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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "spritecache.h"
00015 #include "window_gui.h"
00016 #include "window_func.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "console_gui.h"
00021 #include "progress.h"
00022 #include "transparency_gui.h"
00023 #include "map_func.h"
00024 #include "sound_func.h"
00025 #include "transparency.h"
00026 #include "strings_func.h"
00027 #include "zoom_func.h"
00028 #include "company_base.h"
00029 #include "company_func.h"
00030 #include "toolbar_gui.h"
00031 #include "statusbar_gui.h"
00032 #include "linkgraph/linkgraph_gui.h"
00033 #include "tilehighlight_func.h"
00034 #include "hotkeys.h"
00035
00036 #include "saveload/saveload.h"
00037
00038 #include "widgets/main_widget.h"
00039
00040 #include "network/network.h"
00041 #include "network/network_func.h"
00042 #include "network/network_gui.h"
00043 #include "network/network_base.h"
00044
00045 #include "table/sprites.h"
00046 #include "table/strings.h"
00047
00048 static int _rename_id = 1;
00049 static int _rename_what = -1;
00050
00051 void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00052 {
00053 #ifdef ENABLE_NETWORK
00054 if (result.Failed() || !_settings_game.economy.give_money) return;
00055
00056
00057 char msg[64];
00058 SetDParam(0, p2);
00059 GetString(msg, STR_COMPANY_NAME, lastof(msg));
00060
00061 if (!_network_server) {
00062 NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, p1);
00063 } else {
00064 NetworkServerSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, CLIENT_ID_SERVER, p1);
00065 }
00066 #endif
00067 }
00068
00069 void HandleOnEditText(const char *str)
00070 {
00071 switch (_rename_what) {
00072 #ifdef ENABLE_NETWORK
00073 case 3: {
00074 const Company *c = Company::GetIfValid(_local_company);
00075 if (c == NULL) break;
00076 Money money = min(c->money - c->current_loan, (Money)(atoi(str) / _currency->rate));
00077
00078 uint32 money_c = Clamp(ClampToI32(money), 0, 20000000);
00079
00080
00081 DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
00082 break;
00083 }
00084 #endif
00085 default: NOT_REACHED();
00086 }
00087
00088 _rename_id = _rename_what = -1;
00089 }
00090
00101 bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyle mode)
00102 {
00103 if (w->IsWidgetDisabled(widget)) return false;
00104
00105 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
00106 w->SetDirty();
00107
00108 if (w->IsWidgetLowered(widget)) {
00109 ResetObjectToPlace();
00110 return false;
00111 }
00112
00113 SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
00114 w->LowerWidget(widget);
00115 return true;
00116 }
00117
00118
00119 void CcPlaySound10(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00120 {
00121 if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_12_EXPLOSION, tile);
00122 }
00123
00124 #ifdef ENABLE_NETWORK
00125 void ShowNetworkGiveMoneyWindow(CompanyID company)
00126 {
00127 _rename_id = company;
00128 _rename_what = 3;
00129 ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, NULL, CS_NUMERAL, QSF_NONE);
00130 }
00131 #endif
00132
00133
00141 bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
00142 {
00143 ViewPort *vp;
00144
00145 assert(w != NULL);
00146 vp = w->viewport;
00147
00148 switch (how) {
00149 case ZOOM_NONE:
00150
00151 break;
00152
00153 case ZOOM_IN:
00154 if (vp->zoom <= _settings_client.gui.zoom_min) return false;
