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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "gui.h"
00016 #include "command_func.h"
00017 #include "company_func.h"
00018 #include "company_base.h"
00019 #include "company_gui.h"
00020 #include "network/network.h"
00021 #include "string_func.h"
00022 #include "strings_func.h"
00023 #include "sound_func.h"
00024 #include "economy_func.h"
00025 #include "tilehighlight_func.h"
00026 #include "sortlist_type.h"
00027 #include "road_cmd.h"
00028 #include "landscape.h"
00029 #include "cargotype.h"
00030 #include "querystring_gui.h"
00031 #include "window_func.h"
00032 #include "townname_func.h"
00033 #include "townname_type.h"
00034 #include "core/geometry_func.hpp"
00035 #include "genworld.h"
00036 #include "sprite.h"
00037
00038 #include "table/strings.h"
00039
00040 typedef GUIList<const Town*> GUITownList;
00041
00043 enum TownAuthorityWidgets {
00044 TWA_CAPTION,
00045 TWA_RATING_INFO,
00046 TWA_COMMAND_LIST,
00047 TWA_SCROLLBAR,
00048 TWA_ACTION_INFO,
00049 TWA_EXECUTE,
00050 };
00051
00052 static const NWidgetPart _nested_town_authority_widgets[] = {
00053 NWidget(NWID_HORIZONTAL),
00054 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00055 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00056 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00057 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00058 EndContainer(),
00059 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00060 NWidget(NWID_HORIZONTAL),
00061 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(TWA_SCROLLBAR), EndContainer(),
00062 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00063 EndContainer(),
00064 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00065 NWidget(NWID_HORIZONTAL),
00066 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00067 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00068 EndContainer()
00069 };
00070
00072 struct TownAuthorityWindow : Window {
00073 private:
00074 Town *town;
00075 int sel_index;
00076 Scrollbar *vscroll;
00077 uint displayed_actions_on_previous_painting;
00078
00088 static int GetNthSetBit(uint32 bits, int n)
00089 {
00090 if (n >= 0) {
00091 uint i;
00092 FOR_EACH_SET_BIT(i, bits) {
00093 n--;
00094 if (n < 0) return i;
00095 }
00096 }
00097 return -1;
00098 }
00099
00100 public:
00101 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1), displayed_actions_on_previous_painting(0)
00102 {
00103 this->town = Town::Get(window_number);
00104 this->InitNested(desc, window_number);
00105 this->vscroll = this->GetScrollbar(TWA_SCROLLBAR);
00106 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00107 }
00108
00109 virtual void OnPaint()
00110 {
00111 int numact;
00112 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00113 if (buttons != displayed_actions_on_previous_painting) this->SetDirty();
00114 displayed_actions_on_previous_painting = buttons;
00115
00116 this->vscroll->SetCount(numact + 1);
00117
00118 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00119 this->sel_index = -1;
00120 }
00121
00122 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00123
00124 this->DrawWidgets();
00125 if (!this->IsShaded()) this->DrawRatings();
00126 }
00127
00129 void DrawRatings()
00130 {
00131 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00132 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00133 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00134
00135 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00136
00137 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00138 y += FONT_HEIGHT_NORMAL;
00139
00140 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00141 int icon_width = icon_size.width;
00142 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00143
00144 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00145 int exclusive_width = exclusive_size.width;
00146 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00147
00148 bool rtl = _current_text_dir == TD_RTL;
00149 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00150 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00151 uint icon_left = rtl ? right - icon_width : left;
00152 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00153
00154
00155 const Company *c;
00156 FOR_ALL_COMPANIES(c) {
00157 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00158 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00159
00160 SetDParam(0, c->index);
00161 SetDParam(1, c->index);
00162
00163 int r = this->town->ratings[c->index];
00164 StringID str;
00165 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00166 (str++, r <= RATING_VERYPOOR) ||
00167 (str++, r <= RATING_POOR) ||
00168 (str++, r <= RATING_MEDIOCRE) ||
00169 (str++, r <= RATING_GOOD) ||
00170 (str++, r <= RATING_VERYGOOD) ||
00171 (str++, r <= RATING_EXCELLENT) ||
00172 (str++, true);
00173
00174 SetDParam(2, str);
00175 if (this->town->exclusivity == c->index) {
00176 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00177 }
