Defines | Functions | Variables

bitmath_func.hpp File Reference

Functions related to bit mathematics. More...

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Defines

#define SETBITS(x, y)   ((x) |= (y))
 Sets several bits in a variable.
#define CLRBITS(x, y)   ((x) &= ~(y))
 Clears several bits in a variable.
#define FIND_FIRST_BIT(x)   _ffb_64[(x)]
 Returns the first non-zero bit in a 6-bit value (from right).
#define FOR_EACH_SET_BIT_EX(Tbitpos_type, bitpos_var, Tbitset_type, bitset_value)
 Do an operation for each set bit in a value.
#define FOR_EACH_SET_BIT(bitpos_var, bitset_value)   FOR_EACH_SET_BIT_EX(uint, bitpos_var, uint, bitset_value)
 Do an operation for each set set bit in a value.

Functions

template<typename T >
static uint GB (const T x, const uint8 s, const uint8 n)
 Fetch n bits from x, started at bit s.
template<typename T , typename U >
static T SB (T &x, const uint8 s, const uint8 n, const U d)
 Set n bits in x starting at bit s to d.
template<typename T , typename U >
static T AB (T &x, const uint8 s, const uint8 n, const U i)
 Add i to n bits of x starting at bit s.
template<typename T >
static bool HasBit (const T x, const uint8 y)
 Checks if a bit in a value is set.
template<typename T >
static T SetBit (T &x, const uint8 y)
 Set a bit in a variable.
template<typename T >
static T ClrBit (T &x, const uint8 y)
 Clears a bit in a variable.
template<typename T >
static T ToggleBit (T &x, const uint8 y)
 Toggles a bit in a variable.
static uint8 FindFirstBit2x64 (const int value)
 Finds the position of the first non-zero bit in an integer.
uint8 FindFirstBit (uint32 x)
 Search the first set bit in a 32 bit variable.
uint8 FindLastBit (uint64 x)
 Search the last set bit in a 64 bit variable.
template<typename T >
static T KillFirstBit (T value)
 Clear the first bit in an integer.
template<typename T >
static uint CountBits (T value)
 Counts the number of set bits in a variable.
template<typename T >
static bool HasExactlyOneBit (T value)
 Test whether value has exactly 1 bit set.
template<typename T >
static bool HasAtMostOneBit (T value)
 Test whether value has at most 1 bit set.
template<typename T >
static T ROL (const T x, const uint8 n)
 ROtate x Left by n.
template<typename T >
static T ROR (const T x, const uint8 n)
 ROtate x Right by n.
static uint32 BSWAP32 (uint32 x)
 Perform a 32 bits endianness bitswap on x.
static uint16 BSWAP16 (uint16 x)
 Perform a 16 bits endianness bitswap on x.

Variables

const uint8 _ffb_64 [64]
 Lookup table to check which bit is set in a 6 bit variable.

Detailed Description

Functions related to bit mathematics.

Definition in file bitmath_func.hpp.


Define Documentation

#define CLRBITS (   x,
  y 
)    ((x) &= ~(y))
#define FIND_FIRST_BIT (   x  )     _ffb_64[(x)]

Returns the first non-zero bit in a 6-bit value (from right).

Returns the position of the first bit that is not zero, counted from the LSB. Ie, 110100 returns 2, 000001 returns 0, etc. When x == 0 returns 0.

Parameters:
x The 6-bit value to check the first zero-bit
Returns:
The first position of a bit started from the LSB or 0 if x is 0.

Definition at line 192 of file bitmath_func.hpp.

Referenced by CmdBuildRoadStop(), FindFirstBit2x64(), FindFirstTrack(), FloodHalftile(), RemoveFirstTrack(), TrackBitsToTrack(), and TrainController().

#define FOR_EACH_SET_BIT (   bitpos_var,
  bitset_value 
)    FOR_EACH_SET_BIT_EX(uint, bitpos_var, uint, bitset_value)

Do an operation for each set set bit in a value.

This macros is used to do an operation for each set bit in a variable. The first parameter is a variable that is used as the bit position counter. The second parameter is an expression of the bits we need to iterate over. This expression will be evaluated once.

Parameters:
bitpos_var The position counter variable.
bitset_value The value which we check for set bits.

Definition at line 349 of file bitmath_func.hpp.

Referenced by DrawStationTile(), TownAuthorityWindow::GetNthSetBit(), CompanyStationsWindow::OnClick(), TileLoop_Water(), and TranslateRefitMask().

#define FOR_EACH_SET_BIT_EX (   Tbitpos_type,
  bitpos_var,
  Tbitset_type,
  bitset_value 
)
Value:
for (                                                                           \
    Tbitset_type ___FESBE_bits = (bitpos_var = (Tbitpos_type)0, bitset_value);    \
    ___FESBE_bits != (Tbitset_type)0;                                             \
    ___FESBE_bits = (Tbitset_type)(___FESBE_bits >> 1), bitpos_var++              \
  )                                                                               \
    if ((___FESBE_bits & 1) != 0)

Do an operation for each set bit in a value.

This macros is used to do an operation for each set bit in a variable. The second parameter is a variable that is used as the bit position counter. The fourth parameter is an expression of the bits we need to iterate over. This expression will be evaluated once.

Parameters:
Tbitpos_type Type of the position counter variable.
bitpos_var The position counter variable.
Tbitset_type Type of the bitset value.
bitset_value The bitset value which we check for bits.
See also:
FOR_EACH_SET_BIT

Definition at line 328 of file bitmath_func.hpp.

#define SETBITS (   x,
  y 
)    ((x) |= (y))

Function Documentation

template<typename T , typename U >
static T AB ( T &  x,
const uint8  s,
const uint8  n,
const U  i 
) [inline, static]

Add i to n bits of x starting at bit s.

