fios_gui.cpp

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00001 /* $Id: fios_gui.cpp 22467 2011-05-15 18:06:13Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "saveload/saveload.h"
00014 #include "gui.h"
00015 #include "gfx_func.h"
00016 #include "command_func.h"
00017 #include "network/network.h"
00018 #include "network/network_content.h"
00019 #include "strings_func.h"
00020 #include "fileio_func.h"
00021 #include "fios.h"
00022 #include "window_func.h"
00023 #include "tilehighlight_func.h"
00024 #include "querystring_gui.h"
00025 #include "engine_func.h"
00026 #include "landscape_type.h"
00027 #include "date_func.h"
00028 #include "core/geometry_func.hpp"
00029 
00030 #include "table/sprites.h"
00031 #include "table/strings.h"
00032 
00033 SaveLoadDialogMode _saveload_mode;
00034 LoadCheckData _load_check_data;    
00035 
00036 static bool _fios_path_changed;
00037 static bool _savegame_sort_dirty;
00038 
00039 
00043 void LoadCheckData::Clear()
00044 {
00045   this->checkable = false;
00046   this->error = INVALID_STRING_ID;
00047   free(this->error_data);
00048   this->error_data = NULL;
00049 
00050   this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
00051   this->current_date = 0;
00052   memset(&this->settings, 0, sizeof(this->settings));
00053 
00054   const CompanyPropertiesMap::iterator end = this->companies.End();
00055   for (CompanyPropertiesMap::iterator it = this->companies.Begin(); it != end; it++) {
00056     delete it->second;
00057   }
00058   companies.Clear();
00059 
00060   ClearGRFConfigList(&this->grfconfig);
00061 }
00062 
00063 
00064 enum SaveLoadWindowWidgets {
00065   SLWW_WINDOWTITLE,
00066   SLWW_SORT_BYNAME,
00067   SLWW_SORT_BYDATE,
00068   SLWW_BACKGROUND,
00069   SLWW_FILE_BACKGROUND,
00070   SLWW_HOME_BUTTON,
00071   SLWW_DRIVES_DIRECTORIES_LIST,
00072   SLWW_SCROLLBAR,
00073   SLWW_CONTENT_DOWNLOAD,     
00074   SLWW_SAVE_OSK_TITLE,       
00075   SLWW_DELETE_SELECTION,     
00076   SLWW_SAVE_GAME,            
00077   SLWW_CONTENT_DOWNLOAD_SEL, 
00078   SLWW_DETAILS,              
00079   SLWW_NEWGRF_INFO,          
00080   SLWW_LOAD_BUTTON,          
00081 };
00082 
00084 static const NWidgetPart _nested_load_dialog_widgets[] = {
00085   NWidget(NWID_HORIZONTAL),
00086     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00087     NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
00088   EndContainer(),
00089   NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00090   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00091     NWidget(NWID_VERTICAL),
00092       NWidget(NWID_HORIZONTAL),
00093         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00094           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00095           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00096         EndContainer(),
00097         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SLWW_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00098       EndContainer(),
00099       NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
00100         NWidget(NWID_HORIZONTAL),
00101           NWidget(WWT_INSET, COLOUR_GREY, SLWW_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00102               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(SLWW_SCROLLBAR), EndContainer(),
00103           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, SLWW_SCROLLBAR),
00104         EndContainer(),
00105         NWidget(NWID_SELECTION, INVALID_COLOUR, SLWW_CONTENT_DOWNLOAD_SEL),
00106           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_CONTENT_DOWNLOAD), SetResize(1, 0),
00107               SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00108         EndContainer(),
00109       EndContainer(),
00110     EndContainer(),
00111     NWidget(WWT_PANEL, COLOUR_GREY),
00112       NWidget(WWT_EMPTY, INVALID_COLOUR, SLWW_DETAILS), SetResize(1, 1), SetFill(1, 1),
00113       NWidget(NWID_HORIZONTAL),
00114         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00115           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
00116           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00117         EndContainer(),
00118         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00119       EndContainer(),
00120     EndContainer(),
00121   EndContainer(),
00122 };
00123 
