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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "water.h"
00046 #include "game/game.hpp"
00047 #include "cargomonitor.h"
00048
00049 #include "table/strings.h"
00050 #include "table/pricebase.h"
00051
00052
00053
00054 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00055 INSTANTIATE_POOL_METHODS(CargoPayment)
00056
00057
00068 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00069 {
00070 return (int32)((int64)a * (int64)b >> shift);
00071 }
00072
00073 typedef SmallVector<Industry *, 16> SmallIndustryList;
00074
00078 const ScoreInfo _score_info[] = {
00079 { 120, 100},
00080 { 80, 100},
00081 { 10000, 100},
00082 { 50000, 50},
00083 { 100000, 100},
00084 { 40000, 400},
00085 { 8, 50},
00086 {10000000, 50},
00087 { 250000, 50},
00088 { 0, 0}
00089 };
00090
00091 int _score_part[MAX_COMPANIES][SCORE_END];
00092 Economy _economy;
00093 Prices _price;
00094 Money _additional_cash_required;
00095 static PriceMultipliers _price_base_multiplier;
00096
00106 Money CalculateCompanyValue(const Company *c, bool including_loan)
00107 {
00108 Owner owner = c->index;
00109
00110 Station *st;
00111 uint num = 0;
00112
00113 FOR_ALL_STATIONS(st) {
00114 if (st->owner == owner) num += CountBits((byte)st->facilities);
00115 }
00116
00117 Money value = num * _price[PR_STATION_VALUE] * 25;
00118
00119 Vehicle *v;
00120 FOR_ALL_VEHICLES(v) {
00121 if (v->owner != owner) continue;
00122
00123 if (v->type == VEH_TRAIN ||
00124 v->type == VEH_ROAD ||
00125 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00126 v->type == VEH_SHIP) {
00127 value += v->value * 3 >> 1;
00128 }
00129 }
00130
00131
00132 if (including_loan) value -= c->current_loan;
00133 value += c->money;
00134
00135 return max(value, (Money)1);
00136 }
00137
00146 int UpdateCompanyRatingAndValue(Company *c, bool update)
00147 {
00148 Owner owner = c->index;
00149 int score = 0;
00150
00151 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00152
00153
00154 {
00155 Vehicle *v;
00156 Money min_profit = 0;
00157 bool min_profit_first = true;
00158 uint num = 0;
00159
00160 FOR_ALL_VEHICLES(v) {
00161 if (v->owner != owner) continue;
00162 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00163 if (v->profit_last_year > 0) num++;
00164 if (v->age > 730) {
00165
00166 if (min_profit_first || min_profit > v->profit_last_year) {
00167 min_profit = v->profit_last_year;
00168 min_profit_first = false;
00169 }
00170 }
00171 }
00172 }
00173
00174 min_profit >>= 8;
00175
00176 _score_part[owner][SCORE_VEHICLES] = num;
00177
00178 if (min_profit > 0) {
00179 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00180 }
00181 }
00182
00183
00184 {
00185 uint num = 0;
00186 const Station *st;
00187
00188 FOR_ALL_STATIONS(st) {
00189
00190 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00191 }
00192 _score_part[owner][SCORE_STATIONS] = num;
00193 }
00194
00195
00196 {
00197 int numec = min(c->num_valid_stat_ent, 12);
00198 if (numec != 0) {
00199 const CompanyEconomyEntry *cee = c->old_economy;
00200 Money min_income = cee->income + cee->expenses;
00201 Money max_income = cee->income + cee->expenses;
00202
00203 do {
00204 min_income = min(min_income, cee->income + cee->expenses);
00205 max_income = max(max_income, cee->income + cee->expenses);
00206 } while (++cee, --numec);
00207
00208 if (min_income > 0) {
00209 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00210 }
00211
00212 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00213 }
00214 }
00215
00216
00217 {
00218 int numec = min(c->num_valid_stat_ent, 4);
00219 if (numec != 0) {
00220 const CompanyEconomyEntry *cee = c->old_economy;
00221 OverflowSafeInt64 total_delivered = 0;
00222 do {
00223 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00224 } while (++cee, --numec);
00225
00226 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00227 }
00228 }
00229
00230
00231 {
00232 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00233 }
00234
00235
00236 {
00237 if (c->money > 0) {
00238 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00239 }
00240 }
00241
00242
00243 {
00244 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00245 }
00246
00247
00248 {
00249 int total_score = 0;
00250 int s;
00251 score = 0;
00252 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00253
00254 if (i == SCORE_TOTAL) continue;
00255
00256 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00257 score += s;
00258 total_score += _score_info[i].score;
00259 }
00260
00261 _score_part[owner][SCORE_TOTAL] = score;
00262
00263
00264 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00265 }
00266
00267 if (update) {
00268 c->old_economy[0].performance_history = score;
00269 UpdateCompanyHQ(c->location_of_HQ, score);
00270 c->old_economy[0].company_value = CalculateCompanyValue(c);
00271 }
00272
00273 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00274 return score;
00275 }
00276
00282 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00283 {
00284
00285
00286
00287 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00288 #ifdef ENABLE_NETWORK
00289
00290 if (_networking) NetworkClientsToSpectators(old_owner);
00291 #endif
00292 if (old_owner == _local_company) {
00293
00294