This adds the value of i on n bits of x starting at bit s. The parameters x, s, i are similar to GB. Besides, \ a x must be a variable as the result are saved there. An overflow does not affect the following bits of the given bit window and is simply ignored.

Note:
Parameter x must be a variable as the result is saved there.
Parameters:
x The variable to add some bits at some position
s The start position of the addition
n The size/window for the addition
i The value to add at the given start position in the given window.
Returns:
The new value of x

Definition at line 79 of file bitmath_func.hpp.

Referenced by IncHouseConstructionTick(), and IncreaseRoadWorksCounter().

static uint16 BSWAP16 ( uint16  x  )  [inline, static]

Perform a 16 bits endianness bitswap on x.

Parameters:
x the variable to bitswap
Returns:
the bitswapped value.

Definition at line 383 of file bitmath_func.hpp.

static uint32 BSWAP32 ( uint32  x  )  [inline, static]
template<typename T >
static T ClrBit ( T &  x,
const uint8  y 
) [inline, static]

Clears a bit in a variable.

This function clears a bit in a variable. The variable is changed and the value is also returned. Parameter y defines the bit to clear and starts at the LSB with 0.

Parameters:
x The variable to clear the bit
y The bit position to clear
Returns:
The new value of the old value with the bit cleared

Definition at line 144 of file bitmath_func.hpp.

Referenced by AfterLoadGame(), AircraftHandleDestTooFar(), RoadStop::AllocateBay(), RoadStop::AllocateDriveThroughBay(), Vehicle::BeginLoading(), CargoChangeInfo(), ChangeOwnershipOfCompanyItems(), GroundVehicle< RoadVehicle, VEH_ROAD >::ClearArticulatedPart(), RoadStop::ClearDriveThrough(), GroundVehicle< RoadVehicle, VEH_ROAD >::ClearEngine(), GroundVehicle< RoadVehicle, VEH_ROAD >::ClearFreeWagon(), GroundVehicle< RoadVehicle, VEH_ROAD >::ClearFrontEngine(), GroundVehicle< RoadVehicle, VEH_ROAD >::ClearMultiheaded(), ClearSingleBridgeMiddle(), ClearSnow(), GroundVehicle< RoadVehicle, VEH_ROAD >::ClearWagon(), CmdAutofillTimetable(), CmdBuildRailroadTrack(), CmdSetTimetableStart(), CmdSignalTrackHelper(), Train::ConsistChanged(), ConvertOldMultiheadToNew(), CopyGRFConfigList(), GroundVehicle< RoadVehicle, VEH_ROAD >::Crash(), Vehicle::DeleteUnreachedImplicitOrders(), DrawCatenaryRailway(), FeatureTownName(), FinaliseEngineArray(), FindSubsidyTownCargoRoute(), FixOldVehicles(), Vehicle::HandlePathfindingResult(), LoadNewGRF(), LoadSpriteTables(), LoadUnloadVehicle(), RoadStop::MakeDriveThrough(), MapSpriteMappingRecolour(), SelectCompanyLiveryWindow::OnInvalidateData(), ParamSet(), PrepareUnload(), ReadSpriteLayout(), ReadSpriteLayoutSprite(), RemoveFirstTrack(), RemoveFirstTrackdir(), ReverseTrainDirection(), StationHandleBigTick(), StationMonthlyLoop(), SwapTrainFlags(), ToggleInvisibilityWithTransparency(), TryPathReserve(), UpdateTownGrowRate(), UpdateVehicleTimetable(), GroundVehicle< RoadVehicle, VEH_ROAD >::UpdateZPositionAndInclination(), and VehicleEnterDepot().

template<typename T >
static uint CountBits ( value  )  [inline, static]
uint8 FindFirstBit ( uint32  x  ) 

Search the first set bit in a 32 bit variable.

This algorithm is a static implementation of a log conguence search algorithm. It checks the first half if there is a bit set search there further. And this way further. If no bit is set return 0.

Parameters:
x The value to search
Returns:
The position of the first bit set

Definition at line 37 of file bitmath_func.cpp.

Referenced by AllocateMap(), CalculateRefitMasks(), and ExploreSegment().

static uint8 FindFirstBit2x64 ( const int  value  )  [inline, static]

Finds the position of the first non-zero bit in an integer.

This function returns the position of the first bit set in the integer. It does only check the bits of the bitmask 0x3F3F (0011111100111111) and checks only the bits of the bitmask 0x3F00 if and only if the lower part 0x00FF is 0. This results the bits at 0x00C0 must be also zero to check the bits at 0x3F00.

Parameters:
value The value to check the first bits
Returns:
The position of the first bit which is set
See also:
FIND_FIRST_BIT

Definition at line 208 of file bitmath_func.hpp.

References FIND_FIRST_BIT.

Referenced by CYapfBaseT< Types >::AddMultipleNodes(), FindFirstTrackdir(), NPFRoadVehicleChooseTrack(), CYapfCostRailT< Types >::PfCalcCost(), CYapfOriginTileT< Types >::PfSetStartupNodes(), RemoveFirstTrackdir(), RoadFindPathToDest(), and YapfRoadVehicleChooseTrack().

uint8 FindLastBit ( uint64  x  ) 

Search the last set bit in a 64 bit variable.

This algorithm is a static implementation of a log conguence search algorithm. It checks the second half if there is a bit set search there further. And this way further. If no bit is set return 0.

Parameters:
x The value to search
Returns:
The position of the last bit set

Definition at line 65 of file bitmath_func.cpp.

Referenced by BaseGraphWindow::DrawGraph().

template<typename T >
static uint GB ( const T  x,
const uint8  s,
const uint8  n 
) [inline, static]

Fetch n bits from x, started at bit s.

