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00012 #ifndef FIOS_H
00013 #define FIOS_H
00014
00015 #include "gfx_type.h"
00016 #include "company_base.h"
00017 #include "newgrf_config.h"
00018 #include "network/core/tcp_content.h"
00019
00020
00021 typedef SmallMap<uint, CompanyProperties *> CompanyPropertiesMap;
00022
00026 struct LoadCheckData {
00027 bool checkable;
00028 StringID error;
00029 char *error_data;
00030
00031 uint32 map_size_x, map_size_y;
00032 Date current_date;
00033
00034 GameSettings settings;
00035
00036 CompanyPropertiesMap companies;
00037
00038 GRFConfig *grfconfig;
00039 GRFListCompatibility grf_compatibility;
00040
00041 struct LoggedAction *gamelog_action;
00042 uint gamelog_actions;
00043
00044 LoadCheckData() : error_data(NULL), grfconfig(NULL), gamelog_action(NULL)
00045 {
00046 this->Clear();
00047 }
00048
00052 ~LoadCheckData()
00053 {
00054 this->Clear();
00055 }
00056
00061 bool HasErrors()
00062 {
00063 return this->checkable && this->error != INVALID_STRING_ID;
00064 }
00065
00070 bool HasNewGrfs()
00071 {
00072 return this->checkable && this->error == INVALID_STRING_ID && this->grfconfig != NULL;
00073 }
00074
00075 void Clear();
00076 };
00077
00078 extern LoadCheckData _load_check_data;
00079
00080
00081 enum FileSlots {
00088 CONFIG_SLOT = 0,
00090 SOUND_SLOT = 1,
00092 FIRST_GRF_SLOT = 2,
00094 LAST_GRF_SLOT = 63,
00096 MAX_FILE_SLOTS = 64
00097 };
00098
00100 enum SaveLoadDialogMode {
00101 SLD_LOAD_GAME,
00102 SLD_LOAD_SCENARIO,
00103 SLD_SAVE_GAME,
00104 SLD_SAVE_SCENARIO,
00105 SLD_LOAD_HEIGHTMAP,
00106 SLD_SAVE_HEIGHTMAP,
00107 };
00108
00110 enum FileType {
00111 FT_NONE,
00112 FT_SAVEGAME,
00113 FT_SCENARIO,
00114 FT_HEIGHTMAP,
00115 };
00116
00117 enum FiosType {
00118 FIOS_TYPE_DRIVE,
00119 FIOS_TYPE_PARENT,
00120 FIOS_TYPE_DIR,
00121 FIOS_TYPE_FILE,
00122 FIOS_TYPE_OLDFILE,
00123 FIOS_TYPE_SCENARIO,
00124 FIOS_TYPE_OLD_SCENARIO,
00125 FIOS_TYPE_DIRECT,
00126 FIOS_TYPE_PNG,
00127 FIOS_TYPE_BMP,
00128 FIOS_TYPE_INVALID = 255,
00129 };
00130
00132 struct FiosItem {
00133 FiosType type;
00134 uint64 mtime;
00135 char title[64];
00136 char name[MAX_PATH];
00137 };
00138
00140 struct SmallFiosItem {
00141 int mode;
00142 FileType filetype;
00143 char name[MAX_PATH];
00144 char title[255];
00145 };
00146
00147 enum SortingBits {
00148 SORT_ASCENDING = 0,
00149 SORT_DESCENDING = 1,
00150 SORT_BY_DATE = 0,
00151 SORT_BY_NAME = 2
00152 };
00153 DECLARE_ENUM_AS_BIT_SET(SortingBits)
00154
00155
00156 extern SmallVector<FiosItem, 32> _fios_items;
00157 extern SmallFiosItem _file_to_saveload;
00158 extern SaveLoadDialogMode _saveload_mode;
00159 extern SortingBits _savegame_sort_order;
00160
00161 void ShowSaveLoadDialog(SaveLoadDialogMode mode);
00162
00163 void FiosGetSavegameList(SaveLoadDialogMode mode);
00164 void FiosGetScenarioList(SaveLoadDialogMode mode);
00165 void FiosGetHeightmapList(SaveLoadDialogMode mode);
00166
00167 void FiosFreeSavegameList();
00168 const char *FiosBrowseTo(const FiosItem *item);
00169
00170 StringID FiosGetDescText(const char **path, uint64 *total_free);
00171 bool FiosDelete(const char *name);
00172 void FiosMakeHeightmapName(char *buf,const char *name, size_t size);
00173 void FiosMakeSavegameName(char *buf, const char *name, size_t size);
00174
00175 FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last);
00176
00177 int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
00178
00179 extern const TextColour _fios_colours[];
00180
00181 void BuildFileList();
00182 void SetFiosType(const byte fiostype);
00183
00184 #endif