00125 static const NWidgetPart _nested_load_heightmap_dialog_widgets[] = {
00126   NWidget(NWID_HORIZONTAL),
00127     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00128     NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
00129   EndContainer(),
00130   NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00131   NWidget(NWID_VERTICAL),
00132     NWidget(NWID_HORIZONTAL),
00133       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00134         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00135         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00136       EndContainer(),
00137       NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SLWW_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00138     EndContainer(),
00139     NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
00140       NWidget(NWID_HORIZONTAL),
00141         NWidget(WWT_INSET, COLOUR_GREY, SLWW_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00142             SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(SLWW_SCROLLBAR), EndContainer(),
00143         NWidget(NWID_VSCROLLBAR, COLOUR_GREY, SLWW_SCROLLBAR),
00144       EndContainer(),
00145       NWidget(NWID_HORIZONTAL),
00146         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_CONTENT_DOWNLOAD), SetResize(1, 0),
00147             SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00148         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00149       EndContainer(),
00150     EndContainer(),
00151   EndContainer(),
00152 };
00153 
00155 static const NWidgetPart _nested_save_dialog_widgets[] = {
00156   NWidget(NWID_HORIZONTAL),
00157     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00158     NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
00159   EndContainer(),
00160   NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00161   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00162     NWidget(NWID_VERTICAL),
00163       NWidget(NWID_HORIZONTAL),
00164         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00165           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00166           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00167         EndContainer(),
00168         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SLWW_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00169       EndContainer(),
00170       NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
00171         NWidget(NWID_HORIZONTAL),
00172           NWidget(WWT_INSET, COLOUR_GREY, SLWW_DRIVES_DIRECTORIES_LIST), SetPadding(2, 1, 0, 2),
00173               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(SLWW_SCROLLBAR), EndContainer(),
00174           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, SLWW_SCROLLBAR),
00175         EndContainer(),
00176         NWidget(WWT_EDITBOX, COLOUR_GREY, SLWW_SAVE_OSK_TITLE), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
00177             SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
00178       EndContainer(),
00179       NWidget(NWID_HORIZONTAL),
00180         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00181         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SAVE_GAME),        SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP),     SetFill(1, 0), SetResize(1, 0),
00182       EndContainer(),
00183     EndContainer(),
00184     NWidget(WWT_PANEL, COLOUR_GREY),
00185       NWidget(WWT_EMPTY, INVALID_COLOUR, SLWW_DETAILS), SetResize(1, 1), SetFill(1, 1),
00186       NWidget(NWID_HORIZONTAL),
00187         NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
00188         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00189       EndContainer(),
00190     EndContainer(),
00191   EndContainer(),
00192 };
00193 
00194 /* Colours for fios types */
00195 const TextColour _fios_colours[] = {
00196   TC_LIGHT_BLUE, TC_DARK_GREEN,  TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN,
00197   TC_ORANGE,     TC_LIGHT_BROWN, TC_ORANGE,     TC_ORANGE, TC_YELLOW
00198 };
00199 
00200 void BuildFileList()
00201 {
00202   _fios_path_changed = true;
00203   FiosFreeSavegameList();
00204 
00205   switch (_saveload_mode) {
00206     case SLD_LOAD_SCENARIO:
00207     case SLD_SAVE_SCENARIO:
00208       FiosGetScenarioList(_saveload_mode); break;
00209     case SLD_LOAD_HEIGHTMAP:
