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00012 #include "stdafx.h"
00013 #include "roadveh.h"
00014 #include "news_func.h"
00015 #include "airport.h"
00016 #include "cmd_helper.h"
00017 #include "command_func.h"
00018 #include "company_func.h"
00019 #include "train.h"
00020 #include "aircraft.h"
00021 #include "newgrf_text.h"
00022 #include "vehicle_func.h"
00023 #include "string_func.h"
00024 #include "depot_map.h"
00025 #include "vehiclelist.h"
00026 #include "engine_func.h"
00027 #include "articulated_vehicles.h"
00028 #include "autoreplace_gui.h"
00029 #include "group.h"
00030 #include "order_backup.h"
00031 #include "ship.h"
00032 #include "newgrf.h"
00033
00034 #include "table/strings.h"
00035
00036
00037 const uint32 _veh_build_proc_table[] = {
00038 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN),
00039 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_ROAD_VEHICLE),
00040 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_SHIP),
00041 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_AIRCRAFT),
00042 };
00043
00044 const uint32 _veh_sell_proc_table[] = {
00045 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN),
00046 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_ROAD_VEHICLE),
00047 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_SHIP),
00048 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_AIRCRAFT),
00049 };
00050
00051 const uint32 _veh_refit_proc_table[] = {
00052 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN),
00053 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE),
00054 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP),
00055 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT),
00056 };
00057
00058 const uint32 _send_to_depot_proc_table[] = {
00059 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT),
00060 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT),
00061 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT),
00062 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR),
00063 };
00064
00065
00066 CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00067 CommandCost CmdBuildRoadVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00068 CommandCost CmdBuildShip (TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00069 CommandCost CmdBuildAircraft (TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00070
00082 CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00083 {
00084
00085 if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
00086
00087 VehicleType type;
00088 switch (GetTileType(tile)) {
00089 case MP_RAILWAY: type = VEH_TRAIN; break;
00090 case MP_ROAD: type = VEH_ROAD; break;
00091 case MP_WATER: type = VEH_SHIP; break;
00092 case MP_STATION: type = VEH_AIRCRAFT; break;
00093 default: NOT_REACHED();
00094 }
00095
00096
00097 EngineID eid = GB(p1, 0, 16);
00098 if (!IsEngineBuildable(eid, type, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + type);
00099
00100 const Engine *e = Engine::Get(eid);
00101 CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
00102
00103
00104 if (e->GetDefaultCargoType() == CT_INVALID) return CMD_ERROR;
00105
00106
00107 uint num_vehicles;
00108 switch (type) {
00109 case VEH_TRAIN: num_vehicles = (e->u.rail.railveh_type == RAILVEH_MULTIHEAD ? 2 : 1) + CountArticulatedParts(eid, false); break;
00110 case VEH_ROAD: num_vehicles = 1 + CountArticulatedParts(eid, false); break;
00111 case VEH_SHIP: num_vehicles = 1; break;
00112 case VEH_AIRCRAFT: num_vehicles = e->u.air.subtype & AIR_CTOL ? 2 : 3; break;
00113 default: NOT_REACHED();
00114 }
00115 if (!Vehicle::CanAllocateItem(num_vehicles)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00116
00117
00118
00119
00120 UnitID unit_num = (flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.rail.railveh_type == RAILVEH_WAGON)) ? 0 : GetFreeUnitNumber(type);
