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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "gui.h"
00015 #include "textbuf_gui.h"
00016 #include "command_func.h"
00017 #include "screenshot.h"
00018 #include "network/network.h"
00019 #include "town.h"
00020 #include "settings_internal.h"
00021 #include "newgrf_townname.h"
00022 #include "strings_func.h"
00023 #include "window_func.h"
00024 #include "string_func.h"
00025 #include "widgets/dropdown_type.h"
00026 #include "widgets/dropdown_func.h"
00027 #include "highscore.h"
00028 #include "base_media_base.h"
00029 #include "company_base.h"
00030 #include "company_func.h"
00031 #include "viewport_func.h"
00032 #include "core/geometry_func.hpp"
00033 #include "ai/ai.hpp"
00034 #include "language.h"
00035
00036 #include "table/sprites.h"
00037 #include "table/strings.h"
00038 #include <map>
00039
00040 static const StringID _units_dropdown[] = {
00041 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00042 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00043 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00044 INVALID_STRING_ID
00045 };
00046
00047 static const StringID _driveside_dropdown[] = {
00048 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00049 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00050 INVALID_STRING_ID
00051 };
00052
00053 static const StringID _autosave_dropdown[] = {
00054 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00055 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00059 INVALID_STRING_ID,
00060 };
00061
00068 static StringID *BuildDynamicDropdown(StringID base, int num)
00069 {
00070 static StringID buf[32 + 1];
00071 StringID *p = buf;
00072 while (--num >= 0) *p++ = base++;
00073 *p = INVALID_STRING_ID;
00074 return buf;
00075 }
00076
00077 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00078 static StringID *_grf_names = NULL;
00079 static int _nb_grf_names = 0;
00080
00082 void InitGRFTownGeneratorNames()
00083 {
00084 free(_grf_names);
00085 _grf_names = GetGRFTownNameList();
00086 _nb_grf_names = 0;
00087 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00088 }
00089
00095 static inline StringID TownName(int town_name)
00096 {
00097 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00098 town_name -= _nb_orig_names;
00099 if (town_name < _nb_grf_names) return _grf_names[town_name];
00100 return STR_UNDEFINED;
00101 }
00102
00107 static int GetCurRes()
00108 {
00109 int i;
00110
00111 for (i = 0; i != _num_resolutions; i++) {
00112 if ((int)_resolutions[i].width == _screen.width &&
00113 (int)_resolutions[i].height == _screen.height) {
00114 break;
00115 }
00116 }
00117 return i;
00118 }
00119
00121 enum GameOptionsWidgets {
00122 GOW_BACKGROUND,
00123 GOW_CURRENCY_DROPDOWN,
00124 GOW_DISTANCE_DROPDOWN,
00125 GOW_ROADSIDE_DROPDOWN,
00126 GOW_TOWNNAME_DROPDOWN,
00127 GOW_AUTOSAVE_DROPDOWN,
00128 GOW_LANG_DROPDOWN,
00129 GOW_RESOLUTION_DROPDOWN,
00130 GOW_FULLSCREEN_BUTTON,
00131 GOW_SCREENSHOT_DROPDOWN,
00132 GOW_BASE_GRF_DROPDOWN,
00133 GOW_BASE_GRF_STATUS,
00134 GOW_BASE_GRF_DESCRIPTION,
00135 GOW_BASE_SFX_DROPDOWN,
00136 GOW_BASE_SFX_DESCRIPTION,
00137 GOW_BASE_MUSIC_DROPDOWN,
00138 GOW_BASE_MUSIC_STATUS,
00139 GOW_BASE_MUSIC_DESCRIPTION,
00140 };
00141
00147 static void ShowTownnameDropdown(Window *w, int sel)
00148 {
00149 typedef std::map<StringID, int, StringIDCompare> TownList;
00150 TownList townnames;
00151
00152
00153 for (int i = 0; i < _nb_orig_names; i++) townnames[STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i] = i;
00154
00155
00156 for (int i = 0; i < _nb_grf_names; i++) townnames[_grf_names[i]] = _nb_orig_names + i;
00157
00158 DropDownList *list = new DropDownList();
00159 for (TownList::iterator it = townnames.begin(); it != townnames.end(); it++) {
00160 list->push_back(new DropDownListStringItem((*it).first, (*it).second, !(_game_mode == GM_MENU || Town::GetNumItems() == 0 || (*it).second == sel)));
00161 }
00162
00163 ShowDropDownList(w, list, sel, GOW_TOWNNAME_DROPDOWN);
00164 }
00165
00166 static void ShowCustCurrency();
00167
00168 template <class T>
00169 static void ShowSetMenu(Window *w, int widget)
00170 {
00171 int n = T::GetNumSets();
00172 int current = T::GetIndexOfUsedSet();
00173
00174 DropDownList *list = new DropDownList();
00175 for (int i = 0; i < n; i++) {
00176 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (current != i)));
00177 }
00178
00179 ShowDropDownList(w, list, current, widget);
00180 }
00181
00182 struct GameOptionsWindow : Window {
00183 GameSettings *opt;
00184 bool reload;
00185
00186 GameOptionsWindow(const WindowDesc *desc) : Window()
00187 {
00188 this->opt = &GetGameSettings();
00189 this->reload = false;
00190
00191 this->InitNested(desc);
00192 this->OnInvalidateData(0);
00193 }
00194
00195 ~GameOptionsWindow()
00196 {
00197 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00198 if (this->reload) _switch_mode = SM_MENU;
00199 }
00200
00201 virtual void SetStringParameters(int widget) const
00202 {
00203 switch (widget) {
00204 case GOW_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00205 case GOW_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00206 case GOW_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00207 case GOW_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00208 case GOW_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00209 case GOW_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
00210 case GOW_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00211 case GOW_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00212 case GOW_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00213 case GOW_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00214 case GOW_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00215 case GOW_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00216 case GOW_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00217 }
00218 }
00219
00220 virtual void DrawWidget(const Rect &r, int widget) const
00221 {
00222 switch (widget) {
00223 case GOW_BASE_GRF_DESCRIPTION:
00224 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00225 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00226 break;
00227
00228 case GOW_BASE_SFX_DESCRIPTION:
00229 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00230 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00231 break;
00232
00233 case GOW_BASE_MUSIC_DESCRIPTION:
00234 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00235 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00236 break;
00237 }
00238 }
00239
00240 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00241 {
00242 switch (widget) {
00243 case GOW_BASE_GRF_DESCRIPTION:
00244
00245 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00246 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00247 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00248 }
00249 break;
00250
00251 case GOW_BASE_GRF_STATUS:
00252
00253 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00254 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00255 if (invalid_files == 0) continue;
00256
00257 SetDParam(0, invalid_files);
00258 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00259 }
00260 break;
00261
00262 case GOW_BASE_SFX_DESCRIPTION:
00263