00210       FiosGetHeightmapList(_saveload_mode); break;
00211 
00212     default: FiosGetSavegameList(_saveload_mode); break;
00213   }
00214 
00215   /* Invalidate saveload window */
00216   InvalidateWindowData(WC_SAVELOAD, 0, 2, true);
00217 }
00218 
00219 static void MakeSortedSaveGameList()
00220 {
00221   uint sort_start = 0;
00222   uint sort_end = 0;
00223 
00224   /* Directories are always above the files (FIOS_TYPE_DIR)
00225    * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
00226    * Only sort savegames/scenarios, not directories
00227    */
00228   for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
00229     switch (item->type) {
00230       case FIOS_TYPE_DIR:    sort_start++; break;
00231       case FIOS_TYPE_PARENT: sort_start++; break;
00232       case FIOS_TYPE_DRIVE:  sort_end++;   break;
00233       default: break;
00234     }
00235   }
00236 
00237   uint s_amount = _fios_items.Length() - sort_start - sort_end;
00238   QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
00239 }
00240 
00241 struct SaveLoadWindow : public QueryStringBaseWindow {
00242 private:
00243   FiosItem o_dir;
00244   const FiosItem *selected;
00245   Scrollbar *vscroll;
00246 public:
00247 
00248   void GenerateFileName()
00249   {
00250     GenerateDefaultSaveName(this->edit_str_buf, &this->edit_str_buf[this->edit_str_size - 1]);
00251   }
00252 
00253   SaveLoadWindow(const WindowDesc *desc, SaveLoadDialogMode mode) : QueryStringBaseWindow(64)
00254   {
00255     static const StringID saveload_captions[] = {
00256       STR_SAVELOAD_LOAD_CAPTION,
00257       STR_SAVELOAD_LOAD_SCENARIO,
00258       STR_SAVELOAD_SAVE_CAPTION,
00259       STR_SAVELOAD_SAVE_SCENARIO,
00260       STR_SAVELOAD_LOAD_HEIGHTMAP,
00261     };
00262     assert((uint)mode < lengthof(saveload_captions));
00263 
00264     /* Use an array to define what will be the current file type being handled
00265      * by current file mode */
00266     switch (mode) {
00267       case SLD_SAVE_GAME:     this->GenerateFileName(); break;
00268       case SLD_SAVE_SCENARIO: strecpy(this->edit_str_buf, "UNNAMED", &this->edit_str_buf[edit_str_size - 1]); break;
00269       default:                break;
00270     }
00271 
00272     this->afilter = CS_ALPHANUMERAL;
00273     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 240);
00274 
00275     this->CreateNestedTree(desc, true);
00276     if (mode == SLD_LOAD_GAME) this->GetWidget<NWidgetStacked>(SLWW_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
00277     this->GetWidget<NWidgetCore>(SLWW_WINDOWTITLE)->widget_data = saveload_captions[mode];
00278     this->vscroll = this->GetScrollbar(SLWW_SCROLLBAR);
00279 
00280     this->FinishInitNested(desc, 0);
00281 
00282     this->LowerWidget(SLWW_DRIVES_DIRECTORIES_LIST);
00283 
00284     /* pause is only used in single-player, non-editor mode, non-menu mode. It
00285      * will be unpaused in the WE_DESTROY event handler. */
00286     if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
00287       DoCommandP(0, PM_PAUSED_SAVELOAD, 1, CMD_PAUSE);
00288     }
00289     SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
00290 
00291     this->OnInvalidateData(0);
00292 
00293     ResetObjectToPlace();
00294 
00295     o_dir.type = FIOS_TYPE_DIRECT;
00296     switch (_saveload_mode) {
00297       case SLD_SAVE_GAME:
00298       case SLD_LOAD_GAME:
00299         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
00300         break;
00301 
00302       case SLD_SAVE_SCENARIO:
00303       case SLD_LOAD_SCENARIO:
00304         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
00305         break;
00306 
00307       case SLD_LOAD_HEIGHTMAP:
00308         FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
00309         break;
00310 
00311       default:
00312         strecpy(o_dir.name, _personal_dir, lastof(o_dir.name));
00313     }
00314 
00315     /* Focus the edit box by default in the save windows */
00316     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00317       this->SetFocusedWidget(SLWW_SAVE_OSK_TITLE);
00318     }
00319   }
00320 
00321   virtual ~SaveLoadWindow()
00322   {
00323     /* pause is only used in single-player, non-editor mode, non menu mode */
00324     if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
00325       DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