00121 if (unit_num == UINT16_MAX) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00122
00123 Vehicle *v;
00124 switch (type) {
00125 case VEH_TRAIN: value.AddCost(CmdBuildRailVehicle(tile, flags, e, GB(p1, 16, 16), &v)); break;
00126 case VEH_ROAD: value.AddCost(CmdBuildRoadVehicle(tile, flags, e, GB(p1, 16, 16), &v)); break;
00127 case VEH_SHIP: value.AddCost(CmdBuildShip (tile, flags, e, GB(p1, 16, 16), &v)); break;
00128 case VEH_AIRCRAFT: value.AddCost(CmdBuildAircraft (tile, flags, e, GB(p1, 16, 16), &v)); break;
00129 default: NOT_REACHED();
00130 }
00131
00132 if (value.Succeeded() && flags & DC_EXEC) {
00133 v->unitnumber = unit_num;
00134 v->value = value.GetCost();
00135
00136 InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
00137 InvalidateWindowClassesData(GetWindowClassForVehicleType(type), 0);
00138 SetWindowDirty(WC_COMPANY, _current_company);
00139 if (IsLocalCompany()) {
00140 InvalidateAutoreplaceWindow(v->engine_type, v->group_id);
00141 }
00142
00143 GroupStatistics::CountEngine(v, 1);
00144 GroupStatistics::UpdateAutoreplace(_current_company);
00145
00146 if (v->IsPrimaryVehicle()) {
00147 GroupStatistics::CountVehicle(v, 1);
00148 OrderBackup::Restore(v, p2);
00149 }
00150 }
00151
00152 return value;
00153 }
00154
00155 CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *v, uint16 data, uint32 user);
00156
00169 CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00170 {
00171 Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
00172 if (v == NULL) return CMD_ERROR;
00173
00174 Vehicle *front = v->First();
00175
00176 CommandCost ret = CheckOwnership(front->owner);
00177 if (ret.Failed()) return ret;
00178
00179 if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00180
00181 if (!front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
00182
00183
00184 if (p1 & MAKE_ORDER_BACKUP_FLAG &&
00185 front->orders.list != NULL &&
00186 !front->orders.list->IsShared() &&
00187 !Order::CanAllocateItem(front->orders.list->GetNumOrders())) {
00188
00189
00190 p1 &= ~MAKE_ORDER_BACKUP_FLAG;
00191 }
00192
00193 if (v->type == VEH_TRAIN) {
00194 ret = CmdSellRailWagon(flags, v, GB(p1, 20, 12), p2);
00195 } else {
00196 ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value);
00197
00198 if (flags & DC_EXEC) {
00199 if (front->IsPrimaryVehicle() && p1 & MAKE_ORDER_BACKUP_FLAG) OrderBackup::Backup(front, p2);
00200 delete front;
00201 }
00202 }
00203
00204 return ret;
00205 }
00206
00216 static int GetRefitCostFactor(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed)
00217 {
00218
00219 const Engine *e = Engine::Get(engine_type);
00220
00221
00222 if (e->GetGRF() != NULL) {
00223 const CargoSpec *cs = CargoSpec::Get(new_cid);
00224 uint32 param1 = (cs->classes << 16) | (new_subtype << 8) | e->GetGRF()->cargo_map[new_cid];
00225
00226 uint16 cb_res = GetVehicleCallback(CBID_VEHICLE_REFIT_COST, param1, 0, engine_type, v);
00227 if (cb_res != CALLBACK_FAILED) {
00228 *auto_refit_allowed = HasBit(cb_res, 14);
00229 int factor = GB(cb_res, 0, 14);
00230 if (factor >= 0x2000) factor -= 0x4000;
00231 return factor;
00232 }
00233 }
00234
00235 *auto_refit_allowed = e->info.refit_cost == 0;
00236 return (v == NULL || v->cargo_type != new_cid) ? e->info.refit_cost : 0;
00237 }
00238
00248 static CommandCost GetRefitCost(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed)
00249 {
00250 ExpensesType expense_type;
00251 const Engine *e = Engine::Get(engine_type);
00252 Price base_price;
00253 int cost_factor = GetRefitCostFactor(v, engine_type, new_cid, new_subtype, auto_refit_allowed);
00254 switch (e->type) {
00255 case VEH_SHIP:
00256 base_price = PR_BUILD_VEHICLE_SHIP;
00257 expense_type = EXPENSES_SHIP_RUN;
00258 break;
00259
00260 case VEH_ROAD:
00261 base_price = PR_BUILD_VEHICLE_ROAD;
00262 expense_type = EXPENSES_ROADVEH_RUN;