00155 vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
00156 vp->virtual_width >>= 1;
00157 vp->virtual_height >>= 1;
00158
00159 w->viewport->scrollpos_x += vp->virtual_width >> 1;
00160 w->viewport->scrollpos_y += vp->virtual_height >> 1;
00161 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00162 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00163 w->viewport->follow_vehicle = INVALID_VEHICLE;
00164 break;
00165 case ZOOM_OUT:
00166 if (vp->zoom >= _settings_client.gui.zoom_max) return false;
00167 vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
00168
00169 w->viewport->scrollpos_x -= vp->virtual_width >> 1;
00170 w->viewport->scrollpos_y -= vp->virtual_height >> 1;
00171 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00172 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00173
00174 vp->virtual_width <<= 1;
00175 vp->virtual_height <<= 1;
00176 w->viewport->follow_vehicle = INVALID_VEHICLE;
00177 break;
00178 }
00179 if (vp != NULL) {
00180 vp->virtual_left = w->viewport->scrollpos_x;
00181 vp->virtual_top = w->viewport->scrollpos_y;
00182 }
00183
00184 w->InvalidateData();
00185 return true;
00186 }
00187
00188 void ZoomInOrOutToCursorWindow(bool in, Window *w)
00189 {
00190 assert(w != NULL);
00191
00192 if (_game_mode != GM_MENU) {
00193 ViewPort *vp = w->viewport;
00194 if ((in && vp->zoom <= _settings_client.gui.zoom_min) || (!in && vp->zoom >= _settings_client.gui.zoom_max)) return;
00195
00196 Point pt = GetTileZoomCenterWindow(in, w);
00197 if (pt.x != -1) {
00198 ScrollWindowTo(pt.x, pt.y, -1, w, true);
00199
00200 DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
00201 }
00202 }
00203 }
00204
00205 static const struct NWidgetPart _nested_main_window_widgets[] = {
00206 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_M_VIEWPORT), SetResize(1, 1),
00207 };
00208
00209 enum {
00210 GHK_QUIT,
00211 GHK_ABANDON,
00212 GHK_CONSOLE,
00213 GHK_BOUNDING_BOXES,
00214 GHK_DIRTY_BLOCKS,
00215 GHK_CENTER,
00216 GHK_CENTER_ZOOM,
00217 GHK_RESET_OBJECT_TO_PLACE,
00218 GHK_DELETE_WINDOWS,
00219 GHK_DELETE_NONVITAL_WINDOWS,
00220 GHK_REFRESH_SCREEN,
00221 GHK_CRASH,
00222 GHK_MONEY,
00223 GHK_UPDATE_COORDS,
00224 GHK_TOGGLE_TRANSPARENCY,
00225 GHK_TOGGLE_INVISIBILITY = GHK_TOGGLE_TRANSPARENCY + 9,
00226 GHK_TRANSPARENCY_TOOLBAR = GHK_TOGGLE_INVISIBILITY + 8,
00227 GHK_TRANSPARANCY,
00228 GHK_CHAT,
00229 GHK_CHAT_ALL,
00230 GHK_CHAT_COMPANY,
00231 GHK_CHAT_SERVER,
00232 };
00233
00234 struct MainWindow : Window
00235 {
00236 uint refresh;
00237
00238 static const uint LINKGRAPH_REFRESH_PERIOD = 0xff;
00239 static const uint LINKGRAPH_DELAY = 0xf;
00240
00241 MainWindow(WindowDesc *desc) : Window(desc)
00242 {
00243 this->InitNested(0);
00244 CLRBITS(this->flags, WF_WHITE_BORDER);
00245 ResizeWindow(this, _screen.width, _screen.height);
00246
00247 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_M_VIEWPORT);
00248 nvp->InitializeViewport(this, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
00249
00250 this->viewport->overlay = new LinkGraphOverlay(this, WID_M_VIEWPORT, 0, 0, 3);
00251 this->refresh = LINKGRAPH_DELAY;
00252 }
00253
00254 virtual void OnTick()
00255 {
00256 if (--refresh == 0) {
00257 this->viewport->overlay->RebuildCache();
00258 this->GetWidget<NWidgetBase>(WID_M_VIEWPORT)->SetDirty(this);
00259 this->refresh = LINKGRAPH_REFRESH_PERIOD;
00260 }
00261 }
00262
00263 virtual void OnPaint()
00264 {
