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00012 #include "stdafx.h"
00013 #include "gui.h"
00014 #include "command_func.h"
00015 #include "rail.h"
00016 #include "strings_func.h"
00017 #include "window_func.h"
00018 #include "sound_func.h"
00019 #include "gfx_func.h"
00020 #include "tunnelbridge.h"
00021 #include "sortlist_type.h"
00022 #include "widgets/dropdown_func.h"
00023 #include "core/geometry_func.hpp"
00024 #include "cmd_helper.h"
00025 #include "tunnelbridge_map.h"
00026 #include "road_gui.h"
00027
00028 #include "table/strings.h"
00029
00031 static BridgeType _last_railbridge_type = 0;
00033 static BridgeType _last_roadbridge_type = 0;
00034
00038 struct BuildBridgeData {
00039 BridgeType index;
00040 const BridgeSpec *spec;
00041 Money cost;
00042 };
00043
00044 typedef GUIList<BuildBridgeData> GUIBridgeList;
00045
00057 void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2)
00058 {
00059 if (result.Failed()) return;
00060 SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, end_tile);
00061
00062 TransportType transport_type = Extract<TransportType, 15, 2>(p2);
00063
00064 if (transport_type == TRANSPORT_ROAD) {
00065 DiagDirection end_direction = ReverseDiagDir(GetTunnelBridgeDirection(end_tile));
00066 ConnectRoadToStructure(end_tile, end_direction);
00067
00068 DiagDirection start_direction = ReverseDiagDir(GetTunnelBridgeDirection(p1));
00069 ConnectRoadToStructure(p1, start_direction);
00070 }
00071 }
00072
00074 enum BuildBridgeSelectionWidgets {
00075 BBSW_CAPTION,
00076 BBSW_DROPDOWN_ORDER,
00077 BBSW_DROPDOWN_CRITERIA,
00078 BBSW_BRIDGE_LIST,
00079 BBSW_SCROLLBAR,
00080 };
00081
00083 class BuildBridgeWindow : public Window {
00084 private:
00085
00086 static uint16 last_size;
00087 static Listing last_sorting;
00088
00089
00090 static const StringID sorter_names[];
00091 static GUIBridgeList::SortFunction * const sorter_funcs[];
00092
00093
00094 TileIndex start_tile;
00095 TileIndex end_tile;
00096 uint32 type;
00097 GUIBridgeList *bridges;
00098 int bridgetext_offset;
00099 Scrollbar *vscroll;
00100
00102 static int CDECL BridgeIndexSorter(const BuildBridgeData *a, const BuildBridgeData *b)
00103 {
00104 return a->index - b->index;
00105 }
00106
00108 static int CDECL BridgePriceSorter(const BuildBridgeData *a, const BuildBridgeData *b)
00109 {
00110 return a->cost - b->cost;
00111 }
00112
00114 static int CDECL BridgeSpeedSorter(const BuildBridgeData *a, const BuildBridgeData *b)
00115 {
00116 return a->spec->speed - b->spec->speed;
00117 }
00118
00119 void BuildBridge(uint8 i)
00120 {
00121 switch ((TransportType)(this->type >> 15)) {
00122 case TRANSPORT_RAIL: _last_railbridge_type = this->bridges->Get(i)->index; break;
00123 case TRANSPORT_ROAD: _last_roadbridge_type = this->bridges->Get(i)->index; break;
00124 default: break;
00125 }
00126 DoCommandP(this->end_tile, this->start_tile, this->type | this->bridges->Get(i)->index,
00127 CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
00128 }
00129
00131 void SortBridgeList()
00132 {
00133 this->bridges->Sort();
00134
00135
00136 this->GetWidget<NWidgetCore>(BBSW_DROPDOWN_CRITERIA)->widget_data = this->sorter_names[this->bridges->SortType()];
00137
00138
00139 this->SetWidgetDirty(BBSW_DROPDOWN_CRITERIA);
00140 this->SetWidgetDirty(BBSW_BRIDGE_LIST);
00141 }
00142
00143 public:
00144 BuildBridgeWindow(const WindowDesc *desc, TileIndex start, TileIndex end, uint32 br_type, GUIBridgeList *bl) : Window(),