00178
00179 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00180 y += FONT_HEIGHT_NORMAL;
00181 }
00182 }
00183
00184 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00185 if (y > nwid->current_y) {
00186
00187 ResizeWindow(this, 0, y - nwid->current_y);
00188 }
00189 }
00190
00191 virtual void SetStringParameters(int widget) const
00192 {
00193 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00194 }
00195
00196 virtual void DrawWidget(const Rect &r, int widget) const
00197 {
00198 switch (widget) {
00199 case TWA_ACTION_INFO:
00200 if (this->sel_index != -1) {
00201 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00202 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00203 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00204 }
00205 break;
00206 case TWA_COMMAND_LIST: {
00207 int numact;
00208 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00209 int y = r.top + WD_FRAMERECT_TOP;
00210 int pos = this->vscroll->GetPosition();
00211
00212 if (--pos < 0) {
00213 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00214 y += FONT_HEIGHT_NORMAL;
00215 }
00216
00217 for (int i = 0; buttons; i++, buttons >>= 1) {
00218 if (pos <= -5) break;
00219
00220 if ((buttons & 1) && --pos < 0) {
00221 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00222 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00223 y += FONT_HEIGHT_NORMAL;
00224 }
00225 }
00226 break;
00227 }
00228 }
00229 }
00230
00231 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00232 {
00233 switch (widget) {
00234 case TWA_ACTION_INFO: {
00235 assert(size->width > padding.width && size->height > padding.height);
00236 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00237 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00238 Dimension d = {0, 0};
00239 for (int i = 0; i < TACT_COUNT; i++) {
00240 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00241 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00242 }
00243 *size = maxdim(*size, d);
00244 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00245 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00246 break;
00247 }
00248
00249 case TWA_COMMAND_LIST:
00250 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00251 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00252 for (uint i = 0; i < TACT_COUNT; i++ ) {
00253 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00254 }
00255 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00256 break;
00257
00258 case TWA_RATING_INFO:
00259 resize->height = FONT_HEIGHT_NORMAL;
00260 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00261 break;
00262 }
00263 }
00264
00265 virtual void OnClick(Point pt, int widget, int click_count)
00266 {
00267 switch (widget) {
00268 case TWA_COMMAND_LIST: {
00269 int y = this->GetRowFromWidget(pt.y, TWA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00270 if (!IsInsideMM(y, 0, 5)) return;
00271
00272 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00273 if (y >= 0) {
00274 this->sel_index = y;
00275 this->SetDirty();
00276 }
00277
00278 if (click_count == 1 || y < 0) break;
00279 }
00280
00281 case TWA_EXECUTE:
00282 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00283 break;
00284 }
00285 }
00286
00287 virtual void OnHundredthTick()
00288 {
00289 this->SetDirty();
00290 }
00291 };
00292
00293 static const WindowDesc _town_authority_desc(
00294 WDP_AUTO, 317, 222,
00295 WC_TOWN_AUTHORITY, WC_NONE,
00296 WDF_UNCLICK_BUTTONS,
00297 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00298 );
00299
00300 static void ShowTownAuthorityWindow(uint town)
00301 {
00302 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00303 }
00304
00306 enum TownViewWidgets {
00307 TVW_CAPTION,
00308 TVW_VIEWPORT,
00309 TVW_INFOPANEL,
00310 TVW_CENTERVIEW,
00311 TVW_SHOWAUTHORITY,
00312 TVW_CHANGENAME,
00313 TVW_EXPAND,
00314 TVW_DELETE,
00315 };
00316
00317
00318 struct TownViewWindow : Window {
00319 private:
00320 Town *town;
00321
00322 public:
00323 static const int TVW_HEIGHT_NORMAL = 150;
00324
00325 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00326 {
00327 this->CreateNestedTree(desc);
00328
00329 this->town = Town::Get(window_number);
00330 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00331
00332 this->FinishInitNested(desc, window_number);
00333
00334 this->flags4 |= WF_DISABLE_VP_SCROLL;
00335 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00336 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00337
00338
00339 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00340 }
00341
00342 virtual void SetStringParameters(int widget) const
00343 {
00344 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00345 }
00346
00352 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00353 {
00354 const CargoSpec *cs;
00355 FOR_ALL_CARGOSPECS(cs) {
00356 if (cs->town_effect == effect) return cs;
00357 }
00358 return NULL;
00359 }
00360
00361 virtual void DrawWidget(const Rect &r, int widget) const
00362 {