00263 break;
00264
00265 case VEH_AIRCRAFT:
00266 base_price = PR_BUILD_VEHICLE_AIRCRAFT;
00267 expense_type = EXPENSES_AIRCRAFT_RUN;
00268 break;
00269
00270 case VEH_TRAIN:
00271 base_price = (e->u.rail.railveh_type == RAILVEH_WAGON) ? PR_BUILD_VEHICLE_WAGON : PR_BUILD_VEHICLE_TRAIN;
00272 cost_factor <<= 1;
00273 expense_type = EXPENSES_TRAIN_RUN;
00274 break;
00275
00276 default: NOT_REACHED();
00277 }
00278 if (cost_factor < 0) {
00279 return CommandCost(expense_type, -GetPrice(base_price, -cost_factor, e->GetGRF(), -10));
00280 } else {
00281 return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->GetGRF(), -10));
00282 }
00283 }
00284
00286 struct RefitResult {
00287 Vehicle *v;
00288 uint capacity;
00289 uint mail_capacity;
00290 };
00291
00304 static CommandCost RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles, CargoID new_cid, byte new_subtype, DoCommandFlag flags, bool auto_refit)
00305 {
00306 CommandCost cost(v->GetExpenseType(false));
00307 uint total_capacity = 0;
00308 uint total_mail_capacity = 0;
00309 num_vehicles = num_vehicles == 0 ? UINT8_MAX : num_vehicles;
00310
00311 VehicleSet vehicles_to_refit;
00312 if (!only_this) {
00313 GetVehicleSet(vehicles_to_refit, v, num_vehicles);
00314
00315 v = v->First();
00316 }
00317
00318 static SmallVector<RefitResult, 16> refit_result;
00319 refit_result.Clear();
00320
00321 v->InvalidateNewGRFCacheOfChain();
00322 for (; v != NULL; v = (only_this ? NULL : v->Next())) {
00323 if (v->type == VEH_TRAIN && !vehicles_to_refit.Contains(v->index) && !only_this) continue;
00324
00325 const Engine *e = v->GetEngine();
00326 if (!e->CanCarryCargo()) continue;
00327
00328
00329
00330 bool refittable = HasBit(e->info.refit_mask, new_cid) && (!auto_refit || HasBit(e->info.misc_flags, EF_AUTO_REFIT));
00331 if (!refittable && v->cargo_type != new_cid) continue;
00332
00333
00334 CargoID temp_cid = v->cargo_type;
00335 byte temp_subtype = v->cargo_subtype;
00336 if (refittable) {
00337 v->cargo_type = new_cid;
00338 v->cargo_subtype = new_subtype;
00339 }
00340
00341 uint16 mail_capacity = 0;
00342 uint amount = e->DetermineCapacity(v, &mail_capacity);
00343 total_capacity += amount;
00344
00345 total_mail_capacity += mail_capacity;
00346
00347 if (!refittable) continue;
00348
00349
00350 v->cargo_type = temp_cid;
00351 v->cargo_subtype = temp_subtype;
00352
00353 bool auto_refit_allowed;
00354 CommandCost refit_cost = GetRefitCost(v, v->engine_type, new_cid, new_subtype, &auto_refit_allowed);
00355 if (auto_refit && !auto_refit_allowed) {
00356
00357 total_capacity -= amount;
00358 total_mail_capacity -= mail_capacity;
00359
00360 if (v->cargo_type == new_cid) {
00361
00362 total_capacity += v->cargo_cap;
00363 if (v->type == VEH_AIRCRAFT) total_mail_capacity += v->Next()->cargo_cap;
00364 }
00365 continue;
00366 }
00367 cost.AddCost(refit_cost);
00368
00369
00370
00371
00372
00373
00374
00375
00376
00377
00378 RefitResult *result = refit_result.Append();
00379 result->v = v;
00380 result->capacity = amount;
00381 result->mail_capacity = mail_capacity;
00382 }
00383
00384 if (flags & DC_EXEC) {
00385
00386 for (RefitResult *result = refit_result.Begin(); result != refit_result.End(); result++) {
00387 Vehicle *u = result->v;
00388 u->cargo.Truncate((u->cargo_type == new_cid) ? result->capacity : 0);
00389 u->cargo_type = new_cid;
00390 u->cargo_cap = result->capacity;
00391 u->cargo_subtype = new_subtype;
00392 if (u->type == VEH_AIRCRAFT) {
00393 Vehicle *w = u->Next();
00394 w->cargo_cap = result->mail_capacity;
00395 w->cargo.Truncate(result->mail_capacity);
00396 }
00397 }
00398 }
00399
00400 refit_result.Clear();
00401 _returned_refit_capacity = total_capacity;
00402 _returned_mail_refit_capacity = total_mail_capacity;
00403 return cost;
00404 }
00405