00326     }
00327     FiosFreeSavegameList();
00328   }
00329 
00330   virtual void DrawWidget(const Rect &r, int widget) const
00331   {
00332     switch (widget) {
00333       case SLWW_SORT_BYNAME:
00334       case SLWW_SORT_BYDATE:
00335         if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == SLWW_SORT_BYNAME)) {
00336           this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
00337         }
00338         break;
00339 
00340       case SLWW_BACKGROUND: {
00341         static const char *path = NULL;
00342         static StringID str = STR_ERROR_UNABLE_TO_READ_DRIVE;
00343         static uint64 tot = 0;
00344 
00345         if (_fios_path_changed) {
00346           str = FiosGetDescText(&path, &tot);
00347           _fios_path_changed = false;
00348         }
00349 
00350         if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
00351         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP, str);
00352         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, path, TC_BLACK);
00353         break;
00354       }
00355 
00356       case SLWW_DRIVES_DIRECTORIES_LIST: {
00357         GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, 0xD7);
00358 
00359         uint y = r.top + WD_FRAMERECT_TOP;
00360         for (uint pos = this->vscroll->GetPosition(); pos < _fios_items.Length(); pos++) {
00361           const FiosItem *item = _fios_items.Get(pos);
00362 
00363           if (item == this->selected) {
00364             GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, 156);
00365           }
00366           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type]);
00367           y += this->resize.step_height;
00368           if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
00369         }
00370         break;
00371       }
00372 
00373       case SLWW_DETAILS: {
00374         GfxFillRect(r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP,
00375             r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL * 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM, 0x0A);
00376         DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL / 2 + WD_FRAMERECT_TOP, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
00377 
00378         if (this->selected == NULL) break;
00379 
00380         uint y = r.top + FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00381         uint y_max = r.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM;
00382 
00383         if (y > y_max) break;
00384         if (!_load_check_data.checkable) {
00385           /* Old savegame, no information available */
00386           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
00387           y += FONT_HEIGHT_NORMAL;
00388         } else if (_load_check_data.error != INVALID_STRING_ID) {
00389           /* Incompatible / broken savegame */
00390           SetDParamStr(0, _load_check_data.error_data);
00391           y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
00392               y, r.bottom - WD_FRAMERECT_BOTTOM, _load_check_data.error, TC_RED);
00393         } else {
00394           /* Mapsize */
00395           SetDParam(0, _load_check_data.map_size_x);
00396           SetDParam(1, _load_check_data.map_size_y);
00397           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE);
00398           y += FONT_HEIGHT_NORMAL;
00399           if (y > y_max) break;
00400 
00401           /* Climate */
00402           byte landscape = _load_check_data.settings.game_creation.landscape;
00403           if (landscape < NUM_LANDSCAPE) {
00404             SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
00405             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE);
00406             y += FONT_HEIGHT_NORMAL;
00407           }
00408 
00409           y += WD_PAR_VSEP_NORMAL;
00410           if (y > y_max) break;
00411 
00412           /* Start date (if available) */
00413           if (_load_check_data.settings.game_creation.starting_year != 0) {
00414             SetDParam(0, ConvertYMDToDate(_load_check_data.settings.game_creation.starting_year, 0, 1));
00415             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE);
00416             y += FONT_HEIGHT_NORMAL;
00417           }
00418           if (y > y_max) break;
00419 
00420           /* Hide current date for scenarios */