00265 this->DrawWidgets();
00266 if (_game_mode == GM_MENU) {
00267 static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
00268 static const uint LETTER_SPACING = 10;
00269 int name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
00270
00271 for (uint i = 0; i < lengthof(title_sprites); i++) {
00272 name_width += GetSpriteSize(title_sprites[i]).width;
00273 }
00274 int off_x = (this->width - name_width) / 2;
00275
00276 for (uint i = 0; i < lengthof(title_sprites); i++) {
00277 DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
00278 off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
00279 }
00280 }
00281 }
00282
00283 virtual EventState OnHotkey(int hotkey)
00284 {
00285 if (hotkey == GHK_QUIT) {
00286 HandleExitGameRequest();
00287 return ES_HANDLED;
00288 }
00289
00290
00291
00292
00293
00294 if (HasModalProgress()) return ES_NOT_HANDLED;
00295
00296 switch (hotkey) {
00297 case GHK_ABANDON:
00298
00299 if (_game_mode == GM_MENU) return ES_HANDLED;
00300 if (_settings_client.gui.autosave_on_exit) {
00301 DoExitSave();
00302 _switch_mode = SM_MENU;
00303 } else {
00304 AskExitToGameMenu();
00305 }
00306 return ES_HANDLED;
00307
00308 case GHK_CONSOLE:
00309 IConsoleSwitch();
00310 return ES_HANDLED;
00311
00312 case GHK_BOUNDING_BOXES:
00313 ToggleBoundingBoxes();
00314 return ES_HANDLED;
00315
00316 case GHK_DIRTY_BLOCKS:
00317 ToggleDirtyBlocks();
00318 return ES_HANDLED;
00319 }
00320
00321 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
00322
00323 switch (hotkey) {
00324 case GHK_CENTER:
00325 case GHK_CENTER_ZOOM: {
00326 Point pt = GetTileBelowCursor();
00327 if (pt.x != -1) {
00328 bool instant = (hotkey == GHK_CENTER_ZOOM && this->viewport->zoom != _settings_client.gui.zoom_min);
00329 if (hotkey == GHK_CENTER_ZOOM) MaxZoomInOut(ZOOM_IN, this);
00330 ScrollMainWindowTo(pt.x, pt.y, -1, instant);
00331 }
00332 break;
00333 }
00334
00335 case GHK_RESET_OBJECT_TO_PLACE: ResetObjectToPlace(); break;
00336 case GHK_DELETE_WINDOWS: DeleteNonVitalWindows(); break;
00337 case GHK_DELETE_NONVITAL_WINDOWS: DeleteAllNonVitalWindows(); break;
00338 case GHK_REFRESH_SCREEN: MarkWholeScreenDirty(); break;
00339
00340 case GHK_CRASH:
00341 *(volatile byte *)0 = 0;
00342 break;
00343
00344 case GHK_MONEY:
00345
00346 if (!_networking) DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
00347 break;
00348
00349 case GHK_UPDATE_COORDS:
00350 UpdateAllVirtCoords();
00351 break;
00352
00353 case GHK_TOGGLE_TRANSPARENCY:
00354 case GHK_TOGGLE_TRANSPARENCY + 1:
00355 case GHK_TOGGLE_TRANSPARENCY + 2:
00356 case GHK_TOGGLE_TRANSPARENCY + 3:
00357 case GHK_TOGGLE_TRANSPARENCY + 4:
00358 case GHK_TOGGLE_TRANSPARENCY + 5:
00359 case GHK_TOGGLE_TRANSPARENCY + 6:
00360 case GHK_TOGGLE_TRANSPARENCY + 7:
00361 case GHK_TOGGLE_TRANSPARENCY + 8:
00362
00363 ToggleTransparency((TransparencyOption)(hotkey - GHK_TOGGLE_TRANSPARENCY));
00364 MarkWholeScreenDirty();
00365 break;
00366
00367 case GHK_TOGGLE_INVISIBILITY:
00368 case GHK_TOGGLE_INVISIBILITY + 1:
00369 case GHK_TOGGLE_INVISIBILITY + 2:
00370 case GHK_TOGGLE_INVISIBILITY + 3:
00371 case GHK_TOGGLE_INVISIBILITY + 4:
00372 case GHK_TOGGLE_INVISIBILITY + 5:
00373 case GHK_TOGGLE_INVISIBILITY + 6:
00374 case GHK_TOGGLE_INVISIBILITY + 7:
00375
00376 ToggleInvisibilityWithTransparency((TransparencyOption)(hotkey - GHK_TOGGLE_INVISIBILITY));
00377 MarkWholeScreenDirty();
00378 break;
00379
00380 case GHK_TRANSPARENCY_TOOLBAR:
