effectvehicle_func.h File Reference

Functions related to effect vehicles. More...

#include "vehicle_type.h"

Go to the source code of this file.

Enumerations

enum  EffectVehicleType {
  EV_CHIMNEY_SMOKE = 0, EV_STEAM_SMOKE = 1, EV_DIESEL_SMOKE = 2, EV_ELECTRIC_SPARK = 3,
  EV_SMOKE = 4, EV_EXPLOSION_LARGE = 5, EV_BREAKDOWN_SMOKE = 6, EV_EXPLOSION_SMALL = 7,
  EV_BULLDOZER = 8, EV_BUBBLE = 9
}
 

Effect vehicle types.


Functions

EffectVehicleCreateEffectVehicle (int x, int y, int z, EffectVehicleType type)
EffectVehicleCreateEffectVehicleAbove (int x, int y, int z, EffectVehicleType type)
EffectVehicleCreateEffectVehicleRel (const Vehicle *v, int x, int y, int z, EffectVehicleType type)

Detailed Description

Functions related to effect vehicles.

Definition in file effectvehicle_func.h.


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