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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "error.h"
00016 #include "gui.h"
00017 #include "command_func.h"
00018 #include "company_func.h"
00019 #include "company_base.h"
00020 #include "company_gui.h"
00021 #include "network/network.h"
00022 #include "string_func.h"
00023 #include "strings_func.h"
00024 #include "sound_func.h"
00025 #include "tilehighlight_func.h"
00026 #include "sortlist_type.h"
00027 #include "road_cmd.h"
00028 #include "landscape.h"
00029 #include "querystring_gui.h"
00030 #include "window_func.h"
00031 #include "townname_func.h"
00032 #include "core/geometry_func.hpp"
00033 #include "genworld.h"
00034
00035 #include "widgets/town_widget.h"
00036
00037 #include "table/strings.h"
00038
00039 typedef GUIList<const Town*> GUITownList;
00040
00041 static const NWidgetPart _nested_town_authority_widgets[] = {
00042 NWidget(NWID_HORIZONTAL),
00043 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00044 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00045 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00046 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00047 EndContainer(),
00048 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00049 NWidget(NWID_HORIZONTAL),
00050 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(WID_TA_SCROLLBAR), EndContainer(),
00051 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_TA_SCROLLBAR),
00052 EndContainer(),
00053 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00054 NWidget(NWID_HORIZONTAL),
00055 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00056 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00057 EndContainer()
00058 };
00059
00061 struct TownAuthorityWindow : Window {
00062 private:
00063 Town *town;
00064 int sel_index;
00065 Scrollbar *vscroll;
00066 uint displayed_actions_on_previous_painting;
00067
00077 static int GetNthSetBit(uint32 bits, int n)
00078 {
00079 if (n >= 0) {
00080 uint i;
00081 FOR_EACH_SET_BIT(i, bits) {
00082 n--;
00083 if (n < 0) return i;
00084 }
00085 }
00086 return -1;
00087 }
00088
00089 public:
00090 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1), displayed_actions_on_previous_painting(0)
00091 {
00092 this->town = Town::Get(window_number);
00093 this->InitNested(desc, window_number);
00094 this->vscroll = this->GetScrollbar(WID_TA_SCROLLBAR);
00095 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(WID_TA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00096 }
00097
00098 virtual void OnPaint()
00099 {
00100 int numact;
00101 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00102 if (buttons != displayed_actions_on_previous_painting) this->SetDirty();
00103 displayed_actions_on_previous_painting = buttons;
00104
00105 this->vscroll->SetCount(numact + 1);
00106
00107 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00108 this->sel_index = -1;
00109 }
00110
00111 this->SetWidgetDisabledState(WID_TA_EXECUTE, this->sel_index == -1);
00112
00113 this->DrawWidgets();
00114 if (!this->IsShaded()) this->DrawRatings();
00115 }
00116
00118 void DrawRatings()
00119 {
00120 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_TA_RATING_INFO);
00121 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00122 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00123
00124 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00125
00126 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00127 y += FONT_HEIGHT_NORMAL;
00128
00129 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00130 int icon_width = icon_size.width;
00131 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00132
00133 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00134 int exclusive_width = exclusive_size.width;
00135 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00136
00137 bool rtl = _current_text_dir == TD_RTL;
00138 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00139 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00140 uint icon_left = rtl ? right - icon_width : left;
00141 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00142
00143
00144 const Company *c;
00145 FOR_ALL_COMPANIES(c) {
00146 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00147 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00148
00149 SetDParam(0, c->index);
00150 SetDParam(1, c->index);
00151
00152 int r = this->town->ratings[c->index];
00153 StringID str;
00154 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00155 (str++, r <= RATING_VERYPOOR) ||
00156 (str++, r <= RATING_POOR) ||
00157 (str++, r <= RATING_MEDIOCRE) ||