00264 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00265 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00266 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00267 }
00268 break;
00269
00270 case GOW_BASE_MUSIC_DESCRIPTION:
00271
00272 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00273 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00274 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00275 }
00276 break;
00277
00278 case GOW_BASE_MUSIC_STATUS:
00279
00280 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00281 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00282 if (invalid_files == 0) continue;
00283
00284 SetDParam(0, invalid_files);
00285 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00286 }
00287 break;
00288 }
00289 }
00290
00291 virtual void OnClick(Point pt, int widget, int click_count)
00292 {
00293 switch (widget) {
00294 case GOW_CURRENCY_DROPDOWN:
00295 ShowDropDownMenu(this, BuildCurrencyDropdown(), this->opt->locale.currency, GOW_CURRENCY_DROPDOWN, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);
00296 break;
00297
00298 case GOW_DISTANCE_DROPDOWN:
00299 ShowDropDownMenu(this, _units_dropdown, this->opt->locale.units, GOW_DISTANCE_DROPDOWN, 0, 0);
00300 break;
00301
00302 case GOW_ROADSIDE_DROPDOWN: {
00303 int i = 0;
00304 extern bool RoadVehiclesAreBuilt();
00305
00306
00307
00308 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00309 i = (-1) ^ (1 << this->opt->vehicle.road_side);
00310 }
00311
00312 ShowDropDownMenu(this, _driveside_dropdown, this->opt->vehicle.road_side, GOW_ROADSIDE_DROPDOWN, i, 0);
00313 break;
00314 }
00315
00316 case GOW_TOWNNAME_DROPDOWN:
00317 ShowTownnameDropdown(this, this->opt->game_creation.town_name);
00318 break;
00319
00320 case GOW_AUTOSAVE_DROPDOWN:
00321 ShowDropDownMenu(this, _autosave_dropdown, _settings_client.gui.autosave, GOW_AUTOSAVE_DROPDOWN, 0, 0);
00322 break;
00323
00324 case GOW_LANG_DROPDOWN: {
00325 typedef std::map<StringID, int, StringIDCompare> LangList;
00326
00327
00328 LangList langs;
00329 int current_lang = 0;
00330 for (int i = 0; i < (int)_languages.Length(); i++) {
00331 if (&_languages[i] == _current_language) current_lang = i;
00332 langs[SPECSTR_LANGUAGE_START + i] = i;
00333 }
00334
00335 DropDownList *list = new DropDownList();
00336 for (LangList::iterator it = langs.begin(); it != langs.end(); it++) {
00337 list->push_back(new DropDownListStringItem((*it).first, (*it).second, false));
00338 }
00339
00340 ShowDropDownList(this, list, current_lang, GOW_LANG_DROPDOWN);
00341 break;
00342 }
00343
00344 case GOW_RESOLUTION_DROPDOWN:
00345 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), GOW_RESOLUTION_DROPDOWN, 0, 0);
00346 break;
00347
00348 case GOW_FULLSCREEN_BUTTON:
00349
00350 if (!ToggleFullScreen(!_fullscreen)) {
00351 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
00352 }
00353 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00354 this->SetDirty();
00355 break;
00356
00357 case GOW_SCREENSHOT_DROPDOWN:
00358 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, GOW_SCREENSHOT_DROPDOWN, 0, 0);
00359 break;
00360
00361 case GOW_BASE_GRF_DROPDOWN:
00362 ShowSetMenu<BaseGraphics>(this, GOW_BASE_GRF_DROPDOWN);
00363 break;
00364
00365 case GOW_BASE_SFX_DROPDOWN:
00366 ShowSetMenu<BaseSounds>(this, GOW_BASE_SFX_DROPDOWN);
00367 break;
00368
00369 case GOW_BASE_MUSIC_DROPDOWN:
00370 ShowSetMenu<BaseMusic>(this, GOW_BASE_MUSIC_DROPDOWN);
00371 break;
00372 }
00373 }
00374
00380 template <class T>
00381 void SetMediaSet(int index)
00382 {
00383 if (_game_mode == GM_MENU) {
00384 const char *name = T::GetSet(index)->name;
00385
00386 free(const_cast<char *>(T::ini_set));
00387 T::ini_set = strdup(name);
00388
00389 T::SetSet(name);
00390 this->reload = true;
00391 this->InvalidateData();
00392 }
00393 }
00394
00395 virtual void OnDropdownSelect(int widget, int index)
00396 {
00397 switch (widget) {
00398 case GOW_CURRENCY_DROPDOWN:
00399 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00400 this->opt->locale.currency = index;
00401 ReInitAllWindows();
00402 break;
00403
00404 case GOW_DISTANCE_DROPDOWN:
00405 this->opt->locale.units = index;
00406 MarkWholeScreenDirty();
00407 break;
00408
00409 case GOW_ROADSIDE_DROPDOWN:
00410 if (this->opt->vehicle.road_side != index) {
00411 uint i;
00412 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00413 SetSettingValue(i, index);
00414 MarkWholeScreenDirty();
00415 }
00416 break;
00417
00418 case GOW_TOWNNAME_DROPDOWN:
00419 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00420 this->opt->game_creation.town_name = index;
00421 SetWindowDirty(WC_GAME_OPTIONS, 0);
00422 }
00423 break;
00424
00425 case GOW_AUTOSAVE_DROPDOWN:
00426 _settings_client.gui.autosave = index;
00427 this->SetDirty();
00428 break;
00429
00430 case GOW_LANG_DROPDOWN:
00431 ReadLanguagePack(&_languages[index]);
00432 DeleteWindowByClass(WC_QUERY_STRING);
00433 CheckForMissingGlyphsInLoadedLanguagePack();
00434 UpdateAllVirtCoords();
00435 ReInitAllWindows();
00436 break;
00437
00438 case GOW_RESOLUTION_DROPDOWN:
00439 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00440 this->SetDirty();
00441 }
00442 break;
00443
00444 case GOW_SCREENSHOT_DROPDOWN:
00445 SetScreenshotFormat(index);
00446 this->SetDirty();
00447 break;
00448
00449 case GOW_BASE_GRF_DROPDOWN:
00450 this->SetMediaSet<BaseGraphics>(index);
00451 break;
00452
00453 case GOW_BASE_SFX_DROPDOWN:
00454 this->SetMediaSet<BaseSounds>(index);
00455 break;
00456
00457 case GOW_BASE_MUSIC_DROPDOWN:
00458 this->SetMediaSet<BaseMusic>(index);
00459 break;
00460 }
00461 }
00462
00468 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00469 {
00470 if (!gui_scope) return;
00471 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00472
00473 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00474 this->GetWidget<NWidgetCore>(GOW_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00475
00476 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00477 this->GetWidget<NWidgetCore>(GOW_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00478
00479 InitGRFTownGeneratorNames();
00480 }
00481 };
00482
00483 static const NWidgetPart _nested_game_options_widgets[] = {
00484 NWidget(NWID_HORIZONTAL),
00485 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00486 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00487 EndContainer(),
00488 NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND), SetPIP(6, 6, 10),
00489 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00490 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00491 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00492 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00493 EndContainer(),
00494 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00495 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00496 EndContainer(),
00497 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00498 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00499 EndContainer(),
00500 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00501 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00502 NWidget(NWID_HORIZONTAL),
00503 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00504 NWidget(WWT_TEXTBTN, COLOUR_GREY, GOW_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00505 EndContainer(),
00506 EndContainer(),
00507 EndContainer(),