00295 assert(!_networking);
00296 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00297 Company *c;
00298 FOR_ALL_COMPANIES(c) {
00299 if (c->index != old_owner) {
00300 SetLocalCompany(c->index);
00301 break;
00302 }
00303 }
00304 cur_company.Restore();
00305 assert(old_owner != _local_company);
00306 }
00307
00308 Town *t;
00309
00310 assert(old_owner != new_owner);
00311
00312 {
00313 Company *c;
00314 uint i;
00315
00316
00317 FOR_ALL_COMPANIES(c) {
00318 for (i = 0; i < 4; i++) {
00319 if (c->share_owners[i] == old_owner) {
00320
00321 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00322
00323
00324 SubtractMoneyFromCompany(res);
00325 }
00326 }
00327 }
00328
00329
00330 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00331 c = Company::Get(old_owner);
00332 for (i = 0; i < 4; i++) {
00333 cur_company2.Change(c->share_owners[i]);
00334 if (_current_company != INVALID_OWNER) {
00335
00336 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00337
00338
00339 SubtractMoneyFromCompany(res);
00340 }
00341 }
00342 cur_company2.Restore();
00343 }
00344
00345
00346
00347
00348 if (new_owner == INVALID_OWNER) {
00349 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00350 }
00351
00352 Subsidy *s;
00353 FOR_ALL_SUBSIDIES(s) {
00354 if (s->awarded == old_owner) {
00355 if (new_owner == INVALID_OWNER) {
00356 delete s;
00357 } else {
00358 s->awarded = new_owner;
00359 }
00360 }
00361 }
00362 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00363
00364
00365 FOR_ALL_TOWNS(t) {
00366
00367 if (new_owner != INVALID_OWNER) {
00368 if (HasBit(t->have_ratings, old_owner)) {
00369 if (HasBit(t->have_ratings, new_owner)) {
00370
00371 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00372 } else {
00373 SetBit(t->have_ratings, new_owner);
00374 t->ratings[new_owner] = t->ratings[old_owner];
00375 }
00376 }
00377 }
00378
00379
00380 t->ratings[old_owner] = RATING_INITIAL;
00381 ClrBit(t->have_ratings, old_owner);
00382
00383
00384 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00385 if (new_owner != INVALID_OWNER) {
00386 t->exclusivity = new_owner;
00387 } else {
00388 t->exclusive_counter = 0;
00389 t->exclusivity = INVALID_COMPANY;
00390 }
00391 }
00392 }
00393
00394 {
00395 Vehicle *v;
00396 FOR_ALL_VEHICLES(v) {
00397 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00398 if (new_owner == INVALID_OWNER) {
00399 if (v->Previous() == NULL) delete v;
00400 } else {
00401 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00402 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00403 }
00404 }
00405 }
00406 }
00407
00408
00409
00410 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00411
00412 if (new_owner == INVALID_OWNER) {
00413 RemoveAllGroupsForCompany(old_owner);
00414 } else {
00415 Group *g;
00416 FOR_ALL_GROUPS(g) {
00417 if (g->owner == old_owner) g->owner = new_owner;
00418 }
00419 }
00420
00421 {
00422 FreeUnitIDGenerator unitidgen[] = {
00423 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00424 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00425 };
00426
00427 Vehicle *v;
00428 FOR_ALL_VEHICLES(v) {
00429 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00430 assert(new_owner != INVALID_OWNER);
00431
00432 v->owner = new_owner;
00433
00434
00435 v->colourmap = PAL_NONE;
00436 v->InvalidateNewGRFCache();
00437
00438 if (v->IsEngineCountable()) {
00439 GroupStatistics::CountEngine(v, 1);
00440 }
00441 if (v->IsPrimaryVehicle()) {
00442 GroupStatistics::CountVehicle(v, 1);
00443 v->unitnumber = unitidgen[v->type].NextID();
00444 }
00445
00446
00447 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00448 }
00449 }
00450
00451 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00452 }
00453
00454
00455 {
00456 TileIndex tile = 0;
00457 do {
00458 ChangeTileOwner(tile, old_owner, new_owner);
00459 } while (++tile != MapSize());
00460
00461 if (new_owner != INVALID_OWNER) {
00462
00463
00464
00465
00466 tile = 0;
00467
00468 do {
00469 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00470 TrackBits tracks = GetTrackBits(tile);
00471 do {
00472 Track track = RemoveFirstTrack(&tracks);
00473 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00474 } while (tracks != TRACK_BIT_NONE);
00475 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00476 UpdateLevelCrossing(tile);
00477 }
00478 } while (++tile != MapSize());
00479 }
00480
00481
00482 UpdateSignalsInBuffer();
00483 }
00484
00485
00486 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00487
00488
00489 Station *st;
00490 FOR_ALL_STATIONS(st) {
00491 if (st->owner == old_owner) {
00492
00493
00494 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00495 }
00496 }
00497
00498
00499 Waypoint *wp;
00500 FOR_ALL_WAYPOINTS(wp) {
00501 if (wp->owner == old_owner) {
00502 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00503 }
00504 }
00505
00506 Sign *si;
00507 FOR_ALL_SIGNS(si) {
00508 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00509 }
00510
00511
00512 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00513
00514 cur_company.Restore();
00515
00516 MarkWholeScreenDirty();
00517 }
00518
00523 static void CompanyCheckBankrupt(Company *c)
00524 {
00525
00526 if (c->money - c->current_loan >= -_economy.max_loan) {
00527 c->months_of_bankruptcy = 0;