00381 ShowTransparencyToolbar();
00382 break;
00383
00384 case GHK_TRANSPARANCY:
00385 ResetRestoreAllTransparency();
00386 break;
00387
00388 #ifdef ENABLE_NETWORK
00389 case GHK_CHAT:
00390 if (_networking) {
00391 const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
00392 if (cio == NULL) break;
00393
00394 ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
00395 }
00396 break;
00397
00398 case GHK_CHAT_ALL:
00399 if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
00400 break;
00401
00402 case GHK_CHAT_COMPANY:
00403 if (_networking) {
00404 const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
00405 if (cio == NULL) break;
00406
00407 ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
00408 }
00409 break;
00410
00411 case GHK_CHAT_SERVER:
00412 if (_networking && !_network_server) {
00413 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, CLIENT_ID_SERVER);
00414 }
00415 break;
00416 #endif
00417
00418 default: return ES_NOT_HANDLED;
00419 }
00420 return ES_HANDLED;
00421 }
00422
00423 virtual void OnScroll(Point delta)
00424 {
00425 this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
00426 this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
00427 this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
00428 this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
00429 this->refresh = LINKGRAPH_DELAY;
00430 }
00431
00432 virtual void OnMouseWheel(int wheel)
00433 {
00434 if (_settings_client.gui.scrollwheel_scrolling == 0) {
00435 ZoomInOrOutToCursorWindow(wheel < 0, this);
00436 }
00437 }
00438
00439 virtual void OnResize()
00440 {
00441 if (this->viewport != NULL) {
00442 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_M_VIEWPORT);
00443 nvp->UpdateViewportCoordinates(this);
00444 this->refresh = LINKGRAPH_DELAY;
00445 }
00446 }
00447
00453 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00454 {
00455 if (!gui_scope) return;
00456
00457 InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data, true);
00458 }
00459
00460 static HotkeyList hotkeys;
00461 };
00462
00463 const uint16 _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
00464 const uint16 _ghk_abandon_keys[] = {'W' | WKC_CTRL, 'W' | WKC_META, 0};
00465 const uint16 _ghk_chat_keys[] = {WKC_RETURN, 'T', 0};
00466 const uint16 _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0};
00467 const uint16 _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
00468 const uint16 _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
00469
00470 static Hotkey global_hotkeys[] = {
00471 Hotkey(_ghk_quit_keys, "quit", GHK_QUIT),
00472 Hotkey(_ghk_abandon_keys, "abandon", GHK_ABANDON),
00473 Hotkey(WKC_BACKQUOTE, "console", GHK_CONSOLE),
00474 Hotkey('B' | WKC_CTRL, "bounding_boxes", GHK_BOUNDING_BOXES),
00475 Hotkey('I' | WKC_CTRL, "dirty_blocks", GHK_DIRTY_BLOCKS),
00476 Hotkey('C', "center", GHK_CENTER),
00477 Hotkey('Z', "center_zoom", GHK_CENTER_ZOOM),
00478 Hotkey(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE),
00479 Hotkey(WKC_DELETE, "delete_windows", GHK_DELETE_WINDOWS),
00480 Hotkey(WKC_DELETE | WKC_SHIFT, "delete_all_windows", GHK_DELETE_NONVITAL_WINDOWS),
00481 Hotkey('R' | WKC_CTRL, "refresh_screen", GHK_REFRESH_SCREEN),
00482 #if defined(_DEBUG)
00483 Hotkey('0' | WKC_ALT, "crash_game", GHK_CRASH),
00484 Hotkey('1' | WKC_ALT, "money", GHK_MONEY),
00485 Hotkey('2' | WKC_ALT, "update_coordinates", GHK_UPDATE_COORDS),
