intro_gui.cpp

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00001 /* $Id: intro_gui.cpp 24791 2012-12-05 19:37:15Z frosch $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "error.h"
00014 #include "gui.h"
00015 #include "window_gui.h"
00016 #include "textbuf_gui.h"
00017 #include "network/network.h"
00018 #include "genworld.h"
00019 #include "network/network_gui.h"
00020 #include "network/network_content.h"
00021 #include "landscape_type.h"
00022 #include "strings_func.h"
00023 #include "fios.h"
00024 #include "ai/ai_gui.hpp"
00025 #include "gfx_func.h"
00026 #include "core/geometry_func.hpp"
00027 #include "language.h"
00028 #include "rev.h"
00029 #include "highscore.h"
00030 
00031 #include "widgets/intro_widget.h"
00032 
00033 #include "table/strings.h"
00034 #include "table/sprites.h"
00035 
00036 struct SelectGameWindow : public Window {
00037 
00038   SelectGameWindow(const WindowDesc *desc) : Window()
00039   {
00040     this->CreateNestedTree(desc);
00041     this->FinishInitNested(desc, 0);
00042     this->OnInvalidateData();
00043   }
00044 
00050   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00051   {
00052     if (!gui_scope) return;
00053     this->SetWidgetLoweredState(WID_SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00054     this->SetWidgetLoweredState(WID_SGI_ARCTIC_LANDSCAPE,    _settings_newgame.game_creation.landscape == LT_ARCTIC);
00055     this->SetWidgetLoweredState(WID_SGI_TROPIC_LANDSCAPE,    _settings_newgame.game_creation.landscape == LT_TROPIC);
00056     this->SetWidgetLoweredState(WID_SGI_TOYLAND_LANDSCAPE,   _settings_newgame.game_creation.landscape == LT_TOYLAND);
00057   }
00058 
00059   virtual void OnInit()
00060   {
00061     bool missing = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion();
00062     this->GetWidget<NWidgetStacked>(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing ? 0 : SZSP_NONE);
00063   }
00064 
00065   virtual void DrawWidget(const Rect &r, int widget) const
00066   {
00067     switch (widget) {
00068       case WID_SGI_TRANSLATION:
00069         SetDParam(0, _current_language->missing);
00070         DrawStringMultiLine(r.left, r.right, r.top,  r.bottom, STR_INTRO_TRANSLATION, TC_FROMSTRING, SA_CENTER);
00071         break;
00072     }
00073   }
00074 
00075   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00076   {
00077     switch (widget) {
00078       case WID_SGI_TRANSLATION: {
00079         SetDParam(0, _current_language->missing);
00080         int height = GetStringHeight(STR_INTRO_TRANSLATION, size->width);
00081         if (height > 3 * FONT_HEIGHT_NORMAL) {
00082           /* Don't let the window become too high. */
00083           Dimension textdim = GetStringBoundingBox(STR_INTRO_TRANSLATION);
00084           textdim.height *= 3;
00085           textdim.width -= textdim.width / 2;
00086           *size = maxdim(*size, textdim);
00087         } else {
00088           size->height = height + padding.height;
00089         }
00090         break;
00091       }
00092     }
00093   }
00094 
00095   virtual void OnClick(Point pt, int widget, int click_count)
00096   {
00097 #ifdef ENABLE_NETWORK
00098     /* Do not create a network server when you (just) have closed one of the game
00099      * creation/load windows for the network server. */
00100     if (IsInsideMM(widget, WID_SGI_GENERATE_GAME, WID_SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
00101 #endif /* ENABLE_NETWORK */
00102 
00103     switch (widget) {
00104       case WID_SGI_GENERATE_GAME:
00105         if (_ctrl_pressed) {
00106           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
00107         } else {
00108           ShowGenerateLandscape();
00109         }
00110         break;
00111 
00112       case WID_SGI_LOAD_GAME:      ShowSaveLoadDialog(SLD_LOAD_GAME); break;
00113       case WID_SGI_PLAY_SCENARIO:  ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
00114       case WID_SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
00115       case WID_SGI_EDIT_SCENARIO:  StartScenarioEditor(); break;
00116 
00117       case WID_SGI_PLAY_NETWORK:
00118         if (!_network_available) {
00119           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00120         } else {
00121           ShowNetworkGameWindow();
00122         }
00123         break;
00124 
00125       case WID_SGI_TEMPERATE_LANDSCAPE: case WID_SGI_ARCTIC_LANDSCAPE:
00126       case WID_SGI_TROPIC_LANDSCAPE: case WID_SGI_TOYLAND_LANDSCAPE:
00127         SetNewLandscapeType(widget - WID_SGI_TEMPERATE_LANDSCAPE);
00128         break;
00129 
00130       case WID_SGI_OPTIONS:         ShowGameOptions(); break;
00131       case WID_SGI_HIGHSCORE:       ShowHighscoreTable(); break;
00132       case WID_SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
00133       case WID_SGI_GRF_SETTINGS:    ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
00134       case WID_SGI_CONTENT_DOWNLOAD:
00135         if (!_network_available) {
00136           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00137         } else {
00138           ShowNetworkContentListWindow();
00139         }
00140         break;
00141       case WID_SGI_AI_SETTINGS:     ShowAIConfigWindow(); break;
00142       case WID_SGI_EXIT:            HandleExitGameRequest(); break;
00143     }
00144   }
00145 };
00146 
00147 static const NWidgetPart _nested_select_game_widgets[] = {
00148   NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
00149   NWidget(WWT_PANEL, COLOUR_BROWN),
00150   NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00151 
00152   /* 'generate game' and 'load game' buttons */
00153   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00154     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GENERATE_GAME), SetMinimalSize(158, 12),
00155               SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00156     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_LOAD_GAME), SetMinimalSize(158, 12),
00157               SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00158   EndContainer(),
00159 
00160   NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00161 
00162   /* 'play scenario' and 'play heightmap' buttons */