00421 CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00422 {
00423 Vehicle *v = Vehicle::GetIfValid(p1);
00424 if (v == NULL) return CMD_ERROR;
00425
00426
00427
00428 if (!IsCompanyBuildableVehicleType(v->type)) return CMD_ERROR;
00429
00430 Vehicle *front = v->First();
00431
00432 CommandCost ret = CheckOwnership(front->owner);
00433 if (ret.Failed()) return ret;
00434
00435 bool auto_refit = HasBit(p2, 6);
00436
00437
00438 if (v != front && (v->type == VEH_SHIP || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
00439
00440 if ((!auto_refit || !front->current_order.IsType(OT_LOADING)) && !front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
00441 if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00442
00443
00444 CargoID new_cid = GB(p2, 0, 5);
00445 byte new_subtype = GB(p2, 8, 8);
00446 if (new_cid >= NUM_CARGO) return CMD_ERROR;
00447
00448
00449 bool only_this = HasBit(p2, 7) || front->type == VEH_SHIP || front->type == VEH_AIRCRAFT;
00450 uint8 num_vehicles = GB(p2, 16, 8);
00451
00452 CommandCost cost = RefitVehicle(v, only_this, num_vehicles, new_cid, new_subtype, flags, auto_refit);
00453
00454 if (flags & DC_EXEC) {
00455
00456 switch (v->type) {
00457 case VEH_TRAIN:
00458 Train::From(front)->ConsistChanged(auto_refit);
00459 break;
00460 case VEH_ROAD:
00461 RoadVehUpdateCache(RoadVehicle::From(front), auto_refit);
00462 if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) RoadVehicle::From(front)->CargoChanged();
00463 break;
00464
00465 case VEH_SHIP:
00466 v->InvalidateNewGRFCacheOfChain();
00467 v->colourmap = PAL_NONE;
00468 Ship::From(v)->UpdateCache();
00469 break;
00470
00471 case VEH_AIRCRAFT:
00472 v->InvalidateNewGRFCacheOfChain();
00473 v->colourmap = PAL_NONE;
00474 UpdateAircraftCache(Aircraft::From(v), true);
00475 break;
00476
00477 default: NOT_REACHED();
00478 }
00479
00480 InvalidateWindowData(WC_VEHICLE_DETAILS, front->index);
00481 SetWindowDirty(WC_VEHICLE_DEPOT, front->tile);
00482 InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
00483 } else {
00484
00485 v->InvalidateNewGRFCacheOfChain();
00486 }
00487
00488 return cost;
00489 }
00490
00500 CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00501 {
00502
00503 if ((flags & DC_AUTOREPLACE) == 0) SetBit(p2, 0);
00504
00505 Vehicle *v = Vehicle::GetIfValid(p1);
00506 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00507
00508 CommandCost ret = CheckOwnership(v->owner);
00509 if (ret.Failed()) return ret;
00510
00511 if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00512
00513 switch (v->type) {
00514 case VEH_TRAIN:
00515 if ((v->vehstatus & VS_STOPPED) && Train::From(v)->gcache.cached_power == 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_POWER);
00516 break;
00517
00518 case VEH_SHIP:
00519 case VEH_ROAD:
00520 break;
00521
00522 case VEH_AIRCRAFT: {
00523 Aircraft *a = Aircraft::From(v);
00524
00525 if (!(v->vehstatus & VS_CRASHED) && a->state >= STARTTAKEOFF && a->state < TERM7) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT);
00526 break;
00527 }
00528
00529 default: return CMD_ERROR;
00530 }
00531
00532 if (HasBit(p2, 0)) {
00533
00534 uint16 callback = GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK, 0, 0, v->engine_type, v);
00535 StringID error = STR_NULL;
00536 if (callback != CALLBACK_FAILED) {
00537 if (v->GetGRF()->grf_version < 8) {
00538
00539 if (callback < 0x400 && GB(callback, 0, 8) != 0xFF) error = GetGRFStringID(v->GetGRFID(), 0xD000 + callback);
00540 } else {
00541 if (callback < 0x400) {
00542 error = GetGRFStringID(v->GetGRFID(), 0xD000 + callback);
00543 } else {
00544 switch (callback) {
00545 case 0x400:
00546 break;
00547
00548 default:
00549 error = STR_ERROR_INCOMPATIBLE_RAIL_TYPES;
00550 break;
00551 }
00552 }
00553 }
00554 }
00555 if (error != STR_NULL) return_cmd_error(error);
00556 }
00557
