShowAISettingsWindow((CompanyID)this->selected_slot);
00646         break;
00647 
00648       case AIC_WIDGET_CLOSE:
00649         delete this;
00650         break;
00651 
00652       case AIC_WIDGET_CONTENT_DOWNLOAD:
00653         if (!_network_available) {
00654           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00655         } else {
00656 #if defined(ENABLE_NETWORK)
00657           ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
00658 #endif
00659         }
00660         break;
00661     }
00662   }
00663 
00664   virtual void OnInvalidateData(int data)
00665   {
00666     if (this->selected_slot == 0 || this->selected_slot > _settings_newgame.difficulty.max_no_competitors) {
00667       this->selected_slot = INVALID_COMPANY;
00668     }
00669 
00670     this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, _settings_newgame.difficulty.max_no_competitors == 0);
00671     this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, _settings_newgame.difficulty.max_no_competitors == MAX_COMPANIES - 1);
00672     this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
00673     this->SetWidgetDisabledState(AIC_WIDGET_CONFIGURE, this->selected_slot == INVALID_COMPANY);
00674     this->SetWidgetDisabledState(AIC_WIDGET_MOVE_UP, this->selected_slot == INVALID_COMPANY || this->selected_slot == 1);
00675     this->SetWidgetDisabledState(AIC_WIDGET_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || this->selected_slot == _settings_newgame.difficulty.max_no_competitors);
00676   }
00677 };
00678 
00680 void ShowAIConfigWindow()
00681 {
00682   DeleteWindowById(WC_GAME_OPTIONS, 0);
00683   new AIConfigWindow();
00684 }
00685 
00687 enum AIDebugWindowWidgets {
00688   AID_WIDGET_VIEW,
00689   AID_WIDGET_NAME_TEXT,
00690   AID_WIDGET_SETTINGS,
00691   AID_WIDGET_RELOAD_TOGGLE,
00692   AID_WIDGET_LOG_PANEL,
00693   AID_WIDGET_SCROLLBAR,
00694   AID_WIDGET_COMPANY_BUTTON_START,
00695   AID_WIDGET_COMPANY_BUTTON_END = AID_WIDGET_COMPANY_BUTTON_START + MAX_COMPANIES - 1,
00696   AID_BREAK_STRING_WIDGETS,
00697   AID_WIDGET_BREAK_STR_ON_OFF_BTN,
00698   AID_WIDGET_BREAK_STR_EDIT_BOX,
00699   AID_WIDGET_MATCH_CASE_BTN,
00700   AID_WIDGET_CONTINUE_BTN,
00701 };
00702 
00706 struct AIDebugWindow : public QueryStringBaseWindow {
00707   static const int top_offset;    
00708   static const int bottom_offset; 
00709 
00710   static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256;
00711 
00712   static CompanyID ai_debug_company;                     
00713   int redraw_timer;
00714   int last_vscroll_pos;
00715   bool autoscroll;
00716   bool show_break_box;
00717   static bool break_check_enabled;                       
00718   static char break_string[MAX_BREAK_STR_STRING_LENGTH]; 
00719   static bool case_sensitive_break_check;                
00720   int highlight_row;                                     
00721   Scrollbar *vscroll;
00722 
00723   AIDebugWindow(const WindowDesc *desc, WindowNumber number) : QueryStringBaseWindow(MAX_BREAK_STR_STRING_LENGTH)
00724   {
00725     this->CreateNestedTree(desc);
00726     this->vscroll = this->GetScrollbar(AID_WIDGET_SCROLLBAR);
00727     this->show_break_box = _settings_client.gui.ai_developer_tools;
00728     this->GetWidget<NWidgetStacked>(AID_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
00729     this->FinishInitNested(desc, number);
00730 
00731     if (!this->show_break_box) break_check_enabled = false;
00732     /* Disable the companies who are not active or not an AI */
00733     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
00734       this->SetWidgetDisabledState(i + AID_WIDGET_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
00735     }
00736     this->DisableWidget(AID_WIDGET_RELOAD_TOGGLE);
00737     this->DisableWidget(AID_WIDGET_SETTINGS);
00738     this->DisableWidget(AID_WIDGET_CONTINUE_BTN);
00739 
00740     this->last_vscroll_pos = 0;
00741     this->autoscroll = true;
00742     this->highlight_row = -1;
00743     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_BREAK_STR_STRING_LENGTH);