00528 c->bankrupt_asked = 0;
00529 return;
00530 }
00531
00532 c->months_of_bankruptcy++;
00533
00534 switch (c->months_of_bankruptcy) {
00535
00536 case 0:
00537 case 1:
00538 case 2:
00539 case 3:
00540
00541 case 5:
00542 case 6:
00543
00544 case 8:
00545 case 9:
00546 break;
00547
00548
00549 case 4: {
00550 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00551 cni->FillData(c);
00552 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00553 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00554 SetDParamStr(2, cni->company_name);
00555 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
00556 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00557 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00558 break;
00559 }
00560
00561
00562 case 7: {
00563
00564
00565 Money val = CalculateCompanyValue(c, false);
00566 if (val > 0) {
00567 c->bankrupt_value = val;
00568 c->bankrupt_asked = 1 << c->index;
00569 c->bankrupt_timeout = 0;
00570 break;
00571 }
00572
00573 }
00574
00575
00576
00577 default:
00578 case 10: {
00579 if (!_networking && _local_company == c->index) {
00580
00581
00582
00583
00584 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00585 break;
00586 }
00587
00588
00589
00590
00591
00592
00593
00594
00595
00596
00597 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00598 break;
00599 }
00600 }
00601 }
00602
00607 static void CompaniesGenStatistics()
00608 {
00609 Station *st;
00610
00611 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00612 Company *c;
00613
00614 if (!_settings_game.economy.infrastructure_maintenance) {
00615 FOR_ALL_STATIONS(st) {
00616 cur_company.Change(st->owner);
00617 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00618 SubtractMoneyFromCompany(cost);
00619 }
00620 } else {
00621
00622 FOR_ALL_COMPANIES(c) {
00623 cur_company.Change(c->index);
00624
00625 CommandCost cost(EXPENSES_PROPERTY);
00626 uint32 rail_total = c->infrastructure.GetRailTotal();
00627 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00628 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00629 }
00630 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00631 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00632 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00633 }
00634 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00635 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00636 cost.AddCost(AirportMaintenanceCost(c->index));
00637
00638 SubtractMoneyFromCompany(cost);
00639 }
00640 }
00641 cur_company.Restore();
00642
00643
00644 FOR_ALL_COMPANIES(c) {
00645 CompanyCheckBankrupt(c);
00646 }
00647
00648
00649 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00650
00651 FOR_ALL_COMPANIES(c) {
00652 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00653 c->old_economy[0] = c->cur_economy;
00654 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00655
00656 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00657
00658 UpdateCompanyRatingAndValue(c, true);
00659 if (c->block_preview != 0) c->block_preview--;
00660 }
00661
00662 SetWindowDirty(WC_INCOME_GRAPH, 0);
00663 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00664 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00665 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00666 SetWindowDirty(WC_COMPANY_VALUE, 0);
00667 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00668 }
00669
00675 bool AddInflation(bool check_year)
00676 {
00677
00678
00679
00680
00681
00682
00683
00684
00685
00686
00687
00688
00689
00690
00691
00692 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return true;
00693
00694 if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;
00695
00696
00697
00698
00699
00700
00701 _economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
00702 _economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
00703
00704 if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
00705 if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
00706
00707 return false;
00708 }
00709
00713 void RecomputePrices()
00714 {
00715
00716 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00717
00718
00719 for (Price i = PR_BEGIN; i < PR_END; i++) {
00720 Money price = _price_base_specs[i].start_price;
00721
00722
00723 uint mod = 1;
00724 switch (_price_base_specs[i].category) {
00725 case PCAT_RUNNING:
00726 mod = _settings_game.difficulty.vehicle_costs;
00727 break;
00728
00729 case PCAT_CONSTRUCTION:
00730 mod = _settings_game.difficulty.construction_cost;
00731 break;
00732
00733 default: break;
00734 }
00735 switch (mod) {
00736 case 0: price *= 6; break;
00737 case 1: price *= 8; break;
00738 case 2: price *= 9; break;
00739 default: NOT_REACHED();
00740 }
00741
00742
00743 price = (int64)price * _economy.inflation_prices;
00744
00745
00746 int shift = _price_base_multiplier[i] - 16 - 3;
00747 if (shift >= 0) {
00748 price <<= shift;
00749 } else {
00750 price >>= -shift;
00751 }
00752
00753
00754
00755
00756
00757
00758 if (price == 0) {
00759 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00760
00761 assert(price != 0);
00762 }
00763
00764 _price[i] = price;
00765 }
00766
00767
00768 CargoSpec *cs;
00769 FOR_ALL_CARGOSPECS(cs) {
00770 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00771 }