This function can be used to fetch n bits from the value x. The s value set the start position to read. The start position is count from the LSB and starts at 0. The result starts at a LSB, as this isn't just an and-bitmask but also some bit-shifting operations. GB(0xFF, 2, 1) will so return 0x01 (0000 0001) instead of 0x04 (0000 0100).

Parameters:
x The value to read some bits.
s The start position to read some bits.
n The number of bits to read.
Returns:
The selected bits, aligned to a LSB.

Definition at line 32 of file bitmath_func.hpp.

Referenced by AfterLoadGame(), AirportChangeInfo(), AmbientSoundEffectCallback(), AnimationBase< IndustryAnimationBase, IndustryTileSpec, Industry, int, GetSimpleIndustryCallback >::AnimateTile(), Buffer::AppendUtf8(), AreCompanyManagerFaceBitsValid(), BmpRead1(), BmpRead24(), BmpRead4(), BmpRead4Rle(), BmpRead8(), BuildObject(), BuildTownHouse(), CcAddVehicleNewGroup(), CcBuildIndustry(), CcRoadStop(), AnimationBase< IndustryAnimationBase, IndustryTileSpec, Industry, int, GetSimpleIndustryCallback >::ChangeAnimationFrame(), ChangeIndustryProduction(), ChangeTrainDirRandomly(), CmdAddVehicleGroup(), CmdAutofillTimetable(), CmdBuildAirport(), CmdBuildBridge(), CmdBuildDock(), CmdBuildIndustry(), CmdBuildObject(), CmdBuildRailStation(), CmdBuildRailWaypoint(), CmdBuildRoadStop(), CmdBuildSingleSignal(), CmdBuildVehicle(), CmdChangeTimetable(), CmdClearArea(), CmdCloneOrder(), CmdCompanyCtrl(), CmdCreateGoal(), CmdCreateSubsidy(), CmdCustomNewsItem(), CmdDeleteOrder(), CmdGoalQuestion(), CmdInsertOrder(), CmdLandscapeClear(), CmdLevelLand(), CmdModifyOrder(), CmdMoveOrder(), CmdMoveRailVehicle(), CmdOrderRefit(), CmdPlantTree(), CmdRefitVehicle(), CmdRemoveRoadStop(), CmdSellVehicle(), CmdSendVehicleToDepot(), CmdSetAutoReplace(), CmdSetCompanyColour(), CmdSetTimetableStart(), CmdSetVehicleOnTime(), CmdSignalTrackHelper(), CmdSkipToOrder(), CmdStartStopVehicle(), CmdTerraformLand(), CmdTownCargoGoal(), CmdTownGrowthRate(), Convert8bitBooleanCallback(), ConvertFromOldCompanyManagerFace(), Blitter_32bppAnim::CopyFromBuffer(), CopyFromOldName(), CreateNewIndustry(), DecodeMonitorCargoType(), DecodeMonitorCompany(), DecodeMonitorIndustry(), DecodeMonitorTown(), Disaster_CoalMine_Init(), DisasterTick_Aircraft(), DisasterTick_Big_Ufo_Destroyer(), DisasterTick_Submarine(), DisasterTick_Zeppeliner(), DoCommandP(), DoCreateNewIndustry(), Blitter_32bppOptimized::Draw(), Blitter_32bppAnim::Draw(), DrawCommonTileSeq(), DrawCommonTileSeqInGUI(), DrawMatrix(), DrawNewObjectTileInGUI(), DrawSprite(), DrawSpriteViewport(), DrawStringMultiLine(), DrawTileLayout(), BuildRailWaypointWindow::DrawWidget(), BuildRailStationWindow::DrawWidget(), BuildObjectWindow::DrawWidget(), DepotWindow::DrawWidget(), AIInfo::DummyConstructor(), Extract(), FeatureTownName(), UnmappedChoiceList::Flush(), FormatString(), GamelogPrint(), AI::GameLoop(), GenerateCompanyColour(), GenerateLandscape(), GenerateTrees(), GenRandomRoadBits(), GetAiPurchaseCallbackResult(), GetBridgeAxis(), GetBridgeType(), GetCargoSuffix(), GetCleanHouseType(), GetCleanIndustryGfx(), GetClearCounter(), GetClearDensity(), GetCompanyManagerFaceBits(), GetCompanyManagerFaceSprite(), Order::GetConditionComparator(), Order::GetConditionValue(), Order::GetConditionVariable(), GetCountAndDistanceOfClosestInstance(), GetCrossingRoadAxis(), Order::GetDepotActionType(), Order::GetDepotOrderType(), GetDisallowedRoadDirections(), GetDistanceFromNearbyHouse(), GetFeatureIndex