00363 if (widget != TVW_INFOPANEL) return;
00364
00365 uint y = r.top + WD_FRAMERECT_TOP;
00366
00367 SetDParam(0, this->town->population);
00368 SetDParam(1, this->town->num_houses);
00369 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00370
00371 SetDParam(0, this->town->act_pass);
00372 SetDParam(1, this->town->max_pass);
00373 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00374
00375 SetDParam(0, this->town->act_mail);
00376 SetDParam(1, this->town->max_mail);
00377 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00378
00379 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00380 uint cargo_needed_for_growth = 0;
00381 switch (_settings_game.game_creation.landscape) {
00382 case LT_ARCTIC:
00383 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00384 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00385 break;
00386
00387 case LT_TROPIC:
00388 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00389 break;
00390
00391 default: break;
00392 }
00393
00394 if (cargo_needed_for_growth > 0) {
00395 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00396
00397 bool rtl = _current_text_dir == TD_RTL;
00398 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00399 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00400
00401 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00402 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00403 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00404
00405 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00406 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00407 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00408
00409 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00410 SetDParam(0, first_food_cargo);
00411 SetDParam(1, this->town->act_food);
00412 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00413 } else {
00414 SetDParam(0, food_name);
00415 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00416 }
00417
00418 if (cargo_needed_for_growth > 1) {
00419 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00420 SetDParam(0, first_water_cargo);
00421 SetDParam(1, this->town->act_water);
00422 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00423 } else {
00424 SetDParam(0, water_name);
00425 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00426 }
00427 }
00428 }
00429
00430
00431 if (_settings_game.economy.station_noise_level) {
00432 SetDParam(0, this->town->noise_reached);
00433 SetDParam(1, this->town->MaxTownNoise());
00434 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00435 }
00436 }
00437
00438 virtual void OnClick(Point pt, int widget, int click_count)
00439 {
00440 switch (widget) {
00441 case TVW_CENTERVIEW:
00442 if (_ctrl_pressed) {
00443 ShowExtraViewPortWindow(this->town->xy);
00444 } else {
00445 ScrollMainWindowToTile(this->town->xy);
00446 }
00447 break;
00448
00449 case TVW_SHOWAUTHORITY:
00450 ShowTownAuthorityWindow(this->window_number);
00451 break;
00452
00453 case TVW_CHANGENAME:
00454 SetDParam(0, this->window_number);
00455 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00456 break;
00457
00458 case TVW_EXPAND: {
00459
00460 static bool _warn_town_no_roads = false;
00461
00462 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00463 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00464 _warn_town_no_roads = true;
00465 }
00466
00467 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00468 break;
00469 }
00470
00471 case TVW_DELETE:
00472 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00473 break;
00474 }
00475 }
00476
00477 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00478 {
00479 switch (widget) {
00480 case TVW_INFOPANEL:
00481 size->height = GetDesiredInfoHeight();
00482 break;
00483 }
00484 }
00485
00490 uint GetDesiredInfoHeight() const
00491 {
00492 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00493
00494 switch (_settings_game.game_creation.landscape) {
00495 case LT_ARCTIC:
00496 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00497 break;
00498
00499 case LT_TROPIC:
00500 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00501 break;
00502
00503 default: break;
00504 }
00505
00506 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00507
00508 return aimed_height;
00509 }
00510
00511 void ResizeWindowAsNeeded()
00512 {
00513 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00514 uint aimed_height = GetDesiredInfoHeight();
00515 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00516 this->ReInit();
00517 }
00518 }
00519
00520 virtual void OnResize()
00521 {
00522 if (this->viewport != NULL) {
00523 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00524 nvp->UpdateViewportCoordinates(this);
00525
00526 ScrollWindowToTile(this->town->xy, this, true);
00527 }
00528 }
00529
00535 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00536 {
00537 if (!gui_scope) return;
00538
00539 this->SetDirty();
00540 this->ResizeWindowAsNeeded();
00541 }
00542
00543 virtual void OnQueryTextFinished(char *str)