00508
00509 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00510 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00511 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00512 EndContainer(),
00513 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00514 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00515 EndContainer(),
00516 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00517 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00518 EndContainer(),
00519 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00520 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00521 EndContainer(),
00522 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00523 EndContainer(),
00524 EndContainer(),
00525
00526 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00527 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00528 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00529 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00530 EndContainer(),
00531 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00532 EndContainer(),
00533
00534 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00535 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00536 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00537 NWidget(NWID_SPACER), SetFill(1, 0),
00538 EndContainer(),
00539 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00540 EndContainer(),
00541
00542 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00543 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00544 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00545 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00546 EndContainer(),
00547 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00548 EndContainer(),
00549 EndContainer(),
00550 };
00551
00552 static const WindowDesc _game_options_desc(
00553 WDP_CENTER, 0, 0,
00554 WC_GAME_OPTIONS, WC_NONE,
00555 WDF_UNCLICK_BUTTONS,
00556 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00557 );
00558
00560 void ShowGameOptions()
00561 {
00562 DeleteWindowById(WC_GAME_OPTIONS, 0);
00563 new GameOptionsWindow(&_game_options_desc);
00564 }
00565
00566 extern void StartupEconomy();
00567
00568
00569
00570 enum GameDifficultyWidgets {
00571 GDW_LVL_EASY,
00572 GDW_LVL_MEDIUM,
00573 GDW_LVL_HARD,
00574 GDW_LVL_CUSTOM,
00575 GDW_HIGHSCORE,
00576 GDW_ACCEPT,
00577 GDW_CANCEL,
00578
00579 GDW_OPTIONS_START,
00580 };
00581
00582 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00583
00584 class GameDifficultyWindow : public Window {
00585 private:
00586
00587 GameSettings opt_mod_temp;
00588
00589 public:
00591 static const uint GAME_DIFFICULTY_NUM = 18;
00593 static const uint WIDGETS_PER_DIFFICULTY = 3;
00594
00595 GameDifficultyWindow(const WindowDesc *desc) : Window()
00596 {
00597 this->InitNested(desc);
00598
00599
00600
00601 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00602 GDW_LVL_EASY,
00603 GDW_LVL_MEDIUM,
00604 GDW_LVL_HARD,
00605 GDW_LVL_CUSTOM,
00606 WIDGET_LIST_END);
00607 this->SetWidgetDisabledState(GDW_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00608 this->SetWidgetDisabledState(GDW_ACCEPT, _networking && !_network_server);
00609
00610
00611 this->OnInvalidateData(GOID_DIFFICULTY_CHANGED);
00612 }
00613
00614 virtual void SetStringParameters(int widget) const
00615 {
00616 widget -= GDW_OPTIONS_START;
00617 if (widget < 0 || (widget % 3) != 2) return;
00618
00619 widget /= 3;
00620
00621 uint i;
00622 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00623 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00624 SetDParam(0, sd->desc.str + value);
00625 }
00626
00627 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00628 {
00629
00630 int index = widget - GDW_OPTIONS_START;
00631 if (index < 0 || (index % 3) != 2) return;
00632
00633 index /= 3;
00634
00635 uint i;
00636 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00637 const SettingDescBase *sdb = &sd->desc;
00638
00639
00640 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00641 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00642 SetDParam(0, sdb->str + value);
00643 *size = maxdim(*size, GetStringBoundingBox(str));
00644 }
00645 }
00646
00647 virtual void OnClick(Point pt, int widget, int click_count)
00648 {
00649 if (widget >= GDW_OPTIONS_START) {
00650 widget -= GDW_OPTIONS_START;
00651 if ((widget % 3) == 2) return;
00652
00653
00654 if (_networking && !_network_server) return;
00655
00656 uint i;
00657 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00658 const SettingDescBase *sdb = &sd->desc;
00659
00660 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00661 if (widget % 3 == 1) {
00662
00663 val = min(val + sdb->interval, (int32)sdb->max);
00664 } else {
00665
00666 val -= sdb->interval;
00667 val = max(val, sdb->min);
00668 }
00669
00670
00671 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00672 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00673 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00674 this->LowerWidget(GDW_LVL_CUSTOM);
00675 this->InvalidateData();
00676
00677 if (widget / 3 == 0 &&
00678 #ifdef ENABLE_AI
00679 AI::GetInfoList()->size() == 0 &&
00680 #endif
00681 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00682 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
00683 }
00684 return;
00685 }
00686
00687 switch (widget) {
00688 case GDW_LVL_EASY:
00689 case GDW_LVL_MEDIUM:
00690 case GDW_LVL_HARD:
00691 case GDW_LVL_CUSTOM:
00692
00693 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00694 SetDifficultyLevel(widget - GDW_LVL_EASY, &this->opt_mod_temp.difficulty);
00695 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00696 this->InvalidateData();
00697 break;
00698
00699 case GDW_HIGHSCORE:
00700 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00701 break;
00702
00703 case GDW_ACCEPT: {
00704 GameSettings *opt_ptr = &GetGameSettings();
00705
00706 uint i;
00707 GetSettingFromName("difficulty.diff_level", &i);
00708 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00709
00710 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00711 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00712 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00713 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00714
00715 if (new_val != cur_val) {
00716 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00717 }
00718 }
00719 delete this;
00720
00721
00722
00723 if (_game_mode == GM_EDITOR) StartupEconomy();
00724 break;
00725 }
00726
00727 case GDW_CANCEL:
00728 delete this;
00729 break;
00730 }
00731 }
00732
00738 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00739 {
00740 if (!gui_scope) return;
00741
00742 if (data == GOID_DIFFICULTY_CHANGED) {
00743
00744
00745
00746
00747 this->opt_mod_temp = GetGameSettings();
00748
00749 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00750 }
00751
00752 uint i;
00753 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00754 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00755 const SettingDescBase *sdb = &sd->desc;
00756
00757 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00758 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00759 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00760 (_game_mode == GM_NORMAL ||
00761 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00762