00772
00773 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00774 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00775 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00776 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00777 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00778 }
00779
00781 static void CompaniesPayInterest()
00782 {
00783 const Company *c;
00784
00785 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00786 FOR_ALL_COMPANIES(c) {
00787 cur_company.Change(c->index);
00788
00789
00790
00791
00792
00793
00794
00795
00796
00797
00798
00799
00800 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00801 if (c->money < 0) {
00802 yearly_fee += -c->money *_economy.interest_rate / 100;
00803 }
00804 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00805 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00806
00807 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00808
00809 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00810 }
00811 cur_company.Restore();
00812 }
00813
00814 static void HandleEconomyFluctuations()
00815 {
00816 if (_settings_game.difficulty.economy != 0) {
00817
00818 _economy.fluct--;
00819 } else if (EconomyIsInRecession()) {
00820
00821 _economy.fluct = -12;
00822 } else {
00823
00824 return;
00825 }
00826
00827 if (_economy.fluct == 0) {
00828 _economy.fluct = -(int)GB(Random(), 0, 2);
00829 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00830 } else if (_economy.fluct == -12) {
00831 _economy.fluct = GB(Random(), 0, 8) + 312;
00832 AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00833 }
00834 }
00835
00836
00840 void ResetPriceBaseMultipliers()
00841 {
00842 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00843 }
00844
00852 void SetPriceBaseMultiplier(Price price, int factor)
00853 {
00854 assert(price < PR_END);
00855 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00856 }
00857
00862 void StartupIndustryDailyChanges(bool init_counter)
00863 {
00864 uint map_size = MapLogX() + MapLogY();
00865
00866
00867
00868
00869
00870
00871 _economy.industry_daily_increment = (1 << map_size) / 31;
00872
00873 if (init_counter) {
00874
00875 _economy.industry_daily_change_counter = 0;
00876 }
00877 }
00878
00879 void StartupEconomy()
00880 {
00881 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00882 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00883 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00884 _economy.fluct = GB(Random(), 0, 8) + 168;
00885
00886
00887 RecomputePrices();
00888
00889 StartupIndustryDailyChanges(true);
00890
00891 }
00892
00896 void InitializeEconomy()
00897 {
00898 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00899 ClearCargoPickupMonitoring();
00900 ClearCargoDeliveryMonitoring();
00901 }
00902
00911 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00912 {
00913 if (index >= PR_END) return 0;
00914
00915 Money cost = _price[index] * cost_factor;
00916 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00917
00918 if (shift >= 0) {
00919 cost <<= shift;
00920 } else {
00921 cost >>= -shift;
00922 }
00923
00924 return cost;
00925 }
00926
00927 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00928 {
00929 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00930 if (!cs->IsValid()) {
00931
00932 return 0;
00933 }
00934
00935
00936 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00937 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00938 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00939 if (callback != CALLBACK_FAILED) {
00940 int result = GB(callback, 0, 14);
00941
00942
00943 if (HasBit(callback, 14)) result -= 0x4000;
00944
00945
00946
00947
00948 return result * num_pieces * cs->current_payment / 8192;
00949 }
00950 }
00951
00952 static const int MIN_TIME_FACTOR = 31;
00953 static const int MAX_TIME_FACTOR = 255;
00954
00955 const int days1 = cs->transit_days[0];
00956 const int days2 = cs->transit_days[1];
00957 const int days_over_days1 = max( transit_days - days1, 0);
00958 const int days_over_days2 = max(days_over_days1 - days2, 0);
00959
00960
00961
00962
00963
00964
00965
00966
00967
00968
00969
00970 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00971
00972 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00973 }
00974
00976 static SmallIndustryList _cargo_delivery_destinations;
00977
00987 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00988 {
00989
00990
00991
00992
00993
00994
00995
00996 uint accepted = 0;
00997
00998 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00999 Industry *ind = st->industries_near[i];
01000 if (ind->index == source) continue;
01001
01002 uint cargo_index;
01003 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
01004 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
01005 }
01006
01007 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
01008
01009
01010 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
01011
01012
01013 _cargo_delivery_destinations.Include(ind);
01014
01015 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
01016 ind->incoming_cargo_waiting[cargo_index] += amount;
01017 num_pieces -= amount;
01018 accepted += amount;
01019 }
01020
01021 return accepted;
01022 }
01023