00544 {
00545 if (str == NULL) return;
00546
00547 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00548 }
00549 };
00550
00551 static const NWidgetPart _nested_town_game_view_widgets[] = {
00552 NWidget(NWID_HORIZONTAL),
00553 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00554 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00555 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00556 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00557 EndContainer(),
00558 NWidget(WWT_PANEL, COLOUR_BROWN),
00559 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00560 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00561 EndContainer(),
00562 EndContainer(),
00563 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00564 NWidget(NWID_HORIZONTAL),
00565 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00566 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00567 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00568 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00569 EndContainer(),
00570 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00571 EndContainer(),
00572 };
00573
00574 static const WindowDesc _town_game_view_desc(
00575 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00576 WC_TOWN_VIEW, WC_NONE,
00577 WDF_UNCLICK_BUTTONS,
00578 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00579 );
00580
00581 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00582 NWidget(NWID_HORIZONTAL),
00583 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00584 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00585 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00586 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00587 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00588 EndContainer(),
00589 NWidget(WWT_PANEL, COLOUR_BROWN),
00590 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00591 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00592 EndContainer(),
00593 EndContainer(),
00594 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00595 NWidget(NWID_HORIZONTAL),
00596 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00597 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00598 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00599 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00600 EndContainer(),
00601 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00602 EndContainer(),
00603 };
00604
00605 static const WindowDesc _town_editor_view_desc(
00606 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00607 WC_TOWN_VIEW, WC_NONE,
00608 WDF_UNCLICK_BUTTONS,
00609 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00610 );
00611
00612 void ShowTownViewWindow(TownID town)
00613 {
00614 if (_game_mode == GM_EDITOR) {
00615 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00616 } else {
00617 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00618 }
00619 }
00620
00622 enum TownDirectoryWidgets {
00623 TDW_SORTNAME,
00624 TDW_SORTPOPULATION,
00625 TDW_CENTERTOWN,
00626 TDW_SCROLLBAR,
00627 TDW_BOTTOM_PANEL,
00628 TDW_BOTTOM_TEXT,
00629 };
00630
00631 static const NWidgetPart _nested_town_directory_widgets[] = {
00632 NWidget(NWID_HORIZONTAL),
00633 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00634 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00635 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00636 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00637 EndContainer(),
00638 NWidget(NWID_HORIZONTAL),
00639 NWidget(NWID_VERTICAL),
00640 NWidget(NWID_HORIZONTAL),
00641 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00642 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00643 EndContainer(),
00644 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00645 SetFill(1, 0), SetResize(0, 10), SetScrollbar(TDW_SCROLLBAR), EndContainer(),
00646 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00647 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00648 EndContainer(),
00649 EndContainer(),
00650 NWidget(NWID_VERTICAL),
00651 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00652 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00653 EndContainer(),
00654 EndContainer(),
00655 };
00656
00658 struct TownDirectoryWindow : public Window {
00659 private:
00660
00661 static Listing last_sorting;
00662 static const Town *last_town;
00663
00664
00665 static GUITownList::SortFunction * const sorter_funcs[];
00666
00667 GUITownList towns;
00668
00669 Scrollbar *vscroll;
00670
00671 void BuildSortTownList()
00672 {
00673 if (this->towns.NeedRebuild()) {
00674 this->towns.Clear();
00675
00676 const Town *t;
00677 FOR_ALL_TOWNS(t) {
00678 *this->towns.Append() = t;
00679 }
00680
00681 this->towns.Compact();
00682 this->towns.RebuildDone();
00683 this->vscroll->SetCount(this->towns.Length());
00684 }
00685
00686 this->last_town = NULL;
00687 this->towns.Sort();
00688 }
00689
00691 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00692 {
00693 static char buf_cache[64];