00158 (str++, r <= RATING_GOOD) ||
00159 (str++, r <= RATING_VERYGOOD) ||
00160 (str++, r <= RATING_EXCELLENT) ||
00161 (str++, true);
00162
00163 SetDParam(2, str);
00164 if (this->town->exclusivity == c->index) {
00165 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00166 }
00167
00168 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00169 y += FONT_HEIGHT_NORMAL;
00170 }
00171 }
00172
00173 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00174 if (y > nwid->current_y) {
00175
00176 ResizeWindow(this, 0, y - nwid->current_y);
00177 }
00178 }
00179
00180 virtual void SetStringParameters(int widget) const
00181 {
00182 if (widget == WID_TA_CAPTION) SetDParam(0, this->window_number);
00183 }
00184
00185 virtual void DrawWidget(const Rect &r, int widget) const
00186 {
00187 switch (widget) {
00188 case WID_TA_ACTION_INFO:
00189 if (this->sel_index != -1) {
00190 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00191 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00192 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00193 }
00194 break;
00195 case WID_TA_COMMAND_LIST: {
00196 int numact;
00197 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00198 int y = r.top + WD_FRAMERECT_TOP;
00199 int pos = this->vscroll->GetPosition();
00200
00201 if (--pos < 0) {
00202 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00203 y += FONT_HEIGHT_NORMAL;
00204 }
00205
00206 for (int i = 0; buttons; i++, buttons >>= 1) {
00207 if (pos <= -5) break;
00208
00209 if ((buttons & 1) && --pos < 0) {
00210 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00211 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00212 y += FONT_HEIGHT_NORMAL;
00213 }
00214 }
00215 break;
00216 }
00217 }
00218 }
00219
00220 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00221 {
00222 switch (widget) {
00223 case WID_TA_ACTION_INFO: {
00224 assert(size->width > padding.width && size->height > padding.height);
00225 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00226 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00227 Dimension d = {0, 0};
00228 for (int i = 0; i < TACT_COUNT; i++) {
00229 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00230 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00231 }
00232 *size = maxdim(*size, d);
00233 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00234 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00235 break;
00236 }
00237
00238 case WID_TA_COMMAND_LIST:
00239 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00240 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00241 for (uint i = 0; i < TACT_COUNT; i++ ) {
00242 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00243 }
00244 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00245 break;
00246
00247 case WID_TA_RATING_INFO:
00248 resize->height = FONT_HEIGHT_NORMAL;
00249 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00250 break;
00251 }
00252 }
00253
00254 virtual void OnClick(Point pt, int widget, int click_count)
00255 {
00256 switch (widget) {
00257 case WID_TA_COMMAND_LIST: {
00258 int y = this->GetRowFromWidget(pt.y, WID_TA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00259 if (!IsInsideMM(y, 0, 5)) return;
00260
00261 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00262 if (y >= 0) {
00263 this->sel_index = y;
00264 this->SetDirty();
00265 }
00266
00267 if (click_count == 1 || y < 0) break;
00268 }
00269
00270 case WID_TA_EXECUTE:
00271 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00272 break;
00273 }
00274 }
00275
00276 virtual void OnHundredthTick()
00277 {
00278 this->SetDirty();
00279 }
00280 };
00281
00282 static const WindowDesc _town_authority_desc(
00283 WDP_AUTO, 317, 222,
00284 WC_TOWN_AUTHORITY, WC_NONE,
00285 0,
00286 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00287 );
00288
00289 static void ShowTownAuthorityWindow(uint town)
00290 {
00291 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00292 }
00293
00294
00295
00296 struct TownViewWindow : Window {
00297 private:
00298 Town *town;
00299
00300 public:
00301 static const int WID_TV_HEIGHT_NORMAL = 150;
00302
00303 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00304 {
00305 this->CreateNestedTree(desc);
00306
00307 this->town = Town::Get(window_number);
00308 if (this->town->larger_town) this->GetWidget<NWidgetCore>(WID_TV_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00309
00310 this->FinishInitNested(desc, window_number);
00311
00312 this->flags |= WF_DISABLE_VP_SCROLL;
00313 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
00314 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00315