01037 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01038 {
01039 assert(num_pieces > 0);
01040
01041 Station *st = Station::Get(dest);
01042
01043
01044 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01045
01046
01047 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01048
01049
01050 if (accepted > 0) {
01051 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01052 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01053 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01054 }
01055
01056
01057 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01058
01059
01060 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01061 st->town->received[cs->town_effect].new_act += accepted;
01062
01063
01064 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01065
01066
01067 AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
01068
01069
01070 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01071 switch (_settings_game.difficulty.subsidy_multiplier) {
01072 case 0: profit += profit >> 1; break;
01073 case 1: profit *= 2; break;
01074 case 2: profit *= 3; break;
01075 default: profit *= 4; break;
01076 }
01077 }
01078
01079 return profit;
01080 }
01081
01087 static void TriggerIndustryProduction(Industry *i)
01088 {
01089 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01090 uint16 callback = indspec->callback_mask;
01091
01092 i->was_cargo_delivered = true;
01093 i->last_cargo_accepted_at = _date;
01094
01095 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01096 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01097 IndustryProductionCallback(i, 0);
01098 } else {
01099 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01100 }
01101 } else {
01102 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01103 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01104 if (cargo_waiting == 0) continue;
01105
01106 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01107 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01108
01109 i->incoming_cargo_waiting[cargo_index] = 0;
01110 }
01111 }
01112
01113 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01114 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01115 }
01116
01121 CargoPayment::CargoPayment(Vehicle *front) :
01122 front(front),
01123 current_station(front->last_station_visited)
01124 {
01125 }
01126
01127 CargoPayment::~CargoPayment()
01128 {
01129 if (this->CleaningPool()) return;
01130
01131 this->front->cargo_payment = NULL;
01132
01133 if (this->visual_profit == 0) return;
01134
01135 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01136
01137 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01138 this->front->profit_this_year += this->visual_profit << 8;
01139
01140 if (this->route_profit != 0) {
01141 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01142 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01143 }
01144
01145 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, -this->visual_profit);
01146 } else {
01147 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, this->visual_profit);
01148 }
01149
01150 cur_company.Restore();
01151 }
01152
01158 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01159 {
01160 if (this->owner == NULL) {
01161 this->owner = Company::Get(this->front->owner);
01162 }
01163
01164
01165 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01166 this->route_profit += profit;
01167
01168
01169 this->visual_profit += profit - cp->FeederShare();
01170 }
01171
01178 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01179 {
01180 Money profit = GetTransportedGoodsIncome(
01181 count,
01182
01183 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01184 cp->DaysInTransit(),
01185 this->ct);
01186
01187 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01188
01189 this->visual_profit += profit;
01190 return profit;
01191 }
01192
01197 void PrepareUnload(Vehicle *front_v)
01198 {
01199
01200 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01201
01202
01203 front_v->load_unload_ticks = 1;
01204
01205 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01206 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01207 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01208 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01209 }
01210 }
01211 }
01212
01213 assert(front_v->cargo_payment == NULL);
01214
01215
01216 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01217 assert(CargoPayment::CanAllocateItem());
01218 front_v->cargo_payment = new CargoPayment(front_v);
01219 }
01220
01226 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01227 {
01228 v = v->GetFirstEnginePart();
01229
01230 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01231 if (v->cargo.Count() != 0) return false;
01232 }
01233
01234 return true;
01235 }
01236
01245 static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
01246 {
01247 assert(front->current_order.IsType(OT_LOADING));
01248
01249
01250 if (front->load_unload_ticks != 0) {
01251 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01252
01253 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01254 int cap_left = v->cargo_cap - v->cargo.Count();
01255 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01256 }
01257 }
01258 return;
01259 }
01260