00744 
00745     /* Restore the break string value from static variable */
00746     strecpy(this->edit_str_buf, this->break_string, this->edit_str_buf + MAX_BREAK_STR_STRING_LENGTH);
00747     UpdateTextBufferSize(&this->text);
00748 
00749     /* Restore button state from static class variables */
00750     if (ai_debug_company != INVALID_COMPANY) this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
00751     this->SetWidgetLoweredState(AID_WIDGET_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
00752     this->SetWidgetLoweredState(AID_WIDGET_MATCH_CASE_BTN, this->case_sensitive_break_check);
00753 
00754   }
00755 
00756   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00757   {
00758     if (widget == AID_WIDGET_LOG_PANEL) {
00759       resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00760       size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
00761     }
00762   }
00763 
00764   virtual void OnPaint()
00765   {
00766     /* Check if the currently selected company is still active. */
00767     if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
00768       if (ai_debug_company != INVALID_COMPANY) {
00769         /* Raise and disable the widget for the previous selection. */
00770         this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
00771         this->DisableWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
00772 
00773         ai_debug_company = INVALID_COMPANY;
00774       }
00775 
00776       const Company *c;
00777       FOR_ALL_COMPANIES(c) {
00778         if (c->is_ai) {
00779           /* Lower the widget corresponding to this company. */
00780           this->LowerWidget(c->index + AID_WIDGET_COMPANY_BUTTON_START);
00781 
00782           ai_debug_company = c->index;
00783           break;
00784         }
00785       }
00786     }
00787 
00788     /* Update "Reload AI" and "AI settings" buttons */
00789     this->SetWidgetsDisabledState(ai_debug_company == INVALID_COMPANY,
00790       AID_WIDGET_RELOAD_TOGGLE,
00791       AID_WIDGET_SETTINGS,
00792       WIDGET_LIST_END);
00793 
00794     /* Draw standard stuff */
00795     this->DrawWidgets();
00796 
00797     if (this->IsShaded()) return; // Don't draw anything when the window is shaded.
00798 
00799     if (this->show_break_box) this->DrawEditBox(AID_WIDGET_BREAK_STR_EDIT_BOX);
00800 
00801     /* If there are no active companies, don't display anything else. */
00802     if (ai_debug_company == INVALID_COMPANY) return;
00803 
00804     /* Paint the company icons */
00805     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
00806       NWidgetCore *button = this->GetWidget<NWidgetCore>(i + AID_WIDGET_COMPANY_BUTTON_START);
00807       bool dirty = false;
00808 
00809       bool valid = Company::IsValidAiID(i);
00810       bool disabled = !valid;
00811       if (button->IsDisabled() != disabled) {
00812         /* Invalid/non-AI companies have button disabled */
00813         button->SetDisabled(disabled);
00814         dirty = true;
00815       }
00816 
00817       bool dead = valid && Company::Get(i)->ai_instance->IsDead();
00818       Colours colour = dead ? COLOUR_RED : COLOUR_GREY;
00819       if (button->colour != colour) {
00820         /* Mark dead AIs by red background */
00821         button->colour = colour;
00822         dirty = true;
00823       }
00824 
00825       /* Do we need a repaint? */
00826       if (dirty) this->SetDirty();
00827       /* Draw company icon only for valid AI companies */
00828       if (!valid) continue;
00829 
00830       byte offset = (i == ai_debug_company) ? 1 : 0;
00831       DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(AID_WIDGET_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
00832     }
00833 
00834     Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
00835     AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
00836     cur_company.Restore();
00837 
00838     int scroll_count = (log == NULL) ? 0 : log->used;