(), GetFeatureNum(), GetFenceNE(), GetFenceNW(), GetFenceSE(), GetFenceSW(), GetFieldType(), GetHouseBuildingStage(), GetHouseConstructionTick(), GetHouseProcessingTime(), GetHouseTriggers(), GetIndustryConstructionCounter(), GetIndustryConstructionStage(), GetIndustryTriggers(), GetLiftDestination(), GetLiftPosition(), Order::GetLoadType(), GetLockDirection(), GetLockPart(), GetNearbyTile(), GetNextArticulatedPart(), Order::GetNonStopType(), GetPresentSignals(), GetRailDepotDirection(), GetRailReservationTrackBits(), GetRailTileType(), GetRailType(), RailTypeScopeResolver::GetRandomBits(), GetRawClearGround(), GetRefitCostFactor(), GetRoadBits(), GetRoadDepotDirection(), GetRoadOwner(), GetRoadside(), GetRoadTileType(), GetRoadTypes(), VehicleResolverObject::GetScope(), GetShipDepotAxis(), GetShipDepotPart(), GetSignalStates(), GetStationTileRandomBits(), GetStationType(), Order::GetStopLocation(), GetStringHeight(), GetStringWithArgs(), GetTileOwner(), GetTileType(), GetTrackBits(), GetTreeCount(), GetTreeCounter(), GetTreeDensity(), GetTreeGround(), GetTreeGrowth(), GetTropicZone(), GetTunnelBridgeDirection(), GetTunnelBridgeTransportType(), Order::GetType(), GetUnicodeGlyph(), Order::GetUnloadType(), GRFParameterInfo::GetValue(), TownScopeResolver::GetVariable(), StationScopeResolver::GetVariable(), IndustriesScopeResolver::GetVariable(), HouseScopeResolver::GetVariable(), VehicleScopeResolver::GetVariable(), GetWaterClass(), GetWaterTileType(), GfxFillRect(), GlobalVarChangeInfo(), HandleAutoSignalPlacement(), HandleCrashedAircraft(), HandleCrashedTrain(), HandleKeypress(), RoadStop::HasFreeBay(), HeightMapNormalize(), IncHouseConstructionTick(), IncreaseRoadWorksCounter(), IndustriesChangeInfo(), IndustrytilesChangeInfo(), IsBridgeAbove(), Load_VEHS(), LoadChunk(), LoadUnloadVehicle(), MakeCzechTownName(), MapGRFStringID(), MapNewGRFIndustryType(), Order::MapOldOrder(), MaybeCrashAirplane(), MirrorRoadBits(), MoveWaypointsToBaseStations(), NetworkAddChatMessage(), BuildRailWaypointWindow::OnClick(), BuildRailStationWindow::OnClick(), BuildObjectWindow::OnClick(), VehicleListWindow::OnInvalidateData(), TimetableWindow::OnInvalidateData(), OrdersWindow::OnInvalidateData(), Order::Order(), Blitter_32bppAnim::PaletteAnimate(), ParamSet(), PlaceTree(), PlaceTreeAtSameHeight(), PlaceTreeGroups(), Packet::PrepareToSend(), ReadSpriteLayoutSprite(), ResetRestoreAllTransparency(), DeterministicSpriteGroup::Resolve(), River_Hash(), RotateRoadBits(), ScaleAllCompanyManagerFaceBits(), SeedChance(), Packet::Send_uint16(), Packet::Send_uint32(), Packet::Send_uint64(), SetHouseType(), SetIndustryGfx(), BuildObjectWindow::SetStringParameters(), SetUnicodeGlyph(), SetWaterClassDependingOnSurroundings(), Vehicle::ShowVisualEffect(), SlCalcConvFileLen(), SlCalcConvMemLen(), SoundDriver_Win32::Start(), StartTextRefStackUsage(), StartupOneEngine(), StationMonthlyLoop(), TileHash2Bit(), TileHeight(), TileLoop_Town(), TownHouseChangeInfo(), TrainCheckIfLineEnds(), TranslateTTDPatchCodes(), VehicleListIdentifier::Unpack(), UnpackVersion4Order(), UpdateCursorSize(), Vehicle::UpdateVisualEffect(), BuildRailStationWindow::UpdateWidgetSize(), NewGRFParametersWindow::UpdateWidgetSize(), AIConfigWindow::UpdateWidgetSize(), AISettingsWindow::UpdateWidgetSize(), AIListWindow::UpdateWidgetSize(), Utf8Decode(), Utf8Encode(), Utf8EncodedCharLen(), VehicleFromPos(), VehicleFromPosXY(), VehicleRandomBits(), ViewportAddVehicles(), and LanguageWriter::WriteLang().