00694 const Town *ta = *a;
00695 const Town *tb = *b;
00696 char buf[64];
00697
00698 SetDParam(0, ta->index);
00699 GetString(buf, STR_TOWN_NAME, lastof(buf));
00700
00701
00702
00703
00704 if (tb != last_town) {
00705 last_town = tb;
00706 SetDParam(0, tb->index);
00707 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00708 }
00709
00710 return strnatcmp(buf, buf_cache);
00711 }
00712
00714 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00715 {
00716 return (*a)->population - (*b)->population;
00717 }
00718
00719 public:
00720 TownDirectoryWindow(const WindowDesc *desc) : Window()
00721 {
00722 this->CreateNestedTree(desc);
00723
00724 this->vscroll = this->GetScrollbar(TDW_SCROLLBAR);
00725
00726 this->towns.SetListing(this->last_sorting);
00727 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00728 this->towns.ForceRebuild();
00729 this->BuildSortTownList();
00730
00731 this->FinishInitNested(desc, 0);
00732 }
00733
00734 ~TownDirectoryWindow()
00735 {
00736 this->last_sorting = this->towns.GetListing();
00737 }
00738
00739 virtual void SetStringParameters(int widget) const
00740 {
00741 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00742 }
00743
00744 virtual void DrawWidget(const Rect &r, int widget) const
00745 {
00746 switch (widget) {
00747 case TDW_SORTNAME:
00748 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00749 break;
00750
00751 case TDW_SORTPOPULATION:
00752 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00753 break;
00754
00755 case TDW_CENTERTOWN: {
00756 int n = 0;
00757 int y = r.top + WD_FRAMERECT_TOP;
00758 if (this->towns.Length() == 0) {
00759 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00760 break;
00761 }
00762
00763 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00764 const Town *t = this->towns[i];
00765
00766 assert(t->xy != INVALID_TILE);
00767
00768 SetDParam(0, t->index);
00769 SetDParam(1, t->population);
00770 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00771
00772 y += this->resize.step_height;
00773 if (++n == this->vscroll->GetCapacity()) break;
00774 }
00775 break;
00776 }
00777 }
00778 }
00779
00780 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00781 {
00782 switch (widget) {
00783 case TDW_SORTNAME:
00784 case TDW_SORTPOPULATION: {
00785 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00786 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00787 d.height += padding.height;
00788 *size = maxdim(*size, d);
00789 break;
00790 }
00791 case TDW_CENTERTOWN: {
00792 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00793 for (uint i = 0; i < this->towns.Length(); i++) {
00794 const Town *t = this->towns[i];
00795
00796 assert(t != NULL);
00797
00798 SetDParam(0, t->index);
00799 SetDParam(1, 10000000);
00800 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00801 }
00802 resize->height = d.height;
00803 d.height *= 5;
00804 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00805 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00806 *size = maxdim(*size, d);
00807 break;
00808 }
00809 case TDW_BOTTOM_TEXT: {
00810 SetDParam(0, 1000000000);
00811 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00812 d.width += padding.width;
00813 d.height += padding.height;
00814 *size = maxdim(*size, d);
00815 break;
00816 }
00817 }
00818 }
00819
00820 virtual void OnClick(Point pt, int widget, int click_count)
00821 {
00822 switch (widget) {
00823 case TDW_SORTNAME:
00824 if (this->towns.SortType() == 0) {
00825 this->towns.ToggleSortOrder();
00826 } else {
00827 this->towns.SetSortType(0);
00828 }
00829 this->BuildSortTownList();
00830 this->SetDirty();
00831 break;
00832
00833 case TDW_SORTPOPULATION:
00834 if (this->towns.SortType() == 1) {
00835 this->towns.ToggleSortOrder();
00836 } else {
00837 this->towns.SetSortType(1);
00838 }
00839 this->BuildSortTownList();
00840 this->SetDirty();
00841 break;
00842
00843 case TDW_CENTERTOWN: {
00844 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, TDW_CENTERTOWN, WD_FRAMERECT_TOP);
00845 if (id_v >= this->towns.Length()) return;
00846
00847 const Town *t = this->towns[id_v];
00848 assert(t != NULL);
00849 if (_ctrl_pressed) {
00850 ShowExtraViewPortWindow(t->xy);
00851 } else {
00852 ScrollMainWindowToTile(t->xy);
00853 }
00854 break;
00855 }
00856 }
00857 }
00858
00859 virtual void OnPaint()
00860 {
00861 if (this->towns.NeedRebuild()) this->BuildSortTownList();
00862 this->DrawWidgets();
00863 }
00864
00865 virtual void OnHundredthTick()
00866 {
00867 this->BuildSortTownList();
00868 this->SetDirty();
00869 }
00870
00871 virtual void OnResize()
00872 {
00873 this->vscroll->SetCapacityFromWidget(this, TDW_CENTERTOWN);
00874 }
00875
00881 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00882 {
00883 if (data == 0) {
00884
00885 this->towns.ForceRebuild();
00886 } else {
00887 this->towns.ForceResort();
00888 }
00889 }
00890 };
00891
00892 Listing TownDirectoryWindow::last_sorting = {false, 0};
00893 const Town *TownDirectoryWindow::last_town = NULL;