00316
00317 this->SetWidgetDisabledState(WID_TV_CHANGE_NAME, _networking && !_network_server);
00318 }
00319
00320 virtual void SetStringParameters(int widget) const
00321 {
00322 if (widget == WID_TV_CAPTION) SetDParam(0, this->town->index);
00323 }
00324
00325 virtual void DrawWidget(const Rect &r, int widget) const
00326 {
00327 if (widget != WID_TV_INFO) return;
00328
00329 uint y = r.top + WD_FRAMERECT_TOP;
00330
00331 SetDParam(0, this->town->cache.population);
00332 SetDParam(1, this->town->cache.num_houses);
00333 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00334
00335 SetDParam(0, this->town->supplied[CT_PASSENGERS].old_act);
00336 SetDParam(1, this->town->supplied[CT_PASSENGERS].old_max);
00337 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00338
00339 SetDParam(0, this->town->supplied[CT_MAIL].old_act);
00340 SetDParam(1, this->town->supplied[CT_MAIL].old_max);
00341 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00342
00343 bool first = true;
00344 for (int i = TE_BEGIN; i < TE_END; i++) {
00345 if (this->town->goal[i] == 0) continue;
00346 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->cache.population <= 90)) continue;
00347 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->cache.population <= 60)) continue;
00348
00349 if (first) {
00350 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00351 first = false;
00352 }
00353
00354 bool rtl = _current_text_dir == TD_RTL;
00355 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00356 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00357
00358 const CargoSpec *cargo = FindFirstCargoWithTownEffect((TownEffect)i);
00359 assert(cargo != NULL);
00360
00361 StringID string;
00362
00363 if (this->town->goal[i] == TOWN_GROWTH_DESERT || this->town->goal[i] == TOWN_GROWTH_WINTER) {
00364
00365 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL;
00366 if (this->town->received[i].old_act == 0) {
00367 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL;
00368
00369 if (this->town->goal[i] == TOWN_GROWTH_WINTER && TileHeight(this->town->xy) < GetSnowLine()) {
00370 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00371 }
00372 }
00373
00374 SetDParam(0, cargo->name);
00375 } else {
00376 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED;
00377 if (this->town->received[i].old_act < this->town->goal[i]) {
00378 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00379 }
00380
00381 SetDParam(0, cargo->Index());
00382 SetDParam(1, this->town->received[i].old_act);
00383 SetDParam(2, cargo->Index());
00384 SetDParam(3, this->town->goal[i]);
00385 }
00386 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, string);
00387 }
00388
00389 if (HasBit(this->town->flags, TOWN_IS_FUNDED)) {
00390 SetDParam(0, ((this->town->growth_rate & (~TOWN_GROW_RATE_CUSTOM)) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS);
00391 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED);
00392 } else {
00393 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED);
00394 }
00395
00396
00397 if (_settings_game.economy.station_noise_level) {
00398 SetDParam(0, this->town->noise_reached);
00399 SetDParam(1, this->town->MaxTownNoise());
00400 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00401 }
00402
00403 if (this->town->text != NULL) {
00404 SetDParamStr(0, this->town->text);
00405 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
00406 }
00407 }
00408
00409 virtual void OnClick(Point pt, int widget, int click_count)
00410 {
00411 switch (widget) {
00412 case WID_TV_CENTER_VIEW:
00413 if (_ctrl_pressed) {
00414 ShowExtraViewPortWindow(this->town->xy);
00415 } else {
00416 ScrollMainWindowToTile(this->town->xy);
00417 }
00418 break;
00419
00420 case WID_TV_SHOW_AUTHORITY:
00421 ShowTownAuthorityWindow(this->window_number);
00422 break;
00423
00424 case WID_TV_CHANGE_NAME:
00425 SetDParam(0, this->window_number);
00426 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00427 break;
00428
00429 case WID_TV_EXPAND: {
00430
00431 static bool _warn_town_no_roads = false;
00432
00433 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00434 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00435 _warn_town_no_roads = true;
00436 }
00437
00438 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00439 break;
00440 }
00441
00442 case WID_TV_DELETE:
00443 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00444 break;
00445 }
00446 }
00447
00448 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00449 {
00450 switch (widget) {
00451 case WID_TV_INFO:
00452 size->height = GetDesiredInfoHeight(size->width);
00453 break;
