Data Structures | Defines | Functions | Variables

smallmap_gui.cpp File Reference

GUI that shows a small map of the world with metadata like owner or height. More...

#include "stdafx.h"
#include "clear_map.h"
#include "industry.h"
#include "station_map.h"
#include "landscape.h"
#include "window_gui.h"
#include "tree_map.h"
#include "viewport_func.h"
#include "town.h"
#include "blitter/factory.hpp"
#include "tunnelbridge_map.h"
#include "strings_func.h"
#include "core/endian_func.hpp"
#include "vehicle_base.h"
#include "sound_func.h"
#include "window_func.h"
#include "company_base.h"
#include "widgets/smallmap_widget.h"
#include "table/strings.h"

Go to the source code of this file.

Data Structures

struct  LegendAndColour
 Structure for holding relevant data for legends in small map. More...
struct  SmallMapColourScheme
 Colour scheme of the smallmap. More...
struct  AndOr
class  SmallMapWindow
 Class managing the smallmap window. More...
class  NWidgetSmallmapDisplay
 Custom container class for displaying smallmap with a vertically resizing legend panel. More...

Defines

#define MK(a, b)   {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
 Macro for ordinary entry of LegendAndColour.
#define MC(height)   {0, STR_TINY_BLACK_HEIGHT, INVALID_INDUSTRYTYPE, height, INVALID_COMPANY, true, false, false}
 Macro for a height legend entry with configurable colour.
#define MO(a, b)   {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
 Macro for non-company owned property entry of LegendAndColour.
#define MOEND()   {0, 0, INVALID_INDUSTRYTYPE, 0, OWNER_NONE, true, true, false}
 Macro used for forcing a rebuild of the owner legend the first time it is used.
#define MKEND()   {0, STR_NULL, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, true, false}
 Macro for end of list marker in arrays of LegendAndColour.
#define MS(a, b)   {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, true}
 Macro for break marker in arrays of LegendAndColour.
#define MKCOLOUR(x)   TO_LE32X(x)
#define MKCOLOUR_XXXX(x)   (MKCOLOUR(0x01010101) * (uint)(x))
#define MKCOLOUR_X0X0(x)   (MKCOLOUR(0x01000100) * (uint)(x))
#define MKCOLOUR_0X0X(x)   (MKCOLOUR(0x00010001) * (uint)(x))
#define MKCOLOUR_0XX0(x)   (MKCOLOUR(0x00010100) * (uint)(x))
#define MKCOLOUR_X00X(x)   (MKCOLOUR(0x01000001) * (uint)(x))
#define MKCOLOUR_XYXY(x, y)   (MKCOLOUR_X0X0(x) | MKCOLOUR_0X0X(y))
#define MKCOLOUR_XYYX(x, y)   (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
#define MKCOLOUR_0000   MKCOLOUR_XXXX(0x00)
#define MKCOLOUR_0FF0   MKCOLOUR_0XX0(0xFF)
#define MKCOLOUR_F00F   MKCOLOUR_X00X(0xFF)
#define MKCOLOUR_FFFF   MKCOLOUR_XXXX(0xFF)

Functions

void BuildIndustriesLegend ()
 Fills an array for the industries legends.
 assert_compile (lengthof(_green_map_heights)==MAX_TILE_HEIGHT+1)
 assert_compile (lengthof(_dark_green_map_heights)==MAX_TILE_HEIGHT+1)
 assert_compile (lengthof(_violet_map_heights)==MAX_TILE_HEIGHT+1)
void BuildLandLegend ()
 (Re)build the colour tables for the legends.
void BuildOwnerLegend ()
 Completes the array for the owned property legend.
static uint32 ApplyMask (uint32 colour, const AndOr *mask)
static TileType GetEffectiveTileType (TileIndex tile)
static uint32 GetSmallMapContoursPixels (TileIndex tile, TileType t)
 Return the colour a tile would be displayed with in the small map in mode "Contour".
static uint32 GetSmallMapVehiclesPixels (TileIndex tile, TileType t)
 Return the colour a tile would be displayed with in the small map in mode "Vehicles".
static uint32 GetSmallMapIndustriesPixels (TileIndex tile, TileType t)
 Return the colour a tile would be displayed with in the small map in mode "Industries".
static uint32 GetSmallMapRoutesPixels (TileIndex tile, TileType t)
 Return the colour a tile would be displayed with in the small map in mode "Routes".
static uint32 GetSmallMapVegetationPixels (TileIndex tile, TileType t)
 Return the colour a tile would be displayed with in the smallmap in mode "Vegetation".
static uint32 GetSmallMapOwnerPixels (TileIndex tile, TileType t)
 Return the colour a tile would be displayed with in the small map in mode "Owner".
static NWidgetBaseSmallMapDisplay (int *biggest_index)
void ShowSmallMap ()
 Show the smallmap window.
bool ScrollMainWindowTo (int x, int y, int z, bool instant)
 Scrolls the main window to given coordinates.