00839     if (this->vscroll->GetCount() != scroll_count) {
00840       this->vscroll->SetCount(scroll_count);
00841 
00842       /* We need a repaint */
00843       this->SetWidgetDirty(AID_WIDGET_SCROLLBAR);
00844     }
00845 
00846     if (log == NULL) return;
00847 
00848     /* Detect when the user scrolls the window. Enable autoscroll when the
00849      * bottom-most line becomes visible. */
00850     if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
00851       this->autoscroll = this->vscroll->GetPosition() >= log->used - this->vscroll->GetCapacity();
00852     }
00853     if (this->autoscroll) {
00854       int scroll_pos = max(0, log->used - this->vscroll->GetCapacity());
00855       if (scroll_pos != this->vscroll->GetPosition()) {
00856         this->vscroll->SetPosition(scroll_pos);
00857 
00858         /* We need a repaint */
00859         this->SetWidgetDirty(AID_WIDGET_SCROLLBAR);
00860         this->SetWidgetDirty(AID_WIDGET_LOG_PANEL);
00861       }
00862     }
00863     this->last_vscroll_pos = this->vscroll->GetPosition();
00864   }
00865 
00866   virtual void SetStringParameters(int widget) const
00867   {
00868     switch (widget) {
00869       case AID_WIDGET_NAME_TEXT:
00870         if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
00871           SetDParam(0, STR_EMPTY);
00872         } else {
00873           const AIInfo *info = Company::Get(ai_debug_company)->ai_info;
00874           assert(info != NULL);
00875           SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
00876           SetDParamStr(1, info->GetName());
00877           SetDParam(2, info->GetVersion());
00878         }
00879         break;
00880     }
00881   }
00882 
00883   virtual void DrawWidget(const Rect &r, int widget) const
00884   {
00885     if (ai_debug_company == INVALID_COMPANY) return;
00886 
00887     switch (widget) {
00888       case AID_WIDGET_LOG_PANEL: {
00889         Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
00890         AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
00891         cur_company.Restore();
00892         if (log == NULL) return;
00893 
00894         int y = this->top_offset;
00895         for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
00896           int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
00897           if (log->lines[pos] == NULL) break;
00898 
00899           TextColour colour;
00900           switch (log->type[pos]) {
00901             case AILog::LOG_SQ_INFO:  colour = TC_BLACK;  break;
00902             case AILog::LOG_SQ_ERROR: colour = TC_RED;    break;
00903             case AILog::LOG_INFO:     colour = TC_BLACK;  break;
00904             case AILog::LOG_WARNING:  colour = TC_YELLOW; break;
00905             case AILog::LOG_ERROR:    colour = TC_RED;    break;
00906             default:                  colour = TC_BLACK;  break;
00907           }
00908 
00909           /* Check if the current line should be highlighted */
00910           if (pos == this->highlight_row) {
00911             GfxFillRect(r.left + 1, r.top + y, r.right - 1, r.top + y + this->resize.step_height - WD_PAR_VSEP_NORMAL, 0);
00912             if (colour == TC_BLACK) colour = TC_WHITE; // Make black text readable by inverting it to white.
00913           }
00914 
00915           DrawString(r.left + 7, r.right - 7, r.top + y, log->lines[pos], colour, SA_LEFT | SA_FORCE);
00916           y += this->resize.step_height;
00917         }
00918         break;
00919       }
00920     }
00921   }
00922 
00923   void ChangeToAI(CompanyID show_ai)
00924   {
00925     this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
00926     ai_debug_company = show_ai;
00927 
00928     Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
00929     AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
00930     cur_company.Restore();
00931     this->vscroll->SetCount((log == NULL) ? 0 : log->used);
00932 
00933     this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
00934     this->autoscroll = true;