00421           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00422             /* Current date */
00423             SetDParam(0, _load_check_data.current_date);
00424             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
00425             y += FONT_HEIGHT_NORMAL;
00426           }
00427 
00428           /* Hide the NewGRF stuff when saving. We also hide the button. */
00429           if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00430             y += WD_PAR_VSEP_NORMAL;
00431             if (y > y_max) break;
00432 
00433             /* NewGrf compatibility */
00434             SetDParam(0, _load_check_data.grfconfig == NULL ? STR_NEWGRF_LIST_NONE :
00435                 STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility);
00436             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_GRFSTATUS);
00437             y += FONT_HEIGHT_NORMAL;
00438           }
00439           if (y > y_max) break;
00440 
00441           /* Hide the company stuff for scenarios */
00442           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00443             y += FONT_HEIGHT_NORMAL;
00444             if (y > y_max) break;
00445 
00446             /* Companies / AIs */
00447             CompanyPropertiesMap::const_iterator end = _load_check_data.companies.End();
00448             for (CompanyPropertiesMap::const_iterator it = _load_check_data.companies.Begin(); it != end; it++) {
00449               SetDParam(0, it->first + 1);
00450               const CompanyProperties &c = *it->second;
00451               if (c.name != NULL) {
00452                 SetDParam(1, STR_JUST_RAW_STRING);
00453                 SetDParamStr(2, c.name);
00454               } else {
00455                 SetDParam(1, c.name_1);
00456                 SetDParam(2, c.name_2);
00457               }
00458               DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_COMPANY_INDEX);
00459               y += FONT_HEIGHT_NORMAL;
00460               if (y > y_max) break;
00461             }
00462           }
00463         }
00464         break;
00465       }
00466     }
00467   }
00468 
00469   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00470   {
00471     switch (widget) {
00472       case SLWW_BACKGROUND:
00473         size->height = 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00474         break;
00475 
00476       case SLWW_DRIVES_DIRECTORIES_LIST:
00477         resize->height = FONT_HEIGHT_NORMAL;
00478         size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00479         break;
00480       case SLWW_SORT_BYNAME:
00481       case SLWW_SORT_BYDATE: {
00482         Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00483         d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
00484         d.height += padding.height;
00485         *size = maxdim(*size, d);
00486         break;
00487       }
00488     }
00489   }
00490 
00491   virtual void OnPaint()
00492   {
00493     if (_savegame_sort_dirty) {
00494       _savegame_sort_dirty = false;
00495       MakeSortedSaveGameList();
00496     }
00497 
00498     this->vscroll->SetCount(_fios_items.Length());
00499     this->DrawWidgets();
00500 
00501     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00502       this->DrawEditBox(SLWW_SAVE_OSK_TITLE);
00503     }
00504   }
00505 
00506   virtual void OnClick(Point pt, int widget, int click_count)
00507   {
00508     switch (widget) {
00509       case SLWW_SORT_BYNAME: // Sort save names by name
00510         _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
00511           SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
00512         _savegame_sort_dirty = true;
00513         this->SetDirty();
00514         break;
00515 
00516       case SLWW_SORT_BYDATE: // Sort save names by date
00517         _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
00518           SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
00519         _savegame_sort_dirty = true;
00520         this->SetDirty();
00521         break;
00522 
00523       case SLWW_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
00524         FiosBrowseTo(&o_dir);
00525         this->InvalidateData();
00526         break;
00527 
00528       case SLWW_LOAD_BUTTON:
00529         if (this->selected != NULL && !_load_check_data.HasErrors() && (_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs())) {