Variables

static int _smallmap_industry_count
 Number of used industries.
static int _smallmap_company_count
 Number of entries in the owner legend.
static const int NUM_NO_COMPANY_ENTRIES = 4
 Number of entries in the owner legend that are not companies.
static const uint8 PC_ROUGH_LAND = 0x52
 Dark green palette colour for rough land.
static const uint8 PC_GRASS_LAND = 0x54
 Dark green palette colour for grass land.
static const uint8 PC_BARE_LAND = 0x37
 Brown palette colour for bare land.
static const uint8 PC_FIELDS = 0x25
 Light brown palette colour for fields.
static const uint8 PC_TREES = 0x57
 Green palette colour for trees.
static const uint8 PC_WATER = 0xCA
 Dark blue palette colour for water.
static LegendAndColour _legend_land_contours []
 Legend text giving the colours to look for on the minimap.
static const LegendAndColour _legend_vehicles []
static const LegendAndColour _legend_routes []
static const LegendAndColour _legend_vegetation []
static LegendAndColour _legend_land_owners [NUM_NO_COMPANY_ENTRIES+MAX_COMPANIES+1]
static LegendAndColour _legend_from_industries [NUM_INDUSTRYTYPES+1]
 Allow room for all industries, plus a terminator entry This is required in order to have the industry slots all filled up.
static uint _industry_to_list_pos [NUM_INDUSTRYTYPES]
 For connecting industry type to position in industries list(small map legend).
static bool _smallmap_show_heightmap = false
 Show heightmap in industry and owner mode of smallmap window.
static IndustryType _smallmap_industry_highlight = INVALID_INDUSTRYTYPE
 Highlight a specific industry type.
static bool _smallmap_industry_highlight_state
 State of highlight blinking.
static uint _company_to_list_pos [MAX_COMPANIES]
 For connecting company ID to position in owner list (small map legend).
static const LegendAndColour *const _legend_table []
static const uint32 _green_map_heights []
 Height map colours for the green colour scheme, ordered by height.
static const uint32 _dark_green_map_heights []
 Height map colours for the dark green colour scheme, ordered by height.
static const uint32 _violet_map_heights []
 Height map colours for the violet colour scheme, ordered by height.
static const SmallMapColourScheme _heightmap_schemes []
 Available colour schemes for height maps.
static const AndOr _smallmap_contours_andor []
 Colour masks for "Contour" and "Routes" modes.
static const AndOr _smallmap_vehicles_andor []
 Colour masks for "Vehicles", "Industry", and "Vegetation" modes.
static const byte _tiletype_importance []
 Mapping of tile type to importance of the tile (higher number means more interesting to show).
static const uint32 _vegetation_clear_bits []
static const byte _vehicle_type_colours [6]
 Vehicle colours in SMT_VEHICLES mode.
static const NWidgetPart _nested_smallmap_display []
 Widget parts of the smallmap display.
static const NWidgetPart _nested_smallmap_bar []
 Widget parts of the smallmap legend bar + image buttons.
static const NWidgetPart _nested_smallmap_widgets []
static const WindowDesc _smallmap_desc (WDP_AUTO, 446, 314, WC_SMALLMAP, WC_NONE, 0, _nested_smallmap_widgets, lengthof(_nested_smallmap_widgets))

Detailed Description

GUI that shows a small map of the world with metadata like owner or height.