template<typename T >
static bool HasAtMostOneBit ( value  )  [inline, static]

Test whether value has at most 1 bit set.

Parameters:
value the value to test.
Returns:
does value have at most 1 bit set?

Definition at line 278 of file bitmath_func.hpp.

Referenced by DrawRoadBits(), and ShowRefitOptionsList().

template<typename T >
static bool HasBit ( const T  x,
const uint8  y 
) [inline, static]

Checks if a bit in a value is set.

This function checks if a bit inside a value is set or not. The y value specific the position of the bit, started at the LSB and count from 0.

Parameters:
x The value to check
y The position of the bit to check, started from the LSB
Returns:
True if the bit is set, false else.

Definition at line 98 of file bitmath_func.hpp.

Referenced by AcceptEnginePreview(), AddArticulatedParts(), NewGRFWindow::AddGRFToActive(), AfterLoadGame(), AfterLoadRoadStops(), AfterLoadVehicles(), AircraftHandleDestTooFar(), AircraftVehicleChangeInfo(), RoadStop::AllocateBay(), AnimationBase< IndustryAnimationBase, IndustryTileSpec, Industry, int, GetSimpleIndustryCallback >::AnimateTile(), Vehicle::BeginLoading(), TimetableWindow::BuildArrivalDepartureList(), GameOptionsWindow::BuildDropDownList(), BuildObject(), RefitWindow::BuildRefitList(), BuildReplacementVehicle(), CompanyStationsWindow::BuildStationsList(), BuildTownHouse(), CalcPercentVehicleFilled(), CalculateRefitMasks(), CanBuildVehicleInfrastructure(), CanEnterTile(), CanRemoveRoadWithStop(), CanStationTileHavePylons(), CanStationTileHaveWires(), CargoFilter(), CcRoadStop(), ChangeIndustryProduction(), ChangeOwnershipOfCompanyItems(), CheckAllowRemoveTunnelBridge(), CheckAutoreplaceValidity(), CheckBuildableTile(), CheckFlatLandRailStation(), CheckFlatLandRoadStop(), CheckIfIndustryTilesAreFree(), RoadStop::Entry::CheckIntegrity(), CheckRoadBlockedForOvertaking(), BuildRailStationWindow::CheckSelectedSize(), CleanIndustryTileTable(), RoadStop::ClearDriveThrough(), CmdAddVehicleGroup(), CmdAutofillTimetable(), CmdBuildAirport(), CmdBuildDock(), CmdBuildIndustry(), CmdBuildLongRoad(), CmdBuildObject(), CmdBuildRailStation(), CmdBuildRailVehicle(), CmdBuildRailWaypoint(), CmdBuildRoad(), CmdBuildRoadStop(), CmdBuildRoadVehicle(), CmdBuildSingleRail(), CmdBuildSingleSignal(), CmdBuyCompany(), CmdClearArea(), CmdCloneVehicle(), CmdConvertRail(), CmdDoTownAction(), CmdForceTrainProceed(), CmdFoundTown(), CmdLevelLand(), CmdMassStartStopVehicle(), CmdMoveRailVehicle(), CmdRailTrackHelper(), CmdRefitVehicle(), CmdRemoveFromRailStation(), CmdRemoveFromRailWaypoint(), CmdRemoveLongRoad(), CmdReverseTrainDirection(), CmdSellRailWagon(), CmdSetAutoReplace(), CmdSetGroupReplaceProtection(), CmdSignalTrackHelper(), CmdStartStopVehicle(), CompaniesGenStatistics(), Train::ConsistChanged(), ConvertFromOldCompanyManagerFace(), ConvertOldMultiheadToNew(), BaseConsist::CopyConsistPropertiesFrom(), CountArticulatedParts(), Train::Crash(), CreateGroupFromGroupID(), CreateNewIndustryHelper(), Vehicle::DeleteUnreachedImplicitOrders(), DeliverGoods(), Engine::DetermineCapacity(), DisasterTick_Aircraft(), DisasterTick_Helicopter_Rotors(), DisasterTick_Submarine(), DisasterTick_Ufo(), DisasterTick_Zeppeliner(), DoCreateNewIndustry(), SettingEntry::Draw(), StationViewWindow::DrawAcceptedCargo(), DrawBridgeMiddle(), DrawCanalWater(), StationViewWindow::DrawCargoRatings(), DrawCatenaryOnBridge(), DrawCatenaryRailway(), DrawCommonTileSeq(), DrawCommonTileSeqInGUI(), DrawCompanyManagerFace(), BaseGraphWindow::DrawGraph(), IndustryViewWindow::DrawInfo(), TownAuthorityWindow::DrawRatings(), DrawRoadBits(), DrawSprite(), DrawSpriteViewport(), DrawStationTile(), DrawTile_TunnelBridge(), StationViewWindow::DrawWaitingCargo(), DrawWaterLock(), VehicleViewWindow::DrawWidget(), TransparenciesWindow::DrawWidget(), TownDirectoryWindow::DrawWidget(), TownViewWindow::DrawWidget(), TimetableWindow::DrawWidget(), CompanyStationsWindow::DrawWidget(), BuildObjectWindow::DrawWidget(), BuildIndustryWindow::DrawWidget(), GraphLegendWindow::DrawWidget(), CompanyInfrastructureWindow::DrawWidget(), SelectCompanyLiveryWindow::DrawWidget(), ErrorUnknownCallbackResult(), FeatureTownName(), FillGRFDetails(), FillNewGRFVehicleCache(), SignList::FilterSignList(), FinalisePriceBaseMultipliers(), FindGRFConfig(), FindSubsidyCargoDestination(), FindSubsidyIndustryCargoRoute(), FindTrainOnTrackEnum(), FixTTOEngines(), FormatString(), Train::GetAccelerationStatus(), GetAcceptanceMask(), GetArticulatedRefitMasks(), GetBestFittingSubType(), GetCanalSpriteOffset(), GetCapacityOfArticulatedParts(), GetCargoSubtypeText(), GetCargoSuffix(), GetCompanyRailtypes(), GetCompanyRoadtypes(), GetDriveableTrackdirBits(), GetEngineLiveryScheme(), RoadStop::GetEntry(), GetFoundation_Town(), GetGlobalVariable(), Train::GetImage(), GetIndustryProbabilityCallback(), GetMaskOfTownActions(), GetNewCargoTypeForReplace(), GetNextArticulatedPart(), Airport::GetNumHangars(), NewGRFWindow::GetPalette(), Train::GetPoweredPartPower(), GetPreviewCompany(), GetRailReservationTrackBits(), GetRailStationAxis(), GetRailTypeDropDownList(), GetRefitCostFactor(), GetSingleSignalState(), GroundVehicle< RoadVehicle, VEH_ROAD >::GetSlopeResistance(), GetStringWithArgs(), GetTileSingleEntry(), GetTLG(), CompanyInfrastructureWindow::GetTotalMaintenanceCost(), BaseGraphWindow::GetValuesInterval(), StationScopeResolver::GetVariable(), IndustriesScopeResolver::GetVariable(), HouseScopeResolver::GetVariable(), GetWaterTileType(), Train::GetWeight(), GRFLoadConfig(), GroundSpritePaletteTransform(), HandleBankruptcyTakeover(), Vehicle::HandleBreakdown(), Vehicle::HandleLoading(), Vehicle::HandlePathfindingResult(), HandleSavegameLoadCrash(), HandleScrollbarScrolling(), HasCatenary(), HasCrossingReservation(), HasDepotReservation(), HasGrfMiscBit(), HasPowerOnRail(), HasRailtypeAvail(), HasStationReservation(), HasTileRoadType(), HasTrack(), HasTunnelBridgeReservation(), HasTunnelBridgeSnowOrDesert(), HeightMapCoastLines(), HeightMapSmoothCoasts(), IndustriesChangeInfo(), IndustryTemporarilyRefusesCargo(), IsArticulatedEngine(), Vehicle::IsArticulatedPart(), IsArticulatedVehicleRefittable(), IsBridge(), IsCompatibleRail(), IsCrossingBarred(), NWidgetCore::IsDisabled(), Engine::IsEnabled(), GroundVehicle< RoadVehicle, VEH_ROAD >::IsEngine(), IsEngineBuildable(), IsEngineRefittable(), RoadStop::IsEntranceBusy(), ObjectSpec::IsEverAvailable(), RoadStop::IsFreeBay(), GroundVehicle< RoadVehicle, VEH_ROAD >::IsFreeWagon(), Vehicle::IsFrontEngine(), IsGoodGRFConfigList(), NWidgetCore::IsHighlighted(), IsHouseCompleted(), IsIndustryCompleted(), IsInvisibilitySet(), IsLoggableGrfConfig(), NWidgetCore::IsLowered(), GroundVehicle< RoadVehicle, VEH_ROAD >::IsMultiheaded(), IsOnSnow(), IsSignalPresent(), IsSnowTile(), IsStationAvailable(), IsStationTileBlocked(), IsTransparencySet(), IsTunnel(), IsUphillTrackdir(), IsValidCompanyManagerFace(), GroundVehicle< RoadVehicle, VEH_ROAD >::IsWagon(), RoadStop::Leave(), LiftHasDestination(), LoadNewGRF(), LoadNewGRFFile(), LoadUnloadVehicle(), MakeDefaultName(), MakeManyOfMany(), MakeRoadNormal(), MapNewGRFIndustryType(), MapSpriteMappingRecolour(), MarkTrainAsStuck(), MonitorMonitorsIndustry(), MoveWaypointsToBaseStations(), Vehicle::NeedsServicing(), NetworkAfterNewGRFScan(), NetworkCompanyIsPassworded(), NewVehicleAvailable(), NPFGetFlag(), TimetableWindow::OnClick(), BuildRailStationWindow::OnClick(), OskWindow::OnClick(), SelectCompanyLiveryWindow::OnClick(), SelectCompanyLiveryWindow::OnDropdownSelect(), VehicleListWindow::OnInvalidateData(), TimetableWindow::OnInvalidateData(), SmallMapWindow::OnInvalidateData(), NewGRFWindow::OnInvalidateData(), GenerateLandscapeWindow::OnInvalidateData(), SelectCompanyLiveryWindow::OnInvalidateData(), TownAuthorityWindow::OnPaint(), TimetableWindow::OnPaint(), BuildRailStationWindow::OnPaint(), SelectCompanyManagerFaceWindow::OnPaint(), StationViewWindow::OrderWaitingCargo(), SignList::OwnerVisibilityFilter(), ParamSet(), PerformStationTileSlopeCheck(), PlayVehicleSound(), PopupMainCompanyToolbMenu(), NewGRFSpriteLayout::PrepareLayout(), NewGRFSpriteLayout::ProcessRegisters(), RailNoLevelCrossings(), RailVehicleChangeInfo(), RandomCompanyManagerFaceBits(), ReadSpriteLayout(), ReadSpriteLayoutSprite(), RoadStop::Entry::Rebuild(), RefitVehicle(), RemoveRoad(), ResetCustomIndustries(), ResetIndustries(), ResetNewGRFErrors(), StationResolverObject::ResolveReal(), ReverseTrainDirection(), RoadFindPathToDest(), RoadVehicleChangeInfo(), RunVehicleDayProc(), ScaleAllCompanyManagerFaceBits(), NetworkUDPSocketHandler::SendNetworkGameInfo(), ServerNetworkGameSocketHandler::SendNewGRFCheck(), BuildObjectWindow::SetStringParameters(), GenerateLandscapeWindow::SetStringParameters(), SelectCompanyLiveryWindow::SetStringParameters(), SetYearEngineAgingStops(), ShipVehicleChangeInfo(), ShowDropDownMenu(), ShowMissingContentWindow(), ShowNewGrfVehicleError(), Vehicle::ShowVisualEffect(), SlReadSimpleGamma(), SpriteLayoutPaletteTransform(), StartupOneEngine(), CompanyStationsWindow::StationRatingMaxSorter(), CompanyStationsWindow::StationRatingMinSorter(), SubtractMoneyFromAnyCompany(), SwapTrainFlags(), SwitchNewGRFBlitter(), TileLoop_Town(), TileLoop_Water(), ToolbarOptionsClick(), TrackOverlapsTracks(), TrainController(), TrainExitDir(), TriggerIndustryProduction(), TriggerObjectAnimation(), TriggerObjectTileAnimation(), TriggerWatchedCargoCallbacks(), TryPathReserve(), OrdersWindow::UpdateAutoRefitState(), UpdateObjectColours(), OskWindow::UpdateOskState(), UpdateStationAcceptance(), UpdateVehicleTimetable(), Vehicle::UpdateVisualEffect(), CompanyInfrastructureWindow::UpdateWidgetSize(), SelectCompanyLiveryWindow::UpdateWidgetSize(), GroundVehicle< RoadVehicle, VEH_ROAD >::UpdateZPosition(), IndustrySpec::UsesSmoothEconomy(), Utf8Decode(), VehicleLengthChanged(), VerifyAutoreplaceRefitForOrders(), GRFConfig::~GRFConfig(), and RoadStop::~RoadStop().