00486 #endif
00487 Hotkey('1' | WKC_CTRL, "transparency_signs", GHK_TOGGLE_TRANSPARENCY),
00488 Hotkey('2' | WKC_CTRL, "transparency_trees", GHK_TOGGLE_TRANSPARENCY + 1),
00489 Hotkey('3' | WKC_CTRL, "transparency_houses", GHK_TOGGLE_TRANSPARENCY + 2),
00490 Hotkey('4' | WKC_CTRL, "transparency_industries", GHK_TOGGLE_TRANSPARENCY + 3),
00491 Hotkey('5' | WKC_CTRL, "transparency_buildings", GHK_TOGGLE_TRANSPARENCY + 4),
00492 Hotkey('6' | WKC_CTRL, "transparency_bridges", GHK_TOGGLE_TRANSPARENCY + 5),
00493 Hotkey('7' | WKC_CTRL, "transparency_structures", GHK_TOGGLE_TRANSPARENCY + 6),
00494 Hotkey('8' | WKC_CTRL, "transparency_catenary", GHK_TOGGLE_TRANSPARENCY + 7),
00495 Hotkey('9' | WKC_CTRL, "transparency_loading", GHK_TOGGLE_TRANSPARENCY + 8),
00496 Hotkey('1' | WKC_CTRL | WKC_SHIFT, "invisibility_signs", GHK_TOGGLE_INVISIBILITY),
00497 Hotkey('2' | WKC_CTRL | WKC_SHIFT, "invisibility_trees", GHK_TOGGLE_INVISIBILITY + 1),
00498 Hotkey('3' | WKC_CTRL | WKC_SHIFT, "invisibility_houses", GHK_TOGGLE_INVISIBILITY + 2),
00499 Hotkey('4' | WKC_CTRL | WKC_SHIFT, "invisibility_industries", GHK_TOGGLE_INVISIBILITY + 3),
00500 Hotkey('5' | WKC_CTRL | WKC_SHIFT, "invisibility_buildings", GHK_TOGGLE_INVISIBILITY + 4),
00501 Hotkey('6' | WKC_CTRL | WKC_SHIFT, "invisibility_bridges", GHK_TOGGLE_INVISIBILITY + 5),
00502 Hotkey('7' | WKC_CTRL | WKC_SHIFT, "invisibility_structures", GHK_TOGGLE_INVISIBILITY + 6),
00503 Hotkey('8' | WKC_CTRL | WKC_SHIFT, "invisibility_catenary", GHK_TOGGLE_INVISIBILITY + 7),
00504 Hotkey('X' | WKC_CTRL, "transparency_toolbar", GHK_TRANSPARENCY_TOOLBAR),
00505 Hotkey('X', "toggle_transparency", GHK_TRANSPARANCY),
00506 #ifdef ENABLE_NETWORK
00507 Hotkey(_ghk_chat_keys, "chat", GHK_CHAT),
00508 Hotkey(_ghk_chat_all_keys, "chat_all", GHK_CHAT_ALL),
00509 Hotkey(_ghk_chat_company_keys, "chat_company", GHK_CHAT_COMPANY),
00510 Hotkey(_ghk_chat_server_keys, "chat_server", GHK_CHAT_SERVER),
00511 #endif
00512 HOTKEY_LIST_END
00513 };
00514 HotkeyList MainWindow::hotkeys("global", global_hotkeys);
00515
00516 static WindowDesc _main_window_desc(
00517 WDP_MANUAL, NULL, 0, 0,
00518 WC_MAIN_WINDOW, WC_NONE,
00519 0,
00520 _nested_main_window_widgets, lengthof(_nested_main_window_widgets),
00521 &MainWindow::hotkeys
00522 );
00523
00529 bool IsQuitKey(uint16 keycode)
00530 {
00531 int num = MainWindow::hotkeys.CheckMatch(keycode);
00532 return num == GHK_QUIT;
00533 }
00534
00535
00536 void ShowSelectGameWindow();
00537
00541 void SetupColoursAndInitialWindow()
00542 {
00543 for (uint i = 0; i != 16; i++) {
00544 const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
00545
00546 assert(b);
00547 memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
00548 }
00549
00550 new MainWindow(&_main_window_desc);
00551
00552
00553 switch (_game_mode) {
00554 default: NOT_REACHED();
00555 case GM_MENU:
00556 ShowSelectGameWindow();
00557 break;
00558
00559 case GM_NORMAL:
00560 case GM_EDITOR:
00561 ShowVitalWindows();
00562 break;
00563 }
00564 }
00565
00569 void ShowVitalWindows()
00570 {
00571 AllocateToolbar();
00572
00573
00574 if (_game_mode == GM_EDITOR) return;
00575
00576 ShowStatusBar();
00577 }
00578
00583 void GameSizeChanged()
00584 {
00585 _cur_resolution.width = _screen.width;
00586 _cur_resolution.height = _screen.height;
00587 ScreenSizeChanged();
00588 RelocateAllWindows(_screen.width, _screen.height);
00589 MarkWholeScreenDirty();
00590 }