Types related to the industry. More...
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Typedefs | |
typedef uint16 | IndustryID |
typedef uint16 | IndustryGfx |
typedef uint8 | IndustryType |
Variables | |
static const IndustryID | INVALID_INDUSTRY = 0xFFFF |
static const IndustryType | NUM_INDUSTRYTYPES_PER_GRF = 64 |
maximum number of industry types per NewGRF | |
static const IndustryType | NEW_INDUSTRYOFFSET = 37 |
original number of industry types | |
static const IndustryType | NUM_INDUSTRYTYPES = 64 |
total number of industry types, new and old | |
static const IndustryType | INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES |
one above amount is considered invalid | |
static const IndustryGfx | NUM_INDUSTRYTILES_PER_GRF = 255 |
Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on. | |
static const IndustryGfx | INDUSTRYTILE_NOANIM = 0xFF |
flag to mark industry tiles as having no animation | |
static const IndustryGfx | NEW_INDUSTRYTILEOFFSET = 175 |
original number of tiles | |
static const IndustryGfx | NUM_INDUSTRYTILES = 512 |
total number of industry tiles, new and old | |
static const IndustryGfx | INVALID_INDUSTRYTILE = NUM_INDUSTRYTILES |
one above amount is considered invalid | |
static const int | INDUSTRY_COMPLETED = 3 |
final stage of industry construction. |
Types related to the industry.
Definition in file industry_type.h.