00894
00895
00896 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00897 &TownNameSorter,
00898 &TownPopulationSorter,
00899 };
00900
00901 static const WindowDesc _town_directory_desc(
00902 WDP_AUTO, 208, 202,
00903 WC_TOWN_DIRECTORY, WC_NONE,
00904 WDF_UNCLICK_BUTTONS,
00905 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00906 );
00907
00908 void ShowTownDirectory()
00909 {
00910 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00911 new TownDirectoryWindow(&_town_directory_desc);
00912 }
00913
00914 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00915 {
00916 if (result.Failed()) return;
00917
00918 SndPlayTileFx(SND_1F_SPLAT, tile);
00919 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00920 }
00921
00922 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00923 {
00924 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00925 }
00926
00928 enum TownScenarioEditorWidgets {
00929 TSEW_BACKGROUND,
00930 TSEW_NEWTOWN,
00931 TSEW_RANDOMTOWN,
00932 TSEW_MANYRANDOMTOWNS,
00933 TSEW_TOWNNAME_TEXT,
00934 TSEW_TOWNNAME_EDITBOX,
00935 TSEW_TOWNNAME_RANDOM,
00936 TSEW_TOWNSIZE,
00937 TSEW_SIZE_SMALL,
00938 TSEW_SIZE_MEDIUM,
00939 TSEW_SIZE_LARGE,
00940 TSEW_SIZE_RANDOM,
00941 TSEW_CITY,
00942 TSEW_TOWNLAYOUT,
00943 TSEW_LAYOUT_ORIGINAL,
00944 TSEW_LAYOUT_BETTER,
00945 TSEW_LAYOUT_GRID2,
00946 TSEW_LAYOUT_GRID3,
00947 TSEW_LAYOUT_RANDOM,
00948 };
00949
00950 static const NWidgetPart _nested_found_town_widgets[] = {
00951 NWidget(NWID_HORIZONTAL),
00952 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00953 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00954 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00955 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00956 EndContainer(),
00957
00958 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00959 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00960 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00961 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00962 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00963 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00964 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00965 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00966
00967 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00968 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00969 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00970 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00971 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00972
00973 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00974 NWidget(NWID_SPACER), SetFill(1, 0),
00975 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00976 NWidget(NWID_SPACER), SetFill(1, 0),
00977 EndContainer(),
00978 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00979 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00980 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00981 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00982 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00983 EndContainer(),
00984 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00985 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00986 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00987 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00988 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00989 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00990 EndContainer(),
00991 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00992 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00993 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00994
00995 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00996 NWidget(NWID_SPACER), SetFill(1, 0),
00997 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00998 NWidget(NWID_SPACER), SetFill(1, 0),
00999 EndContainer(),
01000 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01001 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01002 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01003 EndContainer(),
01004 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01005 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01006 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01007 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01008 EndContainer(),
01009 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01010 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
01011 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
01012 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01013 EndContainer(),
01014 };
01015
01017 struct FoundTownWindow : QueryStringBaseWindow {
01018 private:
01019 TownSize town_size;
01020 TownLayout town_layout;
01021 bool city;
01022 bool townnamevalid;
01023 uint32 townnameparts;
01024 TownNameParams params;
01025
01026 public:
01027 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01028 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01029 town_size(TSZ_MEDIUM),