00454 }
00455 }
00456
00461 uint GetDesiredInfoHeight(int width) const
00462 {
00463 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00464
00465 bool first = true;
00466 for (int i = TE_BEGIN; i < TE_END; i++) {
00467 if (this->town->goal[i] == 0) continue;
00468 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->cache.population <= 90)) continue;
00469 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->cache.population <= 60)) continue;
00470
00471 if (first) {
00472 aimed_height += FONT_HEIGHT_NORMAL;
00473 first = false;
00474 }
00475 aimed_height += FONT_HEIGHT_NORMAL;
00476 }
00477 aimed_height += FONT_HEIGHT_NORMAL;
00478
00479 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00480
00481 if (this->town->text != NULL) {
00482 SetDParamStr(0, this->town->text);
00483 aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width);
00484 }
00485
00486 return aimed_height;
00487 }
00488
00489 void ResizeWindowAsNeeded()
00490 {
00491 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_TV_INFO);
00492 uint aimed_height = GetDesiredInfoHeight(nwid_info->current_x);
00493 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00494 this->ReInit();
00495 }
00496 }
00497
00498 virtual void OnResize()
00499 {
00500 if (this->viewport != NULL) {
00501 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
00502 nvp->UpdateViewportCoordinates(this);
00503
00504 ScrollWindowToTile(this->town->xy, this, true);
00505 }
00506 }
00507
00513 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00514 {
00515 if (!gui_scope) return;
00516
00517 this->SetDirty();
00518 this->ResizeWindowAsNeeded();
00519 }
00520
00521 virtual void OnQueryTextFinished(char *str)
00522 {
00523 if (str == NULL) return;
00524
00525 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00526 }
00527 };
00528
00529 static const NWidgetPart _nested_town_game_view_widgets[] = {
00530 NWidget(NWID_HORIZONTAL),
00531 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00532 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TV_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00533 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00534 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00535 EndContainer(),
00536 NWidget(WWT_PANEL, COLOUR_BROWN),
00537 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00538 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00539 EndContainer(),
00540 EndContainer(),
00541 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00542 NWidget(NWID_HORIZONTAL),
00543 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00544 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CENTER_VIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00545 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_SHOW_AUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00546 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CHANGE_NAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00547 EndContainer(),
00548 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00549 EndContainer(),
00550 };
00551
00552 static const WindowDesc _town_game_view_desc(
00553 WDP_AUTO, 260, TownViewWindow::WID_TV_HEIGHT_NORMAL,
00554 WC_TOWN_VIEW, WC_NONE,
00555 0,
00556 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00557 );
00558
00559 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00560 NWidget(NWID_HORIZONTAL),
00561 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00562 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TV_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00563 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CHANGE_NAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00564 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00565 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00566 EndContainer(),
00567 NWidget(WWT_PANEL, COLOUR_BROWN),
00568 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00569 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00570 EndContainer(),
00571 EndContainer(),
00572 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00573 NWidget(NWID_HORIZONTAL),
00574 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00575 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CENTER_VIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00576 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00577 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00578 EndContainer(),
00579 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00580 EndContainer(),
00581 };
00582
00583 static const WindowDesc _town_editor_view_desc(
00584 WDP_AUTO, 260, TownViewWindow::WID_TV_HEIGHT_NORMAL,