00763 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00764 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00765 }
00766 }
00767 };
00768
00769 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00770 {
00771 NWidgetVertical *vert_desc = new NWidgetVertical;
00772
00773 int widnum = GDW_OPTIONS_START;
00774 uint i, j;
00775 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00776
00777 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00778 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00779
00780 NWidgetHorizontal *hor = new NWidgetHorizontal;
00781
00782
00783 NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00784 hor->Add(leaf);
00785
00786
00787 leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00788 hor->Add(leaf);
00789
00790
00791 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00792 hor->Add(spacer);
00793
00794
00795 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00796 leaf->SetFill(1, 0);
00797 hor->Add(leaf);
00798 vert_desc->Add(hor);
00799
00800
00801 vert_desc->Add(new NWidgetSpacer(0, 2));
00802 }
00803 *biggest_index = widnum - 1;
00804 return vert_desc;
00805 }
00806
00807
00809 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00810 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00811 NWidget(WWT_PANEL, COLOUR_MAUVE),
00812 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00813 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00814 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00815 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00816 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00817 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00818 EndContainer(),
00819 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00820 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, GDW_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00821 EndContainer(),
00822 EndContainer(),
00823 EndContainer(),
00824 NWidget(WWT_PANEL, COLOUR_MAUVE),
00825 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00826 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00827 NWidgetFunction(MakeDifficultyOptionsWidgets),
00828 EndContainer(),
00829 EndContainer(),
00830 EndContainer(),
00831 NWidget(WWT_PANEL, COLOUR_MAUVE),
00832 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00833 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00834 NWidget(NWID_SPACER), SetFill(1, 0),
00835 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00836 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00837 NWidget(NWID_SPACER), SetFill(1, 0),
00838 EndContainer(),
00839 EndContainer(),
00840 EndContainer(),
00841 };
00842
00844 static const WindowDesc _game_difficulty_desc(
00845 WDP_CENTER, 0, 0,
00846 WC_GAME_OPTIONS, WC_NONE,
00847 WDF_UNCLICK_BUTTONS,
00848 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00849 );
00850
00852 void ShowGameDifficulty()
00853 {
00854 DeleteWindowById(WC_GAME_OPTIONS, 0);
00855 new GameDifficultyWindow(&_game_difficulty_desc);
00856 }
00857
00858 static int SETTING_HEIGHT = 11;
00859 static const int LEVEL_WIDTH = 15;
00860
00865 enum SettingEntryFlags {
00866 SEF_LEFT_DEPRESSED = 0x01,
00867 SEF_RIGHT_DEPRESSED = 0x02,
00868 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00869
00870 SEF_LAST_FIELD = 0x04,
00871
00872
00873 SEF_SETTING_KIND = 0x10,
00874 SEF_SUBTREE_KIND = 0x20,
00875 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00876 };
00877
00878 struct SettingsPage;
00879
00881 struct SettingEntrySubtree {
00882 SettingsPage *page;
00883 bool folded;
00884 StringID title;
00885 };
00886
00888 struct SettingEntrySetting {
00889 const char *name;
00890 const SettingDesc *setting;
00891 uint index;
00892 };
00893
00895 struct SettingEntry {
00896 byte flags;
00897 byte level;
00898 union {
00899 SettingEntrySetting entry;
00900 SettingEntrySubtree sub;
00901 } d;
00902
00903 SettingEntry(const char *nm);
00904 SettingEntry(SettingsPage *sub, StringID title);
00905
00906 void Init(byte level, bool last_field);
00907 void FoldAll();
00908 void SetButtons(byte new_val);
00909
00910 uint Length() const;
00911 SettingEntry *FindEntry(uint row, uint *cur_row);
00912
00913 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last);
00914
00915 private:
00916 void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state);
00917 };
00918
00920 struct SettingsPage {
00921 SettingEntry *entries;
00922 byte num;
00923
00924 void Init(byte level = 0);
00925 void FoldAll();
00926
00927 uint Length() const;
00928 SettingEntry *FindEntry(uint row, uint *cur_row) const;
00929
00930 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
00931 };
00932
00933
00934
00935
00940 SettingEntry::SettingEntry(const char *nm)
00941 {
00942 this->flags = SEF_SETTING_KIND;
00943 this->level = 0;
00944 this->d.entry.name = nm;
00945 this->d.entry.setting = NULL;
00946 this->d.entry.index = 0;
00947 }
00948
00954 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
00955 {
00956 this->flags = SEF_SUBTREE_KIND;
00957 this->level = 0;
00958 this->d.sub.page = sub;
00959 this->d.sub.folded = true;
00960 this->d.sub.title = title;
00961 }
00962
00968 void SettingEntry::Init(byte level, bool last_field)
00969 {
00970 this->level = level;
00971 if (last_field) this->flags |= SEF_LAST_FIELD;
00972
00973 switch (this->flags & SEF_KIND_MASK) {
00974 case SEF_SETTING_KIND:
00975 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
00976 assert(this->d.entry.setting != NULL);
00977 break;
00978 case SEF_SUBTREE_KIND:
00979 this->d.sub.page->Init(level + 1);
00980 break;
00981 default: NOT_REACHED();
00982 }
00983 }
00984
00986 void SettingEntry::FoldAll()
00987 {
00988 switch (this->flags & SEF_KIND_MASK) {
00989 case SEF_SETTING_KIND:
00990 break;
00991
00992 case SEF_SUBTREE_KIND:
00993 this->d.sub.folded = true;
00994 this->d.sub.page->FoldAll();
00995 break;
00996
00997 default: NOT_REACHED();
00998 }
00999 }
01000
01001
01007 void SettingEntry::SetButtons(byte new_val)
01008 {
01009 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
01010 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
01011 }
01012
01014 uint SettingEntry::Length() const
01015 {
01016 switch (this->flags & SEF_KIND_MASK) {
01017 case SEF_SETTING_KIND:
01018 return 1;
01019 case SEF_SUBTREE_KIND:
01020 if (this->d.sub.folded) return 1;
01021
01022 return 1 + this->d.sub.page->Length();
01023 default: NOT_REACHED();
01024 }
01025 }
01026
01033 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
01034 {
01035 if (row_num == *cur_row) return this;
01036
01037 switch (this->flags & SEF_KIND_MASK) {
01038 case SEF_SETTING_KIND:
01039 (*cur_row)++;
01040 break;
01041 case SEF_SUBTREE_KIND:
01042 (*cur_row)++;
01043 if (this->d.sub.folded) {
01044 break;
01045 }
01046
01047
01048 return this->d.sub.page->FindEntry(row_num, cur_row);
01049 default: NOT_REACHED();
01050 }
01051 return NULL;
01052 }
01053
01080 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
01081 {
01082 if (cur_row >= max_row) return cur_row;
01083
01084 bool rtl = _current_text_dir == TD_RTL;
01085 int offset = rtl ? -4 : 4;
01086 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01087
01088 int x = rtl ? right : left;
01089 int y = base_y;
01090 if (cur_row >= first_row) {
01091 int colour = _colour_gradient[COLOUR_ORANGE][4];
