/*
    SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>

    SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
*/
#ifndef KWAYLAND_IDLE_H
#define KWAYLAND_IDLE_H

#include <QObject>

#include <KWayland/Client/kwaylandclient_export.h>

struct org_kde_kwin_idle;
struct org_kde_kwin_idle_timeout;

namespace KWayland
{
namespace Client
{

class EventQueue;
class IdleTimeout;
class Seat;

/**
 * @short Wrapper for the org_kde_kwin_idle interface.
 *
 * With the help of Idle it is possible to get notified when a Seat is not being
 * used. E.g. a chat application which wants to set the user automatically to away
 * if the user did not interact with the Seat for 5 minutes can create an IdleTimeout
 * to get notified when the Seat has been idle for the given amount of time.
 *
 * This class provides a convenient wrapper for the org_kde_kwin_idle interface.
 *
 * To use this class one needs to interact with the Registry. There are two
 * possible ways to create the Idle interface:
 * @code
 * Idle *m = registry->createIdle(name, version);
 * @endcode
 *
 * This creates the Idle and sets it up directly. As an alternative this
 * can also be done in a more low level way:
 * @code
 * Idle *m = new Idle;
 * m->setup(registry->bindIdle(name, version));
 * @endcode
 *
 * The Idle can be used as a drop-in replacement for any org_kde_kwin_idle
 * pointer as it provides matching cast operators.
 *
 * @see Registry
 **/
class KWAYLANDCLIENT_EXPORT Idle : public QObject
{
    Q_OBJECT
public:
    /**
     * Creates a new Idle.
     * Note: after constructing the Idle it is not yet valid and one needs
     * to call setup. In order to get a ready to use Idle prefer using
     * Registry::createIdle.
     **/
    explicit Idle(QObject *parent = nullptr);
    virtual ~Idle();

    /**
     * @returns @c true if managing a org_kde_kwin_idle.
     **/
    bool isValid() const;
    /**
     * Setup this Idle to manage the @p manager.
     * When using Registry::createIdle there is no need to call this
     * method.
     **/
    void setup(org_kde_kwin_idle *manager);
    /**
     * Releases the org_kde_kwin_idle interface.
     * After the interface has been released the Idle instance is no
     * longer valid and can be setup with another org_kde_kwin_idle interface.
     **/
    void release();
    /**
     * Destroys the data held by this Idle.
     * This method is supposed to be used when the connection to the Wayland
     * server goes away. If the connection is not valid anymore, it's not
     * possible to call release anymore as that calls into the Wayland
     * connection and the call would fail. This method cleans up the data, so
     * that the instance can be deleted or set up to a new org_kde_kwin_idle interface
     * once there is a new connection available.
     *
     * This method is automatically invoked when the Registry which created this
     * Idle gets destroyed.
     *
     * @see release
     **/
    void destroy();

    /**
     * Sets the @p queue to use for creating a IdleTimeout.
     **/
    void setEventQueue(EventQueue *queue);
    /**
     * @returns The event queue to use for creating a IdleTimeout.
     **/
    EventQueue *eventQueue();

    /**
     * Creates a new IdleTimeout for the @p seat. If the @p seat has been idle,
     * that is none of the connected input devices got used for @p msec, the
     * IdleTimeout will emit the {@link IdleTimeout::idle} signal.
     *
     * It is not guaranteed that the signal will be emitted exactly at the given
     * timeout. A Wayland server might for example have a minimum timeout which is
     * larger than @p msec.
     *
     * @param msec The duration in milliseconds after which an idle timeout should fire
     * @param seat The Seat on which the user activity should be monitored.
     **/
    IdleTimeout *getTimeout(quint32 msecs, Seat *seat, QObject *parent = nullptr);

    operator org_kde_kwin_idle*();
    operator org_kde_kwin_idle*() const;

Q_SIGNALS:
    /**
     * The corresponding global for this interface on the Registry got removed.
     *
     * This signal gets only emitted if the Compositor got created by
     * Registry::createIdle
     *
     * @since 5.5
     **/
    void removed();

private:
    class Private;
    QScopedPointer<Private> d;
};

/**
 * @short Wrapper for the org_kde_kwin_idle_timeout interface.
 *
 * This class is a convenient wrapper for the org_kde_kwin_idle_timeout interface.
 * To create a IdleTimeout call IdleTimeoutManager::getIdleTimeout.
 *
 * @see IdleTimeoutManager
 **/
class KWAYLANDCLIENT_EXPORT IdleTimeout : public QObject
{
    Q_OBJECT
public:
    /**
     * To create an IdleTimeout prefer using {@link Idle::getTimeout} which sets up the
     * IdleTimeout to be fully functional.
     **/
    explicit IdleTimeout(QObject *parent = nullptr);
    virtual ~IdleTimeout();

    /**
     * Setup this IdleTimeout to manage the @p timeout.
     * When using IdleTimeoutManager::createIdleTimeout there is no need to call this
     * method.
     **/
    void setup(org_kde_kwin_idle_timeout *timeout);
    /**
     * Releases the org_kde_kwin_idle_timeout interface.
     * After the interface has been released the IdleTimeout instance is no
     * longer valid and can be setup with another org_kde_kwin_idle_timeout interface.
     **/
    void release();
    /**
     * Destroys the data held by this IdleTimeout.
     * This method is supposed to be used when the connection to the Wayland
     * server goes away. If the connection is not valid anymore, it's not
     * possible to call release anymore as that calls into the Wayland
     * connection and the call would fail. This method cleans up the data, so
     * that the instance can be deleted or set up to a new org_kde_kwin_idle_timeout interface
     * once there is a new connection available.
     *
     * It is suggested to connect this method to ConnectionThread::connectionDied:
     * @code
     * connect(connection, &ConnectionThread::connectionDied, source, &IdleTimeout::destroy);
     * @endcode
     *
     * @see release
     **/
    void destroy();
    /**
     * @returns @c true if managing a org_kde_kwin_idle_timeout.
     **/
    bool isValid() const;

    operator org_kde_kwin_idle_timeout*();
    operator org_kde_kwin_idle_timeout*() const;

    /**
     * Simulates user activity. If the IdleTimeout is in idle state this will trigger the
     * {@link resumeFromIdle} signal. The current idle duration is reset, so the {@link idle}
     * will only be emitted after a complete idle duration as requested for this IdleTimeout.
     */
    void simulateUserActivity();

Q_SIGNALS:
    /**
     * Emitted when this IdleTimeout triggered. This means the system has been idle for
     * the duration specified when creating the IdleTimeout.
     * @see Idle::getTimeout.
     * @see resumeFromIdle
     **/
    void idle();
    /**
     * Emitted when the system shows activity again after the idle state was reached.
     * @see idle
     **/
    void resumeFromIdle();

private:
    class Private;
    QScopedPointer<Private> d;
};

}
}

#endif