00585 WC_TOWN_VIEW, WC_NONE,
00586 0,
00587 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00588 );
00589
00590 void ShowTownViewWindow(TownID town)
00591 {
00592 if (_game_mode == GM_EDITOR) {
00593 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00594 } else {
00595 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00596 }
00597 }
00598
00599 static const NWidgetPart _nested_town_directory_widgets[] = {
00600 NWidget(NWID_HORIZONTAL),
00601 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00602 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00603 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00604 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00605 EndContainer(),
00606 NWidget(NWID_HORIZONTAL),
00607 NWidget(NWID_VERTICAL),
00608 NWidget(NWID_HORIZONTAL),
00609 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TD_SORT_NAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00610 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TD_SORT_POPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00611 EndContainer(),
00612 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TD_LIST), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00613 SetFill(1, 0), SetResize(0, 10), SetScrollbar(WID_TD_SCROLLBAR), EndContainer(),
00614 NWidget(WWT_PANEL, COLOUR_BROWN),
00615 NWidget(WWT_TEXT, COLOUR_BROWN, WID_TD_WORLD_POPULATION), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00616 EndContainer(),
00617 EndContainer(),
00618 NWidget(NWID_VERTICAL),
00619 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_TD_SCROLLBAR),
00620 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00621 EndContainer(),
00622 EndContainer(),
00623 };
00624
00626 struct TownDirectoryWindow : public Window {
00627 private:
00628
00629 static Listing last_sorting;
00630 static const Town *last_town;
00631
00632
00633 static GUITownList::SortFunction * const sorter_funcs[];
00634
00635 GUITownList towns;
00636
00637 Scrollbar *vscroll;
00638
00639 void BuildSortTownList()
00640 {
00641 if (this->towns.NeedRebuild()) {
00642 this->towns.Clear();
00643
00644 const Town *t;
00645 FOR_ALL_TOWNS(t) {
00646 *this->towns.Append() = t;
00647 }
00648
00649 this->towns.Compact();
00650 this->towns.RebuildDone();
00651 this->vscroll->SetCount(this->towns.Length());
00652 }
00653
00654 this->last_town = NULL;
00655 this->towns.Sort();
00656 }
00657
00659 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00660 {
00661 static char buf_cache[64];
00662 const Town *ta = *a;
00663 const Town *tb = *b;
00664 char buf[64];
00665
00666 SetDParam(0, ta->index);
00667 GetString(buf, STR_TOWN_NAME, lastof(buf));
00668
00669
00670
00671
00672 if (tb != last_town) {
00673 last_town = tb;
00674 SetDParam(0, tb->index);
00675 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00676 }
00677
00678 return strnatcmp(buf, buf_cache);
00679 }
00680
00682 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00683 {
00684 uint32 a_population = (*a)->cache.population;
00685 uint32 b_population = (*b)->cache.population;
00686 if (a_population == b_population) return TownDirectoryWindow::TownNameSorter(a, b);
00687 return (a_population < b_population) ? -1 : 1;
00688 }
00689
00690 public:
00691 TownDirectoryWindow(const WindowDesc *desc) : Window()
00692 {
00693 this->CreateNestedTree(desc);
00694
00695 this->vscroll = this->GetScrollbar(WID_TD_SCROLLBAR);
00696
00697 this->towns.SetListing(this->last_sorting);
00698 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00699 this->towns.ForceRebuild();
00700 this->BuildSortTownList();
00701
00702 this->FinishInitNested(desc, 0);
00703 }
00704
00705 ~TownDirectoryWindow()
00706 {
00707 this->last_sorting = this->towns.GetListing();
00708 }
00709
00710 virtual void SetStringParameters(int widget) const
00711 {
00712 if (widget == WID_TD_WORLD_POPULATION) SetDParam(0, GetWorldPopulation());
00713 }
00714
00715 virtual void DrawWidget(const Rect &r, int widget) const
00716 {
00717 switch (widget) {
00718 case WID_TD_SORT_NAME:
00719 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00720 break;
00721
00722 case WID_TD_SORT_POPULATION:
00723 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00724 break;
00725
00726 case WID_TD_LIST: {
00727 int n = 0;
00728 int y = r.top + WD_FRAMERECT_TOP;
00729 if (this->towns.Length() == 0) {
00730 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00731 break;
00732 }
00733
00734
00735 bool rtl = _current_text_dir == TD_RTL;
00736 Dimension icon_size = GetSpriteSize(SPR_TOWN_RATING_GOOD);