01261 StationID last_visited = front->last_station_visited;
01262 Station *st = Station::Get(last_visited);
01263
01264 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01265
01266
01267 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01268 front->load_unload_ticks = 1;
01269 return;
01270 }
01271
01272 bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
01273 CargoArray consist_capleft;
01274 if (use_autorefit) {
01275
01276 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01277 int cap_left = v->cargo_cap - v->cargo.Count();
01278 if (cap_left > 0) consist_capleft[v->cargo_type] += cap_left;
01279 }
01280 }
01281
01282 int unloading_time = 0;
01283 bool dirty_vehicle = false;
01284 bool dirty_station = false;
01285
01286 bool completely_emptied = true;
01287 bool anything_unloaded = false;
01288 bool anything_loaded = false;
01289 uint32 full_load_amount = 0;
01290 uint32 cargo_not_full = 0;
01291 uint32 cargo_full = 0;
01292
01293 front->cur_speed = 0;
01294
01295 CargoPayment *payment = front->cargo_payment;
01296
01297 uint artic_part = 0;
01298 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01299 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01300 if (v->cargo_cap == 0) continue;
01301 artic_part++;
01302
01303 const Engine *e = v->GetEngine();
01304 byte load_amount = e->info.load_amount;
01305
01306
01307 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01308
01309 if (_settings_game.order.gradual_loading) {
01310 uint16 cb_load_amount = CALLBACK_FAILED;
01311 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01312
01313 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01314 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01315
01316 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01317 }
01318 if (cb_load_amount != CALLBACK_FAILED) {
01319 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01320 if (cb_load_amount >= 0x100) {
01321 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01322 } else if (cb_load_amount != 0) {
01323 load_amount = cb_load_amount;
01324 }
01325 }
01326 }
01327
01328 GoodsEntry *ge = &st->goods[v->cargo_type];
01329
01330 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01331 uint cargo_count = v->cargo.Count();
01332 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01333 bool remaining = false;
01334 bool accepted = false;
01335
01336 payment->SetCargo(v->cargo_type);
01337
01338 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01339
01340 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
01341
01342 dirty_vehicle = true;
01343 accepted = true;
01344 }
01345
01346
01347
01348
01349
01350
01351 if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01352 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
01353 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01354 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01355 InvalidateWindowData(WC_STATION_LIST, last_visited);
01356 }
01357
01358 dirty_vehicle = dirty_station = true;
01359 } else if (!accepted) {
01360
01361
01362 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01363
01364
01365
01366
01367
01368 anything_unloaded = true;
01369 continue;
01370 }
01371
01372
01373 st->time_since_unload = 0;
01374
01375 unloading_time += amount_unloaded;
01376
01377 anything_unloaded = true;
01378 if (_settings_game.order.gradual_loading && remaining) {
01379 completely_emptied = false;
01380 } else {
01381
01382 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01383 }
01384
01385 continue;
01386 }
01387
01388
01389 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01390
01391
01392 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01393 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01394 Vehicle *v_start = v->GetFirstEnginePart();
01395 CargoID new_cid = front->current_order.GetRefitCargo();
01396 byte new_subtype = front->current_order.GetRefitSubtype();
01397
01398
01399 consist_capleft[v_start->cargo_type] -= v_start->cargo_cap;
01400 for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
01401 w = w->GetNextArticulatedPart();
01402 consist_capleft[w->cargo_type] -= w->cargo_cap;
01403 }
01404
01405 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01406
01407
01408 uint32 refit_mask = e->info.refit_mask;
01409 Vehicle *w = v_start;
01410 while (w->HasArticulatedPart()) {
01411 w = w->GetNextArticulatedPart();
01412 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01413 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01414 }
01415
01416 if (new_cid == CT_AUTO_REFIT) {
01417
01418 int amount = 0;
01419 CargoID cid;
01420 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01421
01422
01423 if (cargo_left[cid] > (int)consist_capleft[cid] + amount) {
01424
01425
01426 new_subtype = GetBestFittingSubType(v, v, cid);
01427 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01428 if (_returned_refit_capacity > 0) {
01429 amount = cargo_left[cid] - consist_capleft[cid];
01430 new_cid = cid;
01431 }
01432 }
01433 }
01434 }
01435
01436
01437 if (new_cid < NUM_CARGO) {
01438 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01439 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01440 ge = &st->goods[v->cargo_type];
01441 }
01442
01443
01444 consist_capleft[v_start->cargo_type] += v_start->cargo_cap;