00163   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00164     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
00165               SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00166     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
00167               SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00168   EndContainer(),
00169 
00170   NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00171 
00172   /* 'edit scenario' and 'play multiplayer' buttons */
00173   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00174     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
00175               SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00176     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
00177               SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00178   EndContainer(),
00179 
00180   NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00181 
00182   /* climate selection buttons */
00183   NWidget(NWID_HORIZONTAL),
00184     NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00185     NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
00186               SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00187     NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00188     NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
00189               SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00190     NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00191     NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
00192               SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00193     NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00194     NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
00195               SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00196     NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00197   EndContainer(),
00198 
00199   NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00200   NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_TRANSLATION_SELECTION),
00201     NWidget(NWID_VERTICAL),
00202       NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_TRANSLATION), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10),
00203     EndContainer(),
00204   EndContainer(),
00205 
00206   /* 'game options' and 'advanced settings' buttons */
00207   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00208     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_OPTIONS), SetMinimalSize(158, 12),
00209               SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00210     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
00211               SetDataTip(STR_INTRO_ADVANCED_SETTINGS, STR_INTRO_TOOLTIP_ADVANCED_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00212   EndContainer(),
00213 
00214   NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00215 
00216   /* 'script settings' and 'newgrf settings' buttons */
00217   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00218     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_AI_SETTINGS), SetMinimalSize(158, 12),
00219               SetDataTip(STR_INTRO_SCRIPT_SETTINGS, STR_INTRO_TOOLTIP_SCRIPT_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00220     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
00221               SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00222   EndContainer(),
00223 
00224   NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00225 
00226   /* 'online content' and 'highscore' buttons */
00227   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00228     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
00229               SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00230     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_HIGHSCORE), SetMinimalSize(158, 12),
00231               SetDataTip(STR_INTRO_HIGHSCORE, STR_INTRO_TOOLTIP_HIGHSCORE), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00232   EndContainer(),
00233 
00234   NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00235 
00236   /* 'exit program' button */
00237   NWidget(NWID_HORIZONTAL),
00238     NWidget(NWID_SPACER), SetFill(1, 0),
00239     NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(128, 12),
00240               SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
00241     NWidget(NWID_SPACER), SetFill(1, 0),
00242   EndContainer(),
00243 
00244   NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00245 
00246   EndContainer(),
00247 };
00248 
00249 static const WindowDesc _select_game_desc(
00250   WDP_CENTER, 0, 0,
00251   WC_SELECT_GAME, WC_NONE,
00252   0,
00253   _nested_select_game_widgets, lengthof(_nested_select_game_widgets)
00254 );
00255 
00256 void ShowSelectGameWindow()
00257 {
00258   new SelectGameWindow(&_select_game_desc);
00259 }
00260 
00261 static void AskExitGameCallback(Window *w, bool confirmed)
00262 {
00263   if (confirmed) _exit_game = true;
00264 }
00265 
00266 void AskExitGame()
00267 {
00268 #if defined(_WIN32)
00269     SetDParam(0, STR_OSNAME_WINDOWS);
00270 #elif defined(__APPLE__)
00271     SetDParam(0, STR_OSNAME_OSX);
00272 #elif defined(__BEOS__)
00273     SetDParam(0, STR_OSNAME_BEOS);
00274 #elif defined(__HAIKU__)
00275     SetDParam(0, STR_OSNAME_HAIKU);
00276 #elif defined(__MORPHOS__)
00277     SetDParam(0, STR_OSNAME_MORPHOS);
00278 #elif defined(__AMIGA__)
00279     SetDParam(0, STR_OSNAME_AMIGAOS);
00280 #elif defined(__OS2__)
00281     SetDParam(0, STR_OSNAME_OS2);
00282 #elif defined(SUNOS)
00283     SetDParam(0, STR_OSNAME_SUNOS);
00284 #elif defined(DOS)
00285     SetDParam(0, STR_OSNAME_DOS);
00286 #else
00287     SetDParam(0, STR_OSNAME_UNIX);
00288 #endif
00289   ShowQuery(
00290     STR_QUIT_CAPTION,
00291     STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
00292     NULL,
00293     AskExitGameCallback
00294   );
00295 }
00296 
00297 
00298 static void AskExitToGameMenuCallback(Window *w, bool confirmed)
00299 {
00300   if (confirmed) {
00301     _switch_mode = SM_MENU;
00302     ClearErrorMessages();
00303   }
00304 }
00305 
00306 void AskExitToGameMenu()
00307 {
00308   ShowQuery(
00309     STR_ABANDON_GAME_CAPTION,
00310     (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY,
00311     NULL,
00312     AskExitToGameMenuCallback
00313   );
00314 }