01092 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01093
01094
01095 for (uint lvl = 0; lvl < this->level; lvl++) {
01096 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01097 x += level_width;
01098 }
01099
01100 int halfway_y = y + SETTING_HEIGHT / 2;
01101 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01102 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01103
01104 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01105 x += level_width;
01106 }
01107
01108 switch (this->flags & SEF_KIND_MASK) {
01109 case SEF_SETTING_KIND:
01110 if (cur_row >= first_row) {
01111 DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK);
01112 }
01113 cur_row++;
01114 break;
01115 case SEF_SUBTREE_KIND:
01116 if (cur_row >= first_row) {
01117 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01118 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01119 }
01120 cur_row++;
01121 if (!this->d.sub.folded) {
01122 if (this->flags & SEF_LAST_FIELD) {
01123 assert(this->level < sizeof(parent_last));
01124 SetBit(parent_last, this->level);
01125 }
01126
01127 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01128 }
01129 break;
01130 default: NOT_REACHED();
01131 }
01132 return cur_row;
01133 }
01134
01135 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01136 {
01137 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01138 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01139 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01140 } else {
01141 return GetVariableAddress(&_settings_client.company, &sd->save);
01142 }
01143 } else {
01144 return GetVariableAddress(settings_ptr, &sd->save);
01145 }
01146 }
01147
01157 void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state)
01158 {
01159 const SettingDescBase *sdb = &sd->desc;
01160 const void *var = ResolveVariableAddress(settings_ptr, sd);
01161 bool editable = true;
01162 bool disabled = false;
01163
01164 bool rtl = _current_text_dir == TD_RTL;
01165 uint buttons_left = rtl ? right - 19 : left;
01166 uint text_left = left + (rtl ? 0 : 25);
01167 uint text_right = right - (rtl ? 25 : 0);
01168 uint button_y = y + (SETTING_HEIGHT - 11) / 2;
01169
01170
01171 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01172 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01173 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01174
01175 if (sdb->cmd == SDT_BOOLX) {
01176 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
01177
01178 bool on = ReadValue(var, sd->save.conv) != 0;
01179
01180 DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
01181 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01182 } else {
01183 int32 value;
01184
01185 value = (int32)ReadValue(var, sd->save.conv);
01186
01187
01188 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01189
01190 disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
01191 if (disabled) {
01192 SetDParam(0, STR_CONFIG_SETTING_DISABLED);
01193 } else {
01194 if (sdb->flags & SGF_CURRENCY) {
01195 SetDParam(0, STR_JUST_CURRENCY);
01196 } else if (sdb->flags & SGF_MULTISTRING) {
01197 SetDParam(0, sdb->str - sdb->min + value + 1);
01198 } else {
01199 SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_JUST_INT : STR_JUST_COMMA);
01200 }
01201 SetDParam(1, value);
01202 }
01203 }
01204 DrawString(text_left, text_right, y, (sdb->str) + disabled);
01205 }
01206
01207
01208
01209
01214 void SettingsPage::Init(byte level)
01215 {
01216 for (uint field = 0; field < this->num; field++) {
01217 this->entries[field].Init(level, field + 1 == num);
01218 }
01219 }
01220
01222 void SettingsPage::FoldAll()
01223 {
01224 for (uint field = 0; field < this->num; field++) {
01225 this->entries[field].FoldAll();
01226 }
01227 }
01228
01230 uint SettingsPage::Length() const
01231 {
01232 uint length = 0;
01233 for (uint field = 0; field < this->num; field++) {
01234 length += this->entries[field].Length();
01235 }
01236 return length;
01237 }
01238
01245 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01246 {
01247 SettingEntry *pe = NULL;
01248
01249 for (uint field = 0; field < this->num; field++) {
01250 pe = this->entries[field].FindEntry(row_num, cur_row);
01251 if (pe != NULL) {
01252 break;
01253 }
01254 }
01255 return pe;
01256 }
01257
01275 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
01276 {
01277 if (cur_row >= max_row) return cur_row;
01278
01279 for (uint i = 0; i < this->num; i++) {
01280 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01281 if (cur_row >= max_row) {
01282 break;
01283 }
01284 }
01285 return cur_row;
01286 }
01287
01288
01289 static SettingEntry _settings_ui_display[] = {
01290 SettingEntry("gui.date_format_in_default_names"),
01291 SettingEntry("gui.population_in_label"),
01292 SettingEntry("gui.measure_tooltip"),
01293 SettingEntry("gui.loading_indicators"),
01294 SettingEntry("gui.liveries"),
01295 SettingEntry("gui.show_track_reservation"),
01296 SettingEntry("gui.expenses_layout"),
01297 SettingEntry("gui.smallmap_land_colour"),
01298 };
01300 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01301
01302 static SettingEntry _settings_ui_interaction[] = {
01303 SettingEntry("gui.window_snap_radius"),
01304 SettingEntry("gui.window_soft_limit"),
01305 SettingEntry("gui.link_terraform_toolbar"),
01306 SettingEntry("gui.prefer_teamchat"),
01307 SettingEntry("gui.autoscroll"),
01308 SettingEntry("gui.reverse_scroll"),
01309 SettingEntry("gui.smooth_scroll"),
01310 SettingEntry("gui.left_mouse_btn_scrolling"),
01311
01312
01313
01314 SettingEntry("gui.scrollwheel_scrolling"),
01315 SettingEntry("gui.scrollwheel_multiplier"),
01316 #ifdef __APPLE__
01317
01318 SettingEntry("gui.right_mouse_btn_emulation"),
01319 #endif
01320 };
01322 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01323
01324 static SettingEntry _settings_ui[] = {
01325 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01326 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01327 SettingEntry("gui.show_finances"),
01328 SettingEntry("gui.errmsg_duration"),
01329 SettingEntry("gui.hover_delay"),
01330 SettingEntry("gui.toolbar_pos"),
01331 SettingEntry("gui.statusbar_pos"),
01332 SettingEntry("gui.pause_on_newgame"),
01333 SettingEntry("gui.advanced_vehicle_list"),
01334 SettingEntry("gui.timetable_in_ticks"),
01335 SettingEntry("gui.timetable_arrival_departure"),
01336 SettingEntry("gui.quick_goto"),
01337 SettingEntry("gui.default_rail_type"),
01338 SettingEntry("gui.disable_unsuitable_building"),
01339 SettingEntry("gui.persistent_buildingtools"),
01340 SettingEntry("gui.coloured_news_year"),
01341 };
01343 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01344
01345 static SettingEntry _settings_construction_signals[] = {
01346 SettingEntry("construction.signal_side"),
01347 SettingEntry("gui.enable_signal_gui"),
01348 SettingEntry("gui.drag_signals_density"),
01349 SettingEntry("gui.semaphore_build_before"),
01350 SettingEntry("gui.default_signal_type"),
01351 SettingEntry("gui.cycle_signal_types"),
01352 };
01354 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01355
01356 static SettingEntry _settings_construction[] = {
01357 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01358 SettingEntry("construction.build_on_slopes"),
01359 SettingEntry("construction.autoslope"),
01360 SettingEntry("construction.extra_dynamite"),