00935     this->last_vscroll_pos = this->vscroll->GetPosition();
00936     this->SetDirty();
00937     /* Close AI settings window to prevent confusion */
00938     DeleteWindowByClass(WC_AI_SETTINGS);
00939   }
00940 
00941   virtual void OnClick(Point pt, int widget, int click_count)
00942   {
00943     /* Check which button is clicked */
00944     if (IsInsideMM(widget, AID_WIDGET_COMPANY_BUTTON_START, AID_WIDGET_COMPANY_BUTTON_END + 1)) {
00945       /* Is it no on disable? */
00946       if (!this->IsWidgetDisabled(widget)) {
00947         ChangeToAI((CompanyID)(widget - AID_WIDGET_COMPANY_BUTTON_START));
00948       }
00949     }
00950 
00951     switch (widget) {
00952       case AID_WIDGET_RELOAD_TOGGLE:
00953         /* First kill the company of the AI, then start a new one. This should start the current AI again */
00954         DoCommandP(0, 2 | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
00955         DoCommandP(0, 1 | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
00956         break;
00957 
00958       case AID_WIDGET_SETTINGS:
00959         ShowAISettingsWindow(ai_debug_company);
00960         break;
00961 
00962       case AID_WIDGET_BREAK_STR_ON_OFF_BTN:
00963         this->break_check_enabled = !this->break_check_enabled;
00964         this->SetWidgetLoweredState(AID_WIDGET_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
00965         this->SetWidgetDirty(AID_WIDGET_BREAK_STR_ON_OFF_BTN);
00966         break;
00967 
00968       case AID_WIDGET_MATCH_CASE_BTN:
00969         this->case_sensitive_break_check = !this->case_sensitive_break_check;
00970         this->SetWidgetLoweredState(AID_WIDGET_MATCH_CASE_BTN, this->case_sensitive_break_check);
00971         break;
00972 
00973       case AID_WIDGET_CONTINUE_BTN:
00974         /* Unpause */
00975         DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
00976         this->DisableWidget(AID_WIDGET_CONTINUE_BTN);
00977         this->RaiseWidget(AID_WIDGET_CONTINUE_BTN); // Disabled widgets don't raise themself
00978         break;
00979     }
00980   }
00981 
00982   virtual void OnTimeout()
00983   {
00984     this->RaiseWidget(AID_WIDGET_RELOAD_TOGGLE);
00985     this->RaiseWidget(AID_WIDGET_SETTINGS);
00986     this->SetDirty();
00987   }
00988 
00989   virtual void OnMouseLoop()
00990   {
00991     this->HandleEditBox(AID_WIDGET_BREAK_STR_EDIT_BOX);
00992   }
00993 
00994   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00995   {
00996     EventState state = ES_NOT_HANDLED;
00997     if (this->HandleEditBoxKey(AID_WIDGET_BREAK_STR_EDIT_BOX, key, keycode, state) != HEBR_NOT_FOCUSED) {
00998       /* Save the current string to static member so it can be restored next time the window is opened */
00999       strecpy(this->break_string, this->edit_str_buf, lastof(this->break_string));
01000     }
01001     return state;
01002   }
01003 
01004   virtual void OnInvalidateData(int data = 0)
01005   {
01006     if (data == -1 || ai_debug_company == data) this->SetDirty();
01007 
01008     if (data == -2) {
01009       /* The continue button should be disabled when the game is unpaused and
01010        * it was previously paused by the break string ( = a line in the log
01011        * was highlighted )*/
01012       if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED && this->highlight_row != -1) {
01013         this->DisableWidget(AID_WIDGET_CONTINUE_BTN);
01014         this->SetWidgetDirty(AID_WIDGET_CONTINUE_BTN);
01015         this->SetWidgetDirty(AID_WIDGET_LOG_PANEL);
01016         this->highlight_row = -1;
01017       }
01018     }
01019 
01020     /* If the log message is related to the active company tab, check the break string */
01021     if (data == ai_debug_company && this->break_check_enabled && !StrEmpty(this->edit_str_buf)) {
01022       /* Get the log instance of the active company */
01023       Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
01024       AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
01025 
01026       if (log != NULL && case_sensitive_break_check?