template<typename T >
static bool HasExactlyOneBit ( value  )  [inline, static]

Test whether value has exactly 1 bit set.

Parameters:
value the value to test.
Returns:
does value have exactly 1 bit set?

Definition at line 266 of file bitmath_func.hpp.

Referenced by CheckRoadSlope(), CleanUpRoadBits(), CmdBuildBridge(), CmdBuildRoadStop(), and CmdBuildTunnel().

template<typename T >
static T KillFirstBit ( value  )  [inline, static]

Clear the first bit in an integer.

This function returns a value where the first bit (from LSB) is cleared. So, 110100 returns 110000, 000001 returns 000000, etc.

Parameters:
value The value to clear the first bit
Returns:
The new value with the first bit cleared

Definition at line 231 of file bitmath_func.hpp.

Referenced by CYapfBaseT< Types >::AddMultipleNodes(), CheckAllowRemoveRoad(), CheckNextTrainTile(), CmdBuildSingleSignal(), ExtendTrainReservation(), IsSafeWaitingPosition(), CYapfCostRailT< Types >::PfCalcCost(), CYapfOriginTileT< Types >::PfSetStartupNodes(), RoadFindPathToDest(), TrackBitsToTrack(), and TracksOverlap().

template<typename T >
static T ROL ( const T  x,
const uint8  n 
) [inline, static]

ROtate x Left by n.

Note:
Assumes a byte has 8 bits
Parameters:
x The value which we want to rotate
n The number how many we want to rotate
Returns:
A bit rotated number

Definition at line 292 of file bitmath_func.hpp.

Referenced by StringData::HashStr(), VerifyOldNameChecksum(), and StringData::VersionHashStr().

template<typename T >
static T ROR ( const T  x,
const uint8  n 
) [inline, static]

ROtate x Right by n.

Note:
Assumes a byte has 8 bits
Parameters:
x The value which we want to rotate
n The number how many we want to rotate
Returns:
A bit rotated number

Definition at line 306 of file bitmath_func.hpp.

Referenced by Randomizer::Next().

template<typename T , typename U >
static T SB ( T &  x,
const uint8  s,
const uint8  n,
const U  d 
) [inline, static]

Set n bits in x starting at bit s to d.

This function sets n bits from x which started as bit s to the value of d. The parameters x, s and n works the same as the parameters of GB. The result is saved in x again. Unused bits in the window provided by n are set to 0 if the value of d isn't "big" enough. This is not a bug, its a feature.

Note:
Parameter x must be a variable as the result is saved there.
To avoid unexpected results the value of d should not use more space as the provided space of n bits (log2)
Parameters:
x The variable to change some bits
s The start position for the new bits
n The size/window for the new bits
d The actually new bits to save in the defined position.
Returns:
The new value of x

Definition at line 56 of file bitmath_func.hpp.

Referenced by AfterLoadGame(), AircraftVehicleChangeInfo(), CmdSignalTrackHelper(), NWidgetMatrix::Draw(), EncodeCargoIndustryMonitor(), EncodeCargoTownMonitor(), RoadStop::Enter(), GenericPlaceSignals(), GetGlobalVariable(), GetPlatformInfo(), NWidgetMatrix::GetWidgetFromPos(), HaltLift(), HandleAutoSignalPlacement(), IndustriesChangeInfo(), IndustryProductionCallback(), LoadUnloadVehicle(), MakeBridgeRamp(), MakeClear(), MakeField(), MakeLockTile(), MakeObject(), MakeRailTunnel(), MakeRoadCrossing(), MakeRoadDepot(), MakeRoadNormal(), MakeRoadTunnel(), MakeShipDepot(), MakeShore(), MakeStation(), MakeTree(), MakeWater(), MoveBuoysToWaypoints(), NetworkServerUpdateCompanyPassworded(), NPFSetFlag(), SelectStationWindow< T >::OnClick(), PlaceAirport(), PlaceRoadStop(), RailVehicleChangeInfo(), ReadSpriteLayoutSprite(), ResetIndustryConstructionStage(), RoadVehicleChangeInfo(), SetClearCounter(), SetClearDensity(), SetCompanyManagerFaceBits(), Order::SetConditionComparator(), Order::SetConditionValue(), Order::SetConditionVariable(), SetCrossingBarred(), SetCrossingReservation(), Order::SetDepotActionType(), Order::SetDepotOrderType(), SetDepotReservation(), SetDisallowedRoadDirections(), RoadStop::SetEntranceBusy(), SetFenceNE(), SetFenceNW(), SetFenceSE(), SetFenceSW(), SetFieldType(), SetHasSignals(), SetHouseCompleted(), SetHouseProcessingTime(), SetHouseTriggers(), SetHouseType(), SetIndustryCompleted(), SetIndustryConstructionCounter(), SetIndustryConstructionStage(), SetIndustryGfx(), SetIndustryTriggers(), SetLiftDestination(), SetLiftPosition(), Order::SetLoadType(), Order::SetNonStopType(), SetPresentSignals(), SetRailStationReservation(), SetRailType(), SetRoadBits(), SetRoadOwner(), SetRoadside(), SetRoadTypes(), SetSignalStates(), SetStationTileRandomBits(), Order::SetStopLocation(), GRFConfig::SetSuitablePalette(), SetTileHeight(), SetTileOwner(), SetTileType(), SetTrackBits(), SetTrackReservation(), SetTreeCounter(), SetTreeGroundDensity(), SetTreeGrowth(), SetTropicZone(), SetTunnelBridgeReservation(), SetTunnelBridgeSnowOrDesert(), Order::SetUnloadType(), NWidgetMatrix::SetupSmallestSize(), GRFParameterInfo::SetValue(), SetWaterClass(), ShipVehicleChangeInfo(), StationMonthlyLoop(), TerminateRoadWorks(), TownHouseChangeInfo(), UpdateStationAcceptance(), Vehicle::UpdateVisualEffect(), and VerifyOldNameChecksum().

template<typename T >
static T SetBit ( T &  x,
const uint8  y 
) [inline, static]

Set a bit in a variable.

This function sets a bit in a variable. The variable is changed and the value is also returned. Parameter y defines the bit and starts at the LSB with 0.