00530           _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD;
00531 
00532           const char *name = FiosBrowseTo(this->selected);
00533           SetFiosType(this->selected->type);
00534 
00535           strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00536           strecpy(_file_to_saveload.title, this->selected->title, lastof(_file_to_saveload.title));
00537 
00538           delete this;
00539         }
00540         break;
00541 
00542       case SLWW_NEWGRF_INFO:
00543         if (_load_check_data.HasNewGrfs()) {
00544           ShowNewGRFSettings(false, false, false, &_load_check_data.grfconfig);
00545         }
00546         break;
00547 
00548       case SLWW_DRIVES_DIRECTORIES_LIST: { // Click the listbox
00549         int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, SLWW_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
00550         if (y == INT_MAX) return;
00551 
00552         const FiosItem *file = _fios_items.Get(y);
00553 
00554         const char *name = FiosBrowseTo(file);
00555         if (name != NULL) {
00556           if (click_count == 1) {
00557             if (this->selected != file) {
00558               this->selected = file;
00559               _load_check_data.Clear();
00560 
00561               if (file->type == FIOS_TYPE_FILE || file->type == FIOS_TYPE_SCENARIO) {
00562                 SaveOrLoad(name, SL_LOAD_CHECK, NO_DIRECTORY, false);
00563               }
00564 
00565               this->InvalidateData(1);
00566             }
00567             if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00568               /* Copy clicked name to editbox */
00569               ttd_strlcpy(this->text.buf, file->title, this->text.max_bytes);
00570               UpdateTextBufferSize(&this->text);
00571               this->SetWidgetDirty(SLWW_SAVE_OSK_TITLE);
00572             }
00573           } else if (!_load_check_data.HasErrors()) {
00574             this->selected = file;
00575             if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00576               this->OnClick(pt, SLWW_LOAD_BUTTON, 1);
00577             } else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
00578               SetFiosType(file->type);
00579               strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00580               strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
00581 
00582               delete this;
00583               ShowHeightmapLoad();
00584             }
00585           }
00586         } else {
00587           /* Changed directory, need refresh. */
00588           this->InvalidateData();
00589         }
00590         break;
00591       }
00592 
00593       case SLWW_CONTENT_DOWNLOAD:
00594         if (!_network_available) {
00595           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00596         } else {
00597 #if defined(ENABLE_NETWORK)
00598           switch (_saveload_mode) {
00599             default: NOT_REACHED();
00600             case SLD_LOAD_SCENARIO:  ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO);  break;
00601             case SLD_LOAD_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
00602           }
00603 #endif
00604         }
00605         break;
00606 
00607       case SLWW_DELETE_SELECTION: case SLWW_SAVE_GAME: // Delete, Save game
00608         break;
00609     }
00610   }
00611 
00612   virtual void OnMouseLoop()
00613   {
00614     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00615       this->HandleEditBox(SLWW_SAVE_OSK_TITLE);
00616     }
00617   }
00618 
00619   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00620   {
00621     if (keycode == WKC_ESC) {
00622       delete this;
00623       return ES_HANDLED;
00624     }
00625 
00626     EventState state = ES_NOT_HANDLED;
00627     if ((_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) &&
00628         this->HandleEditBoxKey(SLWW_SAVE_OSK_TITLE, key, keycode, state) == HEBR_CONFIRM) {
00629       this->HandleButtonClick(SLWW_SAVE_GAME);
00630     }
00631 
00632     return state;
00633   }
00634 
00635   virtual void OnTimeout()
00636   {
00637     /* This test protects against using widgets 11 and 12 which are only available
00638      * in those two saveload mode */
00639     if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO)) return;