00558 if (flags & DC_EXEC) {
00559 if (v->IsStoppedInDepot() && (flags & DC_AUTOREPLACE) == 0) DeleteVehicleNews(p1, STR_NEWS_TRAIN_IS_WAITING + v->type);
00560
00561 v->vehstatus ^= VS_STOPPED;
00562 if (v->type != VEH_TRAIN) v->cur_speed = 0;
00563 v->MarkDirty();
00564 SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
00565 SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
00566 SetWindowClassesDirty(GetWindowClassForVehicleType(v->type));
00567 }
00568 return CommandCost();
00569 }
00570
00582 CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00583 {
00584 VehicleList list;
00585 bool do_start = HasBit(p1, 0);
00586 bool vehicle_list_window = HasBit(p1, 1);
00587
00588 VehicleListIdentifier vli;
00589 if (!vli.Unpack(p2)) return CMD_ERROR;
00590 if (!IsCompanyBuildableVehicleType(vli.vtype)) return CMD_ERROR;
00591
00592 if (vehicle_list_window) {
00593 if (!GenerateVehicleSortList(&list, vli)) return CMD_ERROR;
00594 } else {
00595
00596 BuildDepotVehicleList(vli.vtype, tile, &list, NULL);
00597 }
00598
00599 for (uint i = 0; i < list.Length(); i++) {
00600 const Vehicle *v = list[i];
00601
00602 if (!!(v->vehstatus & VS_STOPPED) != do_start) continue;
00603
00604 if (!vehicle_list_window && !v->IsChainInDepot()) continue;
00605
00606
00607 DoCommand(tile, v->index, 0, flags, CMD_START_STOP_VEHICLE);
00608 }
00609
00610 return CommandCost();
00611 }
00612
00622 CommandCost CmdDepotSellAllVehicles(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00623 {
00624 VehicleList list;
00625
00626 CommandCost cost(EXPENSES_NEW_VEHICLES);
00627 VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
00628
00629 if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
00630
00631 uint sell_command = GetCmdSellVeh(vehicle_type);
00632
00633
00634 BuildDepotVehicleList(vehicle_type, tile, &list, &list);
00635
00636 CommandCost last_error = CMD_ERROR;
00637 bool had_success = false;
00638 for (uint i = 0; i < list.Length(); i++) {
00639 CommandCost ret = DoCommand(tile, list[i]->index | (1 << 20), 0, flags, sell_command);
00640 if (ret.Succeeded()) {
00641 cost.AddCost(ret);
00642 had_success = true;
00643 } else {
00644 last_error = ret;
00645 }
00646 }
00647
00648 return had_success ? cost : last_error;
00649 }
00650
00660 CommandCost CmdDepotMassAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00661 {
00662 VehicleList list;
00663 CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES);
00664 VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
00665
00666 if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
00667 if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
00668
00669
00670 BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);
00671
00672 for (uint i = 0; i < list.Length(); i++) {
00673 const Vehicle *v = list[i];
00674
00675
00676 if (!v->IsChainInDepot()) continue;
00677
00678 CommandCost ret = DoCommand(0, v->index, 0, flags, CMD_AUTOREPLACE_VEHICLE);
00679
00680 if (ret.Succeeded()) cost.AddCost(ret);
00681 }
00682 return cost;
00683 }
00684
00690 static bool IsUniqueVehicleName(const char *name)
00691 {
00692 const Vehicle *v;
00693
00694 FOR_ALL_VEHICLES(v) {
00695 if (v->name != NULL && strcmp(v->name, name) == 0) return false;
00696 }
00697
00698 return true;
00699 }
00700
00706 static void CloneVehicleName(const Vehicle *src, Vehicle *dst)
00707 {
00708 char buf[256];
00709
00710
00711 size_t number_position;
00712 for (number_position = strlen(src->name); number_position > 0; number_position--) {
00713
00714
00715 if (src->name[number_position - 1] < '0' || src->name[number_position - 1] > '9') break;
00716 }
00717
00718
00719 int num;
00720 byte padding = 0;
00721 if (number_position == strlen(src->name)) {
00722
00723 strecpy(buf, src->name, lastof(buf));
00724 strecat(buf, " ", lastof(buf));
00725 number_position = strlen(buf);