01445 for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
01446 w = w->GetNextArticulatedPart();
01447 consist_capleft[w->cargo_type] += w->cargo_cap;
01448 }
01449
01450 cur_company.Restore();
01451 }
01452
01453
01454 int t;
01455 switch (front->type) {
01456 case VEH_TRAIN:
01457 case VEH_SHIP:
01458 t = front->vcache.cached_max_speed;
01459 break;
01460
01461 case VEH_ROAD:
01462 t = front->vcache.cached_max_speed / 2;
01463 break;
01464
01465 case VEH_AIRCRAFT:
01466 t = Aircraft::From(front)->GetSpeedOldUnits();
01467 break;
01468
01469 default: NOT_REACHED();
01470 }
01471
01472
01473 ge->last_speed = min(t, 255);
01474 ge->last_age = min(_cur_year - front->build_year, 255);
01475 ge->time_since_pickup = 0;
01476
01477
01478
01479 int cap_left = v->cargo_cap - v->cargo.Count();
01480 if (!ge->cargo.Empty() && cap_left > 0) {
01481 uint cap = cap_left;
01482 uint count = ge->cargo.Count();
01483
01484
01485
01486 if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
01487 SetBit(cargo_not_full, v->cargo_type);
01488 continue;
01489 }
01490
01491 if (cap > count) cap = count;
01492 if (_settings_game.order.gradual_loading) {
01493 cap = min(cap, load_amount);
01494 cap_left = min(cap_left, load_amount);
01495 }
01496 if (_settings_game.order.improved_load) {
01497
01498 cap = min((uint)cargo_left[v->cargo_type], cap);
01499 count = cargo_left[v->cargo_type];
01500 if (use_autorefit) {
01501
01502
01503 int total_cap_left = v->cargo_cap - v->cargo.Count();
01504 cargo_left[v->cargo_type] -= total_cap_left;
01505 consist_capleft[v->cargo_type] -= total_cap_left;
01506 } else {
01507
01508
01509 cargo_left[v->cargo_type] -= cap;
01510 }
01511 }
01512
01513
01514 if (count >= (uint)cap_left) {
01515 SetBit(full_load_amount, v->cargo_type);
01516 } else {
01517 ClrBit(full_load_amount, v->cargo_type);
01518 }
01519
01520 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01521
01522
01523
01524
01525
01526
01527
01528
01529 completely_emptied = false;
01530 anything_loaded = true;
01531
01532 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
01533
01534 st->time_since_load = 0;
01535 st->last_vehicle_type = v->type;
01536
01537 if (ge->cargo.Empty()) {
01538 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01539 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01540 }
01541
01542 unloading_time += cap;
01543
01544 dirty_vehicle = dirty_station = true;
01545 }
01546
01547 if (v->cargo.Count() >= v->cargo_cap) {
01548 SetBit(cargo_full, v->cargo_type);
01549 } else {
01550 SetBit(cargo_not_full, v->cargo_type);
01551 }
01552 }
01553
01554 if (anything_loaded || anything_unloaded) {
01555 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01556 }
01557
01558
01559 completely_emptied &= anything_unloaded;
01560
01561
01562
01563
01564
01565
01566
01567 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD) && !use_autorefit) {
01568
01569 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01570 int cap_left = v->cargo_cap - v->cargo.Count();
01571 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01572 }
01573 }
01574
01575 if (!anything_unloaded) delete payment;
01576
01577 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01578 if (anything_loaded || anything_unloaded) {
01579 if (_settings_game.order.gradual_loading) {
01580
01581
01582 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01583
01584 unloading_time = gradual_loading_wait_time[front->type];
01585 }
01586
01587
01588 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01589 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01590 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01591 }
01592 } else {
01593 bool finished_loading = true;
01594 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01595 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01596
01597
01598 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
01599 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01600 finished_loading = false;
01601 }
01602 } else if (cargo_not_full != 0) {
01603 finished_loading = false;
01604 }
01605 }
01606 unloading_time = 20;
01607
01608 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01609 }
01610
01611 if (front->type == VEH_TRAIN) {
01612
01613 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01614 if (overhang > 0) {
01615 unloading_time <<= 1;
01616 unloading_time += (overhang * unloading_time) / 8;
01617 }
01618 }
01619
01620
01621
01622
01623
01624
01625
01626 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01627 StringID percent_up_down = STR_NULL;
01628 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01629 if (front->fill_percent_te_id == INVALID_TE_ID) {
01630 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01631 } else {
01632 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01633 }
01634 }
01635
01636
01637 front->load_unload_ticks = max(1, unloading_time);
01638
01639 if (completely_emptied) {
01640 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01641 }
01642
01643 if (dirty_vehicle) {
01644 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01645 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01646 front->MarkDirty();
01647 }
01648 if (dirty_station) {
01649 st->MarkTilesDirty(true);