01361 SettingEntry("construction.max_bridge_length"),
01362 SettingEntry("construction.max_tunnel_length"),
01363 SettingEntry("station.never_expire_airports"),
01364 SettingEntry("construction.freeform_edges"),
01365 SettingEntry("construction.extra_tree_placement"),
01366 SettingEntry("construction.command_pause_level"),
01367 };
01369 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01370
01371 static SettingEntry _settings_stations_cargo[] = {
01372 SettingEntry("order.improved_load"),
01373 SettingEntry("order.gradual_loading"),
01374 SettingEntry("order.selectgoods"),
01375 };
01377 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01378
01379 static SettingEntry _settings_stations[] = {
01380 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01381 SettingEntry("station.adjacent_stations"),
01382 SettingEntry("station.distant_join_stations"),
01383 SettingEntry("station.station_spread"),
01384 SettingEntry("economy.station_noise_level"),
01385 SettingEntry("station.modified_catchment"),
01386 SettingEntry("construction.road_stop_on_town_road"),
01387 SettingEntry("construction.road_stop_on_competitor_road"),
01388 };
01390 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01391
01392 static SettingEntry _settings_economy_towns[] = {
01393 SettingEntry("economy.bribe"),
01394 SettingEntry("economy.exclusive_rights"),
01395 SettingEntry("economy.fund_roads"),
01396 SettingEntry("economy.town_layout"),
01397 SettingEntry("economy.allow_town_roads"),
01398 SettingEntry("economy.allow_town_level_crossings"),
01399 SettingEntry("economy.found_town"),
01400 SettingEntry("economy.mod_road_rebuild"),
01401 SettingEntry("economy.town_growth_rate"),
01402 SettingEntry("economy.larger_towns"),
01403 SettingEntry("economy.initial_city_size"),
01404 };
01406 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01407
01408 static SettingEntry _settings_economy_industries[] = {
01409 SettingEntry("construction.raw_industry_construction"),
01410 SettingEntry("construction.industry_platform"),
01411 SettingEntry("economy.multiple_industry_per_town"),
01412 SettingEntry("game_creation.oil_refinery_limit"),
01413 };
01415 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01416
01417 static SettingEntry _settings_economy[] = {
01418 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01419 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01420 SettingEntry("economy.inflation"),
01421 SettingEntry("economy.smooth_economy"),
01422 SettingEntry("economy.feeder_payment_share"),
01423 };
01425 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01426
01427 static SettingEntry _settings_ai_npc[] = {
01428 SettingEntry("ai.ai_in_multiplayer"),
01429 SettingEntry("ai.ai_disable_veh_train"),
01430 SettingEntry("ai.ai_disable_veh_roadveh"),
01431 SettingEntry("ai.ai_disable_veh_aircraft"),
01432 SettingEntry("ai.ai_disable_veh_ship"),
01433 SettingEntry("ai.ai_max_opcode_till_suspend"),
01434 };
01436 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01437
01438 static SettingEntry _settings_ai[] = {
01439 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01440 SettingEntry("economy.give_money"),
01441 SettingEntry("economy.allow_shares"),
01442 };
01444 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01445
01446 static SettingEntry _settings_vehicles_routing[] = {
01447 SettingEntry("pf.pathfinder_for_trains"),
01448 SettingEntry("pf.forbid_90_deg"),
01449 SettingEntry("pf.pathfinder_for_roadvehs"),
01450 SettingEntry("pf.roadveh_queue"),
01451 SettingEntry("pf.pathfinder_for_ships"),
01452 };
01454 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01455
01456 static SettingEntry _settings_vehicles_autorenew[] = {
01457 SettingEntry("company.engine_renew"),
01458 SettingEntry("company.engine_renew_months"),
01459 SettingEntry("company.engine_renew_money"),
01460 };
01462 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01463
01464 static SettingEntry _settings_vehicles_servicing[] = {
01465 SettingEntry("vehicle.servint_ispercent"),
01466 SettingEntry("vehicle.servint_trains"),
01467 SettingEntry("vehicle.servint_roadveh"),
01468 SettingEntry("vehicle.servint_ships"),
01469 SettingEntry("vehicle.servint_aircraft"),
01470 SettingEntry("order.no_servicing_if_no_breakdowns"),
01471 SettingEntry("order.serviceathelipad"),
01472 };
01474 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01475
01476 static SettingEntry _settings_vehicles_trains[] = {
01477 SettingEntry("pf.reverse_at_signals"),
01478 SettingEntry("vehicle.train_acceleration_model"),
01479 SettingEntry("vehicle.train_slope_steepness"),
01480 SettingEntry("vehicle.max_train_length"),
01481 SettingEntry("vehicle.wagon_speed_limits"),
01482 SettingEntry("vehicle.disable_elrails"),
01483 SettingEntry("vehicle.freight_trains"),
01484 SettingEntry("gui.stop_location"),
01485 };
01487 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01488
01489 static SettingEntry _settings_vehicles[] = {
01490 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01491 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01492 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01493 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01494 SettingEntry("gui.new_nonstop"),
01495 SettingEntry("gui.order_review_system"),
01496 SettingEntry("gui.vehicle_income_warn"),
01497 SettingEntry("gui.lost_vehicle_warn"),
01498 SettingEntry("vehicle.never_expire_vehicles"),
01499 SettingEntry("vehicle.max_trains"),
01500 SettingEntry("vehicle.max_roadveh"),
01501 SettingEntry("vehicle.max_aircraft"),
01502 SettingEntry("vehicle.max_ships"),
01503 SettingEntry("vehicle.plane_speed"),
01504 SettingEntry("vehicle.plane_crashes"),
01505 SettingEntry("vehicle.dynamic_engines"),
01506 SettingEntry("vehicle.roadveh_acceleration_model"),
01507 SettingEntry("vehicle.roadveh_slope_steepness"),
01508 SettingEntry("vehicle.smoke_amount"),
01509 };
01511 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01512
01513 static SettingEntry _settings_main[] = {
01514 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01515 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01516 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01517 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01518 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01519 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01520 };
01521
01523 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01524
01526 enum GameSettingsWidgets {
01527 SETTINGSEL_OPTIONSPANEL,
01528 SETTINGSEL_SCROLLBAR,
01529 };
01530
01531 struct GameSettingsWindow : Window {
01532 static const int SETTINGTREE_LEFT_OFFSET = 5;
01533 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01534 static const int SETTINGTREE_TOP_OFFSET = 5;
01535 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01536
01537 static GameSettings *settings_ptr;
01538
01539 SettingEntry *valuewindow_entry;
01540 SettingEntry *clicked_entry;
01541
01542 Scrollbar *vscroll;
01543
01544 GameSettingsWindow(const WindowDesc *desc) : Window()
01545 {
01546 static bool first_time = true;
01547
01548 settings_ptr = &GetGameSettings();
01549
01550
01551 if (first_time) {
01552 _settings_main_page.Init();
01553 first_time = false;
01554 } else {
01555 _settings_main_page.FoldAll();
01556 }
01557
01558 this->valuewindow_entry = NULL;
01559 this->clicked_entry = NULL;