00726 num = 2;
00727 } else {
00728
00729 strecpy(buf, src->name, lastof(buf));
00730 buf[number_position] = '\0';
00731 char *endptr;
00732 num = strtol(&src->name[number_position], &endptr, 10) + 1;
00733 padding = endptr - &src->name[number_position];
00734 }
00735
00736
00737 for (int max_iterations = 1000; max_iterations > 0; max_iterations--, num++) {
00738
00739 seprintf(&buf[number_position], lastof(buf), "%0*d", padding, num);
00740
00741
00742 if (IsUniqueVehicleName(buf)) {
00743 dst->name = strdup(buf);
00744 break;
00745 }
00746 }
00747
00748
00749 }
00750
00760 CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00761 {
00762 CommandCost total_cost(EXPENSES_NEW_VEHICLES);
00763
00764 Vehicle *v = Vehicle::GetIfValid(p1);
00765 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00766 Vehicle *v_front = v;
00767 Vehicle *w = NULL;
00768 Vehicle *w_front = NULL;
00769 Vehicle *w_rear = NULL;
00770
00771
00772
00773
00774
00775
00776
00777
00778
00779 CommandCost ret = CheckOwnership(v->owner);
00780 if (ret.Failed()) return ret;
00781
00782 if (v->type == VEH_TRAIN && (!v->IsFrontEngine() || Train::From(v)->crash_anim_pos >= 4400)) return CMD_ERROR;
00783
00784
00785 if (!(flags & DC_EXEC)) {
00786 int veh_counter = 0;
00787 do {
00788 veh_counter++;
00789 } while ((v = v->Next()) != NULL);
00790
00791 if (!Vehicle::CanAllocateItem(veh_counter)) {
00792 return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00793 }
00794 }
00795
00796 v = v_front;
00797
00798 do {
00799 if (v->type == VEH_TRAIN && Train::From(v)->IsRearDualheaded()) {
00800
00801 continue;
00802 }
00803
00804
00805
00806
00807
00808
00809
00810 DoCommandFlag build_flags = flags;
00811 if ((flags & DC_EXEC) && !v->IsPrimaryVehicle()) build_flags |= DC_AUTOREPLACE;
00812
00813 CommandCost cost = DoCommand(tile, v->engine_type | (1 << 16), 0, build_flags, GetCmdBuildVeh(v));
00814
00815 if (cost.Failed()) {
00816
00817 if (w_front != NULL) DoCommand(w_front->tile, w_front->index | (1 << 20), 0, flags, GetCmdSellVeh(w_front));
00818 return cost;
00819 }
00820
00821 total_cost.AddCost(cost);
00822
00823 if (flags & DC_EXEC) {
00824 w = Vehicle::Get(_new_vehicle_id);
00825
00826 if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION)) {
00827 SetBit(Train::From(w)->flags, VRF_REVERSE_DIRECTION);
00828 }
00829
00830 if (v->type == VEH_TRAIN && !v->IsFrontEngine()) {
00831
00832
00833 CommandCost result = DoCommand(0, w->index | 1 << 20, w_rear->index, flags, CMD_MOVE_RAIL_VEHICLE);
00834 if (result.Failed()) {
00835
00836
00837 DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
00838 DoCommand(w_front->tile, w->index | 1 << 20, 0, flags, GetCmdSellVeh(w));
00839 return result;
00840 }
00841 } else {
00842
00843 w_front = w;
00844 w->service_interval = v->service_interval;
00845 }
00846 w_rear = w;
00847 }
00848 } while (v->type == VEH_TRAIN && (v = v->GetNextVehicle()) != NULL);
00849
00850 if ((flags & DC_EXEC) && v_front->type == VEH_TRAIN) {
00851
00852 _new_vehicle_id = w_front->index;
00853 }
00854
00855 if (flags & DC_EXEC) {
00856
00857 DoCommand(0, v_front->group_id, w_front->index, flags, CMD_ADD_VEHICLE_GROUP);
00858 }
00859
00860
00861
00862 w = w_front;
00863 v = v_front;
00864
00865
00866
00867
00868
00869
00870
00871 do {
00872 do {
00873 if (flags & DC_EXEC) {
00874 assert(w != NULL);
00875
00876
00877 byte subtype = GetBestFittingSubType(v, w, v->cargo_type);
00878 if (w->cargo_type != v->cargo_type || w->cargo_subtype != subtype) {
00879 CommandCost cost = DoCommand(0, w->index, v->cargo_type | 1U << 7 | (subtype << 8), flags, GetCmdRefitVeh(v));
00880 if (cost.Succeeded()) total_cost.AddCost(cost);
00881 }
00882
00883 if (w->IsGroundVehicle() && w->HasArticulatedPart()) {
00884 w = w->GetNextArticulatedPart();
00885 } else {
00886 break;
00887 }