Definition in file smallmap_gui.cpp.


Define Documentation

#define MC (   height  )     {0, STR_TINY_BLACK_HEIGHT, INVALID_INDUSTRYTYPE, height, INVALID_COMPANY, true, false, false}

Macro for a height legend entry with configurable colour.

Definition at line 50 of file smallmap_gui.cpp.

#define MOEND (  )     {0, 0, INVALID_INDUSTRYTYPE, 0, OWNER_NONE, true, true, false}

Macro used for forcing a rebuild of the owner legend the first time it is used.

Definition at line 56 of file smallmap_gui.cpp.

#define MS (   a,
  b 
)    {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, true}

Macro for break marker in arrays of LegendAndColour.

It will have valid data, though

Definition at line 65 of file smallmap_gui.cpp.


Function Documentation

static uint32 GetSmallMapContoursPixels ( TileIndex  tile,
TileType  t 
) [inline, static]

Return the colour a tile would be displayed with in the small map in mode "Contour".

Parameters:
tile The tile of which we would like to get the colour.
t Effective tile type of the tile (see GetEffectiveTileType).
Returns:
The colour of tile in the small map in mode "Contour"

Definition at line 418 of file smallmap_gui.cpp.

References _settings_client, ClientSettings::gui, SmallMapColourScheme::height_colours, GUISettings::smallmap_land_colour, and TileHeight().

Referenced by SmallMapWindow::GetTileColours().

static uint32 GetSmallMapIndustriesPixels ( TileIndex  tile,
TileType  t 
) [inline, static]

Return the colour a tile would be displayed with in the small map in mode "Industries".

Parameters:
tile The tile of which we would like to get the colour.
t Effective tile type of the tile (see GetEffectiveTileType).
Returns:
The colour of tile in the small map in mode "Industries"

Definition at line 444 of file smallmap_gui.cpp.

References _industry_to_list_pos, _settings_client, _smallmap_industry_highlight, _smallmap_industry_highlight_state, _smallmap_show_heightmap, SmallMapColourScheme::default_colour, Industry::GetByTile(), GetIndustrySpec(), ClientSettings::gui, SmallMapColourScheme::height_colours, IsTileOnWater(), MP_INDUSTRY, MP_WATER, PC_WHITE, GUISettings::smallmap_land_colour, TileHeight(), and Industry::type.

Referenced by SmallMapWindow::GetTileColours().

static uint32 GetSmallMapOwnerPixels ( TileIndex  tile,
TileType  t 
) [inline, static]

Return the colour a tile would be displayed with in the small map in mode "Owner".

Parameters:
tile The tile of which we would like to get the colour.
t Effective tile type of the tile (see GetEffectiveTileType).
Returns:
The colour of tile in the small map in mode "Owner"

Definition at line 541 of file smallmap_gui.cpp.

References _company_to_list_pos, _settings_client, _smallmap_show_heightmap, SmallMapColourScheme::default_colour, GetTileOwner(), ClientSettings::gui, SmallMapColourScheme::height_colours, MAX_COMPANIES, MP_HOUSE, MP_INDUSTRY, MP_WATER, OWNER_NONE, OWNER_TOWN, OWNER_WATER, PC_DARK_GREY, PC_DARK_RED, PC_WATER, GUISettings::smallmap_land_colour, and TileHeight().

Referenced by SmallMapWindow::GetTileColours().

static uint32 GetSmallMapRoutesPixels ( TileIndex  tile,
TileType  t 
) [inline, static]

Return the colour a tile would be displayed with in the small map in mode "Routes".

Parameters:
tile The tile of which we would like to get the colour.
t Effective tile type of the tile (see GetEffectiveTileType).
Returns:
The colour of tile in the small map in mode "Routes"

Definition at line 469 of file smallmap_gui.cpp.

References _settings_client, SmallMapColourScheme::default_colour, GetRailType(), GetRailTypeInfo(), GetStationType(), ClientSettings::gui, MP_RAILWAY, MP_STATION, PC_LIGHT_BLUE, PC_ORANGE, PC_RED, PC_VERY_DARK_BROWN, PC_YELLOW, and GUISettings::smallmap_land_colour.