01560
01561 this->CreateNestedTree(desc);
01562 this->vscroll = this->GetScrollbar(SETTINGSEL_SCROLLBAR);
01563 this->FinishInitNested(desc, 0);
01564
01565 this->vscroll->SetCount(_settings_main_page.Length());
01566 }
01567
01568 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01569 {
01570 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01571
01572 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01573 resize->width = 1;
01574
01575 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01576 }
01577
01578 virtual void DrawWidget(const Rect &r, int widget) const
01579 {
01580 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01581
01582 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01583 this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity());
01584 }
01585
01586 virtual void OnClick(Point pt, int widget, int click_count)
01587 {
01588 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01589
01590 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, SETTINGSEL_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET - 1);
01591 if (btn == INT_MAX) return;
01592
01593 uint cur_row = 0;
01594 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
01595
01596 if (pe == NULL) return;
01597
01598 int x = (_current_text_dir == TD_RTL ? this->width - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
01599 if (x < 0) return;
01600
01601 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
01602 pe->d.sub.folded = !pe->d.sub.folded;
01603
01604 this->vscroll->SetCount(_settings_main_page.Length());
01605 this->SetDirty();
01606 return;
01607 }
01608
01609 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01610 const SettingDesc *sd = pe->d.entry.setting;
01611
01612
01613 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
01614 if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
01615 if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;
01616
01617 const void *var = ResolveVariableAddress(settings_ptr, sd);
01618 int32 value = (int32)ReadValue(var, sd->save.conv);
01619
01620
01621 if (x < 21) {
01622 const SettingDescBase *sdb = &sd->desc;
01623 int32 oldvalue = value;
01624
01625 switch (sdb->cmd) {
01626 case SDT_BOOLX: value ^= 1; break;
01627 case SDT_ONEOFMANY:
01628 case SDT_NUMX: {
01629
01630
01631
01632
01633 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
01634 if (step == 0) step = 1;
01635
01636
01637 if ((this->flags4 & WF_TIMEOUT_MASK) > WF_TIMEOUT_TRIGGER) {
01638 _left_button_clicked = false;
01639 return;
01640 }
01641
01642
01643 if (x >= 10) {
01644 value += step;
01645 if (sdb->min < 0) {
01646 assert((int32)sdb->max >= 0);
01647 if (value > (int32)sdb->max) value = (int32)sdb->max;
01648 } else {
01649 if ((uint32)value > sdb->max) value = (int32)sdb->max;
01650 }
01651 if (value < sdb->min) value = sdb->min;
01652 } else {
01653 value -= step;
01654 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
01655 }
01656
01657
01658 if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
01659 if (this->clicked_entry != NULL) {
01660 this->clicked_entry->SetButtons(0);
01661 }
01662 this->clicked_entry = pe;
01663 this->clicked_entry->SetButtons((x >= 10) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
01664 this->flags4 |= WF_TIMEOUT_BEGIN;
01665 _left_button_clicked = false;
01666 }
01667 break;
01668 }
01669
01670 default: NOT_REACHED();
01671 }
01672
01673 if (value != oldvalue) {
01674 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01675 SetCompanySetting(pe->d.entry.index, value);
01676 } else {
01677 SetSettingValue(pe->d.entry.index, value);
01678 }
01679 this->SetDirty();
01680 }
01681 } else {
01682
01683 if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
01684
01685 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
01686
01687 this->valuewindow_entry = pe;
01688 SetDParam(0, value);
01689 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
01690 }
01691 }
01692 }
01693
01694 virtual void OnTimeout()
01695 {
01696 if (this->clicked_entry != NULL) {
01697 this->clicked_entry->SetButtons(0);
01698 this->clicked_entry = NULL;
01699 this->SetDirty();
01700 }
01701 }
01702
01703 virtual void OnQueryTextFinished(char *str)
01704 {
01705
01706 if (str == NULL) return;
01707
01708 assert(this->valuewindow_entry != NULL);
01709 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01710 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
01711
01712 int32 value;
01713 if (!StrEmpty(str)) {
01714 value = atoi(str);
01715
01716
01717 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
01718 } else {
01719 value = (int32)(size_t)sd->desc.def;
01720 }
01721
01722 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01723 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
01724 } else {
01725 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
01726 }
01727 this->SetDirty();
01728 }
01729
01730 virtual void OnResize()
01731 {
01732 this->vscroll->SetCapacityFromWidget(this, SETTINGSEL_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
01733 }
01734 };
01735
01736 GameSettings *GameSettingsWindow::settings_ptr = NULL;
01737
01738 static const NWidgetPart _nested_settings_selection_widgets[] = {
01739 NWidget(NWID_HORIZONTAL),
01740 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
01741 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01742 EndContainer(),
01743 NWidget(NWID_HORIZONTAL),
01744 NWidget(WWT_PANEL, COLOUR_MAUVE, SETTINGSEL_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(SETTINGSEL_SCROLLBAR), EndContainer(),
01745 NWidget(NWID_VERTICAL),
01746 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, SETTINGSEL_SCROLLBAR),
01747 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
01748 EndContainer(),
01749 EndContainer(),
01750 };
01751
01752 static const WindowDesc _settings_selection_desc(
01753 WDP_CENTER, 450, 397,
01754 WC_GAME_OPTIONS, WC_NONE,
01755 0,
01756 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
01757 );
01758
01760 void ShowGameSettings()
01761 {
01762 DeleteWindowById(WC_GAME_OPTIONS, 0);
01763 new GameSettingsWindow(&_settings_selection_desc);
01764 }
01765
01766
01776 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
01777 {
01778 int colour = _colour_gradient[button_colour][2];
01779
01780 DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
01781 DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
01782 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
01783 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + 10, y + WD_IMGBTN_TOP);
01784
01785
01786 bool rtl = _current_text_dir == TD_RTL;
01787 if (rtl ? !clickable_right : !clickable_left) {
01788 GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, colour, FILLRECT_CHECKER);
01789 }
01790 if (rtl ? !clickable_left : !clickable_right) {
01791 GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, colour, FILLRECT_CHECKER);
01792 }
01793 }
01794
01796 enum CustomCurrencyWidgets {
01797 CUSTCURR_RATE_DOWN,
01798 CUSTCURR_RATE_UP,
01799 CUSTCURR_RATE,
01800 CUSTCURR_SEPARATOR_EDIT,
01801 CUSTCURR_SEPARATOR,
01802 CUSTCURR_PREFIX_EDIT,
01803 CUSTCURR_PREFIX,
01804 CUSTCURR_SUFFIX_EDIT,
01805 CUSTCURR_SUFFIX,
01806 CUSTCURR_YEAR_DOWN,
01807 CUSTCURR_YEAR_UP,
01808 CUSTCURR_YEAR,
01809 CUSTCURR_PREVIEW,
01810 };
01811
01812 struct CustomCurrencyWindow : Window {