01027           strstr(log->lines[log->pos], this->edit_str_buf) != 0 :
01028           strcasestr(log->lines[log->pos], this->edit_str_buf) != 0) {
01029 
01030         AI::Suspend(ai_debug_company);
01031         if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
01032           DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
01033         }
01034 
01035         /* Make it possible to click on the continue button */
01036         this->EnableWidget(AID_WIDGET_CONTINUE_BTN);
01037         this->SetWidgetDirty(AID_WIDGET_CONTINUE_BTN);
01038 
01039         /* Highlight row that matched */
01040         this->highlight_row = log->pos;
01041       }
01042 
01043       cur_company.Restore();
01044     }
01045   }
01046 
01047   virtual void OnResize()
01048   {
01049     this->vscroll->SetCapacityFromWidget(this, AID_WIDGET_LOG_PANEL);
01050   }
01051 };
01052 
01053 const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
01054 const int AIDebugWindow::bottom_offset = WD_FRAMERECT_BOTTOM;
01055 CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01056 char AIDebugWindow::break_string[MAX_BREAK_STR_STRING_LENGTH] = "";
01057 bool AIDebugWindow::break_check_enabled = true;
01058 bool AIDebugWindow::case_sensitive_break_check = false;
01059 
01061 NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
01062 {
01063   return MakeCompanyButtonRows(biggest_index, AID_WIDGET_COMPANY_BUTTON_START, AID_WIDGET_COMPANY_BUTTON_END, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
01064 }
01065 
01067 static const NWidgetPart _nested_ai_debug_widgets[] = {
01068   NWidget(NWID_HORIZONTAL),
01069     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01070     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01071     NWidget(WWT_SHADEBOX, COLOUR_GREY),
01072     NWidget(WWT_STICKYBOX, COLOUR_GREY),
01073   EndContainer(),
01074   NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_VIEW),
01075     NWidgetFunction(MakeCompanyButtonRowsAIDebug), SetPadding(0, 2, 1, 2),
01076   EndContainer(),
01077   NWidget(NWID_HORIZONTAL),
01078     NWidget(WWT_TEXTBTN, COLOUR_GREY, AID_WIDGET_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_AI_DEBUG_NAME_TOOLTIP),
01079     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, AID_WIDGET_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
01080     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, AID_WIDGET_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
01081   EndContainer(),
01082   NWidget(NWID_HORIZONTAL),
01083     NWidget(NWID_VERTICAL),
01084       /* Log panel */
01085       NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1), SetScrollbar(AID_WIDGET_SCROLLBAR),
01086       EndContainer(),
01087       /* Break string widgets */
01088       NWidget(NWID_SELECTION, INVALID_COLOUR, AID_BREAK_STRING_WIDGETS),
01089         NWidget(NWID_HORIZONTAL),
01090           NWidget(WWT_IMGBTN_2, COLOUR_GREY, AID_WIDGET_BREAK_STR_ON_OFF_BTN), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP),
01091           NWidget(WWT_PANEL, COLOUR_GREY),
01092             NWidget(NWID_HORIZONTAL),
01093               NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
01094               NWidget(WWT_EDITBOX, COLOUR_WHITE, AID_WIDGET_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
01095             EndContainer(),
01096           EndContainer(),
01097           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, AID_WIDGET_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
01098           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, AID_WIDGET_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
01099         EndContainer(),
01100       EndContainer(),
01101     EndContainer(),
01102     NWidget(NWID_VERTICAL),
01103       NWidget(NWID_VSCROLLBAR, COLOUR_GREY, AID_WIDGET_SCROLLBAR),
01104       NWidget(WWT_RESIZEBOX, COLOUR_GREY),
01105     EndContainer(),
01106   EndContainer(),
01107 };
01108 
01110 static const WindowDesc _ai_debug_desc(
01111   WDP_AUTO, 600, 450,
01112   WC_AI_DEBUG, WC_NONE,
01113   0,
01114   _nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
01115 );
01116 
01121 void ShowAIDebugWindow(CompanyID show_company)
01122 {
01123   if (!_networking || _network_server) {
01124     AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
01125     if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
01126     if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
01127   } else {
01128     ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
01129   }
01130 }
01131 
01135 void InitializeAIGui()
01136 {
01137   AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01138 }
01139 
01141 void ShowAIDebugWindowIfAIError()
01142 {
01143   /* Network clients can't debug AIs. */
01144   if (_networking && !_network_server) return;
01145 
01146   Company *c;
01147   FOR_ALL_COMPANIES(c) {
01148     if (c->is_ai && c->ai_instance->IsDead()) {
01149       ShowAIDebugWindow(c->index);
01150       break;
01151     }
01152   }
01153 }

Generated on Fri Dec 31 17:15:28 2010 for OpenTTD by  doxygen 1.6.1