Parameters:
x The variable to set a bit
y The bit position to set
Returns:
The new value of the old value with the bit set

Definition at line 115 of file bitmath_func.hpp.

Referenced by AcceptEnginePreview(), AddChildSpriteScreen(), AddSortableSpriteToDraw(), AfterLoadGame(), AircraftHandleDestTooFar(), AircraftVehicleChangeInfo(), BuildStationPart(), BuildTownHouse(), CalculateRefitMasks(), CargoChangeInfo(), ChangeOwnershipOfCompanyItems(), ChangeTownRating(), CheckIfTrainNeedsService(), RoadStop::ClearDriveThrough(), CmdAutofillTimetable(), CmdBuildAircraft(), CmdBuildRailVehicle(), CmdBuildRoadVehicle(), CmdBuildShip(), CmdCloneVehicle(), CmdRemoveRailroadTrack(), CmdRemoveSignalTrack(), CmdSignalTrackHelper(), CmdStartStopVehicle(), IndustryCargoesWindow::ComputeCargoDisplay(), IndustryCargoesWindow::ComputeIndustryDisplay(), Train::ConsistChanged(), ConvertFromOldCompanyManagerFace(), ConvertOldMultiheadToNew(), BaseConsist::CopyConsistPropertiesFrom(), CopyGRFConfigList(), DeliverGoods(), SettingEntry::Draw(), StationViewWindow::DrawAcceptedCargo(), DrawBridgeMiddle(), DrawCatenaryRailway(), DrawCommonTileSeq(), DrawStationCoverageAreaText(), EncodeCargoIndustryMonitor(), EnginesDailyLoop(), RoadStop::Enter(), ErrorUnknownCallbackResult(), FinaliseEngineArray(), FixOldVehicles(), RoadStop::FreeBay(), GetAvailableVehicleCargoTypes(), GetCompanyRoadtypes(), GetCountAndDistanceOfClosestInstance(), GetGlobalVariable(), Airport::GetNumHangars(), StationScopeResolver::GetVariable(), HouseScopeResolver::GetVariable(), GRFLoadConfig(), GRFUnsafe(), HandleBankruptcyTakeover(), ClientNetworkUDPSocketHandler::HandleIncomingNetworkGameInfoGRFConfig(), Vehicle::HandlePathfindingResult(), IndustriesChangeInfo(), InitializeSortedCargoSpecs(), InsertOrder(), IsGoodGRFConfigList(), Vehicle::LeaveStation(), LoadNewGRF(), LoadUnloadVehicle(), LookupManyOfMany(), MakeDefaultName(), RoadStop::MakeDriveThrough(), MakeSnow(), Order::MapOldOrder(), MapSpriteMappingRecolour(), MarkTrainAsStuck(), NewVehicleAvailable(), TimetableWindow::OnClick(), CompanyStationsWindow::OnClick(), PaymentRatesGraphWindow::OnClick(), GenerateLandscapeWindow::OnClick(), BuildVehicleWindow::OnClick(), GraphLegendWindow::OnInvalidateData(), StationViewWindow::OrderWaitingCargo(), PlaceRoadStop(), NewGRFSpriteLayout::PrepareLayout(), PrepareUnload(), RailTypeChangeInfo(), RailVehicleChangeInfo(), ReadSpriteLayoutSprite(), RoadVehicleChangeInfo(), ScrollbarClickPositioning(), Vehicle::SendToDepot(), GroundVehicle< RoadVehicle, VEH_ROAD >::SetArticulatedPart(), SetBridgeMiddle(), GroundVehicle< RoadVehicle, VEH_ROAD >::SetEngine(), GroundVehicle< RoadVehicle, VEH_ROAD >::SetFreeWagon(), GroundVehicle< RoadVehicle, VEH_ROAD >::SetFrontEngine(), SetLiftDestination(), GroundVehicle< RoadVehicle, VEH_ROAD >::SetMultiheaded(), SettingsDisableElrail(), SetupCargoForClimate(), GroundVehicle< RoadVehicle, VEH_ROAD >::SetWagon(), ShipVehicleChangeInfo(), ShowNewGrfVehicleError(), StartupEngines(), SwapTrainFlags(), ToggleInvisibilityWithTransparency(), TownActionBuildStatue(), TownHouseChangeInfo(), TranslateRefitMask(), TriggerWatchedCargoCallbacks(), UpdateOrderDest(), BaseGraphWindow::UpdateStatistics(), UpdateTownCargoes(), UpdateTownGrowRate(), UpdateVehicleTimetable(), Vehicle::UpdateVisualEffect(), and GroundVehicle< RoadVehicle, VEH_ROAD >::UpdateZPositionAndInclination().

template<typename T >
static T ToggleBit ( T &  x,
const uint8  y 
) [inline, static]

Toggles a bit in a variable.

This function toggles a bit in a variable. The variable is changed and the value is also returned. Parameter y defines the bit to toggle and starts at the LSB with 0.

Parameters:
x The variable to toggle the bit
y The bit position to toggle
Returns:
The new value of the old value with the bit toggled

Definition at line 173 of file bitmath_func.hpp.

Referenced by CmdBuildObject(), CmdRailTrackHelper(), CmdReverseTrainDirection(), CmdSignalTrackHelper(), MenuClickSettings(), CompanyStationsWindow::OnClick(), OskWindow::OnClick(), PaymentRatesGraphWindow::OnClick(), GraphLegendWindow::OnClick(), GenerateLandscapeWindow::OnClick(), SelectCompanyLiveryWindow::OnClick(), PerformStationTileSlopeCheck(), ReverseTrainDirection(), ToggleInvisibility(), ToggleSnow(), ToggleTransparency(), ToggleTransparencyLock(), and Vehicle::UpdateVisualEffect().