01813 int query_widget;
01814
01815 CustomCurrencyWindow(const WindowDesc *desc) : Window()
01816 {
01817 this->InitNested(desc);
01818
01819 SetButtonState();
01820 }
01821
01822 void SetButtonState()
01823 {
01824 this->SetWidgetDisabledState(CUSTCURR_RATE_DOWN, _custom_currency.rate == 1);
01825 this->SetWidgetDisabledState(CUSTCURR_RATE_UP, _custom_currency.rate == UINT16_MAX);
01826 this->SetWidgetDisabledState(CUSTCURR_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
01827 this->SetWidgetDisabledState(CUSTCURR_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
01828 }
01829
01830 virtual void SetStringParameters(int widget) const
01831 {
01832 switch (widget) {
01833 case CUSTCURR_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
01834 case CUSTCURR_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
01835 case CUSTCURR_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
01836 case CUSTCURR_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
01837 case CUSTCURR_YEAR:
01838 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
01839 SetDParam(1, _custom_currency.to_euro);
01840 break;
01841
01842 case CUSTCURR_PREVIEW:
01843 SetDParam(0, 10000);
01844 break;
01845 }
01846 }
01847
01848 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01849 {
01850 switch (widget) {
01851
01852 case CUSTCURR_SEPARATOR_EDIT:
01853 case CUSTCURR_PREFIX_EDIT:
01854 case CUSTCURR_SUFFIX_EDIT:
01855 size->width = this->GetWidget<NWidgetBase>(CUSTCURR_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(CUSTCURR_RATE_UP)->smallest_x;
01856 break;
01857
01858
01859 case CUSTCURR_RATE:
01860 SetDParam(0, 1);
01861 SetDParam(1, INT32_MAX);
01862 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
01863 break;
01864 }
01865 }
01866
01867 virtual void OnClick(Point pt, int widget, int click_count)
01868 {
01869 int line = 0;
01870 int len = 0;
01871 StringID str = 0;
01872 CharSetFilter afilter = CS_ALPHANUMERAL;
01873
01874 switch (widget) {
01875 case CUSTCURR_RATE_DOWN:
01876 if (_custom_currency.rate > 1) _custom_currency.rate--;
01877 if (_custom_currency.rate == 1) this->DisableWidget(CUSTCURR_RATE_DOWN);
01878 this->EnableWidget(CUSTCURR_RATE_UP);
01879 break;
01880
01881 case CUSTCURR_RATE_UP:
01882 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
01883 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(CUSTCURR_RATE_UP);
01884 this->EnableWidget(CUSTCURR_RATE_DOWN);
01885 break;
01886
01887 case CUSTCURR_RATE:
01888 SetDParam(0, _custom_currency.rate);
01889 str = STR_JUST_INT;
01890 len = 5;
01891 line = CUSTCURR_RATE;
01892 afilter = CS_NUMERAL;
01893 break;
01894
01895 case CUSTCURR_SEPARATOR_EDIT:
01896 case CUSTCURR_SEPARATOR:
01897 SetDParamStr(0, _custom_currency.separator);
01898 str = STR_JUST_RAW_STRING;
01899 len = 1;
01900 line = CUSTCURR_SEPARATOR;
01901 break;
01902
01903 case CUSTCURR_PREFIX_EDIT:
01904 case CUSTCURR_PREFIX:
01905 SetDParamStr(0, _custom_currency.prefix);
01906 str = STR_JUST_RAW_STRING;
01907 len = 12;
01908 line = CUSTCURR_PREFIX;
01909 break;
01910
01911 case CUSTCURR_SUFFIX_EDIT:
01912 case CUSTCURR_SUFFIX:
01913 SetDParamStr(0, _custom_currency.suffix);
01914 str = STR_JUST_RAW_STRING;
01915 len = 12;
01916 line = CUSTCURR_SUFFIX;
01917 break;
01918
01919 case CUSTCURR_YEAR_DOWN:
01920 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
01921 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(CUSTCURR_YEAR_DOWN);
01922 this->EnableWidget(CUSTCURR_YEAR_UP);
01923 break;
01924
01925 case CUSTCURR_YEAR_UP:
01926 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
01927 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(CUSTCURR_YEAR_UP);
01928 this->EnableWidget(CUSTCURR_YEAR_DOWN);
01929 break;
01930
01931 case CUSTCURR_YEAR:
01932 SetDParam(0, _custom_currency.to_euro);
01933 str = STR_JUST_INT;
01934 len = 7;
01935 line = CUSTCURR_YEAR;
01936 afilter = CS_NUMERAL;
01937 break;
01938 }
01939
01940 if (len != 0) {
01941 this->query_widget = line;
01942 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, 250, this, afilter, QSF_NONE);
01943 }
01944
01945 this->flags4 |= WF_TIMEOUT_BEGIN;
01946 this->SetDirty();
01947 }
01948
01949 virtual void OnQueryTextFinished(char *str)
01950 {
01951 if (str == NULL) return;
01952
01953 switch (this->query_widget) {
01954 case CUSTCURR_RATE:
01955 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
01956 break;
01957
01958 case CUSTCURR_SEPARATOR:
01959 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
01960 break;
01961
01962 case CUSTCURR_PREFIX:
01963 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
01964 break;
01965
01966 case CUSTCURR_SUFFIX:
01967 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
01968 break;
01969
01970 case CUSTCURR_YEAR: {
01971 int val = atoi(str);
01972
01973 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
01974 break;
01975 }
01976 }
01977 MarkWholeScreenDirty();
01978 SetButtonState();
01979 }
01980
01981 virtual void OnTimeout()
01982 {
01983 this->SetDirty();
01984 }
01985 };
01986
01987 static const NWidgetPart _nested_cust_currency_widgets[] = {
01988 NWidget(NWID_HORIZONTAL),
01989 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01990 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01991 EndContainer(),
01992 NWidget(WWT_PANEL, COLOUR_GREY),
01993 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
01994 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01995 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
01996 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
01997 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01998 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
01999 EndContainer(),
02000 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02001 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
02002 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02003 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
02004 EndContainer(),
02005 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02006 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
02007 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02008 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
02009 EndContainer(),
02010 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02011 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
02012 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02013 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
02014 EndContainer(),
02015 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02016 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02017 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02018 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02019 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
02020 EndContainer(),
02021 EndContainer(),
02022 NWidget(WWT_LABEL, COLOUR_BLUE, CUSTCURR_PREVIEW),
02023 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
02024 EndContainer(),
02025 };
02026
02027 static const WindowDesc _cust_currency_desc(
02028 WDP_CENTER, 0, 0,
02029 WC_CUSTOM_CURRENCY, WC_NONE,
02030 WDF_UNCLICK_BUTTONS,
02031 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
02032 );
02033
02035 static void ShowCustCurrency()
02036 {
02037 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02038 new CustomCurrencyWindow(&_cust_currency_desc);
02039 }