Referenced by SmallMapWindow::GetTileColours().

static uint32 GetSmallMapVegetationPixels ( TileIndex  tile,
TileType  t 
) [inline, static]

Return the colour a tile would be displayed with in the smallmap in mode "Vegetation".

Parameters:
tile The tile of which we would like to get the colour.
t Effective tile type of the tile (see GetEffectiveTileType).
Returns:
The colour of tile in the smallmap in mode "Vegetation"

Definition at line 514 of file smallmap_gui.cpp.

References _settings_game, CLEAR_GRASS, GameSettings::game_creation, GetClearDensity(), GetClearGround(), GetTreeGround(), IsClearGround(), IsTileForestIndustry(), GameCreationSettings::landscape, MP_CLEAR, MP_INDUSTRY, MP_TREES, PC_BARE_LAND, PC_DARK_RED, PC_GRASS_LAND, PC_GREEN, PC_LIGHT_BLUE, PC_ORANGE, PC_TREES, TREE_GROUND_ROUGH_SNOW, and TREE_GROUND_SNOW_DESERT.

Referenced by SmallMapWindow::GetTileColours().

static uint32 GetSmallMapVehiclesPixels ( TileIndex  tile,
TileType  t 
) [inline, static]

Return the colour a tile would be displayed with in the small map in mode "Vehicles".

Parameters:
tile The tile of which we would like to get the colour.
t Effective tile type of the tile (see GetEffectiveTileType).
Returns:
The colour of tile in the small map in mode "Vehicles"

Definition at line 431 of file smallmap_gui.cpp.

References _settings_client, SmallMapColourScheme::default_colour, ClientSettings::gui, and GUISettings::smallmap_land_colour.

Referenced by SmallMapWindow::GetTileColours().

bool ScrollMainWindowTo ( int  x,
int  y,
int  z,
bool  instant 
)

Scrolls the main window to given coordinates.

Parameters:
x x coordinate
y y coordinate
z z coordinate; -1 to scroll to terrain height
instant scroll instantly (meaningful only when smooth_scrolling is active)
Returns:
did the viewport position change?

Definition at line 1769 of file smallmap_gui.cpp.

References FindWindowById(), ScrollWindowTo(), WC_MAIN_WINDOW, and WC_SMALLMAP.

Referenced by HandleViewportScroll(), VehicleViewWindow::OnClick(), NewsWindow::OnClick(), MainWindow::OnKeyPress(), and ScrollMainWindowToTile().


Variable Documentation

const uint32 _dark_green_map_heights[] [static]
Initial value:
 {
  MKCOLOUR_XXXX(0x60),
  MKCOLOUR_XYXY(0x60, 0x61),
  MKCOLOUR_XXXX(0x61),
  MKCOLOUR_XYXY(0x61, 0x62),
  MKCOLOUR_XXXX(0x62),
  MKCOLOUR_XYXY(0x62, 0x63),
  MKCOLOUR_XXXX(0x63),
  MKCOLOUR_XYXY(0x63, 0x64),
  MKCOLOUR_XXXX(0x64),
  MKCOLOUR_XYXY(0x64, 0x65),
  MKCOLOUR_XXXX(0x65),
  MKCOLOUR_XYXY(0x65, 0x66),
  MKCOLOUR_XXXX(0x66),
  MKCOLOUR_XYXY(0x66, 0x67),
  MKCOLOUR_XXXX(0x67),
  MKCOLOUR_XXXX(0x67),
}

Height map colours for the dark green colour scheme, ordered by height.