01650 SetWindowDirty(WC_STATION_VIEW, last_visited);
01651 }
01652 }
01653
01659 void LoadUnloadStation(Station *st)
01660 {
01661
01662 if (st->loading_vehicles.empty()) return;
01663
01664 Vehicle *last_loading = NULL;
01665 std::list<Vehicle *>::iterator iter;
01666
01667
01668 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01669 Vehicle *v = *iter;
01670
01671 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01672
01673 assert(v->load_unload_ticks != 0);
01674 if (--v->load_unload_ticks == 0) last_loading = v;
01675 }
01676
01677
01678
01679
01680
01681
01682
01683
01684 if (last_loading == NULL) return;
01685
01686 int cargo_left[NUM_CARGO];
01687
01688 for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
01689
01690 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01691 Vehicle *v = *iter;
01692 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01693 if (v == last_loading) break;
01694 }
01695
01696
01697 const Industry * const *isend = _cargo_delivery_destinations.End();
01698 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01699 TriggerIndustryProduction(*iid);
01700 }
01701 _cargo_delivery_destinations.Clear();
01702 }
01703
01707 void CompaniesMonthlyLoop()
01708 {
01709 CompaniesGenStatistics();
01710 if (_settings_game.economy.inflation) {
01711 AddInflation();
01712 RecomputePrices();
01713 }
01714 CompaniesPayInterest();
01715 HandleEconomyFluctuations();
01716 }
01717
01718 static void DoAcquireCompany(Company *c)
01719 {
01720 CompanyID ci = c->index;
01721
01722 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01723 cni->FillData(c, Company::Get(_current_company));
01724
01725 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01726 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01727 SetDParamStr(2, cni->company_name);
01728 SetDParamStr(3, cni->other_company_name);
01729 SetDParam(4, c->bankrupt_value);
01730 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
01731 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01732 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01733
01734 ChangeOwnershipOfCompanyItems(ci, _current_company);
01735
01736 if (c->bankrupt_value == 0) {
01737 Company *owner = Company::Get(_current_company);
01738 owner->current_loan += c->current_loan;
01739 }
01740
01741 if (c->is_ai) AI::Stop(c->index);
01742
01743 DeleteCompanyWindows(ci);
01744 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01745 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01746 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01747 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01748
01749 delete c;
01750 }
01751
01752 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01753
01763 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01764 {
01765 CommandCost cost(EXPENSES_OTHER);
01766 CompanyID target_company = (CompanyID)p1;
01767 Company *c = Company::GetIfValid(target_company);
01768
01769
01770
01771 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01772
01773
01774 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01775
01776
01777 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01778
01779 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01780 if (!c->is_ai) return cost;
01781
01782 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01783 }
01784
01785
01786 cost.AddCost(CalculateCompanyValue(c) >> 2);
01787 if (flags & DC_EXEC) {
01788 OwnerByte *b = c->share_owners;
01789
01790 while (*b != COMPANY_SPECTATOR) b++;
01791 *b = _current_company;
01792
01793 for (int i = 0; c->share_owners[i] == _current_company;) {
01794 if (++i == 4) {
01795 c->bankrupt_value = 0;
01796 DoAcquireCompany(c);
01797 break;
01798 }
01799 }
01800 SetWindowDirty(WC_COMPANY, target_company);
01801 CompanyAdminUpdate(c);
01802 }
01803 return cost;
01804 }
01805
01815 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01816 {
01817 CompanyID target_company = (CompanyID)p1;
01818 Company *c = Company::GetIfValid(target_company);
01819
01820
01821 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01822
01823
01824
01825 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01826
01827
01828 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01829
01830
01831 Money cost = CalculateCompanyValue(c) >> 2;
01832 cost = -(cost - (cost >> 7));
01833
01834 if (flags & DC_EXEC) {
01835 OwnerByte *b = c->share_owners;
01836 while (*b != _current_company) b++;
01837 *b = COMPANY_SPECTATOR;
01838 SetWindowDirty(WC_COMPANY, target_company);
01839 CompanyAdminUpdate(c);
01840 }
01841 return CommandCost(EXPENSES_OTHER, cost);
01842 }
01843
01856 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01857 {
01858 CompanyID target_company = (CompanyID)p1;
01859 Company *c = Company::GetIfValid(target_company);
01860 if (c == NULL) return CMD_ERROR;
01861
01862
01863 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01864
01865
01866 if (!_networking && _local_company == c->index) return CMD_ERROR;
01867
01868
01869 if (target_company == _current_company) return CMD_ERROR;
01870
01871
01872 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01873
01874
01875 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01876
01877 if (flags & DC_EXEC) {
01878 DoAcquireCompany(c);
01879 }
01880 return cost;
01881 }