00737 int text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : icon_size.width + 2);
00738 int text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? icon_size.width + 2 : 0);
00739 int icon_x = rtl ? r.right - WD_FRAMERECT_RIGHT - icon_size.width : r.left + WD_FRAMERECT_LEFT;
00740
00741 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00742 const Town *t = this->towns[i];
00743 assert(t->xy != INVALID_TILE);
00744
00745
00746 if (_game_mode == GM_EDITOR || !HasBit(t->have_ratings, _local_company)) {
00747 DrawSprite(SPR_TOWN_RATING_NA, PAL_NONE, icon_x, y + (this->resize.step_height - icon_size.height) / 2);
00748 } else {
00749 SpriteID icon = SPR_TOWN_RATING_APALLING;
00750 if (t->ratings[_local_company] > RATING_VERYPOOR) icon = SPR_TOWN_RATING_MEDIOCRE;
00751 if (t->ratings[_local_company] > RATING_GOOD) icon = SPR_TOWN_RATING_GOOD;
00752 DrawSprite(icon, PAL_NONE, icon_x, y + (this->resize.step_height - icon_size.height) / 2);
00753 }
00754
00755 SetDParam(0, t->index);
00756 SetDParam(1, t->cache.population);
00757 DrawString(text_left, text_right, y + (this->resize.step_height - FONT_HEIGHT_NORMAL) / 2, STR_TOWN_DIRECTORY_TOWN);
00758
00759 y += this->resize.step_height;
00760 if (++n == this->vscroll->GetCapacity()) break;
00761 }
00762 break;
00763 }
00764 }
00765 }
00766
00767 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00768 {
00769 switch (widget) {
00770 case WID_TD_SORT_NAME:
00771 case WID_TD_SORT_POPULATION: {
00772 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00773 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00774 d.height += padding.height;
00775 *size = maxdim(*size, d);
00776 break;
00777 }
00778 case WID_TD_LIST: {
00779 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00780 for (uint i = 0; i < this->towns.Length(); i++) {
00781 const Town *t = this->towns[i];
00782
00783 assert(t != NULL);
00784
00785 SetDParam(0, t->index);
00786 SetDParamMaxDigits(1, 8);
00787 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00788 }
00789 Dimension icon_size = GetSpriteSize(SPR_TOWN_RATING_GOOD);
00790 d.width += icon_size.width + 2;
00791 d.height = max(d.height, icon_size.height);
00792 resize->height = d.height;
00793 d.height *= 5;
00794 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00795 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00796 *size = maxdim(*size, d);
00797 break;
00798 }
00799 case WID_TD_WORLD_POPULATION: {
00800 SetDParamMaxDigits(0, 10);
00801 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00802 d.width += padding.width;
00803 d.height += padding.height;
00804 *size = maxdim(*size, d);
00805 break;
00806 }
00807 }
00808 }
00809
00810 virtual void OnClick(Point pt, int widget, int click_count)
00811 {
00812 switch (widget) {
00813 case WID_TD_SORT_NAME:
00814 if (this->towns.SortType() == 0) {
00815 this->towns.ToggleSortOrder();
00816 } else {
00817 this->towns.SetSortType(0);
00818 }
00819 this->BuildSortTownList();
00820 this->SetDirty();
00821 break;
00822
00823 case WID_TD_SORT_POPULATION:
00824 if (this->towns.SortType() == 1) {
00825 this->towns.ToggleSortOrder();
00826 } else {
00827 this->towns.SetSortType(1);
00828 }
00829 this->BuildSortTownList();
00830 this->SetDirty();
00831 break;
00832
00833 case WID_TD_LIST: {
00834 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_TD_LIST, WD_FRAMERECT_TOP);
00835 if (id_v >= this->towns.Length()) return;
00836
00837 const Town *t = this->towns[id_v];
00838 assert(t != NULL);
00839 if (_ctrl_pressed) {
00840 ShowExtraViewPortWindow(t->xy);
00841 } else {
00842 ScrollMainWindowToTile(t->xy);
00843 }
00844 break;
00845 }
00846 }
00847 }
00848
00849 virtual void OnPaint()
00850 {
00851 if (this->towns.NeedRebuild()) this->BuildSortTownList();
00852 this->DrawWidgets();
00853 }
00854
00855 virtual void OnHundredthTick()
00856 {
00857 this->BuildSortTownList();
00858 this->SetDirty();
00859 }
00860
00861 virtual void OnResize()
00862 {
00863 this->vscroll->SetCapacityFromWidget(this, WID_TD_LIST);
00864 }
00865
00871 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00872 {
00873 if (data == 0) {
00874
00875 this->towns.ForceRebuild();
00876 } else {
00877 this->towns.ForceResort();
00878 }
00879 }
00880 };
00881
00882 Listing TownDirectoryWindow::last_sorting = {false, 0};
00883 const Town *TownDirectoryWindow::last_town = NULL;
00884
00885
00886 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00887 &TownNameSorter,
00888 &TownPopulationSorter,
00889 };
00890
00891 static const WindowDesc _town_directory_desc(
00892 WDP_AUTO, 208, 202,
00893 WC_TOWN_DIRECTORY, WC_NONE,
00894 0,
00895 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00896 );