Definition at line 246 of file smallmap_gui.cpp.

const uint32 _green_map_heights[] [static]
Initial value:
 {
  MKCOLOUR_XXXX(0x5A),
  MKCOLOUR_XYXY(0x5A, 0x5B),
  MKCOLOUR_XXXX(0x5B),
  MKCOLOUR_XYXY(0x5B, 0x5C),
  MKCOLOUR_XXXX(0x5C),
  MKCOLOUR_XYXY(0x5C, 0x5D),
  MKCOLOUR_XXXX(0x5D),
  MKCOLOUR_XYXY(0x5D, 0x5E),
  MKCOLOUR_XXXX(0x5E),
  MKCOLOUR_XYXY(0x5E, 0x5F),
  MKCOLOUR_XXXX(0x5F),
  MKCOLOUR_XYXY(0x5F, 0x1F),
  MKCOLOUR_XXXX(0x1F),
  MKCOLOUR_XYXY(0x1F, 0x27),
  MKCOLOUR_XXXX(0x27),
  MKCOLOUR_XXXX(0x27),
}

Height map colours for the green colour scheme, ordered by height.

Definition at line 225 of file smallmap_gui.cpp.

Initial value:
 {
  {_green_map_heights,      MKCOLOUR_XXXX(0x54)}, 
  {_dark_green_map_heights, MKCOLOUR_XXXX(0x62)}, 
  {_violet_map_heights,     MKCOLOUR_XXXX(0x82)}, 
}

Available colour schemes for height maps.

Definition at line 294 of file smallmap_gui.cpp.

Initial value:
 {
  
  MC(0),
  MC(4),
  MC(8),
  MC(12),
  MC(14),

  MS(PC_BLACK,           STR_SMALLMAP_LEGENDA_ROADS),
  MK(PC_GREY,            STR_SMALLMAP_LEGENDA_RAILROADS),
  MK(PC_LIGHT_BLUE,      STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS),
  MK(PC_DARK_RED,        STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
  MK(PC_WHITE,           STR_SMALLMAP_LEGENDA_VEHICLES),

}

Legend text giving the colours to look for on the minimap.

Definition at line 80 of file smallmap_gui.cpp.

LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES+MAX_COMPANIES+1] [static]
Initial value:
 {
  MO(PC_WATER,           STR_SMALLMAP_LEGENDA_WATER),
  MO(0x00,               STR_SMALLMAP_LEGENDA_NO_OWNER), 
  MO(PC_DARK_RED,        STR_SMALLMAP_LEGENDA_TOWNS),
  MO(PC_DARK_GREY,       STR_SMALLMAP_LEGENDA_INDUSTRIES),
  
  MOEND(),
}

Definition at line 136 of file smallmap_gui.cpp.

const LegendAndColour _legend_routes[] [static]
Initial value:
 {
  MK(PC_BLACK,           STR_SMALLMAP_LEGENDA_ROADS),
  MK(PC_GREY,            STR_SMALLMAP_LEGENDA_RAILROADS),
  MK(PC_DARK_RED,        STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),

  MS(PC_VERY_DARK_BROWN, STR_SMALLMAP_LEGENDA_RAILROAD_STATION),
  MK(PC_ORANGE,          STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY),
  MK(PC_YELLOW,          STR_SMALLMAP_LEGENDA_BUS_STATION),
  MK(PC_RED,             STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT),
  MK(PC_LIGHT_BLUE,      STR_SMALLMAP_LEGENDA_DOCK),

}

Definition at line 107 of file smallmap_gui.cpp.

const LegendAndColour* const _legend_table[] [static]
Initial value:
 {
  _legend_land_contours,
  _legend_vehicles,
  _legend_from_industries,
  _legend_routes,
  _legend_vegetation,
  _legend_land_owners,
}

Definition at line 199 of file smallmap_gui.cpp.

const LegendAndColour _legend_vegetation[] [static]
Initial value:
 {
  MK(PC_ROUGH_LAND,      STR_SMALLMAP_LEGENDA_ROUGH_LAND),
  MK(PC_GRASS_LAND,      STR_SMALLMAP_LEGENDA_GRASS_LAND),
  MK(PC_BARE_LAND,       STR_SMALLMAP_LEGENDA_BARE_LAND),
  MK(PC_FIELDS,          STR_SMALLMAP_LEGENDA_FIELDS),
  MK(PC_TREES,           STR_SMALLMAP_LEGENDA_TREES),
  MK(PC_GREEN,           STR_SMALLMAP_LEGENDA_FOREST),