00145 start_tile(start),
00146 end_tile(end),
00147 type(br_type),
00148 bridges(bl)
00149 {
00150 this->CreateNestedTree(desc);
00151 this->vscroll = this->GetScrollbar(BBSW_SCROLLBAR);
00152
00153 this->GetWidget<NWidgetCore>(BBSW_CAPTION)->widget_data = (GB(this->type, 15, 2) == TRANSPORT_ROAD) ? STR_SELECT_ROAD_BRIDGE_CAPTION : STR_SELECT_RAIL_BRIDGE_CAPTION;
00154 this->FinishInitNested(desc, GB(br_type, 15, 2));
00155
00156 this->parent = FindWindowById(WC_BUILD_TOOLBAR, GB(this->type, 15, 2));
00157 this->bridges->SetListing(this->last_sorting);
00158 this->bridges->SetSortFuncs(this->sorter_funcs);
00159 this->bridges->NeedResort();
00160 this->SortBridgeList();
00161
00162 this->vscroll->SetCount(bl->Length());
00163 if (this->last_size < this->vscroll->GetCapacity()) this->last_size = this->vscroll->GetCapacity();
00164 if (this->last_size > this->vscroll->GetCount()) this->last_size = this->vscroll->GetCount();
00165
00166 if (this->last_size > this->vscroll->GetCapacity()) {
00167 ResizeWindow(this, 0, (this->last_size - this->vscroll->GetCapacity()) * this->resize.step_height);
00168 }
00169 this->GetWidget<NWidgetCore>(BBSW_BRIDGE_LIST)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00170 }
00171
00172 ~BuildBridgeWindow()
00173 {
00174 this->last_sorting = this->bridges->GetListing();
00175
00176 delete bridges;
00177 }
00178
00179 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00180 {
00181 switch (widget) {
00182 case BBSW_DROPDOWN_ORDER: {
00183 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00184 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00185 d.height += padding.height;
00186 *size = maxdim(*size, d);
00187 break;
00188 }
00189 case BBSW_DROPDOWN_CRITERIA: {
00190 Dimension d = {0, 0};
00191 for (const StringID *str = this->sorter_names; *str != INVALID_STRING_ID; str++) {
00192 d = maxdim(d, GetStringBoundingBox(*str));
00193 }
00194 d.width += padding.width;
00195 d.height += padding.height;
00196 *size = maxdim(*size, d);
00197 break;
00198 }
00199 case BBSW_BRIDGE_LIST: {
00200 Dimension sprite_dim = {0, 0};
00201 Dimension text_dim = {0, 0};
00202 for (int i = 0; i < (int)this->bridges->Length(); i++) {
00203 const BridgeSpec *b = this->bridges->Get(i)->spec;
00204 sprite_dim = maxdim(sprite_dim, GetSpriteSize(b->sprite));
00205
00206 SetDParam(2, this->bridges->Get(i)->cost);
00207 SetDParam(1, b->speed);
00208 SetDParam(0, b->material);
00209 text_dim = maxdim(text_dim, GetStringBoundingBox(_game_mode == GM_EDITOR ? STR_SELECT_BRIDGE_SCENEDIT_INFO : STR_SELECT_BRIDGE_INFO));
00210 }
00211 sprite_dim.height++;
00212 text_dim.height++;
00213 resize->height = max(sprite_dim.height, text_dim.height) + 2;
00214
00215 this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1;
00216 size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;
00217 size->height = 4 * resize->height;
00218 break;
00219 }
00220 }
00221 }
00222
00223 virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
00224 {
00225
00226 NWidgetBase *list = this->GetWidget<NWidgetBase>(BBSW_BRIDGE_LIST);
00227 Point corner;
00228 corner.y = Clamp(_cursor.pos.y - list->pos_y - 5, GetMainViewTop(), GetMainViewBottom() - sm_height);
00229 corner.x = Clamp(_cursor.pos.x - list->pos_x - 5, 0, _screen.width - sm_width);
00230 return corner;
00231 }
00232
00233 virtual void DrawWidget(const Rect &r, int widget) const