01030 town_layout(_settings_game.economy.town_layout),
01031 params(_settings_game.game_creation.town_name)
01032 {
01033 this->InitNested(desc, window_number);
01034 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars, MAX_LENGTH_TOWN_NAME_PIXELS);
01035 this->RandomTownName();
01036 this->UpdateButtons(true);
01037 }
01038
01039 void RandomTownName()
01040 {
01041 this->townnamevalid = GenerateTownName(&this->townnameparts);
01042
01043 if (!this->townnamevalid) {
01044 this->edit_str_buf[0] = '\0';
01045 } else {
01046 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01047 }
01048 UpdateTextBufferSize(&this->text);
01049 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01050
01051 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01052 }
01053
01054 void UpdateButtons(bool check_availability)
01055 {
01056 if (check_availability && _game_mode != GM_EDITOR) {
01057 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01058 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01059 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01060 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01061 }
01062
01063 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01064 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01065 }
01066
01067 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01068
01069 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01070 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01071 }
01072
01073 this->SetDirty();
01074 }
01075
01076 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01077 {
01078 const char *name = NULL;
01079
01080 if (!this->townnamevalid) {
01081 name = this->edit_str_buf;
01082 } else {
01083
01084 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01085 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01086 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01087 }
01088
01089 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01090 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01091
01092 if (success) this->RandomTownName();
01093 }
01094
01095 virtual void OnPaint()
01096 {
01097 this->DrawWidgets();
01098 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01099 }
01100
01101 virtual void OnClick(Point pt, int widget, int click_count)
01102 {
01103 switch (widget) {
01104 case TSEW_NEWTOWN:
01105 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT);
01106 break;
01107
01108 case TSEW_RANDOMTOWN:
01109 this->HandleButtonClick(TSEW_RANDOMTOWN);
01110 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01111 break;
01112
01113 case TSEW_TOWNNAME_RANDOM:
01114 this->RandomTownName();
01115 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01116 break;
01117
01118 case TSEW_MANYRANDOMTOWNS:
01119 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01120
01121 _generating_world = true;
01122 UpdateNearestTownForRoadTiles(true);
01123 if (!GenerateTowns(this->town_layout)) {
01124 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01125 }
01126 UpdateNearestTownForRoadTiles(false);
01127 _generating_world = false;
01128 break;
01129
01130 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01131 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01132 this->UpdateButtons(false);
01133 break;
01134
01135 case TSEW_CITY:
01136 this->city ^= true;
01137 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01138 this->SetDirty();
01139 break;
01140
01141 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01142 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01143 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01144 this->UpdateButtons(false);
01145 break;
01146 }
01147 }
01148
01149 virtual void OnTimeout()
01150 {
01151 this->RaiseWidget(TSEW_RANDOMTOWN);
01152 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01153 this->SetDirty();
01154 }
01155
01156 virtual void OnMouseLoop()
01157 {
01158 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01159 }
01160
01161 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01162 {
01163 EventState state = ES_NOT_HANDLED;
01164 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01165 this->UnfocusFocusedWidget();
01166 }
01167 return state;
01168 }
01169
01170 virtual void OnPlaceObject(Point pt, TileIndex tile)
01171 {
01172 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01173 }
01174
01175 virtual void OnPlaceObjectAbort()
01176 {
01177 this->RaiseButtons();
01178 this->UpdateButtons(false);
01179 }
01180
01186 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01187 {
01188 if (!gui_scope) return;
01189 this->UpdateButtons(true);
01190 }
01191 };
01192
01193 static const WindowDesc _found_town_desc(
01194 WDP_AUTO, 160, 162,
01195 WC_FOUND_TOWN, WC_NONE,
01196 WDF_CONSTRUCTION,
01197 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01198 );
01199
01200 void ShowFoundTownWindow()
01201 {
01202 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01203 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01204 }