  MS(PC_GREY,            STR_SMALLMAP_LEGENDA_ROCKS),
  MK(PC_ORANGE,          STR_SMALLMAP_LEGENDA_DESERT),
  MK(PC_LIGHT_BLUE,      STR_SMALLMAP_LEGENDA_SNOW),
  MK(PC_BLACK,           STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
  MK(PC_DARK_RED,        STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),

}

Definition at line 120 of file smallmap_gui.cpp.

const LegendAndColour _legend_vehicles[] [static]
Initial value:
 {
  MK(PC_RED,             STR_SMALLMAP_LEGENDA_TRAINS),
  MK(PC_YELLOW,          STR_SMALLMAP_LEGENDA_ROAD_VEHICLES),
  MK(PC_LIGHT_BLUE,      STR_SMALLMAP_LEGENDA_SHIPS),
  MK(PC_WHITE,           STR_SMALLMAP_LEGENDA_AIRCRAFT),

  MS(PC_BLACK,           STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
  MK(PC_DARK_RED,        STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),

}

Definition at line 96 of file smallmap_gui.cpp.

Widget parts of the smallmap legend bar + image buttons.

Definition at line 1672 of file smallmap_gui.cpp.

Initial value:
 {
  NWidget(WWT_PANEL, COLOUR_BROWN, WID_SM_MAP_BORDER),
    NWidget(WWT_INSET, COLOUR_BROWN, WID_SM_MAP), SetMinimalSize(346, 140), SetResize(1, 1), SetPadding(2, 2, 2, 2), EndContainer(),
  EndContainer(),
}

Widget parts of the smallmap display.

Definition at line 1665 of file smallmap_gui.cpp.

const NWidgetPart _nested_smallmap_widgets[] [static]
Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
    NWidget(WWT_CAPTION, COLOUR_BROWN, WID_SM_CAPTION), SetDataTip(STR_SMALLMAP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    NWidget(WWT_SHADEBOX, COLOUR_BROWN),
    NWidget(WWT_STICKYBOX, COLOUR_BROWN),
  EndContainer(),
  NWidgetFunction(SmallMapDisplay), 
  
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_PANEL, COLOUR_BROWN),
      NWidget(NWID_HORIZONTAL),
        NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SM_SELECT_BUTTONS),
          NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
            NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_ENABLE_ALL), SetDataTip(STR_SMALLMAP_ENABLE_ALL, STR_NULL),
            NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_DISABLE_ALL), SetDataTip(STR_SMALLMAP_DISABLE_ALL, STR_NULL),
            NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_SM_SHOW_HEIGHT), SetDataTip(STR_SMALLMAP_SHOW_HEIGHT, STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT),
          EndContainer(),
          NWidget(NWID_SPACER), SetFill(1, 1),
        EndContainer(),
        NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
      EndContainer(),
    EndContainer(),
    NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
  EndContainer(),
}

Definition at line 1719 of file smallmap_gui.cpp.

const AndOr _smallmap_contours_andor[] [static]
Initial value:
 {
  {MKCOLOUR_0000               , MKCOLOUR_FFFF}, 
  {MKCOLOUR_0XX0(PC_GREY      ), MKCOLOUR_F00F}, 
  {MKCOLOUR_0XX0(PC_BLACK     ), MKCOLOUR_F00F}, 
  {MKCOLOUR_0XX0(PC_DARK_RED  ), MKCOLOUR_F00F}, 
  {MKCOLOUR_0000               , MKCOLOUR_FFFF}, 
  {MKCOLOUR_XXXX(PC_LIGHT_BLUE), MKCOLOUR_0000}, 
  {MKCOLOUR_XXXX(PC_WATER     ), MKCOLOUR_0000}, 
  {MKCOLOUR_0000               , MKCOLOUR_FFFF}, 
  {MKCOLOUR_XXXX(PC_DARK_RED  ), MKCOLOUR_0000}, 
  {MKCOLOUR_0000               , MKCOLOUR_FFFF}, 
  {MKCOLOUR_0XX0(PC_DARK_RED  ), MKCOLOUR_F00F}, 
  {MKCOLOUR_0XX0(PC_GREY      ), MKCOLOUR_F00F},
}

Colour masks for "Contour" and "Routes" modes.