00640 
00641     if (this->IsWidgetLowered(SLWW_DELETE_SELECTION)) { // Delete button clicked
00642       if (!FiosDelete(this->text.buf)) {
00643         ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
00644       } else {
00645         this->InvalidateData();
00646         /* Reset file name to current date on successful delete */
00647         if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
00648       }
00649 
00650       UpdateTextBufferSize(&this->text);
00651     } else if (this->IsWidgetLowered(SLWW_SAVE_GAME)) { // Save button clicked
00652       _switch_mode = SM_SAVE;
00653       FiosMakeSavegameName(_file_to_saveload.name, this->text.buf, sizeof(_file_to_saveload.name));
00654 
00655       /* In the editor set up the vehicle engines correctly (date might have changed) */
00656       if (_game_mode == GM_EDITOR) StartupEngines();
00657     }
00658   }
00659 
00660   virtual void OnResize()
00661   {
00662     this->vscroll->SetCapacityFromWidget(this, SLWW_DRIVES_DIRECTORIES_LIST);
00663   }
00664 
00670   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00671   {
00672     switch (data) {
00673       case 0:
00674         /* Rescan files */
00675         this->selected = NULL;
00676         _load_check_data.Clear();
00677         if (!gui_scope) break;
00678         BuildFileList();
00679         /* FALL THROUGH */
00680       case 1:
00681         /* Selection changes */
00682         if (!gui_scope) break;
00683         if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00684           this->SetWidgetDisabledState(SLWW_LOAD_BUTTON,
00685               this->selected == NULL || _load_check_data.HasErrors() || !(_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
00686           this->SetWidgetDisabledState(SLWW_NEWGRF_INFO,
00687               !_load_check_data.HasNewGrfs());
00688         }
00689         break;
00690       case 2:
00691         /* _fios_items changed */
00692         this->vscroll->SetCount(_fios_items.Length());
00693         this->selected = NULL;
00694         _load_check_data.Clear();
00695         break;
00696     }
00697   }
00698 };
00699 
00701 static const WindowDesc _load_dialog_desc(
00702   WDP_CENTER, 500, 294,
00703   WC_SAVELOAD, WC_NONE,
00704   WDF_UNCLICK_BUTTONS,
00705   _nested_load_dialog_widgets, lengthof(_nested_load_dialog_widgets)
00706 );
00707 
00709 static const WindowDesc _load_heightmap_dialog_desc(
00710   WDP_CENTER, 257, 320,
00711   WC_SAVELOAD, WC_NONE,
00712   WDF_UNCLICK_BUTTONS,
00713   _nested_load_heightmap_dialog_widgets, lengthof(_nested_load_heightmap_dialog_widgets)
00714 );
00715 
00717 static const WindowDesc _save_dialog_desc(
00718   WDP_CENTER, 500, 294,
00719   WC_SAVELOAD, WC_NONE,
00720   WDF_UNCLICK_BUTTONS,
00721   _nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
00722 );
00723 
00728 static const FileType _file_modetotype[] = {
00729   FT_SAVEGAME,  
00730   FT_SCENARIO,  
00731   FT_SAVEGAME,  
00732   FT_SCENARIO,  
00733   FT_HEIGHTMAP, 
00734 };
00735 
00736 void ShowSaveLoadDialog(SaveLoadDialogMode mode)
00737 {
00738   DeleteWindowById(WC_SAVELOAD, 0);
00739 
00740   const WindowDesc *sld;
00741   switch (mode) {
00742     case SLD_SAVE_GAME:
00743     case SLD_SAVE_SCENARIO:
00744       sld = &_save_dialog_desc; break;
00745     case SLD_LOAD_HEIGHTMAP:
00746       sld = &_load_heightmap_dialog_desc; break;
00747     default:
00748       sld = &_load_dialog_desc; break;
00749   }
00750 
00751   _saveload_mode = mode;
00752   _file_to_saveload.filetype = _file_modetotype[mode];
00753 
00754   new SaveLoadWindow(sld, mode);
00755 }
00756 
00757 void SetFiosType(const byte fiostype)
00758 {
00759   switch (fiostype) {
00760     case FIOS_TYPE_FILE:
00761     case FIOS_TYPE_SCENARIO:
00762       _file_to_saveload.mode = SL_LOAD;
00763       break;
00764 
00765     case FIOS_TYPE_OLDFILE:
00766     case FIOS_TYPE_OLD_SCENARIO:
00767       _file_to_saveload.mode = SL_OLD_LOAD;
00768       break;
00769 
00770 #ifdef WITH_PNG
00771     case FIOS_TYPE_PNG:
00772       _file_to_saveload.mode = SL_PNG;
00773       break;
00774 #endif /* WITH_PNG */
00775 
00776     case FIOS_TYPE_BMP:
00777       _file_to_saveload.mode = SL_BMP;
00778       break;
00779 
00780     default:
00781       _file_to_saveload.mode = SL_INVALID;
00782       break;
00783   }
00784 }