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00012 static const SpriteID _engine_sprite_base[] = {
00013 0x0B59, 0x0B61, 0x0B69, 0x0BE1, 0x0B71, 0x0B75, 0x0B7D, 0x0B7D,
00014 0x0B85, 0x0B85, 0x0B8D, 0x0B8D, 0x0BC9, 0x0BD1, 0x0BD9, 0x0BE9,
00015 0x0BED, 0x0BED, 0x0BF5, 0x0BF9, 0x0B79, 0x0B9D, 0x0B9D, 0x0B95,
00016 0x0B95, 0x0BA5, 0x0BA9, 0x0BA9, 0x0BC1, 0x0BC5, 0x0BB1, 0x0BB9,
00017 0x0BB9, 0x0AAD, 0x0AB1, 0x0AB5, 0x0AB9, 0x0ABD, 0x0AC1, 0x0AC9,
00018 0x0ACD, 0x0AD5, 0x0AD1, 0x0AD9, 0x0AC5, 0x0AD1, 0x0AD5, 0x0AF9,
00019 0x0AFD, 0x0B05, 0x0AB9, 0x0AC1, 0x0AC9, 0x0AD1, 0x0AD9, 0x0AE1,
00020 0x0AE5, 0x0AE9, 0x0AF1, 0x0AF9, 0x0B0D, 0x0B11, 0x0B15, 0x0B19,
00021 0x0B1D, 0x0B21, 0x0B29, 0x0B2D, 0x0B35, 0x0B31, 0x0B39, 0x0B25,
00022 0x0B31, 0x0B35,
00023 };
00024
00025
00026
00027 static const byte _engine_sprite_and[] = {
00028 7, 7, 7, 7, 3, 3, 7, 7,
00029 7, 7, 7, 7, 7, 7, 7, 3,
00030 7, 7, 3, 7, 3, 7, 7, 7,
00031 7, 3, 7, 7, 3, 3, 7, 7,
00032 7, 3, 3, 3, 3, 3, 3, 3,
00033 3, 3, 3, 3, 3, 3, 3, 3,
00034 3, 3, 3, 3, 3, 3, 3, 3,
00035 3, 3, 3, 3, 3, 3, 3, 3,
00036 3, 3, 3, 3, 3, 3, 3, 3,
00037 3, 3,
00038 };
00039
00040
00041 static const byte _engine_sprite_add[] = {
00042 0, 0, 0, 0, 0, 0, 0, 4,
00043 0, 4, 0, 4, 0, 0, 0, 0,
00044 0, 4, 0, 0, 0, 0, 4, 0,
00045 4, 0, 0, 4, 0, 0, 0, 0,
00046 4, 0, 0, 0, 0, 0, 0, 0,
00047 0, 0, 0, 0, 0, 0, 0, 0,
00048 0, 0, 0, 0, 0, 0, 0, 0,
00049 0, 0, 0, 0, 0, 0, 0, 0,
00050 0, 0, 0, 0, 0, 0, 0, 0,
00051 0, 0,
00052 };
00053
00054
00055 static const byte _wagon_full_adder[] = {
00056 0, 0, 0, 0, 0, 0, 0, 0,
00057 0, 0, 0, 0, 0, 0, 0, 0,
00058 0, 0, 0, 0, 0, 0, 0, 0,
00059 0, 0, 0, 0, 0, 0, 0, 0,
00060 0, 0, 44, 0, 0, 0, 0, 24,
00061 24, 24, 24, 0, 0, 32, 32, 0,
00062 4, 4, 4, 4, 4, 4, 4, 0,
00063 0, 4, 4, 4, 0, 44, 0, 0,
00064 0, 0, 24, 24, 24, 24, 0, 0,
00065 32, 32
00066 };
00067
00068 assert_compile(lengthof(_engine_sprite_base) == lengthof(_engine_sprite_and));
00069 assert_compile(lengthof(_engine_sprite_base) == lengthof(_engine_sprite_add));
00070 assert_compile(lengthof(_engine_sprite_base) == lengthof(_wagon_full_adder));