Definition at line 348 of file smallmap_gui.cpp.

bool _smallmap_show_heightmap = false [static]

Show heightmap in industry and owner mode of smallmap window.

Definition at line 160 of file smallmap_gui.cpp.

Referenced by GetSmallMapIndustriesPixels(), GetSmallMapOwnerPixels(), and SmallMapWindow::OnClick().

const AndOr _smallmap_vehicles_andor[] [static]
Initial value:
 {
  {MKCOLOUR_0000               , MKCOLOUR_FFFF}, 
  {MKCOLOUR_0XX0(PC_BLACK     ), MKCOLOUR_F00F}, 
  {MKCOLOUR_0XX0(PC_BLACK     ), MKCOLOUR_F00F}, 
  {MKCOLOUR_0XX0(PC_DARK_RED  ), MKCOLOUR_F00F}, 
  {MKCOLOUR_0000               , MKCOLOUR_FFFF}, 
  {MKCOLOUR_0XX0(PC_BLACK     ), MKCOLOUR_F00F}, 
  {MKCOLOUR_XXXX(PC_WATER     ), MKCOLOUR_0000}, 
  {MKCOLOUR_0000               , MKCOLOUR_FFFF}, 
  {MKCOLOUR_XXXX(PC_DARK_RED  ), MKCOLOUR_0000}, 
  {MKCOLOUR_0000               , MKCOLOUR_FFFF}, 
  {MKCOLOUR_0XX0(PC_DARK_RED  ), MKCOLOUR_F00F}, 
  {MKCOLOUR_0XX0(PC_BLACK     ), MKCOLOUR_F00F},
}

Colour masks for "Vehicles", "Industry", and "Vegetation" modes.

Definition at line 364 of file smallmap_gui.cpp.

const byte _tiletype_importance[] [static]
Initial value:
 {
  2, 
  8, 
  7, 
  5, 
  2, 
  9, 
  2, 
  1, 
  6, 
  8, 
  2, 
  0,
}

Mapping of tile type to importance of the tile (higher number means more interesting to show).

Definition at line 380 of file smallmap_gui.cpp.

const uint32 _vegetation_clear_bits[] [static]
Initial value:
 {
  MKCOLOUR_XXXX(PC_GRASS_LAND), 
  MKCOLOUR_XXXX(PC_ROUGH_LAND), 
  MKCOLOUR_XXXX(PC_GREY),       
  MKCOLOUR_XXXX(PC_FIELDS),     
  MKCOLOUR_XXXX(PC_LIGHT_BLUE), 
  MKCOLOUR_XXXX(PC_ORANGE),     
  MKCOLOUR_XXXX(PC_GRASS_LAND), 
  MKCOLOUR_XXXX(PC_GRASS_LAND), 
}

Definition at line 496 of file smallmap_gui.cpp.

const byte _vehicle_type_colours[6] [static]
Initial value:

Vehicle colours in SMT_VEHICLES mode.

Indexed by VehicleTypeByte.

Definition at line 567 of file smallmap_gui.cpp.

const uint32 _violet_map_heights[] [static]
Initial value:
 {
  MKCOLOUR_XXXX(0x80),
  MKCOLOUR_XYXY(0x80, 0x81),
  MKCOLOUR_XXXX(0x81),
  MKCOLOUR_XYXY(0x81, 0x82),
  MKCOLOUR_XXXX(0x82),
  MKCOLOUR_XYXY(0x82, 0x83),
  MKCOLOUR_XXXX(0x83),
  MKCOLOUR_XYXY(0x83, 0x84),
  MKCOLOUR_XXXX(0x84),
  MKCOLOUR_XYXY(0x84, 0x85),
  MKCOLOUR_XXXX(0x85),
  MKCOLOUR_XYXY(0x85, 0x86),
  MKCOLOUR_XXXX(0x86),
  MKCOLOUR_XYXY(0x86, 0x87),
  MKCOLOUR_XXXX(0x87),
  MKCOLOUR_XXXX(0x87),
}

Height map colours for the violet colour scheme, ordered by height.

Definition at line 267 of file smallmap_gui.cpp.