00897
00898 void ShowTownDirectory()
00899 {
00900 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00901 new TownDirectoryWindow(&_town_directory_desc);
00902 }
00903
00904 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00905 {
00906 if (result.Failed()) return;
00907
00908 if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile);
00909 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00910 }
00911
00912 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00913 {
00914 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00915 }
00916
00917 static const NWidgetPart _nested_found_town_widgets[] = {
00918 NWidget(NWID_HORIZONTAL),
00919 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00920 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00921 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00922 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00923 EndContainer(),
00924
00925 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
00926 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00927 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_NEW_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00928 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00929 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_RANDOM_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00930 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00931 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_MANY_RANDOM_TOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00932 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00933
00934 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00935 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_TF_TOWN_NAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00936 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00937 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_TOWN_NAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00938 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00939
00940 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00941 NWidget(NWID_SPACER), SetFill(1, 0),
00942 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00943 NWidget(NWID_SPACER), SetFill(1, 0),
00944 EndContainer(),
00945 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00946 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00947 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00948 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00949 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00950 EndContainer(),
00951 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00952 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00953 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00954 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00955 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00956 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00957 EndContainer(),
00958 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00959 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00960 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00961
00962 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00963 NWidget(NWID_SPACER), SetFill(1, 0),
00964 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00965 NWidget(NWID_SPACER), SetFill(1, 0),
00966 EndContainer(),
00967 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00968 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00969 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00970 EndContainer(),
00971 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00972 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00973 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00974 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00975 EndContainer(),
00976 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00977 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
00978 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
00979 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00980 EndContainer(),
00981 };
00982
00984 struct FoundTownWindow : Window {
00985 private:
00986 TownSize town_size;
00987 TownLayout town_layout;
00988 bool city;
00989 QueryString townname_editbox;
00990 bool townnamevalid;
00991 uint32 townnameparts;
00992 TownNameParams params;
00993
00994 public:
00995 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
00996 town_size(TSZ_MEDIUM),
00997 town_layout(_settings_game.economy.town_layout),
00998 townname_editbox(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