00234 {
00235 switch (widget) {
00236 case BBSW_DROPDOWN_ORDER:
00237 this->DrawSortButtonState(widget, this->bridges->IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00238 break;
00239
00240 case BBSW_BRIDGE_LIST: {
00241 uint y = r.top;
00242 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < (int)this->bridges->Length(); i++) {
00243 const BridgeSpec *b = this->bridges->Get(i)->spec;
00244
00245 SetDParam(2, this->bridges->Get(i)->cost);
00246 SetDParam(1, b->speed);
00247 SetDParam(0, b->material);
00248
00249 DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y + this->resize.step_height - 1 - GetSpriteSize(b->sprite).height);
00250 DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height,
00251 _game_mode == GM_EDITOR ? STR_SELECT_BRIDGE_SCENEDIT_INFO : STR_SELECT_BRIDGE_INFO);
00252 y += this->resize.step_height;
00253 }
00254 break;
00255 }
00256 }
00257 }
00258
00259 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00260 {
00261 const uint8 i = keycode - '1';
00262 if (i < 9 && i < this->bridges->Length()) {
00263
00264 this->BuildBridge(i);
00265 delete this;
00266 return ES_HANDLED;
00267 }
00268 return ES_NOT_HANDLED;
00269 }
00270
00271 virtual void OnClick(Point pt, int widget, int click_count)
00272 {
00273 switch (widget) {
00274 default: break;
00275 case BBSW_BRIDGE_LIST: {
00276 uint i = this->vscroll->GetScrolledRowFromWidget(pt.y, this, BBSW_BRIDGE_LIST);
00277 if (i < this->bridges->Length()) {
00278 this->BuildBridge(i);
00279 delete this;
00280 }
00281 break;
00282 }
00283
00284 case BBSW_DROPDOWN_ORDER:
00285 this->bridges->ToggleSortOrder();
00286 this->SetDirty();
00287 break;
00288
00289 case BBSW_DROPDOWN_CRITERIA:
00290 ShowDropDownMenu(this, this->sorter_names, this->bridges->SortType(), BBSW_DROPDOWN_CRITERIA, 0, 0);
00291 break;
00292 }
00293 }
00294
00295 virtual void OnDropdownSelect(int widget, int index)
00296 {
00297 if (widget == BBSW_DROPDOWN_CRITERIA && this->bridges->SortType() != index) {
00298 this->bridges->SetSortType(index);
00299
00300 this->SortBridgeList();
00301 }
00302 }
00303
00304 virtual void OnResize()
00305 {
00306 this->vscroll->SetCapacityFromWidget(this, BBSW_BRIDGE_LIST);
00307 this->GetWidget<NWidgetCore>(BBSW_BRIDGE_LIST)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00308
00309 this->last_size = max(this->vscroll->GetCapacity(), this->last_size);
00310 }
00311 };
00312
00314 uint16 BuildBridgeWindow::last_size = 4;
00316 Listing BuildBridgeWindow::last_sorting = {true, 2};
00317
00319 GUIBridgeList::SortFunction * const BuildBridgeWindow::sorter_funcs[] = {
00320 &BridgeIndexSorter,
00321 &BridgePriceSorter,
00322 &BridgeSpeedSorter
00323 };
00324
00326 const StringID BuildBridgeWindow::sorter_names[] = {
00327 STR_SORT_BY_NUMBER,
00328 STR_SORT_BY_COST,
00329 STR_SORT_BY_MAX_SPEED,
00330 INVALID_STRING_ID
00331 };
00332
00334 static const NWidgetPart _nested_build_bridge_widgets[] = {
00335
00336 NWidget(NWID_HORIZONTAL),
00337 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00338 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, BBSW_CAPTION), SetDataTip(STR_SELECT_RAIL_BRIDGE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00339 EndContainer(),
00340
00341 NWidget(NWID_HORIZONTAL),
00342 NWidget(NWID_VERTICAL),
00343
00344 NWidget(NWID_HORIZONTAL),