00888 } else {
00889 const Engine *e = v->GetEngine();
00890 CargoID initial_cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : (CargoID)CT_INVALID);
00891
00892 if (v->cargo_type != initial_cargo && initial_cargo != CT_INVALID) {
00893 bool dummy;
00894 total_cost.AddCost(GetRefitCost(NULL, v->engine_type, v->cargo_type, v->cargo_subtype, &dummy));
00895 }
00896 }
00897
00898 if (v->IsGroundVehicle() && v->HasArticulatedPart()) {
00899 v = v->GetNextArticulatedPart();
00900 } else {
00901 break;
00902 }
00903 } while (v != NULL);
00904
00905 if ((flags & DC_EXEC) && v->type == VEH_TRAIN) w = w->GetNextVehicle();
00906 } while (v->type == VEH_TRAIN && (v = v->GetNextVehicle()) != NULL);
00907
00908 if (flags & DC_EXEC) {
00909
00910
00911
00912
00913
00914 DoCommand(0, w_front->index | (p2 & 1 ? CO_SHARE : CO_COPY) << 30, v_front->index, flags, CMD_CLONE_ORDER);
00915
00916
00917 if (v_front->name != NULL) CloneVehicleName(v_front, w_front);
00918 }
00919
00920
00921
00922 if (!CheckCompanyHasMoney(total_cost)) {
00923 if (flags & DC_EXEC) {
00924
00925 DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
00926 }
00927 return total_cost;
00928 }
00929
00930 return total_cost;
00931 }
00932
00940 static CommandCost SendAllVehiclesToDepot(DoCommandFlag flags, bool service, const VehicleListIdentifier &vli)
00941 {
00942 VehicleList list;
00943
00944 if (!GenerateVehicleSortList(&list, vli)) return CMD_ERROR;
00945
00946
00947 bool had_success = false;
00948 for (uint i = 0; i < list.Length(); i++) {
00949 const Vehicle *v = list[i];
00950 CommandCost ret = DoCommand(v->tile, v->index | (service ? DEPOT_SERVICE : 0U) | DEPOT_DONT_CANCEL, 0, flags, GetCmdSendToDepot(vli.vtype));
00951
00952 if (ret.Succeeded()) {
00953 had_success = true;
00954
00955
00956
00957
00958
00959 if (!(flags & DC_EXEC)) break;
00960 }
00961 }
00962
00963 return had_success ? CommandCost() : CMD_ERROR;
00964 }
00965
00977 CommandCost CmdSendVehicleToDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00978 {
00979 if (p1 & DEPOT_MASS_SEND) {
00980
00981 VehicleListIdentifier vli;
00982 if (!vli.Unpack(p2)) return CMD_ERROR;
00983 return SendAllVehiclesToDepot(flags, (p1 & DEPOT_SERVICE) != 0, vli);
00984 }
00985
00986 Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
00987 if (v == NULL) return CMD_ERROR;
00988 if (!v->IsPrimaryVehicle()) return CMD_ERROR;
00989
00990 return v->SendToDepot(flags, (DepotCommand)(p1 & DEPOT_COMMAND_MASK));
00991 }
00992
01002 CommandCost CmdRenameVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01003 {
01004 Vehicle *v = Vehicle::GetIfValid(p1);
01005 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
01006
01007 CommandCost ret = CheckOwnership(v->owner);
01008 if (ret.Failed()) return ret;
01009
01010 bool reset = StrEmpty(text);
01011
01012 if (!reset) {
01013 if (Utf8StringLength(text) >= MAX_LENGTH_VEHICLE_NAME_CHARS) return CMD_ERROR;
01014 if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
01015 }
01016
01017 if (flags & DC_EXEC) {
01018 free(v->name);
01019 v->name = reset ? NULL : strdup(text);
01020 InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 1);
01021 MarkWholeScreenDirty();
01022 }
01023
01024 return CommandCost();
01025 }
01026
01027
01037 CommandCost CmdChangeServiceInt(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01038 {
01039 Vehicle *v = Vehicle::GetIfValid(p1);
01040 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
01041
01042 CommandCost ret = CheckOwnership(v->owner);
01043 if (ret.Failed()) return ret;
01044
01045 uint16 serv_int = GetServiceIntervalClamped(p2, v->owner);
01046 if (serv_int != p2) return CMD_ERROR;
01047
01048 if (flags & DC_EXEC) {
01049 v->service_interval = serv_int;
01050 SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
01051 }
01052
01053 return CommandCost();
01054 }