00999 params(_settings_game.game_creation.town_name)
01000 {
01001 this->InitNested(desc, window_number);
01002 this->querystrings[WID_TF_TOWN_NAME_EDITBOX] = &this->townname_editbox;
01003 this->RandomTownName();
01004 this->UpdateButtons(true);
01005 }
01006
01007 void RandomTownName()
01008 {
01009 this->townnamevalid = GenerateTownName(&this->townnameparts);
01010
01011 if (!this->townnamevalid) {
01012 this->townname_editbox.text.DeleteAll();
01013 } else {
01014 GetTownName(this->townname_editbox.text.buf, &this->params, this->townnameparts, &this->townname_editbox.text.buf[this->townname_editbox.text.max_bytes - 1]);
01015 this->townname_editbox.text.UpdateSize();
01016 }
01017 UpdateOSKOriginalText(this, WID_TF_TOWN_NAME_EDITBOX);
01018
01019 this->SetWidgetDirty(WID_TF_TOWN_NAME_EDITBOX);
01020 }
01021
01022 void UpdateButtons(bool check_availability)
01023 {
01024 if (check_availability && _game_mode != GM_EDITOR) {
01025 this->SetWidgetsDisabledState(true, WID_TF_RANDOM_TOWN, WID_TF_MANY_RANDOM_TOWNS, WID_TF_SIZE_LARGE, WIDGET_LIST_END);
01026 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01027 WID_TF_LAYOUT_ORIGINAL, WID_TF_LAYOUT_BETTER, WID_TF_LAYOUT_GRID2, WID_TF_LAYOUT_GRID3, WID_TF_LAYOUT_RANDOM, WIDGET_LIST_END);
01028 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01029 }
01030
01031 for (int i = WID_TF_SIZE_SMALL; i <= WID_TF_SIZE_RANDOM; i++) {
01032 this->SetWidgetLoweredState(i, i == WID_TF_SIZE_SMALL + this->town_size);
01033 }
01034
01035 this->SetWidgetLoweredState(WID_TF_CITY, this->city);
01036
01037 for (int i = WID_TF_LAYOUT_ORIGINAL; i <= WID_TF_LAYOUT_RANDOM; i++) {
01038 this->SetWidgetLoweredState(i, i == WID_TF_LAYOUT_ORIGINAL + this->town_layout);
01039 }
01040
01041 this->SetDirty();
01042 }
01043
01044 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01045 {
01046 const char *name = NULL;
01047
01048 if (!this->townnamevalid) {
01049 name = this->townname_editbox.text.buf;
01050 } else {
01051
01052 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01053 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01054 if (strcmp(buf, this->townname_editbox.text.buf) != 0) name = this->townname_editbox.text.buf;
01055 }
01056
01057 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01058 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01059
01060 if (success) this->RandomTownName();
01061 }
01062
01063 virtual void OnClick(Point pt, int widget, int click_count)
01064 {
01065 switch (widget) {
01066 case WID_TF_NEW_TOWN:
01067 HandlePlacePushButton(this, WID_TF_NEW_TOWN, SPR_CURSOR_TOWN, HT_RECT);
01068 break;
01069
01070 case WID_TF_RANDOM_TOWN:
01071 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01072 break;
01073
01074 case WID_TF_TOWN_NAME_RANDOM:
01075 this->RandomTownName();
01076 this->SetFocusedWidget(WID_TF_TOWN_NAME_EDITBOX);
01077 break;
01078
01079 case WID_TF_MANY_RANDOM_TOWNS:
01080 _generating_world = true;
01081 UpdateNearestTownForRoadTiles(true);
01082 if (!GenerateTowns(this->town_layout)) {
01083 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01084 }
01085 UpdateNearestTownForRoadTiles(false);
01086 _generating_world = false;
01087 break;
01088
01089 case WID_TF_SIZE_SMALL: case WID_TF_SIZE_MEDIUM: case WID_TF_SIZE_LARGE: case WID_TF_SIZE_RANDOM:
01090 this->town_size = (TownSize)(widget - WID_TF_SIZE_SMALL);
01091 this->UpdateButtons(false);
01092 break;
01093
01094 case WID_TF_CITY:
01095 this->city ^= true;
01096 this->SetWidgetLoweredState(WID_TF_CITY, this->city);
01097 this->SetDirty();
01098 break;
01099
01100 case WID_TF_LAYOUT_ORIGINAL: case WID_TF_LAYOUT_BETTER: case WID_TF_LAYOUT_GRID2:
01101 case WID_TF_LAYOUT_GRID3: case WID_TF_LAYOUT_RANDOM:
01102 this->town_layout = (TownLayout)(widget - WID_TF_LAYOUT_ORIGINAL);
01103 this->UpdateButtons(false);
01104 break;
01105 }
01106 }
01107
01108 virtual void OnPlaceObject(Point pt, TileIndex tile)
01109 {
01110 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01111 }
01112
01113 virtual void OnPlaceObjectAbort()
01114 {
01115 this->RaiseButtons();
01116 this->UpdateButtons(false);
01117 }
01118
01124 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01125 {
01126 if (!gui_scope) return;
01127 this->UpdateButtons(true);
01128 }
01129 };
01130
01131 static const WindowDesc _found_town_desc(
01132 WDP_AUTO, 160, 162,
01133 WC_FOUND_TOWN, WC_NONE,
01134 WDF_CONSTRUCTION,
01135 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01136 );
01137
01138 void ShowFoundTownWindow()
01139 {
01140 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01141 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01142 }