00345 NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, BBSW_DROPDOWN_ORDER), SetFill(1, 0), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
00346 NWidget(WWT_DROPDOWN, COLOUR_DARK_GREEN, BBSW_DROPDOWN_CRITERIA), SetFill(1, 0), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
00347 EndContainer(),
00348
00349 NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, BBSW_BRIDGE_LIST), SetFill(1, 0), SetResize(0, 22), SetDataTip(0x401, STR_SELECT_BRIDGE_SELECTION_TOOLTIP), SetScrollbar(BBSW_SCROLLBAR),
00350 EndContainer(),
00351
00352
00353 NWidget(NWID_VERTICAL),
00354 NWidget(NWID_VSCROLLBAR, COLOUR_DARK_GREEN, BBSW_SCROLLBAR),
00355 NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN),
00356 EndContainer(),
00357 EndContainer(),
00358 };
00359
00361 static const WindowDesc _build_bridge_desc(
00362 WDP_AUTO, 200, 114,
00363 WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
00364 WDF_CONSTRUCTION,
00365 _nested_build_bridge_widgets, lengthof(_nested_build_bridge_widgets)
00366 );
00367
00378 void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte road_rail_type)
00379 {
00380 DeleteWindowByClass(WC_BUILD_BRIDGE);
00381
00382
00383
00384
00385
00386 uint32 type = (transport_type << 15) | (road_rail_type << 8);
00387
00388
00389 const uint bridge_len = GetTunnelBridgeLength(start, end);
00390
00391
00392
00393
00394
00395
00396 BridgeType last_bridge_type = 0;
00397 switch (transport_type) {
00398 case TRANSPORT_ROAD: last_bridge_type = _last_roadbridge_type; break;
00399 case TRANSPORT_RAIL: last_bridge_type = _last_railbridge_type; break;
00400 default: break;
00401 }
00402 if (_ctrl_pressed && CheckBridgeAvailability(last_bridge_type, bridge_len).Succeeded()) {
00403 DoCommandP(end, start, type | last_bridge_type, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
00404 return;
00405 }
00406
00407
00408
00409 StringID errmsg = INVALID_STRING_ID;
00410 CommandCost ret = DoCommand(end, start, type, CommandFlagsToDCFlags(GetCommandFlags(CMD_BUILD_BRIDGE)) | DC_QUERY_COST, CMD_BUILD_BRIDGE);
00411
00412 GUIBridgeList *bl = NULL;
00413 if (ret.Failed()) {
00414 errmsg = ret.GetErrorMessage();
00415 } else {
00416
00417 const uint tot_bridgedata_len = CalcBridgeLenCostFactor(bridge_len + 2);
00418
00419 bl = new GUIBridgeList();
00420
00421 Money infra_cost = 0;
00422 switch (transport_type) {
00423 case TRANSPORT_ROAD:
00424 infra_cost = (bridge_len + 2) * _price[PR_BUILD_ROAD] * 2;
00425
00426 if (IsBridgeTile(start)) infra_cost *= CountBits(GetRoadTypes(start) | (RoadTypes)road_rail_type);
00427 break;
00428 case TRANSPORT_RAIL: infra_cost = (bridge_len + 2) * RailBuildCost((RailType)road_rail_type); break;
00429 default: break;
00430 }
00431
00432
00433 for (BridgeType brd_type = 0; brd_type != MAX_BRIDGES; brd_type++) {
00434 if (CheckBridgeAvailability(brd_type, bridge_len).Succeeded()) {
00435
00436 BuildBridgeData *item = bl->Append();
00437 item->index = brd_type;
00438 item->spec = GetBridgeSpec(brd_type);
00439
00440
00441 item->cost = ret.GetCost() + (((int64)tot_bridgedata_len * _price[PR_BUILD_BRIDGE] * item->spec->price) >> 8) + infra_cost;
00442 }
00443 }
00444 }
00445
00446 if (bl != NULL && bl->Length() != 0) {
00447 new BuildBridgeWindow(&_build_bridge_desc, start, end, type, bl);
00448 } else {
00449 delete bl;
00450 ShowErrorMessage(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, errmsg, WL_INFO, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
00451 }
00452 }